1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SIRegisterInfo.h"
15 #include "AMDGPU.h"
16 #include "AMDGPURegisterBankInfo.h"
17 #include "GCNSubtarget.h"
18 #include "MCTargetDesc/AMDGPUInstPrinter.h"
19 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
20 #include "SIMachineFunctionInfo.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/MachineDominators.h"
23 #include "llvm/CodeGen/RegisterScavenging.h"
24 
25 using namespace llvm;
26 
27 #define GET_REGINFO_TARGET_DESC
28 #include "AMDGPUGenRegisterInfo.inc"
29 
30 static cl::opt<bool> EnableSpillSGPRToVGPR(
31   "amdgpu-spill-sgpr-to-vgpr",
32   cl::desc("Enable spilling VGPRs to SGPRs"),
33   cl::ReallyHidden,
34   cl::init(true));
35 
36 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
37 std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable;
38 
39 // Map numbers of DWORDs to indexes in SubRegFromChannelTable.
40 // Valid indexes are shifted 1, such that a 0 mapping means unsupported.
41 // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8,
42 //      meaning index 7 in SubRegFromChannelTable.
43 static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = {
44     0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9};
45 
46 namespace llvm {
47 
48 // A temporary struct to spill SGPRs.
49 // This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits
50 // just v_writelane and v_readlane.
51 //
52 // When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR
53 // is saved to scratch (or the other way around for loads).
54 // For this, a VGPR is required where the needed lanes can be clobbered. The
55 // RegScavenger can provide a VGPR where currently active lanes can be
56 // clobbered, but we still need to save inactive lanes.
57 // The high-level steps are:
58 // - Try to scavenge SGPR(s) to save exec
59 // - Try to scavenge VGPR
60 // - Save needed, all or inactive lanes of a TmpVGPR
61 // - Spill/Restore SGPRs using TmpVGPR
62 // - Restore TmpVGPR
63 //
64 // To save all lanes of TmpVGPR, exec needs to be saved and modified. If we
65 // cannot scavenge temporary SGPRs to save exec, we use the following code:
66 // buffer_store_dword TmpVGPR ; only if active lanes need to be saved
67 // s_not exec, exec
68 // buffer_store_dword TmpVGPR ; save inactive lanes
69 // s_not exec, exec
70 struct SGPRSpillBuilder {
71   struct PerVGPRData {
72     unsigned PerVGPR;
73     unsigned NumVGPRs;
74     int64_t VGPRLanes;
75   };
76 
77   // The SGPR to save
78   Register SuperReg;
79   MachineBasicBlock::iterator MI;
80   ArrayRef<int16_t> SplitParts;
81   unsigned NumSubRegs;
82   bool IsKill;
83   const DebugLoc &DL;
84 
85   /* When spilling to stack */
86   // The SGPRs are written into this VGPR, which is then written to scratch
87   // (or vice versa for loads).
88   Register TmpVGPR = AMDGPU::NoRegister;
89   // Temporary spill slot to save TmpVGPR to.
90   int TmpVGPRIndex = 0;
91   // If TmpVGPR is live before the spill or if it is scavenged.
92   bool TmpVGPRLive = false;
93   // Scavenged SGPR to save EXEC.
94   Register SavedExecReg = AMDGPU::NoRegister;
95   // Stack index to write the SGPRs to.
96   int Index;
97   unsigned EltSize = 4;
98 
99   RegScavenger *RS;
100   MachineBasicBlock &MBB;
101   MachineFunction &MF;
102   SIMachineFunctionInfo &MFI;
103   const SIInstrInfo &TII;
104   const SIRegisterInfo &TRI;
105   bool IsWave32;
106   Register ExecReg;
107   unsigned MovOpc;
108   unsigned NotOpc;
109 
110   SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII,
111                    bool IsWave32, MachineBasicBlock::iterator MI, int Index,
112                    RegScavenger *RS)
113       : SuperReg(MI->getOperand(0).getReg()), MI(MI),
114         IsKill(MI->getOperand(0).isKill()), DL(MI->getDebugLoc()), Index(Index),
115         RS(RS), MBB(*MI->getParent()), MF(*MBB.getParent()),
116         MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI),
117         IsWave32(IsWave32) {
118     const TargetRegisterClass *RC = TRI.getPhysRegClass(SuperReg);
119     SplitParts = TRI.getRegSplitParts(RC, EltSize);
120     NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
121 
122     if (IsWave32) {
123       ExecReg = AMDGPU::EXEC_LO;
124       MovOpc = AMDGPU::S_MOV_B32;
125       NotOpc = AMDGPU::S_NOT_B32;
126     } else {
127       ExecReg = AMDGPU::EXEC;
128       MovOpc = AMDGPU::S_MOV_B64;
129       NotOpc = AMDGPU::S_NOT_B64;
130     }
131 
132     assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
133     assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
134            SuperReg != AMDGPU::EXEC && "exec should never spill");
135   }
136 
137   PerVGPRData getPerVGPRData() {
138     PerVGPRData Data;
139     Data.PerVGPR = IsWave32 ? 32 : 64;
140     Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR;
141     Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL;
142     return Data;
143   }
144 
145   // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is
146   // free.
147   // Writes these instructions if an SGPR can be scavenged:
148   // s_mov_b64 s[6:7], exec   ; Save exec
149   // s_mov_b64 exec, 3        ; Wanted lanemask
150   // buffer_store_dword v1    ; Write scavenged VGPR to emergency slot
151   //
152   // Writes these instructions if no SGPR can be scavenged:
153   // buffer_store_dword v0    ; Only if no free VGPR was found
154   // s_not_b64 exec, exec
155   // buffer_store_dword v0    ; Save inactive lanes
156   //                          ; exec stays inverted, it is flipped back in
157   //                          ; restore.
158   void prepare() {
159     // Scavenged temporary VGPR to use. It must be scavenged once for any number
160     // of spilled subregs.
161     // FIXME: The liveness analysis is limited and does not tell if a register
162     // is in use in lanes that are currently inactive. We can never be sure if
163     // a register as actually in use in another lane, so we need to save all
164     // used lanes of the chosen VGPR.
165     assert(RS && "Cannot spill SGPR to memory without RegScavenger");
166     TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0, false);
167 
168     // Reserve temporary stack slot
169     TmpVGPRIndex = MFI.getScavengeFI(MF.getFrameInfo(), TRI);
170     if (TmpVGPR) {
171       // Found a register that is dead in the currently active lanes, we only
172       // need to spill inactive lanes.
173       TmpVGPRLive = false;
174     } else {
175       // Pick v0 because it doesn't make a difference.
176       TmpVGPR = AMDGPU::VGPR0;
177       TmpVGPRLive = true;
178     }
179 
180     // Try to scavenge SGPRs to save exec
181     assert(!SavedExecReg && "Exec is already saved, refuse to save again");
182     const TargetRegisterClass &RC =
183         IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass;
184     RS->setRegUsed(SuperReg);
185     SavedExecReg = RS->scavengeRegister(&RC, MI, 0, false);
186 
187     int64_t VGPRLanes = getPerVGPRData().VGPRLanes;
188 
189     if (SavedExecReg) {
190       RS->setRegUsed(SavedExecReg);
191       // Set exec to needed lanes
192       BuildMI(MBB, MI, DL, TII.get(MovOpc), SavedExecReg).addReg(ExecReg);
193       auto I = BuildMI(MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes);
194       if (!TmpVGPRLive)
195         I.addReg(TmpVGPR, RegState::ImplicitDefine);
196       // Spill needed lanes
197       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
198     } else {
199       // Spill active lanes
200       if (TmpVGPRLive)
201         TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false,
202                                     /*IsKill*/ false);
203       // Spill inactive lanes
204       auto I = BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
205       if (!TmpVGPRLive)
206         I.addReg(TmpVGPR, RegState::ImplicitDefine);
207       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
208     }
209   }
210 
211   // Writes these instructions if an SGPR can be scavenged:
212   // buffer_load_dword v1     ; Write scavenged VGPR to emergency slot
213   // s_waitcnt vmcnt(0)       ; If a free VGPR was found
214   // s_mov_b64 exec, s[6:7]   ; Save exec
215   //
216   // Writes these instructions if no SGPR can be scavenged:
217   // buffer_load_dword v0     ; Restore inactive lanes
218   // s_waitcnt vmcnt(0)       ; If a free VGPR was found
219   // s_not_b64 exec, exec
220   // buffer_load_dword v0     ; Only if no free VGPR was found
221   void restore() {
222     if (SavedExecReg) {
223       // Restore used lanes
224       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
225                                   /*IsKill*/ false);
226       // Restore exec
227       auto I = BuildMI(MBB, MI, DL, TII.get(MovOpc), ExecReg)
228                    .addReg(SavedExecReg, RegState::Kill);
229       // Add an implicit use of the load so it is not dead.
230       // FIXME This inserts an unnecessary waitcnt
231       if (!TmpVGPRLive) {
232         I.addReg(TmpVGPR, RegState::ImplicitKill);
233       }
234     } else {
235       // Restore inactive lanes
236       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
237                                   /*IsKill*/ false);
238       auto I = BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
239       if (!TmpVGPRLive) {
240         I.addReg(TmpVGPR, RegState::ImplicitKill);
241       }
242       // Restore active lanes
243       if (TmpVGPRLive)
244         TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true);
245     }
246   }
247 
248   // Write TmpVGPR to memory or read TmpVGPR from memory.
249   // Either using a single buffer_load/store if exec is set to the needed mask
250   // or using
251   // buffer_load
252   // s_not exec, exec
253   // buffer_load
254   // s_not exec, exec
255   void readWriteTmpVGPR(unsigned Offset, bool IsLoad) {
256     if (SavedExecReg) {
257       // Spill needed lanes
258       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
259     } else {
260       // Spill active lanes
261       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad,
262                                   /*IsKill*/ false);
263       // Spill inactive lanes
264       BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
265       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
266       BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
267     }
268   }
269 };
270 
271 } // namespace llvm
272 
273 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
274     : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
275       SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
276 
277   assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
278          getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
279          (getSubRegIndexLaneMask(AMDGPU::lo16) |
280           getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
281            getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
282          "getNumCoveredRegs() will not work with generated subreg masks!");
283 
284   RegPressureIgnoredUnits.resize(getNumRegUnits());
285   RegPressureIgnoredUnits.set(
286       *MCRegUnitIterator(MCRegister::from(AMDGPU::M0), this));
287   for (auto Reg : AMDGPU::VGPR_HI16RegClass)
288     RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this));
289 
290   // HACK: Until this is fully tablegen'd.
