1 //===- lib/Linker/LinkModules.cpp - Module Linker Implementation ----------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the LLVM module linker. 11 // 12 // Specifically, this: 13 // * Merges global variables between the two modules 14 // * Uninit + Uninit = Init, Init + Uninit = Init, Init + Init = Error if != 15 // * Merges functions between two modules 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/Linker.h" 20 #include "llvm/Constants.h" 21 #include "llvm/DerivedTypes.h" 22 #include "llvm/LLVMContext.h" 23 #include "llvm/Module.h" 24 #include "llvm/TypeSymbolTable.h" 25 #include "llvm/ValueSymbolTable.h" 26 #include "llvm/Instructions.h" 27 #include "llvm/Assembly/Writer.h" 28 #include "llvm/Support/Streams.h" 29 #include "llvm/System/Path.h" 30 #include "llvm/ADT/DenseMap.h" 31 #include <sstream> 32 using namespace llvm; 33 34 // Error - Simple wrapper function to conditionally assign to E and return true. 35 // This just makes error return conditions a little bit simpler... 36 static inline bool Error(std::string *E, const std::string &Message) { 37 if (E) *E = Message; 38 return true; 39 } 40 41 // Function: ResolveTypes() 42 // 43 // Description: 44 // Attempt to link the two specified types together. 45 // 46 // Inputs: 47 // DestTy - The type to which we wish to resolve. 48 // SrcTy - The original type which we want to resolve. 49 // 50 // Outputs: 51 // DestST - The symbol table in which the new type should be placed. 52 // 53 // Return value: 54 // true - There is an error and the types cannot yet be linked. 55 // false - No errors. 56 // 57 static bool ResolveTypes(const Type *DestTy, const Type *SrcTy) { 58 if (DestTy == SrcTy) return false; // If already equal, noop 59 assert(DestTy && SrcTy && "Can't handle null types"); 60 61 if (const OpaqueType *OT = dyn_cast<OpaqueType>(DestTy)) { 62 // Type _is_ in module, just opaque... 63 const_cast<OpaqueType*>(OT)->refineAbstractTypeTo(SrcTy); 64 } else if (const OpaqueType *OT = dyn_cast<OpaqueType>(SrcTy)) { 65 const_cast<OpaqueType*>(OT)->refineAbstractTypeTo(DestTy); 66 } else { 67 return true; // Cannot link types... not-equal and neither is opaque. 68 } 69 return false; 70 } 71 72 /// LinkerTypeMap - This implements a map of types that is stable 73 /// even if types are resolved/refined to other types. This is not a general 74 /// purpose map, it is specific to the linker's use. 75 namespace { 76 class LinkerTypeMap : public AbstractTypeUser { 77 typedef DenseMap<const Type*, PATypeHolder> TheMapTy; 78 TheMapTy TheMap; 79 80 LinkerTypeMap(const LinkerTypeMap&); // DO NOT IMPLEMENT 81 void operator=(const LinkerTypeMap&); // DO NOT IMPLEMENT 82 public: 83 LinkerTypeMap() {} 84 ~LinkerTypeMap() { 85 for (DenseMap<const Type*, PATypeHolder>::iterator I = TheMap.begin(), 86 E = TheMap.end(); I != E; ++I) 87 I->first->removeAbstractTypeUser(this); 88 } 89 90 /// lookup - Return the value for the specified type or null if it doesn't 91 /// exist. 92 const Type *lookup(const Type *Ty) const { 93 TheMapTy::const_iterator I = TheMap.find(Ty); 94 if (I != TheMap.end()) return I->second; 95 return 0; 96 } 97 98 /// erase - Remove the specified type, returning true if it was in the set. 99 bool erase(const Type *Ty) { 100 if (!TheMap.erase(Ty)) 101 return false; 102 if (Ty->isAbstract()) 103 Ty->removeAbstractTypeUser(this); 104 return true; 105 } 106 107 /// insert - This returns true if the pointer was new to the set, false if it 108 /// was already in the set. 109 bool insert(const Type *Src, const Type *Dst) { 110 if (!TheMap.insert(std::make_pair(Src, PATypeHolder(Dst))).second) 111 return false; // Already in map. 112 if (Src->isAbstract()) 113 Src->addAbstractTypeUser(this); 114 return true; 115 } 116 117 protected: 118 /// refineAbstractType - The callback method invoked when an abstract type is 119 /// resolved to another type. An object must override this method to update 120 /// its internal state to reference NewType instead of OldType. 121 /// 122 virtual void refineAbstractType(const DerivedType *OldTy, 123 const Type *NewTy) { 124 TheMapTy::iterator I = TheMap.find(OldTy); 125 const Type *DstTy = I->second; 126 127 TheMap.erase(I); 128 if (OldTy->isAbstract()) 129 OldTy->removeAbstractTypeUser(this); 130 131 // Don't reinsert into the map if the key is concrete now. 132 if (NewTy->isAbstract()) 133 insert(NewTy, DstTy); 134 } 135 136 /// The other case which AbstractTypeUsers must be aware of is when a type 137 /// makes the transition from being abstract (where it has clients on it's 138 /// AbstractTypeUsers list) to concrete (where it does not). This method 139 /// notifies ATU's when this occurs for a type. 140 virtual void typeBecameConcrete(const DerivedType *AbsTy) { 141 TheMap.erase(AbsTy); 142 AbsTy->removeAbstractTypeUser(this); 143 } 144 145 // for debugging... 146 virtual void dump() const { 147 cerr << "AbstractTypeSet!\n"; 148 } 149 }; 150 } 151 152 153 // RecursiveResolveTypes - This is just like ResolveTypes, except that it 154 // recurses down into derived types, merging the used types if the parent types 155 // are compatible. 156 static bool RecursiveResolveTypesI(const Type *DstTy, const Type *SrcTy, 157 LinkerTypeMap &Pointers) { 158 if (DstTy == SrcTy) return false; // If already equal, noop 159 160 // If we found our opaque type, resolve it now! 161 if (isa<OpaqueType>(DstTy) || isa<OpaqueType>(SrcTy)) 162 return ResolveTypes(DstTy, SrcTy); 163 164 // Two types cannot be resolved together if they are of different primitive 165 // type. For example, we cannot resolve an int to a float. 166 if (DstTy->getTypeID() != SrcTy->getTypeID()) return true; 167 168 // If neither type is abstract, then they really are just different types. 