1 //===-- WinEHPrepare - Prepare exception handling for code generation ---===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass lowers LLVM IR exception handling into something closer to what the 11 // backend wants for functions using a personality function from a runtime 12 // provided by MSVC. Functions with other personality functions are left alone 13 // and may be prepared by other passes. In particular, all supported MSVC 14 // personality functions require cleanup code to be outlined, and the C++ 15 // personality requires catch handler code to be outlined. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/CodeGen/Passes.h" 20 #include "llvm/ADT/MapVector.h" 21 #include "llvm/ADT/STLExtras.h" 22 #include "llvm/ADT/SmallSet.h" 23 #include "llvm/ADT/SetVector.h" 24 #include "llvm/ADT/Triple.h" 25 #include "llvm/ADT/TinyPtrVector.h" 26 #include "llvm/Analysis/LibCallSemantics.h" 27 #include "llvm/CodeGen/WinEHFuncInfo.h" 28 #include "llvm/IR/Dominators.h" 29 #include "llvm/IR/Function.h" 30 #include "llvm/IR/IRBuilder.h" 31 #include "llvm/IR/Instructions.h" 32 #include "llvm/IR/IntrinsicInst.h" 33 #include "llvm/IR/Module.h" 34 #include "llvm/IR/PatternMatch.h" 35 #include "llvm/Pass.h" 36 #include "llvm/Support/Debug.h" 37 #include "llvm/Support/raw_ostream.h" 38 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 39 #include "llvm/Transforms/Utils/Cloning.h" 40 #include "llvm/Transforms/Utils/Local.h" 41 #include "llvm/Transforms/Utils/PromoteMemToReg.h" 42 #include <memory> 43 44 using namespace llvm; 45 using namespace llvm::PatternMatch; 46 47 #define DEBUG_TYPE "winehprepare" 48 49 namespace { 50 51 // This map is used to model frame variable usage during outlining, to 52 // construct a structure type to hold the frame variables in a frame 53 // allocation block, and to remap the frame variable allocas (including 54 // spill locations as needed) to GEPs that get the variable from the 55 // frame allocation structure. 56 typedef MapVector<Value *, TinyPtrVector<AllocaInst *>> FrameVarInfoMap; 57 58 // TinyPtrVector cannot hold nullptr, so we need our own sentinel that isn't 59 // quite null. 60 AllocaInst *getCatchObjectSentinel() { 61 return static_cast<AllocaInst *>(nullptr) + 1; 62 } 63 64 typedef SmallSet<BasicBlock *, 4> VisitedBlockSet; 65 66 class LandingPadActions; 67 class LandingPadMap; 68 69 typedef DenseMap<const BasicBlock *, CatchHandler *> CatchHandlerMapTy; 70 typedef DenseMap<const BasicBlock *, CleanupHandler *> CleanupHandlerMapTy; 71 72 class WinEHPrepare : public FunctionPass { 73 public: 74 static char ID; // Pass identification, replacement for typeid. 75 WinEHPrepare(const TargetMachine *TM = nullptr) 76 : FunctionPass(ID) { 77 if (TM) 78 TheTriple = Triple(TM->getTargetTriple()); 79 } 80 81 bool runOnFunction(Function &Fn) override; 82 83 bool doFinalization(Module &M) override; 84 85 void getAnalysisUsage(AnalysisUsage &AU) const override; 86 87 const char *getPassName() const override { 88 return "Windows exception handling preparation"; 89 } 90 91 private: 92 bool prepareExceptionHandlers(Function &F, 93 SmallVectorImpl<LandingPadInst *> &LPads); 94 void promoteLandingPadValues(LandingPadInst *LPad); 95 void demoteValuesLiveAcrossHandlers(Function &F, 96 SmallVectorImpl<LandingPadInst *> &LPads); 97 void findSEHEHReturnPoints(Function &F, 98 SetVector<BasicBlock *> &EHReturnBlocks); 99 void findCXXEHReturnPoints(Function &F, 100 SetVector<BasicBlock *> &EHReturnBlocks); 101 void getPossibleReturnTargets(Function *ParentF, Function *HandlerF, 102 SetVector<BasicBlock*> &Targets); 103 void completeNestedLandingPad(Function *ParentFn, 104 LandingPadInst *OutlinedLPad, 105 const LandingPadInst *OriginalLPad, 106 FrameVarInfoMap &VarInfo); 107 Function *createHandlerFunc(Type *RetTy, const Twine &Name, Module *M, 108 Value *&ParentFP); 109 bool outlineHandler(ActionHandler *Action, Function *SrcFn, 110 LandingPadInst *LPad, BasicBlock *StartBB, 111 FrameVarInfoMap &VarInfo); 112 void addStubInvokeToHandlerIfNeeded(Function *Handler, Value *PersonalityFn); 113 114 void mapLandingPadBlocks(LandingPadInst *LPad, LandingPadActions &Actions); 115 CatchHandler *findCatchHandler(BasicBlock *BB, BasicBlock *&NextBB, 116 VisitedBlockSet &VisitedBlocks); 117 void findCleanupHandlers(LandingPadActions &Actions, BasicBlock *StartBB, 118 BasicBlock *EndBB); 119 120 void processSEHCatchHandler(CatchHandler *Handler, BasicBlock *StartBB); 121 122 Triple TheTriple; 123 124 // All fields are reset by runOnFunction. 125 DominatorTree *DT = nullptr; 126 EHPersonality Personality = EHPersonality::Unknown; 127 CatchHandlerMapTy CatchHandlerMap; 128 CleanupHandlerMapTy CleanupHandlerMap; 129 DenseMap<const LandingPadInst *, LandingPadMap> LPadMaps; 130 131 // This maps landing pad instructions found in outlined handlers to 132 // the landing pad instruction in the parent function from which they 133 // were cloned. The cloned/nested landing pad is used as the key 134 // because the landing pad may be cloned into multiple handlers. 135 // This map will be used to add the llvm.eh.actions call to the nested 136 // landing pads after all handlers have been outlined. 137 DenseMap<LandingPadInst *, const LandingPadInst *> NestedLPtoOriginalLP; 138 139 // This maps blocks in the parent function which are destinations of 140 // catch handlers to cloned blocks in (other) outlined handlers. This 141 // handles the case where a nested landing pads has a catch handler that 142 // returns to a handler function rather than the parent function. 143 // The original block is used as the key here because there should only 144 // ever be one handler function from which the cloned block is not pruned. 145 // The original block will be pruned from the parent function after all 146 // handlers have been outlined. This map will be used to adjust the 147 // return instructions of handlers which return to the block that was 148 // outlined into a handler. This is done after all handlers have been 149 // outlined but before the outlined code is pruned from the parent function. 150 DenseMap<const BasicBlock *, BasicBlock *> LPadTargetBlocks; 151 152 // Map from outlined handler to call to llvm.frameaddress(1). Only used for 153 // 32-bit EH. 154 DenseMap<Function *, Value *> HandlerToParentFP; 155 156 AllocaInst *SEHExceptionCodeSlot = nullptr; 157 }; 158 159 class WinEHFrameVariableMaterializer : public ValueMaterializer { 160 public: 161 WinEHFrameVariableMaterializer(Function *OutlinedFn, Value *ParentFP, 162 FrameVarInfoMap &FrameVarInfo); 163 ~WinEHFrameVariableMaterializer() override {} 164 165 Value *materializeValueFor(Value *V) override; 166 167 void escapeCatchObject(Value *V); 168 169 private: 170 FrameVarInfoMap &FrameVarInfo; 171 IRBuilder<> Builder; 172 }; 173 174 class LandingPadMap { 175 public: 176 LandingPadMap() : OriginLPad(nullptr) {} 177 void mapLandingPad(const LandingPadInst *LPad); 178 179 bool isInitialized() { return OriginLPad != nullptr; } 180 181 bool isOriginLandingPadBlock(const BasicBlock *BB) const; 182 bool isLandingPadSpecificInst(const Instruction *Inst) const; 183 184 void remapEHValues(ValueToValueMapTy &VMap, Value *EHPtrValue, 185 Value *SelectorValue) const; 186 187 private: 188 const LandingPadInst *OriginLPad; 189 // We will normally only see one of each of these instructions, but 190 // if more than one occurs for some reason we can handle that. 191 TinyPtrVector<const ExtractValueInst *> ExtractedEHPtrs; 192 TinyPtrVector<const ExtractValueInst *> ExtractedSelectors; 193 }; 194 195 class WinEHCloningDirectorBase : public CloningDirector { 196 public: 197 WinEHCloningDirectorBase(Function *HandlerFn, Value *ParentFP, 198 FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap) 199 : Materializer(HandlerFn, ParentFP, VarInfo), 200 SelectorIDType(Type::getInt32Ty(HandlerFn->getContext())), 201 Int8PtrType(Type::getInt8PtrTy(HandlerFn->getContext())), 202 LPadMap(LPadMap), ParentFP(ParentFP) {} 203 204 CloningAction handleInstruction(ValueToValueMapTy &VMap, 205 const Instruction *Inst, 206 BasicBlock *NewBB) override; 207 208 virtual CloningAction handleBeginCatch(ValueToValueMapTy &VMap, 209 const Instruction *Inst, 210 BasicBlock *NewBB) = 0; 211 virtual CloningAction handleEndCatch(ValueToValueMapTy &VMap, 212 const Instruction *Inst, 213 BasicBlock *NewBB) = 0; 214 virtual CloningAction handleTypeIdFor(ValueToValueMapTy &VMap, 215 const Instruction *Inst, 216 BasicBlock *NewBB) = 0; 217 virtual CloningAction handleInvoke(ValueToValueMapTy &VMap, 218 const InvokeInst *Invoke, 219 BasicBlock *NewBB) = 0; 220 virtual CloningAction handleResume(ValueToValueMapTy &VMap, 221 const ResumeInst *Resume, 222 BasicBlock *NewBB) = 0; 223 virtual CloningAction handleCompare(ValueToValueMapTy &VMap, 224 const CmpInst *Compare, 225 BasicBlock *NewBB) = 0; 226 virtual CloningAction handleLandingPad(ValueToValueMapTy &VMap, 227 const LandingPadInst *LPad, 228 BasicBlock *NewBB) = 0; 229 230 ValueMaterializer *getValueMaterializer() override { return &Materializer; } 231 232 protected: 233 WinEHFrameVariableMaterializer Materializer; 234 Type *SelectorIDType; 235 Type *Int8PtrType; 236 LandingPadMap &LPadMap; 237 238 /// The value representing the parent frame pointer. 239 Value *ParentFP; 240 }; 241 242 class WinEHCatchDirector : public WinEHCloningDirectorBase { 243 public: 244 WinEHCatchDirector( 245 Function *CatchFn, Value *ParentFP, Value *Selector, 246 FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap, 247 DenseMap<LandingPadInst *, const LandingPadInst *> &NestedLPads) 248 : WinEHCloningDirectorBase(CatchFn, ParentFP, VarInfo, LPadMap), 249 CurrentSelector(Selector->stripPointerCasts()), 250 ExceptionObjectVar(nullptr), NestedLPtoOriginalLP(NestedLPads) {} 251 252 CloningAction handleBeginCatch(ValueToValueMapTy &VMap, 253 const Instruction *Inst, 254 BasicBlock *NewBB) override; 255 CloningAction handleEndCatch(ValueToValueMapTy &VMap, const Instruction *Inst, 256 BasicBlock *NewBB) override; 257 CloningAction handleTypeIdFor(ValueToValueMapTy &VMap, 258 const Instruction *Inst, 259 BasicBlock *NewBB) override; 260 CloningAction handleInvoke(ValueToValueMapTy &VMap, const InvokeInst *Invoke, 261 BasicBlock *NewBB) override; 262 CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst *Resume, 263 BasicBlock *NewBB) override; 264 CloningAction handleCompare(ValueToValueMapTy &VMap, const CmpInst *Compare, 265 BasicBlock *NewBB) override; 266 CloningAction handleLandingPad(ValueToValueMapTy &VMap, 267 const LandingPadInst *LPad, 268 BasicBlock *NewBB) override; 269 270 Value *getExceptionVar() { return ExceptionObjectVar; } 271 TinyPtrVector<BasicBlock *> &getReturnTargets() { return ReturnTargets; } 272 273 private: 274 Value *CurrentSelector; 275 276 Value *ExceptionObjectVar; 277 TinyPtrVector<BasicBlock *> ReturnTargets; 278 279 // This will be a reference to the field of the same name in the WinEHPrepare 280 // object which instantiates this WinEHCatchDirector object. 