291   static llvm::once_flag InitializeRegSplitPartsFlag;
292 
293   static auto InitializeRegSplitPartsOnce = [this]() {
294     for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
295       unsigned Size = getSubRegIdxSize(Idx);
296       if (Size & 31)
297         continue;
298       std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
299       unsigned Pos = getSubRegIdxOffset(Idx);
300       if (Pos % Size)
301         continue;
302       Pos /= Size;
303       if (Vec.empty()) {
304         unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
305         Vec.resize(MaxNumParts);
306       }
307       Vec[Pos] = Idx;
308     }
309   };
310 
311   static llvm::once_flag InitializeSubRegFromChannelTableFlag;
312 
313   static auto InitializeSubRegFromChannelTableOnce = [this]() {
314     for (auto &Row : SubRegFromChannelTable)
315       Row.fill(AMDGPU::NoSubRegister);
316     for (uint16_t Idx = 1; Idx < getNumSubRegIndices(); ++Idx) {
317       unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32;
318       unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32;
319       assert(Width < SubRegFromChannelTableWidthMap.size());
320       Width = SubRegFromChannelTableWidthMap[Width];
321       if (Width == 0)
322         continue;
323       unsigned TableIdx = Width - 1;
324       assert(TableIdx < SubRegFromChannelTable.size());
325       assert(Offset < SubRegFromChannelTable[TableIdx].size());
326       SubRegFromChannelTable[TableIdx][Offset] = Idx;
327     }
328   };
329 
330   llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
331   llvm::call_once(InitializeSubRegFromChannelTableFlag,
332                   InitializeSubRegFromChannelTableOnce);
333 }
334 
335 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
336                                            MCRegister Reg) const {
337   MCRegAliasIterator R(Reg, this, true);
338 
339   for (; R.isValid(); ++R)
340     Reserved.set(*R);
341 }
342 
343 // Forced to be here by one .inc
344 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
345   const MachineFunction *MF) const {
346   CallingConv::ID CC = MF->getFunction().getCallingConv();
347   switch (CC) {
348   case CallingConv::C:
349   case CallingConv::Fast:
350   case CallingConv::Cold:
351   case CallingConv::AMDGPU_Gfx:
352     return MF->getSubtarget<GCNSubtarget>().hasGFX90AInsts()
353         ? CSR_AMDGPU_HighRegs_With_AGPRs_SaveList
354         : CSR_AMDGPU_HighRegs_SaveList;
355   default: {
356     // Dummy to not crash RegisterClassInfo.
357     static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
358     return &NoCalleeSavedReg;
359   }
360   }
361 }
362 
363 const MCPhysReg *
364 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
365   return nullptr;
366 }
367 
368 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
369                                                      CallingConv::ID CC) const {
370   switch (CC) {
371   case CallingConv::C:
372   case CallingConv::Fast:
373   case CallingConv::Cold:
374   case CallingConv::AMDGPU_Gfx:
375     return MF.getSubtarget<GCNSubtarget>().hasGFX90AInsts()
376         ? CSR_AMDGPU_HighRegs_With_AGPRs_RegMask
377         : CSR_AMDGPU_HighRegs_RegMask;
378   default:
379     return nullptr;
380   }
381 }
382 
383 const uint32_t *SIRegisterInfo::getNoPreservedMask() const {
384   return CSR_AMDGPU_NoRegs_RegMask;
385 }
386 
387 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
388   const SIFrameLowering *TFI =
389       MF.getSubtarget<GCNSubtarget>().getFrameLowering();
390   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
391   // During ISel lowering we always reserve the stack pointer in entry
392   // functions, but never actually want to reference it when accessing our own
393   // frame. If we need a frame pointer we use it, but otherwise we can just use
394   // an immediate "0" which we represent by returning NoRegister.
395   if (FuncInfo->isEntryFunction()) {
396     return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
397   }
398   return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
399                         : FuncInfo->getStackPtrOffsetReg();
400 }
401 
402 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
403   // When we need stack realignment, we can't reference off of the
404   // stack pointer, so we reserve a base pointer.
405   const MachineFrameInfo &MFI = MF.getFrameInfo();
406   return MFI.getNumFixedObjects() && shouldRealignStack(MF);
407 }
408 
409 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
410 
411 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
412   return CSR_AMDGPU_AllVGPRs_RegMask;
413 }
414 
415 const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const {
416   return CSR_AMDGPU_AllAGPRs_RegMask;
417 }
418 
419 const uint32_t *SIRegisterInfo::getAllVectorRegMask() const {
420   return CSR_AMDGPU_AllVectorRegs_RegMask;
421 }
422 
423 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
424   return CSR_AMDGPU_AllAllocatableSRegs_RegMask;
425 }
426 
427 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
428                                               unsigned NumRegs) {
429   assert(NumRegs < SubRegFromChannelTableWidthMap.size());
430   unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs];
431   assert(NumRegIndex && "Not implemented");
432   assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size());
433   return SubRegFromChannelTable[NumRegIndex - 1][Channel];
434 }
435 
436 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
437   const MachineFunction &MF) const {
438   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
439   MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
440   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
441 }
442 
443 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
444   BitVector Reserved(getNumRegs());
445   Reserved.set(AMDGPU::MODE);
446 
447   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
448   // this seems likely to result in bugs, so I'm marking them as reserved.
449   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
450   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
451 
452   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
453   reserveRegisterTuples(Reserved, AMDGPU::M0);
454 
455   // Reserve src_vccz, src_execz, src_scc.
456   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
457   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
458   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
459 
460   // Reserve the memory aperture registers.
461   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
462   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
463   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
464   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
465 
466   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
467   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
468 
469   // Reserve xnack_mask registers - support is not implemented in Codegen.
470   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
471 
472   // Reserve lds_direct register - support is not implemented in Codegen.
473   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
474 
475   // Reserve Trap Handler registers - support is not implemented in Codegen.
476   reserveRegisterTuples(Reserved, AMDGPU::TBA);
477   reserveRegisterTuples(Reserved, AMDGPU::TMA);
478   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
479   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
480   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
481   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
482   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
483   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
484   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
485   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
486 
487   // Reserve null register - it shall never be allocated
488   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
489 
490   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
491   // will result in bugs.
492   if (isWave32) {
493     Reserved.set(AMDGPU::VCC);
494     Reserved.set(AMDGPU::VCC_HI);
495   }
496 
497   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
498   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
499   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
500     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
501     reserveRegisterTuples(Reserved, Reg);
502   }
503 
504   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
505   // TODO: In an entry function without calls and AGPRs used it is possible
506   //       to use the whole register budget for VGPRs. Even more it shall
507   //       be possible to estimate maximum AGPR/VGPR pressure and split
508   //       register file accordingly.
509   if (ST.hasGFX90AInsts())
510     MaxNumVGPRs /= 2;
511   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
512   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
513     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
514     reserveRegisterTuples(Reserved, Reg);
515     Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
516     reserveRegisterTuples(Reserved, Reg);
517   }
518 
519   for (auto Reg : AMDGPU::SReg_32RegClass) {
520     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
521     Register Low = getSubReg(Reg, AMDGPU::lo16);
522     // This is to prevent BB vcc liveness errors.
523     if (!AMDGPU::SGPR_LO16RegClass.contains(Low))
524       Reserved.set(Low);
525   }
526 
527   for (auto Reg : AMDGPU::AGPR_32RegClass) {
528     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
529   }
530 
531   // Reserve all the rest AGPRs if there are no instructions to use it.
532   if (!ST.hasMAIInsts()) {
533     for (unsigned i = 0; i < MaxNumVGPRs; ++i) {
534       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
535       reserveRegisterTuples(Reserved, Reg);
536     }
537   }
538 
539   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
540 
541   Register ScratchRSrcReg = MFI->getScratchRSrcReg();
542   if (ScratchRSrcReg != AMDGPU::NoRegister) {
543     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
544     // to spill.
545     // TODO: May need to reserve a VGPR if doing LDS spilling.
546     reserveRegisterTuples(Reserved, ScratchRSrcReg);
547   }
548 
549   // We have to assume the SP is needed in case there are calls in the function,
550   // which is detected after the function is lowered. If we aren't really going
551   // to need SP, don't bother reserving it.
552   MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
553 
554   if (StackPtrReg) {
555     reserveRegisterTuples(Reserved, StackPtrReg);
556     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
557   }
558 
559   MCRegister FrameReg = MFI->getFrameOffsetReg();
560   if (FrameReg) {
561     reserveRegisterTuples(Reserved, FrameReg);
562     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
563   }
564 
565   if (hasBasePointer(MF)) {
566     MCRegister BasePtrReg = getBaseRegister();
567     reserveRegisterTuples(Reserved, BasePtrReg);
568     assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
569   }
570 
571   for (auto Reg : MFI->WWMReservedRegs) {
572     reserveRegisterTuples(Reserved, Reg.first);
573   }
574 
575   // FIXME: Stop using reserved registers for this.
576   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
577     reserveRegisterTuples(Reserved, Reg);
578 
579   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
580     reserveRegisterTuples(Reserved, Reg);
581 
582   for (auto SSpill : MFI->getSGPRSpillVGPRs())
583     reserveRegisterTuples(Reserved, SSpill.VGPR);
584 
585   return Reserved;
586 }
587 
588 bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const {
589   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
590   // On entry, the base address is 0, so it can't possibly need any more
591   // alignment.
592 
593   // FIXME: Should be able to specify the entry frame alignment per calling
594   // convention instead.
595   if (Info->isEntryFunction())
596     return false;
597 
598   return TargetRegisterInfo::shouldRealignStack(MF);
599 }
600 
601 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
602   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
603   if (Info->isEntryFunction()) {
604     const MachineFrameInfo &MFI = Fn.getFrameInfo();
605     return MFI.hasStackObjects() || MFI.hasCalls();
606   }
607 
608   // May need scavenger for dealing with callee saved registers.
609   return true;
610 }
611 
612 bool SIRegisterInfo::requiresFrameIndexScavenging(
613   const MachineFunction &MF) const {
614   // Do not use frame virtual registers. They used to be used for SGPRs, but
615   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
616   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
617   // spill.
618   return false;
619 }
620 
621 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
622   const MachineFunction &MF) const {
623   const MachineFrameInfo &MFI = MF.getFrameInfo();
624   return MFI.hasStackObjects();
625 }
626 
627 bool SIRegisterInfo::requiresVirtualBaseRegisters(
628   const MachineFunction &) const {
629   // There are no special dedicated stack or frame pointers.
630   return true;
631 }
632 
633 int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const {
634   assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI));
635 
636   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
637                                           AMDGPU::OpName::offset);
638   return MI->getOperand(OffIdx).getImm();
639 }
640 
641 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
642                                                  int Idx) const {
643   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
644     return 0;
645 
646   assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
647                                             AMDGPU::OpName::vaddr) ||
648          (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
649                                             AMDGPU::OpName::saddr))) &&
650          "Should never see frame index on non-address operand");
651 
652   return getScratchInstrOffset(MI);
653 }
654 
655 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
656   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
657     return false;
658 
659   int64_t FullOffset = Offset + getScratchInstrOffset(MI);
660 
661   if (SIInstrInfo::isMUBUF(*MI))
662     return !SIInstrInfo::isLegalMUBUFImmOffset(FullOffset);
663 
664   const SIInstrInfo *TII = ST.getInstrInfo();
665   return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS,
666                                  SIInstrFlags::FlatScratch);
667 }
668 
669 Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
670                                                       int FrameIdx,
671                                                       int64_t Offset) const {
672   MachineBasicBlock::iterator Ins = MBB->begin();
673   DebugLoc DL; // Defaults to "unknown"
674 
675   if (Ins != MBB->end())
676     DL = Ins->getDebugLoc();
677 
678   MachineFunction *MF = MBB->getParent();
679   const SIInstrInfo *TII = ST.getInstrInfo();
680   MachineRegisterInfo &MRI = MF->getRegInfo();
681   unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32
682                                            : AMDGPU::V_MOV_B32_e32;
683 
684   Register BaseReg = MRI.createVirtualRegister(
685       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XEXEC_HIRegClass
686                              : &AMDGPU::VGPR_32RegClass);
687 
688   if (Offset == 0) {
689     BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg)
690       .addFrameIndex(FrameIdx);
691     return BaseReg;
692   }
693 
694   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
695 
696   Register FIReg = MRI.createVirtualRegister(
697       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass
698                              : &AMDGPU::VGPR_32RegClass);
699 
700   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
701     .addImm(Offset);
702   BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg)
703     .addFrameIndex(FrameIdx);
704 
705   if (ST.enableFlatScratch() ) {
706     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_I32), BaseReg)
707         .addReg(OffsetReg, RegState::Kill)
708         .addReg(FIReg);
709     return BaseReg;
710   }
711 
712   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
713     .addReg(OffsetReg, RegState::Kill)
714     .addReg(FIReg)
715     .addImm(0); // clamp bit
716 
717   return BaseReg;
718 }
719 
720 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
721                                        int64_t Offset) const {
722   const SIInstrInfo *TII = ST.getInstrInfo();
723   bool IsFlat = TII->isFLATScratch(MI);
724 
725 #ifndef NDEBUG
726   // FIXME: Is it possible to be storing a frame index to itself?