169 if (!DstTy->isAbstract() && !SrcTy->isAbstract()) 170 return true; 171 172 // Otherwise, resolve the used type used by this derived type... 173 switch (DstTy->getTypeID()) { 174 default: 175 return true; 176 case Type::FunctionTyID: { 177 const FunctionType *DstFT = cast<FunctionType>(DstTy); 178 const FunctionType *SrcFT = cast<FunctionType>(SrcTy); 179 if (DstFT->isVarArg() != SrcFT->isVarArg() || 180 DstFT->getNumContainedTypes() != SrcFT->getNumContainedTypes()) 181 return true; 182 183 // Use TypeHolder's so recursive resolution won't break us. 184 PATypeHolder ST(SrcFT), DT(DstFT); 185 for (unsigned i = 0, e = DstFT->getNumContainedTypes(); i != e; ++i) { 186 const Type *SE = ST->getContainedType(i), *DE = DT->getContainedType(i); 187 if (SE != DE && RecursiveResolveTypesI(DE, SE, Pointers)) 188 return true; 189 } 190 return false; 191 } 192 case Type::StructTyID: { 193 const StructType *DstST = cast<StructType>(DstTy); 194 const StructType *SrcST = cast<StructType>(SrcTy); 195 if (DstST->getNumContainedTypes() != SrcST->getNumContainedTypes()) 196 return true; 197 198 PATypeHolder ST(SrcST), DT(DstST); 199 for (unsigned i = 0, e = DstST->getNumContainedTypes(); i != e; ++i) { 200 const Type *SE = ST->getContainedType(i), *DE = DT->getContainedType(i); 201 if (SE != DE && RecursiveResolveTypesI(DE, SE, Pointers)) 202 return true; 203 } 204 return false; 205 } 206 case Type::ArrayTyID: { 207 const ArrayType *DAT = cast<ArrayType>(DstTy); 208 const ArrayType *SAT = cast<ArrayType>(SrcTy); 209 if (DAT->getNumElements() != SAT->getNumElements()) return true; 210 return RecursiveResolveTypesI(DAT->getElementType(), SAT->getElementType(), 211 Pointers); 212 } 213 case Type::VectorTyID: { 214 const VectorType *DVT = cast<VectorType>(DstTy); 215 const VectorType *SVT = cast<VectorType>(SrcTy); 216 if (DVT->getNumElements() != SVT->getNumElements()) return true; 217 return RecursiveResolveTypesI(DVT->getElementType(), SVT->getElementType(), 218 Pointers); 219 } 220 case Type::PointerTyID: { 221 const PointerType *DstPT = cast<PointerType>(DstTy); 222 const PointerType *SrcPT = cast<PointerType>(SrcTy); 223 224 if (DstPT->getAddressSpace() != SrcPT->getAddressSpace()) 225 return true; 226 227 // If this is a pointer type, check to see if we have already seen it. If 228 // so, we are in a recursive branch. Cut off the search now. We cannot use 229 // an associative container for this search, because the type pointers (keys 230 // in the container) change whenever types get resolved. 231 if (SrcPT->isAbstract()) 232 if (const Type *ExistingDestTy = Pointers.lookup(SrcPT)) 233 return ExistingDestTy != DstPT; 234 235 if (DstPT->isAbstract()) 236 if (const Type *ExistingSrcTy = Pointers.lookup(DstPT)) 237 return ExistingSrcTy != SrcPT; 238 // Otherwise, add the current pointers to the vector to stop recursion on 239 // this pair. 240 if (DstPT->isAbstract()) 241 Pointers.insert(DstPT, SrcPT); 242 if (SrcPT->isAbstract()) 243 Pointers.insert(SrcPT, DstPT); 244 245 return RecursiveResolveTypesI(DstPT->getElementType(), 246 SrcPT->getElementType(), Pointers); 247 } 248 } 249 } 250 251 static bool RecursiveResolveTypes(const Type *DestTy, const Type *SrcTy) { 252 LinkerTypeMap PointerTypes; 253 return RecursiveResolveTypesI(DestTy, SrcTy, PointerTypes); 254 } 255 256 257 // LinkTypes - Go through the symbol table of the Src module and see if any 258 // types are named in the src module that are not named in the Dst module. 259 // Make sure there are no type name conflicts. 260 static bool LinkTypes(Module *Dest, const Module *Src, std::string *Err) { 261 TypeSymbolTable *DestST = &Dest->getTypeSymbolTable(); 262 const TypeSymbolTable *SrcST = &Src->getTypeSymbolTable(); 263 264 // Look for a type plane for Type's... 265 TypeSymbolTable::const_iterator TI = SrcST->begin(); 266 TypeSymbolTable::const_iterator TE = SrcST->end(); 267 if (TI == TE) return false; // No named types, do nothing. 268 269 // Some types cannot be resolved immediately because they depend on other 270 // types being resolved to each other first. This contains a list of types we 271 // are waiting to recheck. 272 std::vector<std::string> DelayedTypesToResolve; 273 274 for ( ; TI != TE; ++TI ) { 275 const std::string &Name = TI->first; 276 const Type *RHS = TI->second; 277 278 // Check to see if this type name is already in the dest module. 279 Type *Entry = DestST->lookup(Name); 280 281 // If the name is just in the source module, bring it over to the dest. 282 if (Entry == 0) { 283 if (!Name.empty()) 284 DestST->insert(Name, const_cast<Type*>(RHS)); 285 } else if (ResolveTypes(Entry, RHS)) { 286 // They look different, save the types 'till later to resolve. 287 DelayedTypesToResolve.push_back(Name); 288 } 289 } 290 291 // Iteratively resolve types while we can... 292 while (!DelayedTypesToResolve.empty()) { 293 // Loop over all of the types, attempting to resolve them if possible... 294 unsigned OldSize = DelayedTypesToResolve.size(); 295 296 // Try direct resolution by name... 297 for (unsigned i = 0; i != DelayedTypesToResolve.size(); ++i) { 298 const std::string &Name = DelayedTypesToResolve[i]; 299 Type *T1 = SrcST->lookup(Name); 300 Type *T2 = DestST->lookup(Name); 301 if (!ResolveTypes(T2, T1)) { 302 // We are making progress! 303 DelayedTypesToResolve.erase(DelayedTypesToResolve.begin()+i); 304 --i; 305 } 306 } 307 308 // Did we not eliminate any types? 309 if (DelayedTypesToResolve.size() == OldSize) { 310 // Attempt to resolve subelements of types. This allows us to merge these 311 // two types: { int* } and { opaque* } 312 for (unsigned i = 0, e = DelayedTypesToResolve.size(); i != e; ++i) { 313 const std::string &Name = DelayedTypesToResolve[i]; 314 if (!RecursiveResolveTypes(SrcST->lookup(Name), DestST->lookup(Name))) { 315 // We are making progress! 316 DelayedTypesToResolve.erase(DelayedTypesToResolve.begin()+i); 317 318 // Go back to the main loop, perhaps we can resolve directly by name 319 // now... 320 break; 321 } 322 } 323 324 // If we STILL cannot resolve the types, then there is something wrong. 325 if (DelayedTypesToResolve.size() == OldSize) { 326 // Remove the symbol name from the destination. 327 DelayedTypesToResolve.pop_back(); 328 } 329 } 330 } 331 332 333 return false; 334 } 335 336 #ifndef NDEBUG 337 static void PrintMap(const std::map<const Value*, Value*> &M) { 338 for (std::map<const Value*, Value*>::const_iterator I = M.begin(), E =M.end(); 339 I != E; ++I) { 340 cerr << " Fr: " << (void*)I->first << " "; 341 I->first->dump(); 342 cerr << " To: " << (void*)I->second << " "; 343 I->second->dump(); 344 cerr << "\n"; 345 } 346 } 347 #endif 348 349 350 // RemapOperand - Use ValueMap to convert constants from one module to another. 351 static Value *RemapOperand(const Value *In, 352 std::map<const Value*, Value*> &ValueMap, 353 LLVMContext &Context) { 354 std::map<const Value*,Value*>::const_iterator I = ValueMap.find(In); 355 if (I != ValueMap.end()) 356 return I->second; 357 358 // Check to see if it's a constant that we are interested in transforming. 359 Value *Result = 0; 360 if (const Constant *CPV = dyn_cast<Constant>(In)) { 361 if ((!isa<DerivedType>(CPV->getType()) && !isa<ConstantExpr>(CPV)) || 362 isa<ConstantInt>(CPV) || isa<ConstantAggregateZero>(CPV)) 363 return const_cast<Constant*>(CPV); // Simple constants stay identical. 