1 //===- lib/Linker/LinkModules.cpp - Module Linker Implementation ----------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the LLVM module linker. 11 // 12 // Specifically, this: 13 // * Merges global variables between the two modules 14 // * Uninit + Uninit = Init, Init + Uninit = Init, Init + Init = Error if != 15 // * Merges functions between two modules 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/Linker.h" 20 #include "llvm/Constants.h" 21 #include "llvm/DerivedTypes.h" 22 #include "llvm/Module.h" 23 #include "llvm/TypeSymbolTable.h" 24 #include "llvm/ValueSymbolTable.h" 25 #include "llvm/Instructions.h" 26 #include "llvm/Assembly/Writer.h" 27 #include "llvm/Support/Streams.h" 28 #include "llvm/System/Path.h" 29 #include "llvm/ADT/DenseMap.h" 30 #include <sstream> 31 using namespace llvm; 32 33 // Error - Simple wrapper function to conditionally assign to E and return true. 34 // This just makes error return conditions a little bit simpler... 35 static inline bool Error(std::string *E, const std::string &Message) { 36 if (E) *E = Message; 37 return true; 38 } 39 40 // Function: ResolveTypes() 41 // 42 // Description: 43 // Attempt to link the two specified types together. 44 // 45 // Inputs: 46 // DestTy - The type to which we wish to resolve. 47 // SrcTy - The original type which we want to resolve. 48 // 49 // Outputs: 50 // DestST - The symbol table in which the new type should be placed. 51 // 52 // Return value: 53 // true - There is an error and the types cannot yet be linked. 54 // false - No errors. 55 // 56 static bool ResolveTypes(const Type *DestTy, const Type *SrcTy) { 57 if (DestTy == SrcTy) return false; // If already equal, noop 58 assert(DestTy && SrcTy && "Can't handle null types"); 59 60 if (const OpaqueType *OT = dyn_cast<OpaqueType>(DestTy)) { 61 // Type _is_ in module, just opaque... 62 const_cast<OpaqueType*>(OT)->refineAbstractTypeTo(SrcTy); 63 } else if (const OpaqueType *OT = dyn_cast<OpaqueType>(SrcTy)) { 64 const_cast<OpaqueType*>(OT)->refineAbstractTypeTo(DestTy); 65 } else { 66 return true; // Cannot link types... not-equal and neither is opaque. 67 } 68 return false; 69 } 70 71 /// LinkerTypeMap - This implements a map of types that is stable 72 /// even if types are resolved/refined to other types. This is not a general 73 /// purpose map, it is specific to the linker's use. 74 namespace { 75 class LinkerTypeMap : public AbstractTypeUser { 76 typedef DenseMap<const Type*, PATypeHolder> TheMapTy; 77 TheMapTy TheMap; 78 79 LinkerTypeMap(const LinkerTypeMap&); // DO NOT IMPLEMENT 80 void operator=(const LinkerTypeMap&); // DO NOT IMPLEMENT 81 public: 82 LinkerTypeMap() {} 83 ~LinkerTypeMap() { 84 for (DenseMap<const Type*, PATypeHolder>::iterator I = TheMap.begin(), 85 E = TheMap.end(); I != E; ++I) 86 I->first->removeAbstractTypeUser(this); 87 } 88 89 /// lookup - Return the value for the specified type or null if it doesn't 90 /// exist. 91 const Type *lookup(const Type *Ty) const { 92 TheMapTy::const_iterator I = TheMap.find(Ty); 93 if (I != TheMap.end()) return I->second; 94 return 0; 95 } 96 97 /// erase - Remove the specified type, returning true if it was in the set. 98 bool erase(const Type *Ty) { 99 if (!TheMap.erase(Ty)) 100 return false; 101 if (Ty->isAbstract()) 102 Ty->removeAbstractTypeUser(this); 103 return true; 104 } 105 106 /// insert - This returns true if the pointer was new to the set, false if it 107 /// was already in the set. 108 bool insert(const Type *Src, const Type *Dst) { 109 if (!TheMap.insert(std::make_pair(Src, PATypeHolder(Dst))).second) 110 return false; // Already in map. 111 if (Src->isAbstract()) 112 Src->addAbstractTypeUser(this); 113 return true; 114 } 115 116 protected: 117 /// refineAbstractType - The callback method invoked when an abstract type is 118 /// resolved to another type. An object must override this method to update 119 /// its internal state to reference NewType instead of OldType. 120 /// 121 virtual void refineAbstractType(const DerivedType *OldTy, 122 const Type *NewTy) { 123 TheMapTy::iterator I = TheMap.find(OldTy); 124 const Type *DstTy = I->second; 125 126 TheMap.erase(I); 127 if (OldTy->isAbstract()) 128 OldTy->removeAbstractTypeUser(this); 129 130 // Don't reinsert into the map if the key is concrete now. 131 if (NewTy->isAbstract()) 132 insert(NewTy, DstTy); 133 } 134 135 /// The other case which AbstractTypeUsers must be aware of is when a type 136 /// makes the transition from being abstract (where it has clients on it's 137 /// AbstractTypeUsers list) to concrete (where it does not). This method 138 /// notifies ATU's when this occurs for a type. 139 virtual void typeBecameConcrete(const DerivedType *AbsTy) { 140 TheMap.erase(AbsTy); 141 AbsTy->removeAbstractTypeUser(this); 142 } 143 144 // for debugging... 145 virtual void dump() const { 146 cerr << "AbstractTypeSet!\n"; 147 } 148 }; 149 } 150 151 152 // RecursiveResolveTypes - This is just like ResolveTypes, except that it 153 // recurses down into derived types, merging the used types if the parent types 154 // are compatible. 155 static bool RecursiveResolveTypesI(const Type *DstTy, const Type *SrcTy, 156 LinkerTypeMap &Pointers) { 157 if (DstTy == SrcTy) return false; // If already equal, noop 158 159 // If we found our opaque type, resolve it now! 160 if (isa<OpaqueType>(DstTy) || isa<OpaqueType>(SrcTy)) 161 return ResolveTypes(DstTy, SrcTy); 162 163 // Two types cannot be resolved together if they are of different primitive 164 // type. For example, we cannot resolve an int to a float. 165 if (DstTy->getTypeID() != SrcTy->getTypeID()) return true; 166 167 // If neither type is abstract, then they really are just different types. 