1 //===-- AArch64A57FPLoadBalancing.cpp - Balance FP ops statically on A57---===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // For best-case performance on Cortex-A57, we should try to use a balanced 10 // mix of odd and even D-registers when performing a critical sequence of 11 // independent, non-quadword FP/ASIMD floating-point multiply or 12 // multiply-accumulate operations. 13 // 14 // This pass attempts to detect situations where the register allocation may 15 // adversely affect this load balancing and to change the registers used so as 16 // to better utilize the CPU. 17 // 18 // Ideally we'd just take each multiply or multiply-accumulate in turn and 19 // allocate it alternating even or odd registers. However, multiply-accumulates 20 // are most efficiently performed in the same functional unit as their 21 // accumulation operand. Therefore this pass tries to find maximal sequences 22 // ("Chains") of multiply-accumulates linked via their accumulation operand, 23 // and assign them all the same "color" (oddness/evenness). 24 // 25 // This optimization affects S-register and D-register floating point 26 // multiplies and FMADD/FMAs, as well as vector (floating point only) muls and 27 // FMADD/FMA. Q register instructions (and 128-bit vector instructions) are 28 // not affected. 29 //===----------------------------------------------------------------------===// 30 31 #include "AArch64.h" 32 #include "AArch64InstrInfo.h" 33 #include "AArch64Subtarget.h" 34 #include "llvm/ADT/BitVector.h" 35 #include "llvm/ADT/EquivalenceClasses.h" 36 #include "llvm/CodeGen/MachineFunction.h" 37 #include "llvm/CodeGen/MachineFunctionPass.h" 38 #include "llvm/CodeGen/MachineInstr.h" 39 #include "llvm/CodeGen/MachineInstrBuilder.h" 40 #include "llvm/CodeGen/MachineRegisterInfo.h" 41 #include "llvm/CodeGen/RegisterClassInfo.h" 42 #include "llvm/CodeGen/RegisterScavenging.h" 43 #include "llvm/Support/CommandLine.h" 44 #include "llvm/Support/Debug.h" 45 #include "llvm/Support/raw_ostream.h" 46 using namespace llvm; 47 48 #define DEBUG_TYPE "aarch64-a57-fp-load-balancing" 49 50 // Enforce the algorithm to use the scavenged register even when the original 51 // destination register is the correct color. Used for testing. 52 static cl::opt<bool> 53 TransformAll("aarch64-a57-fp-load-balancing-force-all", 54 cl::desc("Always modify dest registers regardless of color"), 55 cl::init(false), cl::Hidden); 56 57 // Never use the balance information obtained from chains - return a specific 58 // color always. Used for testing. 59 static cl::opt<unsigned> 60 OverrideBalance("aarch64-a57-fp-load-balancing-override", 61 cl::desc("Ignore balance information, always return " 62 "(1: Even, 2: Odd)."), 63 cl::init(0), cl::Hidden); 64 65 //===----------------------------------------------------------------------===// 66 // Helper functions 67 68 // Is the instruction a type of multiply on 64-bit (or 32-bit) FPRs? 69 static bool isMul(MachineInstr *MI) { 70 switch (MI->getOpcode()) { 71 case AArch64::FMULSrr: 72 case AArch64::FNMULSrr: 73 case AArch64::FMULDrr: 74 case AArch64::FNMULDrr: 75 return true; 76 default: 77 return false; 78 } 79 } 80 81 // Is the instruction a type of FP multiply-accumulate on 64-bit (or 32-bit) FPRs? 82 static bool isMla(MachineInstr *MI) { 83 switch (MI->getOpcode()) { 84 case AArch64::FMSUBSrrr: 85 case AArch64::FMADDSrrr: 86 case AArch64::FNMSUBSrrr: 87 case AArch64::FNMADDSrrr: 88 case AArch64::FMSUBDrrr: 89 case AArch64::FMADDDrrr: 90 case AArch64::FNMSUBDrrr: 91 case AArch64::FNMADDDrrr: 92 return true; 93 default: 94 return false; 95 } 96 } 97 98 //===----------------------------------------------------------------------===// 99 100 namespace { 101 /// A "color", which is either even or odd. Yes, these aren't really colors 102 /// but the algorithm is conceptually doing two-color graph coloring. 