1 //==- SIMachineFunctionInfo.h - SIMachineFunctionInfo interface --*- C++ -*-==// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 /// \file 10 // 11 //===----------------------------------------------------------------------===// 12 13 #ifndef LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H 14 #define LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H 15 16 #include "AMDGPUArgumentUsageInfo.h" 17 #include "AMDGPUMachineFunction.h" 18 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 19 #include "SIInstrInfo.h" 20 #include "llvm/ADT/MapVector.h" 21 #include "llvm/CodeGen/MIRYamlMapping.h" 22 #include "llvm/CodeGen/PseudoSourceValue.h" 23 #include "llvm/Support/raw_ostream.h" 24 25 namespace llvm { 26 27 class MachineFrameInfo; 28 class MachineFunction; 29 class SIMachineFunctionInfo; 30 class SIRegisterInfo; 31 class TargetRegisterClass; 32 33 class AMDGPUPseudoSourceValue : public PseudoSourceValue { 34 public: 35 enum AMDGPUPSVKind : unsigned { 36 PSVBuffer = PseudoSourceValue::TargetCustom, 37 PSVImage, 38 GWSResource 39 }; 40 41 protected: 42 AMDGPUPseudoSourceValue(unsigned Kind, const TargetInstrInfo &TII) 43 : PseudoSourceValue(Kind, TII) {} 44 45 public: 46 bool isConstant(const MachineFrameInfo *) const override { 47 // This should probably be true for most images, but we will start by being 48 // conservative. 49 return false; 50 } 51 52 bool isAliased(const MachineFrameInfo *) const override { 53 return true; 54 } 55 56 bool mayAlias(const MachineFrameInfo *) const override { 57 return true; 58 } 59 }; 60 61 class AMDGPUBufferPseudoSourceValue final : public AMDGPUPseudoSourceValue { 62 public: 63 explicit AMDGPUBufferPseudoSourceValue(const TargetInstrInfo &TII) 64 : AMDGPUPseudoSourceValue(PSVBuffer, TII) {} 65 66 static bool classof(const PseudoSourceValue *V) { 67 return V->kind() == PSVBuffer; 68 } 69 70 void printCustom(raw_ostream &OS) const override { OS << "BufferResource"; } 71 }; 72 73 class AMDGPUImagePseudoSourceValue final : public AMDGPUPseudoSourceValue { 74 public: 75 // TODO: Is the img rsrc useful? 76 explicit AMDGPUImagePseudoSourceValue(const TargetInstrInfo &TII) 77 : AMDGPUPseudoSourceValue(PSVImage, TII) {} 78 79 static bool classof(const PseudoSourceValue *V) { 80 return V->kind() == PSVImage; 81 } 82 83 void printCustom(raw_ostream &OS) const override { OS << "ImageResource"; } 84 }; 85 86 class AMDGPUGWSResourcePseudoSourceValue final : public AMDGPUPseudoSourceValue { 87 public: 88 explicit AMDGPUGWSResourcePseudoSourceValue(const TargetInstrInfo &TII) 89 : AMDGPUPseudoSourceValue(GWSResource, TII) {} 90 91 static bool classof(const PseudoSourceValue *V) { 92 return V->kind() == GWSResource; 93 } 94 95 // These are inaccessible memory from IR. 96 bool isAliased(const MachineFrameInfo *) const override { 97 return false; 98 } 99 100 // These are inaccessible memory from IR. 101 bool mayAlias(const MachineFrameInfo *) const override { 102 return false; 103 } 104 105 void printCustom(raw_ostream &OS) const override { 106 OS << "GWSResource"; 107 } 108 }; 109 110 namespace yaml { 111 112 struct SIArgument { 113 bool IsRegister; 114 union { 115 StringValue RegisterName; 116 unsigned StackOffset; 117 }; 118 Optional<unsigned> Mask; 119 120 // Default constructor, which creates a stack argument. 121 SIArgument() : IsRegister(false), StackOffset(0) {} 122 SIArgument(const SIArgument &Other) { 123 IsRegister = Other.IsRegister; 124 if (IsRegister) { 125 ::new ((void *)std::addressof(RegisterName)) 126 StringValue(Other.RegisterName); 127 } else 128 StackOffset = Other.StackOffset; 129 Mask = Other.Mask; 130 } 131 SIArgument &operator=(const SIArgument &Other) { 132 IsRegister = Other.IsRegister; 133 if (IsRegister) { 134 ::new ((void *)std::addressof(RegisterName)) 135 StringValue(Other.RegisterName); 136 } else 137 StackOffset = Other.StackOffset; 138 Mask = Other.Mask; 139 return *this; 140 } 141 ~SIArgument() { 142 if (IsRegister) 143 RegisterName.