1 //===-- AArch64A57FPLoadBalancing.cpp - Balance FP ops statically on A57---===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // For best-case performance on Cortex-A57, we should try to use a balanced 10 // mix of odd and even D-registers when performing a critical sequence of 11 // independent, non-quadword FP/ASIMD floating-point multiply or 12 // multiply-accumulate operations. 13 // 14 // This pass attempts to detect situations where the register allocation may 15 // adversely affect this load balancing and to change the registers used so as 16 // to better utilize the CPU. 17 // 18 // Ideally we'd just take each multiply or multiply-accumulate in turn and 19 // allocate it alternating even or odd registers. However, multiply-accumulates 20 // are most efficiently performed in the same functional unit as their 21 // accumulation operand. Therefore this pass tries to find maximal sequences 22 // ("Chains") of multiply-accumulates linked via their accumulation operand, 23 // and assign them all the same "color" (oddness/evenness). 24 // 25 // This optimization affects S-register and D-register floating point 26 // multiplies and FMADD/FMAs, as well as vector (floating point only) muls and 27 // FMADD/FMA. Q register instructions (and 128-bit vector instructions) are 28 // not affected. 29 //===----------------------------------------------------------------------===// 30 31 #include "AArch64.h" 32 #include "AArch64InstrInfo.h" 33 #include "AArch64Subtarget.h" 34 #include "llvm/ADT/BitVector.h" 35 #include "llvm/ADT/EquivalenceClasses.h" 36 #include "llvm/CodeGen/MachineFunction.h" 37 #include "llvm/CodeGen/MachineFunctionPass.h" 38 #include "llvm/CodeGen/MachineInstr.h" 39 #include "llvm/CodeGen/MachineInstrBuilder.h" 40 #include "llvm/CodeGen/MachineRegisterInfo.h" 41 #include "llvm/CodeGen/RegisterClassInfo.h" 42 #include "llvm/CodeGen/RegisterScavenging.h" 43 #include "llvm/Support/CommandLine.h" 44 #include "llvm/Support/Debug.h" 45 #include "llvm/Support/raw_ostream.h" 46 using namespace llvm; 47 48 #define DEBUG_TYPE "aarch64-a57-fp-load-balancing" 49 50 // Enforce the algorithm to use the scavenged register even when the original 51 // destination register is the correct color. Used for testing. 52 static cl::opt<bool> 53 TransformAll("aarch64-a57-fp-load-balancing-force-all", 54 cl::desc("Always modify dest registers regardless of color"), 55 cl::init(false), cl::Hidden); 56 57 // Never use the balance information obtained from chains - return a specific 58 // color always. Used for testing. 59 static cl::opt<unsigned> 60 OverrideBalance("aarch64-a57-fp-load-balancing-override", 61 cl::desc("Ignore balance information, always return " 62 "(1: Even, 2: Odd)."), 63 cl::init(0), cl::Hidden); 64 65 //===----------------------------------------------------------------------===// 66 // Helper functions 67 68 // Is the instruction a type of multiply on 64-bit (or 32-bit) FPRs? 69 static bool isMul(MachineInstr *MI) { 70 switch (MI->getOpcode()) { 71 case AArch64::FMULSrr: 72 case AArch64::FNMULSrr: 73 case AArch64::FMULDrr: 74 case AArch64::FNMULDrr: 75 return true; 76 default: 77 return false; 78 } 79 } 80 81 // Is the instruction a type of FP multiply-accumulate on 64-bit (or 32-bit) FPRs? 82 static bool isMla(MachineInstr *MI) { 83 switch (MI->getOpcode()) { 84 case