364 365 if (const ConstantArray *CPA = dyn_cast<ConstantArray>(CPV)) { 366 std::vector<Constant*> Operands(CPA->getNumOperands()); 367 for (unsigned i = 0, e = CPA->getNumOperands(); i != e; ++i) 368 Operands[i] =cast<Constant>(RemapOperand(CPA->getOperand(i), ValueMap, 369 Context)); 370 Result = 371 Context.getConstantArray(cast<ArrayType>(CPA->getType()), Operands); 372 } else if (const ConstantStruct *CPS = dyn_cast<ConstantStruct>(CPV)) { 373 std::vector<Constant*> Operands(CPS->getNumOperands()); 374 for (unsigned i = 0, e = CPS->getNumOperands(); i != e; ++i) 375 Operands[i] =cast<Constant>(RemapOperand(CPS->getOperand(i), ValueMap, 376 Context)); 377 Result = 378 Context.getConstantStruct(cast<StructType>(CPS->getType()), Operands); 379 } else if (isa<ConstantPointerNull>(CPV) || isa<UndefValue>(CPV)) { 380 Result = const_cast<Constant*>(CPV); 381 } else if (const ConstantVector *CP = dyn_cast<ConstantVector>(CPV)) { 382 std::vector<Constant*> Operands(CP->getNumOperands()); 383 for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i) 384 Operands[i] = cast<Constant>(RemapOperand(CP->getOperand(i), ValueMap, 385 Context)); 386 Result = Context.getConstantVector(Operands); 387 } else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(CPV)) { 388 std::vector<Constant*> Ops; 389 for (unsigned i = 0, e = CE->getNumOperands(); i != e; ++i) 390 Ops.push_back(cast<Constant>(RemapOperand(CE->getOperand(i),ValueMap, 391 Context))); 392 Result = CE->getWithOperands(Ops); 393 } else { 394 assert(!isa<GlobalValue>(CPV) && "Unmapped global?"); 395 assert(0 && "Unknown type of derived type constant value!"); 396 } 397 } else if (isa<InlineAsm>(In)) { 398 Result = const_cast<Value*>(In); 399 } 400 401 // Cache the mapping in our local map structure 402 if (Result) { 403 ValueMap[In] = Result; 404 return Result; 405 } 406 407 #ifndef NDEBUG 408 cerr << "LinkModules ValueMap: \n"; 409 PrintMap(ValueMap); 410 411 cerr << "Couldn't remap value: " << (void*)In << " " << *In << "\n"; 412 assert(0 && "Couldn't remap value!"); 413 #endif 414 return 0; 415 } 416 417 /// ForceRenaming - The LLVM SymbolTable class autorenames globals that conflict 418 /// in the symbol table. This is good for all clients except for us. Go 419 /// through the trouble to force this back. 420 static void ForceRenaming(GlobalValue *GV, const std::string &Name) { 421 assert(GV->getName() != Name && "Can't force rename to self"); 422 ValueSymbolTable &ST = GV->getParent()->getValueSymbolTable(); 423 424 // If there is a conflict, rename the conflict. 425 if (GlobalValue *ConflictGV = cast_or_null<GlobalValue>(ST.lookup(Name))) { 426 assert(ConflictGV->hasLocalLinkage() && 427 "Not conflicting with a static global, should link instead!"); 428 GV->takeName(ConflictGV); 429 ConflictGV->setName(Name); // This will cause ConflictGV to get renamed 430 assert(ConflictGV->getName() != Name && "ForceRenaming didn't work"); 431 } else { 432 GV->setName(Name); // Force the name back 433 } 434 } 435 436 /// CopyGVAttributes - copy additional attributes (those not needed to construct 437 /// a GlobalValue) from the SrcGV to the DestGV. 438 static void CopyGVAttributes(GlobalValue *DestGV, const GlobalValue *SrcGV) { 439 // Use the maximum alignment, rather than just copying the alignment of SrcGV. 440 unsigned Alignment = std::max(DestGV->getAlignment(), SrcGV->getAlignment()); 441 DestGV->copyAttributesFrom(SrcGV); 442 DestGV->setAlignment(Alignment); 443 } 444 445 /// GetLinkageResult - This analyzes the two global values and determines what 446 /// the result will look like in the destination module. In particular, it 447 /// computes the resultant linkage type, computes whether the global in the 448 /// source should be copied over to the destination (replacing the existing 449 /// one), and computes whether this linkage is an error or not. It also performs 450 /// visibility checks: we cannot link together two symbols with different 451 /// visibilities. 452 static bool GetLinkageResult(GlobalValue *Dest, const GlobalValue *Src, 453 GlobalValue::LinkageTypes <, bool &LinkFromSrc, 454 std::string *Err) { 455 assert((!Dest || !Src->hasLocalLinkage()) && 456 "If Src has internal linkage, Dest shouldn't be set!"); 457 if (!Dest) { 458 // Linking something to nothing. 459 LinkFromSrc = true; 460 LT = Src->getLinkage(); 461 } else if (Src->isDeclaration()) { 462 // If Src is external or if both Src & Dest are external.. Just link the 463 // external globals, we aren't adding anything. 464 if (Src->hasDLLImportLinkage()) { 465 // If one of GVs has DLLImport linkage, result should be dllimport'ed. 466 if (Dest->isDeclaration()) { 467 LinkFromSrc = true; 468 LT = Src->getLinkage(); 469 } 470 } else if (Dest->hasExternalWeakLinkage()) { 471 // If the Dest is weak, use the source linkage. 472 LinkFromSrc = true; 473 LT = Src->getLinkage(); 474 } else { 475 LinkFromSrc = false; 476 LT = Dest->getLinkage(); 477 } 478 } else if (Dest->isDeclaration() && !Dest->hasDLLImportLinkage()) { 479 // If Dest is external but Src is not: 480 LinkFromSrc = true; 481 LT = Src->getLinkage(); 482 } else if (Src->hasAppendingLinkage() || Dest->hasAppendingLinkage()) { 483 if (Src->getLinkage() != Dest->getLinkage()) 484 return Error(Err, "Linking globals named '" + Src->getName() + 485 "': can only link appending global with another appending global!"); 486 LinkFromSrc = true; // Special cased. 487 LT = Src->getLinkage(); 488 } else if (Src->isWeakForLinker()) { 489 // At this point we know that Dest has LinkOnce, External*, Weak, Common, 490 // or DLL* linkage. 491 if (Dest->hasExternalWeakLinkage() || 492 Dest->hasAvailableExternallyLinkage() || 493 (Dest->hasLinkOnceLinkage() && 494 (Src->hasWeakLinkage() || Src->hasCommonLinkage()))) { 495 LinkFromSrc = true; 496 LT = Src->getLinkage(); 497 } else { 498 LinkFromSrc = false; 499 LT = Dest->getLinkage(); 500 } 501 } else if (Dest->isWeakForLinker()) { 502 // At this point we know that Src has External* or DLL* linkage. 503 if (Src->hasExternalWeakLinkage()) { 504 LinkFromSrc = false; 505 LT = Dest->getLinkage(); 506 } else { 507 LinkFromSrc = true; 508 LT = GlobalValue::ExternalLinkage; 509 } 510 } else { 511 assert((Dest->hasExternalLinkage() || 512 Dest->hasDLLImportLinkage() || 513 Dest->hasDLLExportLinkage() || 514 Dest->hasExternalWeakLinkage()) && 515 (Src->hasExternalLinkage() || 516 Src->hasDLLImportLinkage() || 517 Src->hasDLLExportLinkage() || 518 Src->hasExternalWeakLinkage()) && 519 "Unexpected linkage type!"); 520 return Error(Err, "Linking globals named '" + Src->getName() + 521 "': symbol multiply defined!"); 522 } 523 524 // Check visibility 525 if (Dest && Src->getVisibility() != Dest->getVisibility()) 526 if (!Src->isDeclaration() && !Dest->isDeclaration()) 527 return Error(Err, "Linking globals named '" + Src->getName() + 528 "': symbols have different visibilities!"); 529 return false; 530 } 531 532 // LinkGlobals - Loop through the global variables in the src module and merge 533 // them into the dest module. 