~StringValue(); 144 } 145 146 // Helper to create a register or stack argument. 147 static inline SIArgument createArgument(bool IsReg) { 148 if (IsReg) 149 return SIArgument(IsReg); 150 return SIArgument(); 151 } 152 153 private: 154 // Construct a register argument. 155 SIArgument(bool) : IsRegister(true), RegisterName() {} 156 }; 157 158 template <> struct MappingTraits<SIArgument> { 159 static void mapping(IO &YamlIO, SIArgument &A) { 160 if (YamlIO.outputting()) { 161 if (A.IsRegister) 162 YamlIO.mapRequired("reg", A.RegisterName); 163 else 164 YamlIO.mapRequired("offset", A.StackOffset); 165 } else { 166 auto Keys = YamlIO.keys(); 167 if (is_contained(Keys, "reg")) { 168 A = SIArgument::createArgument(true); 169 YamlIO.mapRequired("reg", A.RegisterName); 170 } else if (is_contained(Keys, "offset")) 171 YamlIO.mapRequired("offset", A.StackOffset); 172 else 173 YamlIO.setError("missing required key 'reg' or 'offset'"); 174 } 175 YamlIO.mapOptional("mask", A.Mask); 176 } 177 static const bool flow = true; 178 }; 179 180 struct SIArgumentInfo { 181 Optional<SIArgument> PrivateSegmentBuffer; 182 Optional<SIArgument> DispatchPtr; 183 Optional<SIArgument> QueuePtr; 184 Optional<SIArgument> KernargSegmentPtr; 185 Optional<SIArgument> DispatchID; 186 Optional<SIArgument> FlatScratchInit; 187 Optional<SIArgument> PrivateSegmentSize; 188 189 Optional<SIArgument> WorkGroupIDX; 190 Optional<SIArgument> WorkGroupIDY; 191 Optional<SIArgument> WorkGroupIDZ; 192 Optional<SIArgument> WorkGroupInfo; 193 Optional<SIArgument> PrivateSegmentWaveByteOffset; 194 195 Optional<SIArgument> ImplicitArgPtr; 196 Optional<SIArgument> ImplicitBufferPtr; 197 198 Optional<SIArgument> WorkItemIDX; 199 Optional<SIArgument> WorkItemIDY; 200 Optional<SIArgument> WorkItemIDZ; 201 }; 202 203 template <> struct MappingTraits<SIArgumentInfo> { 204 static void mapping(IO &YamlIO, SIArgumentInfo &AI) { 205 YamlIO.mapOptional("privateSegmentBuffer", AI.PrivateSegmentBuffer); 206 YamlIO.mapOptional("dispatchPtr", AI.DispatchPtr); 207 YamlIO.mapOptional("queuePtr", AI.QueuePtr); 208 YamlIO.mapOptional("kernargSegmentPtr", AI.KernargSegmentPtr); 209 YamlIO.mapOptional("dispatchID", AI.DispatchID); 210 YamlIO.mapOptional("flatScratchInit", AI.FlatScratchInit); 211 YamlIO.mapOptional("privateSegmentSize", AI.PrivateSegmentSize); 212 213 YamlIO.mapOptional("workGroupIDX", AI.WorkGroupIDX); 214 YamlIO.mapOptional("workGroupIDY", AI.WorkGroupIDY); 215 YamlIO.mapOptional("workGroupIDZ", AI.WorkGroupIDZ); 216 YamlIO.mapOptional("workGroupInfo", AI.WorkGroupInfo); 217 YamlIO.mapOptional("privateSegmentWaveByteOffset", 218 AI.PrivateSegmentWaveByteOffset); 219 220 YamlIO.mapOptional("implicitArgPtr", AI.ImplicitArgPtr); 221 YamlIO.mapOptional("implicitBufferPtr", AI.ImplicitBufferPtr); 222 223 YamlIO.mapOptional("workItemIDX", AI.WorkItemIDX); 224 YamlIO.mapOptional("workItemIDY", AI.WorkItemIDY); 225 YamlIO.mapOptional("workItemIDZ", AI.WorkItemIDZ); 226 } 227 }; 228 229 // Default to default mode for default calling convention. 