281 DenseMap<LandingPadInst *, const LandingPadInst *> &NestedLPtoOriginalLP; 282 }; 283 284 class WinEHCleanupDirector : public WinEHCloningDirectorBase { 285 public: 286 WinEHCleanupDirector(Function *CleanupFn, Value *ParentFP, 287 FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap) 288 : WinEHCloningDirectorBase(CleanupFn, ParentFP, VarInfo, 289 LPadMap) {} 290 291 CloningAction handleBeginCatch(ValueToValueMapTy &VMap, 292 const Instruction *Inst, 293 BasicBlock *NewBB) override; 294 CloningAction handleEndCatch(ValueToValueMapTy &VMap, const Instruction *Inst, 295 BasicBlock *NewBB) override; 296 CloningAction handleTypeIdFor(ValueToValueMapTy &VMap, 297 const Instruction *Inst, 298 BasicBlock *NewBB) override; 299 CloningAction handleInvoke(ValueToValueMapTy &VMap, const InvokeInst *Invoke, 300 BasicBlock *NewBB) override; 301 CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst *Resume, 302 BasicBlock *NewBB) override; 303 CloningAction handleCompare(ValueToValueMapTy &VMap, const CmpInst *Compare, 304 BasicBlock *NewBB) override; 305 CloningAction handleLandingPad(ValueToValueMapTy &VMap, 306 const LandingPadInst *LPad, 307 BasicBlock *NewBB) override; 308 }; 309 310 class LandingPadActions { 311 public: 312 LandingPadActions() : HasCleanupHandlers(false) {} 313 314 void insertCatchHandler(CatchHandler *Action) { Actions.push_back(Action); } 315 void insertCleanupHandler(CleanupHandler *Action) { 316 Actions.push_back(Action); 317 HasCleanupHandlers = true; 318 } 319 320 bool includesCleanup() const { return HasCleanupHandlers; } 321 322 SmallVectorImpl<ActionHandler *> &actions() { return Actions; } 323 SmallVectorImpl<ActionHandler *>::iterator begin() { return Actions.begin(); } 324 SmallVectorImpl<ActionHandler *>::iterator end() { return Actions.end(); } 325 326 private: 327 // Note that this class does not own the ActionHandler objects in this vector. 328 // The ActionHandlers are owned by the CatchHandlerMap and CleanupHandlerMap 329 // in the WinEHPrepare class. 330 SmallVector<ActionHandler *, 4> Actions; 331 bool HasCleanupHandlers; 332 }; 333 334 } // end anonymous namespace 335 336 char WinEHPrepare::ID = 0; 337 INITIALIZE_TM_PASS(WinEHPrepare, "winehprepare", "Prepare Windows exceptions", 338 false, false) 339 340 FunctionPass *llvm::createWinEHPass(const TargetMachine *TM) { 341 return new WinEHPrepare(TM); 342 } 343 344 bool WinEHPrepare::runOnFunction(Function &Fn) { 345 // No need to prepare outlined handlers. 346 if (Fn.hasFnAttribute("wineh-parent")) 347 return false; 348 349 SmallVector<LandingPadInst *, 4> LPads; 350 SmallVector<ResumeInst *, 4> Resumes; 351 for (BasicBlock &BB : Fn) { 352 if (auto *LP = BB.getLandingPadInst()) 353 LPads.push_back(LP); 354 if (auto *Resume = dyn_cast<ResumeInst>(BB.getTerminator())) 355 Resumes.push_back(Resume); 356 } 357 358 // No need to prepare functions that lack landing pads. 359 if (LPads.empty()) 360 return false; 361 362 // Classify the personality to see what kind of preparation we need. 363 Personality = classifyEHPersonality(LPads.back()->getPersonalityFn()); 364 365 // Do nothing if this is not an MSVC personality. 366 if (!isMSVCEHPersonality(Personality)) 367 return false; 368 369 DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 370 371 // If there were any landing pads, prepareExceptionHandlers will make changes. 372 prepareExceptionHandlers(Fn, LPads); 373 return true; 374 } 375 376 bool WinEHPrepare::doFinalization(Module &M) { return false; } 377 378 void WinEHPrepare::getAnalysisUsage(AnalysisUsage &AU) const { 379 AU.addRequired<DominatorTreeWrapperPass>(); 380 } 381 382 static bool isSelectorDispatch(BasicBlock *BB, BasicBlock *&CatchHandler, 383 Constant *&Selector, BasicBlock *&NextBB); 384 385 // Finds blocks reachable from the starting set Worklist. Does not follow unwind 386 // edges or blocks listed in StopPoints. 387 static void findReachableBlocks(SmallPtrSetImpl<BasicBlock *> &ReachableBBs, 388 SetVector<BasicBlock *> &Worklist, 389 const SetVector<BasicBlock *> *StopPoints) { 390 while (!Worklist.empty()) { 391 BasicBlock *BB = Worklist.pop_back_val(); 392 393 // Don't cross blocks that we should stop at. 394 if (StopPoints && StopPoints->count(BB)) 395 continue; 396 397 if (!ReachableBBs.insert(BB).second) 398 continue; // Already visited. 399 400 // Don't follow unwind edges of invokes. 401 if (auto *II = dyn_cast<InvokeInst>(BB->getTerminator())) { 402 Worklist.insert(II->getNormalDest()); 403 continue; 404 } 405 406 // Otherwise, follow all successors. 407 Worklist.insert(succ_begin(BB), succ_end(BB)); 408 } 409 } 410 411 // Attempt to find an instruction where a block can be split before 412 // a call to llvm.eh.begincatch and its operands. If the block 413 // begins with the begincatch call or one of its adjacent operands 414 // the block will not be split. 415 static Instruction *findBeginCatchSplitPoint(BasicBlock *BB, 416 IntrinsicInst *II) { 417 // If the begincatch call is already the first instruction in the block, 418 // don't split. 419 Instruction *FirstNonPHI = BB->getFirstNonPHI(); 420 if (II == FirstNonPHI) 421 return nullptr; 422 423 // If either operand is in the same basic block as the instruction and 424 // isn't used by another instruction before the begincatch call, include it 425 // in the split block. 426 auto *Op0 = dyn_cast<Instruction>(II->getOperand(0)); 427 auto *Op1 = dyn_cast<Instruction>(II->getOperand(1)); 428 429 Instruction *I = II->getPrevNode(); 430 Instruction *LastI = II; 431 432 while (I == Op0 || I == Op1) { 433 // If the block begins with one of the operands and there are no other 434 // instructions between the operand and the begincatch call, don't split. 435 if (I == FirstNonPHI) 436 return nullptr; 437 438 LastI = I; 439 I = I->getPrevNode(); 440 } 441 442 // If there is at least one instruction in the block before the begincatch 443 // call and its operands, split the block at either the begincatch or 444 // its operand. 445 return LastI; 446 } 447 448 /// Find all points where exceptional control rejoins normal control flow via 449 /// llvm.eh.endcatch. Add them to the normal bb reachability worklist. 450 void WinEHPrepare::findCXXEHReturnPoints( 451 Function &F, SetVector<BasicBlock *> &EHReturnBlocks) { 452 for (auto BBI = F.begin(), BBE = F.end(); BBI != BBE; ++BBI) { 453 BasicBlock *BB = BBI; 454 for (Instruction &I : *BB) { 455 if (match(&I, m_Intrinsic<Intrinsic::eh_begincatch>())) { 456 Instruction *SplitPt = 457 findBeginCatchSplitPoint(BB, cast<IntrinsicInst>(&I)); 458 if (SplitPt) { 459 // Split the block before the llvm.eh.begincatch call to allow 460 // cleanup and catch code to be distinguished later. 461 // Do not update BBI because we still need to process the 462 // portion of the block that we are splitting off. 463 SplitBlock(BB, SplitPt, DT); 464 break; 465 } 466 } 467 if (match(&I, m_Intrinsic<Intrinsic::eh_endcatch>())) { 468 // Split the block after the call to llvm.eh.endcatch if there is 469 // anything other than an unconditional branch, or if the successor 470 // starts with a phi. 471 auto *Br = dyn_cast<BranchInst>(I.getNextNode()); 472 if (!Br || !Br->isUnconditional() || 473 isa<PHINode>(Br->getSuccessor(0)->begin())) { 474 DEBUG(dbgs() << "splitting block " << BB->getName() 475 << " with llvm.eh.endcatch\n"); 476 BBI = SplitBlock(BB, I.getNextNode(), DT); 477 } 478 // The next BB is normal control flow. 479 EHReturnBlocks.insert(BB->getTerminator()->getSuccessor(0)); 480 break; 481 } 482 } 483 } 484 } 485 486 static bool isCatchAllLandingPad(const BasicBlock *BB) { 487 const LandingPadInst *LP = BB->getLandingPadInst(); 488 if (!LP) 489 return false; 490 unsigned N = LP->getNumClauses(); 491 return (N > 0 && LP->isCatch(N - 1) && 492 isa<ConstantPointerNull>(LP->getClause(N - 1))); 493 } 494 495 /// Find all points where exceptions control rejoins normal control flow via 496 /// selector dispatch. 497 void WinEHPrepare::findSEHEHReturnPoints( 498 Function &F, SetVector<BasicBlock *> &EHReturnBlocks) { 499 for (auto BBI = F.begin(), BBE = F.end(); BBI != BBE; ++BBI) { 500 BasicBlock *BB = BBI; 501 // If the landingpad is a catch-all, treat the whole lpad as if it is 502 // reachable from normal control flow. 503 // FIXME: This is imprecise. We need a better way of identifying where a 504 // catch-all starts and cleanups stop. As far as LLVM is concerned, there 505 // is no difference. 506 if (isCatchAllLandingPad(BB)) { 507 EHReturnBlocks.insert(BB); 508 continue; 509 } 510 511 BasicBlock *CatchHandler; 512 BasicBlock *NextBB; 513 Constant *Selector; 514 if (isSelectorDispatch(BB, CatchHandler, Selector, NextBB)) { 515 // Split the edge if there is a phi node. Returning from EH to a phi node 516 // is just as impossible as having a phi after an indirectbr. 517 if (isa<PHINode>(CatchHandler->begin())) { 518 DEBUG(dbgs() << "splitting EH return edge from " << BB->getName() 519 << " to " << CatchHandler->getName() << '\n'); 520 BBI = CatchHandler = SplitCriticalEdge( 521 BB, std::find(succ_begin(BB), succ_end(BB), CatchHandler)); 522 } 523 EHReturnBlocks.insert(CatchHandler); 524 } 525 } 526 } 527 528 /// Ensure that all values live into and out of exception handlers are stored 529 /// in memory. 530 /// FIXME: This falls down when values are defined in one handler and live into 531 /// another handler. For example, a cleanup defines a value used only by a 532 /// catch handler. 