AArch64::FMSUBSrrr: 85 case AArch64::FMADDSrrr: 86 case AArch64::FNMSUBSrrr: 87 case AArch64::FNMADDSrrr: 88 case AArch64::FMSUBDrrr: 89 case AArch64::FMADDDrrr: 90 case AArch64::FNMSUBDrrr: 91 case AArch64::FNMADDDrrr: 92 return true; 93 default: 94 return false; 95 } 96 } 97 98 namespace llvm { 99 static void initializeAArch64A57FPLoadBalancingPass(PassRegistry &); 100 } 101 102 //===----------------------------------------------------------------------===// 103 104 namespace { 105 /// A "color", which is either even or odd. Yes, these aren't really colors 106 /// but the algorithm is conceptually doing two-color graph coloring. 107 enum class Color { Even, Odd }; 108 #ifndef NDEBUG 109 static const char *ColorNames[2] = { "Even", "Odd" }; 110 #endif 111 112 class Chain; 113 114 class AArch64A57FPLoadBalancing : public MachineFunctionPass { 115 MachineRegisterInfo *MRI; 116 const TargetRegisterInfo *TRI; 117 RegisterClassInfo RCI; 118 119 public: 120 static char ID; 121 explicit AArch64A57FPLoadBalancing() : MachineFunctionPass(ID) { 122 initializeAArch64A57FPLoadBalancingPass(*PassRegistry::getPassRegistry()); 123 } 124 125 bool runOnMachineFunction(MachineFunction &F) override; 126 127 MachineFunctionProperties getRequiredProperties() const override { 128 return MachineFunctionProperties().set( 129 MachineFunctionProperties::Property::AllVRegsAllocated); 130 } 131 132 const char *getPassName() const override { 133 return "A57 FP Anti-dependency breaker"; 134 } 135 136 void getAnalysisUsage(AnalysisUsage &AU) const override { 137 AU.setPreservesCFG(); 138 MachineFunctionPass::getAnalysisUsage(AU); 139 } 140 141 private: 142 bool runOnBasicBlock(MachineBasicBlock &MBB); 143 bool colorChainSet(std::vector<Chain*> GV, MachineBasicBlock &MBB, 144 int &Balance); 145 bool colorChain(Chain *G, Color C, MachineBasicBlock &MBB); 146 int scavengeRegister(Chain *G, Color C, MachineBasicBlock &MBB); 147 void scanInstruction(MachineInstr *MI, unsigned Idx, 148 std::map<unsigned, Chain*> &Active, 149 std::vector<std::unique_ptr<Chain>> &AllChains); 150 void maybeKillChain(MachineOperand &MO, unsigned Idx, 151 std::map<unsigned, Chain*> &RegChains); 152 Color getColor(unsigned Register); 153 Chain *getAndEraseNext(Color PreferredColor, std::vector<Chain*> &L); 154 }; 155 } 156 157 char AArch64A57FPLoadBalancing::ID = 0; 158 159 INITIALIZE_PASS_BEGIN(AArch64A57FPLoadBalancing, DEBUG_TYPE, 160 "AArch64 A57 FP Load-Balancing", false, false) 161 INITIALIZE_PASS_END(AArch64A57FPLoadBalancing, DEBUG_TYPE, 162 "AArch64 A57 FP Load-Balancing", false, false) 163 164 namespace { 165 /// A Chain is a sequence of instructions that are linked together by 166 /// an accumulation operand. For example: 167 /// 168 /// fmul d0<def>, ? 169 /// fmla d1<def>, ?, ?, d0<kill> 170 /// fmla d2<def>, ?, ?, d1<kill> 171 /// 172 /// There may be other instructions interleaved in the sequence that 173 /// do not belong to the chain. These other instructions must not use 174 /// the "chain" register at any point. 175 /// 176 /// We currently only support chains where the "chain" operand is killed 177 /// at each link in the chain for simplicity. 178 /// A chain has three important instructions - Start, Last and Kill. 179 /// * The start instruction is the first instruction in the chain. 180 /// * Last is the final instruction in the chain. 