230 struct SIMode { 231 bool IEEE = true; 232 bool DX10Clamp = true; 233 bool FP32InputDenormals = true; 234 bool FP32OutputDenormals = true; 235 bool FP64FP16InputDenormals = true; 236 bool FP64FP16OutputDenormals = true; 237 238 SIMode() = default; 239 240 SIMode(const AMDGPU::SIModeRegisterDefaults &Mode) { 241 IEEE = Mode.IEEE; 242 DX10Clamp = Mode.DX10Clamp; 243 FP32InputDenormals = Mode.FP32InputDenormals; 244 FP32OutputDenormals = Mode.FP32OutputDenormals; 245 FP64FP16InputDenormals = Mode.FP64FP16InputDenormals; 246 FP64FP16OutputDenormals = Mode.FP64FP16OutputDenormals; 247 } 248 249 bool operator ==(const SIMode Other) const { 250 return IEEE == Other.IEEE && 251 DX10Clamp == Other.DX10Clamp && 252 FP32InputDenormals == Other.FP32InputDenormals && 253 FP32OutputDenormals == Other.FP32OutputDenormals && 254 FP64FP16InputDenormals == Other.FP64FP16InputDenormals && 255 FP64FP16OutputDenormals == Other.FP64FP16OutputDenormals; 256 } 257 }; 258 259 template <> struct MappingTraits<SIMode> { 260 static void mapping(IO &YamlIO, SIMode &Mode) { 261 YamlIO.mapOptional("ieee", Mode.IEEE, true); 262 YamlIO.mapOptional("dx10-clamp", Mode.DX10Clamp, true); 263 YamlIO.mapOptional("fp32-input-denormals", Mode.FP32InputDenormals, true); 264 YamlIO.mapOptional("fp32-output-denormals", Mode.FP32OutputDenormals, true); 265 YamlIO.mapOptional("fp64-fp16-input-denormals", Mode.FP64FP16InputDenormals, true); 266 YamlIO.mapOptional("fp64-fp16-output-denormals", Mode.FP64FP16OutputDenormals, true); 267 } 268 }; 269 270 struct SIMachineFunctionInfo final : public yaml::MachineFunctionInfo { 271 uint64_t ExplicitKernArgSize = 0; 272 unsigned MaxKernArgAlign = 0; 273 unsigned LDSSize = 0; 274 Align DynLDSAlign; 275 bool IsEntryFunction = false; 276 bool NoSignedZerosFPMath = false; 277 bool MemoryBound = false; 278 bool WaveLimiter = false; 279 bool HasSpilledSGPRs = false; 280 bool HasSpilledVGPRs = false; 281 uint32_t HighBitsOf32BitAddress = 0; 282 283 // TODO: 10 may be a better default since it's the maximum. 284 unsigned Occupancy = 0; 285 286 StringValue ScratchRSrcReg = "$private_rsrc_reg"; 287 StringValue FrameOffsetReg = "$fp_reg"; 288 StringValue StackPtrOffsetReg = "$sp_reg"; 289 290 Optional<SIArgumentInfo> ArgInfo; 291 SIMode Mode; 292 Optional<FrameIndex> ScavengeFI; 293 294 SIMachineFunctionInfo() = default; 295 SIMachineFunctionInfo(const llvm::SIMachineFunctionInfo &, 296 const TargetRegisterInfo &TRI, 297 const llvm::MachineFunction &MF); 298 299 void mappingImpl(yaml::IO &YamlIO) override; 300 ~SIMachineFunctionInfo() = default; 301 }; 302 303 template <> struct MappingTraits<SIMachineFunctionInfo> { 304 static void mapping(IO &YamlIO, SIMachineFunctionInfo &MFI) { 305 YamlIO.mapOptional("explicitKernArgSize", MFI.ExplicitKernArgSize, 306 UINT64_C(0)); 307 YamlIO.mapOptional("maxKernArgAlign", MFI.MaxKernArgAlign, 0u); 308 YamlIO.mapOptional("ldsSize", MFI.LDSSize, 0u); 309 YamlIO.mapOptional("dynLDSAlign", MFI.DynLDSAlign, Align()); 310 YamlIO.mapOptional("isEntryFunction", MFI.IsEntryFunction, false); 311 YamlIO.mapOptional("noSignedZerosFPMath", MFI.NoSignedZerosFPMath, false); 312 YamlIO.mapOptional("memoryBound", MFI.MemoryBound, false); 313 YamlIO.mapOptional("waveLimiter", MFI.WaveLimiter, false); 314 YamlIO.mapOptional("hasSpilledSGPRs", MFI.HasSpilledSGPRs, false); 315 YamlIO.mapOptional("hasSpilledVGPRs", MFI.HasSpilledVGPRs, false); 316 YamlIO.mapOptional("scratchRSrcReg", MFI.ScratchRSrcReg, 317 StringValue("$private_rsrc_reg")); 318 YamlIO.mapOptional("frameOffsetReg", MFI.FrameOffsetReg, 319 StringValue("$fp_reg")); 320 YamlIO.mapOptional("stackPtrOffsetReg", MFI.StackPtrOffsetReg, 321 StringValue("$sp_reg")); 322 YamlIO.mapOptional("argumentInfo", MFI.ArgInfo); 323 YamlIO.mapOptional("mode", MFI.Mode, SIMode()); 324 YamlIO.mapOptional("highBitsOf32BitAddress", 325 MFI.HighBitsOf32BitAddress, 0u); 326 YamlIO.mapOptional("occupancy", MFI.Occupancy, 0); 327 YamlIO.mapOptional("scavengeFI", MFI.ScavengeFI); 328 } 329 }; 330 331 } // end namespace yaml 332 333 /// This class keeps track of the SPI_SP_INPUT_ADDR config register, which 334 /// tells the hardware which interpolation parameters to load. 335 class SIMachineFunctionInfo final : public AMDGPUMachineFunction { 336 friend class GCNTargetMachine; 337 338 Register TIDReg = AMDGPU::NoRegister; 339 340 // Registers that may be reserved for spilling purposes. These may be the same 341 // as the input registers. 