534 static bool LinkGlobals(Module *Dest, const Module *Src, 535 std::map<const Value*, Value*> &ValueMap, 536 std::multimap<std::string, GlobalVariable *> &AppendingVars, 537 std::string *Err) { 538 ValueSymbolTable &DestSymTab = Dest->getValueSymbolTable(); 539 LLVMContext &Context = Dest->getContext(); 540 541 // Loop over all of the globals in the src module, mapping them over as we go 542 for (Module::const_global_iterator I = Src->global_begin(), 543 E = Src->global_end(); I != E; ++I) { 544 const GlobalVariable *SGV = I; 545 GlobalValue *DGV = 0; 546 547 // Check to see if may have to link the global with the global, alias or 548 // function. 549 if (SGV->hasName() && !SGV->hasLocalLinkage()) 550 DGV = cast_or_null<GlobalValue>(DestSymTab.lookup(SGV->getNameStart(), 551 SGV->getNameEnd())); 552 553 // If we found a global with the same name in the dest module, but it has 554 // internal linkage, we are really not doing any linkage here. 555 if (DGV && DGV->hasLocalLinkage()) 556 DGV = 0; 557 558 // If types don't agree due to opaque types, try to resolve them. 559 if (DGV && DGV->getType() != SGV->getType()) 560 RecursiveResolveTypes(SGV->getType(), DGV->getType()); 561 562 assert((SGV->hasInitializer() || SGV->hasExternalWeakLinkage() || 563 SGV->hasExternalLinkage() || SGV->hasDLLImportLinkage()) && 564 "Global must either be external or have an initializer!"); 565 566 GlobalValue::LinkageTypes NewLinkage = GlobalValue::InternalLinkage; 567 bool LinkFromSrc = false; 568 if (GetLinkageResult(DGV, SGV, NewLinkage, LinkFromSrc, Err)) 569 return true; 570 571 if (DGV == 0) { 572 // No linking to be performed, simply create an identical version of the 573 // symbol over in the dest module... the initializer will be filled in 574 // later by LinkGlobalInits. 575 GlobalVariable *NewDGV = 576 new GlobalVariable(*Dest, SGV->getType()->getElementType(), 577 SGV->isConstant(), SGV->getLinkage(), /*init*/0, 578 SGV->getName(), 0, false, 579 SGV->getType()->getAddressSpace()); 580 // Propagate alignment, visibility and section info. 581 CopyGVAttributes(NewDGV, SGV); 582 583 // If the LLVM runtime renamed the global, but it is an externally visible 584 // symbol, DGV must be an existing global with internal linkage. Rename 585 // it. 586 if (!NewDGV->hasLocalLinkage() && NewDGV->getName() != SGV->getName()) 587 ForceRenaming(NewDGV, SGV->getName()); 588 589 // Make sure to remember this mapping. 590 ValueMap[SGV] = NewDGV; 591 592 // Keep track that this is an appending variable. 593 if (SGV->hasAppendingLinkage()) 594 AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV)); 595 continue; 596 } 597 598 // If the visibilities of the symbols disagree and the destination is a 599 // prototype, take the visibility of its input. 600 if (DGV->isDeclaration()) 601 DGV->setVisibility(SGV->getVisibility()); 602 603 if (DGV->hasAppendingLinkage()) { 604 // No linking is performed yet. Just insert a new copy of the global, and 605 // keep track of the fact that it is an appending variable in the 606 // AppendingVars map. The name is cleared out so that no linkage is 607 // performed. 608 GlobalVariable *NewDGV = 609 new GlobalVariable(*Dest, SGV->getType()->getElementType(), 610 SGV->isConstant(), SGV->getLinkage(), /*init*/0, 611 "", 0, false, 612 SGV->getType()->getAddressSpace()); 613 614 // Set alignment allowing CopyGVAttributes merge it with alignment of SGV. 615 NewDGV->setAlignment(DGV->getAlignment()); 616 // Propagate alignment, section and visibility info. 617 CopyGVAttributes(NewDGV, SGV); 618 619 // Make sure to remember this mapping... 620 ValueMap[SGV] = NewDGV; 621 622 // Keep track that this is an appending variable... 623 AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV)); 624 continue; 625 } 626 627 if (LinkFromSrc) { 628 if (isa<GlobalAlias>(DGV)) 629 return Error(Err, "Global-Alias Collision on '" + SGV->getName() + 630 "': symbol multiple defined"); 631 632 // If the types don't match, and if we are to link from the source, nuke 633 // DGV and create a new one of the appropriate type. Note that the thing 634 // we are replacing may be a function (if a prototype, weak, etc) or a 635 // global variable. 636 GlobalVariable *NewDGV = 637 new GlobalVariable(*Dest, SGV->getType()->getElementType(), 638 SGV->isConstant(), NewLinkage, /*init*/0, 639 DGV->getName(), 0, false, 640 SGV->getType()->getAddressSpace()); 641 642 // Propagate alignment, section, and visibility info. 643 CopyGVAttributes(NewDGV, SGV); 644 DGV->replaceAllUsesWith(Context.getConstantExprBitCast(NewDGV, 645 DGV->getType())); 646 647 // DGV will conflict with NewDGV because they both had the same 648 // name. We must erase this now so ForceRenaming doesn't assert 649 // because DGV might not have internal linkage. 650 if (GlobalVariable *Var = dyn_cast<GlobalVariable>(DGV)) 651 Var->eraseFromParent(); 652 else 653 cast<Function>(DGV)->eraseFromParent(); 654 DGV = NewDGV; 655 656 // If the symbol table renamed the global, but it is an externally visible 657 // symbol, DGV must be an existing global with internal linkage. Rename. 658 if (NewDGV->getName() != SGV->getName() && !NewDGV->hasLocalLinkage()) 659 ForceRenaming(NewDGV, SGV->getName()); 660 661 // Inherit const as appropriate. 662 NewDGV->setConstant(SGV->isConstant()); 663 664 // Make sure to remember this mapping. 665 ValueMap[SGV] = NewDGV; 666 continue; 667 } 668 669 // Not "link from source", keep the one in the DestModule and remap the 670 // input onto it. 671 672 // Special case for const propagation. 673 if (GlobalVariable *DGVar = dyn_cast<GlobalVariable>(DGV)) 674 if (DGVar->isDeclaration() && SGV->isConstant() && !DGVar->isConstant()) 675 DGVar->setConstant(true); 676 677 // SGV is global, but DGV is alias. 678 if (isa<GlobalAlias>(DGV)) { 679 // The only valid mappings are: 680 // - SGV is external declaration, which is effectively a no-op. 681 // - SGV is weak, when we just need to throw SGV out. 682 if (!SGV->isDeclaration() && !SGV->isWeakForLinker()) 683 return Error(Err, "Global-Alias Collision on '" + SGV->getName() + 684 "': symbol multiple defined"); 685 } 686 687 // Set calculated linkage 688 DGV->setLinkage(NewLinkage); 689 690 // Make sure to remember this mapping... 