533 void WinEHPrepare::demoteValuesLiveAcrossHandlers( 534 Function &F, SmallVectorImpl<LandingPadInst *> &LPads) { 535 DEBUG(dbgs() << "Demoting values live across exception handlers in function " 536 << F.getName() << '\n'); 537 538 // Build a set of all non-exceptional blocks and exceptional blocks. 539 // - Non-exceptional blocks are blocks reachable from the entry block while 540 // not following invoke unwind edges. 541 // - Exceptional blocks are blocks reachable from landingpads. Analysis does 542 // not follow llvm.eh.endcatch blocks, which mark a transition from 543 // exceptional to normal control. 544 SmallPtrSet<BasicBlock *, 4> NormalBlocks; 545 SmallPtrSet<BasicBlock *, 4> EHBlocks; 546 SetVector<BasicBlock *> EHReturnBlocks; 547 SetVector<BasicBlock *> Worklist; 548 549 if (Personality == EHPersonality::MSVC_CXX) 550 findCXXEHReturnPoints(F, EHReturnBlocks); 551 else 552 findSEHEHReturnPoints(F, EHReturnBlocks); 553 554 DEBUG({ 555 dbgs() << "identified the following blocks as EH return points:\n"; 556 for (BasicBlock *BB : EHReturnBlocks) 557 dbgs() << " " << BB->getName() << '\n'; 558 }); 559 560 // Join points should not have phis at this point, unless they are a 561 // landingpad, in which case we will demote their phis later. 562 #ifndef NDEBUG 563 for (BasicBlock *BB : EHReturnBlocks) 564 assert((BB->isLandingPad() || !isa<PHINode>(BB->begin())) && 565 "non-lpad EH return block has phi"); 566 #endif 567 568 // Normal blocks are the blocks reachable from the entry block and all EH 569 // return points. 570 Worklist = EHReturnBlocks; 571 Worklist.insert(&F.getEntryBlock()); 572 findReachableBlocks(NormalBlocks, Worklist, nullptr); 573 DEBUG({ 574 dbgs() << "marked the following blocks as normal:\n"; 575 for (BasicBlock *BB : NormalBlocks) 576 dbgs() << " " << BB->getName() << '\n'; 577 }); 578 579 // Exceptional blocks are the blocks reachable from landingpads that don't 580 // cross EH return points. 581 Worklist.clear(); 582 for (auto *LPI : LPads) 583 Worklist.insert(LPI->getParent()); 584 findReachableBlocks(EHBlocks, Worklist, &EHReturnBlocks); 585 DEBUG({ 586 dbgs() << "marked the following blocks as exceptional:\n"; 587 for (BasicBlock *BB : EHBlocks) 588 dbgs() << " " << BB->getName() << '\n'; 589 }); 590 591 SetVector<Argument *> ArgsToDemote; 592 SetVector<Instruction *> InstrsToDemote; 593 for (BasicBlock &BB : F) { 594 bool IsNormalBB = NormalBlocks.count(&BB); 595 bool IsEHBB = EHBlocks.count(&BB); 596 if (!IsNormalBB && !IsEHBB) 597 continue; // Blocks that are neither normal nor EH are unreachable. 598 for (Instruction &I : BB) { 599 for (Value *Op : I.operands()) { 600 // Don't demote static allocas, constants, and labels. 601 if (isa<Constant>(Op) || isa<BasicBlock>(Op) || isa<InlineAsm>(Op)) 602 continue; 603 auto *AI = dyn_cast<AllocaInst>(Op); 604 if (AI && AI->isStaticAlloca()) 605 continue; 606 607 if (auto *Arg = dyn_cast<Argument>(Op)) { 608 if (IsEHBB) { 609 DEBUG(dbgs() << "Demoting argument " << *Arg 610 << " used by EH instr: " << I << "\n"); 611 ArgsToDemote.insert(Arg); 612 } 613 continue; 614 } 615 616 auto *OpI = cast<Instruction>(Op); 617 BasicBlock *OpBB = OpI->getParent(); 618 // If a value is produced and consumed in the same BB, we don't need to 619 // demote it. 620 if (OpBB == &BB) 621 continue; 622 bool IsOpNormalBB = NormalBlocks.count(OpBB); 623 bool IsOpEHBB = EHBlocks.count(OpBB); 624 if (IsNormalBB != IsOpNormalBB || IsEHBB != IsOpEHBB) { 625 DEBUG({ 626 dbgs() << "Demoting instruction live in-out from EH:\n"; 627 dbgs() << "Instr: " << *OpI << '\n'; 628 dbgs() << "User: " << I << '\n'; 629 }); 630 InstrsToDemote.insert(OpI); 631 } 632 } 633 } 634 } 635 636 // Demote values live into and out of handlers. 637 // FIXME: This demotion is inefficient. We should insert spills at the point 638 // of definition, insert one reload in each handler that uses the value, and 639 // insert reloads in the BB used to rejoin normal control flow. 640 Instruction *AllocaInsertPt = F.getEntryBlock().getFirstInsertionPt(); 641 for (Instruction *I : InstrsToDemote) 642 DemoteRegToStack(*I, false, AllocaInsertPt); 643 644 // Demote arguments separately, and only for uses in EH blocks. 645 for (Argument *Arg : ArgsToDemote) { 646 auto *Slot = new AllocaInst(Arg->getType(), nullptr, 647 Arg->getName() + ".reg2mem", AllocaInsertPt); 648 SmallVector<User *, 4> Users(Arg->user_begin(), Arg->user_end()); 649 for (User *U : Users) { 650 auto *I = dyn_cast<Instruction>(U); 651 if (I && EHBlocks.count(I->getParent())) { 652 auto *Reload = new LoadInst(Slot, Arg->getName() + ".reload", false, I); 653 U->replaceUsesOfWith(Arg, Reload); 654 } 655 } 656 new StoreInst(Arg, Slot, AllocaInsertPt); 657 } 658 659 // Demote landingpad phis, as the landingpad will be removed from the machine 660 // CFG. 661 for (LandingPadInst *LPI : LPads) { 662 BasicBlock *BB = LPI->getParent(); 663 while (auto *Phi = dyn_cast<PHINode>(BB->begin())) 664 DemotePHIToStack(Phi, AllocaInsertPt); 665 } 666 667 DEBUG(dbgs() << "Demoted " << InstrsToDemote.size() << " instructions and " 668 << ArgsToDemote.size() << " arguments for WinEHPrepare\n\n"); 669 } 670 671 bool WinEHPrepare::prepareExceptionHandlers( 672 Function &F, SmallVectorImpl<LandingPadInst *> &LPads) { 673 // Don't run on functions that are already prepared. 674 for (LandingPadInst *LPad : LPads) { 675 BasicBlock *LPadBB = LPad->getParent(); 676 for (Instruction &Inst : *LPadBB) 677 if (match(&Inst, m_Intrinsic<Intrinsic::eh_actions>())) 678 return false; 679 } 680 681 demoteValuesLiveAcrossHandlers(F, LPads); 682 683 // These containers are used to re-map frame variables that are used in 684 // outlined catch and cleanup handlers. They will be populated as the 685 // handlers are outlined. 686 FrameVarInfoMap FrameVarInfo; 687 688 bool HandlersOutlined = false; 689 690 Module *M = F.getParent(); 691 LLVMContext &Context = M->getContext(); 692 693 // Create a new function to receive the handler contents. 694 PointerType *Int8PtrType = Type::getInt8PtrTy(Context); 695 Type *Int32Type = Type::getInt32Ty(Context); 696 Function *ActionIntrin = Intrinsic::getDeclaration(M, Intrinsic::eh_actions); 697 698 if (isAsynchronousEHPersonality(Personality)) { 699 // FIXME: Switch the ehptr type to i32 and then switch this. 700 SEHExceptionCodeSlot = 701 new AllocaInst(Int8PtrType, nullptr, "seh_exception_code", 702 F.getEntryBlock().getFirstInsertionPt()); 703 } 704 705 // This container stores the llvm.eh.recover and IndirectBr instructions 706 // that make up the body of each landing pad after it has been outlined. 707 // We need to defer the population of the target list for the indirectbr 708 // until all landing pads have been outlined so that we can handle the 709 // case of blocks in the target that are reached only from nested 710 // landing pads. 711 SmallVector<std::pair<CallInst*, IndirectBrInst *>, 4> LPadImpls; 712 713 for (LandingPadInst *LPad : LPads) { 714 // Look for evidence that this landingpad has already been processed. 715 bool LPadHasActionList = false; 716 BasicBlock *LPadBB = LPad->getParent(); 717 for (Instruction &Inst : *LPadBB) { 718 if (match(&Inst, m_Intrinsic<Intrinsic::eh_actions>())) { 719 LPadHasActionList = true; 720 break; 721 } 722 } 723 724 // If we've already outlined the handlers for this landingpad, 725 // there's nothing more to do here. 726 if (LPadHasActionList) 727 continue; 728 729 // If either of the values in the aggregate returned by the landing pad is 730 // extracted and stored to memory, promote the stored value to a register. 731 promoteLandingPadValues(LPad); 732 733 LandingPadActions Actions; 734 mapLandingPadBlocks(LPad, Actions); 735 736 HandlersOutlined |= !Actions.actions().empty(); 737 for (ActionHandler *Action : Actions) { 738 if (Action->hasBeenProcessed()) 739 continue; 740 BasicBlock *StartBB = Action->getStartBlock(); 741 742 // SEH doesn't do any outlining for catches. Instead, pass the handler 743 // basic block addr to llvm.eh.actions and list the block as a return 744 // target. 745 if (isAsynchronousEHPersonality(Personality)) { 746 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 747 processSEHCatchHandler(CatchAction, StartBB); 748 continue; 749 } 750 } 751 752 outlineHandler(Action, &F, LPad, StartBB, FrameVarInfo); 753 } 754 755 // Split the block after the landingpad instruction so that it is just a 756 // call to llvm.eh.actions followed by indirectbr. 757 assert(!isa<PHINode>(LPadBB->begin()) && "lpad phi not removed"); 758 SplitBlock(LPadBB, LPad->getNextNode(), DT); 759 // Erase the branch inserted by the split so we can insert indirectbr. 760 LPadBB->getTerminator()->eraseFromParent(); 761 762 // Replace all extracted values with undef and ultimately replace the 763 // landingpad with undef. 764 SmallVector<Instruction *, 4> SEHCodeUses; 765 SmallVector<Instruction *, 4> EHUndefs; 766 for (User *U : LPad->users()) { 767 auto *E = dyn_cast<ExtractValueInst>(U); 768 if (!E) 769 continue; 770 assert(E->getNumIndices() == 1 && 771 "Unexpected operation: extracting both landing pad values"); 772 unsigned Idx = *E->idx_begin(); 773 assert((Idx == 0 || Idx == 1) && "unexpected index"); 774 if (Idx == 0 && isAsynchronousEHPersonality(Personality)) 775 SEHCodeUses.push_back(E); 776 else 777 EHUndefs.push_back(E); 778 } 779 for (Instruction *E : EHUndefs) { 780 E->replaceAllUsesWith(UndefValue::get(E->getType())); 781 E->eraseFromParent(); 782 } 783 LPad->replaceAllUsesWith(UndefValue::get(LPad->getType())); 784 785 // Rewrite uses of the exception pointer to loads of an alloca. 786 for (Instruction *E : SEHCodeUses) { 787 SmallVector<Use *, 4> Uses; 788 for (Use &U : E->uses()) 789 Uses.push_back(&U); 790 for (Use *U : Uses) { 791 auto *I = cast<Instruction>(U->getUser()); 792 if (isa<ResumeInst>(I)) 793 continue; 794 LoadInst *LI; 795 if (auto *Phi = dyn_cast<PHINode>(I)) 796 LI = new LoadInst(SEHExceptionCodeSlot, "sehcode", false, 797 Phi->getIncomingBlock(*U)); 798 else 799 LI = new LoadInst(SEHExceptionCodeSlot, "sehcode", false, I); 800 U->set(LI); 801 } 802 E->replaceAllUsesWith(UndefValue::get(E->getType())); 803 E->eraseFromParent(); 804 } 805 806 // Add a call to describe the actions for this landing pad. 807 std::vector<Value *> ActionArgs; 808 for (ActionHandler *Action : Actions) { 809 // Action codes from docs are: 0 cleanup, 1 catch. 