342 Register ScratchRSrcReg = AMDGPU::PRIVATE_RSRC_REG; 343 344 // This is the the unswizzled offset from the current dispatch's scratch wave 345 // base to the beginning of the current function's frame. 346 Register FrameOffsetReg = AMDGPU::FP_REG; 347 348 // This is an ABI register used in the non-entry calling convention to 349 // communicate the unswizzled offset from the current dispatch's scratch wave 350 // base to the beginning of the new function's frame. 351 Register StackPtrOffsetReg = AMDGPU::SP_REG; 352 353 AMDGPUFunctionArgInfo ArgInfo; 354 355 // Graphics info. 356 unsigned PSInputAddr = 0; 357 unsigned PSInputEnable = 0; 358 359 /// Number of bytes of arguments this function has on the stack. If the callee 360 /// is expected to restore the argument stack this should be a multiple of 16, 361 /// all usable during a tail call. 362 /// 363 /// The alternative would forbid tail call optimisation in some cases: if we 364 /// want to transfer control from a function with 8-bytes of stack-argument 365 /// space to a function with 16-bytes then misalignment of this value would 366 /// make a stack adjustment necessary, which could not be undone by the 367 /// callee. 368 unsigned BytesInStackArgArea = 0; 369 370 bool ReturnsVoid = true; 371 372 // A pair of default/requested minimum/maximum flat work group sizes. 373 // Minimum - first, maximum - second. 374 std::pair<unsigned, unsigned> FlatWorkGroupSizes = {0, 0}; 375 376 // A pair of default/requested minimum/maximum number of waves per execution 377 // unit. Minimum - first, maximum - second. 378 std::pair<unsigned, unsigned> WavesPerEU = {0, 0}; 379 380 std::unique_ptr<const AMDGPUBufferPseudoSourceValue> BufferPSV; 381 std::unique_ptr<const AMDGPUImagePseudoSourceValue> ImagePSV; 382 std::unique_ptr<const AMDGPUGWSResourcePseudoSourceValue> GWSResourcePSV; 383 384 private: 385 unsigned LDSWaveSpillSize = 0; 386 unsigned NumUserSGPRs = 0; 387 unsigned NumSystemSGPRs = 0; 388 389 bool HasSpilledSGPRs = false; 390 bool HasSpilledVGPRs = false; 391 bool HasNonSpillStackObjects = false; 392 bool IsStackRealigned = false; 393 394 unsigned NumSpilledSGPRs = 0; 395 unsigned NumSpilledVGPRs = 0; 396 397 // Feature bits required for inputs passed in user SGPRs. 398 bool PrivateSegmentBuffer : 1; 399 bool DispatchPtr : 1; 400 bool QueuePtr : 1; 401 bool KernargSegmentPtr : 1; 402 bool DispatchID : 1; 403 bool FlatScratchInit : 1; 404 405 // Feature bits required for inputs passed in system SGPRs. 406 bool WorkGroupIDX : 1; // Always initialized. 407 bool WorkGroupIDY : 1; 408 bool WorkGroupIDZ : 1; 409 bool WorkGroupInfo : 1; 410 bool PrivateSegmentWaveByteOffset : 1; 411 412 bool WorkItemIDX : 1; // Always initialized. 413 bool WorkItemIDY : 1; 414 bool WorkItemIDZ : 1; 415 416 // Private memory buffer 417 // Compute directly in sgpr[0:1] 418 // Other shaders indirect 64-bits at sgpr[0:1] 419 bool ImplicitBufferPtr : 1; 420 421 // Pointer to where the ABI inserts special kernel arguments separate from the 422 // user arguments. This is an offset from the KernargSegmentPtr. 423 bool ImplicitArgPtr : 1; 424 425 bool MayNeedAGPRs : 1; 426 427 // The hard-wired high half of the address of the global information table 428 // for AMDPAL OS type. 0xffffffff represents no hard-wired high half, since 429 // current hardware only allows a 16 bit value. 430 unsigned GITPtrHigh; 431 432 unsigned HighBitsOf32BitAddress; 433 unsigned GDSSize; 434 435 // Current recorded maximum possible occupancy. 