1 //===-- SIMachineFunctionInfo.cpp -------- SI Machine Function Info -------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "SIMachineFunctionInfo.h" 11 #include "AMDGPUSubtarget.h" 12 #include "SIInstrInfo.h" 13 #include "llvm/CodeGen/MachineFrameInfo.h" 14 #include "llvm/CodeGen/MachineInstrBuilder.h" 15 #include "llvm/CodeGen/MachineRegisterInfo.h" 16 #include "llvm/IR/Function.h" 17 #include "llvm/IR/LLVMContext.h" 18 19 #define MAX_LANES 64 20 21 using namespace llvm; 22 23 static cl::opt<bool> EnableSpillSGPRToVGPR( 24 "amdgpu-spill-sgpr-to-vgpr", 25 cl::desc("Enable spilling VGPRs to SGPRs"), 26 cl::ReallyHidden, 27 cl::init(true)); 28 29 // Pin the vtable to this file. 30 void SIMachineFunctionInfo::anchor() {} 31 32 SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF) 33 : AMDGPUMachineFunction(MF), 34 TIDReg(AMDGPU::NoRegister), 35 ScratchRSrcReg(AMDGPU::NoRegister), 36 ScratchWaveOffsetReg(AMDGPU::NoRegister), 37 PrivateSegmentBufferUserSGPR(AMDGPU::NoRegister), 38 DispatchPtrUserSGPR(AMDGPU::NoRegister), 39 QueuePtrUserSGPR(AMDGPU::NoRegister), 40 KernargSegmentPtrUserSGPR(AMDGPU::NoRegister), 41 DispatchIDUserSGPR(AMDGPU::NoRegister), 42 FlatScratchInitUserSGPR(AMDGPU::NoRegister), 43 PrivateSegmentSizeUserSGPR(AMDGPU::NoRegister), 44 GridWorkGroupCountXUserSGPR(AMDGPU::NoRegister), 45 GridWorkGroupCountYUserSGPR(AMDGPU::NoRegister), 46 GridWorkGroupCountZUserSGPR(AMDGPU::NoRegister), 47 WorkGroupIDXSystemSGPR(AMDGPU::NoRegister), 48 WorkGroupIDYSystemSGPR(AMDGPU::NoRegister), 49 WorkGroupIDZSystemSGPR(AMDGPU::NoRegister), 50 WorkGroupInfoSystemSGPR(AMDGPU::NoRegister), 51 PrivateSegmentWaveByteOffsetSystemSGPR(AMDGPU::NoRegister), 52 PSInputAddr(0), 53 ReturnsVoid(true), 54 MaximumWorkGroupSize(0), 55 DebuggerReservedVGPRCount(0), 56 DebuggerWorkGroupIDStackObjectIndices({{0, 0, 0}}), 57 DebuggerWorkItemIDStackObjectIndices({{0, 0, 0}}), 58 LDSWaveSpillSize(0), 59 PSInputEna(0), 60 NumUserSGPRs(0), 61 NumSystemSGPRs(0), 62 HasSpilledSGPRs(false), 63 HasSpilledVGPRs(false), 64 HasNonSpillStackObjects(false), 65 HasFlatInstructions(false), 66 NumSpilledSGPRs(0), 67 NumSpilledVGPRs(0), 68 PrivateSegmentBuffer(false), 69 DispatchPtr(false), 70 QueuePtr(false), 71 KernargSegmentPtr(false), 72 DispatchID(false), 73 FlatScratchInit(false), 74 GridWorkgroupCountX(false), 75 GridWorkgroupCountY(false), 76 GridWorkgroupCountZ(false), 77 WorkGroupIDX(false), 78 WorkGroupIDY(false), 79 WorkGroupIDZ(false), 80 WorkGroupInfo(false), 81 PrivateSegmentWaveByteOffset(false), 82 WorkItemIDX(false), 83 WorkItemIDY(false), 84 WorkItemIDZ(false) { 85 const SISubtarget &ST = MF.getSubtarget<SISubtarget>(); 86 const Function *F = MF.getFunction(); 87 88 PSInputAddr = AMDGPU::getInitialPSInputAddr(*F); 89 90 const MachineFrameInfo *FrameInfo = MF.getFrameInfo(); 91 92 if (!AMDGPU::isShader(F->getCallingConv())) { 93 KernargSegmentPtr = true; 94 WorkGroupIDX = true; 95 WorkItemIDX = true; 96 } 97 98 if (F->hasFnAttribute("amdgpu-work-group-id-y") || ST.debuggerEmitPrologue()) 99 WorkGroupIDY = true; 100 101 if (F->hasFnAttribute("amdgpu-work-group-id-z") || ST.debuggerEmitPrologue()) 102 WorkGroupIDZ = true; 103 104 if (F->hasFnAttribute("amdgpu-work-item-id-y") || ST.debuggerEmitPrologue()) 105 WorkItemIDY = true; 106 107 if (F->hasFnAttribute("amdgpu-work-item-id-z") || ST.debuggerEmitPrologue()) 108 WorkItemIDZ = true; 109 110 // X, XY, and XYZ are the only supported combinations, so make sure Y is 111 // enabled if Z is. 112 if (WorkItemIDZ) 113 WorkItemIDY = true; 114 115 bool MaySpill = ST.isVGPRSpillingEnabled(*F); 116 bool HasStackObjects = FrameInfo->hasStackObjects(); 117 118 if (HasStackObjects || MaySpill) 119 PrivateSegmentWaveByteOffset = true; 120 121 if (ST.isAmdHsaOS()) { 122 if (HasStackObjects || MaySpill) 123 PrivateSegmentBuffer = true; 124 125 if (F->hasFnAttribute("amdgpu-dispatch-ptr")) 126 DispatchPtr = true; 127 128 if (F->hasFnAttribute("amdgpu-queue-ptr")) 129 QueuePtr = true; 130 131 if (F->hasFnAttribute("amdgpu-dispatch-id")) 132 DispatchID = true; 133 } 134 135 // We don't need to worry about accessing spills with flat instructions. 