168 if (!DstTy->isAbstract() && !SrcTy->isAbstract()) 169 return true; 170 171 // Otherwise, resolve the used type used by this derived type... 172 switch (DstTy->getTypeID()) { 173 default: 174 return true; 175 case Type::FunctionTyID: { 176 const FunctionType *DstFT = cast<FunctionType>(DstTy); 177 const FunctionType *SrcFT = cast<FunctionType>(SrcTy); 178 if (DstFT->isVarArg() != SrcFT->isVarArg() || 179 DstFT->getNumContainedTypes() != SrcFT->getNumContainedTypes()) 180 return true; 181 182 // Use TypeHolder's so recursive resolution won't break us. 183 PATypeHolder ST(SrcFT), DT(DstFT); 184 for (unsigned i = 0, e = DstFT->getNumContainedTypes(); i != e; ++i) { 185 const Type *SE = ST->getContainedType(i), *DE = DT->getContainedType(i); 186 if (SE != DE && RecursiveResolveTypesI(DE, SE, Pointers)) 187 return true; 188 } 189 return false; 190 } 191 case Type::StructTyID: { 192 const StructType *DstST = cast<StructType>(DstTy); 193 const StructType *SrcST = cast<StructType>(SrcTy); 194 if (DstST->getNumContainedTypes() != SrcST->getNumContainedTypes()) 195 return true; 196 197 PATypeHolder ST(SrcST), DT(DstST); 198 for (unsigned i = 0, e = DstST->getNumContainedTypes(); i != e; ++i) { 199 const Type *SE = ST->getContainedType(i), *DE = DT->getContainedType(i); 200 if (SE != DE && RecursiveResolveTypesI(DE, SE, Pointers)) 201 return true; 202 } 203 return false; 204 } 205 case Type::ArrayTyID: { 206 const ArrayType *DAT = cast<ArrayType>(DstTy); 207 const ArrayType *SAT = cast<ArrayType>(SrcTy); 208 if (DAT->getNumElements() != SAT->getNumElements()) return true; 209 return RecursiveResolveTypesI(DAT->getElementType(), SAT->getElementType(), 210 Pointers); 211 } 212 case Type::VectorTyID: { 213 const VectorType *DVT = cast<VectorType>(DstTy); 214 const VectorType *SVT = cast<VectorType>(SrcTy); 215 if (DVT->getNumElements() != SVT->getNumElements()) return true; 216 return RecursiveResolveTypesI(DVT->getElementType(), SVT->getElementType(), 217 Pointers); 218 } 219 case Type::PointerTyID: { 220 const PointerType *DstPT = cast<PointerType>(DstTy); 221 const PointerType *SrcPT = cast<PointerType>(SrcTy); 222 223 if (DstPT->getAddressSpace() != SrcPT->getAddressSpace()) 224 return true; 225 226 // If this is a pointer type, check to see if we have already seen it. If 227 // so, we are in a recursive branch. Cut off the search now. We cannot use 228 // an associative container for this search, because the type pointers (keys 229 // in the container) change whenever types get resolved. 230 if (SrcPT->isAbstract()) 231 if (const Type *ExistingDestTy = Pointers.lookup(SrcPT)) 232 return ExistingDestTy != DstPT; 233 234 if (DstPT->isAbstract()) 235 if (const Type *ExistingSrcTy = Pointers.lookup(DstPT)) 236 return ExistingSrcTy != SrcPT; 237 // Otherwise, add the current pointers to the vector to stop recursion on 238 // this pair. 239 if (DstPT->isAbstract()) 240 Pointers.insert(DstPT, SrcPT); 241 if (SrcPT->isAbstract()) 242 Pointers.insert(SrcPT, DstPT); 243 244 return RecursiveResolveTypesI(DstPT->getElementType(), 245 SrcPT->getElementType(), Pointers); 246 } 247 } 248 } 249 250 static bool RecursiveResolveTypes(const Type *DestTy, const Type *SrcTy) { 251 LinkerTypeMap PointerTypes; 252 return RecursiveResolveTypesI(DestTy, SrcTy, PointerTypes); 253 } 254 255 256 // LinkTypes - Go through the symbol table of the Src module and see if any 257 // types are named in the src module that are not named in the Dst module. 258 // Make sure there are no type name conflicts. 259 static bool LinkTypes(Module *Dest, const Module *Src, std::string *Err) { 260 TypeSymbolTable *DestST = &Dest->getTypeSymbolTable(); 261 const TypeSymbolTable *SrcST = &Src->getTypeSymbolTable(); 262 263 // Look for a type plane for Type's... 264 TypeSymbolTable::const_iterator TI = SrcST->begin(); 265 TypeSymbolTable::const_iterator TE = SrcST->end(); 266 if (TI == TE) return false; // No named types, do nothing. 267 268 // Some types cannot be resolved immediately because they depend on other 269 // types being resolved to each other first. This contains a list of types we 270 // are waiting to recheck. 271 std::vector<std::string> DelayedTypesToResolve; 272 273 for ( ; TI != TE; ++TI ) { 274 const std::string &Name = TI->first; 275 const Type *RHS = TI->second; 276 277 // Check to see if this type name is already in the dest module. 278 Type *Entry = DestST->lookup(Name); 279 280 // If the name is just in the source module, bring it over to the dest. 281 if (Entry == 0) { 282 if (!Name.empty()) 283 DestST->insert(Name, const_cast<Type*>(RHS)); 284 } else if (ResolveTypes(Entry, RHS)) { 285 // They look different, save the types 'till later to resolve. 286 DelayedTypesToResolve.push_back(Name); 287 } 288 } 289 290 // Iteratively resolve types while we can... 291 while (!DelayedTypesToResolve.empty()) { 292 // Loop over all of the types, attempting to resolve them if possible... 293 unsigned OldSize = DelayedTypesToResolve.size(); 294 295 // Try direct resolution by name... 296 for (unsigned i = 0; i != DelayedTypesToResolve.size(); ++i) { 297 const std::string &Name = DelayedTypesToResolve[i]; 298 Type *T1 = SrcST->lookup(Name); 299 Type *T2 = DestST->lookup(Name); 300 if (!ResolveTypes(T2, T1)) { 301 // We are making progress! 302 DelayedTypesToResolve.erase(DelayedTypesToResolve.begin()+i); 303 --i; 304 } 305 } 306 307 // Did we not eliminate any types? 308 if (DelayedTypesToResolve.size() == OldSize) { 309 // Attempt to resolve subelements of types. This allows us to merge these 310 // two types: { int* } and { opaque* } 311 for (unsigned i = 0, e = DelayedTypesToResolve.size(); i != e; ++i) { 312 const std::string &Name = DelayedTypesToResolve[i]; 313 if (!RecursiveResolveTypes(SrcST->lookup(Name), DestST->lookup(Name))) { 314 // We are making progress! 315 DelayedTypesToResolve.erase(DelayedTypesToResolve.begin()+i); 316 317 // Go back to the main loop, perhaps we can resolve directly by name 318 // now... 319 break; 320 } 321 } 322 323 // If we STILL cannot resolve the types, then there is something wrong. 324 if (DelayedTypesToResolve.size() == OldSize) { 325 // Remove the symbol name from the destination. 326 DelayedTypesToResolve.pop_back(); 327 } 328 } 329 } 330 331 332 return false; 333 } 334 335 #ifndef NDEBUG 336 static void PrintMap(const std::map<const Value*, Value*> &M) { 337 for (std::map<const Value*, Value*>::const_iterator I = M.begin(), E =M.end(); 338 I != E; ++I) { 339 cerr << " Fr: " << (void*)I->first << " "; 340 I->first->dump(); 341 cerr << " To: " << (void*)I->second << " "; 342 I->second->dump(); 343 cerr << "\n"; 344 } 345 } 346 #endif 347 348 349 // RemapOperand - Use ValueMap to convert constants from one module to another. 350 static Value *RemapOperand(const Value *In, 351 std::map<const Value*, Value*> &ValueMap) { 352 std::map<const Value*,Value*>::const_iterator I = ValueMap.find(In); 353 if (I != ValueMap.end()) 354 return I->second; 355 356 // Check to see if it's a constant that we are interested in transforming. 357 Value *Result = 0; 358 if (const Constant *CPV = dyn_cast<Constant>(In)) { 359 if ((!isa<DerivedType>(CPV->getType()) && !isa<ConstantExpr>(CPV)) || 360 isa<ConstantInt>(CPV) || isa<ConstantAggregateZero>(CPV)) 361 return const_cast<Constant*>(CPV); // Simple constants stay identical. 