1 //===- llvm/ADT/SmallPtrSet.cpp - 'Normally small' pointer set ------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the SmallPtrSet class. See SmallPtrSet.h for an 11 // overview of the algorithm. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #include "llvm/ADT/SmallPtrSet.h" 16 #include "llvm/Support/MathExtras.h" 17 #include <cstdlib> 18 19 using namespace llvm; 20 21 void SmallPtrSetImpl::shrink_and_clear() { 22 assert(!isSmall() && "Can't shrink a small set!"); 23 free(CurArray); 24 25 // Reduce the number of buckets. 26 CurArraySize = NumElements > 16 ? 1 << (Log2_32_Ceil(NumElements) + 1) : 32; 27 NumElements = NumTombstones = 0; 28 29 // Install the new array. Clear all the buckets to empty. 30 CurArray = (const void**)malloc(sizeof(void*) * (CurArraySize+1)); 31 assert(CurArray && "Failed to allocate memory?"); 32 memset(CurArray, -1, CurArraySize*sizeof(void*)); 33 34 // The end pointer, always valid, is set to a valid element to help the 35 // iterator. 36 CurArray[CurArraySize] = 0; 37 } 38 39 bool SmallPtrSetImpl::insert_imp(const void * Ptr) { 40 if (isSmall()) { 41 // Check to see if it is already in the set. 42 for (const void **APtr = SmallArray, **E = SmallArray+NumElements; 43 APtr != E; ++APtr) 44 if (*APtr == Ptr) 45 return false; 46 47 // Nope, there isn't. If we stay small, just 'pushback' now. 48 if (NumElements < CurArraySize-1) { 49 SmallArray[NumElements++] = Ptr; 50 return true; 51 } 52 // Otherwise, hit the big set case, which will call grow. 53 } 54 55 // If more than 3/4 of the array is full, grow. 56 if (NumElements*4 >= CurArraySize*3 || 57 CurArraySize-(NumElements+NumTombstones) < CurArraySize/8) 58 Grow(); 59 60 // Okay, we know we have space. Find a hash bucket. 61 const void **Bucket = const_cast<const void**>(FindBucketFor(Ptr)); 62 if (*Bucket == Ptr) return false; // Already inserted, good. 63 64 // Otherwise, insert it! 65 if (*Bucket == getTombstoneMarker()) 66 --NumTombstones; 67 *Bucket = Ptr; 68 ++NumElements; // Track density. 69 return true; 70 } 71 72 bool SmallPtrSetImpl::erase_imp(const void * Ptr) { 73 if (isSmall()) { 74 // Check to see if it is in the set. 75 for (const void **APtr = SmallArray, **E = SmallArray+NumElements; 76 APtr != E; ++APtr) 77 if (*APtr == Ptr) { 78 // If it is in the set, replace this element. 79 *APtr = E[-1]; 80 E[-1] = getEmptyMarker(); 81 --NumElements; 82 return true; 83 } 84 85 return false; 86 } 87 88 // Okay, we know we have space. Find a hash bucket. 89 void **Bucket = const_cast<void**>(FindBucketFor(Ptr)); 90 if (*Bucket != Ptr) return false; // Not in the set? 91 92 // Set this as a tombstone. 93 *Bucket = getTombstoneMarker(); 94 --NumElements; 95 ++NumTombstones; 96 return true; 97 } 98 99 const void * const *SmallPtrSetImpl::FindBucketFor(const void *Ptr) const { 100 unsigned Bucket = Hash(Ptr); 101 unsigned ArraySize = CurArraySize; 102 unsigned ProbeAmt = 1; 103 const void *const *Array = CurArray; 104 const void *const *Tombstone = 0; 105 while (1) { 106 // Found Ptr's bucket? 107 if (Array[Bucket] == Ptr) 108 return Array+Bucket; 109 110 // If we found an empty bucket, the pointer doesn't exist in the set. 111 // Return a tombstone if we've seen one so far, or the empty bucket if 112 // not. 113 if (Array[Bucket] == getEmptyMarker()) 114 return Tombstone ? Tombstone : Array+Bucket; 115 116 // If this is a tombstone, remember it. If Ptr ends up not in the set, we 117 // prefer to return it than something that would require more probing. 118 if (Array[Bucket] == getTombstoneMarker() && !Tombstone) 119 Tombstone = Array+Bucket; // Remember the first tombstone found. 