103 enum class Color { Even, Odd }; 104 #ifndef NDEBUG 105 static const char *ColorNames[2] = { "Even", "Odd" }; 106 #endif 107 108 class Chain; 109 110 class AArch64A57FPLoadBalancing : public MachineFunctionPass { 111 MachineRegisterInfo *MRI; 112 const TargetRegisterInfo *TRI; 113 RegisterClassInfo RCI; 114 115 public: 116 static char ID; 117 explicit AArch64A57FPLoadBalancing() : MachineFunctionPass(ID) { 118 initializeAArch64A57FPLoadBalancingPass(*PassRegistry::getPassRegistry()); 119 } 120 121 bool runOnMachineFunction(MachineFunction &F) override; 122 123 MachineFunctionProperties getRequiredProperties() const override { 124 return MachineFunctionProperties().set( 125 MachineFunctionProperties::Property::NoVRegs); 126 } 127 128 StringRef getPassName() const override { 129 return "A57 FP Anti-dependency breaker"; 130 } 131 132 void getAnalysisUsage(AnalysisUsage &AU) const override { 133 AU.setPreservesCFG(); 134 MachineFunctionPass::getAnalysisUsage(AU); 135 } 136 137 private: 138 bool runOnBasicBlock(MachineBasicBlock &MBB); 139 bool colorChainSet(std::vector<Chain*> GV, MachineBasicBlock &MBB, 140 int &Balance); 141 bool colorChain(Chain *G, Color C, MachineBasicBlock &MBB); 142 int scavengeRegister(Chain *G, Color C, MachineBasicBlock &MBB); 143 void scanInstruction(MachineInstr *MI, unsigned Idx, 144 std::map<unsigned, Chain*> &Active, 145 std::vector<std::unique_ptr<Chain>> &AllChains); 146 void maybeKillChain(MachineOperand &MO, unsigned Idx, 147 std::map<unsigned, Chain*> &RegChains); 148 Color getColor(unsigned Register); 149 Chain *getAndEraseNext(Color PreferredColor, std::vector<Chain*> &L); 150 }; 151 } 152 153 char AArch64A57FPLoadBalancing::ID = 0; 154 155 INITIALIZE_PASS_BEGIN(AArch64A57FPLoadBalancing, DEBUG_TYPE, 156 "AArch64 A57 FP Load-Balancing", false, false) 157 INITIALIZE_PASS_END(AArch64A57FPLoadBalancing, DEBUG_TYPE, 158 "AArch64 A57 FP Load-Balancing", false, false) 159 160 namespace { 161 /// A Chain is a sequence of instructions that are linked together by 162 /// an accumulation operand. For example: 163 /// 164 /// fmul d0<def>, ? 165 /// fmla d1<def>, ?, ?, d0<kill> 166 /// fmla d2<def>, ?, ?, d1<kill> 167 /// 168 /// There may be other instructions interleaved in the sequence that 169 /// do not belong to the chain. These other instructions must not use 170 /// the "chain" register at any point. 171 /// 172 /// We currently only support chains where the "chain" operand is killed 173 /// at each link in the chain for simplicity. 174 /// A chain has three important instructions - Start, Last and Kill. 175 /// * The start instruction is the first instruction in the chain. 176 /// * Last is the final instruction in the chain. 177 /// * Kill may or may not be defined. If defined, Kill is the instruction 178 /// where the outgoing value of the Last instruction is killed. 179 /// This information is important as if we know the outgoing value is 180 /// killed with no intervening uses, we can safely change its register. 181 /// 182 /// Without a kill instruction, we must assume the outgoing value escapes 183 /// beyond our model and either must not change its register or must 184 /// create a fixup FMOV to keep the old register value consistent. 185 /// 186 class Chain { 187 public: 188 /// The important (marker) instructions. 189 MachineInstr *StartInst, *LastInst, *KillInst; 190 /// The index, from the start of the basic block, that each marker 191 /// appears. These are stored so we can do quick interval tests. 192 unsigned StartInstIdx, LastInstIdx, KillInstIdx; 193 /// All instructions in the chain. 194 std::set<MachineInstr*> Insts; 195 /// True if KillInst cannot be modified. If this is true, 196 /// we cannot change LastInst's outgoing register. 