362 363 if (const ConstantArray *CPA = dyn_cast<ConstantArray>(CPV)) { 364 std::vector<Constant*> Operands(CPA->getNumOperands()); 365 for (unsigned i = 0, e = CPA->getNumOperands(); i != e; ++i) 366 Operands[i] =cast<Constant>(RemapOperand(CPA->getOperand(i), ValueMap)); 367 Result = ConstantArray::get(cast<ArrayType>(CPA->getType()), Operands); 368 } else if (const ConstantStruct *CPS = dyn_cast<ConstantStruct>(CPV)) { 369 std::vector<Constant*> Operands(CPS->getNumOperands()); 370 for (unsigned i = 0, e = CPS->getNumOperands(); i != e; ++i) 371 Operands[i] =cast<Constant>(RemapOperand(CPS->getOperand(i), ValueMap)); 372 Result = ConstantStruct::get(cast<StructType>(CPS->getType()), Operands); 373 } else if (isa<ConstantPointerNull>(CPV) || isa<UndefValue>(CPV)) { 374 Result = const_cast<Constant*>(CPV); 375 } else if (const ConstantVector *CP = dyn_cast<ConstantVector>(CPV)) { 376 std::vector<Constant*> Operands(CP->getNumOperands()); 377 for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i) 378 Operands[i] = cast<Constant>(RemapOperand(CP->getOperand(i), ValueMap)); 379 Result = ConstantVector::get(Operands); 380 } else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(CPV)) { 381 std::vector<Constant*> Ops; 382 for (unsigned i = 0, e = CE->getNumOperands(); i != e; ++i) 383 Ops.push_back(cast<Constant>(RemapOperand(CE->getOperand(i),ValueMap))); 384 Result = CE->getWithOperands(Ops); 385 } else { 386 assert(!isa<GlobalValue>(CPV) && "Unmapped global?"); 387 assert(0 && "Unknown type of derived type constant value!"); 388 } 389 } else if (isa<InlineAsm>(In)) { 390 Result = const_cast<Value*>(In); 391 } 392 393 // Cache the mapping in our local map structure 394 if (Result) { 395 ValueMap[In] = Result; 396 return Result; 397 } 398 399 #ifndef NDEBUG 400 cerr << "LinkModules ValueMap: \n"; 401 PrintMap(ValueMap); 402 403 cerr << "Couldn't remap value: " << (void*)In << " " << *In << "\n"; 404 assert(0 && "Couldn't remap value!"); 405 #endif 406 return 0; 407 } 408 409 /// ForceRenaming - The LLVM SymbolTable class autorenames globals that conflict 410 /// in the symbol table. This is good for all clients except for us. Go 411 /// through the trouble to force this back. 412 static void ForceRenaming(GlobalValue *GV, const std::string &Name) { 413 assert(GV->getName() != Name && "Can't force rename to self"); 414 ValueSymbolTable &ST = GV->getParent()->getValueSymbolTable(); 415 416 // If there is a conflict, rename the conflict. 417 if (GlobalValue *ConflictGV = cast_or_null<GlobalValue>(ST.lookup(Name))) { 418 assert(ConflictGV->hasLocalLinkage() && 419 "Not conflicting with a static global, should link instead!"); 420 GV->takeName(ConflictGV); 421 ConflictGV->setName(Name); // This will cause ConflictGV to get renamed 422 assert(ConflictGV->getName() != Name && "ForceRenaming didn't work"); 423 } else { 424 GV->setName(Name); // Force the name back 425 } 426 } 427 428 /// CopyGVAttributes - copy additional attributes (those not needed to construct 429 /// a GlobalValue) from the SrcGV to the DestGV. 430 static void CopyGVAttributes(GlobalValue *DestGV, const GlobalValue *SrcGV) { 431 // Use the maximum alignment, rather than just copying the alignment of SrcGV. 432 unsigned Alignment = std::max(DestGV->getAlignment(), SrcGV->getAlignment()); 433 DestGV->copyAttributesFrom(SrcGV); 434 DestGV->setAlignment(Alignment); 435 } 436 437 /// GetLinkageResult - This analyzes the two global values and determines what 438 /// the result will look like in the destination module. In particular, it 439 /// computes the resultant linkage type, computes whether the global in the 440 /// source should be copied over to the destination (replacing the existing 441 /// one), and computes whether this linkage is an error or not. It also performs 442 /// visibility checks: we cannot link together two symbols with different 443 /// visibilities. 444 static bool GetLinkageResult(GlobalValue *Dest, const GlobalValue *Src, 445 GlobalValue::LinkageTypes <, bool &LinkFromSrc, 446 std::string *Err) { 447 assert((!Dest || !Src->hasLocalLinkage()) && 448 "If Src has internal linkage, Dest shouldn't be set!"); 449 if (!Dest) { 450 // Linking something to nothing. 451 LinkFromSrc = true; 452 LT = Src->getLinkage(); 453 } else if (Src->isDeclaration()) { 454 // If Src is external or if both Src & Dest are external.. Just link the 455 // external globals, we aren't adding anything. 456 if (Src->hasDLLImportLinkage()) { 457 // If one of GVs has DLLImport linkage, result should be dllimport'ed. 458 if (Dest->isDeclaration()) { 459 LinkFromSrc = true; 460 LT = Src->getLinkage(); 461 } 462 } else if (Dest->hasExternalWeakLinkage()) { 463 // If the Dest is weak, use the source linkage. 464 LinkFromSrc = true; 465 LT = Src->getLinkage(); 466 } else { 467 LinkFromSrc = false; 468 LT = Dest->getLinkage(); 469 } 470 } else if (Dest->isDeclaration() && !Dest->hasDLLImportLinkage()) { 471 // If Dest is external but Src is not: 472 LinkFromSrc = true; 473 LT = Src->getLinkage(); 474 } else if (Src->hasAppendingLinkage() || Dest->hasAppendingLinkage()) { 475 if (Src->getLinkage() != Dest->getLinkage()) 476 return Error(Err, "Linking globals named '" + Src->getName() + 477 "': can only link appending global with another appending global!"); 478 LinkFromSrc = true; // Special cased. 479 LT = Src->getLinkage(); 480 } else if (Src->isWeakForLinker()) { 481 // At this point we know that Dest has LinkOnce, External*, Weak, Common, 482 // or DLL* linkage. 483 if (Dest->hasExternalWeakLinkage() || 484 Dest->hasAvailableExternallyLinkage() || 485 (Dest->hasLinkOnceLinkage() && 486 (Src->hasWeakLinkage() || Src->hasCommonLinkage()))) { 487 LinkFromSrc = true; 488 LT = Src->getLinkage(); 489 } else { 490 LinkFromSrc = false; 491 LT = Dest->getLinkage(); 492 } 493 } else if (Dest->isWeakForLinker()) { 494 // At this point we know that Src has External* or DLL* linkage. 495 if (Src->hasExternalWeakLinkage()) { 496 LinkFromSrc = false; 497 LT = Dest->getLinkage(); 498 } else { 499 LinkFromSrc = true; 500 LT = GlobalValue::ExternalLinkage; 501 } 502 } else { 503 assert((Dest->hasExternalLinkage() || 504 Dest->hasDLLImportLinkage() || 505 Dest->hasDLLExportLinkage() || 506 Dest->hasExternalWeakLinkage()) && 507 (Src->hasExternalLinkage() || 508 Src->hasDLLImportLinkage() || 509 Src->hasDLLExportLinkage() || 510 Src->hasExternalWeakLinkage()) && 511 "Unexpected linkage type!"); 512 return Error(Err, "Linking globals named '" + Src->getName() + 513 "': symbol multiply defined!"); 514 } 515 516 // Check visibility 517 if (Dest && Src->getVisibility() != Dest->getVisibility()) 518 if (!Src->isDeclaration() && !Dest->isDeclaration()) 519 return Error(Err, "Linking globals named '" + Src->getName() + 520 "': symbols have different visibilities!"); 521 return false; 522 } 523 524 // LinkGlobals - Loop through the global variables in the src module and merge 525 // them into the dest module. 