727   bool SeenFI = false;
728   for (const MachineOperand &MO: MI.operands()) {
729     if (MO.isFI()) {
730       if (SeenFI)
731         llvm_unreachable("should not see multiple frame indices");
732 
733       SeenFI = true;
734     }
735   }
736 #endif
737 
738   MachineOperand *FIOp =
739       TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr
740                                       : AMDGPU::OpName::vaddr);
741 
742   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
743   int64_t NewOffset = OffsetOp->getImm() + Offset;
744 
745   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
746   assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI));
747 
748   if (IsFlat) {
749     assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
750                                   SIInstrFlags::FlatScratch) &&
751            "offset should be legal");
752     FIOp->ChangeToRegister(BaseReg, false);
753     OffsetOp->setImm(NewOffset);
754     return;
755   }
756 
757 #ifndef NDEBUG
758   MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset);
759   assert(SOffset->isImm() && SOffset->getImm() == 0);
760 #endif
761 
762   assert(SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
763          "offset should be legal");
764 
765   FIOp->ChangeToRegister(BaseReg, false);
766   OffsetOp->setImm(NewOffset);
767 }
768 
769 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
770                                         Register BaseReg,
771                                         int64_t Offset) const {
772   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
773     return false;
774 
775   int64_t NewOffset = Offset + getScratchInstrOffset(MI);
776 
777   if (SIInstrInfo::isMUBUF(*MI))
778     return SIInstrInfo::isLegalMUBUFImmOffset(NewOffset);
779 
780   const SIInstrInfo *TII = ST.getInstrInfo();
781   return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
782                                 SIInstrFlags::FlatScratch);
783 }
784 
785 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
786   const MachineFunction &MF, unsigned Kind) const {
787   // This is inaccurate. It depends on the instruction and address space. The
788   // only place where we should hit this is for dealing with frame indexes /
789   // private accesses, so this is correct in that case.
790   return &AMDGPU::VGPR_32RegClass;
791 }
792 
793 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
794 
795   switch (Op) {
796   case AMDGPU::SI_SPILL_S1024_SAVE:
797   case AMDGPU::SI_SPILL_S1024_RESTORE:
798   case AMDGPU::SI_SPILL_V1024_SAVE:
799   case AMDGPU::SI_SPILL_V1024_RESTORE:
800   case AMDGPU::SI_SPILL_A1024_SAVE:
801   case AMDGPU::SI_SPILL_A1024_RESTORE:
802     return 32;
803   case AMDGPU::SI_SPILL_S512_SAVE:
804   case AMDGPU::SI_SPILL_S512_RESTORE:
805   case AMDGPU::SI_SPILL_V512_SAVE:
806   case AMDGPU::SI_SPILL_V512_RESTORE:
807   case AMDGPU::SI_SPILL_A512_SAVE:
808   case AMDGPU::SI_SPILL_A512_RESTORE:
809     return 16;
810   case AMDGPU::SI_SPILL_S256_SAVE:
811   case AMDGPU::SI_SPILL_S256_RESTORE:
812   case AMDGPU::SI_SPILL_V256_SAVE:
813   case AMDGPU::SI_SPILL_V256_RESTORE:
814   case AMDGPU::SI_SPILL_A256_SAVE:
815   case AMDGPU::SI_SPILL_A256_RESTORE:
816     return 8;
817   case AMDGPU::SI_SPILL_S224_SAVE:
818   case AMDGPU::SI_SPILL_S224_RESTORE:
819   case AMDGPU::SI_SPILL_V224_SAVE:
820   case AMDGPU::SI_SPILL_V224_RESTORE:
821   case AMDGPU::SI_SPILL_A224_SAVE:
822   case AMDGPU::SI_SPILL_A224_RESTORE:
823     return 7;
824   case AMDGPU::SI_SPILL_S192_SAVE:
825   case AMDGPU::SI_SPILL_S192_RESTORE:
826   case AMDGPU::SI_SPILL_V192_SAVE:
827   case AMDGPU::SI_SPILL_V192_RESTORE:
828   case AMDGPU::SI_SPILL_A192_SAVE:
829   case AMDGPU::SI_SPILL_A192_RESTORE:
830     return 6;
831   case AMDGPU::SI_SPILL_S160_SAVE:
832   case AMDGPU::SI_SPILL_S160_RESTORE:
833   case AMDGPU::SI_SPILL_V160_SAVE:
834   case AMDGPU::SI_SPILL_V160_RESTORE:
835   case AMDGPU::SI_SPILL_A160_SAVE:
836   case AMDGPU::SI_SPILL_A160_RESTORE:
837     return 5;
838   case AMDGPU::SI_SPILL_S128_SAVE:
839   case AMDGPU::SI_SPILL_S128_RESTORE:
840   case AMDGPU::SI_SPILL_V128_SAVE:
841   case AMDGPU::SI_SPILL_V128_RESTORE:
842   case AMDGPU::SI_SPILL_A128_SAVE:
843   case AMDGPU::SI_SPILL_A128_RESTORE:
844     return 4;
845   case AMDGPU::SI_SPILL_S96_SAVE:
846   case AMDGPU::SI_SPILL_S96_RESTORE:
847   case AMDGPU::SI_SPILL_V96_SAVE:
848   case AMDGPU::SI_SPILL_V96_RESTORE:
849   case AMDGPU::SI_SPILL_A96_SAVE:
850   case AMDGPU::SI_SPILL_A96_RESTORE:
851     return 3;
852   case AMDGPU::SI_SPILL_S64_SAVE:
853   case AMDGPU::SI_SPILL_S64_RESTORE:
854   case AMDGPU::SI_SPILL_V64_SAVE:
855   case AMDGPU::SI_SPILL_V64_RESTORE:
856   case AMDGPU::SI_SPILL_A64_SAVE:
857   case AMDGPU::SI_SPILL_A64_RESTORE:
858     return 2;
859   case AMDGPU::SI_SPILL_S32_SAVE:
860   case AMDGPU::SI_SPILL_S32_RESTORE:
861   case AMDGPU::SI_SPILL_V32_SAVE:
862   case AMDGPU::SI_SPILL_V32_RESTORE:
863   case AMDGPU::SI_SPILL_A32_SAVE:
864   case AMDGPU::SI_SPILL_A32_RESTORE:
865     return 1;
866   default: llvm_unreachable("Invalid spill opcode");
867   }
868 }
869 
870 static int getOffsetMUBUFStore(unsigned Opc) {
871   switch (Opc) {
872   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
873     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
874   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
875     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
876   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
877     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
878   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
879     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
880   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
881     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
882   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
883     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
884   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
885     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
886   default:
887     return -1;
888   }
889 }
890 
891 static int getOffsetMUBUFLoad(unsigned Opc) {
892   switch (Opc) {
893   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
894     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
895   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
896     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
897   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
898     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
899   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
900     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
901   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
902     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
903   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
904     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
905   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
906     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
907   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
908     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
909   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
910     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
911   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
912     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
913   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
914     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
915   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
916     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
917   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
918     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
919   default:
920     return -1;
921   }
922 }
923 
924 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
925                                            MachineBasicBlock &MBB,
926                                            MachineBasicBlock::iterator MI,
927                                            int Index, unsigned Lane,
928                                            unsigned ValueReg, bool IsKill) {
929   MachineFunction *MF = MBB.getParent();
930   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
931   const SIInstrInfo *TII = ST.getInstrInfo();
932 
933   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
934 
935   if (Reg == AMDGPU::NoRegister)
936     return MachineInstrBuilder();
937 
938   bool IsStore = MI->mayStore();
939   MachineRegisterInfo &MRI = MF->getRegInfo();
940   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
941 
942   unsigned Dst = IsStore ? Reg : ValueReg;
943   unsigned Src = IsStore ? ValueReg : Reg;
944   unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64
945                                                    : AMDGPU::V_ACCVGPR_READ_B32_e64;
946 
947   auto MIB = BuildMI(MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst)
948                  .addReg(Src, getKillRegState(IsKill));
949   MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
950   return MIB;
951 }
952 
953 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
954 // need to handle the case where an SGPR may need to be spilled while spilling.
955 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
956                                       MachineFrameInfo &MFI,
957                                       MachineBasicBlock::iterator MI,
958                                       int Index,
959                                       int64_t Offset) {
960   const SIInstrInfo *TII = ST.getInstrInfo();
961   MachineBasicBlock *MBB = MI->getParent();
962   const DebugLoc &DL = MI->getDebugLoc();
963   bool IsStore = MI->mayStore();
964 
965   unsigned Opc = MI->getOpcode();
966   int LoadStoreOp = IsStore ?
967     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
968   if (LoadStoreOp == -1)
969     return false;
970 
971   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
972   if (spillVGPRtoAGPR(ST, *MBB, MI, Index, 0, Reg->getReg(), false).getInstr())
973     return true;
974 
975   MachineInstrBuilder NewMI =
976       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
977           .add(*Reg)
978           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
979           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
980           .addImm(Offset)
981           .addImm(0) // cpol
982           .addImm(0) // tfe
983           .addImm(0) // swz
984           .cloneMemRefs(*MI);
985 
986   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
987                                                        AMDGPU::OpName::vdata_in);
988   if (VDataIn)
989     NewMI.add(*VDataIn);
990   return true;
991 }
992 
993 static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII,
994                                           unsigned LoadStoreOp,
995                                           unsigned EltSize) {
996   bool IsStore = TII->get(LoadStoreOp).mayStore();
997   bool UseST =
998     AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0 &&
999     AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::saddr) < 0;
1000 
1001   switch (EltSize) {
1002   case 4:
1003     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1004                           : AMDGPU::SCRATCH_LOAD_DWORD_SADDR;
1005     break;
1006   case 8:
1007     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR
1008                           : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR;
1009     break;
1010   case 12:
1011     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR
1012                           : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR;
1013     break;
1014   case 16:
1015     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR
1016                           : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR;
1017     break;
1018   default:
1019     llvm_unreachable("Unexpected spill load/store size!");
1020   }
1021 
1022   if (UseST)
1023     LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1024 
1025   return LoadStoreOp;
1026 }
1027 
1028 void SIRegisterInfo::buildSpillLoadStore(
1029     MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
1030     unsigned LoadStoreOp, int Index, Register ValueReg, bool IsKill,
1031     MCRegister ScratchOffsetReg, int64_t InstOffset, MachineMemOperand *MMO,
1032     RegScavenger *RS, LivePhysRegs *LiveRegs) const {
1033   assert((!RS || !LiveRegs) && "Only RS or LiveRegs can be set but not both");
1034 
1035   MachineFunction *MF = MBB.getParent();
1036   const SIInstrInfo *TII = ST.getInstrInfo();
1037   const MachineFrameInfo &MFI = MF->getFrameInfo();
1038   const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
1039 
1040   const MCInstrDesc *Desc = &TII->get(LoadStoreOp);
1041   const DebugLoc &DL = MI != MBB.end() ? MI->getDebugLoc() : DebugLoc();
1042   bool IsStore = Desc->mayStore();
1043   bool IsFlat = TII->isFLATScratch(LoadStoreOp);
1044 
1045   bool Scavenged = false;
1046   MCRegister SOffset = ScratchOffsetReg;
1047 
1048   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
1049   // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores.