810 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 811 ActionArgs.push_back(ConstantInt::get(Int32Type, 1)); 812 ActionArgs.push_back(CatchAction->getSelector()); 813 // Find the frame escape index of the exception object alloca in the 814 // parent. 815 int FrameEscapeIdx = -1; 816 Value *EHObj = const_cast<Value *>(CatchAction->getExceptionVar()); 817 if (EHObj && !isa<ConstantPointerNull>(EHObj)) { 818 auto I = FrameVarInfo.find(EHObj); 819 assert(I != FrameVarInfo.end() && 820 "failed to map llvm.eh.begincatch var"); 821 FrameEscapeIdx = std::distance(FrameVarInfo.begin(), I); 822 } 823 ActionArgs.push_back(ConstantInt::get(Int32Type, FrameEscapeIdx)); 824 } else { 825 ActionArgs.push_back(ConstantInt::get(Int32Type, 0)); 826 } 827 ActionArgs.push_back(Action->getHandlerBlockOrFunc()); 828 } 829 CallInst *Recover = 830 CallInst::Create(ActionIntrin, ActionArgs, "recover", LPadBB); 831 832 if (isAsynchronousEHPersonality(Personality)) { 833 // SEH can create the target list directly, since catch handlers 834 // are not outlined. 835 SetVector<BasicBlock *> ReturnTargets; 836 for (ActionHandler *Action : Actions) { 837 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 838 const auto &CatchTargets = CatchAction->getReturnTargets(); 839 ReturnTargets.insert(CatchTargets.begin(), CatchTargets.end()); 840 } 841 } 842 IndirectBrInst *Branch = 843 IndirectBrInst::Create(Recover, ReturnTargets.size(), LPadBB); 844 for (BasicBlock *Target : ReturnTargets) 845 Branch->addDestination(Target); 846 } else { 847 // C++ EH must defer populating the targets to handle the case of 848 // targets that are reached indirectly through nested landing pads. 849 IndirectBrInst *Branch = 850 IndirectBrInst::Create(Recover, 0, LPadBB); 851 852 LPadImpls.push_back(std::make_pair(Recover, Branch)); 853 } 854 } // End for each landingpad 855 856 // If nothing got outlined, there is no more processing to be done. 857 if (!HandlersOutlined) 858 return false; 859 860 // Replace any nested landing pad stubs with the correct action handler. 861 // This must be done before we remove unreachable blocks because it 862 // cleans up references to outlined blocks that will be deleted. 863 for (auto &LPadPair : NestedLPtoOriginalLP) 864 completeNestedLandingPad(&F, LPadPair.first, LPadPair.second, FrameVarInfo); 865 NestedLPtoOriginalLP.clear(); 866 867 // Populate the indirectbr instructions' target lists if we deferred 868 // doing so above. 869 SetVector<BasicBlock*> CheckedTargets; 870 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 871 for (auto &LPadImplPair : LPadImpls) { 872 IntrinsicInst *Recover = cast<IntrinsicInst>(LPadImplPair.first); 873 IndirectBrInst *Branch = LPadImplPair.second; 874 875 // Get a list of handlers called by 876 parseEHActions(Recover, ActionList); 877 878 // Add an indirect branch listing possible successors of the catch handlers. 879 SetVector<BasicBlock *> ReturnTargets; 880 for (const auto &Action : ActionList) { 881 if (auto *CA = dyn_cast<CatchHandler>(Action.get())) { 882 Function *Handler = cast<Function>(CA->getHandlerBlockOrFunc()); 883 getPossibleReturnTargets(&F, Handler, ReturnTargets); 884 } 885 } 886 ActionList.clear(); 887 for (BasicBlock *Target : ReturnTargets) { 888 Branch->addDestination(Target); 889 // The target may be a block that we excepted to get pruned. 890 // If it is, it may contain a call to llvm.eh.endcatch. 891 if (CheckedTargets.insert(Target)) { 892 // Earlier preparations guarantee that all calls to llvm.eh.endcatch 893 // will be followed by an unconditional branch. 894 auto *Br = dyn_cast<BranchInst>(Target->getTerminator()); 895 if (Br && Br->isUnconditional() && 896 Br != Target->getFirstNonPHIOrDbgOrLifetime()) { 897 Instruction *Prev = Br->getPrevNode(); 898 if (match(cast<Value>(Prev), m_Intrinsic<Intrinsic::eh_endcatch>())) 899 Prev->eraseFromParent(); 900 } 901 } 902 } 903 } 904 LPadImpls.clear(); 905 906 F.addFnAttr("wineh-parent", F.getName()); 907 908 // Delete any blocks that were only used by handlers that were outlined above. 909 removeUnreachableBlocks(F); 910 911 BasicBlock *Entry = &F.getEntryBlock(); 912 IRBuilder<> Builder(F.getParent()->getContext()); 913 Builder.SetInsertPoint(Entry->getFirstInsertionPt()); 914 915 Function *FrameEscapeFn = 916 Intrinsic::getDeclaration(M, Intrinsic::frameescape); 917 Function *RecoverFrameFn = 918 Intrinsic::getDeclaration(M, Intrinsic::framerecover); 919 SmallVector<Value *, 8> AllocasToEscape; 920 921 // Scan the entry block for an existing call to llvm.frameescape. We need to 922 // keep escaping those objects. 923 for (Instruction &I : F.front()) { 924 auto *II = dyn_cast<IntrinsicInst>(&I); 925 if (II && II->getIntrinsicID() == Intrinsic::frameescape) { 926 auto Args = II->arg_operands(); 927 AllocasToEscape.append(Args.begin(), Args.end()); 928 II->eraseFromParent(); 929 break; 930 } 931 } 932 933 // Finally, replace all of the temporary allocas for frame variables used in 934 // the outlined handlers with calls to llvm.framerecover. 935 for (auto &VarInfoEntry : FrameVarInfo) { 936 Value *ParentVal = VarInfoEntry.first; 937 TinyPtrVector<AllocaInst *> &Allocas = VarInfoEntry.second; 938 AllocaInst *ParentAlloca = cast<AllocaInst>(ParentVal); 939 940 // FIXME: We should try to sink unescaped allocas from the parent frame into 941 // the child frame. If the alloca is escaped, we have to use the lifetime 942 // markers to ensure that the alloca is only live within the child frame. 943 944 // Add this alloca to the list of things to escape. 945 AllocasToEscape.push_back(ParentAlloca); 946 947 // Next replace all outlined allocas that are mapped to it. 948 for (AllocaInst *TempAlloca : Allocas) { 949 if (TempAlloca == getCatchObjectSentinel()) 950 continue; // Skip catch parameter sentinels. 951 Function *HandlerFn = TempAlloca->getParent()->getParent(); 952 llvm::Value *FP = HandlerToParentFP[HandlerFn]; 953 assert(FP); 954 955 // FIXME: Sink this framerecover into the blocks where it is used. 956 Builder.SetInsertPoint(TempAlloca); 957 Builder.SetCurrentDebugLocation(TempAlloca->getDebugLoc()); 958 Value *RecoverArgs[] = { 959 Builder.CreateBitCast(&F, Int8PtrType, ""), FP, 960 llvm::ConstantInt::get(Int32Type, AllocasToEscape.size() - 1)}; 961 Instruction *RecoveredAlloca = 962 Builder.CreateCall(RecoverFrameFn, RecoverArgs); 963 964 // Add a pointer bitcast if the alloca wasn't an i8. 965 if (RecoveredAlloca->getType() != TempAlloca->getType()) { 966 RecoveredAlloca->setName(Twine(TempAlloca->getName()) + ".i8"); 967 RecoveredAlloca = cast<Instruction>( 968 Builder.CreateBitCast(RecoveredAlloca, TempAlloca->getType())); 969 } 970 TempAlloca->replaceAllUsesWith(RecoveredAlloca); 971 TempAlloca->removeFromParent(); 972 RecoveredAlloca->takeName(TempAlloca); 973 delete TempAlloca; 974 } 975 } // End for each FrameVarInfo entry. 976 977 // Insert 'call void (...)* @llvm.frameescape(...)' at the end of the entry 978 // block. 979 Builder.SetInsertPoint(&F.getEntryBlock().back()); 980 Builder.CreateCall(FrameEscapeFn, AllocasToEscape); 981 982 if (SEHExceptionCodeSlot) { 983 if (SEHExceptionCodeSlot->hasNUses(0)) 984 SEHExceptionCodeSlot->eraseFromParent(); 985 else if (isAllocaPromotable(SEHExceptionCodeSlot)) 986 PromoteMemToReg(SEHExceptionCodeSlot, *DT); 987 } 988 989 // Clean up the handler action maps we created for this function 990 DeleteContainerSeconds(CatchHandlerMap); 991 CatchHandlerMap.clear(); 992 DeleteContainerSeconds(CleanupHandlerMap); 993 CleanupHandlerMap.clear(); 994 HandlerToParentFP.clear(); 995 DT = nullptr; 996 SEHExceptionCodeSlot = nullptr; 997 998 return HandlersOutlined; 999 } 1000 1001 void WinEHPrepare::promoteLandingPadValues(LandingPadInst *LPad) { 1002 // If the return values of the landing pad instruction are extracted and 1003 // stored to memory, we want to promote the store locations to reg values. 1004 SmallVector<AllocaInst *, 2> EHAllocas; 1005 1006 // The landingpad instruction returns an aggregate value. Typically, its 1007 // value will be passed to a pair of extract value instructions and the 1008 // results of those extracts are often passed to store instructions. 1009 // In unoptimized code the stored value will often be loaded and then stored 1010 // again. 1011 for (auto *U : LPad->users()) { 1012 ExtractValueInst *Extract = dyn_cast<ExtractValueInst>(U); 1013 if (!Extract) 1014 continue; 1015 1016 for (auto *EU : Extract->users()) { 1017 if (auto *Store = dyn_cast<StoreInst>(EU)) { 1018 auto *AV = cast<AllocaInst>(Store->getPointerOperand()); 1019 EHAllocas.push_back(AV); 1020 } 1021 } 1022 } 1023 1024 // We can't do this without a dominator tree. 1025 assert(DT); 1026 1027 if (!EHAllocas.empty()) { 1028 PromoteMemToReg(EHAllocas, *DT); 1029 EHAllocas.clear(); 1030 } 1031 1032 // After promotion, some extracts may be trivially dead. Remove them. 1033 SmallVector<Value *, 4> Users(LPad->user_begin(), LPad->user_end()); 1034 for (auto *U : Users) 1035 RecursivelyDeleteTriviallyDeadInstructions(U); 1036 } 1037 1038 void WinEHPrepare::getPossibleReturnTargets(Function *ParentF, 1039 Function *HandlerF, 1040 SetVector<BasicBlock*> &Targets) { 1041 for (BasicBlock &BB : *HandlerF) { 1042 // If the handler contains landing pads, check for any 1043 // handlers that may return directly to a block in the 1044 // parent function. 1045 if (auto *LPI = BB.getLandingPadInst()) { 1046 IntrinsicInst *Recover = cast<IntrinsicInst>(LPI->getNextNode()); 1047 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 1048 parseEHActions(Recover, ActionList); 1049 for (const auto &Action : ActionList) { 1050 if (auto *CH = dyn_cast<CatchHandler>(Action.get())) { 1051 Function *NestedF = cast<Function>(CH->getHandlerBlockOrFunc()); 1052 getPossibleReturnTargets(ParentF, NestedF, Targets); 1053 } 1054 } 1055 } 1056 1057 auto *Ret = dyn_cast<ReturnInst>(BB.getTerminator()); 1058 if (!Ret) 1059 continue; 1060 1061 // Handler functions must always return a block address. 