1 //===-- VERegisterInfo.cpp - VE Register Information ----------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file contains the VE implementation of the TargetRegisterInfo class. 10 // 11 //===----------------------------------------------------------------------===// 12 13 #include "VERegisterInfo.h" 14 #include "VE.h" 15 #include "VESubtarget.h" 16 #include "llvm/ADT/BitVector.h" 17 #include "llvm/ADT/STLExtras.h" 18 #include "llvm/CodeGen/MachineFrameInfo.h" 19 #include "llvm/CodeGen/MachineFunction.h" 20 #include "llvm/CodeGen/MachineInstrBuilder.h" 21 #include "llvm/CodeGen/MachineRegisterInfo.h" 22 #include "llvm/CodeGen/TargetInstrInfo.h" 23 #include "llvm/IR/Type.h" 24 #include "llvm/Support/CommandLine.h" 25 #include "llvm/Support/ErrorHandling.h" 26 27 using namespace llvm; 28 29 #define GET_REGINFO_TARGET_DESC 30 #include "VEGenRegisterInfo.inc" 31 32 // VE uses %s10 == %lp to keep return address 33 VERegisterInfo::VERegisterInfo() : VEGenRegisterInfo(VE::SX10) {} 34 35 const MCPhysReg * 36 VERegisterInfo::getCalleeSavedRegs(const MachineFunction *MF) const { 37 return CSR_SaveList; 38 } 39 40 const uint32_t *VERegisterInfo::getCallPreservedMask(const MachineFunction &MF, 41 CallingConv::ID CC) const { 42 return CSR_RegMask; 43 } 44 45 const uint32_t *VERegisterInfo::getNoPreservedMask() const { 46 return CSR_NoRegs_RegMask; 47 } 48 49 BitVector VERegisterInfo::getReservedRegs(const MachineFunction &MF) const { 50 BitVector Reserved(getNumRegs()); 51 52 const Register ReservedRegs[] = { 53 VE::SX8, // Stack limit 54 VE::SX9, // Frame pointer 55 VE::SX10, // Link register (return address) 56 VE::SX11, // Stack pointer 57 58 // FIXME: maybe not need to be reserved 59 VE::SX12, // Outer register 60 VE::SX13, // Id register for dynamic linker 61 62 VE::SX14, // Thread pointer 63 VE::SX15, // Global offset table register 64 VE::SX16, // Procedure linkage table register 65 VE::SX17, // Linkage-area register 66 // sx18-sx33 are callee-saved registers 67 // sx34-sx63 are temporary registers 68 }; 69 70 for (auto R : ReservedRegs) 71 for (MCRegAliasIterator ItAlias(R, this, true); ItAlias.isValid(); 72 ++ItAlias) 73 Reserved.set(*ItAlias); 74 75 return Reserved; 76 } 77 78 bool VERegisterInfo::isConstantPhysReg(unsigned PhysReg) const { return false; } 79 80 const TargetRegisterClass * 81 VERegisterInfo::getPointerRegClass(const MachineFunction &MF, 82 unsigned Kind) const { 83 return &VE::I64RegClass; 84 } 85 86 static void replaceFI(MachineFunction &MF, MachineBasicBlock::iterator II, 87 MachineInstr &MI, const DebugLoc &dl, 88 unsigned FIOperandNum, int Offset, unsigned FramePtr) { 89 // Replace frame index with a frame pointer reference directly. 90 // VE has 32 bit offset field, so no need to expand a target instruction. 91 // Directly encode it. 92 MI.getOperand(FIOperandNum).ChangeToRegister(FramePtr, false); 93 MI.getOperand(FIOperandNum + 1).ChangeToImmediate(Offset); 94 } 95 96 void VERegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II, 97 int SPAdj, unsigned FIOperandNum, 98 RegScavenger *RS) const { 99 assert(SPAdj == 0 && "Unexpected"); 100 101 MachineInstr &MI = *II; 102 DebugLoc dl = MI.getDebugLoc(); 103 int FrameIndex = MI.getOperand(FIOperandNum).getIndex(); 104 MachineFunction &MF = *MI.getParent()->getParent(); 105 const VEFrameLowering *TFI = getFrameLowering(MF); 106 107 unsigned FrameReg; 108 int Offset; 109 Offset = TFI->getFrameIndexReference(MF, FrameIndex, FrameReg); 110 111 Offset += MI.getOperand(FIOperandNum + 1).getImm(); 112 113 replaceFI(MF, II, MI, dl, FIOperandNum, Offset, FrameReg); 114 } 115 116 Register VERegisterInfo::getFrameRegister(const MachineFunction &MF) const { 117 return VE::SX9; 118 } 119 120 // VE has no architectural need for stack realignment support, 121 // except that LLVM unfortunately currently implements overaligned 122 // stack objects by depending upon stack realignment support. 123 // If that ever changes, this can probably be deleted. 124 bool VERegisterInfo::canRealignStack(const MachineFunction &MF) const { 125 if (!TargetRegisterInfo::canRealignStack(MF)) 126 return false; 127 128 // VE always has a fixed frame pointer register, so don't need to 129 // worry about needing to reserve it. [even if we don't have a frame 130 // pointer for our frame, it still cannot be used for other things, 131 // or register window traps will be SADNESS.] 132 133 // If there's a reserved call frame, we can use VE to access locals. 134 if (getFrameLowering(MF)->hasReservedCallFrame(MF)) 135 return true; 136 137 // Otherwise, we'd need a base pointer, but those aren't implemented 138 // for VE at the moment. 139 140 return false; 141 } 142