691 ValueMap[SGV] = Context.getConstantExprBitCast(DGV, SGV->getType()); 692 } 693 return false; 694 } 695 696 static GlobalValue::LinkageTypes 697 CalculateAliasLinkage(const GlobalValue *SGV, const GlobalValue *DGV) { 698 GlobalValue::LinkageTypes SL = SGV->getLinkage(); 699 GlobalValue::LinkageTypes DL = DGV->getLinkage(); 700 if (SL == GlobalValue::ExternalLinkage || DL == GlobalValue::ExternalLinkage) 701 return GlobalValue::ExternalLinkage; 702 else if (SL == GlobalValue::WeakAnyLinkage || 703 DL == GlobalValue::WeakAnyLinkage) 704 return GlobalValue::WeakAnyLinkage; 705 else if (SL == GlobalValue::WeakODRLinkage || 706 DL == GlobalValue::WeakODRLinkage) 707 return GlobalValue::WeakODRLinkage; 708 else if (SL == GlobalValue::InternalLinkage && 709 DL == GlobalValue::InternalLinkage) 710 return GlobalValue::InternalLinkage; 711 else { 712 assert (SL == GlobalValue::PrivateLinkage && 713 DL == GlobalValue::PrivateLinkage && "Unexpected linkage type"); 714 return GlobalValue::PrivateLinkage; 715 } 716 } 717 718 // LinkAlias - Loop through the alias in the src module and link them into the 719 // dest module. We're assuming, that all functions/global variables were already 720 // linked in. 721 static bool LinkAlias(Module *Dest, const Module *Src, 722 std::map<const Value*, Value*> &ValueMap, 723 std::string *Err) { 724 LLVMContext &Context = Dest->getContext(); 725 726 // Loop over all alias in the src module 727 for (Module::const_alias_iterator I = Src->alias_begin(), 728 E = Src->alias_end(); I != E; ++I) { 729 const GlobalAlias *SGA = I; 730 const GlobalValue *SAliasee = SGA->getAliasedGlobal(); 731 GlobalAlias *NewGA = NULL; 732 733 // Globals were already linked, thus we can just query ValueMap for variant 734 // of SAliasee in Dest. 735 std::map<const Value*,Value*>::const_iterator VMI = ValueMap.find(SAliasee); 736 assert(VMI != ValueMap.end() && "Aliasee not linked"); 737 GlobalValue* DAliasee = cast<GlobalValue>(VMI->second); 738 GlobalValue* DGV = NULL; 739 740 // Try to find something 'similar' to SGA in destination module. 741 if (!DGV && !SGA->hasLocalLinkage()) { 742 DGV = Dest->getNamedAlias(SGA->getName()); 743 744 // If types don't agree due to opaque types, try to resolve them. 745 if (DGV && DGV->getType() != SGA->getType()) 746 RecursiveResolveTypes(SGA->getType(), DGV->getType()); 747 } 748 749 if (!DGV && !SGA->hasLocalLinkage()) { 750 DGV = Dest->getGlobalVariable(SGA->getName()); 751 752 // If types don't agree due to opaque types, try to resolve them. 753 if (DGV && DGV->getType() != SGA->getType()) 754 RecursiveResolveTypes(SGA->getType(), DGV->getType()); 755 } 756 757 if (!DGV && !SGA->hasLocalLinkage()) { 758 DGV = Dest->getFunction(SGA->getName()); 759 760 // If types don't agree due to opaque types, try to resolve them. 761 if (DGV && DGV->getType() != SGA->getType()) 762 RecursiveResolveTypes(SGA->getType(), DGV->getType()); 763 } 764 765 // No linking to be performed on internal stuff. 766 if (DGV && DGV->hasLocalLinkage()) 767 DGV = NULL; 768 769 if (GlobalAlias *DGA = dyn_cast_or_null<GlobalAlias>(DGV)) { 770 // Types are known to be the same, check whether aliasees equal. As 771 // globals are already linked we just need query ValueMap to find the 772 // mapping. 773 if (DAliasee == DGA->getAliasedGlobal()) { 774 // This is just two copies of the same alias. Propagate linkage, if 775 // necessary. 776 DGA->setLinkage(CalculateAliasLinkage(SGA, DGA)); 777 778 NewGA = DGA; 779 // Proceed to 'common' steps 780 } else 781 return Error(Err, "Alias Collision on '" + SGA->getName()+ 782 "': aliases have different aliasees"); 783 } else if (GlobalVariable *DGVar = dyn_cast_or_null<GlobalVariable>(DGV)) { 784 // The only allowed way is to link alias with external declaration or weak 785 // symbol.. 786 if (DGVar->isDeclaration() || DGVar->isWeakForLinker()) { 787 // But only if aliasee is global too... 788 if (!isa<GlobalVariable>(DAliasee)) 789 return Error(Err, "Global-Alias Collision on '" + SGA->getName() + 790 "': aliasee is not global variable"); 791 792 NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(), 793 SGA->getName(), DAliasee, Dest); 794 CopyGVAttributes(NewGA, SGA); 795 796 // Any uses of DGV need to change to NewGA, with cast, if needed. 797 if (SGA->getType() != DGVar->getType()) 798 DGVar->replaceAllUsesWith(Context.getConstantExprBitCast(NewGA, 799 DGVar->getType())); 800 else 801 DGVar->replaceAllUsesWith(NewGA); 802 803 // DGVar will conflict with NewGA because they both had the same 804 // name. We must erase this now so ForceRenaming doesn't assert 805 // because DGV might not have internal linkage. 806 DGVar->eraseFromParent(); 807 808 // Proceed to 'common' steps 809 } else 810 return Error(Err, "Global-Alias Collision on '" + SGA->getName() + 811 "': symbol multiple defined"); 812 } else if (Function *DF = dyn_cast_or_null<Function>(DGV)) { 813 // The only allowed way is to link alias with external declaration or weak 814 // symbol... 815 if (DF->isDeclaration() || DF->isWeakForLinker()) { 816 // But only if aliasee is function too... 817 if (!isa<Function>(DAliasee)) 818 return Error(Err, "Function-Alias Collision on '" + SGA->getName() + 819 "': aliasee is not function"); 820 821 NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(), 822 SGA->getName(), DAliasee, Dest); 823 CopyGVAttributes(NewGA, SGA); 824 825 // Any uses of DF need to change to NewGA, with cast, if needed. 826 if (SGA->getType() != DF->getType()) 827 DF->replaceAllUsesWith(Context.getConstantExprBitCast(NewGA, 828 DF->getType())); 829 else 830 DF->replaceAllUsesWith(NewGA); 831 832 // DF will conflict with NewGA because they both had the same 833 // name. We must erase this now so ForceRenaming doesn't assert 834 // because DF might not have internal linkage. 835 DF->eraseFromParent(); 836 837 // Proceed to 'common' steps 838 } else 839 return Error(Err, "Function-Alias Collision on '" + SGA->getName() + 840 "': symbol multiple defined"); 841 } else { 842 // No linking to be performed, simply create an identical version of the 843 // alias over in the dest module... 844 845 NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(), 846 SGA->getName(), DAliasee, Dest); 847 CopyGVAttributes(NewGA, SGA); 848 849 // Proceed to 'common' steps 850 } 851 852 assert(NewGA && "No alias was created in destination module!"); 853 854 // If the symbol table renamed the alias, but it is an externally visible 855 // symbol, DGA must be an global value with internal linkage. Rename it. 856 if (NewGA->getName() != SGA->getName() && 857 !NewGA->hasLocalLinkage()) 858 ForceRenaming(NewGA, SGA->getName()); 859 860 // Remember this mapping so uses in the source module get remapped 861 // later by RemapOperand. 