1 //===-- AArch64A57FPLoadBalancing.cpp - Balance FP ops statically on A57---===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // For best-case performance on Cortex-A57, we should try to use a balanced 10 // mix of odd and even D-registers when performing a critical sequence of 11 // independent, non-quadword FP/ASIMD floating-point multiply or 12 // multiply-accumulate operations. 13 // 14 // This pass attempts to detect situations where the register allocation may 15 // adversely affect this load balancing and to change the registers used so as 16 // to better utilize the CPU. 17 // 18 // Ideally we'd just take each multiply or multiply-accumulate in turn and 19 // allocate it alternating even or odd registers. However, multiply-accumulates 20 // are most efficiently performed in the same functional unit as their 21 // accumulation operand. Therefore this pass tries to find maximal sequences 22 // ("Chains") of multiply-accumulates linked via their accumulation operand, 23 // and assign them all the same "color" (oddness/evenness). 24 // 25 // This optimization affects S-register and D-register floating point 26 // multiplies and FMADD/FMAs, as well as vector (floating point only) muls and 27 // FMADD/FMA. Q register instructions (and 128-bit vector instructions) are 28 // not affected. 29 //===----------------------------------------------------------------------===// 30 31 #include "AArch64.h" 32 #include "AArch64InstrInfo.h" 33 #include "AArch64Subtarget.h" 34 #include "llvm/ADT/BitVector.h" 35 #include "llvm/ADT/EquivalenceClasses.h" 36 #include "llvm/CodeGen/MachineFunction.h" 37 #include "llvm/CodeGen/MachineFunctionPass.h" 38 #include "llvm/CodeGen/MachineInstr.h" 39 #include "llvm/CodeGen/MachineInstrBuilder.h" 40 #include "llvm/CodeGen/MachineRegisterInfo.h" 41 #include "llvm/CodeGen/RegisterScavenging.h" 42 #include "llvm/CodeGen/RegisterClassInfo.h" 43 #include "llvm/Support/CommandLine.h" 44 #include "llvm/Support/Debug.h" 45 #include "llvm/Support/raw_ostream.h" 46 #include <list> 47 using namespace llvm; 48 49 #define DEBUG_TYPE "aarch64-a57-fp-load-balancing" 50 51 // Enforce the algorithm to use the scavenged register even when the original 52 // destination register is the correct color. Used for testing. 53 static cl::opt<bool> 54 TransformAll("aarch64-a57-fp-load-balancing-force-all", 55 cl::desc("Always modify dest registers regardless of color"), 56 cl::init(false), cl::Hidden); 57 58 // Never use the balance information obtained from chains - return a specific 59 // color always. Used for testing. 60 static cl::opt<unsigned> 61 OverrideBalance("aarch64-a57-fp-load-balancing-override", 62 cl::desc("Ignore balance information, always return " 63 "(1: Even, 2: Odd)."), 64 cl::init(0), cl::Hidden); 65 66 //===----------------------------------------------------------------------===// 67 // Helper functions 68 69 // Is the instruction a type of multiply on 64-bit (or 32-bit) FPRs? 70 static bool isMul(MachineInstr *MI) { 71 switch (MI->getOpcode()) { 72 case AArch64::FMULSrr: 73 case AArch64::FNMULSrr: 74 case AArch64::FMULDrr: 75 case AArch64::FNMULDrr: 76 return true; 77 default: 78 return false; 79 } 80 } 81 82 // Is the instruction a type of FP multiply-accumulate on 64-bit (or 32-bit) FPRs? 83 static bool isMla(MachineInstr *MI) { 84 switch (MI->getOpcode()) { 85 case AArch64::FMSUBSrrr: 86 case AArch64::FMADDSrrr: 87 case AArch64::FNMSUBSrrr: 88 case AArch64::FNMADDSrrr: 89 case AArch64::FMSUBDrrr: 90 case AArch64::FMADDDrrr: 91 case AArch64::FNMSUBDrrr: 92 case AArch64::FNMADDDrrr: 93 return true; 94 default: 95 return false; 96 } 97 } 98 99 //===----------------------------------------------------------------------===// 100 101 namespace { 102 /// A "color", which is either even or odd. Yes, these aren't really colors 103 /// but the algorithm is conceptually doing two-color graph coloring. 