1050   const bool IsAGPR = !ST.hasGFX90AInsts() && hasAGPRs(RC);
1051   const unsigned RegWidth = AMDGPU::getRegBitWidth(RC->getID()) / 8;
1052 
1053   // Always use 4 byte operations for AGPRs because we need to scavenge
1054   // a temporary VGPR.
1055   unsigned EltSize = (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) : 4u;
1056   unsigned NumSubRegs = RegWidth / EltSize;
1057   unsigned Size = NumSubRegs * EltSize;
1058   unsigned RemSize = RegWidth - Size;
1059   unsigned NumRemSubRegs = RemSize ? 1 : 0;
1060   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
1061   int64_t MaxOffset = Offset + Size + RemSize - EltSize;
1062   int64_t ScratchOffsetRegDelta = 0;
1063 
1064   if (IsFlat && EltSize > 4) {
1065     LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1066     Desc = &TII->get(LoadStoreOp);
1067   }
1068 
1069   Align Alignment = MFI.getObjectAlign(Index);
1070   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
1071 
1072   assert((IsFlat || ((Offset % EltSize) == 0)) &&
1073          "unexpected VGPR spill offset");
1074 
1075   bool IsOffsetLegal =
1076       IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
1077                                       SIInstrFlags::FlatScratch)
1078              : SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset);
1079   if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) {
1080     SOffset = MCRegister();
1081 
1082     // We currently only support spilling VGPRs to EltSize boundaries, meaning
1083     // we can simplify the adjustment of Offset here to just scale with
1084     // WavefrontSize.
1085     if (!IsFlat)
1086       Offset *= ST.getWavefrontSize();
1087 
1088     // We don't have access to the register scavenger if this function is called
1089     // during  PEI::scavengeFrameVirtualRegs() so use LiveRegs in this case.
1090     if (RS) {
1091       SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
1092     } else if (LiveRegs) {
1093       for (MCRegister Reg : AMDGPU::SGPR_32RegClass) {
1094         if (LiveRegs->available(MF->getRegInfo(), Reg)) {
1095           SOffset = Reg;
1096           break;
1097         }
1098       }
1099     }
1100 
1101     if (!SOffset) {
1102       // There are no free SGPRs, and since we are in the process of spilling
1103       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
1104       // on SI/CI and on VI it is true until we implement spilling using scalar
1105       // stores), we have no way to free up an SGPR.  Our solution here is to
1106       // add the offset directly to the ScratchOffset or StackPtrOffset
1107       // register, and then subtract the offset after the spill to return the
1108       // register to it's original value.
1109       if (!ScratchOffsetReg)
1110         ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
1111       SOffset = ScratchOffsetReg;
1112       ScratchOffsetRegDelta = Offset;
1113     } else {
1114       Scavenged = true;
1115     }
1116 
1117     if (!SOffset)
1118       report_fatal_error("could not scavenge SGPR to spill in entry function");
1119 
1120     if (ScratchOffsetReg == AMDGPU::NoRegister) {
1121       BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset).addImm(Offset);
1122     } else {
1123       BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1124           .addReg(ScratchOffsetReg)
1125           .addImm(Offset);
1126     }
1127 
1128     Offset = 0;
1129   }
1130 
1131   if (IsFlat && SOffset == AMDGPU::NoRegister) {
1132     assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0
1133            && "Unexpected vaddr for flat scratch with a FI operand");
1134 
1135     assert(ST.hasFlatScratchSTMode());
1136     LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1137     Desc = &TII->get(LoadStoreOp);
1138   }
1139 
1140   Register TmpReg;
1141 
1142   for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e;
1143        ++i, RegOffset += EltSize) {
1144     if (i == NumSubRegs) {
1145       EltSize = RemSize;
1146       LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1147     }
1148     Desc = &TII->get(LoadStoreOp);
1149 
1150     unsigned NumRegs = EltSize / 4;
1151     Register SubReg = e == 1
1152             ? ValueReg
1153             : Register(getSubReg(ValueReg,
1154                                  getSubRegFromChannel(RegOffset / 4, NumRegs)));
1155 
1156     unsigned SOffsetRegState = 0;
1157     unsigned SrcDstRegState = getDefRegState(!IsStore);
1158     if (i + 1 == e) {
1159       SOffsetRegState |= getKillRegState(Scavenged);
1160       // The last implicit use carries the "Kill" flag.
1161       SrcDstRegState |= getKillRegState(IsKill);
1162     }
1163 
1164     // Make sure the whole register is defined if there are undef components by
1165     // adding an implicit def of the super-reg on the first instruction.
1166     bool NeedSuperRegDef = e > 1 && IsStore && i == 0;
1167     bool NeedSuperRegImpOperand = e > 1;
1168 
1169     unsigned Lane = RegOffset / 4;
1170     unsigned LaneE = (RegOffset + EltSize) / 4;
1171     for ( ; Lane != LaneE; ++Lane) {
1172       bool IsSubReg = e > 1 || EltSize > 4;
1173       Register Sub = IsSubReg
1174              ? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane)))
1175              : ValueReg;
1176       auto MIB = spillVGPRtoAGPR(ST, MBB, MI, Index, Lane, Sub, IsKill);
1177       if (!MIB.getInstr())
1178         break;
1179       if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == 0)) {
1180         MIB.addReg(ValueReg, RegState::ImplicitDefine);
1181         NeedSuperRegDef = false;
1182       }
1183       if (IsSubReg || NeedSuperRegImpOperand) {
1184         NeedSuperRegImpOperand = true;
1185         unsigned State = SrcDstRegState;
1186         if (Lane + 1 != LaneE)
1187           State &= ~RegState::Kill;
1188         MIB.addReg(ValueReg, RegState::Implicit | State);
1189       }
1190     }
1191 
1192     if (Lane == LaneE) // Fully spilled into AGPRs.
1193       continue;
1194 
1195     // Offset in bytes from the beginning of the ValueReg to its portion we
1196     // still need to spill. It may differ from RegOffset if a portion of
1197     // current SubReg has been already spilled into AGPRs by the loop above.
1198     unsigned RemRegOffset = Lane * 4;
1199     unsigned RemEltSize = EltSize - (RemRegOffset - RegOffset);
1200     if (RemEltSize != EltSize) { // Partially spilled to AGPRs
1201       assert(IsFlat && EltSize > 4);
1202 
1203       unsigned NumRegs = RemEltSize / 4;
1204       SubReg = Register(getSubReg(ValueReg,
1205                         getSubRegFromChannel(RemRegOffset / 4, NumRegs)));
1206       unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize);
1207       Desc = &TII->get(Opc);
1208     }
1209 
1210     unsigned FinalReg = SubReg;
1211 
1212     if (IsAGPR) {
1213       assert(EltSize == 4);
1214 
1215       if (!TmpReg) {
1216         assert(RS && "Needs to have RegScavenger to spill an AGPR!");
1217         // FIXME: change to scavengeRegisterBackwards()
1218         TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1219         RS->setRegUsed(TmpReg);
1220       }
1221       if (IsStore) {
1222         auto AccRead = BuildMI(MBB, MI, DL,
1223                                TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64), TmpReg)
1224                            .addReg(SubReg, getKillRegState(IsKill));
1225         if (NeedSuperRegDef)
1226           AccRead.addReg(ValueReg, RegState::ImplicitDefine);
1227         AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1228       }
1229       SubReg = TmpReg;
1230     }
1231 
1232     MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RemRegOffset);
1233     MachineMemOperand *NewMMO =
1234         MF->getMachineMemOperand(PInfo, MMO->getFlags(), RemEltSize,
1235                                  commonAlignment(Alignment, RemRegOffset));
1236 
1237     auto MIB =
1238         BuildMI(MBB, MI, DL, *Desc)
1239             .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill));
1240     if (!IsFlat)
1241       MIB.addReg(FuncInfo->getScratchRSrcReg());
1242 
1243     if (SOffset == AMDGPU::NoRegister) {
1244       if (!IsFlat)
1245         MIB.addImm(0);
1246     } else {
1247       MIB.addReg(SOffset, SOffsetRegState);
1248     }
1249     MIB.addImm(Offset + RemRegOffset)
1250        .addImm(0); // cpol
1251     if (!IsFlat)
1252       MIB.addImm(0)  // tfe
1253          .addImm(0); // swz
1254     MIB.addMemOperand(NewMMO);
1255 
1256     if (!IsAGPR && NeedSuperRegDef)
1257       MIB.addReg(ValueReg, RegState::ImplicitDefine);
1258 
1259     if (!IsStore && TmpReg != AMDGPU::NoRegister) {
1260       MIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64),
1261                     FinalReg)
1262                 .addReg(TmpReg, RegState::Kill);
1263       MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1264     }
1265 
1266     if (NeedSuperRegImpOperand)
1267       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
1268   }
1269 
1270   if (ScratchOffsetRegDelta != 0) {
1271     // Subtract the offset we added to the ScratchOffset register.