862 ValueMap[SGA] = NewGA; 863 } 864 865 return false; 866 } 867 868 869 // LinkGlobalInits - Update the initializers in the Dest module now that all 870 // globals that may be referenced are in Dest. 871 static bool LinkGlobalInits(Module *Dest, const Module *Src, 872 std::map<const Value*, Value*> &ValueMap, 873 std::string *Err) { 874 // Loop over all of the globals in the src module, mapping them over as we go 875 for (Module::const_global_iterator I = Src->global_begin(), 876 E = Src->global_end(); I != E; ++I) { 877 const GlobalVariable *SGV = I; 878 879 if (SGV->hasInitializer()) { // Only process initialized GV's 880 // Figure out what the initializer looks like in the dest module... 881 Constant *SInit = 882 cast<Constant>(RemapOperand(SGV->getInitializer(), ValueMap, 883 Dest->getContext())); 884 // Grab destination global variable or alias. 885 GlobalValue *DGV = cast<GlobalValue>(ValueMap[SGV]->stripPointerCasts()); 886 887 // If dest if global variable, check that initializers match. 888 if (GlobalVariable *DGVar = dyn_cast<GlobalVariable>(DGV)) { 889 if (DGVar->hasInitializer()) { 890 if (SGV->hasExternalLinkage()) { 891 if (DGVar->getInitializer() != SInit) 892 return Error(Err, "Global Variable Collision on '" + 893 SGV->getName() + 894 "': global variables have different initializers"); 895 } else if (DGVar->isWeakForLinker()) { 896 // Nothing is required, mapped values will take the new global 897 // automatically. 898 } else if (SGV->isWeakForLinker()) { 899 // Nothing is required, mapped values will take the new global 900 // automatically. 901 } else if (DGVar->hasAppendingLinkage()) { 902 assert(0 && "Appending linkage unimplemented!"); 903 } else { 904 assert(0 && "Unknown linkage!"); 905 } 906 } else { 907 // Copy the initializer over now... 908 DGVar->setInitializer(SInit); 909 } 910 } else { 911 // Destination is alias, the only valid situation is when source is 912 // weak. Also, note, that we already checked linkage in LinkGlobals(), 913 // thus we assert here. 914 // FIXME: Should we weaken this assumption, 'dereference' alias and 915 // check for initializer of aliasee? 916 assert(SGV->isWeakForLinker()); 917 } 918 } 919 } 920 return false; 921 } 922 923 // LinkFunctionProtos - Link the functions together between the two modules, 924 // without doing function bodies... this just adds external function prototypes 925 // to the Dest function... 926 // 927 static bool LinkFunctionProtos(Module *Dest, const Module *Src, 928 std::map<const Value*, Value*> &ValueMap, 929 std::string *Err) { 930 ValueSymbolTable &DestSymTab = Dest->getValueSymbolTable(); 931 LLVMContext &Context = Dest->getContext(); 932 933 // Loop over all of the functions in the src module, mapping them over 934 for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) { 935 const Function *SF = I; // SrcFunction 936 GlobalValue *DGV = 0; 937 938 // Check to see if may have to link the function with the global, alias or 939 // function. 940 if (SF->hasName() && !SF->hasLocalLinkage()) 941 DGV = cast_or_null<GlobalValue>(DestSymTab.lookup(SF->getNameStart(), 942 SF->getNameEnd())); 943 944 // If we found a global with the same name in the dest module, but it has 945 // internal linkage, we are really not doing any linkage here. 946 if (DGV && DGV->hasLocalLinkage()) 947 DGV = 0; 948 949 // If types don't agree due to opaque types, try to resolve them. 950 if (DGV && DGV->getType() != SF->getType()) 951 RecursiveResolveTypes(SF->getType(), DGV->getType()); 952 953 GlobalValue::LinkageTypes NewLinkage = GlobalValue::InternalLinkage; 954 bool LinkFromSrc = false; 955 if (GetLinkageResult(DGV, SF, NewLinkage, LinkFromSrc, Err)) 956 return true; 957 958 // If there is no linkage to be performed, just bring over SF without 959 // modifying it. 960 if (DGV == 0) { 961 // Function does not already exist, simply insert an function signature 962 // identical to SF into the dest module. 963 Function *NewDF = Function::Create(SF->getFunctionType(), 964 SF->getLinkage(), 965 SF->getName(), Dest); 966 CopyGVAttributes(NewDF, SF); 967 968 // If the LLVM runtime renamed the function, but it is an externally 969 // visible symbol, DF must be an existing function with internal linkage. 970 // Rename it. 971 if (!NewDF->hasLocalLinkage() && NewDF->getName() != SF->getName()) 972 ForceRenaming(NewDF, SF->getName()); 973 974 // ... and remember this mapping... 975 ValueMap[SF] = NewDF; 976 continue; 977 } 978 979 // If the visibilities of the symbols disagree and the destination is a 980 // prototype, take the visibility of its input. 981 if (DGV->isDeclaration()) 982 DGV->setVisibility(SF->getVisibility()); 983 984 if (LinkFromSrc) { 985 if (isa<GlobalAlias>(DGV)) 986 return Error(Err, "Function-Alias Collision on '" + SF->getName() + 987 "': symbol multiple defined"); 988 989 // We have a definition of the same name but different type in the 990 // source module. Copy the prototype to the destination and replace 991 // uses of the destination's prototype with the new prototype. 992 Function *NewDF = Function::Create(SF->getFunctionType(), NewLinkage, 993 SF->getName(), Dest); 994 CopyGVAttributes(NewDF, SF); 995 996 // Any uses of DF need to change to NewDF, with cast 997 DGV->replaceAllUsesWith(Context.getConstantExprBitCast(NewDF, 998 DGV->getType())); 999 1000 // DF will conflict with NewDF because they both had the same. We must 1001 // erase this now so ForceRenaming doesn't assert because DF might 1002 // not have internal linkage. 1003 if (GlobalVariable *Var = dyn_cast<GlobalVariable>(DGV)) 1004 Var->eraseFromParent(); 1005 else 1006 cast<Function>(DGV)->eraseFromParent(); 1007 1008 // If the symbol table renamed the function, but it is an externally 1009 // visible symbol, DF must be an existing function with internal 1010 // linkage. Rename it. 1011 if (NewDF->getName() != SF->getName() && !NewDF->hasLocalLinkage()) 1012 ForceRenaming(NewDF, SF->getName()); 1013 1014 // Remember this mapping so uses in the source module get remapped 1015 // later by RemapOperand. 1016 ValueMap[SF] = NewDF; 1017 continue; 1018 } 1019 1020 // Not "link from source", keep the one in the DestModule and remap the 1021 // input onto it. 1022 1023 if (isa<GlobalAlias>(DGV)) { 1024 // The only valid mappings are: 1025 // - SF is external declaration, which is effectively a no-op. 1026 // - SF is weak, when we just need to throw SF out. 1027 if (!SF->isDeclaration() && !SF->isWeakForLinker()) 1028 return Error(Err, "Function-Alias Collision on '" + SF->getName() + 1029 "': symbol multiple defined"); 1030 } 1031 1032 // Set calculated linkage 1033 DGV->setLinkage(NewLinkage); 1034 1035 // Make sure to remember this mapping. 