104 enum class Color { Even, Odd }; 105 #ifndef NDEBUG 106 static const char *ColorNames[2] = { "Even", "Odd" }; 107 #endif 108 109 class Chain; 110 111 class AArch64A57FPLoadBalancing : public MachineFunctionPass { 112 const AArch64InstrInfo *TII; 113 MachineRegisterInfo *MRI; 114 const TargetRegisterInfo *TRI; 115 RegisterClassInfo RCI; 116 117 public: 118 static char ID; 119 explicit AArch64A57FPLoadBalancing() : MachineFunctionPass(ID) {} 120 121 bool runOnMachineFunction(MachineFunction &F) override; 122 123 const char *getPassName() const override { 124 return "A57 FP Anti-dependency breaker"; 125 } 126 127 void getAnalysisUsage(AnalysisUsage &AU) const override { 128 AU.setPreservesCFG(); 129 MachineFunctionPass::getAnalysisUsage(AU); 130 } 131 132 private: 133 bool runOnBasicBlock(MachineBasicBlock &MBB); 134 bool colorChainSet(std::vector<Chain*> GV, MachineBasicBlock &MBB, 135 int &Balance); 136 bool colorChain(Chain *G, Color C, MachineBasicBlock &MBB); 137 int scavengeRegister(Chain *G, Color C, MachineBasicBlock &MBB); 138 void scanInstruction(MachineInstr *MI, unsigned Idx, 139 std::map<unsigned, Chain*> &Active, 140 std::set<std::unique_ptr<Chain>> &AllChains); 141 void maybeKillChain(MachineOperand &MO, unsigned Idx, 142 std::map<unsigned, Chain*> &RegChains); 143 Color getColor(unsigned Register); 144 Chain *getAndEraseNext(Color PreferredColor, std::vector<Chain*> &L); 145 }; 146 char AArch64A57FPLoadBalancing::ID = 0; 147 148 /// A Chain is a sequence of instructions that are linked together by 149 /// an accumulation operand. For example: 150 /// 151 /// fmul d0<def>, ? 152 /// fmla d1<def>, ?, ?, d0<kill> 153 /// fmla d2<def>, ?, ?, d1<kill> 154 /// 155 /// There may be other instructions interleaved in the sequence that 156 /// do not belong to the chain. These other instructions must not use 157 /// the "chain" register at any point. 158 /// 159 /// We currently only support chains where the "chain" operand is killed 160 /// at each link in the chain for simplicity. 161 /// A chain has three important instructions - Start, Last and Kill. 162 /// * The start instruction is the first instruction in the chain. 163 /// * Last is the final instruction in the chain. 164 /// * Kill may or may not be defined. If defined, Kill is the instruction 165 /// where the outgoing value of the Last instruction is killed. 166 /// This information is important as if we know the outgoing value is 167 /// killed with no intervening uses, we can safely change its register. 168 /// 169 /// Without a kill instruction, we must assume the outgoing value escapes 170 /// beyond our model and either must not change its register or must 171 /// create a fixup FMOV to keep the old register value consistent. 172 /// 173 class Chain { 174 public: 175 /// The important (marker) instructions. 176 MachineInstr *StartInst, *LastInst, *KillInst; 177 /// The index, from the start of the basic block, that each marker 178 /// appears. These are stored so we can do quick interval tests. 179 unsigned StartInstIdx, LastInstIdx, KillInstIdx; 180 /// All instructions in the chain. 181 std::set<MachineInstr*> Insts; 182 /// True if KillInst cannot be modified. If this is true, 183 /// we cannot change LastInst's outgoing register. 184 /// This will be true for tied values and regmasks. 