436 unsigned Occupancy; 437 438 mutable Optional<bool> UsesAGPRs; 439 440 MCPhysReg getNextUserSGPR() const; 441 442 MCPhysReg getNextSystemSGPR() const; 443 444 public: 445 struct SpilledReg { 446 Register VGPR; 447 int Lane = -1; 448 449 SpilledReg() = default; 450 SpilledReg(Register R, int L) : VGPR (R), Lane (L) {} 451 452 bool hasLane() { return Lane != -1;} 453 bool hasReg() { return VGPR != 0;} 454 }; 455 456 struct SGPRSpillVGPR { 457 // VGPR used for SGPR spills 458 Register VGPR; 459 460 // If the VGPR is is used for SGPR spills in a non-entrypoint function, the 461 // stack slot used to save/restore it in the prolog/epilog. 462 Optional<int> FI; 463 464 SGPRSpillVGPR(Register V, Optional<int> F) : VGPR(V), FI(F) {} 465 }; 466 467 struct VGPRSpillToAGPR { 468 SmallVector<MCPhysReg, 32> Lanes; 469 bool FullyAllocated = false; 470 bool IsDead = false; 471 }; 472 473 // Map WWM VGPR to a stack slot that is used to save/restore it in the 474 // prolog/epilog. 475 MapVector<Register, Optional<int>> WWMReservedRegs; 476 477 private: 478 // Track VGPR + wave index for each subregister of the SGPR spilled to 479 // frameindex key. 480 DenseMap<int, std::vector<SpilledReg>> SGPRToVGPRSpills; 481 unsigned NumVGPRSpillLanes = 0; 482 SmallVector<SGPRSpillVGPR, 2> SpillVGPRs; 483 484 DenseMap<int, VGPRSpillToAGPR> VGPRToAGPRSpills; 485 486 // AGPRs used for VGPR spills. 487 SmallVector<MCPhysReg, 32> SpillAGPR; 488 489 // VGPRs used for AGPR spills. 490 SmallVector<MCPhysReg, 32> SpillVGPR; 491 492 // Emergency stack slot. Sometimes, we create this before finalizing the stack 493 // frame, so save it here and add it to the RegScavenger later. 494 Optional<int> ScavengeFI; 495 496 public: // FIXME 497 /// If this is set, an SGPR used for save/restore of the register used for the 498 /// frame pointer. 499 Register SGPRForFPSaveRestoreCopy; 500 Optional<int> FramePointerSaveIndex; 501 502 /// If this is set, an SGPR used for save/restore of the register used for the 503 /// base pointer. 504 Register SGPRForBPSaveRestoreCopy; 505 Optional<int> BasePointerSaveIndex; 506 507 bool isCalleeSavedReg(const MCPhysReg *CSRegs, MCPhysReg Reg); 508 509 public: 510 SIMachineFunctionInfo(const MachineFunction &MF); 511 512 bool initializeBaseYamlFields(const yaml::SIMachineFunctionInfo &YamlMFI, 513 const MachineFunction &MF, 514 PerFunctionMIParsingState &PFS, 515 SMDiagnostic &Error, SMRange &SourceRange); 516 517 void reserveWWMRegister(Register Reg, Optional<int> FI) { 518 WWMReservedRegs.insert(std::make_pair(Reg, FI)); 519 } 520 521 ArrayRef<SpilledReg> getSGPRToVGPRSpills(int FrameIndex) const { 522 auto I = SGPRToVGPRSpills.find(FrameIndex); 523 return (I == SGPRToVGPRSpills.end()) ? 524 ArrayRef<SpilledReg>() : makeArrayRef(I->second); 525 } 526 527 ArrayRef<SGPRSpillVGPR> getSGPRSpillVGPRs() const { return SpillVGPRs; } 528 529 void setSGPRSpillVGPRs(Register NewVGPR, Optional<int> newFI, int Index) { 530 SpillVGPRs[Index].VGPR = NewVGPR; 531 SpillVGPRs[Index].FI = newFI; 532 } 533 534 bool removeVGPRForSGPRSpill(Register ReservedVGPR, MachineFunction &MF); 535 536 ArrayRef<MCPhysReg> getAGPRSpillVGPRs() const { 537 return SpillAGPR; 538 } 539 540 ArrayRef<MCPhysReg> getVGPRSpillAGPRs() const { 541 return SpillVGPR; 542 } 543 544 MCPhysReg getVGPRToAGPRSpill(int FrameIndex, unsigned Lane) const { 545 auto I = VGPRToAGPRSpills.find(FrameIndex); 546 return (I == VGPRToAGPRSpills.end()) ? (MCPhysReg)AMDGPU::NoRegister 547 : I->second.Lanes[Lane]; 548 } 549 550 void setVGPRToAGPRSpillDead(int FrameIndex) { 551 auto I = VGPRToAGPRSpills.find(FrameIndex); 552 if (I != VGPRToAGPRSpills.end()) 553 I->second.IsDead = true; 554 } 555 556 bool haveFreeLanesForSGPRSpill(const MachineFunction &MF, 557 unsigned NumLane) const; 558 bool allocateSGPRSpillToVGPR(MachineFunction &MF, int FI); 559 bool allocateVGPRSpillToAGPR(MachineFunction &MF, int FI, bool isAGPRtoVGPR); 560 561 /// If \p ResetSGPRSpillStackIDs is true, reset the stack ID from sgpr-spill 562 /// to the default stack. 