197 /// This will be true for tied values and regmasks. 198 bool KillIsImmutable; 199 /// The "color" of LastInst. This will be the preferred chain color, 200 /// as changing intermediate nodes is easy but changing the last 201 /// instruction can be more tricky. 202 Color LastColor; 203 204 Chain(MachineInstr *MI, unsigned Idx, Color C) 205 : StartInst(MI), LastInst(MI), KillInst(nullptr), 206 StartInstIdx(Idx), LastInstIdx(Idx), KillInstIdx(0), 207 LastColor(C) { 208 Insts.insert(MI); 209 } 210 211 /// Add a new instruction into the chain. The instruction's dest operand 212 /// has the given color. 213 void add(MachineInstr *MI, unsigned Idx, Color C) { 214 LastInst = MI; 215 LastInstIdx = Idx; 216 LastColor = C; 217 assert((KillInstIdx == 0 || LastInstIdx < KillInstIdx) && 218 "Chain: broken invariant. A Chain can only be killed after its last " 219 "def"); 220 221 Insts.insert(MI); 222 } 223 224 /// Return true if MI is a member of the chain. 225 bool contains(MachineInstr &MI) { return Insts.count(&MI) > 0; } 226 227 /// Return the number of instructions in the chain. 228 unsigned size() const { 229 return Insts.size(); 230 } 231 232 /// Inform the chain that its last active register (the dest register of 233 /// LastInst) is killed by MI with no intervening uses or defs. 234 void setKill(MachineInstr *MI, unsigned Idx, bool Immutable) { 235 KillInst = MI; 236 KillInstIdx = Idx; 237 KillIsImmutable = Immutable; 238 assert((KillInstIdx == 0 || LastInstIdx < KillInstIdx) && 239 "Chain: broken invariant. A Chain can only be killed after its last " 240 "def"); 241 } 242 243 /// Return the first instruction in the chain. 244 MachineInstr *getStart() const { return StartInst; } 245 /// Return the last instruction in the chain. 246 MachineInstr *getLast() const { return LastInst; } 247 /// Return the "kill" instruction (as set with setKill()) or NULL. 248 MachineInstr *getKill() const { return KillInst; } 249 /// Return an instruction that can be used as an iterator for the end 250 /// of the chain. This is the maximum of KillInst (if set) and LastInst. 251 MachineBasicBlock::iterator end() const { 252 return ++MachineBasicBlock::iterator(KillInst ? KillInst : LastInst); 253 } 254 MachineBasicBlock::iterator begin() const { return getStart(); } 255 256 /// Can the Kill instruction (assuming one exists) be modified? 257 bool isKillImmutable() const { return KillIsImmutable; } 258 259 /// Return the preferred color of this chain. 260 Color getPreferredColor() { 261 if (OverrideBalance != 0) 262 return OverrideBalance == 1 ? Color::Even : Color::Odd; 263 return LastColor; 264 } 265 266 /// Return true if this chain (StartInst..KillInst) overlaps with Other. 267 bool rangeOverlapsWith(const Chain &Other) const { 268 unsigned End = KillInst ? KillInstIdx : LastInstIdx; 269 unsigned OtherEnd = Other.KillInst ? 270 Other.KillInstIdx : Other.LastInstIdx; 271 272 return StartInstIdx <= OtherEnd && Other.StartInstIdx <= End; 273 } 274 275 /// Return true if this chain starts before Other. 276 bool startsBefore(const Chain *Other) const { 277 return StartInstIdx < Other->StartInstIdx; 278 } 279 280 /// Return true if the group will require a fixup MOV at the end. 281 bool requiresFixup() const { 282 return (getKill() && isKillImmutable()) || !getKill(); 283 } 284 285 /// Return a simple string representation of the chain. 