1 //===-- SystemZTargetMachine.cpp - Define TargetMachine for SystemZ -------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "SystemZTargetMachine.h" 11 #include "llvm/CodeGen/Passes.h" 12 #include "llvm/Support/TargetRegistry.h" 13 #include "llvm/Transforms/Scalar.h" 14 15 using namespace llvm; 16 17 extern "C" void LLVMInitializeSystemZTarget() { 18 // Register the target. 19 RegisterTargetMachine<SystemZTargetMachine> X(TheSystemZTarget); 20 } 21 22 SystemZTargetMachine::SystemZTargetMachine(const Target &T, StringRef TT, 23 StringRef CPU, StringRef FS, 24 const TargetOptions &Options, 25 Reloc::Model RM, CodeModel::Model CM, 26 CodeGenOpt::Level OL) 27 : LLVMTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL), 28 Subtarget(TT, CPU, FS), 29 // Make sure that global data has at least 16 bits of alignment by 30 // default, so that we can refer to it using LARL. We don't have any 31 // special requirements for stack variables though. 32 DL("E-m:e-i1:8:16-i8:8:16-i64:64-f128:64-a:8:16-n32:64"), 33 InstrInfo(Subtarget), TLInfo(*this), TSInfo(DL), FrameLowering() { 34 initAsmInfo(); 35 } 36 37 namespace { 38 /// SystemZ Code Generator Pass Configuration Options. 39 class SystemZPassConfig : public TargetPassConfig { 40 public: 41 SystemZPassConfig(SystemZTargetMachine *TM, PassManagerBase &PM) 42 : TargetPassConfig(TM, PM) {} 43 44 SystemZTargetMachine &getSystemZTargetMachine() const { 45 return getTM<SystemZTargetMachine>(); 46 } 47 48 void addIRPasses() override; 49 bool addInstSelector() override; 50 bool addPreSched2() override; 51 bool addPreEmitPass() override; 52 }; 53 } // end anonymous namespace 54 55 void SystemZPassConfig::addIRPasses() { 56 TargetPassConfig::addIRPasses(); 57 addPass(createPartiallyInlineLibCallsPass()); 58 } 59 60 bool SystemZPassConfig::addInstSelector() { 61 addPass(createSystemZISelDag(getSystemZTargetMachine(), getOptLevel())); 62 return false; 63 } 64 65 bool SystemZPassConfig::addPreSched2() { 66 if (getOptLevel() != CodeGenOpt::None && 67 getSystemZTargetMachine().getSubtargetImpl()->hasLoadStoreOnCond()) 68 addPass(&IfConverterID); 69 return true; 70 } 71 72 bool SystemZPassConfig::addPreEmitPass() { 73 // We eliminate comparisons here rather than earlier because some 74 // transformations can change the set of available CC values and we 75 // generally want those transformations to have priority. This is 76 // especially true in the commonest case where the result of the comparison 77 // is used by a single in-range branch instruction, since we will then 78 // be able to fuse the compare and the branch instead. 79 // 80 // For example, two-address NILF can sometimes be converted into 81 // three-address RISBLG. NILF produces a CC value that indicates whether 82 // the low word is zero, but RISBLG does not modify CC at all. On the 83 // other hand, 64-bit ANDs like NILL can sometimes be converted to RISBG. 84 // The CC value produced by NILL isn't useful for our purposes, but the 85 // value produced by RISBG can be used for any comparison with zero 86 // (not just equality). So there are some transformations that lose 87 // CC values (while still being worthwhile) and others that happen to make 88 // the CC result more useful than it was originally. 89 // 90 // Another reason is that we only want to use BRANCH ON COUNT in cases 91 // where we know that the count register is not going to be spilled. 92 // 93 // Doing it so late makes it more likely that a register will be reused 94 // between the comparison and the branch, but it isn't clear whether 95 // preventing that would be a win or not. 96 if (getOptLevel() != CodeGenOpt::None) 97 addPass(createSystemZElimComparePass(getSystemZTargetMachine())); 98 if (getOptLevel() != CodeGenOpt::None) 99 addPass(createSystemZShortenInstPass(getSystemZTargetMachine())); 100 addPass(createSystemZLongBranchPass(getSystemZTargetMachine())); 101 return true; 102 } 103 104 TargetPassConfig *SystemZTargetMachine::createPassConfig(PassManagerBase &PM) { 105 return new SystemZPassConfig(this, PM); 106 } 107