120 121 // It's a hash collision or a tombstone. Reprobe. 122 Bucket = (Bucket + ProbeAmt++) & (ArraySize-1); 123 } 124 } 125 126 /// Grow - Allocate a larger backing store for the buckets and move it over. 127 /// 128 void SmallPtrSetImpl::Grow() { 129 // Allocate at twice as many buckets, but at least 128. 130 unsigned OldSize = CurArraySize; 131 unsigned NewSize = OldSize < 64 ? 128 : OldSize*2; 132 133 const void **OldBuckets = CurArray; 134 bool WasSmall = isSmall(); 135 136 // Install the new array. Clear all the buckets to empty. 137 CurArray = (const void**)malloc(sizeof(void*) * (NewSize+1)); 138 assert(CurArray && "Failed to allocate memory?"); 139 CurArraySize = NewSize; 140 memset(CurArray, -1, NewSize*sizeof(void*)); 141 142 // The end pointer, always valid, is set to a valid element to help the 143 // iterator. 144 CurArray[NewSize] = 0; 145 146 // Copy over all the elements. 147 if (WasSmall) { 148 // Small sets store their elements in order. 149 for (const void **BucketPtr = OldBuckets, **E = OldBuckets+NumElements; 150 BucketPtr != E; ++BucketPtr) { 151 const void *Elt = *BucketPtr; 152 *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt); 153 } 154 } else { 155 // Copy over all valid entries. 156 for (const void **BucketPtr = OldBuckets, **E = OldBuckets+OldSize; 157 BucketPtr != E; ++BucketPtr) { 158 // Copy over the element if it is valid. 159 const void *Elt = *BucketPtr; 160 if (Elt != getTombstoneMarker() && Elt != getEmptyMarker()) 161 *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt); 162 } 163 164 free(OldBuckets); 165 NumTombstones = 0; 166 } 167 } 168 169 SmallPtrSetImpl::SmallPtrSetImpl(const void **SmallStorage, 170 const SmallPtrSetImpl& that) { 171 SmallArray = SmallStorage; 172 173 // If we're becoming small, prepare to insert into our stack space 174 if (that.isSmall()) { 175 CurArray = SmallArray; 176 // Otherwise, allocate new heap space (unless we were the same size) 177 } else { 178 CurArray = (const void**)malloc(sizeof(void*) * (that.CurArraySize+1)); 179 assert(CurArray && "Failed to allocate memory?"); 180 } 181 182 // Copy over the new array size 183 CurArraySize = that.CurArraySize; 184 185 // Copy over the contents from the other set 186 memcpy(CurArray, that.CurArray, sizeof(void*)*(CurArraySize+1)); 187 188 NumElements = that.NumElements; 189 NumTombstones = that.NumTombstones; 190 } 191 192 /// CopyFrom - implement operator= from a smallptrset that has the same pointer 193 /// type, but may have a different small size. 194 void SmallPtrSetImpl::CopyFrom(const SmallPtrSetImpl &RHS) { 195 if (isSmall() && RHS.isSmall()) 196 assert(CurArraySize == RHS.CurArraySize && 197 "Cannot assign sets with different small sizes"); 198 199 // If we're becoming small, prepare to insert into our stack space 200 if (RHS.isSmall()) { 201 if (!isSmall()) 202 free(CurArray); 203 CurArray = SmallArray; 204 // Otherwise, allocate new heap space (unless we were the same size) 205 } else if (CurArraySize != RHS.CurArraySize) { 206 if (isSmall()) 207 CurArray = (const void**)malloc(sizeof(void*) * (RHS.CurArraySize+1)); 208 else 209 CurArray = (const void**)realloc(CurArray, sizeof(void*)*(RHS.CurArraySize+1)); 210 assert(CurArray && "Failed to allocate memory?"); 211 } 212 213 // Copy over the new array size 214 CurArraySize = RHS.CurArraySize; 215 216 // Copy over the contents from the other set 217 memcpy(CurArray, RHS.CurArray, sizeof(void*)*(CurArraySize+1)); 218 219 NumElements = RHS.NumElements; 220 NumTombstones = RHS.NumTombstones; 221 } 222 223 SmallPtrSetImpl::~SmallPtrSetImpl() { 224 if (!isSmall()) 225 free(CurArray); 226 } 227