526 static bool LinkGlobals(Module *Dest, const Module *Src, 527 std::map<const Value*, Value*> &ValueMap, 528 std::multimap<std::string, GlobalVariable *> &AppendingVars, 529 std::string *Err) { 530 ValueSymbolTable &DestSymTab = Dest->getValueSymbolTable(); 531 532 // Loop over all of the globals in the src module, mapping them over as we go 533 for (Module::const_global_iterator I = Src->global_begin(), 534 E = Src->global_end(); I != E; ++I) { 535 const GlobalVariable *SGV = I; 536 GlobalValue *DGV = 0; 537 538 // Check to see if may have to link the global with the global, alias or 539 // function. 540 if (SGV->hasName() && !SGV->hasLocalLinkage()) 541 DGV = cast_or_null<GlobalValue>(DestSymTab.lookup(SGV->getNameStart(), 542 SGV->getNameEnd())); 543 544 // If we found a global with the same name in the dest module, but it has 545 // internal linkage, we are really not doing any linkage here. 546 if (DGV && DGV->hasLocalLinkage()) 547 DGV = 0; 548 549 // If types don't agree due to opaque types, try to resolve them. 550 if (DGV && DGV->getType() != SGV->getType()) 551 RecursiveResolveTypes(SGV->getType(), DGV->getType()); 552 553 assert((SGV->hasInitializer() || SGV->hasExternalWeakLinkage() || 554 SGV->hasExternalLinkage() || SGV->hasDLLImportLinkage()) && 555 "Global must either be external or have an initializer!"); 556 557 GlobalValue::LinkageTypes NewLinkage = GlobalValue::InternalLinkage; 558 bool LinkFromSrc = false; 559 if (GetLinkageResult(DGV, SGV, NewLinkage, LinkFromSrc, Err)) 560 return true; 561 562 if (DGV == 0) { 563 // No linking to be performed, simply create an identical version of the 564 // symbol over in the dest module... the initializer will be filled in 565 // later by LinkGlobalInits. 566 GlobalVariable *NewDGV = 567 new GlobalVariable(SGV->getType()->getElementType(), 568 SGV->isConstant(), SGV->getLinkage(), /*init*/0, 569 SGV->getName(), Dest, false, 570 SGV->getType()->getAddressSpace()); 571 // Propagate alignment, visibility and section info. 572 CopyGVAttributes(NewDGV, SGV); 573 574 // If the LLVM runtime renamed the global, but it is an externally visible 575 // symbol, DGV must be an existing global with internal linkage. Rename 576 // it. 577 if (!NewDGV->hasLocalLinkage() && NewDGV->getName() != SGV->getName()) 578 ForceRenaming(NewDGV, SGV->getName()); 579 580 // Make sure to remember this mapping. 581 ValueMap[SGV] = NewDGV; 582 583 // Keep track that this is an appending variable. 584 if (SGV->hasAppendingLinkage()) 585 AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV)); 586 continue; 587 } 588 589 // If the visibilities of the symbols disagree and the destination is a 590 // prototype, take the visibility of its input. 591 if (DGV->isDeclaration()) 592 DGV->setVisibility(SGV->getVisibility()); 593 594 if (DGV->hasAppendingLinkage()) { 595 // No linking is performed yet. Just insert a new copy of the global, and 596 // keep track of the fact that it is an appending variable in the 597 // AppendingVars map. The name is cleared out so that no linkage is 598 // performed. 599 GlobalVariable *NewDGV = 600 new GlobalVariable(SGV->getType()->getElementType(), 601 SGV->isConstant(), SGV->getLinkage(), /*init*/0, 602 "", Dest, false, 603 SGV->getType()->getAddressSpace()); 604 605 // Set alignment allowing CopyGVAttributes merge it with alignment of SGV. 606 NewDGV->setAlignment(DGV->getAlignment()); 607 // Propagate alignment, section and visibility info. 608 CopyGVAttributes(NewDGV, SGV); 609 610 // Make sure to remember this mapping... 611 ValueMap[SGV] = NewDGV; 612 613 // Keep track that this is an appending variable... 614 AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV)); 615 continue; 616 } 617 618 if (LinkFromSrc) { 619 if (isa<GlobalAlias>(DGV)) 620 return Error(Err, "Global-Alias Collision on '" + SGV->getName() + 621 "': symbol multiple defined"); 622 623 // If the types don't match, and if we are to link from the source, nuke 624 // DGV and create a new one of the appropriate type. Note that the thing 625 // we are replacing may be a function (if a prototype, weak, etc) or a 626 // global variable. 627 GlobalVariable *NewDGV = 628 new GlobalVariable(SGV->getType()->getElementType(), SGV->isConstant(), 629 NewLinkage, /*init*/0, DGV->getName(), Dest, false, 630 SGV->getType()->getAddressSpace()); 631 632 // Propagate alignment, section, and visibility info. 633 CopyGVAttributes(NewDGV, SGV); 634 DGV->replaceAllUsesWith(ConstantExpr::getBitCast(NewDGV, DGV->getType())); 635 636 // DGV will conflict with NewDGV because they both had the same 637 // name. We must erase this now so ForceRenaming doesn't assert 638 // because DGV might not have internal linkage. 639 if (GlobalVariable *Var = dyn_cast<GlobalVariable>(DGV)) 640 Var->eraseFromParent(); 641 else 642 cast<Function>(DGV)->eraseFromParent(); 643 DGV = NewDGV; 644 645 // If the symbol table renamed the global, but it is an externally visible 646 // symbol, DGV must be an existing global with internal linkage. Rename. 647 if (NewDGV->getName() != SGV->getName() && !NewDGV->hasLocalLinkage()) 648 ForceRenaming(NewDGV, SGV->getName()); 649 650 // Inherit const as appropriate. 651 NewDGV->setConstant(SGV->isConstant()); 652 653 // Make sure to remember this mapping. 654 ValueMap[SGV] = NewDGV; 655 continue; 656 } 657 658 // Not "link from source", keep the one in the DestModule and remap the 659 // input onto it. 660 661 // Special case for const propagation. 662 if (GlobalVariable *DGVar = dyn_cast<GlobalVariable>(DGV)) 663 if (DGVar->isDeclaration() && SGV->isConstant() && !DGVar->isConstant()) 664 DGVar->setConstant(true); 665 666 // SGV is global, but DGV is alias. 667 if (isa<GlobalAlias>(DGV)) { 668 // The only valid mappings are: 669 // - SGV is external declaration, which is effectively a no-op. 670 // - SGV is weak, when we just need to throw SGV out. 671 if (!SGV->isDeclaration() && !SGV->isWeakForLinker()) 672 return Error(Err, "Global-Alias Collision on '" + SGV->getName() + 673 "': symbol multiple defined"); 674 } 675 676 // Set calculated linkage 677 DGV->setLinkage(NewLinkage); 678 679 // Make sure to remember this mapping... 