181 /// * Kill may or may not be defined. If defined, Kill is the instruction 182 /// where the outgoing value of the Last instruction is killed. 183 /// This information is important as if we know the outgoing value is 184 /// killed with no intervening uses, we can safely change its register. 185 /// 186 /// Without a kill instruction, we must assume the outgoing value escapes 187 /// beyond our model and either must not change its register or must 188 /// create a fixup FMOV to keep the old register value consistent. 189 /// 190 class Chain { 191 public: 192 /// The important (marker) instructions. 193 MachineInstr *StartInst, *LastInst, *KillInst; 194 /// The index, from the start of the basic block, that each marker 195 /// appears. These are stored so we can do quick interval tests. 196 unsigned StartInstIdx, LastInstIdx, KillInstIdx; 197 /// All instructions in the chain. 198 std::set<MachineInstr*> Insts; 199 /// True if KillInst cannot be modified. If this is true, 200 /// we cannot change LastInst's outgoing register. 201 /// This will be true for tied values and regmasks. 202 bool KillIsImmutable; 203 /// The "color" of LastInst. This will be the preferred chain color, 204 /// as changing intermediate nodes is easy but changing the last 205 /// instruction can be more tricky. 206 Color LastColor; 207 208 Chain(MachineInstr *MI, unsigned Idx, Color C) 209 : StartInst(MI), LastInst(MI), KillInst(nullptr), 210 StartInstIdx(Idx), LastInstIdx(Idx), KillInstIdx(0), 211 LastColor(C) { 212 Insts.insert(MI); 213 } 214 215 /// Add a new instruction into the chain. The instruction's dest operand 216 /// has the given color. 217 void add(MachineInstr *MI, unsigned Idx, Color C) { 218 LastInst = MI; 219 LastInstIdx = Idx; 220 LastColor = C; 221 assert((KillInstIdx == 0 || LastInstIdx < KillInstIdx) && 222 "Chain: broken invariant. A Chain can only be killed after its last " 223 "def"); 224 225 Insts.insert(MI); 226 } 227 228 /// Return true if MI is a member of the chain. 229 bool contains(MachineInstr *MI) { return Insts.count(MI) > 0; } 230 231 /// Return the number of instructions in the chain. 232 unsigned size() const { 233 return Insts.size(); 234 } 235 236 /// Inform the chain that its last active register (the dest register of 237 /// LastInst) is killed by MI with no intervening uses or defs. 238 void setKill(MachineInstr *MI, unsigned Idx, bool Immutable) { 239 KillInst = MI; 240 KillInstIdx = Idx; 241 KillIsImmutable = Immutable; 242 assert((KillInstIdx == 0 || LastInstIdx < KillInstIdx) && 243 "Chain: broken invariant. A Chain can only be killed after its last " 244 "def"); 245 } 246 247 /// Return the first instruction in the chain. 248 MachineInstr *getStart() const { return StartInst; } 249 /// Return the last instruction in the chain. 250 MachineInstr *getLast() const { return LastInst; } 251 /// Return the "kill" instruction (as set with setKill()) or NULL. 252 MachineInstr *getKill() const { return KillInst; } 253 /// Return an instruction that can be used as an iterator for the end 254 /// of the chain. This is the maximum of KillInst (if set) and LastInst. 255 MachineBasicBlock::iterator getEnd() const { 256 return ++MachineBasicBlock::iterator(KillInst ? KillInst : LastInst); 257 } 258 259 /// Can the Kill instruction (assuming one exists) be modified? 