286 std::string str() const { 287 std::string S; 288 raw_string_ostream OS(S); 289 290 OS << "{"; 291 StartInst->print(OS, /* SkipOpers= */true); 292 OS << " -> "; 293 LastInst->print(OS, /* SkipOpers= */true); 294 if (KillInst) { 295 OS << " (kill @ "; 296 KillInst->print(OS, /* SkipOpers= */true); 297 OS << ")"; 298 } 299 OS << "}"; 300 301 return OS.str(); 302 } 303 304 }; 305 306 } // end anonymous namespace 307 308 //===----------------------------------------------------------------------===// 309 310 bool AArch64A57FPLoadBalancing::runOnMachineFunction(MachineFunction &F) { 311 if (skipFunction(*F.getFunction())) 312 return false; 313 314 if (!F.getSubtarget<AArch64Subtarget>().balanceFPOps()) 315 return false; 316 317 bool Changed = false; 318 DEBUG(dbgs() << "***** AArch64A57FPLoadBalancing *****\n"); 319 320 MRI = &F.getRegInfo(); 321 TRI = F.getRegInfo().getTargetRegisterInfo(); 322 RCI.runOnMachineFunction(F); 323 324 for (auto &MBB : F) { 325 Changed |= runOnBasicBlock(MBB); 326 } 327 328 return Changed; 329 } 330 331 bool AArch64A57FPLoadBalancing::runOnBasicBlock(MachineBasicBlock &MBB) { 332 bool Changed = false; 333 DEBUG(dbgs() << "Running on MBB: " << MBB << " - scanning instructions...\n"); 334 335 // First, scan the basic block producing a set of chains. 336 337 // The currently "active" chains - chains that can be added to and haven't 338 // been killed yet. This is keyed by register - all chains can only have one 339 // "link" register between each inst in the chain. 340 std::map<unsigned, Chain*> ActiveChains; 341 std::vector<std::unique_ptr<Chain>> AllChains; 342 unsigned Idx = 0; 343 for (auto &MI : MBB) 344 scanInstruction(&MI, Idx++, ActiveChains, AllChains); 345 346 DEBUG(dbgs() << "Scan complete, "<< AllChains.size() << " chains created.\n"); 347 348 // Group the chains into disjoint sets based on their liveness range. This is 349 // a poor-man's version of graph coloring. Ideally we'd create an interference 350 // graph and perform full-on graph coloring on that, but; 351 // (a) That's rather heavyweight for only two colors. 352 // (b) We expect multiple disjoint interference regions - in practice the live 353 // range of chains is quite small and they are clustered between loads 354 // and stores. 355 EquivalenceClasses<Chain*> EC; 356 for (auto &I : AllChains) 357 EC.insert(I.get()); 358 359 for (auto &I : AllChains) 360 for (auto &J : AllChains) 361 if (I != J && I->rangeOverlapsWith(*J)) 362 EC.unionSets(I.get(), J.get()); 363 DEBUG(dbgs() << "Created " << EC.getNumClasses() << " disjoint sets.\n"); 364 365 // Now we assume that every member of an equivalence class interferes 366 // with every other member of that class, and with no members of other classes. 367 368 // Convert the EquivalenceClasses to a simpler set of sets. 369 std::vector<std::vector<Chain*> > V; 370 for (auto I = EC.begin(), E = EC.end(); I != E; ++I) { 371 std::vector<Chain*> Cs(EC.member_begin(I), EC.member_end()); 372 if (Cs.empty()) continue; 373 V.push_back(std::move(Cs)); 374 } 375 376 // Now we have a set of sets, order them by start address so 377 // we can iterate over them sequentially. 378 std::sort(V.begin(), V.end(), 379 [](const std::vector<Chain*> &A, 380 const std::vector<Chain*> &B) { 381 return A.front()->startsBefore(B.front()); 382 }); 383 384 // As we only have two colors, we can track the global (BB-level) balance of 385 // odds versus evens. We aim to keep this near zero to keep both execution 386 // units fed. 387 // Positive means we're even-heavy, negative we're odd-heavy. 388 // 389 // FIXME: If chains have interdependencies, for example: 390 // mul r0, r1, r2 391 // mul r3, r0, r1 392 // We do not model this and may color each one differently, assuming we'll 393 // get ILP when we obviously can't. This hasn't been seen to be a problem 394 // in practice so far, so we simplify the algorithm by ignoring it. 395 int Parity = 0; 396 397 for (auto &I : V) 398 Changed |= colorChainSet(std::move(I), MBB, Parity); 399 400 return Changed; 401 } 402 403 Chain *AArch64A57FPLoadBalancing::getAndEraseNext(Color PreferredColor, 404 std::vector<Chain*> &L) { 405 if (L.empty()) 406 return nullptr; 407 408 // We try and get the best candidate from L to color next, given that our 409 // preferred color is "PreferredColor". L is ordered from larger to smaller 410 // chains. It is beneficial to color the large chains before the small chains, 411 // but if we can't find a chain of the maximum length with the preferred color, 412 // we fuzz the size and look for slightly smaller chains before giving up and 413 // returning a chain that must be recolored. 