1 //===- SIMachineFunctionInfo.cpp - SI Machine Function Info ---------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "SIMachineFunctionInfo.h" 11 #include "AMDGPUArgumentUsageInfo.h" 12 #include "AMDGPUSubtarget.h" 13 #include "SIRegisterInfo.h" 14 #include "Utils/AMDGPUBaseInfo.h" 15 #include "llvm/ADT/Optional.h" 16 #include "llvm/CodeGen/MachineBasicBlock.h" 17 #include "llvm/CodeGen/MachineFrameInfo.h" 18 #include "llvm/CodeGen/MachineFunction.h" 19 #include "llvm/CodeGen/MachineRegisterInfo.h" 20 #include "llvm/IR/CallingConv.h" 21 #include "llvm/IR/Function.h" 22 #include <cassert> 23 #include <vector> 24 25 #define MAX_LANES 64 26 27 using namespace llvm; 28 29 SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF) 30 : AMDGPUMachineFunction(MF), 31 BufferPSV(*(MF.getSubtarget().getInstrInfo())), 32 ImagePSV(*(MF.getSubtarget().getInstrInfo())), 33 PrivateSegmentBuffer(false), 34 DispatchPtr(false), 35 QueuePtr(false), 36 KernargSegmentPtr(false), 37 DispatchID(false), 38 FlatScratchInit(false), 39 GridWorkgroupCountX(false), 40 GridWorkgroupCountY(false), 41 GridWorkgroupCountZ(false), 42 WorkGroupIDX(false), 43 WorkGroupIDY(false), 44 WorkGroupIDZ(false), 45 WorkGroupInfo(false), 46 PrivateSegmentWaveByteOffset(false), 47 WorkItemIDX(false), 48 WorkItemIDY(false), 49 WorkItemIDZ(false), 50 ImplicitBufferPtr(false), 51 ImplicitArgPtr(false), 52 GITPtrHigh(0xffffffff) { 53 const SISubtarget &ST = MF.getSubtarget<SISubtarget>(); 54 const Function *F = MF.getFunction(); 55 FlatWorkGroupSizes = ST.getFlatWorkGroupSizes(*F); 56 WavesPerEU = ST.getWavesPerEU(*F); 57 58 if (!isEntryFunction()) { 59 // Non-entry functions have no special inputs for now, other registers 60 // required for scratch access. 61 ScratchRSrcReg = AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3; 62 ScratchWaveOffsetReg = AMDGPU::SGPR4; 63 FrameOffsetReg = AMDGPU::SGPR5; 64 StackPtrOffsetReg = AMDGPU::SGPR32; 65 66 ArgInfo.PrivateSegmentBuffer = 67 ArgDescriptor::createRegister(ScratchRSrcReg); 68 ArgInfo.PrivateSegmentWaveByteOffset = 69 ArgDescriptor::createRegister(ScratchWaveOffsetReg); 70 71 if (F->hasFnAttribute("amdgpu-implicitarg-ptr")) 72 ImplicitArgPtr = true; 73 } else { 74 if (F->hasFnAttribute("amdgpu-implicitarg-ptr")) 75 KernargSegmentPtr = true; 76 } 77 78 CallingConv::ID CC = F->getCallingConv(); 79 if (CC == CallingConv::AMDGPU_KERNEL || CC == CallingConv::SPIR_KERNEL) { 80 if (!F->arg_empty()) 81 KernargSegmentPtr = true; 82 WorkGroupIDX = true; 83 WorkItemIDX = true; 84 } else if (CC == CallingConv::AMDGPU_PS) { 85 PSInputAddr = AMDGPU::getInitialPSInputAddr(*F); 86 } 87 88 if (ST.debuggerEmitPrologue()) { 89 // Enable everything. 90 WorkGroupIDX = true; 91 WorkGroupIDY = true; 92 WorkGroupIDZ = true; 93 WorkItemIDX = true; 94 WorkItemIDY = true; 95 WorkItemIDZ = true; 96 } else { 97 if (F->hasFnAttribute("amdgpu-work-group-id-x")) 98 WorkGroupIDX = true; 99 100 if (F->hasFnAttribute("amdgpu-work-group-id-y")) 101 WorkGroupIDY = true; 102 103 if (F->hasFnAttribute("amdgpu-work-group-id-z")) 104 WorkGroupIDZ = true; 105 106 if (F->hasFnAttribute("amdgpu-work-item-id-x")) 107 WorkItemIDX = true; 108 109 if (F->hasFnAttribute("amdgpu-work-item-id-y")) 110 WorkItemIDY = true; 111 112 if (F->hasFnAttribute("amdgpu-work-item-id-z")) 