260 bool isKillImmutable() const { return KillIsImmutable; } 261 262 /// Return the preferred color of this chain. 263 Color getPreferredColor() { 264 if (OverrideBalance != 0) 265 return OverrideBalance == 1 ? Color::Even : Color::Odd; 266 return LastColor; 267 } 268 269 /// Return true if this chain (StartInst..KillInst) overlaps with Other. 270 bool rangeOverlapsWith(const Chain &Other) const { 271 unsigned End = KillInst ? KillInstIdx : LastInstIdx; 272 unsigned OtherEnd = Other.KillInst ? 273 Other.KillInstIdx : Other.LastInstIdx; 274 275 return StartInstIdx <= OtherEnd && Other.StartInstIdx <= End; 276 } 277 278 /// Return true if this chain starts before Other. 279 bool startsBefore(const Chain *Other) const { 280 return StartInstIdx < Other->StartInstIdx; 281 } 282 283 /// Return true if the group will require a fixup MOV at the end. 284 bool requiresFixup() const { 285 return (getKill() && isKillImmutable()) || !getKill(); 286 } 287 288 /// Return a simple string representation of the chain. 289 std::string str() const { 290 std::string S; 291 raw_string_ostream OS(S); 292 293 OS << "{"; 294 StartInst->print(OS, /* SkipOpers= */true); 295 OS << " -> "; 296 LastInst->print(OS, /* SkipOpers= */true); 297 if (KillInst) { 298 OS << " (kill @ "; 299 KillInst->print(OS, /* SkipOpers= */true); 300 OS << ")"; 301 } 302 OS << "}"; 303 304 return OS.str(); 305 } 306 307 }; 308 309 } // end anonymous namespace 310 311 //===----------------------------------------------------------------------===// 312 313 bool AArch64A57FPLoadBalancing::runOnMachineFunction(MachineFunction &F) { 314 if (skipFunction(*F.getFunction())) 315 return false; 316 317 if (!F.getSubtarget<AArch64Subtarget>().balanceFPOps()) 318 return false; 319 320 bool Changed = false; 321 DEBUG(dbgs() << "***** AArch64A57FPLoadBalancing *****\n"); 322 323 MRI = &F.getRegInfo(); 324 TRI = F.getRegInfo().getTargetRegisterInfo(); 325 RCI.runOnMachineFunction(F); 326 327 for (auto &MBB : F) { 328 Changed |= runOnBasicBlock(MBB); 329 } 330 331 return Changed; 332 } 333 334 bool AArch64A57FPLoadBalancing::runOnBasicBlock(MachineBasicBlock &MBB) { 335 bool Changed = false; 336 DEBUG(dbgs() << "Running on MBB: " << MBB << " - scanning instructions...\n"); 337 338 // First, scan the basic block producing a set of chains. 339 340 // The currently "active" chains - chains that can be added to and haven't 341 // been killed yet. This is keyed by register - all chains can only have one 342 // "link" register between each inst in the chain. 343 std::map<unsigned, Chain*> ActiveChains; 344 std::vector<std::unique_ptr<Chain>> AllChains; 345 unsigned Idx = 0; 346 for (auto &MI : MBB) 347 scanInstruction(&MI, Idx++, ActiveChains, AllChains); 348 349 DEBUG(dbgs() << "Scan complete, "<< AllChains.size() << " chains created.\n"); 350 351 // Group the chains into disjoint sets based on their liveness range. This is 352 // a poor-man's version of graph coloring. Ideally we'd create an interference 353 // graph and perform full-on graph coloring on that, but; 354 // (a) That's rather heavyweight for only two colors. 355 // (b) We expect multiple disjoint interference regions - in practice the live 356 // range of chains is quite small and they are clustered between loads 357 // and stores. 