1272     BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1273         .addReg(SOffset)
1274         .addImm(-ScratchOffsetRegDelta);
1275   }
1276 }
1277 
1278 void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index,
1279                                              int Offset, bool IsLoad,
1280                                              bool IsKill) const {
1281   // Load/store VGPR
1282   MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo();
1283   assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
1284 
1285   Register FrameReg =
1286       FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF)
1287           ? getBaseRegister()
1288           : getFrameRegister(SB.MF);
1289 
1290   Align Alignment = FrameInfo.getObjectAlign(Index);
1291   MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(SB.MF, Index);
1292   MachineMemOperand *MMO = SB.MF.getMachineMemOperand(
1293       PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
1294       SB.EltSize, Alignment);
1295 
1296   if (IsLoad) {
1297     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1298                                           : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1299     buildSpillLoadStore(SB.MBB, SB.MI, Opc, Index, SB.TmpVGPR, false, FrameReg,
1300                         Offset * SB.EltSize, MMO, SB.RS);
1301   } else {
1302     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1303                                           : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1304     buildSpillLoadStore(SB.MBB, SB.MI, Opc, Index, SB.TmpVGPR, IsKill, FrameReg,
1305                         Offset * SB.EltSize, MMO, SB.RS);
1306     // This only ever adds one VGPR spill
1307     SB.MFI.addToSpilledVGPRs(1);
1308   }
1309 }
1310 
1311 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
1312                                int Index,
1313                                RegScavenger *RS,
1314                                bool OnlyToVGPR) const {
1315   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1316 
1317   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills =
1318       SB.MFI.getSGPRToVGPRSpills(Index);
1319   bool SpillToVGPR = !VGPRSpills.empty();
1320   if (OnlyToVGPR && !SpillToVGPR)
1321     return false;
1322 
1323   assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() &&
1324                          SB.SuperReg != SB.MFI.getFrameOffsetReg()));
1325 
1326   if (SpillToVGPR) {
1327     for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1328       Register SubReg =
1329           SB.NumSubRegs == 1
1330               ? SB.SuperReg
1331               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1332       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1333 
1334       bool UseKill = SB.IsKill && i == SB.NumSubRegs - 1;
1335 
1336       // Mark the "old value of vgpr" input undef only if this is the first sgpr
1337       // spill to this specific vgpr in the first basic block.
1338       auto MIB = BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1339                          Spill.VGPR)
1340                      .addReg(SubReg, getKillRegState(UseKill))
1341                      .addImm(Spill.Lane)
1342                      .addReg(Spill.VGPR);
1343 
1344       if (i == 0 && SB.NumSubRegs > 1) {
1345         // We may be spilling a super-register which is only partially defined,
1346         // and need to ensure later spills think the value is defined.
1347         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1348       }
1349 
1350       if (SB.NumSubRegs > 1)
1351         MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit);
1352 
1353       // FIXME: Since this spills to another register instead of an actual
1354       // frame index, we should delete the frame index when all references to
1355       // it are fixed.
1356     }
1357   } else {
1358     SB.prepare();
1359 
1360     // SubReg carries the "Kill" flag when SubReg == SB.SuperReg.
1361     unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
1362 
1363     // Per VGPR helper data
1364     auto PVD = SB.getPerVGPRData();
1365 
1366     for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1367       unsigned TmpVGPRFlags = RegState::Undef;
1368 
1369       // Write sub registers into the VGPR
1370       for (unsigned i = Offset * PVD.PerVGPR,
1371                     e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1372            i < e; ++i) {
1373         Register SubReg =
1374             SB.NumSubRegs == 1
1375                 ? SB.SuperReg
1376                 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1377 
1378         MachineInstrBuilder WriteLane =
1379             BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1380                     SB.TmpVGPR)
1381                 .addReg(SubReg, SubKillState)
1382                 .addImm(i % PVD.PerVGPR)
1383                 .addReg(SB.TmpVGPR, TmpVGPRFlags);
1384         TmpVGPRFlags = 0;
1385 
1386         // There could be undef components of a spilled super register.
1387         // TODO: Can we detect this and skip the spill?
1388         if (SB.NumSubRegs > 1) {
1389           // The last implicit use of the SB.SuperReg carries the "Kill" flag.
1390           unsigned SuperKillState = 0;
1391           if (i + 1 == SB.NumSubRegs)
1392             SuperKillState |= getKillRegState(SB.IsKill);
1393           WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
1394         }
1395       }
1396 
1397       // Write out VGPR
1398       SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false);
1399     }
1400 
1401     SB.restore();
1402   }
1403 
1404   MI->eraseFromParent();
1405   SB.MFI.addToSpilledSGPRs(SB.NumSubRegs);
1406   return true;
1407 }
1408 
1409 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
1410                                  int Index,
1411                                  RegScavenger *RS,
1412                                  bool OnlyToVGPR) const {
1413   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1414 
1415   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills =
1416       SB.MFI.getSGPRToVGPRSpills(Index);
1417   bool SpillToVGPR = !VGPRSpills.empty();
1418   if (OnlyToVGPR && !SpillToVGPR)
1419     return false;
1420 
1421   if (SpillToVGPR) {
1422     for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1423       Register SubReg =
1424           SB.NumSubRegs == 1
1425               ? SB.SuperReg
1426               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1427 
1428       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1429       auto MIB =
1430           BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32), SubReg)
1431               .addReg(Spill.VGPR)
1432               .addImm(Spill.Lane);
1433       if (SB.NumSubRegs > 1 && i == 0)
1434         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1435     }
1436   } else {
1437     SB.prepare();
1438 
1439     // Per VGPR helper data
1440     auto PVD = SB.getPerVGPRData();
1441 
1442     for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1443       // Load in VGPR data
1444       SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true);
1445 
1446       // Unpack lanes
1447       for (unsigned i = Offset * PVD.PerVGPR,
1448                     e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1449            i < e; ++i) {
1450         Register SubReg =
1451             SB.NumSubRegs == 1
1452                 ? SB.SuperReg
1453                 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1454 
1455         bool LastSubReg = (i + 1 == e);
1456         auto MIB = BuildMI(SB.MBB, MI, SB.DL,
1457                            SB.TII.get(AMDGPU::V_READLANE_B32), SubReg)
1458                        .addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
1459                        .addImm(i);
1460         if (SB.NumSubRegs > 1 && i == 0)
1461           MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1462       }
1463     }
1464 
1465     SB.restore();
1466   }
1467 
1468   MI->eraseFromParent();
1469   return true;
1470 }
1471 
1472 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
1473 /// a VGPR and the stack slot can be safely eliminated when all other users are
1474 /// handled.
1475 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
1476   MachineBasicBlock::iterator MI,
1477   int FI,
1478   RegScavenger *RS) const {
1479   switch (MI->getOpcode()) {
1480   case AMDGPU::SI_SPILL_S1024_SAVE:
1481   case AMDGPU::SI_SPILL_S512_SAVE:
1482   case AMDGPU::SI_SPILL_S256_SAVE:
1483   case AMDGPU::SI_SPILL_S224_SAVE:
1484   case AMDGPU::SI_SPILL_S192_SAVE:
1485   case AMDGPU::SI_SPILL_S160_SAVE:
1486   case AMDGPU::SI_SPILL_S128_SAVE:
1487   case AMDGPU::SI_SPILL_S96_SAVE:
1488   case AMDGPU::SI_SPILL_S64_SAVE:
1489   case AMDGPU::SI_SPILL_S32_SAVE:
1490     return spillSGPR(MI, FI, RS, true);
1491   case AMDGPU::SI_SPILL_S1024_RESTORE:
1492   case AMDGPU::SI_SPILL_S512_RESTORE:
1493   case AMDGPU::SI_SPILL_S256_RESTORE:
1494   case AMDGPU::SI_SPILL_S224_RESTORE:
1495   case AMDGPU::SI_SPILL_S192_RESTORE:
1496   case AMDGPU::SI_SPILL_S160_RESTORE:
1497   case AMDGPU::SI_SPILL_S128_RESTORE:
1498   case AMDGPU::SI_SPILL_S96_RESTORE:
1499   case AMDGPU::SI_SPILL_S64_RESTORE:
1500   case AMDGPU::SI_SPILL_S32_RESTORE:
1501     return restoreSGPR(MI, FI, RS, true);
1502   default:
1503     llvm_unreachable("not an SGPR spill instruction");
1504   }
1505 }
1506 
1507 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
1508                                         int SPAdj, unsigned FIOperandNum,
1509                                         RegScavenger *RS) const {
1510   MachineFunction *MF = MI->getParent()->getParent();
1511   MachineBasicBlock *MBB = MI->getParent();
1512   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1513   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
1514   const SIInstrInfo *TII = ST.getInstrInfo();
1515   DebugLoc DL = MI->getDebugLoc();
1516 
1517   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
1518 
1519   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
1520   int Index = MI->getOperand(FIOperandNum).getIndex();
1521 
1522   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
1523                           ? getBaseRegister()
1524                           : getFrameRegister(*MF);
1525 
1526   switch (MI->getOpcode()) {
1527     // SGPR register spill
1528     case AMDGPU::SI_SPILL_S1024_SAVE:
1529     case AMDGPU::SI_SPILL_S512_SAVE:
1530     case AMDGPU::SI_SPILL_S256_SAVE:
1531     case AMDGPU::SI_SPILL_S224_SAVE:
1532     case AMDGPU::SI_SPILL_S192_SAVE:
1533     case AMDGPU::SI_SPILL_S160_SAVE:
1534     case AMDGPU::SI_SPILL_S128_SAVE:
1535     case AMDGPU::SI_SPILL_S96_SAVE:
1536     case AMDGPU::SI_SPILL_S64_SAVE:
1537     case AMDGPU::SI_SPILL_S32_SAVE: {
1538       spillSGPR(MI, Index, RS);
1539       break;
1540     }
1541 
1542     // SGPR register restore
1543     case AMDGPU::SI_SPILL_S1024_RESTORE:
1544     case AMDGPU::SI_SPILL_S512_RESTORE:
1545     case AMDGPU::SI_SPILL_S256_RESTORE:
1546     case AMDGPU::SI_SPILL_S224_RESTORE:
1547     case AMDGPU::SI_SPILL_S192_RESTORE:
1548     case AMDGPU::SI_SPILL_S160_RESTORE:
1549     case AMDGPU::SI_SPILL_S128_RESTORE:
1550     case AMDGPU::SI_SPILL_S96_RESTORE:
1551     case AMDGPU::SI_SPILL_S64_RESTORE:
1552     case AMDGPU::SI_SPILL_S32_RESTORE: {
1553       restoreSGPR(MI, Index, RS);
1554       break;
1555     }
1556 
1557     // VGPR register spill
1558     case AMDGPU::SI_SPILL_V1024_SAVE:
1559     case AMDGPU::SI_SPILL_V512_SAVE:
1560     case AMDGPU::SI_SPILL_V256_SAVE:
1561     case AMDGPU::SI_SPILL_V224_SAVE:
1562     case AMDGPU::SI_SPILL_V192_SAVE:
1563     case AMDGPU::SI_SPILL_V160_SAVE:
1564     case AMDGPU::SI_SPILL_V128_SAVE:
1565     case AMDGPU::SI_SPILL_V96_SAVE:
1566     case AMDGPU::SI_SPILL_V64_SAVE:
1567     case AMDGPU::SI_SPILL_V32_SAVE:
1568     case AMDGPU::SI_SPILL_A1024_SAVE:
1569     case AMDGPU::SI_SPILL_A512_SAVE:
1570     case AMDGPU::SI_SPILL_A256_SAVE:
1571     case AMDGPU::SI_SPILL_A224_SAVE:
1572     case AMDGPU::SI_SPILL_A192_SAVE:
1573     case AMDGPU::SI_SPILL_A160_SAVE:
1574     case AMDGPU::SI_SPILL_A128_SAVE:
1575     case AMDGPU::SI_SPILL_A96_SAVE:
1576     case AMDGPU::SI_SPILL_A64_SAVE:
1577     case AMDGPU::SI_SPILL_A32_SAVE: {
1578       const MachineOperand *VData = TII->getNamedOperand(*MI,