113 WorkItemIDZ = true; 114 } 115 116 const MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 117 bool MaySpill = ST.isVGPRSpillingEnabled(*F); 118 bool HasStackObjects = FrameInfo.hasStackObjects(); 119 120 if (isEntryFunction()) { 121 // X, XY, and XYZ are the only supported combinations, so make sure Y is 122 // enabled if Z is. 123 if (WorkItemIDZ) 124 WorkItemIDY = true; 125 126 if (HasStackObjects || MaySpill) { 127 PrivateSegmentWaveByteOffset = true; 128 129 // HS and GS always have the scratch wave offset in SGPR5 on GFX9. 130 if (ST.getGeneration() >= AMDGPUSubtarget::GFX9 && 131 (CC == CallingConv::AMDGPU_HS || CC == CallingConv::AMDGPU_GS)) 132 ArgInfo.PrivateSegmentWaveByteOffset 133 = ArgDescriptor::createRegister(AMDGPU::SGPR5); 134 } 135 } 136 137 bool IsCOV2 = ST.isAmdCodeObjectV2(MF); 138 if (IsCOV2) { 139 if (HasStackObjects || MaySpill) 140 PrivateSegmentBuffer = true; 141 142 if (F->hasFnAttribute("amdgpu-dispatch-ptr")) 143 DispatchPtr = true; 144 145 if (F->hasFnAttribute("amdgpu-queue-ptr")) 146 QueuePtr = true; 147 148 if (F->hasFnAttribute("amdgpu-dispatch-id")) 149 DispatchID = true; 150 } else if (ST.isMesaGfxShader(MF)) { 151 if (HasStackObjects || MaySpill) 152 ImplicitBufferPtr = true; 153 } 154 155 if (F->hasFnAttribute("amdgpu-kernarg-segment-ptr")) 156 KernargSegmentPtr = true; 157 158 if (ST.hasFlatAddressSpace() && isEntryFunction() && IsCOV2) { 159 // TODO: This could be refined a lot. The attribute is a poor way of 160 // detecting calls that may require it before argument lowering. 161 if (HasStackObjects || F->hasFnAttribute("amdgpu-flat-scratch")) 162 FlatScratchInit = true; 163 } 164 165 Attribute A = F->getFnAttribute("amdgpu-git-ptr-high"); 166 StringRef S = A.getValueAsString(); 167 if (!S.empty()) 168 S.consumeInteger(0, GITPtrHigh); 169 } 170 171 unsigned SIMachineFunctionInfo::addPrivateSegmentBuffer( 172 const SIRegisterInfo &TRI) { 173 ArgInfo.PrivateSegmentBuffer = 174 ArgDescriptor::createRegister(TRI.getMatchingSuperReg( 175 getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_128RegClass)); 176 NumUserSGPRs += 4; 177 return ArgInfo.PrivateSegmentBuffer.getRegister(); 178 } 179 180 unsigned SIMachineFunctionInfo::addDispatchPtr(const SIRegisterInfo &TRI) { 181 ArgInfo.DispatchPtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg( 182 getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass)); 183 NumUserSGPRs += 2; 184 return ArgInfo.DispatchPtr.getRegister(); 185 } 186 187 unsigned SIMachineFunctionInfo::addQueuePtr(const SIRegisterInfo &TRI) { 188 ArgInfo.QueuePtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg( 189 getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass)); 190 NumUserSGPRs += 2; 191 return ArgInfo.QueuePtr.getRegister(); 192 } 193 194 unsigned SIMachineFunctionInfo::addKernargSegmentPtr(const SIRegisterInfo &TRI) { 195 ArgInfo.KernargSegmentPtr 196 = ArgDescriptor::createRegister(TRI.getMatchingSuperReg( 197 getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass)); 198 NumUserSGPRs += 2; 199 return ArgInfo.KernargSegmentPtr.getRegister(); 200 } 201 202 unsigned SIMachineFunctionInfo::addDispatchID(const SIRegisterInfo &TRI) { 203 ArgInfo.DispatchID = ArgDescriptor::createRegister(TRI.getMatchingSuperReg( 204 getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass)); 