358 EquivalenceClasses<Chain*> EC; 359 for (auto &I : AllChains) 360 EC.insert(I.get()); 361 362 for (auto &I : AllChains) 363 for (auto &J : AllChains) 364 if (I != J && I->rangeOverlapsWith(*J)) 365 EC.unionSets(I.get(), J.get()); 366 DEBUG(dbgs() << "Created " << EC.getNumClasses() << " disjoint sets.\n"); 367 368 // Now we assume that every member of an equivalence class interferes 369 // with every other member of that class, and with no members of other classes. 370 371 // Convert the EquivalenceClasses to a simpler set of sets. 372 std::vector<std::vector<Chain*> > V; 373 for (auto I = EC.begin(), E = EC.end(); I != E; ++I) { 374 std::vector<Chain*> Cs(EC.member_begin(I), EC.member_end()); 375 if (Cs.empty()) continue; 376 V.push_back(std::move(Cs)); 377 } 378 379 // Now we have a set of sets, order them by start address so 380 // we can iterate over them sequentially. 381 std::sort(V.begin(), V.end(), 382 [](const std::vector<Chain*> &A, 383 const std::vector<Chain*> &B) { 384 return A.front()->startsBefore(B.front()); 385 }); 386 387 // As we only have two colors, we can track the global (BB-level) balance of 388 // odds versus evens. We aim to keep this near zero to keep both execution 389 // units fed. 390 // Positive means we're even-heavy, negative we're odd-heavy. 391 // 392 // FIXME: If chains have interdependencies, for example: 393 // mul r0, r1, r2 394 // mul r3, r0, r1 395 // We do not model this and may color each one differently, assuming we'll 396 // get ILP when we obviously can't. This hasn't been seen to be a problem 397 // in practice so far, so we simplify the algorithm by ignoring it. 398 int Parity = 0; 399 400 for (auto &I : V) 401 Changed |= colorChainSet(std::move(I), MBB, Parity); 402 403 return Changed; 404 } 405 406 Chain *AArch64A57FPLoadBalancing::getAndEraseNext(Color PreferredColor, 407 std::vector<Chain*> &L) { 408 if (L.empty()) 409 return nullptr; 410 411 // We try and get the best candidate from L to color next, given that our 412 // preferred color is "PreferredColor". L is ordered from larger to smaller 413 // chains. It is beneficial to color the large chains before the small chains, 414 // but if we can't find a chain of the maximum length with the preferred color, 415 // we fuzz the size and look for slightly smaller chains before giving up and 416 // returning a chain that must be recolored. 417 418 // FIXME: Does this need to be configurable? 419 const unsigned SizeFuzz = 1; 420 unsigned MinSize = L.front()->size() - SizeFuzz; 421 for (auto I = L.begin(), E = L.end(); I != E; ++I) { 422 if ((*I)->size() <= MinSize) { 423 // We've gone past the size limit. Return the previous item. 424 Chain *Ch = *--I; 425 L.erase(I); 426 return Ch; 427 } 428 429 if ((*I)->getPreferredColor() == PreferredColor) { 430 Chain *Ch = *I; 431 L.erase(I); 432 return Ch; 433 } 434 } 435 436 // Bailout case - just return the first item. 437 Chain *Ch = L.front(); 438 L.erase(L.begin()); 439 return Ch; 440 } 441 442 bool AArch64A57FPLoadBalancing::colorChainSet(std::vector<Chain*> GV, 443 MachineBasicBlock &MBB, 444 int &Parity) { 445 bool Changed = false; 446 DEBUG(dbgs() << "colorChainSet(): #sets=" << GV.size() << "\n"); 447 448 // Sort by descending size order so that we allocate the most important 449 // sets first. 