1579                                                          AMDGPU::OpName::vdata);
1580       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1581              MFI->getStackPtrOffsetReg());
1582 
1583       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1584                                             : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1585       auto *MBB = MI->getParent();
1586       buildSpillLoadStore(
1587           *MBB, MI, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
1588           TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1589           *MI->memoperands_begin(), RS);
1590       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
1591       MI->eraseFromParent();
1592       break;
1593     }
1594     case AMDGPU::SI_SPILL_V32_RESTORE:
1595     case AMDGPU::SI_SPILL_V64_RESTORE:
1596     case AMDGPU::SI_SPILL_V96_RESTORE:
1597     case AMDGPU::SI_SPILL_V128_RESTORE:
1598     case AMDGPU::SI_SPILL_V160_RESTORE:
1599     case AMDGPU::SI_SPILL_V192_RESTORE:
1600     case AMDGPU::SI_SPILL_V224_RESTORE:
1601     case AMDGPU::SI_SPILL_V256_RESTORE:
1602     case AMDGPU::SI_SPILL_V512_RESTORE:
1603     case AMDGPU::SI_SPILL_V1024_RESTORE:
1604     case AMDGPU::SI_SPILL_A32_RESTORE:
1605     case AMDGPU::SI_SPILL_A64_RESTORE:
1606     case AMDGPU::SI_SPILL_A96_RESTORE:
1607     case AMDGPU::SI_SPILL_A128_RESTORE:
1608     case AMDGPU::SI_SPILL_A160_RESTORE:
1609     case AMDGPU::SI_SPILL_A192_RESTORE:
1610     case AMDGPU::SI_SPILL_A224_RESTORE:
1611     case AMDGPU::SI_SPILL_A256_RESTORE:
1612     case AMDGPU::SI_SPILL_A512_RESTORE:
1613     case AMDGPU::SI_SPILL_A1024_RESTORE: {
1614       const MachineOperand *VData = TII->getNamedOperand(*MI,
1615                                                          AMDGPU::OpName::vdata);
1616       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1617              MFI->getStackPtrOffsetReg());
1618 
1619       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1620                                             : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1621       auto *MBB = MI->getParent();
1622       buildSpillLoadStore(
1623           *MBB, MI, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
1624           TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1625           *MI->memoperands_begin(), RS);
1626       MI->eraseFromParent();
1627       break;
1628     }
1629 
1630     default: {
1631       // Other access to frame index
1632       const DebugLoc &DL = MI->getDebugLoc();
1633 
1634       int64_t Offset = FrameInfo.getObjectOffset(Index);
1635       if (ST.enableFlatScratch()) {
1636         if (TII->isFLATScratch(*MI)) {
1637           assert((int16_t)FIOperandNum ==
1638                  AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1639                                             AMDGPU::OpName::saddr));
1640 
1641           // The offset is always swizzled, just replace it
1642           if (FrameReg)
1643             FIOp.ChangeToRegister(FrameReg, false);
1644 
1645           if (!Offset)
1646             return;
1647 
1648           MachineOperand *OffsetOp =
1649             TII->getNamedOperand(*MI, AMDGPU::OpName::offset);
1650           int64_t NewOffset = Offset + OffsetOp->getImm();
1651           if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
1652                                      SIInstrFlags::FlatScratch)) {
1653             OffsetOp->setImm(NewOffset);
1654             if (FrameReg)
1655               return;
1656             Offset = 0;
1657           }
1658 
1659           assert(!TII->getNamedOperand(*MI, AMDGPU::OpName::vaddr) &&
1660                  "Unexpected vaddr for flat scratch with a FI operand");
1661 
1662           // On GFX10 we have ST mode to use no registers for an address.
1663           // Otherwise we need to materialize 0 into an SGPR.
1664           if (!Offset && ST.hasFlatScratchSTMode()) {
1665             unsigned Opc = MI->getOpcode();
1666             unsigned NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc);
1667             MI->RemoveOperand(
1668                 AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr));
1669             MI->setDesc(TII->get(NewOpc));
1670             return;
1671           }
1672         }
1673 
1674         if (!FrameReg) {
1675           FIOp.ChangeToImmediate(Offset);
1676           if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp))
1677             return;
1678         }
1679 
1680         // We need to use register here. Check if we can use an SGPR or need
1681         // a VGPR.
1682         FIOp.ChangeToRegister(AMDGPU::M0, false);
1683         bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp);
1684 
1685         if (!Offset && FrameReg && UseSGPR) {
1686           FIOp.setReg(FrameReg);
1687           return;
1688         }
1689 
1690         const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass
1691                                                 : &AMDGPU::VGPR_32RegClass;
1692 
1693         Register TmpReg = RS->scavengeRegister(RC, MI, 0, !UseSGPR);
1694         FIOp.setReg(TmpReg);
1695         FIOp.setIsKill(true);
1696 
1697         if ((!FrameReg || !Offset) && TmpReg) {
1698           unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
1699           auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg);
1700           if (FrameReg)
1701             MIB.addReg(FrameReg);
1702           else
1703             MIB.addImm(Offset);
1704 
1705           return;
1706         }
1707 
1708         Register TmpSReg =
1709             UseSGPR ? TmpReg
1710                     : RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0,
1711                                            !UseSGPR);
1712 
1713         // TODO: for flat scratch another attempt can be made with a VGPR index
1714         //       if no SGPRs can be scavenged.
1715         if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR))
1716           report_fatal_error("Cannot scavenge register in FI elimination!");
1717 
1718         if (!TmpSReg) {
1719           // Use frame register and restore it after.
1720           TmpSReg = FrameReg;
1721           FIOp.setReg(FrameReg);
1722           FIOp.setIsKill(false);
1723         }
1724 
1725         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), TmpSReg)
1726             .addReg(FrameReg)
1727             .addImm(Offset);
1728 
1729         if (!UseSGPR)
1730           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1731             .addReg(TmpSReg, RegState::Kill);
1732 
1733         if (TmpSReg == FrameReg) {
1734           // Undo frame register modification.
1735           BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADD_I32),
1736                   FrameReg)
1737               .addReg(FrameReg)
1738               .addImm(-Offset);
1739         }
1740 
1741         return;
1742       }
1743 
1744       bool IsMUBUF = TII->isMUBUF(*MI);
1745 
1746       if (!IsMUBUF && !MFI->isEntryFunction()) {
1747         // Convert to a swizzled stack address by scaling by the wave size.
1748         //
1749         // In an entry function/kernel the offset is already swizzled.
1750 
1751         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
1752         Register ResultReg =
1753             IsCopy ? MI->getOperand(0).getReg()
1754                    : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1755 
1756         int64_t Offset = FrameInfo.getObjectOffset(Index);
1757         if (Offset == 0) {
1758           // XXX - This never happens because of emergency scavenging slot at 0?
1759           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
1760             .addImm(ST.getWavefrontSizeLog2())
1761             .addReg(FrameReg);
1762         } else {
1763           if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) {
1764             // Reuse ResultReg in intermediate step.
1765             Register ScaledReg = ResultReg;
1766 
1767             BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
1768                     ScaledReg)
1769               .addImm(ST.getWavefrontSizeLog2())
1770               .addReg(FrameReg);
1771 
1772             const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
1773 
1774             // TODO: Fold if use instruction is another add of a constant.
1775             if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
1776               // FIXME: This can fail
1777               MIB.addImm(Offset);
1778               MIB.addReg(ScaledReg, RegState::Kill);
1779               if (!IsVOP2)
1780                 MIB.addImm(0); // clamp bit
1781             } else {
1782               assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
1783                      "Need to reuse carry out register");
1784 
1785               // Use scavenged unused carry out as offset register.
1786               Register ConstOffsetReg;
1787               if (!isWave32)
1788                 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
1789               else
1790                 ConstOffsetReg = MIB.getReg(1);
1791 
1792               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
1793                 .addImm(Offset);
1794               MIB.addReg(ConstOffsetReg, RegState::Kill);
1795               MIB.addReg(ScaledReg, RegState::Kill);
1796               MIB.addImm(0); // clamp bit
1797             }
1798           } else {
1799             // We have to produce a carry out, and there isn't a free SGPR pair
1800             // for it. We can keep the whole computation on the SALU to avoid
1801             // clobbering an additional register at the cost of an extra mov.
1802 
1803             // We may have 1 free scratch SGPR even though a carry out is
1804             // unavailable. Only one additional mov is needed.
1805             Register TmpScaledReg =
1806                 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
1807             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
1808 
1809             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
1810               .addReg(FrameReg)
1811               .addImm(ST.getWavefrontSizeLog2());
1812             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
1813                 .addReg(ScaledReg, RegState::Kill)
1814                 .addImm(Offset);
1815             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
1816               .addReg(ScaledReg, RegState::Kill);
1817 
1818             // If there were truly no free SGPRs, we need to undo everything.
1819             if (!TmpScaledReg.isValid()) {
1820               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
1821                   .addReg(ScaledReg, RegState::Kill)
1822                   .addImm(-Offset);
1823               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
1824                 .addReg(FrameReg)
1825                 .addImm(ST.getWavefrontSizeLog2());
1826             }
1827           }
1828         }
1829 
1830         // Don't introduce an extra copy if we're just materializing in a mov.
1831         if (IsCopy)
1832           MI->eraseFromParent();
1833         else
1834           FIOp.ChangeToRegister(ResultReg, false, false, true);
1835         return;
1836       }
1837 
1838       if (IsMUBUF) {
1839         // Disable offen so we don't need a 0 vgpr base.
1840         assert(static_cast<int>(FIOperandNum) ==
1841                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1842                                           AMDGPU::OpName::vaddr));
1843 
1844         auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
1845         assert((SOffset.isImm() && SOffset.getImm() == 0));
1846 
1847         if (FrameReg != AMDGPU::NoRegister)
1848           SOffset.ChangeToRegister(FrameReg, false);
1849 
1850         int64_t Offset = FrameInfo.getObjectOffset(Index);
1851         int64_t OldImm
1852           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
1853         int64_t NewOffset = OldImm + Offset;
1854 
1855         if (SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
1856             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
1857           MI->eraseFromParent();
1858           return;
1859         }
1860       }
1861 
1862       // If the offset is simply too big, don't convert to a scratch wave offset
1863       // relative index.