185 bool KillIsImmutable; 186 /// The "color" of LastInst. This will be the preferred chain color, 187 /// as changing intermediate nodes is easy but changing the last 188 /// instruction can be more tricky. 189 Color LastColor; 190 191 Chain(MachineInstr *MI, unsigned Idx, Color C) 192 : StartInst(MI), LastInst(MI), KillInst(nullptr), 193 StartInstIdx(Idx), LastInstIdx(Idx), KillInstIdx(0), 194 LastColor(C) { 195 Insts.insert(MI); 196 } 197 198 /// Add a new instruction into the chain. The instruction's dest operand 199 /// has the given color. 200 void add(MachineInstr *MI, unsigned Idx, Color C) { 201 LastInst = MI; 202 LastInstIdx = Idx; 203 LastColor = C; 204 assert((KillInstIdx == 0 || LastInstIdx < KillInstIdx) && 205 "Chain: broken invariant. A Chain can only be killed after its last " 206 "def"); 207 208 Insts.insert(MI); 209 } 210 211 /// Return true if MI is a member of the chain. 212 bool contains(MachineInstr *MI) { return Insts.count(MI) > 0; } 213 214 /// Return the number of instructions in the chain. 215 unsigned size() const { 216 return Insts.size(); 217 } 218 219 /// Inform the chain that its last active register (the dest register of 220 /// LastInst) is killed by MI with no intervening uses or defs. 221 void setKill(MachineInstr *MI, unsigned Idx, bool Immutable) { 222 KillInst = MI; 223 KillInstIdx = Idx; 224 KillIsImmutable = Immutable; 225 assert((KillInstIdx == 0 || LastInstIdx < KillInstIdx) && 226 "Chain: broken invariant. A Chain can only be killed after its last " 227 "def"); 228 } 229 230 /// Return the first instruction in the chain. 231 MachineInstr *getStart() const { return StartInst; } 232 /// Return the last instruction in the chain. 233 MachineInstr *getLast() const { return LastInst; } 234 /// Return the "kill" instruction (as set with setKill()) or NULL. 235 MachineInstr *getKill() const { return KillInst; } 236 /// Return an instruction that can be used as an iterator for the end 237 /// of the chain. This is the maximum of KillInst (if set) and LastInst. 238 MachineBasicBlock::iterator getEnd() const { 239 return ++MachineBasicBlock::iterator(KillInst ? KillInst : LastInst); 240 } 241 242 /// Can the Kill instruction (assuming one exists) be modified? 243 bool isKillImmutable() const { return KillIsImmutable; } 244 245 /// Return the preferred color of this chain. 246 Color getPreferredColor() { 247 if (OverrideBalance != 0) 248 return OverrideBalance == 1 ? Color::Even : Color::Odd; 249 return LastColor; 250 } 251 252 /// Return true if this chain (StartInst..KillInst) overlaps with Other. 253 bool rangeOverlapsWith(const Chain &Other) const { 254 unsigned End = KillInst ? KillInstIdx : LastInstIdx; 255 unsigned OtherEnd = Other.KillInst ? 256 Other.KillInstIdx : Other.LastInstIdx; 257 258 return StartInstIdx <= OtherEnd && Other.StartInstIdx <= End; 259 } 260 261 /// Return true if this chain starts before Other. 262 bool startsBefore(Chain *Other) { 263 return StartInstIdx < Other->StartInstIdx; 264 } 265 266 /// Return true if the group will require a fixup MOV at the end. 267 bool requiresFixup() const { 268 return (getKill() && isKillImmutable()) || !getKill(); 269 } 270 271 /// Return a simple string representation of the chain. 