680 ValueMap[SGV] = ConstantExpr::getBitCast(DGV, SGV->getType()); 681 } 682 return false; 683 } 684 685 static GlobalValue::LinkageTypes 686 CalculateAliasLinkage(const GlobalValue *SGV, const GlobalValue *DGV) { 687 GlobalValue::LinkageTypes SL = SGV->getLinkage(); 688 GlobalValue::LinkageTypes DL = DGV->getLinkage(); 689 if (SL == GlobalValue::ExternalLinkage || DL == GlobalValue::ExternalLinkage) 690 return GlobalValue::ExternalLinkage; 691 else if (SL == GlobalValue::WeakAnyLinkage || 692 DL == GlobalValue::WeakAnyLinkage) 693 return GlobalValue::WeakAnyLinkage; 694 else if (SL == GlobalValue::WeakODRLinkage || 695 DL == GlobalValue::WeakODRLinkage) 696 return GlobalValue::WeakODRLinkage; 697 else if (SL == GlobalValue::InternalLinkage && 698 DL == GlobalValue::InternalLinkage) 699 return GlobalValue::InternalLinkage; 700 else { 701 assert (SL == GlobalValue::PrivateLinkage && 702 DL == GlobalValue::PrivateLinkage && "Unexpected linkage type"); 703 return GlobalValue::PrivateLinkage; 704 } 705 } 706 707 // LinkAlias - Loop through the alias in the src module and link them into the 708 // dest module. We're assuming, that all functions/global variables were already 709 // linked in. 710 static bool LinkAlias(Module *Dest, const Module *Src, 711 std::map<const Value*, Value*> &ValueMap, 712 std::string *Err) { 713 // Loop over all alias in the src module 714 for (Module::const_alias_iterator I = Src->alias_begin(), 715 E = Src->alias_end(); I != E; ++I) { 716 const GlobalAlias *SGA = I; 717 const GlobalValue *SAliasee = SGA->getAliasedGlobal(); 718 GlobalAlias *NewGA = NULL; 719 720 // Globals were already linked, thus we can just query ValueMap for variant 721 // of SAliasee in Dest. 722 std::map<const Value*,Value*>::const_iterator VMI = ValueMap.find(SAliasee); 723 assert(VMI != ValueMap.end() && "Aliasee not linked"); 724 GlobalValue* DAliasee = cast<GlobalValue>(VMI->second); 725 GlobalValue* DGV = NULL; 726 727 // Try to find something 'similar' to SGA in destination module. 728 if (!DGV && !SGA->hasLocalLinkage()) { 729 DGV = Dest->getNamedAlias(SGA->getName()); 730 731 // If types don't agree due to opaque types, try to resolve them. 732 if (DGV && DGV->getType() != SGA->getType()) 733 RecursiveResolveTypes(SGA->getType(), DGV->getType()); 734 } 735 736 if (!DGV && !SGA->hasLocalLinkage()) { 737 DGV = Dest->getGlobalVariable(SGA->getName()); 738 739 // If types don't agree due to opaque types, try to resolve them. 740 if (DGV && DGV->getType() != SGA->getType()) 741 RecursiveResolveTypes(SGA->getType(), DGV->getType()); 742 } 743 744 if (!DGV && !SGA->hasLocalLinkage()) { 745 DGV = Dest->getFunction(SGA->getName()); 746 747 // If types don't agree due to opaque types, try to resolve them. 748 if (DGV && DGV->getType() != SGA->getType()) 749 RecursiveResolveTypes(SGA->getType(), DGV->getType()); 750 } 751 752 // No linking to be performed on internal stuff. 753 if (DGV && DGV->hasLocalLinkage()) 754 DGV = NULL; 755 756 if (GlobalAlias *DGA = dyn_cast_or_null<GlobalAlias>(DGV)) { 757 // Types are known to be the same, check whether aliasees equal. As 758 // globals are already linked we just need query ValueMap to find the 759 // mapping. 760 if (DAliasee == DGA->getAliasedGlobal()) { 761 // This is just two copies of the same alias. Propagate linkage, if 762 // necessary. 763 DGA->setLinkage(CalculateAliasLinkage(SGA, DGA)); 764 765 NewGA = DGA; 766 // Proceed to 'common' steps 767 } else 768 return Error(Err, "Alias Collision on '" + SGA->getName()+ 769 "': aliases have different aliasees"); 770 } else if (GlobalVariable *DGVar = dyn_cast_or_null<GlobalVariable>(DGV)) { 771 // The only allowed way is to link alias with external declaration or weak 772 // symbol.. 773 if (DGVar->isDeclaration() || DGVar->isWeakForLinker()) { 774 // But only if aliasee is global too... 775 if (!isa<GlobalVariable>(DAliasee)) 776 return Error(Err, "Global-Alias Collision on '" + SGA->getName() + 777 "': aliasee is not global variable"); 778 779 NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(), 780 SGA->getName(), DAliasee, Dest); 781 CopyGVAttributes(NewGA, SGA); 782 783 // Any uses of DGV need to change to NewGA, with cast, if needed. 784 if (SGA->getType() != DGVar->getType()) 785 DGVar->replaceAllUsesWith(ConstantExpr::getBitCast(NewGA, 786 DGVar->getType())); 787 else 788 DGVar->replaceAllUsesWith(NewGA); 789 790 // DGVar will conflict with NewGA because they both had the same 791 // name. We must erase this now so ForceRenaming doesn't assert 792 // because DGV might not have internal linkage. 793 DGVar->eraseFromParent(); 794 795 // Proceed to 'common' steps 796 } else 797 return Error(Err, "Global-Alias Collision on '" + SGA->getName() + 798 "': symbol multiple defined"); 799 } else if (Function *DF = dyn_cast_or_null<Function>(DGV)) { 800 // The only allowed way is to link alias with external declaration or weak 801 // symbol... 802 if (DF->isDeclaration() || DF->isWeakForLinker()) { 803 // But only if aliasee is function too... 804 if (!isa<Function>(DAliasee)) 805 return Error(Err, "Function-Alias Collision on '" + SGA->getName() + 806 "': aliasee is not function"); 807 808 NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(), 809 SGA->getName(), DAliasee, Dest); 810 CopyGVAttributes(NewGA, SGA); 811 812 // Any uses of DF need to change to NewGA, with cast, if needed. 813 if (SGA->getType() != DF->getType()) 814 DF->replaceAllUsesWith(ConstantExpr::getBitCast(NewGA, 815 DF->getType())); 816 else 817 DF->replaceAllUsesWith(NewGA); 818 819 // DF will conflict with NewGA because they both had the same 820 // name. We must erase this now so ForceRenaming doesn't assert 821 // because DF might not have internal linkage. 822 DF->eraseFromParent(); 823 824 // Proceed to 'common' steps 825 } else 826 return Error(Err, "Function-Alias Collision on '" + SGA->getName() + 827 "': symbol multiple defined"); 828 } else { 829 // No linking to be performed, simply create an identical version of the 830 // alias over in the dest module... 831 832 NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(), 833 SGA->getName(), DAliasee, Dest); 834 CopyGVAttributes(NewGA, SGA); 835 836 // Proceed to 'common' steps 837 } 838 839 assert(NewGA && "No alias was created in destination module!"); 840 841 // If the symbol table renamed the alias, but it is an externally visible 842 // symbol, DGA must be an global value with internal linkage. Rename it. 843 if (NewGA->getName() != SGA->getName() && 844 !NewGA->hasLocalLinkage()) 845 ForceRenaming(NewGA, SGA->getName()); 846 847 // Remember this mapping so uses in the source module get remapped 848 // later by RemapOperand. 