1 //===- SystemZInstrBuilder.h - Functions to aid building insts -*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file exposes functions that may be used with BuildMI from the 11 // MachineInstrBuilder.h file to handle SystemZ'isms in a clean way. 12 // 13 // The BuildMem function may be used with the BuildMI function to add entire 14 // memory references in a single, typed, function call. 15 // 16 // For reference, the order of operands for memory references is: 17 // (Operand), Base, Displacement, Index. 18 // 19 //===----------------------------------------------------------------------===// 20 21 #ifndef SYSTEMZINSTRBUILDER_H 22 #define SYSTEMZINSTRBUILDER_H 23 24 #include "llvm/CodeGen/MachineFrameInfo.h" 25 #include "llvm/CodeGen/MachineInstrBuilder.h" 26 #include "llvm/CodeGen/PseudoSourceValue.h" 27 28 namespace llvm { 29 30 /// SystemZAddressMode - This struct holds a generalized full x86 address mode. 31 /// The base register can be a frame index, which will eventually be replaced 32 /// with R15 or R11 and Disp being offsetted accordingly. 33 struct SystemZAddressMode { 34 enum { 35 RegBase, 36 FrameIndexBase 37 } BaseType; 38 39 union { 40 unsigned Reg; 41 int FrameIndex; 42 } Base; 43 44 unsigned IndexReg; 45 int32_t Disp; 46 GlobalValue *GV; 47 48 SystemZAddressMode() : BaseType(RegBase), IndexReg(0), Disp(0) { 49 Base.Reg = 0; 50 } 51 }; 52 53 /// addDirectMem - This function is used to add a direct memory reference to the 54 /// current instruction -- that is, a dereference of an address in a register, 55 /// with no index or displacement. 56 /// 57 static inline const MachineInstrBuilder & 58 addDirectMem(const MachineInstrBuilder &MIB, unsigned Reg) { 59 // Because memory references are always represented with 3 60 // values, this adds: Reg, [0, NoReg] to the instruction. 61 return MIB.addReg(Reg).addImm(0).addReg(0); 62 } 63 64 static inline const MachineInstrBuilder & 65 addOffset(const MachineInstrBuilder &MIB, int Offset) { 66 return MIB.addImm(Offset).addReg(0); 67 } 68 69 /// addRegOffset - This function is used to add a memory reference of the form 70 /// [Reg + Offset], i.e., one with no or index, but with a 71 /// displacement. An example is: 10(%r15). 72 /// 73 static inline const MachineInstrBuilder & 74 addRegOffset(const MachineInstrBuilder &MIB, 75 unsigned Reg, bool isKill, int Offset) { 76 return addOffset(MIB.addReg(Reg, getKillRegState(isKill)), Offset); 77 } 78 79 /// addRegReg - This function is used to add a memory reference of the form: 80 /// [Reg + Reg]. 81 static inline const MachineInstrBuilder & 82 addRegReg(const MachineInstrBuilder &MIB, 83 unsigned Reg1, bool isKill1, unsigned Reg2, bool isKill2) { 84 return MIB.addReg(Reg1, getKillRegState(isKill1)).addImm(0) 85 .addReg(Reg2, getKillRegState(isKill2)); 86 } 87 88 static inline const MachineInstrBuilder & 89 addFullAddress(const MachineInstrBuilder &MIB, const SystemZAddressMode &AM) { 90 if (AM.BaseType == SystemZAddressMode::RegBase) 91 MIB.addReg(AM.Base.Reg); 92 else if (AM.BaseType == SystemZAddressMode::FrameIndexBase) 93 MIB.addFrameIndex(AM.Base.FrameIndex); 94 else 95 assert(0); 96 97 return MIB.addImm(AM.Disp).addReg(AM.IndexReg); 98 } 99 100 /// addFrameReference - This function is used to add a reference to the base of 101 /// an abstract object on the stack frame of the current function. This 102 /// reference has base register as the FrameIndex offset until it is resolved. 103 /// This allows a constant offset to be specified as well... 104 /// 105 static inline const MachineInstrBuilder & 106 addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0) { 107 MachineInstr *MI = MIB; 108 MachineFunction &MF = *MI->getParent()->getParent(); 109 MachineFrameInfo &MFI = *MF.getFrameInfo(); 110 const TargetInstrDesc &TID = MI->getDesc(); 111 unsigned Flags = 0; 112 if (TID.mayLoad()) 113 Flags |= MachineMemOperand::MOLoad; 114 if (TID.mayStore()) 115 Flags |= MachineMemOperand::MOStore; 116 MachineMemOperand MMO(PseudoSourceValue::getFixedStack(FI), 117 Flags, 118 MFI.getObjectOffset(FI) + Offset, 119 MFI.getObjectSize(FI), 120 MFI.getObjectAlignment(FI)); 121 return addOffset(MIB.addFrameIndex(FI), Offset) 122 .addMemOperand(MMO); 123 } 124 125 } // End llvm namespace 126 127 #endif 128