272 std::string str() const { 273 std::string S; 274 raw_string_ostream OS(S); 275 276 OS << "{"; 277 StartInst->print(OS, NULL, true); 278 OS << " -> "; 279 LastInst->print(OS, NULL, true); 280 if (KillInst) { 281 OS << " (kill @ "; 282 KillInst->print(OS, NULL, true); 283 OS << ")"; 284 } 285 OS << "}"; 286 287 return OS.str(); 288 } 289 290 }; 291 292 } // end anonymous namespace 293 294 //===----------------------------------------------------------------------===// 295 296 bool AArch64A57FPLoadBalancing::runOnMachineFunction(MachineFunction &F) { 297 bool Changed = false; 298 DEBUG(dbgs() << "***** AArch64A57FPLoadBalancing *****\n"); 299 300 const TargetMachine &TM = F.getTarget(); 301 MRI = &F.getRegInfo(); 302 TRI = F.getRegInfo().getTargetRegisterInfo(); 303 TII = TM.getSubtarget<AArch64Subtarget>().getInstrInfo(); 304 RCI.runOnMachineFunction(F); 305 306 for (auto &MBB : F) { 307 Changed |= runOnBasicBlock(MBB); 308 } 309 310 return Changed; 311 } 312 313 bool AArch64A57FPLoadBalancing::runOnBasicBlock(MachineBasicBlock &MBB) { 314 bool Changed = false; 315 DEBUG(dbgs() << "Running on MBB: " << MBB << " - scanning instructions...\n"); 316 317 // First, scan the basic block producing a set of chains. 318 319 // The currently "active" chains - chains that can be added to and haven't 320 // been killed yet. This is keyed by register - all chains can only have one 321 // "link" register between each inst in the chain. 322 std::map<unsigned, Chain*> ActiveChains; 323 std::set<std::unique_ptr<Chain>> AllChains; 324 unsigned Idx = 0; 325 for (auto &MI : MBB) 326 scanInstruction(&MI, Idx++, ActiveChains, AllChains); 327 328 DEBUG(dbgs() << "Scan complete, "<< AllChains.size() << " chains created.\n"); 329 330 // Group the chains into disjoint sets based on their liveness range. This is 331 // a poor-man's version of graph coloring. Ideally we'd create an interference 332 // graph and perform full-on graph coloring on that, but; 333 // (a) That's rather heavyweight for only two colors. 334 // (b) We expect multiple disjoint interference regions - in practice the live 335 // range of chains is quite small and they are clustered between loads 336 // and stores. 337 EquivalenceClasses<Chain*> EC; 338 for (auto &I : AllChains) 339 EC.insert(I.get()); 340 341 for (auto &I : AllChains) 342 for (auto &J : AllChains) 343 if (I != J && I->rangeOverlapsWith(*J)) 344 EC.unionSets(I.get(), J.get()); 345 DEBUG(dbgs() << "Created " << EC.getNumClasses() << " disjoint sets.\n"); 346 347 // Now we assume that every member of an equivalence class interferes 348 // with every other member of that class, and with no members of other classes. 349 350 // Convert the EquivalenceClasses to a simpler set of sets. 351 std::vector<std::vector<Chain*> > V; 352 for (auto I = EC.begin(), E = EC.end(); I != E; ++I) { 353 std::vector<Chain*> Cs(EC.member_begin(I), EC.member_end()); 354 if (Cs.empty()) continue; 355 V.push_back(std::move(Cs)); 356 } 357 358 // Now we have a set of sets, order them by start address so 359 // we can iterate over them sequentially. 360 std::sort(V.begin(), V.end(), 361 [](const std::vector<Chain*> &A, 362 const std::vector<Chain*> &B) { 363 return A.front()->startsBefore(B.front()); 364 }); 365 366 // As we only have two colors, we can track the global (BB-level) balance of 367 // odds versus evens. We aim to keep this near zero to keep both execution 368 // units fed. 369 // Positive means we're even-heavy, negative we're odd-heavy. 370 // 371 // FIXME: If chains have interdependencies, for example: 372 // mul r0, r1, r2 373 // mul r3, r0, r1 374 // We do not model this and may color each one differently, assuming we'll 375 // get ILP when we obviously can't. This hasn't been seen to be a problem 376 // in practice so far, so we simplify the algorithm by ignoring it. 377 int Parity = 0; 378 379 for (auto &I : V) 380 Changed |= colorChainSet(std::move(I), MBB, Parity); 381 382 return Changed; 383 } 384 385 Chain *AArch64A57FPLoadBalancing::getAndEraseNext(Color PreferredColor, 386 std::vector<Chain*> &L) { 387 if (L.empty()) 388 return nullptr; 389 390 // We try and get the best candidate from L to color next, given that our 391 // preferred color is "PreferredColor". L is ordered from larger to smaller 392 // chains. It is beneficial to color the large chains before the small chains, 393 // but if we can't find a chain of the maximum length with the preferred color, 394 // we fuzz the size and look for slightly smaller chains before giving up and 395 // returning a chain that must be recolored. 