1036 ValueMap[SF] = Context.getConstantExprBitCast(DGV, SF->getType()); 1037 } 1038 return false; 1039 } 1040 1041 // LinkFunctionBody - Copy the source function over into the dest function and 1042 // fix up references to values. At this point we know that Dest is an external 1043 // function, and that Src is not. 1044 static bool LinkFunctionBody(Function *Dest, Function *Src, 1045 std::map<const Value*, Value*> &ValueMap, 1046 std::string *Err) { 1047 assert(Src && Dest && Dest->isDeclaration() && !Src->isDeclaration()); 1048 1049 // Go through and convert function arguments over, remembering the mapping. 1050 Function::arg_iterator DI = Dest->arg_begin(); 1051 for (Function::arg_iterator I = Src->arg_begin(), E = Src->arg_end(); 1052 I != E; ++I, ++DI) { 1053 DI->setName(I->getName()); // Copy the name information over... 1054 1055 // Add a mapping to our local map 1056 ValueMap[I] = DI; 1057 } 1058 1059 // Splice the body of the source function into the dest function. 1060 Dest->getBasicBlockList().splice(Dest->end(), Src->getBasicBlockList()); 1061 1062 // At this point, all of the instructions and values of the function are now 1063 // copied over. The only problem is that they are still referencing values in 1064 // the Source function as operands. Loop through all of the operands of the 1065 // functions and patch them up to point to the local versions... 1066 // 1067 for (Function::iterator BB = Dest->begin(), BE = Dest->end(); BB != BE; ++BB) 1068 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) 1069 for (Instruction::op_iterator OI = I->op_begin(), OE = I->op_end(); 1070 OI != OE; ++OI) 1071 if (!isa<Instruction>(*OI) && !isa<BasicBlock>(*OI)) 1072 *OI = RemapOperand(*OI, ValueMap, *Dest->getContext()); 1073 1074 // There is no need to map the arguments anymore. 1075 for (Function::arg_iterator I = Src->arg_begin(), E = Src->arg_end(); 1076 I != E; ++I) 1077 ValueMap.erase(I); 1078 1079 return false; 1080 } 1081 1082 1083 // LinkFunctionBodies - Link in the function bodies that are defined in the 1084 // source module into the DestModule. This consists basically of copying the 1085 // function over and fixing up references to values. 1086 static bool LinkFunctionBodies(Module *Dest, Module *Src, 1087 std::map<const Value*, Value*> &ValueMap, 1088 std::string *Err) { 1089 1090 // Loop over all of the functions in the src module, mapping them over as we 1091 // go 1092 for (Module::iterator SF = Src->begin(), E = Src->end(); SF != E; ++SF) { 1093 if (!SF->isDeclaration()) { // No body if function is external 1094 Function *DF = dyn_cast<Function>(ValueMap[SF]); // Destination function 1095 1096 // DF not external SF external? 1097 if (DF && DF->isDeclaration()) 1098 // Only provide the function body if there isn't one already. 1099 if (LinkFunctionBody(DF, SF, ValueMap, Err)) 1100 return true; 1101 } 1102 } 1103 return false; 1104 } 1105 1106 // LinkAppendingVars - If there were any appending global variables, link them 1107 // together now. Return true on error. 1108 static bool LinkAppendingVars(Module *M, 1109 std::multimap<std::string, GlobalVariable *> &AppendingVars, 1110 std::string *ErrorMsg) { 1111 if (AppendingVars.empty()) return false; // Nothing to do. 1112 1113 LLVMContext &Context = M->getContext(); 1114 1115 // Loop over the multimap of appending vars, processing any variables with the 1116 // same name, forming a new appending global variable with both of the 1117 // initializers merged together, then rewrite references to the old variables 1118 // and delete them. 1119 std::vector<Constant*> Inits; 1120 while (AppendingVars.size() > 1) { 1121 // Get the first two elements in the map... 1122 std::multimap<std::string, 1123 GlobalVariable*>::iterator Second = AppendingVars.begin(), First=Second++; 1124 1125 // If the first two elements are for different names, there is no pair... 1126 // Otherwise there is a pair, so link them together... 1127 if (First->first == Second->first) { 1128 GlobalVariable *G1 = First->second, *G2 = Second->second; 1129 const ArrayType *T1 = cast<ArrayType>(G1->getType()->getElementType()); 1130 const ArrayType *T2 = cast<ArrayType>(G2->getType()->getElementType()); 1131 1132 // Check to see that they two arrays agree on type... 1133 if (T1->getElementType() != T2->getElementType()) 1134 return Error(ErrorMsg, 1135 "Appending variables with different element types need to be linked!"); 1136 if (G1->isConstant() != G2->isConstant()) 1137 return Error(ErrorMsg, 1138 "Appending variables linked with different const'ness!"); 1139 1140 if (G1->getAlignment() != G2->getAlignment()) 1141 return Error(ErrorMsg, 1142 "Appending variables with different alignment need to be linked!"); 1143 1144 if (G1->getVisibility() != G2->getVisibility()) 1145 return Error(ErrorMsg, 1146 "Appending variables with different visibility need to be linked!"); 1147 1148 if (G1->getSection() != G2->getSection()) 1149 return Error(ErrorMsg, 1150 "Appending variables with different section name need to be linked!"); 1151 1152 unsigned NewSize = T1->getNumElements() + T2->getNumElements(); 1153 ArrayType *NewType = Context.getArrayType(T1->getElementType(), 1154 NewSize); 1155 1156 G1->setName(""); // Clear G1's name in case of a conflict! 1157 1158 // Create the new global variable... 1159 GlobalVariable *NG = 1160 new GlobalVariable(*M, NewType, G1->isConstant(), G1->getLinkage(), 1161 /*init*/0, First->first, 0, G1->isThreadLocal(), 1162 G1->getType()->getAddressSpace()); 1163 1164 // Propagate alignment, visibility and section info. 1165 CopyGVAttributes(NG, G1); 1166 1167 // Merge the initializer... 1168 Inits.reserve(NewSize); 1169 if (ConstantArray *I = dyn_cast<ConstantArray>(G1->getInitializer())) { 1170 for (unsigned i = 0, e = T1->getNumElements(); i != e; ++i) 1171 Inits.push_back(I->getOperand(i)); 1172 } else { 1173 assert(isa<ConstantAggregateZero>(G1->getInitializer())); 1174 Constant *CV = Context.getNullValue(T1->getElementType()); 1175 for (unsigned i = 0, e = T1->getNumElements(); i != e; ++i) 1176 Inits.push_back(CV); 1177 } 1178 if (ConstantArray *I = dyn_cast<ConstantArray>(G2->getInitializer())) { 1179 for (unsigned i = 0, e = T2->getNumElements(); i != e; ++i) 1180 Inits.push_back(I->getOperand(i)); 1181 } else { 1182 assert(isa<ConstantAggregateZero>(G2->getInitializer())); 1183 Constant *CV = Context.getNullValue(T2->getElementType()); 1184 for (unsigned i = 0, e = T2->getNumElements(); i != e; ++i) 1185 Inits.push_back(CV); 1186 } 1187 NG->setInitializer(Context.getConstantArray(NewType, Inits)); 1188 Inits.clear(); 1189 1190 // Replace any uses of the two global variables with uses of the new 1191 // global... 