450 // Tie-break equivalent sizes by sorting chains requiring fixups before 451 // those without fixups. The logic here is that we should look at the 452 // chains that we cannot change before we look at those we can, 453 // so the parity counter is updated and we know what color we should 454 // change them to! 455 // Final tie-break with instruction order so pass output is stable (i.e. not 456 // dependent on malloc'd pointer values). 457 std::sort(GV.begin(), GV.end(), [](const Chain *G1, const Chain *G2) { 458 if (G1->size() != G2->size()) 459 return G1->size() > G2->size(); 460 if (G1->requiresFixup() != G2->requiresFixup()) 461 return G1->requiresFixup() > G2->requiresFixup(); 462 // Make sure startsBefore() produces a stable final order. 463 assert((G1 == G2 || (G1->startsBefore(G2) ^ G2->startsBefore(G1))) && 464 "Starts before not total order!"); 465 return G1->startsBefore(G2); 466 }); 467 468 Color PreferredColor = Parity < 0 ? Color::Even : Color::Odd; 469 while (Chain *G = getAndEraseNext(PreferredColor, GV)) { 470 // Start off by assuming we'll color to our own preferred color. 471 Color C = PreferredColor; 472 if (Parity == 0) 473 // But if we really don't care, use the chain's preferred color. 474 C = G->getPreferredColor(); 475 476 DEBUG(dbgs() << " - Parity=" << Parity << ", Color=" 477 << ColorNames[(int)C] << "\n"); 478 479 // If we'll need a fixup FMOV, don't bother. Testing has shown that this 480 // happens infrequently and when it does it has at least a 50% chance of 481 // slowing code down instead of speeding it up. 482 if (G->requiresFixup() && C != G->getPreferredColor()) { 483 C = G->getPreferredColor(); 484 DEBUG(dbgs() << " - " << G->str() << " - not worthwhile changing; " 485 "color remains " << ColorNames[(int)C] << "\n"); 486 } 487 488 Changed |= colorChain(G, C, MBB); 489 490 Parity += (C == Color::Even) ? G->size() : -G->size(); 491 PreferredColor = Parity < 0 ? Color::Even : Color::Odd; 492 } 493 494 return Changed; 495 } 496 497 int AArch64A57FPLoadBalancing::scavengeRegister(Chain *G, Color C, 498 MachineBasicBlock &MBB) { 499 RegScavenger RS; 500 RS.enterBasicBlock(MBB); 501 RS.forward(MachineBasicBlock::iterator(G->getStart())); 502 503 // Can we find an appropriate register that is available throughout the life 504 // of the chain? 505 unsigned RegClassID = G->getStart()->getDesc().OpInfo[0].RegClass; 506 BitVector AvailableRegs = RS.getRegsAvailable(TRI->getRegClass(RegClassID)); 507 for (MachineBasicBlock::iterator I = G->getStart(), E = G->getEnd(); 508 I != E; ++I) { 509 RS.forward(I); 510 AvailableRegs &= RS.getRegsAvailable(TRI->getRegClass(RegClassID)); 511 512 // Remove any registers clobbered by a regmask or any def register that is 513 // immediately dead. 514 for (auto J : I->operands()) { 515 if (J.isRegMask()) 516 AvailableRegs.clearBitsNotInMask(J.getRegMask()); 517 518 if (J.isReg() && J.isDef()) { 519 MCRegAliasIterator AI(J.getReg(), TRI, /*IncludeSelf=*/true); 520 if (J.isDead()) 521 for (; AI.isValid(); ++AI) 522 AvailableRegs.reset(*AI); 523 #ifndef NDEBUG 524 else 525 for (; AI.isValid(); ++AI) 526 assert(!AvailableRegs[*AI] && 527 "Non-dead def should have been removed by now!"); 528 #endif 529 } 530 } 531 } 532 533 // Make sure we allocate in-order, to get the cheapest registers first. 