849 ValueMap[SGA] = NewGA; 850 } 851 852 return false; 853 } 854 855 856 // LinkGlobalInits - Update the initializers in the Dest module now that all 857 // globals that may be referenced are in Dest. 858 static bool LinkGlobalInits(Module *Dest, const Module *Src, 859 std::map<const Value*, Value*> &ValueMap, 860 std::string *Err) { 861 // Loop over all of the globals in the src module, mapping them over as we go 862 for (Module::const_global_iterator I = Src->global_begin(), 863 E = Src->global_end(); I != E; ++I) { 864 const GlobalVariable *SGV = I; 865 866 if (SGV->hasInitializer()) { // Only process initialized GV's 867 // Figure out what the initializer looks like in the dest module... 868 Constant *SInit = 869 cast<Constant>(RemapOperand(SGV->getInitializer(), ValueMap)); 870 // Grab destination global variable or alias. 871 GlobalValue *DGV = cast<GlobalValue>(ValueMap[SGV]->stripPointerCasts()); 872 873 // If dest if global variable, check that initializers match. 874 if (GlobalVariable *DGVar = dyn_cast<GlobalVariable>(DGV)) { 875 if (DGVar->hasInitializer()) { 876 if (SGV->hasExternalLinkage()) { 877 if (DGVar->getInitializer() != SInit) 878 return Error(Err, "Global Variable Collision on '" + 879 SGV->getName() + 880 "': global variables have different initializers"); 881 } else if (DGVar->isWeakForLinker()) { 882 // Nothing is required, mapped values will take the new global 883 // automatically. 884 } else if (SGV->isWeakForLinker()) { 885 // Nothing is required, mapped values will take the new global 886 // automatically. 887 } else if (DGVar->hasAppendingLinkage()) { 888 assert(0 && "Appending linkage unimplemented!"); 889 } else { 890 assert(0 && "Unknown linkage!"); 891 } 892 } else { 893 // Copy the initializer over now... 894 DGVar->setInitializer(SInit); 895 } 896 } else { 897 // Destination is alias, the only valid situation is when source is 898 // weak. Also, note, that we already checked linkage in LinkGlobals(), 899 // thus we assert here. 900 // FIXME: Should we weaken this assumption, 'dereference' alias and 901 // check for initializer of aliasee? 902 assert(SGV->isWeakForLinker()); 903 } 904 } 905 } 906 return false; 907 } 908 909 // LinkFunctionProtos - Link the functions together between the two modules, 910 // without doing function bodies... this just adds external function prototypes 911 // to the Dest function... 912 // 913 static bool LinkFunctionProtos(Module *Dest, const Module *Src, 914 std::map<const Value*, Value*> &ValueMap, 915 std::string *Err) { 916 ValueSymbolTable &DestSymTab = Dest->getValueSymbolTable(); 917 918 // Loop over all of the functions in the src module, mapping them over 919 for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) { 920 const Function *SF = I; // SrcFunction 921 GlobalValue *DGV = 0; 922 923 // Check to see if may have to link the function with the global, alias or 924 // function. 925 if (SF->hasName() && !SF->hasLocalLinkage()) 926 DGV = cast_or_null<GlobalValue>(DestSymTab.lookup(SF->getNameStart(), 927 SF->getNameEnd())); 928 929 // If we found a global with the same name in the dest module, but it has 930 // internal linkage, we are really not doing any linkage here. 931 if (DGV && DGV->hasLocalLinkage()) 932 DGV = 0; 933 934 // If types don't agree due to opaque types, try to resolve them. 935 if (DGV && DGV->getType() != SF->getType()) 936 RecursiveResolveTypes(SF->getType(), DGV->getType()); 937 938 GlobalValue::LinkageTypes NewLinkage = GlobalValue::InternalLinkage; 939 bool LinkFromSrc = false; 940 if (GetLinkageResult(DGV, SF, NewLinkage, LinkFromSrc, Err)) 941 return true; 942 943 // If there is no linkage to be performed, just bring over SF without 944 // modifying it. 945 if (DGV == 0) { 946 // Function does not already exist, simply insert an function signature 947 // identical to SF into the dest module. 948 Function *NewDF = Function::Create(SF->getFunctionType(), 949 SF->getLinkage(), 950 SF->getName(), Dest); 951 CopyGVAttributes(NewDF, SF); 952 953 // If the LLVM runtime renamed the function, but it is an externally 954 // visible symbol, DF must be an existing function with internal linkage. 955 // Rename it. 956 if (!NewDF->hasLocalLinkage() && NewDF->getName() != SF->getName()) 957 ForceRenaming(NewDF, SF->getName()); 958 959 // ... and remember this mapping... 960 ValueMap[SF] = NewDF; 961 continue; 962 } 963 964 // If the visibilities of the symbols disagree and the destination is a 965 // prototype, take the visibility of its input. 966 if (DGV->isDeclaration()) 967 DGV->setVisibility(SF->getVisibility()); 968 969 if (LinkFromSrc) { 970 if (isa<GlobalAlias>(DGV)) 971 return Error(Err, "Function-Alias Collision on '" + SF->getName() + 972 "': symbol multiple defined"); 973 974 // We have a definition of the same name but different type in the 975 // source module. Copy the prototype to the destination and replace 976 // uses of the destination's prototype with the new prototype. 977 Function *NewDF = Function::Create(SF->getFunctionType(), NewLinkage, 978 SF->getName(), Dest); 979 CopyGVAttributes(NewDF, SF); 980 981 // Any uses of DF need to change to NewDF, with cast 982 DGV->replaceAllUsesWith(ConstantExpr::getBitCast(NewDF, DGV->getType())); 983 984 // DF will conflict with NewDF because they both had the same. We must 985 // erase this now so ForceRenaming doesn't assert because DF might 986 // not have internal linkage. 987 if (GlobalVariable *Var = dyn_cast<GlobalVariable>(DGV)) 988 Var->eraseFromParent(); 989 else 990 cast<Function>(DGV)->eraseFromParent(); 991 992 // If the symbol table renamed the function, but it is an externally 993 // visible symbol, DF must be an existing function with internal 994 // linkage. Rename it. 995 if (NewDF->getName() != SF->getName() && !NewDF->hasLocalLinkage()) 996 ForceRenaming(NewDF, SF->getName()); 997 998 // Remember this mapping so uses in the source module get remapped 999 // later by RemapOperand. 1000 ValueMap[SF] = NewDF; 1001 continue; 1002 } 1003 1004 // Not "link from source", keep the one in the DestModule and remap the 1005 // input onto it. 1006 1007 if (isa<GlobalAlias>(DGV)) { 1008 // The only valid mappings are: 1009 // - SF is external declaration, which is effectively a no-op. 1010 // - SF is weak, when we just need to throw SF out. 1011 if (!SF->isDeclaration() && !SF->isWeakForLinker()) 1012 return Error(Err, "Function-Alias Collision on '" + SF->getName() + 1013 "': symbol multiple defined"); 1014 } 1015 1016 // Set calculated linkage 1017 DGV->setLinkage(NewLinkage); 1018 1019 // Make sure to remember this mapping. 