563 bool removeDeadFrameIndices(MachineFrameInfo &MFI, 564 bool ResetSGPRSpillStackIDs); 565 566 int getScavengeFI(MachineFrameInfo &MFI, const SIRegisterInfo &TRI); 567 Optional<int> getOptionalScavengeFI() const { return ScavengeFI; } 568 569 bool hasCalculatedTID() const { return TIDReg != 0; }; 570 Register getTIDReg() const { return TIDReg; }; 571 void setTIDReg(Register Reg) { TIDReg = Reg; } 572 573 unsigned getBytesInStackArgArea() const { 574 return BytesInStackArgArea; 575 } 576 577 void setBytesInStackArgArea(unsigned Bytes) { 578 BytesInStackArgArea = Bytes; 579 } 580 581 // Add user SGPRs. 582 Register addPrivateSegmentBuffer(const SIRegisterInfo &TRI); 583 Register addDispatchPtr(const SIRegisterInfo &TRI); 584 Register addQueuePtr(const SIRegisterInfo &TRI); 585 Register addKernargSegmentPtr(const SIRegisterInfo &TRI); 586 Register addDispatchID(const SIRegisterInfo &TRI); 587 Register addFlatScratchInit(const SIRegisterInfo &TRI); 588 Register addImplicitBufferPtr(const SIRegisterInfo &TRI); 589 590 // Add system SGPRs. 591 Register addWorkGroupIDX() { 592 ArgInfo.WorkGroupIDX = ArgDescriptor::createRegister(getNextSystemSGPR()); 593 NumSystemSGPRs += 1; 594 return ArgInfo.WorkGroupIDX.getRegister(); 595 } 596 597 Register addWorkGroupIDY() { 598 ArgInfo.WorkGroupIDY = ArgDescriptor::createRegister(getNextSystemSGPR()); 599 NumSystemSGPRs += 1; 600 return ArgInfo.WorkGroupIDY.getRegister(); 601 } 602 603 Register addWorkGroupIDZ() { 604 ArgInfo.WorkGroupIDZ = ArgDescriptor::createRegister(getNextSystemSGPR()); 605 NumSystemSGPRs += 1; 606 return ArgInfo.WorkGroupIDZ.getRegister(); 607 } 608 609 Register addWorkGroupInfo() { 610 ArgInfo.WorkGroupInfo = ArgDescriptor::createRegister(getNextSystemSGPR()); 611 NumSystemSGPRs += 1; 612 return ArgInfo.WorkGroupInfo.getRegister(); 613 } 614 615 // Add special VGPR inputs 616 void setWorkItemIDX(ArgDescriptor Arg) { 617 ArgInfo.WorkItemIDX = Arg; 618 } 619 620 void setWorkItemIDY(ArgDescriptor Arg) { 621 ArgInfo.WorkItemIDY = Arg; 622 } 623 624 void setWorkItemIDZ(ArgDescriptor Arg) { 625 ArgInfo.WorkItemIDZ = Arg; 626 } 627 628 Register addPrivateSegmentWaveByteOffset() { 629 ArgInfo.PrivateSegmentWaveByteOffset 630 = ArgDescriptor::createRegister(getNextSystemSGPR()); 631 NumSystemSGPRs += 1; 632 return ArgInfo.PrivateSegmentWaveByteOffset.getRegister(); 633 } 634 635 void setPrivateSegmentWaveByteOffset(Register Reg) { 636 ArgInfo.PrivateSegmentWaveByteOffset = ArgDescriptor::createRegister(Reg); 637 } 638 639 bool hasPrivateSegmentBuffer() const { 640 return PrivateSegmentBuffer; 641 } 642 643 bool hasDispatchPtr() const { 644 return DispatchPtr; 645 } 646 647 bool hasQueuePtr() const { 648 return QueuePtr; 649 } 650 651 bool hasKernargSegmentPtr() const { 652 return KernargSegmentPtr; 653 } 654 655 bool hasDispatchID() const { 656 return DispatchID; 657 } 658 659 bool hasFlatScratchInit() const { 660 return FlatScratchInit; 661 } 662 663 bool hasWorkGroupIDX() const { 664 return WorkGroupIDX; 665 } 666 667 bool hasWorkGroupIDY() const { 668 return WorkGroupIDY; 669 } 670 671 bool hasWorkGroupIDZ() const { 672 return WorkGroupIDZ; 673 } 674 675 bool hasWorkGroupInfo() const { 676 return WorkGroupInfo; 677 } 678 679 bool hasPrivateSegmentWaveByteOffset() const { 680 return PrivateSegmentWaveByteOffset; 681 } 682 683 bool hasWorkItemIDX() const { 684 return WorkItemIDX; 685 } 686 687 bool hasWorkItemIDY() const { 688 return WorkItemIDY; 