534 auto Ord = RCI.getOrder(TRI->getRegClass(RegClassID)); 535 for (auto Reg : Ord) { 536 if (!AvailableRegs[Reg]) 537 continue; 538 if (C == getColor(Reg)) 539 return Reg; 540 } 541 542 return -1; 543 } 544 545 bool AArch64A57FPLoadBalancing::colorChain(Chain *G, Color C, 546 MachineBasicBlock &MBB) { 547 bool Changed = false; 548 DEBUG(dbgs() << " - colorChain(" << G->str() << ", " 549 << ColorNames[(int)C] << ")\n"); 550 551 // Try and obtain a free register of the right class. Without a register 552 // to play with we cannot continue. 553 int Reg = scavengeRegister(G, C, MBB); 554 if (Reg == -1) { 555 DEBUG(dbgs() << "Scavenging (thus coloring) failed!\n"); 556 return false; 557 } 558 DEBUG(dbgs() << " - Scavenged register: " << TRI->getName(Reg) << "\n"); 559 560 std::map<unsigned, unsigned> Substs; 561 for (MachineBasicBlock::iterator I = G->getStart(), E = G->getEnd(); 562 I != E; ++I) { 563 if (!G->contains(I) && 564 (&*I != G->getKill() || G->isKillImmutable())) 565 continue; 566 567 // I is a member of G, or I is a mutable instruction that kills G. 568 569 std::vector<unsigned> ToErase; 570 for (auto &U : I->operands()) { 571 if (U.isReg() && U.isUse() && Substs.find(U.getReg()) != Substs.end()) { 572 unsigned OrigReg = U.getReg(); 573 U.setReg(Substs[OrigReg]); 574 if (U.isKill()) 575 // Don't erase straight away, because there may be other operands 576 // that also reference this substitution! 577 ToErase.push_back(OrigReg); 578 } else if (U.isRegMask()) { 579 for (auto J : Substs) { 580 if (U.clobbersPhysReg(J.first)) 581 ToErase.push_back(J.first); 582 } 583 } 584 } 585 // Now it's safe to remove the substs identified earlier. 586 for (auto J : ToErase) 587 Substs.erase(J); 588 589 // Only change the def if this isn't the last instruction. 590 if (&*I != G->getKill()) { 591 MachineOperand &MO = I->getOperand(0); 592 593 bool Change = TransformAll || getColor(MO.getReg()) != C; 594 if (G->requiresFixup() && &*I == G->getLast()) 595 Change = false; 596 597 if (Change) { 598 Substs[MO.getReg()] = Reg; 599 MO.setReg(Reg); 600 601 Changed = true; 602 } 603 } 604 } 605 assert(Substs.size() == 0 && "No substitutions should be left active!"); 606 607 if (G->getKill()) { 608 DEBUG(dbgs() << " - Kill instruction seen.\n"); 609 } else { 610 // We didn't have a kill instruction, but we didn't seem to need to change 611 // the destination register anyway. 612 DEBUG(dbgs() << " - Destination register not changed.\n"); 613 } 614 return Changed; 615 } 616 617 void AArch64A57FPLoadBalancing::scanInstruction( 618 MachineInstr *MI, unsigned Idx, std::map<unsigned, Chain *> &ActiveChains, 619 std::vector<std::unique_ptr<Chain>> &AllChains) { 620 // Inspect "MI", updating ActiveChains and AllChains. 621 622 if (isMul(MI)) { 623 624 for (auto &I : MI->uses()) 625 maybeKillChain(I, Idx, ActiveChains); 626 for (auto &I : MI->defs()) 627 maybeKillChain(I, Idx, ActiveChains); 628 629 // Create a new chain. Multiplies don't require forwarding so can go on any 630 // unit. 631 unsigned DestReg = MI->getOperand(0).getReg(); 632 633 DEBUG(dbgs() << "New chain started for register " 634 << TRI->getName(DestReg) << " at " << *MI); 635 636 auto G = llvm::make_unique<Chain>(MI, Idx, getColor(DestReg)); 637 ActiveChains[DestReg] = G.get(); 638 AllChains.push_back(std::move(G)); 639 640 } else if (isMla(MI)) { 641 642 // It is beneficial to keep MLAs on the same functional unit as their 643 // accumulator operand. 