396 397 // FIXME: Does this need to be configurable? 398 const unsigned SizeFuzz = 1; 399 unsigned MinSize = L.front()->size() - SizeFuzz; 400 for (auto I = L.begin(), E = L.end(); I != E; ++I) { 401 if ((*I)->size() <= MinSize) { 402 // We've gone past the size limit. Return the previous item. 403 Chain *Ch = *--I; 404 L.erase(I); 405 return Ch; 406 } 407 408 if ((*I)->getPreferredColor() == PreferredColor) { 409 Chain *Ch = *I; 410 L.erase(I); 411 return Ch; 412 } 413 } 414 415 // Bailout case - just return the first item. 416 Chain *Ch = L.front(); 417 L.erase(L.begin()); 418 return Ch; 419 } 420 421 bool AArch64A57FPLoadBalancing::colorChainSet(std::vector<Chain*> GV, 422 MachineBasicBlock &MBB, 423 int &Parity) { 424 bool Changed = false; 425 DEBUG(dbgs() << "colorChainSet(): #sets=" << GV.size() << "\n"); 426 427 // Sort by descending size order so that we allocate the most important 428 // sets first. 429 // Tie-break equivalent sizes by sorting chains requiring fixups before 430 // those without fixups. The logic here is that we should look at the 431 // chains that we cannot change before we look at those we can, 432 // so the parity counter is updated and we know what color we should 433 // change them to! 434 std::sort(GV.begin(), GV.end(), [](const Chain *G1, const Chain *G2) { 435 if (G1->size() != G2->size()) 436 return G1->size() > G2->size(); 437 return G1->requiresFixup() > G2->requiresFixup(); 438 }); 439 440 Color PreferredColor = Parity < 0 ? Color::Even : Color::Odd; 441 while (Chain *G = getAndEraseNext(PreferredColor, GV)) { 442 // Start off by assuming we'll color to our own preferred color. 443 Color C = PreferredColor; 444 if (Parity == 0) 445 // But if we really don't care, use the chain's preferred color. 446 C = G->getPreferredColor(); 447 448 DEBUG(dbgs() << " - Parity=" << Parity << ", Color=" 449 << ColorNames[(int)C] << "\n"); 450 451 // If we'll need a fixup FMOV, don't bother. Testing has shown that this 452 // happens infrequently and when it does it has at least a 50% chance of 453 // slowing code down instead of speeding it up. 454 if (G->requiresFixup() && C != G->getPreferredColor()) { 455 C = G->getPreferredColor(); 456 DEBUG(dbgs() << " - " << G->str() << " - not worthwhile changing; " 457 "color remains " << ColorNames[(int)C] << "\n"); 458 } 459 460 Changed |= colorChain(G, C, MBB); 461 462 Parity += (C == Color::Even) ? G->size() : -G->size(); 463 PreferredColor = Parity < 0 ? Color::Even : Color::Odd; 464 } 465 466 return Changed; 467 } 468 469 int AArch64A57FPLoadBalancing::scavengeRegister(Chain *G, Color C, 470 MachineBasicBlock &MBB) { 471 RegScavenger RS; 472 RS.enterBasicBlock(&MBB); 473 RS.forward(MachineBasicBlock::iterator(G->getStart())); 474 475 // Can we find an appropriate register that is available throughout the life 476 // of the chain? 477 unsigned RegClassID = G->getStart()->getDesc().OpInfo[0].RegClass; 478 BitVector AvailableRegs = RS.getRegsAvailable(TRI->getRegClass(RegClassID)); 479 for (MachineBasicBlock::iterator I = G->getStart(), E = G->getEnd(); 480 I != E; ++I) { 481 RS.forward(I); 482 AvailableRegs &= RS.getRegsAvailable(TRI->getRegClass(RegClassID)); 483 484 // Remove any registers clobbered by a regmask. 