1062 BlockAddress *BA = cast<BlockAddress>(Ret->getReturnValue()); 1063 1064 // If this is the handler for a nested landing pad, the 1065 // return address may have been remapped to a block in the 1066 // parent handler. We're not interested in those. 1067 if (BA->getFunction() != ParentF) 1068 continue; 1069 1070 Targets.insert(BA->getBasicBlock()); 1071 } 1072 } 1073 1074 void WinEHPrepare::completeNestedLandingPad(Function *ParentFn, 1075 LandingPadInst *OutlinedLPad, 1076 const LandingPadInst *OriginalLPad, 1077 FrameVarInfoMap &FrameVarInfo) { 1078 // Get the nested block and erase the unreachable instruction that was 1079 // temporarily inserted as its terminator. 1080 LLVMContext &Context = ParentFn->getContext(); 1081 BasicBlock *OutlinedBB = OutlinedLPad->getParent(); 1082 assert(isa<UnreachableInst>(OutlinedBB->getTerminator())); 1083 OutlinedBB->getTerminator()->eraseFromParent(); 1084 // That should leave OutlinedLPad as the last instruction in its block. 1085 assert(&OutlinedBB->back() == OutlinedLPad); 1086 1087 // The original landing pad will have already had its action intrinsic 1088 // built by the outlining loop. We need to clone that into the outlined 1089 // location. It may also be necessary to add references to the exception 1090 // variables to the outlined handler in which this landing pad is nested 1091 // and remap return instructions in the nested handlers that should return 1092 // to an address in the outlined handler. 1093 Function *OutlinedHandlerFn = OutlinedBB->getParent(); 1094 BasicBlock::const_iterator II = OriginalLPad; 1095 ++II; 1096 // The instruction after the landing pad should now be a call to eh.actions. 1097 const Instruction *Recover = II; 1098 assert(match(Recover, m_Intrinsic<Intrinsic::eh_actions>())); 1099 IntrinsicInst *EHActions = cast<IntrinsicInst>(Recover->clone()); 1100 1101 // Remap the exception variables into the outlined function. 1102 SmallVector<BlockAddress *, 4> ActionTargets; 1103 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 1104 parseEHActions(EHActions, ActionList); 1105 for (const auto &Action : ActionList) { 1106 auto *Catch = dyn_cast<CatchHandler>(Action.get()); 1107 if (!Catch) 1108 continue; 1109 // The dyn_cast to function here selects C++ catch handlers and skips 1110 // SEH catch handlers. 1111 auto *Handler = dyn_cast<Function>(Catch->getHandlerBlockOrFunc()); 1112 if (!Handler) 1113 continue; 1114 // Visit all the return instructions, looking for places that return 1115 // to a location within OutlinedHandlerFn. 1116 for (BasicBlock &NestedHandlerBB : *Handler) { 1117 auto *Ret = dyn_cast<ReturnInst>(NestedHandlerBB.getTerminator()); 1118 if (!Ret) 1119 continue; 1120 1121 // Handler functions must always return a block address. 1122 BlockAddress *BA = cast<BlockAddress>(Ret->getReturnValue()); 1123 // The original target will have been in the main parent function, 1124 // but if it is the address of a block that has been outlined, it 1125 // should be a block that was outlined into OutlinedHandlerFn. 1126 assert(BA->getFunction() == ParentFn); 1127 1128 // Ignore targets that aren't part of OutlinedHandlerFn. 1129 if (!LPadTargetBlocks.count(BA->getBasicBlock())) 1130 continue; 1131 1132 // If the return value is the address ofF a block that we 1133 // previously outlined into the parent handler function, replace 1134 // the return instruction and add the mapped target to the list 1135 // of possible return addresses. 1136 BasicBlock *MappedBB = LPadTargetBlocks[BA->getBasicBlock()]; 1137 assert(MappedBB->getParent() == OutlinedHandlerFn); 1138 BlockAddress *NewBA = BlockAddress::get(OutlinedHandlerFn, MappedBB); 1139 Ret->eraseFromParent(); 1140 ReturnInst::Create(Context, NewBA, &NestedHandlerBB); 1141 ActionTargets.push_back(NewBA); 1142 } 1143 } 1144 ActionList.clear(); 1145 OutlinedBB->getInstList().push_back(EHActions); 1146 1147 // Insert an indirect branch into the outlined landing pad BB. 1148 IndirectBrInst *IBr = IndirectBrInst::Create(EHActions, 0, OutlinedBB); 1149 // Add the previously collected action targets. 1150 for (auto *Target : ActionTargets) 1151 IBr->addDestination(Target->getBasicBlock()); 1152 } 1153 1154 // This function examines a block to determine whether the block ends with a 1155 // conditional branch to a catch handler based on a selector comparison. 1156 // This function is used both by the WinEHPrepare::findSelectorComparison() and 1157 // WinEHCleanupDirector::handleTypeIdFor(). 1158 static bool isSelectorDispatch(BasicBlock *BB, BasicBlock *&CatchHandler, 1159 Constant *&Selector, BasicBlock *&NextBB) { 1160 ICmpInst::Predicate Pred; 1161 BasicBlock *TBB, *FBB; 1162 Value *LHS, *RHS; 1163 1164 if (!match(BB->getTerminator(), 1165 m_Br(m_ICmp(Pred, m_Value(LHS), m_Value(RHS)), TBB, FBB))) 1166 return false; 1167 1168 if (!match(LHS, 1169 m_Intrinsic<Intrinsic::eh_typeid_for>(m_Constant(Selector))) && 1170 !match(RHS, m_Intrinsic<Intrinsic::eh_typeid_for>(m_Constant(Selector)))) 1171 return false; 1172 1173 if (Pred == CmpInst::ICMP_EQ) { 1174 CatchHandler = TBB; 1175 NextBB = FBB; 1176 return true; 1177 } 1178 1179 if (Pred == CmpInst::ICMP_NE) { 1180 CatchHandler = FBB; 1181 NextBB = TBB; 1182 return true; 1183 } 1184 1185 return false; 1186 } 1187 1188 static bool isCatchBlock(BasicBlock *BB) { 1189 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 1190 II != IE; ++II) { 1191 if (match(cast<Value>(II), m_Intrinsic<Intrinsic::eh_begincatch>())) 1192 return true; 1193 } 1194 return false; 1195 } 1196 1197 static BasicBlock *createStubLandingPad(Function *Handler, 1198 Value *PersonalityFn) { 1199 // FIXME: Finish this! 1200 LLVMContext &Context = Handler->getContext(); 1201 BasicBlock *StubBB = BasicBlock::Create(Context, "stub"); 1202 Handler->getBasicBlockList().push_back(StubBB); 1203 IRBuilder<> Builder(StubBB); 1204 LandingPadInst *LPad = Builder.CreateLandingPad( 1205 llvm::StructType::get(Type::getInt8PtrTy(Context), 1206 Type::getInt32Ty(Context), nullptr), 1207 PersonalityFn, 0); 1208 // Insert a call to llvm.eh.actions so that we don't try to outline this lpad. 1209 Function *ActionIntrin = 1210 Intrinsic::getDeclaration(Handler->getParent(), Intrinsic::eh_actions); 1211 Builder.CreateCall(ActionIntrin, {}, "recover"); 1212 LPad->setCleanup(true); 1213 Builder.CreateUnreachable(); 1214 return StubBB; 1215 } 1216 1217 // Cycles through the blocks in an outlined handler function looking for an 1218 // invoke instruction and inserts an invoke of llvm.donothing with an empty 1219 // landing pad if none is found. The code that generates the .xdata tables for 1220 // the handler needs at least one landing pad to identify the parent function's 1221 // personality. 1222 void WinEHPrepare::addStubInvokeToHandlerIfNeeded(Function *Handler, 1223 Value *PersonalityFn) { 1224 ReturnInst *Ret = nullptr; 1225 UnreachableInst *Unreached = nullptr; 1226 for (BasicBlock &BB : *Handler) { 1227 TerminatorInst *Terminator = BB.getTerminator(); 1228 // If we find an invoke, there is nothing to be done. 1229 auto *II = dyn_cast<InvokeInst>(Terminator); 1230 if (II) 1231 return; 1232 // If we've already recorded a return instruction, keep looking for invokes. 1233 if (!Ret) 1234 Ret = dyn_cast<ReturnInst>(Terminator); 1235 // If we haven't recorded an unreachable instruction, try this terminator. 1236 if (!Unreached) 1237 Unreached = dyn_cast<UnreachableInst>(Terminator); 1238 } 1239 1240 // If we got this far, the handler contains no invokes. We should have seen 1241 // at least one return or unreachable instruction. We'll insert an invoke of 1242 // llvm.donothing ahead of that instruction. 1243 assert(Ret || Unreached); 1244 TerminatorInst *Term; 1245 if (Ret) 1246 Term = Ret; 1247 else 1248 Term = Unreached; 1249 BasicBlock *OldRetBB = Term->getParent(); 1250 BasicBlock *NewRetBB = SplitBlock(OldRetBB, Term, DT); 1251 // SplitBlock adds an unconditional branch instruction at the end of the 1252 // parent block. We want to replace that with an invoke call, so we can 1253 // erase it now. 1254 OldRetBB->getTerminator()->eraseFromParent(); 1255 BasicBlock *StubLandingPad = createStubLandingPad(Handler, PersonalityFn); 1256 Function *F = 1257 Intrinsic::getDeclaration(Handler->getParent(), Intrinsic::donothing); 1258 InvokeInst::Create(F, NewRetBB, StubLandingPad, None, "", OldRetBB); 1259 } 1260 1261 // FIXME: Consider sinking this into lib/Target/X86 somehow. TargetLowering 1262 // usually doesn't build LLVM IR, so that's probably the wrong place. 1263 Function *WinEHPrepare::createHandlerFunc(Type *RetTy, const Twine &Name, 1264 Module *M, Value *&ParentFP) { 1265 // x64 uses a two-argument prototype where the parent FP is the second 1266 // argument. x86 uses no arguments, just the incoming EBP value. 1267 LLVMContext &Context = M->getContext(); 1268 FunctionType *FnType; 1269 if (TheTriple.getArch() == Triple::x86_64) { 1270 Type *Int8PtrType = Type::getInt8PtrTy(Context); 1271 Type *ArgTys[2] = {Int8PtrType, Int8PtrType}; 1272 FnType = FunctionType::get(RetTy, ArgTys, false); 1273 } else { 1274 FnType = FunctionType::get(RetTy, None, false); 1275 } 1276 1277 Function *Handler = 1278 Function::Create(FnType, GlobalVariable::InternalLinkage, Name, M); 1279 BasicBlock *Entry = BasicBlock::Create(Context, "entry"); 1280 Handler->getBasicBlockList().push_front(Entry); 1281 if (TheTriple.getArch() == Triple::x86_64) { 1282 ParentFP = &(Handler->getArgumentList().back()); 1283 } else { 1284 assert(M); 1285 Function *FrameAddressFn = 1286 Intrinsic::getDeclaration(M, Intrinsic::frameaddress); 1287 Value *Args[1] = {ConstantInt::get(Type::getInt32Ty(Context), 1)}; 1288 ParentFP = CallInst::Create(FrameAddressFn, Args, "parent_fp", 1289 &Handler->getEntryBlock()); 1290 } 1291 return Handler; 1292 } 1293 1294 bool WinEHPrepare::outlineHandler(ActionHandler *Action, Function *SrcFn, 1295 LandingPadInst *LPad, BasicBlock *StartBB, 1296 FrameVarInfoMap &VarInfo) { 1297 Module *M = SrcFn->getParent(); 1298 LLVMContext &Context = M->getContext(); 1299 Type *Int8PtrType = Type::getInt8PtrTy(Context); 1300 1301 // Create a new function to receive the handler contents. 