1 //===- ValueSymbolTable.cpp - Implement the ValueSymbolTable class --------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the ValueSymbolTable class for the IR library. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/IR/ValueSymbolTable.h" 15 #include "llvm/ADT/SmallString.h" 16 #include "llvm/IR/GlobalValue.h" 17 #include "llvm/IR/Type.h" 18 #include "llvm/IR/Value.h" 19 #include "llvm/Support/Casting.h" 20 #include "llvm/Support/Compiler.h" 21 #include "llvm/Support/Debug.h" 22 #include "llvm/Support/raw_ostream.h" 23 #include <cassert> 24 #include <utility> 25 26 using namespace llvm; 27 28 #define DEBUG_TYPE "valuesymtab" 29 30 // Class destructor 31 ValueSymbolTable::~ValueSymbolTable() { 32 #ifndef NDEBUG // Only do this in -g mode... 33 for (const auto &VI : vmap) 34 dbgs() << "Value still in symbol table! Type = '" 35 << *VI.getValue()->getType() << "' Name = '" << VI.getKeyData() 36 << "'\n"; 37 assert(vmap.empty() && "Values remain in symbol table!"); 38 #endif 39 } 40 41 ValueName *ValueSymbolTable::makeUniqueName(Value *V, 42 SmallString<256> &UniqueName) { 43 unsigned BaseSize = UniqueName.size(); 44 while (true) { 45 // Trim any suffix off and append the next number. 46 UniqueName.resize(BaseSize); 47 raw_svector_ostream S(UniqueName); 48 if (isa<GlobalValue>(V)) 49 S << "."; 50 S << ++LastUnique; 51 52 // Try insert the vmap entry with this suffix. 53 auto IterBool = vmap.insert(std::make_pair(UniqueName, V)); 54 if (IterBool.second) 55 return &*IterBool.first; 56 } 57 } 58 59 // Insert a value into the symbol table with the specified name... 60 // 61 void ValueSymbolTable::reinsertValue(Value* V) { 62 assert(V->hasName() && "Can't insert nameless Value into symbol table"); 63 64 // Try inserting the name, assuming it won't conflict. 65 if (vmap.insert(V->getValueName())) { 66 //DEBUG(dbgs() << " Inserted value: " << V->getValueName() << ": " << *V << "\n"); 67 return; 68 } 69 70 // Otherwise, there is a naming conflict. Rename this value. 71 SmallString<256> UniqueName(V->getName().begin(), V->getName().end()); 72 73 // The name is too already used, just free it so we can allocate a new name. 74 V->getValueName()->Destroy(); 75 76 ValueName *VN = makeUniqueName(V, UniqueName); 77 V->setValueName(VN); 78 } 79 80 void ValueSymbolTable::removeValueName(ValueName *V) { 81 //DEBUG(dbgs() << " Removing Value: " << V->getKeyData() << "\n"); 82 // Remove the value from the symbol table. 83 vmap.remove(V); 84 } 85 86 /// createValueName - This method attempts to create a value name and insert 87 /// it into the symbol table with the specified name. If it conflicts, it 88 /// auto-renames the name and returns that instead. 89 ValueName *ValueSymbolTable::createValueName(StringRef Name, Value *V) { 90 // In the common case, the name is not already in the symbol table. 91 auto IterBool = vmap.insert(std::make_pair(Name, V)); 92 if (IterBool.second) { 93 //DEBUG(dbgs() << " Inserted value: " << Entry.getKeyData() << ": " 94 // << *V << "\n"); 95 return &*IterBool.first; 96 } 97 98 // Otherwise, there is a naming conflict. Rename this value. 99 SmallString<256> UniqueName(Name.begin(), Name.end()); 100 return makeUniqueName(V, UniqueName); 101 } 102 103 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 104 // dump - print out the symbol table 105 // 106 LLVM_DUMP_METHOD void ValueSymbolTable::dump() const { 107 //dbgs() << "ValueSymbolTable:\n"; 108 for (const auto &I : *this) { 109 //dbgs() << " '" << I->getKeyData() << "' = "; 110 I.getValue()->dump(); 111 //dbgs() << "\n"; 112 } 113 } 114 #endif 115