414 415 // FIXME: Does this need to be configurable? 416 const unsigned SizeFuzz = 1; 417 unsigned MinSize = L.front()->size() - SizeFuzz; 418 for (auto I = L.begin(), E = L.end(); I != E; ++I) { 419 if ((*I)->size() <= MinSize) { 420 // We've gone past the size limit. Return the previous item. 421 Chain *Ch = *--I; 422 L.erase(I); 423 return Ch; 424 } 425 426 if ((*I)->getPreferredColor() == PreferredColor) { 427 Chain *Ch = *I; 428 L.erase(I); 429 return Ch; 430 } 431 } 432 433 // Bailout case - just return the first item. 434 Chain *Ch = L.front(); 435 L.erase(L.begin()); 436 return Ch; 437 } 438 439 bool AArch64A57FPLoadBalancing::colorChainSet(std::vector<Chain*> GV, 440 MachineBasicBlock &MBB, 441 int &Parity) { 442 bool Changed = false; 443 DEBUG(dbgs() << "colorChainSet(): #sets=" << GV.size() << "\n"); 444 445 // Sort by descending size order so that we allocate the most important 446 // sets first. 447 // Tie-break equivalent sizes by sorting chains requiring fixups before 448 // those without fixups. The logic here is that we should look at the 449 // chains that we cannot change before we look at those we can, 450 // so the parity counter is updated and we know what color we should 451 // change them to! 452 // Final tie-break with instruction order so pass output is stable (i.e. not 453 // dependent on malloc'd pointer values). 454 std::sort(GV.begin(), GV.end(), [](const Chain *G1, const Chain *G2) { 455 if (G1->size() != G2->size()) 456 return G1->size() > G2->size(); 457 if (G1->requiresFixup() != G2->requiresFixup()) 458 return G1->requiresFixup() > G2->requiresFixup(); 459 // Make sure startsBefore() produces a stable final order. 460 assert((G1 == G2 || (G1->startsBefore(G2) ^ G2->startsBefore(G1))) && 461 "Starts before not total order!"); 462 return G1->startsBefore(G2); 463 }); 464 465 Color PreferredColor = Parity < 0 ? Color::Even : Color::Odd; 466 while (Chain *G = getAndEraseNext(PreferredColor, GV)) { 467 // Start off by assuming we'll color to our own preferred color. 468 Color C = PreferredColor; 469 if (Parity == 0) 470 // But if we really don't care, use the chain's preferred color. 471 C = G->getPreferredColor(); 472 473 DEBUG(dbgs() << " - Parity=" << Parity << ", Color=" 474 << ColorNames[(int)C] << "\n"); 475 476 // If we'll need a fixup FMOV, don't bother. Testing has shown that this 477 // happens infrequently and when it does it has at least a 50% chance of 478 // slowing code down instead of speeding it up. 479 if (G->requiresFixup() && C != G->getPreferredColor()) { 480 C = G->getPreferredColor(); 481 DEBUG(dbgs() << " - " << G->str() << " - not worthwhile changing; " 482 "color remains " << ColorNames[(int)C] << "\n"); 483 } 484 485 Changed |= colorChain(G, C, MBB); 486 487 Parity += (C == Color::Even) ? G->size() : -G->size(); 488 PreferredColor = Parity < 0 ? Color::Even : Color::Odd; 489 } 490 491 return Changed; 492 } 493 494 int AArch64A57FPLoadBalancing::scavengeRegister(Chain *G, Color C, 495 MachineBasicBlock &MBB) { 496 RegScavenger RS; 497 RS.enterBasicBlock(MBB); 498 RS.forward(MachineBasicBlock::iterator(G->getStart())); 499 500 // Can we find an appropriate register that is available throughout the life 501 // of the chain? 