1020 ValueMap[SF] = ConstantExpr::getBitCast(DGV, SF->getType()); 1021 } 1022 return false; 1023 } 1024 1025 // LinkFunctionBody - Copy the source function over into the dest function and 1026 // fix up references to values. At this point we know that Dest is an external 1027 // function, and that Src is not. 1028 static bool LinkFunctionBody(Function *Dest, Function *Src, 1029 std::map<const Value*, Value*> &ValueMap, 1030 std::string *Err) { 1031 assert(Src && Dest && Dest->isDeclaration() && !Src->isDeclaration()); 1032 1033 // Go through and convert function arguments over, remembering the mapping. 1034 Function::arg_iterator DI = Dest->arg_begin(); 1035 for (Function::arg_iterator I = Src->arg_begin(), E = Src->arg_end(); 1036 I != E; ++I, ++DI) { 1037 DI->setName(I->getName()); // Copy the name information over... 1038 1039 // Add a mapping to our local map 1040 ValueMap[I] = DI; 1041 } 1042 1043 // Splice the body of the source function into the dest function. 1044 Dest->getBasicBlockList().splice(Dest->end(), Src->getBasicBlockList()); 1045 1046 // At this point, all of the instructions and values of the function are now 1047 // copied over. The only problem is that they are still referencing values in 1048 // the Source function as operands. Loop through all of the operands of the 1049 // functions and patch them up to point to the local versions... 1050 // 1051 for (Function::iterator BB = Dest->begin(), BE = Dest->end(); BB != BE; ++BB) 1052 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) 1053 for (Instruction::op_iterator OI = I->op_begin(), OE = I->op_end(); 1054 OI != OE; ++OI) 1055 if (!isa<Instruction>(*OI) && !isa<BasicBlock>(*OI)) 1056 *OI = RemapOperand(*OI, ValueMap); 1057 1058 // There is no need to map the arguments anymore. 1059 for (Function::arg_iterator I = Src->arg_begin(), E = Src->arg_end(); 1060 I != E; ++I) 1061 ValueMap.erase(I); 1062 1063 return false; 1064 } 1065 1066 1067 // LinkFunctionBodies - Link in the function bodies that are defined in the 1068 // source module into the DestModule. This consists basically of copying the 1069 // function over and fixing up references to values. 1070 static bool LinkFunctionBodies(Module *Dest, Module *Src, 1071 std::map<const Value*, Value*> &ValueMap, 1072 std::string *Err) { 1073 1074 // Loop over all of the functions in the src module, mapping them over as we 1075 // go 1076 for (Module::iterator SF = Src->begin(), E = Src->end(); SF != E; ++SF) { 1077 if (!SF->isDeclaration()) { // No body if function is external 1078 Function *DF = dyn_cast<Function>(ValueMap[SF]); // Destination function 1079 1080 // DF not external SF external? 1081 if (DF && DF->isDeclaration()) 1082 // Only provide the function body if there isn't one already. 1083 if (LinkFunctionBody(DF, SF, ValueMap, Err)) 1084 return true; 1085 } 1086 } 1087 return false; 1088 } 1089 1090 // LinkAppendingVars - If there were any appending global variables, link them 1091 // together now. Return true on error. 1092 static bool LinkAppendingVars(Module *M, 1093 std::multimap<std::string, GlobalVariable *> &AppendingVars, 1094 std::string *ErrorMsg) { 1095 if (AppendingVars.empty()) return false; // Nothing to do. 1096 1097 // Loop over the multimap of appending vars, processing any variables with the 1098 // same name, forming a new appending global variable with both of the 1099 // initializers merged together, then rewrite references to the old variables 1100 // and delete them. 1101 std::vector<Constant*> Inits; 1102 while (AppendingVars.size() > 1) { 1103 // Get the first two elements in the map... 1104 std::multimap<std::string, 1105 GlobalVariable*>::iterator Second = AppendingVars.begin(), First=Second++; 1106 1107 // If the first two elements are for different names, there is no pair... 1108 // Otherwise there is a pair, so link them together... 1109 if (First->first == Second->first) { 1110 GlobalVariable *G1 = First->second, *G2 = Second->second; 1111 const ArrayType *T1 = cast<ArrayType>(G1->getType()->getElementType()); 1112 const ArrayType *T2 = cast<ArrayType>(G2->getType()->getElementType()); 1113 1114 // Check to see that they two arrays agree on type... 1115 if (T1->getElementType() != T2->getElementType()) 1116 return Error(ErrorMsg, 1117 "Appending variables with different element types need to be linked!"); 1118 if (G1->isConstant() != G2->isConstant()) 1119 return Error(ErrorMsg, 1120 "Appending variables linked with different const'ness!"); 1121 1122 if (G1->getAlignment() != G2->getAlignment()) 1123 return Error(ErrorMsg, 1124 "Appending variables with different alignment need to be linked!"); 1125 1126 if (G1->getVisibility() != G2->getVisibility()) 1127 return Error(ErrorMsg, 1128 "Appending variables with different visibility need to be linked!"); 1129 1130 if (G1->getSection() != G2->getSection()) 1131 return Error(ErrorMsg, 1132 "Appending variables with different section name need to be linked!"); 1133 1134 unsigned NewSize = T1->getNumElements() + T2->getNumElements(); 1135 ArrayType *NewType = ArrayType::get(T1->getElementType(), NewSize); 1136 1137 G1->setName(""); // Clear G1's name in case of a conflict! 1138 1139 // Create the new global variable... 1140 GlobalVariable *NG = 1141 new GlobalVariable(NewType, G1->isConstant(), G1->getLinkage(), 1142 /*init*/0, First->first, M, G1->isThreadLocal(), 1143 G1->getType()->getAddressSpace()); 1144 1145 // Propagate alignment, visibility and section info. 1146 CopyGVAttributes(NG, G1); 1147 1148 // Merge the initializer... 1149 Inits.reserve(NewSize); 1150 if (ConstantArray *I = dyn_cast<ConstantArray>(G1->getInitializer())) { 1151 for (unsigned i = 0, e = T1->getNumElements(); i != e; ++i) 1152 Inits.push_back(I->getOperand(i)); 1153 } else { 1154 assert(isa<ConstantAggregateZero>(G1->getInitializer())); 1155 Constant *CV = Constant::getNullValue(T1->getElementType()); 1156 for (unsigned i = 0, e = T1->getNumElements(); i != e; ++i) 1157 Inits.push_back(CV); 1158 } 1159 if (ConstantArray *I = dyn_cast<ConstantArray>(G2->getInitializer())) { 1160 for (unsigned i = 0, e = T2->getNumElements(); i != e; ++i) 1161 Inits.push_back(I->getOperand(i)); 1162 } else { 1163 assert(isa<ConstantAggregateZero>(G2->getInitializer())); 1164 Constant *CV = Constant::getNullValue(T2->getElementType()); 1165 for (unsigned i = 0, e = T2->getNumElements(); i != e; ++i) 1166 Inits.push_back(CV); 1167 } 1168 NG->setInitializer(ConstantArray::get(NewType, Inits)); 1169 Inits.clear(); 1170 1171 // Replace any uses of the two global variables with uses of the new 1172 // global... 