1 //===-------------------- Layer.cpp - Layer interfaces --------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "llvm/ExecutionEngine/Orc/Layer.h" 11 #include "llvm/Object/ObjectFile.h" 12 13 namespace llvm { 14 namespace orc { 15 16 IRLayer::IRLayer(ExecutionSession &ES) : ES(ES) {} 17 IRLayer::~IRLayer() {} 18 19 Error IRLayer::add(VSO &V, VModuleKey K, std::unique_ptr<Module> M) { 20 return V.define(llvm::make_unique<BasicIRLayerMaterializationUnit>( 21 *this, std::move(K), std::move(M))); 22 } 23 24 IRMaterializationUnit::IRMaterializationUnit(ExecutionSession &ES, 25 std::unique_ptr<Module> M) 26 : MaterializationUnit(SymbolFlagsMap()), M(std::move(M)) { 27 28 MangleAndInterner Mangle(ES, this->M->getDataLayout()); 29 for (auto &G : this->M->global_values()) { 30 if (G.hasName() && !G.isDeclaration() && !G.hasLocalLinkage() && 31 !G.hasAvailableExternallyLinkage() && !G.hasAppendingLinkage()) { 32 auto MangledName = Mangle(G.getName()); 33 SymbolFlags[MangledName] = JITSymbolFlags::fromGlobalValue(G); 34 SymbolToDefinition[MangledName] = &G; 35 } 36 } 37 } 38 39 IRMaterializationUnit::IRMaterializationUnit( 40 std::unique_ptr<Module> M, SymbolFlagsMap SymbolFlags, 41 SymbolNameToDefinitionMap SymbolToDefinition) 42 : MaterializationUnit(std::move(SymbolFlags)), M(std::move(M)), 43 SymbolToDefinition(std::move(SymbolToDefinition)) {} 44 45 void IRMaterializationUnit::discard(const VSO &V, SymbolStringPtr Name) { 46 auto I = SymbolToDefinition.find(Name); 47 assert(I != SymbolToDefinition.end() && 48 "Symbol not provided by this MU, or previously discarded"); 49 assert(!I->second->isDeclaration() && 50 "Discard should only apply to definitions"); 51 I->second->setLinkage(GlobalValue::AvailableExternallyLinkage); 52 SymbolToDefinition.erase(I); 53 } 54 55 BasicIRLayerMaterializationUnit::BasicIRLayerMaterializationUnit( 56 IRLayer &L, VModuleKey K, std::unique_ptr<Module> M) 57 : IRMaterializationUnit(L.getExecutionSession(), std::move(M)), 58 L(L), K(std::move(K)) {} 59 60 void BasicIRLayerMaterializationUnit::materialize( 61 MaterializationResponsibility R) { 62 L.emit(std::move(R), std::move(K), std::move(M)); 63 } 64 65 ObjectLayer::ObjectLayer(ExecutionSession &ES) : ES(ES) {} 66 67 ObjectLayer::~ObjectLayer() {} 68 69 Error ObjectLayer::add(VSO &V, VModuleKey K, std::unique_ptr<MemoryBuffer> O) { 70 auto ObjMU = BasicObjectLayerMaterializationUnit::Create(*this, std::move(K), 71 std::move(O)); 72 if (!ObjMU) 73 return ObjMU.takeError(); 74 return V.define(std::move(*ObjMU)); 75 } 76 77 Expected<std::unique_ptr<BasicObjectLayerMaterializationUnit>> 78 BasicObjectLayerMaterializationUnit::Create(ObjectLayer &L, VModuleKey K, 79 std::unique_ptr<MemoryBuffer> O) { 80 auto SymbolFlags = 81 getObjectSymbolFlags(L.getExecutionSession(), O->getMemBufferRef()); 82 83 if (!SymbolFlags) 84 return SymbolFlags.takeError(); 85 86 return std::unique_ptr<BasicObjectLayerMaterializationUnit>( 87 new BasicObjectLayerMaterializationUnit(L, K, std::move(O), 88 std::move(*SymbolFlags))); 89 } 90 91 BasicObjectLayerMaterializationUnit::BasicObjectLayerMaterializationUnit( 92 ObjectLayer &L, VModuleKey K, std::unique_ptr<MemoryBuffer> O, 93 SymbolFlagsMap SymbolFlags) 94 : MaterializationUnit(std::move(SymbolFlags)), L(L), K(std::move(K)), 95 O(std::move(O)) {} 96 97 void BasicObjectLayerMaterializationUnit::materialize( 98 MaterializationResponsibility R) { 99 L.emit(std::move(R), std::move(K), std::move(O)); 100 } 101 102 void BasicObjectLayerMaterializationUnit::discard(const VSO &V, 103 SymbolStringPtr Name) { 104 // FIXME: Support object file level discard. This could be done by building a 105 // filter to pass to the object layer along with the object itself. 106 } 107 108 Expected<SymbolFlagsMap> getObjectSymbolFlags(ExecutionSession &ES, 109 MemoryBufferRef ObjBuffer) { 110 auto Obj = object::ObjectFile::createObjectFile(ObjBuffer); 111 112 if (!Obj) 113 return Obj.takeError(); 114 115 SymbolFlagsMap SymbolFlags; 116 for (auto &Sym : (*Obj)->symbols()) { 117 if (!(Sym.getFlags() & object::BasicSymbolRef::SF_Undefined) && 118 (Sym.getFlags() & object::BasicSymbolRef::SF_Exported)) { 119 auto Name = Sym.getName(); 120 if (!Name) 121 return Name.takeError(); 122 auto InternedName = ES.getSymbolStringPool().intern(*Name); 123 auto SymFlags = JITSymbolFlags::fromObjectSymbol(Sym); 124 if (!SymFlags) 125 return SymFlags.takeError(); 126 SymbolFlags[InternedName] = std::move(*SymFlags); 127 } 128 } 129 130 return SymbolFlags; 131 } 132 133 } // End namespace orc. 134 } // End namespace llvm. 135