485 for (auto J : I->operands()) { 486 if (J.isRegMask()) 487 AvailableRegs.clearBitsNotInMask(J.getRegMask()); 488 } 489 } 490 491 // Make sure we allocate in-order, to get the cheapest registers first. 492 auto Ord = RCI.getOrder(TRI->getRegClass(RegClassID)); 493 for (auto Reg : Ord) { 494 if (!AvailableRegs[Reg]) 495 continue; 496 if ((C == Color::Even && (Reg % 2) == 0) || 497 (C == Color::Odd && (Reg % 2) == 1)) 498 return Reg; 499 } 500 501 return -1; 502 } 503 504 bool AArch64A57FPLoadBalancing::colorChain(Chain *G, Color C, 505 MachineBasicBlock &MBB) { 506 bool Changed = false; 507 DEBUG(dbgs() << " - colorChain(" << G->str() << ", " 508 << ColorNames[(int)C] << ")\n"); 509 510 // Try and obtain a free register of the right class. Without a register 511 // to play with we cannot continue. 512 int Reg = scavengeRegister(G, C, MBB); 513 if (Reg == -1) { 514 DEBUG(dbgs() << "Scavenging (thus coloring) failed!\n"); 515 return false; 516 } 517 DEBUG(dbgs() << " - Scavenged register: " << TRI->getName(Reg) << "\n"); 518 519 std::map<unsigned, unsigned> Substs; 520 for (MachineBasicBlock::iterator I = G->getStart(), E = G->getEnd(); 521 I != E; ++I) { 522 if (!G->contains(I) && 523 (&*I != G->getKill() || G->isKillImmutable())) 524 continue; 525 526 // I is a member of G, or I is a mutable instruction that kills G. 527 528 std::vector<unsigned> ToErase; 529 for (auto &U : I->operands()) { 530 if (U.isReg() && U.isUse() && Substs.find(U.getReg()) != Substs.end()) { 531 unsigned OrigReg = U.getReg(); 532 U.setReg(Substs[OrigReg]); 533 if (U.isKill()) 534 // Don't erase straight away, because there may be other operands 535 // that also reference this substitution! 536 ToErase.push_back(OrigReg); 537 } else if (U.isRegMask()) { 538 for (auto J : Substs) { 539 if (U.clobbersPhysReg(J.first)) 540 ToErase.push_back(J.first); 541 } 542 } 543 } 544 // Now it's safe to remove the substs identified earlier. 545 for (auto J : ToErase) 546 Substs.erase(J); 547 548 // Only change the def if this isn't the last instruction. 549 if (&*I != G->getKill()) { 550 MachineOperand &MO = I->getOperand(0); 551 552 bool Change = TransformAll || getColor(MO.getReg()) != C; 553 if (G->requiresFixup() && &*I == G->getLast()) 554 Change = false; 555 556 if (Change) { 557 Substs[MO.getReg()] = Reg; 558 MO.setReg(Reg); 559 MRI->setPhysRegUsed(Reg); 560 561 Changed = true; 562 } 563 } 564 } 565 assert(Substs.size() == 0 && "No substitutions should be left active!"); 566 567 if (G->getKill()) { 568 DEBUG(dbgs() << " - Kill instruction seen.\n"); 569 } else { 570 // We didn't have a kill instruction, but we didn't seem to need to change 571 // the destination register anyway. 572 DEBUG(dbgs() << " - Destination register not changed.\n"); 573 } 574 return Changed; 575 } 576 577 void AArch64A57FPLoadBalancing:: 578 scanInstruction(MachineInstr *MI, unsigned Idx, 579 std::map<unsigned, Chain*> &ActiveChains, 580 std::set<std::unique_ptr<Chain>> &AllChains) { 581 // Inspect "MI", updating ActiveChains and AllChains. 582 583 if (isMul(MI)) { 584 585 for (auto &I : MI->uses()) 586 maybeKillChain(I, Idx, ActiveChains); 587 for (auto &I : MI->defs()) 588 maybeKillChain(I, Idx, ActiveChains); 589 590 // Create a new chain. Multiplies don't require forwarding so can go on any 591 // unit. 592 unsigned DestReg = MI->getOperand(0).getReg(); 593 594 DEBUG(dbgs() << "New chain started for register " 595 << TRI->getName(DestReg) << " at " << *MI); 596 597 auto G = llvm::make_unique<Chain>(MI, Idx, getColor(DestReg)); 598 ActiveChains[DestReg] = G.get(); 599 AllChains.insert(std::move(G)); 600 601 } else if (isMla(MI)) { 602 603 // It is beneficial to keep MLAs on the same functional unit as their 604 // accumulator operand. 