502 unsigned RegClassID = G->getStart()->getDesc().OpInfo[0].RegClass; 503 BitVector AvailableRegs = RS.getRegsAvailable(TRI->getRegClass(RegClassID)); 504 for (MachineBasicBlock::iterator I = G->begin(), E = G->end(); I != E; ++I) { 505 RS.forward(I); 506 AvailableRegs &= RS.getRegsAvailable(TRI->getRegClass(RegClassID)); 507 508 // Remove any registers clobbered by a regmask or any def register that is 509 // immediately dead. 510 for (auto J : I->operands()) { 511 if (J.isRegMask()) 512 AvailableRegs.clearBitsNotInMask(J.getRegMask()); 513 514 if (J.isReg() && J.isDef()) { 515 MCRegAliasIterator AI(J.getReg(), TRI, /*IncludeSelf=*/true); 516 if (J.isDead()) 517 for (; AI.isValid(); ++AI) 518 AvailableRegs.reset(*AI); 519 #ifndef NDEBUG 520 else 521 for (; AI.isValid(); ++AI) 522 assert(!AvailableRegs[*AI] && 523 "Non-dead def should have been removed by now!"); 524 #endif 525 } 526 } 527 } 528 529 // Make sure we allocate in-order, to get the cheapest registers first. 530 auto Ord = RCI.getOrder(TRI->getRegClass(RegClassID)); 531 for (auto Reg : Ord) { 532 if (!AvailableRegs[Reg]) 533 continue; 534 if (C == getColor(Reg)) 535 return Reg; 536 } 537 538 return -1; 539 } 540 541 bool AArch64A57FPLoadBalancing::colorChain(Chain *G, Color C, 542 MachineBasicBlock &MBB) { 543 bool Changed = false; 544 DEBUG(dbgs() << " - colorChain(" << G->str() << ", " 545 << ColorNames[(int)C] << ")\n"); 546 547 // Try and obtain a free register of the right class. Without a register 548 // to play with we cannot continue. 549 int Reg = scavengeRegister(G, C, MBB); 550 if (Reg == -1) { 551 DEBUG(dbgs() << "Scavenging (thus coloring) failed!\n"); 552 return false; 553 } 554 DEBUG(dbgs() << " - Scavenged register: " << TRI->getName(Reg) << "\n"); 555 556 std::map<unsigned, unsigned> Substs; 557 for (MachineInstr &I : *G) { 558 if (!G->contains(I) && (&I != G->getKill() || G->isKillImmutable())) 559 continue; 560 561 // I is a member of G, or I is a mutable instruction that kills G. 562 563 std::vector<unsigned> ToErase; 564 for (auto &U : I.operands()) { 565 if (U.isReg() && U.isUse() && Substs.find(U.getReg()) != Substs.end()) { 566 unsigned OrigReg = U.getReg(); 567 U.setReg(Substs[OrigReg]); 568 if (U.isKill()) 569 // Don't erase straight away, because there may be other operands 570 // that also reference this substitution! 571 ToErase.push_back(OrigReg); 572 } else if (U.isRegMask()) { 573 for (auto J : Substs) { 574 if (U.clobbersPhysReg(J.first)) 575 ToErase.push_back(J.first); 576 } 577 } 578 } 579 // Now it's safe to remove the substs identified earlier. 580 for (auto J : ToErase) 581 Substs.erase(J); 582 583 // Only change the def if this isn't the last instruction. 584 if (&I != G->getKill()) { 585 MachineOperand &MO = I.getOperand(0); 586 587 bool Change = TransformAll || getColor(MO.getReg()) != C; 588 if (G->requiresFixup() && &I == G->getLast()) 589 Change = false; 590 591 if (Change) { 592 Substs[MO.getReg()] = Reg; 593 MO.setReg(Reg); 594 595 Changed = true; 596 } 597 } 598 } 599 assert(Substs.size() == 0 && "No substitutions should be left active!"); 600 601 if (G->getKill()) { 602 DEBUG(dbgs() << " - Kill instruction seen.\n"); 603 } else { 604 // We didn't have a kill instruction, but we didn't seem to need to change 605 // the destination register anyway. 606 DEBUG(dbgs() << " - Destination register not changed.\n"); 607 } 608 return Changed; 609 } 610 611 void AArch64A57FPLoadBalancing::scanInstruction( 612 MachineInstr *MI, unsigned Idx, std::map<unsigned, Chain *> &ActiveChains, 613 std::vector<std::unique_ptr<Chain>> &AllChains) { 614 // Inspect "MI", updating ActiveChains and AllChains. 