644 unsigned DestReg = MI->getOperand(0).getReg(); 645 unsigned AccumReg = MI->getOperand(3).getReg(); 646 647 maybeKillChain(MI->getOperand(1), Idx, ActiveChains); 648 maybeKillChain(MI->getOperand(2), Idx, ActiveChains); 649 if (DestReg != AccumReg) 650 maybeKillChain(MI->getOperand(0), Idx, ActiveChains); 651 652 if (ActiveChains.find(AccumReg) != ActiveChains.end()) { 653 DEBUG(dbgs() << "Chain found for accumulator register " 654 << TRI->getName(AccumReg) << " in MI " << *MI); 655 656 // For simplicity we only chain together sequences of MULs/MLAs where the 657 // accumulator register is killed on each instruction. This means we don't 658 // need to track other uses of the registers we want to rewrite. 659 // 660 // FIXME: We could extend to handle the non-kill cases for more coverage. 661 if (MI->getOperand(3).isKill()) { 662 // Add to chain. 663 DEBUG(dbgs() << "Instruction was successfully added to chain.\n"); 664 ActiveChains[AccumReg]->add(MI, Idx, getColor(DestReg)); 665 // Handle cases where the destination is not the same as the accumulator. 666 if (DestReg != AccumReg) { 667 ActiveChains[DestReg] = ActiveChains[AccumReg]; 668 ActiveChains.erase(AccumReg); 669 } 670 return; 671 } 672 673 DEBUG(dbgs() << "Cannot add to chain because accumulator operand wasn't " 674 << "marked <kill>!\n"); 675 maybeKillChain(MI->getOperand(3), Idx, ActiveChains); 676 } 677 678 DEBUG(dbgs() << "Creating new chain for dest register " 679 << TRI->getName(DestReg) << "\n"); 680 auto G = llvm::make_unique<Chain>(MI, Idx, getColor(DestReg)); 681 ActiveChains[DestReg] = G.get(); 682 AllChains.push_back(std::move(G)); 683 684 } else { 685 686 // Non-MUL or MLA instruction. Invalidate any chain in the uses or defs 687 // lists. 688 for (auto &I : MI->uses()) 689 maybeKillChain(I, Idx, ActiveChains); 690 for (auto &I : MI->defs()) 691 maybeKillChain(I, Idx, ActiveChains); 692 693 } 694 } 695 696 void AArch64A57FPLoadBalancing:: 697 maybeKillChain(MachineOperand &MO, unsigned Idx, 698 std::map<unsigned, Chain*> &ActiveChains) { 699 // Given an operand and the set of active chains (keyed by register), 700 // determine if a chain should be ended and remove from ActiveChains. 701 MachineInstr *MI = MO.getParent(); 702 703 if (MO.isReg()) { 704 705 // If this is a KILL of a current chain, record it. 706 if (MO.isKill() && ActiveChains.find(MO.getReg()) != ActiveChains.end()) { 707 DEBUG(dbgs() << "Kill seen for chain " << TRI->getName(MO.getReg()) 708 << "\n"); 709 ActiveChains[MO.getReg()]->setKill(MI, Idx, /*Immutable=*/MO.isTied()); 710 } 711 ActiveChains.erase(MO.getReg()); 712 713 } else if (MO.isRegMask()) { 714 715 for (auto I = ActiveChains.begin(), E = ActiveChains.end(); 716 I != E;) { 717 if (MO.clobbersPhysReg(I->first)) { 718 DEBUG(dbgs() << "Kill (regmask) seen for chain " 719 << TRI->getName(I->first) << "\n"); 720 I->second->setKill(MI, Idx, /*Immutable=*/true); 721 ActiveChains.erase(I++); 722 } else 723 ++I; 724 } 725 726 } 727 } 728 729 Color AArch64A57FPLoadBalancing::getColor(unsigned Reg) { 730 if ((TRI->getEncodingValue(Reg) % 2) == 0) 731 return Color::Even; 732 else 733 return Color::Odd; 734 } 735 736 // Factory function used by AArch64TargetMachine to add the pass to the passmanager. 737 FunctionPass *llvm::createAArch64A57FPLoadBalancing() { 738 return new AArch64A57FPLoadBalancing(); 739 } 740