1173 1174 // FIXME: This should rewrite simple/straight-forward uses such as 1175 // getelementptr instructions to not use the Cast! 1176 G1->replaceAllUsesWith(ConstantExpr::getBitCast(NG, G1->getType())); 1177 G2->replaceAllUsesWith(ConstantExpr::getBitCast(NG, G2->getType())); 1178 1179 // Remove the two globals from the module now... 1180 M->getGlobalList().erase(G1); 1181 M->getGlobalList().erase(G2); 1182 1183 // Put the new global into the AppendingVars map so that we can handle 1184 // linking of more than two vars... 1185 Second->second = NG; 1186 } 1187 AppendingVars.erase(First); 1188 } 1189 1190 return false; 1191 } 1192 1193 static bool ResolveAliases(Module *Dest) { 1194 for (Module::alias_iterator I = Dest->alias_begin(), E = Dest->alias_end(); 1195 I != E; ++I) 1196 if (const GlobalValue *GV = I->resolveAliasedGlobal()) 1197 if (GV != I && !GV->isDeclaration()) 1198 I->replaceAllUsesWith(const_cast<GlobalValue*>(GV)); 1199 1200 return false; 1201 } 1202 1203 // LinkModules - This function links two modules together, with the resulting 1204 // left module modified to be the composite of the two input modules. If an 1205 // error occurs, true is returned and ErrorMsg (if not null) is set to indicate 1206 // the problem. Upon failure, the Dest module could be in a modified state, and 1207 // shouldn't be relied on to be consistent. 1208 bool 1209 Linker::LinkModules(Module *Dest, Module *Src, std::string *ErrorMsg) { 1210 assert(Dest != 0 && "Invalid Destination module"); 1211 assert(Src != 0 && "Invalid Source Module"); 1212 1213 if (Dest->getDataLayout().empty()) { 1214 if (!Src->getDataLayout().empty()) { 1215 Dest->setDataLayout(Src->getDataLayout()); 1216 } else { 1217 std::string DataLayout; 1218 1219 if (Dest->getEndianness() == Module::AnyEndianness) { 1220 if (Src->getEndianness() == Module::BigEndian) 1221 DataLayout.append("E"); 1222 else if (Src->getEndianness() == Module::LittleEndian) 1223 DataLayout.append("e"); 1224 } 1225 1226 if (Dest->getPointerSize() == Module::AnyPointerSize) { 1227 if (Src->getPointerSize() == Module::Pointer64) 1228 DataLayout.append(DataLayout.length() == 0 ? "p:64:64" : "-p:64:64"); 1229 else if (Src->getPointerSize() == Module::Pointer32) 1230 DataLayout.append(DataLayout.length() == 0 ? "p:32:32" : "-p:32:32"); 1231 } 1232 Dest->setDataLayout(DataLayout); 1233 } 1234 } 1235 1236 // Copy the target triple from the source to dest if the dest's is empty. 1237 if (Dest->getTargetTriple().empty() && !Src->getTargetTriple().empty()) 1238 Dest->setTargetTriple(Src->getTargetTriple()); 1239 1240 if (!Src->getDataLayout().empty() && !Dest->getDataLayout().empty() && 1241 Src->getDataLayout() != Dest->getDataLayout()) 1242 cerr << "WARNING: Linking two modules of different data layouts!\n"; 1243 if (!Src->getTargetTriple().empty() && 1244 Dest->getTargetTriple() != Src->getTargetTriple()) 1245 cerr << "WARNING: Linking two modules of different target triples!\n"; 1246 1247 // Append the module inline asm string. 1248 if (!Src->getModuleInlineAsm().empty()) { 1249 if (Dest->getModuleInlineAsm().empty()) 1250 Dest->setModuleInlineAsm(Src->getModuleInlineAsm()); 1251 else 1252 Dest->setModuleInlineAsm(Dest->getModuleInlineAsm()+"\n"+ 1253 Src->getModuleInlineAsm()); 1254 } 1255 1256 // Update the destination module's dependent libraries list with the libraries 1257 // from the source module. There's no opportunity for duplicates here as the 1258 // Module ensures that duplicate insertions are discarded. 1259 for (Module::lib_iterator SI = Src->lib_begin(), SE = Src->lib_end(); 1260 SI != SE; ++SI) 1261 Dest->addLibrary(*SI); 1262 1263 // LinkTypes - Go through the symbol table of the Src module and see if any 1264 // types are named in the src module that are not named in the Dst module. 1265 // Make sure there are no type name conflicts. 1266 if (LinkTypes(Dest, Src, ErrorMsg)) 1267 return true; 1268 1269 // ValueMap - Mapping of values from what they used to be in Src, to what they 1270 // are now in Dest. 1271 std::map<const Value*, Value*> ValueMap; 1272 1273 // AppendingVars - Keep track of global variables in the destination module 1274 // with appending linkage. After the module is linked together, they are 1275 // appended and the module is rewritten. 1276 std::multimap<std::string, GlobalVariable *> AppendingVars; 1277 for (Module::global_iterator I = Dest->global_begin(), E = Dest->global_end(); 1278 I != E; ++I) { 1279 // Add all of the appending globals already in the Dest module to 1280 // AppendingVars. 1281 if (I->hasAppendingLinkage()) 1282 AppendingVars.insert(std::make_pair(I->getName(), I)); 1283 } 1284 1285 // Insert all of the globals in src into the Dest module... without linking 1286 // initializers (which could refer to functions not yet mapped over). 1287 if (LinkGlobals(Dest, Src, ValueMap, AppendingVars, ErrorMsg)) 1288 return true; 1289 1290 // Link the functions together between the two modules, without doing function 1291 // bodies... this just adds external function prototypes to the Dest 1292 // function... We do this so that when we begin processing function bodies, 1293 // all of the global values that may be referenced are available in our 1294 // ValueMap. 1295 if (LinkFunctionProtos(Dest, Src, ValueMap, ErrorMsg)) 1296 return true; 1297 1298 // If there were any alias, link them now. We really need to do this now, 1299 // because all of the aliases that may be referenced need to be available in 1300 // ValueMap 1301 if (LinkAlias(Dest, Src, ValueMap, ErrorMsg)) return true; 1302 1303 // Update the initializers in the Dest module now that all globals that may 1304 // be referenced are in Dest. 1305 if (LinkGlobalInits(Dest, Src, ValueMap, ErrorMsg)) return true; 1306 1307 // Link in the function bodies that are defined in the source module into the 1308 // DestModule. This consists basically of copying the function over and 1309 // fixing up references to values. 1310 if (LinkFunctionBodies(Dest, Src, ValueMap, ErrorMsg)) return true; 1311 1312 // If there were any appending global variables, link them together now. 1313 if (LinkAppendingVars(Dest, AppendingVars, ErrorMsg)) return true; 1314 1315 // Resolve all uses of aliases with aliasees 1316 if (ResolveAliases(Dest)) return true; 1317 1318 // If the source library's module id is in the dependent library list of the 1319 // destination library, remove it since that module is now linked in. 1320 sys::Path modId; 1321 modId.set(Src->getModuleIdentifier()); 1322 if (!modId.isEmpty()) 1323 Dest->removeLibrary(modId.getBasename()); 1324 1325 return false; 1326 } 1327 1328 // vim: sw=2 1329