1864 
1865       FIOp.ChangeToImmediate(Offset);
1866       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
1867         Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1868         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1869           .addImm(Offset);
1870         FIOp.ChangeToRegister(TmpReg, false, false, true);
1871       }
1872     }
1873   }
1874 }
1875 
1876 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
1877   return AMDGPUInstPrinter::getRegisterName(Reg);
1878 }
1879 
1880 static const TargetRegisterClass *
1881 getAnyVGPRClassForBitWidth(unsigned BitWidth) {
1882   if (BitWidth <= 64)
1883     return &AMDGPU::VReg_64RegClass;
1884   if (BitWidth <= 96)
1885     return &AMDGPU::VReg_96RegClass;
1886   if (BitWidth <= 128)
1887     return &AMDGPU::VReg_128RegClass;
1888   if (BitWidth <= 160)
1889     return &AMDGPU::VReg_160RegClass;
1890   if (BitWidth <= 192)
1891     return &AMDGPU::VReg_192RegClass;
1892   if (BitWidth <= 224)
1893     return &AMDGPU::VReg_224RegClass;
1894   if (BitWidth <= 256)
1895     return &AMDGPU::VReg_256RegClass;
1896   if (BitWidth <= 512)
1897     return &AMDGPU::VReg_512RegClass;
1898   if (BitWidth <= 1024)
1899     return &AMDGPU::VReg_1024RegClass;
1900 
1901   return nullptr;
1902 }
1903 
1904 static const TargetRegisterClass *
1905 getAlignedVGPRClassForBitWidth(unsigned BitWidth) {
1906   if (BitWidth <= 64)
1907     return &AMDGPU::VReg_64_Align2RegClass;
1908   if (BitWidth <= 96)
1909     return &AMDGPU::VReg_96_Align2RegClass;
1910   if (BitWidth <= 128)
1911     return &AMDGPU::VReg_128_Align2RegClass;
1912   if (BitWidth <= 160)
1913     return &AMDGPU::VReg_160_Align2RegClass;
1914   if (BitWidth <= 192)
1915     return &AMDGPU::VReg_192_Align2RegClass;
1916   if (BitWidth <= 224)
1917     return &AMDGPU::VReg_224_Align2RegClass;
1918   if (BitWidth <= 256)
1919     return &AMDGPU::VReg_256_Align2RegClass;
1920   if (BitWidth <= 512)
1921     return &AMDGPU::VReg_512_Align2RegClass;
1922   if (BitWidth <= 1024)
1923     return &AMDGPU::VReg_1024_Align2RegClass;
1924 
1925   return nullptr;
1926 }
1927 
1928 const TargetRegisterClass *
1929 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const {
1930   if (BitWidth == 1)
1931     return &AMDGPU::VReg_1RegClass;
1932   if (BitWidth <= 16)
1933     return &AMDGPU::VGPR_LO16RegClass;
1934   if (BitWidth <= 32)
1935     return &AMDGPU::VGPR_32RegClass;
1936   return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth)
1937                                 : getAnyVGPRClassForBitWidth(BitWidth);
1938 }
1939 
1940 static const TargetRegisterClass *
1941 getAnyAGPRClassForBitWidth(unsigned BitWidth) {
1942   if (BitWidth <= 64)
1943     return &AMDGPU::AReg_64RegClass;
1944   if (BitWidth <= 96)
1945     return &AMDGPU::AReg_96RegClass;
1946   if (BitWidth <= 128)
1947     return &AMDGPU::AReg_128RegClass;
1948   if (BitWidth <= 160)
1949     return &AMDGPU::AReg_160RegClass;
1950   if (BitWidth <= 192)
1951     return &AMDGPU::AReg_192RegClass;
1952   if (BitWidth <= 256)
1953     return &AMDGPU::AReg_256RegClass;
1954   if (BitWidth <= 512)
1955     return &AMDGPU::AReg_512RegClass;
1956   if (BitWidth <= 1024)
1957     return &AMDGPU::AReg_1024RegClass;
1958 
1959   return nullptr;
1960 }
1961 
1962 static const TargetRegisterClass *
1963 getAlignedAGPRClassForBitWidth(unsigned BitWidth) {
1964   if (BitWidth <= 64)
1965     return &AMDGPU::AReg_64_Align2RegClass;
1966   if (BitWidth <= 96)
1967     return &AMDGPU::AReg_96_Align2RegClass;
1968   if (BitWidth <= 128)
1969     return &AMDGPU::AReg_128_Align2RegClass;
1970   if (BitWidth <= 160)
1971     return &AMDGPU::AReg_160_Align2RegClass;
1972   if (BitWidth <= 192)
1973     return &AMDGPU::AReg_192_Align2RegClass;
1974   if (BitWidth <= 256)
1975     return &AMDGPU::AReg_256_Align2RegClass;
1976   if (BitWidth <= 512)
1977     return &AMDGPU::AReg_512_Align2RegClass;
1978   if (BitWidth <= 1024)
1979     return &AMDGPU::AReg_1024_Align2RegClass;
1980 
1981   return nullptr;
1982 }
1983 
1984 const TargetRegisterClass *
1985 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const {
1986   if (BitWidth <= 16)
1987     return &AMDGPU::AGPR_LO16RegClass;
1988   if (BitWidth <= 32)
1989     return &AMDGPU::AGPR_32RegClass;
1990   return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth)
1991                                 : getAnyAGPRClassForBitWidth(BitWidth);
1992 }
1993 
1994 const TargetRegisterClass *
1995 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
1996   if (BitWidth <= 16)
1997     return &AMDGPU::SGPR_LO16RegClass;
1998   if (BitWidth <= 32)
1999     return &AMDGPU::SReg_32RegClass;
2000   if (BitWidth <= 64)
2001     return &AMDGPU::SReg_64RegClass;
2002   if (BitWidth <= 96)
2003     return &AMDGPU::SGPR_96RegClass;
2004   if (BitWidth <= 128)
2005     return &AMDGPU::SGPR_128RegClass;
2006   if (BitWidth <= 160)
2007     return &AMDGPU::SGPR_160RegClass;
2008   if (BitWidth <= 192)
2009     return &AMDGPU::SGPR_192RegClass;
2010   if (BitWidth <= 256)
2011     return &AMDGPU::SGPR_256RegClass;
2012   if (BitWidth <= 512)
2013     return &AMDGPU::SGPR_512RegClass;
2014   if (BitWidth <= 1024)
2015     return &AMDGPU::SGPR_1024RegClass;
2016 
2017   return nullptr;
2018 }
2019 
2020 // FIXME: This is very slow. It might be worth creating a map from physreg to
2021 // register class.
2022 const TargetRegisterClass *
2023 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const {
2024   static const TargetRegisterClass *const BaseClasses[] = {
2025     &AMDGPU::VGPR_LO16RegClass,
2026     &AMDGPU::VGPR_HI16RegClass,
2027     &AMDGPU::SReg_LO16RegClass,
2028     &AMDGPU::AGPR_LO16RegClass,
2029     &AMDGPU::VGPR_32RegClass,
2030     &AMDGPU::SReg_32RegClass,
2031     &AMDGPU::AGPR_32RegClass,
2032     &AMDGPU::AGPR_32RegClass,
2033     &AMDGPU::VReg_64_Align2RegClass,
2034     &AMDGPU::VReg_64RegClass,
2035     &AMDGPU::SReg_64RegClass,
2036     &AMDGPU::AReg_64_Align2RegClass,
2037     &AMDGPU::AReg_64RegClass,
2038     &AMDGPU::VReg_96_Align2RegClass,
2039     &AMDGPU::VReg_96RegClass,
2040     &AMDGPU::SReg_96RegClass,
2041     &AMDGPU::AReg_96_Align2RegClass,
2042     &AMDGPU::AReg_96RegClass,
2043     &AMDGPU::VReg_128_Align2RegClass,
2044     &AMDGPU::VReg_128RegClass,
2045     &AMDGPU::SReg_128RegClass,
2046     &AMDGPU::AReg_128_Align2RegClass,
2047     &AMDGPU::AReg_128RegClass,
2048     &AMDGPU::VReg_160_Align2RegClass,
2049     &AMDGPU::VReg_160RegClass,
2050     &AMDGPU::SReg_160RegClass,
2051     &AMDGPU::AReg_160_Align2RegClass,
2052     &AMDGPU::AReg_160RegClass,
2053     &AMDGPU::VReg_192_Align2RegClass,
2054     &AMDGPU::VReg_192RegClass,
2055     &AMDGPU::SReg_192RegClass,
2056     &AMDGPU::AReg_192_Align2RegClass,
2057     &AMDGPU::AReg_192RegClass,
2058     &AMDGPU::VReg_224_Align2RegClass,
2059     &AMDGPU::VReg_224RegClass,
2060     &AMDGPU::SReg_224RegClass,
2061     &AMDGPU::AReg_224_Align2RegClass,
2062     &AMDGPU::AReg_224RegClass,
2063     &AMDGPU::VReg_256_Align2RegClass,
2064     &AMDGPU::VReg_256RegClass,
2065     &AMDGPU::SReg_256RegClass,
2066     &AMDGPU::AReg_256_Align2RegClass,
2067     &AMDGPU::AReg_256RegClass,
2068     &AMDGPU::VReg_512_Align2RegClass,
2069     &AMDGPU::VReg_512RegClass,
2070     &AMDGPU::SReg_512RegClass,
2071     &AMDGPU::AReg_512_Align2RegClass,
2072     &AMDGPU::AReg_512RegClass,
2073     &AMDGPU::SReg_1024RegClass,
2074     &AMDGPU::VReg_1024_Align2RegClass,
2075     &AMDGPU::VReg_1024RegClass,
2076     &AMDGPU::AReg_1024_Align2RegClass,
2077     &AMDGPU::AReg_1024RegClass,
2078     &AMDGPU::SCC_CLASSRegClass,
2079     &AMDGPU::Pseudo_SReg_32RegClass,
2080     &AMDGPU::Pseudo_SReg_128RegClass,
2081   };
2082 
2083   for (const TargetRegisterClass *BaseClass : BaseClasses) {
2084     if (BaseClass->contains(Reg)) {
2085       return BaseClass;
2086     }
2087   }
2088   return nullptr;
2089 }
2090 
2091 bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI,
2092                                Register Reg) const {
2093   const TargetRegisterClass *RC;
2094   if (Reg.isVirtual())
2095     RC = MRI.getRegClass(Reg);
2096   else
2097     RC = getPhysRegClass(Reg);
2098   return isSGPRClass(RC);
2099 }
2100 
2101 // TODO: It might be helpful to have some target specific flags in
2102 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
2103 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
2104   unsigned Size = getRegSizeInBits(*RC);
2105   if (Size == 16) {
2106     return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr ||
2107            getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr;
2108   }
2109   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
2110   if (!VRC) {
2111     assert(Size < 32 && "Invalid register class size");
2112     return false;
2113   }
2114   return getCommonSubClass(VRC, RC) != nullptr;
2115 }
2116 
2117 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const {
2118   unsigned Size = getRegSizeInBits(*RC);
2119   if (Size < 16)
2120     return false;
2121   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
2122   if (!ARC) {
2123     assert(getVGPRClassForBitWidth(Size) && "Invalid register class size");
2124     return false;
2125   }
2126   return getCommonSubClass(ARC, RC) != nullptr;
2127 }
2128 
2129 const TargetRegisterClass *
2130 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
2131   unsigned Size = getRegSizeInBits(*SRC);
2132   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
2133   assert(VRC && "Invalid register class size");
2134   return VRC;
2135 }
2136 
2137 const TargetRegisterClass *
2138 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
2139   unsigned Size = getRegSizeInBits(*SRC);
2140   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
2141   assert(ARC && "Invalid register class size");
2142   return ARC;
2143 }
2144 
2145 const TargetRegisterClass *
2146 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
2147   unsigned Size = getRegSizeInBits(*VRC);
2148   if (Size == 32)
2149     return &AMDGPU::SGPR_32RegClass;
2150   const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
2151   assert(SRC && "Invalid register class size");
2152   return SRC;
2153 }
2154 
2155 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
2156                          const TargetRegisterClass *RC, unsigned SubIdx) const {
2157   if (SubIdx == AMDGPU::NoSubRegister)
2158     return RC;
2159 
2160   // We can assume that each lane corresponds to one 32-bit register.