1302 Value *ParentFP; 1303 Function *Handler; 1304 if (Action->getType() == Catch) { 1305 Handler = createHandlerFunc(Int8PtrType, SrcFn->getName() + ".catch", M, 1306 ParentFP); 1307 } else { 1308 Handler = createHandlerFunc(Type::getVoidTy(Context), 1309 SrcFn->getName() + ".cleanup", M, ParentFP); 1310 } 1311 HandlerToParentFP[Handler] = ParentFP; 1312 Handler->addFnAttr("wineh-parent", SrcFn->getName()); 1313 BasicBlock *Entry = &Handler->getEntryBlock(); 1314 1315 // Generate a standard prolog to setup the frame recovery structure. 1316 IRBuilder<> Builder(Context); 1317 Builder.SetInsertPoint(Entry); 1318 Builder.SetCurrentDebugLocation(LPad->getDebugLoc()); 1319 1320 std::unique_ptr<WinEHCloningDirectorBase> Director; 1321 1322 ValueToValueMapTy VMap; 1323 1324 LandingPadMap &LPadMap = LPadMaps[LPad]; 1325 if (!LPadMap.isInitialized()) 1326 LPadMap.mapLandingPad(LPad); 1327 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 1328 Constant *Sel = CatchAction->getSelector(); 1329 Director.reset(new WinEHCatchDirector(Handler, ParentFP, Sel, 1330 VarInfo, LPadMap, 1331 NestedLPtoOriginalLP)); 1332 LPadMap.remapEHValues(VMap, UndefValue::get(Int8PtrType), 1333 ConstantInt::get(Type::getInt32Ty(Context), 1)); 1334 } else { 1335 Director.reset( 1336 new WinEHCleanupDirector(Handler, ParentFP, VarInfo, LPadMap)); 1337 LPadMap.remapEHValues(VMap, UndefValue::get(Int8PtrType), 1338 UndefValue::get(Type::getInt32Ty(Context))); 1339 } 1340 1341 SmallVector<ReturnInst *, 8> Returns; 1342 ClonedCodeInfo OutlinedFunctionInfo; 1343 1344 // If the start block contains PHI nodes, we need to map them. 1345 BasicBlock::iterator II = StartBB->begin(); 1346 while (auto *PN = dyn_cast<PHINode>(II)) { 1347 bool Mapped = false; 1348 // Look for PHI values that we have already mapped (such as the selector). 1349 for (Value *Val : PN->incoming_values()) { 1350 if (VMap.count(Val)) { 1351 VMap[PN] = VMap[Val]; 1352 Mapped = true; 1353 } 1354 } 1355 // If we didn't find a match for this value, map it as an undef. 1356 if (!Mapped) { 1357 VMap[PN] = UndefValue::get(PN->getType()); 1358 } 1359 ++II; 1360 } 1361 1362 // The landing pad value may be used by PHI nodes. It will ultimately be 1363 // eliminated, but we need it in the map for intermediate handling. 1364 VMap[LPad] = UndefValue::get(LPad->getType()); 1365 1366 // Skip over PHIs and, if applicable, landingpad instructions. 1367 II = StartBB->getFirstInsertionPt(); 1368 1369 CloneAndPruneIntoFromInst(Handler, SrcFn, II, VMap, 1370 /*ModuleLevelChanges=*/false, Returns, "", 1371 &OutlinedFunctionInfo, Director.get()); 1372 1373 // Move all the instructions in the cloned "entry" block into our entry block. 1374 // Depending on how the parent function was laid out, the block that will 1375 // correspond to the outlined entry block may not be the first block in the 1376 // list. We can recognize it, however, as the cloned block which has no 1377 // predecessors. Any other block wouldn't have been cloned if it didn't 1378 // have a predecessor which was also cloned. 1379 Function::iterator ClonedIt = std::next(Function::iterator(Entry)); 1380 while (!pred_empty(ClonedIt)) 1381 ++ClonedIt; 1382 BasicBlock *ClonedEntryBB = ClonedIt; 1383 assert(ClonedEntryBB); 1384 Entry->getInstList().splice(Entry->end(), ClonedEntryBB->getInstList()); 1385 ClonedEntryBB->eraseFromParent(); 1386 1387 // Make sure we can identify the handler's personality later. 1388 addStubInvokeToHandlerIfNeeded(Handler, LPad->getPersonalityFn()); 1389 1390 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 1391 WinEHCatchDirector *CatchDirector = 1392 reinterpret_cast<WinEHCatchDirector *>(Director.get()); 1393 CatchAction->setExceptionVar(CatchDirector->getExceptionVar()); 1394 CatchAction->setReturnTargets(CatchDirector->getReturnTargets()); 1395 1396 // Look for blocks that are not part of the landing pad that we just 1397 // outlined but terminate with a call to llvm.eh.endcatch and a 1398 // branch to a block that is in the handler we just outlined. 1399 // These blocks will be part of a nested landing pad that intends to 1400 // return to an address in this handler. This case is best handled 1401 // after both landing pads have been outlined, so for now we'll just 1402 // save the association of the blocks in LPadTargetBlocks. The 1403 // return instructions which are created from these branches will be 1404 // replaced after all landing pads have been outlined. 1405 for (const auto MapEntry : VMap) { 1406 // VMap maps all values and blocks that were just cloned, but dead 1407 // blocks which were pruned will map to nullptr. 1408 if (!isa<BasicBlock>(MapEntry.first) || MapEntry.second == nullptr) 1409 continue; 1410 const BasicBlock *MappedBB = cast<BasicBlock>(MapEntry.first); 1411 for (auto *Pred : predecessors(const_cast<BasicBlock *>(MappedBB))) { 1412 auto *Branch = dyn_cast<BranchInst>(Pred->getTerminator()); 1413 if (!Branch || !Branch->isUnconditional() || Pred->size() <= 1) 1414 continue; 1415 BasicBlock::iterator II = const_cast<BranchInst *>(Branch); 1416 --II; 1417 if (match(cast<Value>(II), m_Intrinsic<Intrinsic::eh_endcatch>())) { 1418 // This would indicate that a nested landing pad wants to return 1419 // to a block that is outlined into two different handlers. 1420 assert(!LPadTargetBlocks.count(MappedBB)); 1421 LPadTargetBlocks[MappedBB] = cast<BasicBlock>(MapEntry.second); 1422 } 1423 } 1424 } 1425 } // End if (CatchAction) 1426 1427 Action->setHandlerBlockOrFunc(Handler); 1428 1429 return true; 1430 } 1431 1432 /// This BB must end in a selector dispatch. All we need to do is pass the 1433 /// handler block to llvm.eh.actions and list it as a possible indirectbr 1434 /// target. 1435 void WinEHPrepare::processSEHCatchHandler(CatchHandler *CatchAction, 1436 BasicBlock *StartBB) { 1437 BasicBlock *HandlerBB; 1438 BasicBlock *NextBB; 1439 Constant *Selector; 1440 bool Res = isSelectorDispatch(StartBB, HandlerBB, Selector, NextBB); 1441 if (Res) { 1442 // If this was EH dispatch, this must be a conditional branch to the handler 1443 // block. 1444 // FIXME: Handle instructions in the dispatch block. Currently we drop them, 1445 // leading to crashes if some optimization hoists stuff here. 1446 assert(CatchAction->getSelector() && HandlerBB && 1447 "expected catch EH dispatch"); 1448 } else { 1449 // This must be a catch-all. Split the block after the landingpad. 1450 assert(CatchAction->getSelector()->isNullValue() && "expected catch-all"); 1451 HandlerBB = SplitBlock(StartBB, StartBB->getFirstInsertionPt(), DT); 1452 } 1453 IRBuilder<> Builder(HandlerBB->getFirstInsertionPt()); 1454 Function *EHCodeFn = Intrinsic::getDeclaration( 1455 StartBB->getParent()->getParent(), Intrinsic::eh_exceptioncode); 1456 Value *Code = Builder.CreateCall(EHCodeFn, {}, "sehcode"); 1457 Code = Builder.CreateIntToPtr(Code, SEHExceptionCodeSlot->getAllocatedType()); 1458 Builder.CreateStore(Code, SEHExceptionCodeSlot); 1459 CatchAction->setHandlerBlockOrFunc(BlockAddress::get(HandlerBB)); 1460 TinyPtrVector<BasicBlock *> Targets(HandlerBB); 1461 CatchAction->setReturnTargets(Targets); 1462 } 1463 1464 void LandingPadMap::mapLandingPad(const LandingPadInst *LPad) { 1465 // Each instance of this class should only ever be used to map a single 1466 // landing pad. 1467 assert(OriginLPad == nullptr || OriginLPad == LPad); 1468 1469 // If the landing pad has already been mapped, there's nothing more to do. 1470 if (OriginLPad == LPad) 1471 return; 1472 1473 OriginLPad = LPad; 1474 1475 // The landingpad instruction returns an aggregate value. Typically, its 1476 // value will be passed to a pair of extract value instructions and the 1477 // results of those extracts will have been promoted to reg values before 1478 // this routine is called. 1479 for (auto *U : LPad->users()) { 1480 const ExtractValueInst *Extract = dyn_cast<ExtractValueInst>(U); 1481 if (!Extract) 1482 continue; 1483 assert(Extract->getNumIndices() == 1 && 1484 "Unexpected operation: extracting both landing pad values"); 1485 unsigned int Idx = *(Extract->idx_begin()); 1486 assert((Idx == 0 || Idx == 1) && 1487 "Unexpected operation: extracting an unknown landing pad element"); 1488 if (Idx == 0) { 1489 ExtractedEHPtrs.push_back(Extract); 1490 } else if (Idx == 1) { 1491 ExtractedSelectors.push_back(Extract); 1492 } 1493 } 1494 } 1495 1496 bool LandingPadMap::isOriginLandingPadBlock(const BasicBlock *BB) const { 1497 return BB->getLandingPadInst() == OriginLPad; 1498 } 1499 1500 bool LandingPadMap::isLandingPadSpecificInst(const Instruction *Inst) const { 1501 if (Inst == OriginLPad) 1502 return true; 1503 for (auto *Extract : ExtractedEHPtrs) { 1504 if (Inst == Extract) 1505 return true; 1506 } 1507 for (auto *Extract : ExtractedSelectors) { 1508 if (Inst == Extract) 1509 return true; 1510 } 1511 return false; 1512 } 1513 1514 void LandingPadMap::remapEHValues(ValueToValueMapTy &VMap, Value *EHPtrValue, 1515 Value *SelectorValue) const { 1516 // Remap all landing pad extract instructions to the specified values. 1517 for (auto *Extract : ExtractedEHPtrs) 1518 VMap[Extract] = EHPtrValue; 1519 for (auto *Extract : ExtractedSelectors) 1520 VMap[Extract] = SelectorValue; 1521 } 1522 1523 static bool isFrameAddressCall(const Value *V) { 1524 return match(const_cast<Value *>(V), 1525 m_Intrinsic<Intrinsic::frameaddress>(m_SpecificInt(0))); 1526 } 1527 1528 CloningDirector::CloningAction WinEHCloningDirectorBase::handleInstruction( 1529 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1530 // If this is one of the boilerplate landing pad instructions, skip it. 1531 // The instruction will have already been remapped in VMap. 1532 if (LPadMap.isLandingPadSpecificInst(Inst)) 1533 return CloningDirector::SkipInstruction; 1534 1535 // Nested landing pads will be cloned as stubs, with just the 1536 // landingpad instruction and an unreachable instruction. When 1537 // all landingpads have been outlined, we'll replace this with the 1538 // llvm.eh.actions call and indirect branch created when the 1539 // landing pad was outlined. 