205 NumUserSGPRs += 2; 206 return ArgInfo.DispatchID.getRegister(); 207 } 208 209 unsigned SIMachineFunctionInfo::addFlatScratchInit(const SIRegisterInfo &TRI) { 210 ArgInfo.FlatScratchInit = ArgDescriptor::createRegister(TRI.getMatchingSuperReg( 211 getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass)); 212 NumUserSGPRs += 2; 213 return ArgInfo.FlatScratchInit.getRegister(); 214 } 215 216 unsigned SIMachineFunctionInfo::addImplicitBufferPtr(const SIRegisterInfo &TRI) { 217 ArgInfo.ImplicitBufferPtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg( 218 getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass)); 219 NumUserSGPRs += 2; 220 return ArgInfo.ImplicitBufferPtr.getRegister(); 221 } 222 223 static bool isCalleeSavedReg(const MCPhysReg *CSRegs, MCPhysReg Reg) { 224 for (unsigned I = 0; CSRegs[I]; ++I) { 225 if (CSRegs[I] == Reg) 226 return true; 227 } 228 229 return false; 230 } 231 232 /// Reserve a slice of a VGPR to support spilling for FrameIndex \p FI. 233 bool SIMachineFunctionInfo::allocateSGPRSpillToVGPR(MachineFunction &MF, 234 int FI) { 235 std::vector<SpilledReg> &SpillLanes = SGPRToVGPRSpills[FI]; 236 237 // This has already been allocated. 238 if (!SpillLanes.empty()) 239 return true; 240 241 const SISubtarget &ST = MF.getSubtarget<SISubtarget>(); 242 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 243 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 244 MachineRegisterInfo &MRI = MF.getRegInfo(); 245 unsigned WaveSize = ST.getWavefrontSize(); 246 247 unsigned Size = FrameInfo.getObjectSize(FI); 248 assert(Size >= 4 && Size <= 64 && "invalid sgpr spill size"); 249 assert(TRI->spillSGPRToVGPR() && "not spilling SGPRs to VGPRs"); 250 251 int NumLanes = Size / 4; 252 253 const MCPhysReg *CSRegs = TRI->getCalleeSavedRegs(&MF); 254 255 // Make sure to handle the case where a wide SGPR spill may span between two 256 // VGPRs. 257 for (int I = 0; I < NumLanes; ++I, ++NumVGPRSpillLanes) { 258 unsigned LaneVGPR; 259 unsigned VGPRIndex = (NumVGPRSpillLanes % WaveSize); 260 261 if (VGPRIndex == 0) { 262 LaneVGPR = TRI->findUnusedRegister(MRI, &AMDGPU::VGPR_32RegClass, MF); 263 if (LaneVGPR == AMDGPU::NoRegister) { 264 // We have no VGPRs left for spilling SGPRs. Reset because we will not 265 // partially spill the SGPR to VGPRs. 266 SGPRToVGPRSpills.erase(FI); 267 NumVGPRSpillLanes -= I; 268 return false; 269 } 270 271 Optional<int> CSRSpillFI; 272 if (FrameInfo.hasCalls() && CSRegs && isCalleeSavedReg(CSRegs, LaneVGPR)) { 273 // TODO: Should this be a CreateSpillStackObject? This is technically a 274 // weird CSR spill. 275 CSRSpillFI = FrameInfo.CreateStackObject(4, 4, false); 276 } 277 278 SpillVGPRs.push_back(SGPRSpillVGPRCSR(LaneVGPR, CSRSpillFI)); 279 280 // Add this register as live-in to all blocks to avoid machine verifer 281 // complaining about use of an undefined physical register. 282 for (MachineBasicBlock &BB : MF) 283 BB.addLiveIn(LaneVGPR); 284 } else { 285 LaneVGPR = SpillVGPRs.back().VGPR; 286 } 287 288 SpillLanes.push_back(SpilledReg(LaneVGPR, VGPRIndex)); 289 } 290 291 return true; 292 } 293 294 void SIMachineFunctionInfo::removeSGPRToVGPRFrameIndices(MachineFrameInfo &MFI) { 295 for (auto &R : SGPRToVGPRSpills) 296 MFI.RemoveStackObject(R.first); 297 } 298