689 } 690 691 bool hasWorkItemIDZ() const { 692 return WorkItemIDZ; 693 } 694 695 bool hasImplicitArgPtr() const { 696 return ImplicitArgPtr; 697 } 698 699 bool hasImplicitBufferPtr() const { 700 return ImplicitBufferPtr; 701 } 702 703 AMDGPUFunctionArgInfo &getArgInfo() { 704 return ArgInfo; 705 } 706 707 const AMDGPUFunctionArgInfo &getArgInfo() const { 708 return ArgInfo; 709 } 710 711 std::tuple<const ArgDescriptor *, const TargetRegisterClass *, LLT> 712 getPreloadedValue(AMDGPUFunctionArgInfo::PreloadedValue Value) const { 713 return ArgInfo.getPreloadedValue(Value); 714 } 715 716 MCRegister getPreloadedReg(AMDGPUFunctionArgInfo::PreloadedValue Value) const { 717 auto Arg = std::get<0>(ArgInfo.getPreloadedValue(Value)); 718 return Arg ? Arg->getRegister() : MCRegister(); 719 } 720 721 unsigned getGITPtrHigh() const { 722 return GITPtrHigh; 723 } 724 725 Register getGITPtrLoReg(const MachineFunction &MF) const; 726 727 uint32_t get32BitAddressHighBits() const { 728 return HighBitsOf32BitAddress; 729 } 730 731 unsigned getGDSSize() const { 732 return GDSSize; 733 } 734 735 unsigned getNumUserSGPRs() const { 736 return NumUserSGPRs; 737 } 738 739 unsigned getNumPreloadedSGPRs() const { 740 return NumUserSGPRs + NumSystemSGPRs; 741 } 742 743 Register getPrivateSegmentWaveByteOffsetSystemSGPR() const { 744 return ArgInfo.PrivateSegmentWaveByteOffset.getRegister(); 745 } 746 747 /// Returns the physical register reserved for use as the resource 748 /// descriptor for scratch accesses. 749 Register getScratchRSrcReg() const { 750 return ScratchRSrcReg; 751 } 752 753 void setScratchRSrcReg(Register Reg) { 754 assert(Reg != 0 && "Should never be unset"); 755 ScratchRSrcReg = Reg; 756 } 757 758 Register getFrameOffsetReg() const { 759 return FrameOffsetReg; 760 } 761 762 void setFrameOffsetReg(Register Reg) { 763 assert(Reg != 0 && "Should never be unset"); 764 FrameOffsetReg = Reg; 765 } 766 767 void setStackPtrOffsetReg(Register Reg) { 768 assert(Reg != 0 && "Should never be unset"); 769 StackPtrOffsetReg = Reg; 770 } 771 772 // Note the unset value for this is AMDGPU::SP_REG rather than 773 // NoRegister. This is mostly a workaround for MIR tests where state that 774 // can't be directly computed from the function is not preserved in serialized 775 // MIR. 776 Register getStackPtrOffsetReg() const { 777 return StackPtrOffsetReg; 778 } 779 780 Register getQueuePtrUserSGPR() const { 781 return ArgInfo.QueuePtr.getRegister(); 782 } 783 784 Register getImplicitBufferPtrUserSGPR() const { 785 return ArgInfo.ImplicitBufferPtr.getRegister(); 786 } 787 788 bool hasSpilledSGPRs() const { 789 return HasSpilledSGPRs; 790 } 791 792 void setHasSpilledSGPRs(bool Spill = true) { 793 HasSpilledSGPRs = Spill; 794 } 795 796 bool hasSpilledVGPRs() const { 797 return HasSpilledVGPRs; 798 } 799 800 void setHasSpilledVGPRs(bool Spill = true) { 801 HasSpilledVGPRs = Spill; 802 } 803 804 bool hasNonSpillStackObjects() const { 805 return HasNonSpillStackObjects; 806 } 807 808 void setHasNonSpillStackObjects(bool StackObject = true) { 809 HasNonSpillStackObjects = StackObject; 810 } 811 812 bool isStackRealigned() const { 813 return IsStackRealigned; 814 } 815 816 void setIsStackRealigned(bool Realigned = true) { 817 IsStackRealigned = Realigned; 818 } 819 820 unsigned getNumSpilledSGPRs() const { 821 return NumSpilledSGPRs; 822 } 823 824 unsigned getNumSpilledVGPRs() const { 825 return NumSpilledVGPRs; 826 } 827 828 void addToSpilledSGPRs(unsigned num) { 829 NumSpilledSGPRs += num; 830 } 831 832 void addToSpilledVGPRs(unsigned num) { 833 NumSpilledVGPRs += num; 834 } 835 836 unsigned getPSInputAddr() const { 837 return PSInputAddr; 838 } 839 840 unsigned getPSInputEnable() const { 841 return PSInputEnable; 842 } 843 844 bool isPSInputAllocated(unsigned Index) const { 845 return PSInputAddr & (1 << Index); 846 } 847 848 void markPSInputAllocated(unsigned Index) { 849 PSInputAddr |= 1 << Index; 850 } 851 852 void markPSInputEnabled(unsigned Index) { 853 PSInputEnable |= 1 << Index; 854 } 855 856 bool returnsVoid() const { 857 return ReturnsVoid; 858 } 859 860 void setIfReturnsVoid(bool Value) { 861 ReturnsVoid = Value; 862 } 863 864 /// \returns A pair of default/requested minimum/maximum flat work group sizes 865 /// for this function. 