1 //===-- AMDGPUInstrInfo.cpp - Base class for AMD GPU InstrInfo ------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 /// \file 11 /// Implementation of the TargetInstrInfo class that is common to all 12 /// AMD GPUs. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "AMDGPUInstrInfo.h" 17 #include "AMDGPURegisterInfo.h" 18 #include "AMDGPUTargetMachine.h" 19 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 20 #include "llvm/CodeGen/MachineFrameInfo.h" 21 #include "llvm/CodeGen/MachineInstrBuilder.h" 22 #include "llvm/CodeGen/MachineRegisterInfo.h" 23 24 using namespace llvm; 25 26 #define GET_INSTRINFO_CTOR_DTOR 27 #include "AMDGPUGenInstrInfo.inc" 28 29 namespace llvm { 30 namespace AMDGPU { 31 #define GET_RSRCINTRINSIC_IMPL 32 #include "AMDGPUGenSearchableTables.inc" 33 34 #define GET_D16IMAGEDIMINTRINSIC_IMPL 35 #include "AMDGPUGenSearchableTables.inc" 36 } 37 } 38 39 // Pin the vtable to this file. 40 void AMDGPUInstrInfo::anchor() {} 41 42 AMDGPUInstrInfo::AMDGPUInstrInfo(const AMDGPUSubtarget &ST) 43 : AMDGPUGenInstrInfo(AMDGPU::ADJCALLSTACKUP, AMDGPU::ADJCALLSTACKDOWN), 44 ST(ST), 45 AMDGPUASI(ST.getAMDGPUAS()) {} 46 47 // FIXME: This behaves strangely. If, for example, you have 32 load + stores, 48 // the first 16 loads will be interleaved with the stores, and the next 16 will 49 // be clustered as expected. It should really split into 2 16 store batches. 50 // 51 // Loads are clustered until this returns false, rather than trying to schedule 52 // groups of stores. This also means we have to deal with saying different 53 // address space loads should be clustered, and ones which might cause bank 54 // conflicts. 55 // 56 // This might be deprecated so it might not be worth that much effort to fix. 57 bool AMDGPUInstrInfo::shouldScheduleLoadsNear(SDNode *Load0, SDNode *Load1, 58 int64_t Offset0, int64_t Offset1, 59 unsigned NumLoads) const { 60 assert(Offset1 > Offset0 && 61 "Second offset should be larger than first offset!"); 62 // If we have less than 16 loads in a row, and the offsets are within 64 63 // bytes, then schedule together. 64 65 // A cacheline is 64 bytes (for global memory). 66 return (NumLoads <= 16 && (Offset1 - Offset0) < 64); 67 } 68 69 // This must be kept in sync with the SIEncodingFamily class in SIInstrInfo.td 70 enum SIEncodingFamily { 71 SI = 0, 72 VI = 1, 73 SDWA = 2, 74 SDWA9 = 3, 75 GFX80 = 4, 76 GFX9 = 5 77 }; 78 79 static SIEncodingFamily subtargetEncodingFamily(const AMDGPUSubtarget &ST) { 80 switch (ST.getGeneration()) { 81 case AMDGPUSubtarget::SOUTHERN_ISLANDS: 82 case AMDGPUSubtarget::SEA_ISLANDS: 83 return SIEncodingFamily::SI; 84 case AMDGPUSubtarget::VOLCANIC_ISLANDS: 85 case AMDGPUSubtarget::GFX9: 86 return SIEncodingFamily::VI; 87 88 // FIXME: This should never be called for r600 GPUs. 89 case AMDGPUSubtarget::R600: 90 case AMDGPUSubtarget::R700: 91 case AMDGPUSubtarget::EVERGREEN: 92 case AMDGPUSubtarget::NORTHERN_ISLANDS: 93 return SIEncodingFamily::SI; 94 } 95 96 llvm_unreachable("Unknown subtarget generation!"); 97 } 98 99 int AMDGPUInstrInfo::pseudoToMCOpcode(int Opcode) const { 100 SIEncodingFamily Gen = subtargetEncodingFamily(ST); 101 102 if ((get(Opcode).TSFlags & SIInstrFlags::renamedInGFX9) != 0 && 103 ST.getGeneration() >= AMDGPUSubtarget::GFX9) 104 Gen = SIEncodingFamily::GFX9; 105 106 if (get(Opcode).TSFlags & SIInstrFlags::SDWA) 107 Gen = ST.getGeneration() == AMDGPUSubtarget::GFX9 ? SIEncodingFamily::SDWA9 108 : SIEncodingFamily::SDWA; 109 // Adjust the encoding family to GFX80 for D16 buffer instructions when the 110 // subtarget has UnpackedD16VMem feature. 111 // TODO: remove this when we discard GFX80 encoding. 112 if (ST.hasUnpackedD16VMem() && (get(Opcode).TSFlags & SIInstrFlags::D16) 113 && !(get(Opcode).TSFlags & SIInstrFlags::MIMG)) 114 Gen = SIEncodingFamily::GFX80; 115 116 int MCOp = AMDGPU::getMCOpcode(Opcode, Gen); 117 118 // -1 means that Opcode is already a native instruction. 119 if (MCOp == -1) 120 return Opcode; 121 122 // (uint16_t)-1 means that Opcode is a pseudo instruction that has 123 // no encoding in the given subtarget generation. 124 if (MCOp == (uint16_t)-1) 125 return -1; 126 127 return MCOp; 128 } 129 130 // TODO: Should largely merge with AMDGPUTTIImpl::isSourceOfDivergence. 131 bool AMDGPUInstrInfo::isUniformMMO(const MachineMemOperand *MMO) { 132 const Value *Ptr = MMO->getValue(); 133 // UndefValue means this is a load of a kernel input. These are uniform. 134 // Sometimes LDS instructions have constant pointers. 135 // If Ptr is null, then that means this mem operand contains a 136 // PseudoSourceValue like GOT. 137 if (!Ptr || isa<UndefValue>(Ptr) || 138 isa<Constant>(Ptr) || isa<GlobalValue>(Ptr)) 139 return true; 140 141 if (MMO->getAddrSpace() == AMDGPUAS::CONSTANT_ADDRESS_32BIT) 142 return true; 143 144 if (const Argument *Arg = dyn_cast<Argument>(Ptr)) 145 return AMDGPU::isArgPassedInSGPR(Arg); 146 147 const Instruction *I = dyn_cast<Instruction>(Ptr); 148 return I && I->getMetadata("amdgpu.uniform"); 149 } 150