605 unsigned DestReg = MI->getOperand(0).getReg(); 606 unsigned AccumReg = MI->getOperand(3).getReg(); 607 608 maybeKillChain(MI->getOperand(1), Idx, ActiveChains); 609 maybeKillChain(MI->getOperand(2), Idx, ActiveChains); 610 if (DestReg != AccumReg) 611 maybeKillChain(MI->getOperand(0), Idx, ActiveChains); 612 613 if (ActiveChains.find(AccumReg) != ActiveChains.end()) { 614 DEBUG(dbgs() << "Chain found for accumulator register " 615 << TRI->getName(AccumReg) << " in MI " << *MI); 616 617 // For simplicity we only chain together sequences of MULs/MLAs where the 618 // accumulator register is killed on each instruction. This means we don't 619 // need to track other uses of the registers we want to rewrite. 620 // 621 // FIXME: We could extend to handle the non-kill cases for more coverage. 622 if (MI->getOperand(3).isKill()) { 623 // Add to chain. 624 DEBUG(dbgs() << "Instruction was successfully added to chain.\n"); 625 ActiveChains[AccumReg]->add(MI, Idx, getColor(DestReg)); 626 // Handle cases where the destination is not the same as the accumulator. 627 if (DestReg != AccumReg) { 628 ActiveChains[DestReg] = ActiveChains[AccumReg]; 629 ActiveChains.erase(AccumReg); 630 } 631 return; 632 } 633 634 DEBUG(dbgs() << "Cannot add to chain because accumulator operand wasn't " 635 << "marked <kill>!\n"); 636 maybeKillChain(MI->getOperand(3), Idx, ActiveChains); 637 } 638 639 DEBUG(dbgs() << "Creating new chain for dest register " 640 << TRI->getName(DestReg) << "\n"); 641 auto G = llvm::make_unique<Chain>(MI, Idx, getColor(DestReg)); 642 ActiveChains[DestReg] = G.get(); 643 AllChains.insert(std::move(G)); 644 645 } else { 646 647 // Non-MUL or MLA instruction. Invalidate any chain in the uses or defs 648 // lists. 649 for (auto &I : MI->uses()) 650 maybeKillChain(I, Idx, ActiveChains); 651 for (auto &I : MI->defs()) 652 maybeKillChain(I, Idx, ActiveChains); 653 654 } 655 } 656 657 void AArch64A57FPLoadBalancing:: 658 maybeKillChain(MachineOperand &MO, unsigned Idx, 659 std::map<unsigned, Chain*> &ActiveChains) { 660 // Given an operand and the set of active chains (keyed by register), 661 // determine if a chain should be ended and remove from ActiveChains. 662 MachineInstr *MI = MO.getParent(); 663 664 if (MO.isReg()) { 665 666 // If this is a KILL of a current chain, record it. 667 if (MO.isKill() && ActiveChains.find(MO.getReg()) != ActiveChains.end()) { 668 DEBUG(dbgs() << "Kill seen for chain " << TRI->getName(MO.getReg()) 669 << "\n"); 670 ActiveChains[MO.getReg()]->setKill(MI, Idx, /*Immutable=*/MO.isTied()); 671 } 672 ActiveChains.erase(MO.getReg()); 673 674 } else if (MO.isRegMask()) { 675 676 for (auto I = ActiveChains.begin(), E = ActiveChains.end(); 677 I != E;) { 678 if (MO.clobbersPhysReg(I->first)) { 679 DEBUG(dbgs() << "Kill (regmask) seen for chain " 680 << TRI->getName(I->first) << "\n"); 681 I->second->setKill(MI, Idx, /*Immutable=*/true); 682 ActiveChains.erase(I++); 683 } else 684 ++I; 685 } 686 687 } 688 } 689 690 Color AArch64A57FPLoadBalancing::getColor(unsigned Reg) { 691 if ((TRI->getEncodingValue(Reg) % 2) == 0) 692 return Color::Even; 693 else 694 return Color::Odd; 695 } 696 697 // Factory function used by AArch64TargetMachine to add the pass to the passmanager. 698 FunctionPass *llvm::createAArch64A57FPLoadBalancing() { 699 return new AArch64A57FPLoadBalancing(); 700 } 701