866 std::pair<unsigned, unsigned> getFlatWorkGroupSizes() const { 867 return FlatWorkGroupSizes; 868 } 869 870 /// \returns Default/requested minimum flat work group size for this function. 871 unsigned getMinFlatWorkGroupSize() const { 872 return FlatWorkGroupSizes.first; 873 } 874 875 /// \returns Default/requested maximum flat work group size for this function. 876 unsigned getMaxFlatWorkGroupSize() const { 877 return FlatWorkGroupSizes.second; 878 } 879 880 /// \returns A pair of default/requested minimum/maximum number of waves per 881 /// execution unit. 882 std::pair<unsigned, unsigned> getWavesPerEU() const { 883 return WavesPerEU; 884 } 885 886 /// \returns Default/requested minimum number of waves per execution unit. 887 unsigned getMinWavesPerEU() const { 888 return WavesPerEU.first; 889 } 890 891 /// \returns Default/requested maximum number of waves per execution unit. 892 unsigned getMaxWavesPerEU() const { 893 return WavesPerEU.second; 894 } 895 896 /// \returns SGPR used for \p Dim's work group ID. 897 Register getWorkGroupIDSGPR(unsigned Dim) const { 898 switch (Dim) { 899 case 0: 900 assert(hasWorkGroupIDX()); 901 return ArgInfo.WorkGroupIDX.getRegister(); 902 case 1: 903 assert(hasWorkGroupIDY()); 904 return ArgInfo.WorkGroupIDY.getRegister(); 905 case 2: 906 assert(hasWorkGroupIDZ()); 907 return ArgInfo.WorkGroupIDZ.getRegister(); 908 } 909 llvm_unreachable("unexpected dimension"); 910 } 911 912 unsigned getLDSWaveSpillSize() const { 913 return LDSWaveSpillSize; 914 } 915 916 const AMDGPUBufferPseudoSourceValue *getBufferPSV(const SIInstrInfo &TII) { 917 if (!BufferPSV) 918 BufferPSV = std::make_unique<AMDGPUBufferPseudoSourceValue>(TII); 919 920 return BufferPSV.get(); 921 } 922 923 const AMDGPUImagePseudoSourceValue *getImagePSV(const SIInstrInfo &TII) { 924 if (!ImagePSV) 925 ImagePSV = std::make_unique<AMDGPUImagePseudoSourceValue>(TII); 926 927 return ImagePSV.get(); 928 } 929 930 const AMDGPUGWSResourcePseudoSourceValue *getGWSPSV(const SIInstrInfo &TII) { 931 if (!GWSResourcePSV) { 932 GWSResourcePSV = 933 std::make_unique<AMDGPUGWSResourcePseudoSourceValue>(TII); 934 } 935 936 return GWSResourcePSV.get(); 937 } 938 939 unsigned getOccupancy() const { 940 return Occupancy; 941 } 942 943 unsigned getMinAllowedOccupancy() const { 944 if (!isMemoryBound() && !needsWaveLimiter()) 945 return Occupancy; 946 return (Occupancy < 4) ? Occupancy : 4; 947 } 948 949 void limitOccupancy(const MachineFunction &MF); 950 951 void limitOccupancy(unsigned Limit) { 952 if (Occupancy > Limit) 953 Occupancy = Limit; 954 } 955 956 void increaseOccupancy(const MachineFunction &MF, unsigned Limit) { 957 if (Occupancy < Limit) 958 Occupancy = Limit; 959 limitOccupancy(MF); 960 } 961 962 bool mayNeedAGPRs() const { 963 return MayNeedAGPRs; 964 } 965 966 // \returns true if a function has a use of AGPRs via inline asm or 967 // has a call which may use it. 968 bool mayUseAGPRs(const MachineFunction &MF) const; 969 970 // \returns true if a function needs or may need AGPRs. 971 bool usesAGPRs(const MachineFunction &MF) const; 972 }; 973 974 } // end namespace llvm 975 976 #endif // LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H 977