1 //===-- llvm/Support/Threading.cpp- Control multithreading mode --*- C++ -*-==// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements llvm_start_multithreaded() and friends. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/Support/Threading.h" 15 #include "llvm/Config/config.h" 16 #include "llvm/Support/Atomic.h" 17 #include "llvm/Support/Mutex.h" 18 #include <cassert> 19 20 using namespace llvm; 21 22 static bool multithreaded_mode = false; 23 24 bool llvm::llvm_start_multithreaded() { 25 #if LLVM_ENABLE_THREADS != 0 26 assert(!multithreaded_mode && "Already multithreaded!"); 27 multithreaded_mode = true; 28 29 // We fence here to ensure that all initialization is complete BEFORE we 30 // return from llvm_start_multithreaded(). 31 sys::MemoryFence(); 32 return true; 33 #else 34 return false; 35 #endif 36 } 37 38 void llvm::llvm_stop_multithreaded() { 39 #if LLVM_ENABLE_THREADS != 0 40 assert(multithreaded_mode && "Not currently multithreaded!"); 41 42 // We fence here to insure that all threaded operations are complete BEFORE we 43 // return from llvm_stop_multithreaded(). 44 sys::MemoryFence(); 45 46 multithreaded_mode = false; 47 #endif 48 } 49 50 bool llvm::llvm_is_multithreaded() { 51 return multithreaded_mode; 52 } 53 54 #if LLVM_ENABLE_THREADS != 0 && defined(HAVE_PTHREAD_H) 55 #include <pthread.h> 56 57 struct ThreadInfo { 58 void (*UserFn)(void *); 59 void *UserData; 60 }; 61 static void *ExecuteOnThread_Dispatch(void *Arg) { 62 ThreadInfo *TI = reinterpret_cast<ThreadInfo*>(Arg); 63 TI->UserFn(TI->UserData); 64 return nullptr; 65 } 66 67 void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData, 68 unsigned RequestedStackSize) { 69 ThreadInfo Info = { Fn, UserData }; 70 pthread_attr_t Attr; 71 pthread_t Thread; 72 73 // Construct the attributes object. 74 if (::pthread_attr_init(&Attr) != 0) 75 return; 76 77 // Set the requested stack size, if given. 78 if (RequestedStackSize != 0) { 79 if (::pthread_attr_setstacksize(&Attr, RequestedStackSize) != 0) 80 goto error; 81 } 82 83 // Construct and execute the thread. 84 if (::pthread_create(&Thread, &Attr, ExecuteOnThread_Dispatch, &Info) != 0) 85 goto error; 86 87 // Wait for the thread and clean up. 88 ::pthread_join(Thread, nullptr); 89 90 error: 91 ::pthread_attr_destroy(&Attr); 92 } 93 #elif LLVM_ENABLE_THREADS!=0 && defined(LLVM_ON_WIN32) 94 #include "Windows/WindowsSupport.h" 95 #include <process.h> 96 97 struct ThreadInfo { 98 void (*func)(void*); 99 void *param; 100 }; 101 102 static unsigned __stdcall ThreadCallback(void *param) { 103 struct ThreadInfo *info = reinterpret_cast<struct ThreadInfo *>(param); 104 info->func(info->param); 105 106 return 0; 107 } 108 109 void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData, 110 unsigned RequestedStackSize) { 111 struct ThreadInfo param = { Fn, UserData }; 112 113 HANDLE hThread = (HANDLE)::_beginthreadex(NULL, 114 RequestedStackSize, ThreadCallback, 115 ¶m, 0, NULL); 116 117 if (hThread) { 118 // We actually don't care whether the wait succeeds or fails, in 119 // the same way we don't care whether the pthread_join call succeeds 120 // or fails. There's not much we could do if this were to fail. But 121 // on success, this call will wait until the thread finishes executing 122 // before returning. 123 (void)::WaitForSingleObject(hThread, INFINITE); 124 ::CloseHandle(hThread); 125 } 126 } 127 #else 128 // Support for non-Win32, non-pthread implementation. 129 void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData, 130 unsigned RequestedStackSize) { 131 (void) RequestedStackSize; 132 Fn(UserData); 133 } 134 135 #endif 136