136 // TODO: On VI where we must use flat for global, we should be able to omit 137 // this if it is never used for generic access. 138 if (HasStackObjects && ST.getGeneration() >= SISubtarget::SEA_ISLANDS && 139 ST.isAmdHsaOS()) 140 FlatScratchInit = true; 141 142 if (AMDGPU::isCompute(F->getCallingConv())) 143 MaximumWorkGroupSize = AMDGPU::getMaximumWorkGroupSize(*F); 144 else 145 MaximumWorkGroupSize = ST.getWavefrontSize(); 146 147 if (ST.debuggerReserveRegs()) 148 DebuggerReservedVGPRCount = 4; 149 } 150 151 unsigned SIMachineFunctionInfo::addPrivateSegmentBuffer( 152 const SIRegisterInfo &TRI) { 153 PrivateSegmentBufferUserSGPR = TRI.getMatchingSuperReg( 154 getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_128RegClass); 155 NumUserSGPRs += 4; 156 return PrivateSegmentBufferUserSGPR; 157 } 158 159 unsigned SIMachineFunctionInfo::addDispatchPtr(const SIRegisterInfo &TRI) { 160 DispatchPtrUserSGPR = TRI.getMatchingSuperReg( 161 getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass); 162 NumUserSGPRs += 2; 163 return DispatchPtrUserSGPR; 164 } 165 166 unsigned SIMachineFunctionInfo::addQueuePtr(const SIRegisterInfo &TRI) { 167 QueuePtrUserSGPR = TRI.getMatchingSuperReg( 168 getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass); 169 NumUserSGPRs += 2; 170 return QueuePtrUserSGPR; 171 } 172 173 unsigned SIMachineFunctionInfo::addKernargSegmentPtr(const SIRegisterInfo &TRI) { 174 KernargSegmentPtrUserSGPR = TRI.getMatchingSuperReg( 175 getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass); 176 NumUserSGPRs += 2; 177 return KernargSegmentPtrUserSGPR; 178 } 179 180 unsigned SIMachineFunctionInfo::addDispatchID(const SIRegisterInfo &TRI) { 181 DispatchIDUserSGPR = TRI.getMatchingSuperReg( 182 getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass); 183 NumUserSGPRs += 2; 184 return DispatchIDUserSGPR; 185 } 186 187 unsigned SIMachineFunctionInfo::addFlatScratchInit(const SIRegisterInfo &TRI) { 188 FlatScratchInitUserSGPR = TRI.getMatchingSuperReg( 189 getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass); 190 NumUserSGPRs += 2; 191 return FlatScratchInitUserSGPR; 192 } 193 194 SIMachineFunctionInfo::SpilledReg SIMachineFunctionInfo::getSpilledReg ( 195 MachineFunction *MF, 196 unsigned FrameIndex, 197 unsigned SubIdx) { 198 if (!EnableSpillSGPRToVGPR) 199 return SpilledReg(); 200 201 const SISubtarget &ST = MF->getSubtarget<SISubtarget>(); 202 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 203 204 MachineFrameInfo *FrameInfo = MF->getFrameInfo(); 205 MachineRegisterInfo &MRI = MF->getRegInfo(); 206 int64_t Offset = FrameInfo->getObjectOffset(FrameIndex); 207 Offset += SubIdx * 4; 208 209 unsigned LaneVGPRIdx = Offset / (64 * 4); 210 unsigned Lane = (Offset / 4) % 64; 211 212 struct SpilledReg Spill; 213 Spill.Lane = Lane; 214 215 if (!LaneVGPRs.count(LaneVGPRIdx)) { 216 unsigned LaneVGPR = TRI->findUnusedRegister(MRI, &AMDGPU::VGPR_32RegClass); 217 218 if (LaneVGPR == AMDGPU::NoRegister) 219 // We have no VGPRs left for spilling SGPRs. 220 return Spill; 221 222 LaneVGPRs[LaneVGPRIdx] = LaneVGPR; 223 224 // Add this register as live-in to all blocks to avoid machine verifer 225 // complaining about use of an undefined physical register. 226 for (MachineFunction::iterator BI = MF->begin(), BE = MF->end(); 227 BI != BE; ++BI) { 228 BI->addLiveIn(LaneVGPR); 229 } 230 } 231 232 Spill.VGPR = LaneVGPRs[LaneVGPRIdx]; 233 return Spill; 234 } 235 236 unsigned SIMachineFunctionInfo::getMaximumWorkGroupSize( 237 const MachineFunction &MF) const { 238 return MaximumWorkGroupSize; 239 } 240