615 616 if (isMul(MI)) { 617 618 for (auto &I : MI->uses()) 619 maybeKillChain(I, Idx, ActiveChains); 620 for (auto &I : MI->defs()) 621 maybeKillChain(I, Idx, ActiveChains); 622 623 // Create a new chain. Multiplies don't require forwarding so can go on any 624 // unit. 625 unsigned DestReg = MI->getOperand(0).getReg(); 626 627 DEBUG(dbgs() << "New chain started for register " 628 << TRI->getName(DestReg) << " at " << *MI); 629 630 auto G = llvm::make_unique<Chain>(MI, Idx, getColor(DestReg)); 631 ActiveChains[DestReg] = G.get(); 632 AllChains.push_back(std::move(G)); 633 634 } else if (isMla(MI)) { 635 636 // It is beneficial to keep MLAs on the same functional unit as their 637 // accumulator operand. 638 unsigned DestReg = MI->getOperand(0).getReg(); 639 unsigned AccumReg = MI->getOperand(3).getReg(); 640 641 maybeKillChain(MI->getOperand(1), Idx, ActiveChains); 642 maybeKillChain(MI->getOperand(2), Idx, ActiveChains); 643 if (DestReg != AccumReg) 644 maybeKillChain(MI->getOperand(0), Idx, ActiveChains); 645 646 if (ActiveChains.find(AccumReg) != ActiveChains.end()) { 647 DEBUG(dbgs() << "Chain found for accumulator register " 648 << TRI->getName(AccumReg) << " in MI " << *MI); 649 650 // For simplicity we only chain together sequences of MULs/MLAs where the 651 // accumulator register is killed on each instruction. This means we don't 652 // need to track other uses of the registers we want to rewrite. 653 // 654 // FIXME: We could extend to handle the non-kill cases for more coverage. 655 if (MI->getOperand(3).isKill()) { 656 // Add to chain. 657 DEBUG(dbgs() << "Instruction was successfully added to chain.\n"); 658 ActiveChains[AccumReg]->add(MI, Idx, getColor(DestReg)); 659 // Handle cases where the destination is not the same as the accumulator. 660 if (DestReg != AccumReg) { 661 ActiveChains[DestReg] = ActiveChains[AccumReg]; 662 ActiveChains.erase(AccumReg); 663 } 664 return; 665 } 666 667 DEBUG(dbgs() << "Cannot add to chain because accumulator operand wasn't " 668 << "marked <kill>!\n"); 669 maybeKillChain(MI->getOperand(3), Idx, ActiveChains); 670 } 671 672 DEBUG(dbgs() << "Creating new chain for dest register " 673 << TRI->getName(DestReg) << "\n"); 674 auto G = llvm::make_unique<Chain>(MI, Idx, getColor(DestReg)); 675 ActiveChains[DestReg] = G.get(); 676 AllChains.push_back(std::move(G)); 677 678 } else { 679 680 // Non-MUL or MLA instruction. Invalidate any chain in the uses or defs 681 // lists. 682 for (auto &I : MI->uses()) 683 maybeKillChain(I, Idx, ActiveChains); 684 for (auto &I : MI->defs()) 685 maybeKillChain(I, Idx, ActiveChains); 686 687 } 688 } 689 690 void AArch64A57FPLoadBalancing:: 691 maybeKillChain(MachineOperand &MO, unsigned Idx, 692 std::map<unsigned, Chain*> &ActiveChains) { 693 // Given an operand and the set of active chains (keyed by register), 694 // determine if a chain should be ended and remove from ActiveChains. 695 MachineInstr *MI = MO.getParent(); 696 697 if (MO.isReg()) { 698 699 // If this is a KILL of a current chain, record it. 700 if (MO.isKill() && ActiveChains.find(MO.getReg()) != ActiveChains.end()) { 701 DEBUG(dbgs() << "Kill seen for chain " << TRI->getName(MO.getReg()) 702 << "\n"); 703 ActiveChains[MO.getReg()]->setKill(MI, Idx, /*Immutable=*/MO.isTied()); 704 } 705 ActiveChains.erase(MO.getReg()); 706 707 } else if (MO.isRegMask()) { 708 709 for (auto I = ActiveChains.begin(), E = ActiveChains.end(); 710 I != E;) { 711 if (MO.clobbersPhysReg(I->first)) { 712 DEBUG(dbgs() << "Kill (regmask) seen for chain " 713 << TRI->getName(I->first) << "\n"); 714 I->second->setKill(MI, Idx, /*Immutable=*/true); 715 ActiveChains.erase(I++); 716 } else 717 ++I; 718 } 719 720 } 721 } 722 723 Color AArch64A57FPLoadBalancing::getColor(unsigned Reg) { 724 if ((TRI->getEncodingValue(Reg) % 2) == 0) 725 return Color::Even; 726 else 727 return Color::Odd; 728 } 729 730 // Factory function used by AArch64TargetMachine to add the pass to the passmanager. 731 FunctionPass *llvm::createAArch64A57FPLoadBalancing() { 732 return new AArch64A57FPLoadBalancing(); 733 } 734