1 //===- ValueSymbolTable.cpp - Implement the ValueSymbolTable class --------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the ValueSymbolTable class for the IR library. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/IR/ValueSymbolTable.h" 15 #include "llvm/ADT/SmallString.h" 16 #include "llvm/ADT/Triple.h" 17 #include "llvm/Config/llvm-config.h" 18 #include "llvm/IR/GlobalValue.h" 19 #include "llvm/IR/Module.h" 20 #include "llvm/IR/Type.h" 21 #include "llvm/IR/Value.h" 22 #include "llvm/Support/Casting.h" 23 #include "llvm/Support/Compiler.h" 24 #include "llvm/Support/Debug.h" 25 #include "llvm/Support/raw_ostream.h" 26 #include <cassert> 27 #include <utility> 28 29 using namespace llvm; 30 31 #define DEBUG_TYPE "valuesymtab" 32 33 // Class destructor 34 ValueSymbolTable::~ValueSymbolTable() { 35 #ifndef NDEBUG // Only do this in -g mode... 36 for (const auto &VI : vmap) 37 dbgs() << "Value still in symbol table! Type = '" 38 << *VI.getValue()->getType() << "' Name = '" << VI.getKeyData() 39 << "'\n"; 40 assert(vmap.empty() && "Values remain in symbol table!"); 41 #endif 42 } 43 44 ValueName *ValueSymbolTable::makeUniqueName(Value *V, 45 SmallString<256> &UniqueName) { 46 unsigned BaseSize = UniqueName.size(); 47 while (true) { 48 // Trim any suffix off and append the next number. 49 UniqueName.resize(BaseSize); 50 raw_svector_ostream S(UniqueName); 51 if (auto *GV = dyn_cast<GlobalValue>(V)) { 52 // A dot is appended to mark it as clone during ABI demangling so that 53 // for example "_Z1fv" and "_Z1fv.1" both demangle to "f()", the second 54 // one being a clone. 55 // On NVPTX we cannot use a dot because PTX only allows [A-Za-z0-9_$] for 56 // identifiers. This breaks ABI demangling but at least ptxas accepts and 57 // compiles the program. 58 const Module *M = GV->getParent(); 59 if (!(M && Triple(M->getTargetTriple()).isNVPTX())) 60 S << "."; 61 } 62 S << ++LastUnique; 63 64 // Try insert the vmap entry with this suffix. 65 auto IterBool = vmap.insert(std::make_pair(UniqueName, V)); 66 if (IterBool.second) 67 return &*IterBool.first; 68 } 69 } 70 71 // Insert a value into the symbol table with the specified name... 72 // 73 void ValueSymbolTable::reinsertValue(Value* V) { 74 assert(V->hasName() && "Can't insert nameless Value into symbol table"); 75 76 // Try inserting the name, assuming it won't conflict. 77 if (vmap.insert(V->getValueName())) { 78 // LLVM_DEBUG(dbgs() << " Inserted value: " << V->getValueName() << ": " << 79 // *V << "\n"); 80 return; 81 } 82 83 // Otherwise, there is a naming conflict. Rename this value. 84 SmallString<256> UniqueName(V->getName().begin(), V->getName().end()); 85 86 // The name is too already used, just free it so we can allocate a new name. 87 V->getValueName()->Destroy(); 88 89 ValueName *VN = makeUniqueName(V, UniqueName); 90 V->setValueName(VN); 91 } 92 93 void ValueSymbolTable::removeValueName(ValueName *V) { 94 // LLVM_DEBUG(dbgs() << " Removing Value: " << V->getKeyData() << "\n"); 95 // Remove the value from the symbol table. 96 vmap.remove(V); 97 } 98 99 /// createValueName - This method attempts to create a value name and insert 100 /// it into the symbol table with the specified name. If it conflicts, it 101 /// auto-renames the name and returns that instead. 102 ValueName *ValueSymbolTable::createValueName(StringRef Name, Value *V) { 103 // In the common case, the name is not already in the symbol table. 104 auto IterBool = vmap.insert(std::make_pair(Name, V)); 105 if (IterBool.second) { 106 // LLVM_DEBUG(dbgs() << " Inserted value: " << Entry.getKeyData() << ": " 107 // << *V << "\n"); 108 return &*IterBool.first; 109 } 110 111 // Otherwise, there is a naming conflict. Rename this value. 112 SmallString<256> UniqueName(Name.begin(), Name.end()); 113 return makeUniqueName(V, UniqueName); 114 } 115 116 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 117 // dump - print out the symbol table 118 // 119 LLVM_DUMP_METHOD void ValueSymbolTable::dump() const { 120 //dbgs() << "ValueSymbolTable:\n"; 121 for (const auto &I : *this) { 122 //dbgs() << " '" << I->getKeyData() << "' = "; 123 I.getValue()->dump(); 124 //dbgs() << "\n"; 125 } 126 } 127 #endif 128