1540 if (auto *LPad = dyn_cast<LandingPadInst>(Inst)) { 1541 return handleLandingPad(VMap, LPad, NewBB); 1542 } 1543 1544 if (auto *Invoke = dyn_cast<InvokeInst>(Inst)) 1545 return handleInvoke(VMap, Invoke, NewBB); 1546 1547 if (auto *Resume = dyn_cast<ResumeInst>(Inst)) 1548 return handleResume(VMap, Resume, NewBB); 1549 1550 if (auto *Cmp = dyn_cast<CmpInst>(Inst)) 1551 return handleCompare(VMap, Cmp, NewBB); 1552 1553 if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>())) 1554 return handleBeginCatch(VMap, Inst, NewBB); 1555 if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>())) 1556 return handleEndCatch(VMap, Inst, NewBB); 1557 if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>())) 1558 return handleTypeIdFor(VMap, Inst, NewBB); 1559 1560 // When outlining llvm.frameaddress(i32 0), remap that to the second argument, 1561 // which is the FP of the parent. 1562 if (isFrameAddressCall(Inst)) { 1563 VMap[Inst] = ParentFP; 1564 return CloningDirector::SkipInstruction; 1565 } 1566 1567 // Continue with the default cloning behavior. 1568 return CloningDirector::CloneInstruction; 1569 } 1570 1571 CloningDirector::CloningAction WinEHCatchDirector::handleLandingPad( 1572 ValueToValueMapTy &VMap, const LandingPadInst *LPad, BasicBlock *NewBB) { 1573 Instruction *NewInst = LPad->clone(); 1574 if (LPad->hasName()) 1575 NewInst->setName(LPad->getName()); 1576 // Save this correlation for later processing. 1577 NestedLPtoOriginalLP[cast<LandingPadInst>(NewInst)] = LPad; 1578 VMap[LPad] = NewInst; 1579 BasicBlock::InstListType &InstList = NewBB->getInstList(); 1580 InstList.push_back(NewInst); 1581 InstList.push_back(new UnreachableInst(NewBB->getContext())); 1582 return CloningDirector::StopCloningBB; 1583 } 1584 1585 CloningDirector::CloningAction WinEHCatchDirector::handleBeginCatch( 1586 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1587 // The argument to the call is some form of the first element of the 1588 // landingpad aggregate value, but that doesn't matter. It isn't used 1589 // here. 1590 // The second argument is an outparameter where the exception object will be 1591 // stored. Typically the exception object is a scalar, but it can be an 1592 // aggregate when catching by value. 1593 // FIXME: Leave something behind to indicate where the exception object lives 1594 // for this handler. Should it be part of llvm.eh.actions? 1595 assert(ExceptionObjectVar == nullptr && "Multiple calls to " 1596 "llvm.eh.begincatch found while " 1597 "outlining catch handler."); 1598 ExceptionObjectVar = Inst->getOperand(1)->stripPointerCasts(); 1599 if (isa<ConstantPointerNull>(ExceptionObjectVar)) 1600 return CloningDirector::SkipInstruction; 1601 assert(cast<AllocaInst>(ExceptionObjectVar)->isStaticAlloca() && 1602 "catch parameter is not static alloca"); 1603 Materializer.escapeCatchObject(ExceptionObjectVar); 1604 return CloningDirector::SkipInstruction; 1605 } 1606 1607 CloningDirector::CloningAction 1608 WinEHCatchDirector::handleEndCatch(ValueToValueMapTy &VMap, 1609 const Instruction *Inst, BasicBlock *NewBB) { 1610 auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst); 1611 // It might be interesting to track whether or not we are inside a catch 1612 // function, but that might make the algorithm more brittle than it needs 1613 // to be. 1614 1615 // The end catch call can occur in one of two places: either in a 1616 // landingpad block that is part of the catch handlers exception mechanism, 1617 // or at the end of the catch block. However, a catch-all handler may call 1618 // end catch from the original landing pad. If the call occurs in a nested 1619 // landing pad block, we must skip it and continue so that the landing pad 1620 // gets cloned. 1621 auto *ParentBB = IntrinCall->getParent(); 1622 if (ParentBB->isLandingPad() && !LPadMap.isOriginLandingPadBlock(ParentBB)) 1623 return CloningDirector::SkipInstruction; 1624 1625 // If an end catch occurs anywhere else we want to terminate the handler 1626 // with a return to the code that follows the endcatch call. If the 1627 // next instruction is not an unconditional branch, we need to split the 1628 // block to provide a clear target for the return instruction. 1629 BasicBlock *ContinueBB; 1630 auto Next = std::next(BasicBlock::const_iterator(IntrinCall)); 1631 const BranchInst *Branch = dyn_cast<BranchInst>(Next); 1632 if (!Branch || !Branch->isUnconditional()) { 1633 // We're interrupting the cloning process at this location, so the 1634 // const_cast we're doing here will not cause a problem. 1635 ContinueBB = SplitBlock(const_cast<BasicBlock *>(ParentBB), 1636 const_cast<Instruction *>(cast<Instruction>(Next))); 1637 } else { 1638 ContinueBB = Branch->getSuccessor(0); 1639 } 1640 1641 ReturnInst::Create(NewBB->getContext(), BlockAddress::get(ContinueBB), NewBB); 1642 ReturnTargets.push_back(ContinueBB); 1643 1644 // We just added a terminator to the cloned block. 1645 // Tell the caller to stop processing the current basic block so that 1646 // the branch instruction will be skipped. 1647 return CloningDirector::StopCloningBB; 1648 } 1649 1650 CloningDirector::CloningAction WinEHCatchDirector::handleTypeIdFor( 1651 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1652 auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst); 1653 Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts(); 1654 // This causes a replacement that will collapse the landing pad CFG based 1655 // on the filter function we intend to match. 1656 if (Selector == CurrentSelector) 1657 VMap[Inst] = ConstantInt::get(SelectorIDType, 1); 1658 else 1659 VMap[Inst] = ConstantInt::get(SelectorIDType, 0); 1660 // Tell the caller not to clone this instruction. 1661 return CloningDirector::SkipInstruction; 1662 } 1663 1664 CloningDirector::CloningAction 1665 WinEHCatchDirector::handleInvoke(ValueToValueMapTy &VMap, 1666 const InvokeInst *Invoke, BasicBlock *NewBB) { 1667 return CloningDirector::CloneInstruction; 1668 } 1669 1670 CloningDirector::CloningAction 1671 WinEHCatchDirector::handleResume(ValueToValueMapTy &VMap, 1672 const ResumeInst *Resume, BasicBlock *NewBB) { 1673 // Resume instructions shouldn't be reachable from catch handlers. 1674 // We still need to handle it, but it will be pruned. 1675 BasicBlock::InstListType &InstList = NewBB->getInstList(); 1676 InstList.push_back(new UnreachableInst(NewBB->getContext())); 1677 return CloningDirector::StopCloningBB; 1678 } 1679 1680 CloningDirector::CloningAction 1681 WinEHCatchDirector::handleCompare(ValueToValueMapTy &VMap, 1682 const CmpInst *Compare, BasicBlock *NewBB) { 1683 const IntrinsicInst *IntrinCall = nullptr; 1684 if (match(Compare->getOperand(0), m_Intrinsic<Intrinsic::eh_typeid_for>())) { 1685 IntrinCall = dyn_cast<IntrinsicInst>(Compare->getOperand(0)); 1686 } else if (match(Compare->getOperand(1), 1687 m_Intrinsic<Intrinsic::eh_typeid_for>())) { 1688 IntrinCall = dyn_cast<IntrinsicInst>(Compare->getOperand(1)); 1689 } 1690 if (IntrinCall) { 1691 Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts(); 1692 // This causes a replacement that will collapse the landing pad CFG based 1693 // on the filter function we intend to match. 1694 if (Selector == CurrentSelector->stripPointerCasts()) { 1695 VMap[Compare] = ConstantInt::get(SelectorIDType, 1); 1696 } else { 1697 VMap[Compare] = ConstantInt::get(SelectorIDType, 0); 1698 } 1699 return CloningDirector::SkipInstruction; 1700 } 1701 return CloningDirector::CloneInstruction; 1702 } 1703 1704 CloningDirector::CloningAction WinEHCleanupDirector::handleLandingPad( 1705 ValueToValueMapTy &VMap, const LandingPadInst *LPad, BasicBlock *NewBB) { 1706 // The MS runtime will terminate the process if an exception occurs in a 1707 // cleanup handler, so we shouldn't encounter landing pads in the actual 1708 // cleanup code, but they may appear in catch blocks. Depending on where 1709 // we started cloning we may see one, but it will get dropped during dead 1710 // block pruning. 1711 Instruction *NewInst = new UnreachableInst(NewBB->getContext()); 1712 VMap[LPad] = NewInst; 1713 BasicBlock::InstListType &InstList = NewBB->getInstList(); 1714 InstList.push_back(NewInst); 1715 return CloningDirector::StopCloningBB; 1716 } 1717 1718 CloningDirector::CloningAction WinEHCleanupDirector::handleBeginCatch( 1719 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1720 // Cleanup code may flow into catch blocks or the catch block may be part 1721 // of a branch that will be optimized away. We'll insert a return 1722 // instruction now, but it may be pruned before the cloning process is 1723 // complete. 1724 ReturnInst::Create(NewBB->getContext(), nullptr, NewBB); 1725 return CloningDirector::StopCloningBB; 1726 } 1727 1728 CloningDirector::CloningAction WinEHCleanupDirector::handleEndCatch( 1729 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1730 // Cleanup handlers nested within catch handlers may begin with a call to 1731 // eh.endcatch. We can just ignore that instruction. 1732 return CloningDirector::SkipInstruction; 1733 } 1734 1735 CloningDirector::CloningAction WinEHCleanupDirector::handleTypeIdFor( 1736 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1737 // If we encounter a selector comparison while cloning a cleanup handler, 1738 // we want to stop cloning immediately. Anything after the dispatch 1739 // will be outlined into a different handler. 1740 BasicBlock *CatchHandler; 1741 Constant *Selector; 1742 BasicBlock *NextBB; 1743 if (isSelectorDispatch(const_cast<BasicBlock *>(Inst->getParent()), 1744 CatchHandler, Selector, NextBB)) { 1745 ReturnInst::Create(NewBB->getContext(), nullptr, NewBB); 1746 return CloningDirector::StopCloningBB; 1747 } 1748 // If eg.typeid.for is called for any other reason, it can be ignored. 1749 VMap[Inst] = ConstantInt::get(SelectorIDType, 0); 1750 return CloningDirector::SkipInstruction; 1751 } 1752 1753 CloningDirector::CloningAction WinEHCleanupDirector::handleInvoke( 1754 ValueToValueMapTy &VMap, const InvokeInst *Invoke, BasicBlock *NewBB) { 1755 // All invokes in cleanup handlers can be replaced with calls. 1756 SmallVector<Value *, 16> CallArgs(Invoke->op_begin(), Invoke->op_end() - 3); 1757 // Insert a normal call instruction... 1758 CallInst *NewCall = 1759 CallInst::Create(const_cast<Value *>(Invoke->getCalledValue()), CallArgs, 1760 Invoke->getName(), NewBB); 1761 NewCall->setCallingConv(Invoke->getCallingConv()); 1762 NewCall->setAttributes(Invoke->getAttributes()); 1763 NewCall->setDebugLoc(Invoke->getDebugLoc()); 1764 VMap[Invoke] = NewCall; 1765 1766 // Remap the operands. 