1 //===-- AMDGPUInstrInfo.cpp - Base class for AMD GPU InstrInfo ------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 /// \file 11 /// \brief Implementation of the TargetInstrInfo class that is common to all 12 /// AMD GPUs. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "AMDGPUInstrInfo.h" 17 #include "AMDGPURegisterInfo.h" 18 #include "AMDGPUTargetMachine.h" 19 #include "llvm/CodeGen/MachineFrameInfo.h" 20 #include "llvm/CodeGen/MachineInstrBuilder.h" 21 #include "llvm/CodeGen/MachineRegisterInfo.h" 22 23 using namespace llvm; 24 25 #define GET_INSTRINFO_CTOR_DTOR 26 #include "AMDGPUGenInstrInfo.inc" 27 28 namespace llvm { 29 namespace AMDGPU { 30 #define GET_RSRCINTRINSIC_IMPL 31 #include "AMDGPUGenSearchableTables.inc" 32 33 #define GET_D16IMAGEDIMINTRINSIC_IMPL 34 #include "AMDGPUGenSearchableTables.inc" 35 } 36 } 37 38 // Pin the vtable to this file. 39 void AMDGPUInstrInfo::anchor() {} 40 41 AMDGPUInstrInfo::AMDGPUInstrInfo(const AMDGPUSubtarget &ST) 42 : AMDGPUGenInstrInfo(AMDGPU::ADJCALLSTACKUP, AMDGPU::ADJCALLSTACKDOWN), 43 ST(ST), 44 AMDGPUASI(ST.getAMDGPUAS()) {} 45 46 // FIXME: This behaves strangely. If, for example, you have 32 load + stores, 47 // the first 16 loads will be interleaved with the stores, and the next 16 will 48 // be clustered as expected. It should really split into 2 16 store batches. 49 // 50 // Loads are clustered until this returns false, rather than trying to schedule 51 // groups of stores. This also means we have to deal with saying different 52 // address space loads should be clustered, and ones which might cause bank 53 // conflicts. 54 // 55 // This might be deprecated so it might not be worth that much effort to fix. 56 bool AMDGPUInstrInfo::shouldScheduleLoadsNear(SDNode *Load0, SDNode *Load1, 57 int64_t Offset0, int64_t Offset1, 58 unsigned NumLoads) const { 59 assert(Offset1 > Offset0 && 60 "Second offset should be larger than first offset!"); 61 // If we have less than 16 loads in a row, and the offsets are within 64 62 // bytes, then schedule together. 63 64 // A cacheline is 64 bytes (for global memory). 65 return (NumLoads <= 16 && (Offset1 - Offset0) < 64); 66 } 67 68 // This must be kept in sync with the SIEncodingFamily class in SIInstrInfo.td 69 enum SIEncodingFamily { 70 SI = 0, 71 VI = 1, 72 SDWA = 2, 73 SDWA9 = 3, 74 GFX80 = 4, 75 GFX9 = 5 76 }; 77 78 static SIEncodingFamily subtargetEncodingFamily(const AMDGPUSubtarget &ST) { 79 switch (ST.getGeneration()) { 80 case AMDGPUSubtarget::SOUTHERN_ISLANDS: 81 case AMDGPUSubtarget::SEA_ISLANDS: 82 return SIEncodingFamily::SI; 83 case AMDGPUSubtarget::VOLCANIC_ISLANDS: 84 case AMDGPUSubtarget::GFX9: 85 return SIEncodingFamily::VI; 86 87 // FIXME: This should never be called for r600 GPUs. 88 case AMDGPUSubtarget::R600: 89 case AMDGPUSubtarget::R700: 90 case AMDGPUSubtarget::EVERGREEN: 91 case AMDGPUSubtarget::NORTHERN_ISLANDS: 92 return SIEncodingFamily::SI; 93 } 94 95 llvm_unreachable("Unknown subtarget generation!"); 96 } 97 98 int AMDGPUInstrInfo::pseudoToMCOpcode(int Opcode) const { 99 SIEncodingFamily Gen = subtargetEncodingFamily(ST); 100 101 if ((get(Opcode).TSFlags & SIInstrFlags::renamedInGFX9) != 0 && 102 ST.getGeneration() >= AMDGPUSubtarget::GFX9) 103 Gen = SIEncodingFamily::GFX9; 104 105 if (get(Opcode).TSFlags & SIInstrFlags::SDWA) 106 Gen = ST.getGeneration() == AMDGPUSubtarget::GFX9 ? SIEncodingFamily::SDWA9 107 : SIEncodingFamily::SDWA; 108 // Adjust the encoding family to GFX80 for D16 buffer instructions when the 109 // subtarget has UnpackedD16VMem feature. 110 // TODO: remove this when we discard GFX80 encoding. 111 if (ST.hasUnpackedD16VMem() && (get(Opcode).TSFlags & SIInstrFlags::D16) 112 && !(get(Opcode).TSFlags & SIInstrFlags::MIMG)) 113 Gen = SIEncodingFamily::GFX80; 114 115 int MCOp = AMDGPU::getMCOpcode(Opcode, Gen); 116 117 // -1 means that Opcode is already a native instruction. 118 if (MCOp == -1) 119 return Opcode; 120 121 // (uint16_t)-1 means that Opcode is a pseudo instruction that has 122 // no encoding in the given subtarget generation. 123 if (MCOp == (uint16_t)-1) 124 return -1; 125 126 return MCOp; 127 } 128 129 // TODO: Should largely merge with AMDGPUTTIImpl::isSourceOfDivergence. 130 bool AMDGPUInstrInfo::isUniformMMO(const MachineMemOperand *MMO) { 131 const Value *Ptr = MMO->getValue(); 132 // UndefValue means this is a load of a kernel input. These are uniform. 133 // Sometimes LDS instructions have constant pointers. 134 // If Ptr is null, then that means this mem operand contains a 135 // PseudoSourceValue like GOT. 136 if (!Ptr || isa<UndefValue>(Ptr) || 137 isa<Constant>(Ptr) || isa<GlobalValue>(Ptr)) 138 return true; 139 140 if (MMO->getAddrSpace() == AMDGPUAS::CONSTANT_ADDRESS_32BIT) 141 return true; 142 143 if (const Argument *Arg = dyn_cast<Argument>(Ptr)) 144 return AMDGPU::isArgPassedInSGPR(Arg); 145 146 const Instruction *I = dyn_cast<Instruction>(Ptr); 147 return I && I->getMetadata("amdgpu.uniform"); 148 } 149