2161   unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32;
2162   if (isSGPRClass(RC)) {
2163     if (Size == 32)
2164       RC = &AMDGPU::SGPR_32RegClass;
2165     else
2166       RC = getSGPRClassForBitWidth(Size);
2167   } else if (hasAGPRs(RC)) {
2168     RC = getAGPRClassForBitWidth(Size);
2169   } else {
2170     RC = getVGPRClassForBitWidth(Size);
2171   }
2172   assert(RC && "Invalid sub-register class size");
2173   return RC;
2174 }
2175 
2176 const TargetRegisterClass *
2177 SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC,
2178                                          const TargetRegisterClass *SubRC,
2179                                          unsigned SubIdx) const {
2180   // Ensure this subregister index is aligned in the super register.
2181   const TargetRegisterClass *MatchRC =
2182       getMatchingSuperRegClass(SuperRC, SubRC, SubIdx);
2183   return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr;
2184 }
2185 
2186 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
2187   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
2188       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
2189     return !ST.hasMFMAInlineLiteralBug();
2190 
2191   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
2192          OpType <= AMDGPU::OPERAND_SRC_LAST;
2193 }
2194 
2195 bool SIRegisterInfo::shouldRewriteCopySrc(
2196   const TargetRegisterClass *DefRC,
2197   unsigned DefSubReg,
2198   const TargetRegisterClass *SrcRC,
2199   unsigned SrcSubReg) const {
2200   // We want to prefer the smallest register class possible, so we don't want to
2201   // stop and rewrite on anything that looks like a subregister
2202   // extract. Operations mostly don't care about the super register class, so we
2203   // only want to stop on the most basic of copies between the same register
2204   // class.
2205   //
2206   // e.g. if we have something like
2207   // %0 = ...
2208   // %1 = ...
2209   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
2210   // %3 = COPY %2, sub0
2211   //
2212   // We want to look through the COPY to find:
2213   //  => %3 = COPY %0
2214 
2215   // Plain copy.
2216   return getCommonSubClass(DefRC, SrcRC) != nullptr;
2217 }
2218 
2219 bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const {
2220   // TODO: 64-bit operands have extending behavior from 32-bit literal.
2221   return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST &&
2222          OpType <= AMDGPU::OPERAND_REG_IMM_LAST;
2223 }
2224 
2225 /// Returns a lowest register that is not used at any point in the function.
2226 ///        If all registers are used, then this function will return
2227 ///         AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return
2228 ///         highest unused register.
2229 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
2230                                               const TargetRegisterClass *RC,
2231                                               const MachineFunction &MF,
2232                                               bool ReserveHighestVGPR) const {
2233   if (ReserveHighestVGPR) {
2234     for (MCRegister Reg : reverse(*RC))
2235       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2236         return Reg;
2237   } else {
2238     for (MCRegister Reg : *RC)
2239       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2240         return Reg;
2241   }
2242   return MCRegister();
2243 }
2244 
2245 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
2246                                                    unsigned EltSize) const {
2247   const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC);
2248   assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
2249 
2250   const unsigned RegDWORDs = RegBitWidth / 32;
2251   const unsigned EltDWORDs = EltSize / 4;
2252   assert(RegSplitParts.size() + 1 >= EltDWORDs);
2253 
2254   const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
2255   const unsigned NumParts = RegDWORDs / EltDWORDs;
2256 
2257   return makeArrayRef(Parts.data(), NumParts);
2258 }
2259 
2260 const TargetRegisterClass*
2261 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
2262                                   Register Reg) const {
2263   return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg);
2264 }
2265 
2266 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
2267                             Register Reg) const {
2268   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
2269   // Registers without classes are unaddressable, SGPR-like registers.
2270   return RC && hasVGPRs(RC);
2271 }
2272 
2273 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
2274                             Register Reg) const {
2275   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
2276 
2277   // Registers without classes are unaddressable, SGPR-like registers.
2278   return RC && hasAGPRs(RC);
2279 }
2280 
2281 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
2282                                     const TargetRegisterClass *SrcRC,
2283                                     unsigned SubReg,
2284                                     const TargetRegisterClass *DstRC,
2285                                     unsigned DstSubReg,
2286                                     const TargetRegisterClass *NewRC,
2287                                     LiveIntervals &LIS) const {
2288   unsigned SrcSize = getRegSizeInBits(*SrcRC);
2289   unsigned DstSize = getRegSizeInBits(*DstRC);
2290   unsigned NewSize = getRegSizeInBits(*NewRC);
2291 
2292   // Do not increase size of registers beyond dword, we would need to allocate
2293   // adjacent registers and constraint regalloc more than needed.
2294 
2295   // Always allow dword coalescing.
2296   if (SrcSize <= 32 || DstSize <= 32)
2297     return true;
2298 
2299   return NewSize <= DstSize || NewSize <= SrcSize;
2300 }
2301 
2302 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
2303                                              MachineFunction &MF) const {
2304   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
2305 
2306   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
2307                                                        MF.getFunction());
2308   switch (RC->getID()) {
2309   default:
2310     return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
2311   case AMDGPU::VGPR_32RegClassID:
2312   case AMDGPU::VGPR_LO16RegClassID:
2313   case AMDGPU::VGPR_HI16RegClassID:
2314     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
2315   case AMDGPU::SGPR_32RegClassID:
2316   case AMDGPU::SGPR_LO16RegClassID:
2317     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
2318   }
2319 }
2320 
2321 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
2322                                                 unsigned Idx) const {
2323   if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
2324       Idx == AMDGPU::RegisterPressureSets::AGPR_32)
2325     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
2326                                const_cast<MachineFunction &>(MF));
2327 
2328   if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
2329     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
2330                                const_cast<MachineFunction &>(MF));
2331 
2332   llvm_unreachable("Unexpected register pressure set!");
2333 }
2334 
2335 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
2336   static const int Empty[] = { -1 };
2337 
2338   if (RegPressureIgnoredUnits[RegUnit])
2339     return Empty;
2340 
2341   return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
2342 }
2343 
2344 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
2345   // Not a callee saved register.
2346   return AMDGPU::SGPR30_SGPR31;
2347 }
2348 
2349 const TargetRegisterClass *
2350 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
2351                                          const RegisterBank &RB,
2352                                          const MachineRegisterInfo &MRI) const {
2353   switch (RB.getID()) {
2354   case AMDGPU::VGPRRegBankID:
2355     return getVGPRClassForBitWidth(std::max(32u, Size));
2356   case AMDGPU::VCCRegBankID:
2357     assert(Size == 1);
2358     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2359                     : &AMDGPU::SReg_64_XEXECRegClass;
2360   case AMDGPU::SGPRRegBankID:
2361     return getSGPRClassForBitWidth(std::max(32u, Size));
2362   case AMDGPU::AGPRRegBankID:
2363     return getAGPRClassForBitWidth(std::max(32u, Size));
2364   default:
2365     llvm_unreachable("unknown register bank");
2366   }
2367 }
2368 
2369 const TargetRegisterClass *
2370 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
2371                                          const MachineRegisterInfo &MRI) const {
2372   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
2373   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
2374     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI);
2375 
2376   const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>();
2377   return getAllocatableClass(RC);
2378 }
2379 
2380 MCRegister SIRegisterInfo::getVCC() const {
2381   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
2382 }
2383 
2384 const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const {
2385   // VGPR tuples have an alignment requirement on gfx90a variants.
2386   return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass
2387                                 : &AMDGPU::VReg_64RegClass;
2388 }
2389 
2390 const TargetRegisterClass *
2391 SIRegisterInfo::getRegClass(unsigned RCID) const {
2392   switch ((int)RCID) {
2393   case AMDGPU::SReg_1RegClassID:
2394     return getBoolRC();
2395   case AMDGPU::SReg_1_XEXECRegClassID:
2396     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2397       : &AMDGPU::SReg_64_XEXECRegClass;
2398   case -1:
2399     return nullptr;
2400   default:
2401     return AMDGPUGenRegisterInfo::getRegClass(RCID);
2402   }
2403 }
2404 
2405 // Find reaching register definition
2406 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
2407                                               MachineInstr &Use,
2408                                               MachineRegisterInfo &MRI,
2409                                               LiveIntervals *LIS) const {
2410   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
2411   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
2412   SlotIndex DefIdx;
2413 
2414   if (Reg.isVirtual()) {
2415     if (!LIS->hasInterval(Reg))
2416       return nullptr;
2417     LiveInterval &LI = LIS->getInterval(Reg);
2418     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
2419                                   : MRI.getMaxLaneMaskForVReg(Reg);
2420     VNInfo *V = nullptr;
2421     if (LI.hasSubRanges()) {
2422       for (auto &S : LI.subranges()) {
2423         if ((S.LaneMask & SubLanes) == SubLanes) {
2424           V = S.getVNInfoAt(UseIdx);
2425           break;
2426         }
2427       }
2428     } else {
2429       V = LI.getVNInfoAt(UseIdx);
2430     }
2431     if (!V)
2432       return nullptr;
2433     DefIdx = V->def;
2434   } else {
2435     // Find last def.
2436     for (MCRegUnitIterator Units(Reg.asMCReg(), this); Units.isValid();
2437          ++Units) {
2438       LiveRange &LR = LIS->getRegUnit(*Units);
2439       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
2440         if (!DefIdx.isValid() ||
2441             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
2442                           LIS->getInstructionFromIndex(V->def)))
2443           DefIdx = V->def;
2444       } else {
2445         return nullptr;
2446       }
2447     }
2448   }
2449 
2450   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
2451 
2452   if (!Def || !MDT.dominates(Def, &Use))
2453     return nullptr;
2454 
2455   assert(Def->modifiesRegister(Reg, this));
2456 
2457   return Def;
2458 }
2459 
2460 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
2461   assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32);
2462 
2463   for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
2464                                          AMDGPU::SReg_32RegClass,
2465                                          AMDGPU::AGPR_32RegClass } ) {
2466     if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
2467       return Super;
2468   }
2469   if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
2470                                             &AMDGPU::VGPR_32RegClass)) {
2471       return Super;
2472   }
2473 
2474   return AMDGPU::NoRegister;
2475 }
2476 
2477 bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const {
2478   if (!ST.needsAlignedVGPRs())
2479     return true;
2480 
2481   if (hasVGPRs(&RC))
2482     return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC)));
2483   if (hasAGPRs(&RC))
2484     return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC)));
2485 
2486   return true;
2487 }
2488 
2489 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const {
2490   switch (PhysReg) {
2491   case AMDGPU::SGPR_NULL:
2492   case AMDGPU::SRC_SHARED_BASE:
2493   case AMDGPU::SRC_PRIVATE_BASE:
2494   case AMDGPU::SRC_SHARED_LIMIT:
2495   case AMDGPU::SRC_PRIVATE_LIMIT:
2496     return true;
2497   default:
2498     return false;
2499   }
2500 }
2501 
2502 ArrayRef<MCPhysReg>
2503 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const {
2504   return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
2505                       ST.getMaxNumSGPRs(MF) / 4);
2506 }
2507 
2508 ArrayRef<MCPhysReg>
2509 SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const {
2510   return makeArrayRef(AMDGPU::SGPR_64RegClass.begin(),
2511                       ST.getMaxNumSGPRs(MF) / 2);
2512 }
2513 
2514 ArrayRef<MCPhysReg>
2515 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const {
2516   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
2517 }
2518