1192 1193 // FIXME: This should rewrite simple/straight-forward uses such as 1194 // getelementptr instructions to not use the Cast! 1195 G1->replaceAllUsesWith(Context.getConstantExprBitCast(NG, 1196 G1->getType())); 1197 G2->replaceAllUsesWith(Context.getConstantExprBitCast(NG, 1198 G2->getType())); 1199 1200 // Remove the two globals from the module now... 1201 M->getGlobalList().erase(G1); 1202 M->getGlobalList().erase(G2); 1203 1204 // Put the new global into the AppendingVars map so that we can handle 1205 // linking of more than two vars... 1206 Second->second = NG; 1207 } 1208 AppendingVars.erase(First); 1209 } 1210 1211 return false; 1212 } 1213 1214 static bool ResolveAliases(Module *Dest) { 1215 for (Module::alias_iterator I = Dest->alias_begin(), E = Dest->alias_end(); 1216 I != E; ++I) 1217 if (const GlobalValue *GV = I->resolveAliasedGlobal()) 1218 if (GV != I && !GV->isDeclaration()) 1219 I->replaceAllUsesWith(const_cast<GlobalValue*>(GV)); 1220 1221 return false; 1222 } 1223 1224 // LinkModules - This function links two modules together, with the resulting 1225 // left module modified to be the composite of the two input modules. If an 1226 // error occurs, true is returned and ErrorMsg (if not null) is set to indicate 1227 // the problem. Upon failure, the Dest module could be in a modified state, and 1228 // shouldn't be relied on to be consistent. 1229 bool 1230 Linker::LinkModules(Module *Dest, Module *Src, std::string *ErrorMsg) { 1231 assert(Dest != 0 && "Invalid Destination module"); 1232 assert(Src != 0 && "Invalid Source Module"); 1233 1234 if (Dest->getDataLayout().empty()) { 1235 if (!Src->getDataLayout().empty()) { 1236 Dest->setDataLayout(Src->getDataLayout()); 1237 } else { 1238 std::string DataLayout; 1239 1240 if (Dest->getEndianness() == Module::AnyEndianness) { 1241 if (Src->getEndianness() == Module::BigEndian) 1242 DataLayout.append("E"); 1243 else if (Src->getEndianness() == Module::LittleEndian) 1244 DataLayout.append("e"); 1245 } 1246 1247 if (Dest->getPointerSize() == Module::AnyPointerSize) { 1248 if (Src->getPointerSize() == Module::Pointer64) 1249 DataLayout.append(DataLayout.length() == 0 ? "p:64:64" : "-p:64:64"); 1250 else if (Src->getPointerSize() == Module::Pointer32) 1251 DataLayout.append(DataLayout.length() == 0 ? "p:32:32" : "-p:32:32"); 1252 } 1253 Dest->setDataLayout(DataLayout); 1254 } 1255 } 1256 1257 // Copy the target triple from the source to dest if the dest's is empty. 1258 if (Dest->getTargetTriple().empty() && !Src->getTargetTriple().empty()) 1259 Dest->setTargetTriple(Src->getTargetTriple()); 1260 1261 if (!Src->getDataLayout().empty() && !Dest->getDataLayout().empty() && 1262 Src->getDataLayout() != Dest->getDataLayout()) 1263 cerr << "WARNING: Linking two modules of different data layouts!\n"; 1264 if (!Src->getTargetTriple().empty() && 1265 Dest->getTargetTriple() != Src->getTargetTriple()) 1266 cerr << "WARNING: Linking two modules of different target triples!\n"; 1267 1268 // Append the module inline asm string. 1269 if (!Src->getModuleInlineAsm().empty()) { 1270 if (Dest->getModuleInlineAsm().empty()) 1271 Dest->setModuleInlineAsm(Src->getModuleInlineAsm()); 1272 else 1273 Dest->setModuleInlineAsm(Dest->getModuleInlineAsm()+"\n"+ 1274 Src->getModuleInlineAsm()); 1275 } 1276 1277 // Update the destination module's dependent libraries list with the libraries 1278 // from the source module. There's no opportunity for duplicates here as the 1279 // Module ensures that duplicate insertions are discarded. 1280 for (Module::lib_iterator SI = Src->lib_begin(), SE = Src->lib_end(); 1281 SI != SE; ++SI) 1282 Dest->addLibrary(*SI); 1283 1284 // LinkTypes - Go through the symbol table of the Src module and see if any 1285 // types are named in the src module that are not named in the Dst module. 1286 // Make sure there are no type name conflicts. 1287 if (LinkTypes(Dest, Src, ErrorMsg)) 1288 return true; 1289 1290 // ValueMap - Mapping of values from what they used to be in Src, to what they 1291 // are now in Dest. 1292 std::map<const Value*, Value*> ValueMap; 1293 1294 // AppendingVars - Keep track of global variables in the destination module 1295 // with appending linkage. After the module is linked together, they are 1296 // appended and the module is rewritten. 1297 std::multimap<std::string, GlobalVariable *> AppendingVars; 1298 for (Module::global_iterator I = Dest->global_begin(), E = Dest->global_end(); 1299 I != E; ++I) { 1300 // Add all of the appending globals already in the Dest module to 1301 // AppendingVars. 1302 if (I->hasAppendingLinkage()) 1303 AppendingVars.insert(std::make_pair(I->getName(), I)); 1304 } 1305 1306 // Insert all of the globals in src into the Dest module... without linking 1307 // initializers (which could refer to functions not yet mapped over). 1308 if (LinkGlobals(Dest, Src, ValueMap, AppendingVars, ErrorMsg)) 1309 return true; 1310 1311 // Link the functions together between the two modules, without doing function 1312 // bodies... this just adds external function prototypes to the Dest 1313 // function... We do this so that when we begin processing function bodies, 1314 // all of the global values that may be referenced are available in our 1315 // ValueMap. 1316 if (LinkFunctionProtos(Dest, Src, ValueMap, ErrorMsg)) 1317 return true; 1318 1319 // If there were any alias, link them now. We really need to do this now, 1320 // because all of the aliases that may be referenced need to be available in 1321 // ValueMap 1322 if (LinkAlias(Dest, Src, ValueMap, ErrorMsg)) return true; 1323 1324 // Update the initializers in the Dest module now that all globals that may 1325 // be referenced are in Dest. 1326 if (LinkGlobalInits(Dest, Src, ValueMap, ErrorMsg)) return true; 1327 1328 // Link in the function bodies that are defined in the source module into the 1329 // DestModule. This consists basically of copying the function over and 1330 // fixing up references to values. 1331 if (LinkFunctionBodies(Dest, Src, ValueMap, ErrorMsg)) return true; 1332 1333 // If there were any appending global variables, link them together now. 1334 if (LinkAppendingVars(Dest, AppendingVars, ErrorMsg)) return true; 1335 1336 // Resolve all uses of aliases with aliasees 1337 if (ResolveAliases(Dest)) return true; 1338 1339 // If the source library's module id is in the dependent library list of the 1340 // destination library, remove it since that module is now linked in. 1341 sys::Path modId; 1342 modId.set(Src->getModuleIdentifier()); 1343 if (!modId.isEmpty()) 1344 Dest->removeLibrary(modId.getBasename()); 1345 1346 return false; 1347 } 1348 1349 // vim: sw=2 1350