1767 llvm::RemapInstruction(NewCall, VMap, RF_None, nullptr, &Materializer); 1768 1769 // Insert an unconditional branch to the normal destination. 1770 BranchInst::Create(Invoke->getNormalDest(), NewBB); 1771 1772 // The unwind destination won't be cloned into the new function, so 1773 // we don't need to clean up its phi nodes. 1774 1775 // We just added a terminator to the cloned block. 1776 // Tell the caller to stop processing the current basic block. 1777 return CloningDirector::CloneSuccessors; 1778 } 1779 1780 CloningDirector::CloningAction WinEHCleanupDirector::handleResume( 1781 ValueToValueMapTy &VMap, const ResumeInst *Resume, BasicBlock *NewBB) { 1782 ReturnInst::Create(NewBB->getContext(), nullptr, NewBB); 1783 1784 // We just added a terminator to the cloned block. 1785 // Tell the caller to stop processing the current basic block so that 1786 // the branch instruction will be skipped. 1787 return CloningDirector::StopCloningBB; 1788 } 1789 1790 CloningDirector::CloningAction 1791 WinEHCleanupDirector::handleCompare(ValueToValueMapTy &VMap, 1792 const CmpInst *Compare, BasicBlock *NewBB) { 1793 if (match(Compare->getOperand(0), m_Intrinsic<Intrinsic::eh_typeid_for>()) || 1794 match(Compare->getOperand(1), m_Intrinsic<Intrinsic::eh_typeid_for>())) { 1795 VMap[Compare] = ConstantInt::get(SelectorIDType, 1); 1796 return CloningDirector::SkipInstruction; 1797 } 1798 return CloningDirector::CloneInstruction; 1799 } 1800 1801 WinEHFrameVariableMaterializer::WinEHFrameVariableMaterializer( 1802 Function *OutlinedFn, Value *ParentFP, FrameVarInfoMap &FrameVarInfo) 1803 : FrameVarInfo(FrameVarInfo), Builder(OutlinedFn->getContext()) { 1804 BasicBlock *EntryBB = &OutlinedFn->getEntryBlock(); 1805 1806 // New allocas should be inserted in the entry block, but after the parent FP 1807 // is established if it is an instruction. 1808 Instruction *InsertPoint = EntryBB->getFirstInsertionPt(); 1809 if (auto *FPInst = dyn_cast<Instruction>(ParentFP)) 1810 InsertPoint = FPInst->getNextNode(); 1811 Builder.SetInsertPoint(EntryBB, InsertPoint); 1812 } 1813 1814 Value *WinEHFrameVariableMaterializer::materializeValueFor(Value *V) { 1815 // If we're asked to materialize a static alloca, we temporarily create an 1816 // alloca in the outlined function and add this to the FrameVarInfo map. When 1817 // all the outlining is complete, we'll replace these temporary allocas with 1818 // calls to llvm.framerecover. 1819 if (auto *AV = dyn_cast<AllocaInst>(V)) { 1820 assert(AV->isStaticAlloca() && 1821 "cannot materialize un-demoted dynamic alloca"); 1822 AllocaInst *NewAlloca = dyn_cast<AllocaInst>(AV->clone()); 1823 Builder.Insert(NewAlloca, AV->getName()); 1824 FrameVarInfo[AV].push_back(NewAlloca); 1825 return NewAlloca; 1826 } 1827 1828 if (isa<Instruction>(V) || isa<Argument>(V)) { 1829 Function *Parent = isa<Instruction>(V) 1830 ? cast<Instruction>(V)->getParent()->getParent() 1831 : cast<Argument>(V)->getParent(); 1832 errs() 1833 << "Failed to demote instruction used in exception handler of function " 1834 << GlobalValue::getRealLinkageName(Parent->getName()) << ":\n"; 1835 errs() << " " << *V << '\n'; 1836 report_fatal_error("WinEHPrepare failed to demote instruction"); 1837 } 1838 1839 // Don't materialize other values. 1840 return nullptr; 1841 } 1842 1843 void WinEHFrameVariableMaterializer::escapeCatchObject(Value *V) { 1844 // Catch parameter objects have to live in the parent frame. When we see a use 1845 // of a catch parameter, add a sentinel to the multimap to indicate that it's 1846 // used from another handler. This will prevent us from trying to sink the 1847 // alloca into the handler and ensure that the catch parameter is present in 1848 // the call to llvm.frameescape. 1849 FrameVarInfo[V].push_back(getCatchObjectSentinel()); 1850 } 1851 1852 // This function maps the catch and cleanup handlers that are reachable from the 1853 // specified landing pad. The landing pad sequence will have this basic shape: 1854 // 1855 // <cleanup handler> 1856 // <selector comparison> 1857 // <catch handler> 1858 // <cleanup handler> 1859 // <selector comparison> 1860 // <catch handler> 1861 // <cleanup handler> 1862 // ... 1863 // 1864 // Any of the cleanup slots may be absent. The cleanup slots may be occupied by 1865 // any arbitrary control flow, but all paths through the cleanup code must 1866 // eventually reach the next selector comparison and no path can skip to a 1867 // different selector comparisons, though some paths may terminate abnormally. 1868 // Therefore, we will use a depth first search from the start of any given 1869 // cleanup block and stop searching when we find the next selector comparison. 1870 // 1871 // If the landingpad instruction does not have a catch clause, we will assume 1872 // that any instructions other than selector comparisons and catch handlers can 1873 // be ignored. In practice, these will only be the boilerplate instructions. 1874 // 1875 // The catch handlers may also have any control structure, but we are only 1876 // interested in the start of the catch handlers, so we don't need to actually 1877 // follow the flow of the catch handlers. The start of the catch handlers can 1878 // be located from the compare instructions, but they can be skipped in the 1879 // flow by following the contrary branch. 1880 void WinEHPrepare::mapLandingPadBlocks(LandingPadInst *LPad, 1881 LandingPadActions &Actions) { 1882 unsigned int NumClauses = LPad->getNumClauses(); 1883 unsigned int HandlersFound = 0; 1884 BasicBlock *BB = LPad->getParent(); 1885 1886 DEBUG(dbgs() << "Mapping landing pad: " << BB->getName() << "\n"); 1887 1888 if (NumClauses == 0) { 1889 findCleanupHandlers(Actions, BB, nullptr); 1890 return; 1891 } 1892 1893 VisitedBlockSet VisitedBlocks; 1894 1895 while (HandlersFound != NumClauses) { 1896 BasicBlock *NextBB = nullptr; 1897 1898 // Skip over filter clauses. 1899 if (LPad->isFilter(HandlersFound)) { 1900 ++HandlersFound; 1901 continue; 1902 } 1903 1904 // See if the clause we're looking for is a catch-all. 1905 // If so, the catch begins immediately. 1906 Constant *ExpectedSelector = 1907 LPad->getClause(HandlersFound)->stripPointerCasts(); 1908 if (isa<ConstantPointerNull>(ExpectedSelector)) { 1909 // The catch all must occur last. 1910 assert(HandlersFound == NumClauses - 1); 1911 1912 // There can be additional selector dispatches in the call chain that we 1913 // need to ignore. 1914 BasicBlock *CatchBlock = nullptr; 1915 Constant *Selector; 1916 while (BB && isSelectorDispatch(BB, CatchBlock, Selector, NextBB)) { 1917 DEBUG(dbgs() << " Found extra catch dispatch in block " 1918 << CatchBlock->getName() << "\n"); 1919 BB = NextBB; 1920 } 1921 1922 // Add the catch handler to the action list. 1923 CatchHandler *Action = nullptr; 1924 if (CatchHandlerMap.count(BB) && CatchHandlerMap[BB] != nullptr) { 1925 // If the CatchHandlerMap already has an entry for this BB, re-use it. 1926 Action = CatchHandlerMap[BB]; 1927 assert(Action->getSelector() == ExpectedSelector); 1928 } else { 1929 // We don't expect a selector dispatch, but there may be a call to 1930 // llvm.eh.begincatch, which separates catch handling code from 1931 // cleanup code in the same control flow. This call looks for the 1932 // begincatch intrinsic. 1933 Action = findCatchHandler(BB, NextBB, VisitedBlocks); 1934 if (Action) { 1935 // For C++ EH, check if there is any interesting cleanup code before 1936 // we begin the catch. This is important because cleanups cannot 1937 // rethrow exceptions but code called from catches can. For SEH, it 1938 // isn't important if some finally code before a catch-all is executed 1939 // out of line or after recovering from the exception. 1940 if (Personality == EHPersonality::MSVC_CXX) 1941 findCleanupHandlers(Actions, BB, BB); 1942 } else { 1943 // If an action was not found, it means that the control flows 1944 // directly into the catch-all handler and there is no cleanup code. 1945 // That's an expected situation and we must create a catch action. 1946 // Since this is a catch-all handler, the selector won't actually 1947 // appear in the code anywhere. ExpectedSelector here is the constant 1948 // null ptr that we got from the landing pad instruction. 1949 Action = new CatchHandler(BB, ExpectedSelector, nullptr); 1950 CatchHandlerMap[BB] = Action; 1951 } 1952 } 1953 Actions.insertCatchHandler(Action); 1954 DEBUG(dbgs() << " Catch all handler at block " << BB->getName() << "\n"); 1955 ++HandlersFound; 1956 1957 // Once we reach a catch-all, don't expect to hit a resume instruction. 1958 BB = nullptr; 1959 break; 1960 } 1961 1962 CatchHandler *CatchAction = findCatchHandler(BB, NextBB, VisitedBlocks); 1963 assert(CatchAction); 1964 1965 // See if there is any interesting code executed before the dispatch. 1966 findCleanupHandlers(Actions, BB, CatchAction->getStartBlock()); 1967 1968 // When the source program contains multiple nested try blocks the catch 1969 // handlers can get strung together in such a way that we can encounter 1970 // a dispatch for a selector that we've already had a handler for. 1971 if (CatchAction->getSelector()->stripPointerCasts() == ExpectedSelector) { 1972 ++HandlersFound; 1973 1974 // Add the catch handler to the action list. 1975 DEBUG(dbgs() << " Found catch dispatch in block " 1976 << CatchAction->getStartBlock()->getName() << "\n"); 1977 Actions.insertCatchHandler(CatchAction); 1978 } else { 1979 // Under some circumstances optimized IR will flow unconditionally into a 1980 // handler block without checking the selector. This can only happen if 1981 // the landing pad has a catch-all handler and the handler for the 1982 // preceeding catch clause is identical to the catch-call handler 1983 // (typically an empty catch). In this case, the handler must be shared 1984 // by all remaining clauses. 1985 if (isa<ConstantPointerNull>( 1986 CatchAction->getSelector()->stripPointerCasts())) { 1987 DEBUG(dbgs() << " Applying early catch-all handler in block " 1988 << CatchAction->getStartBlock()->getName() 1989 << " to all remaining clauses.\n"); 1990 Actions.insertCatchHandler(CatchAction); 1991 return; 1992 } 1993 1994 DEBUG(dbgs() << " Found extra catch dispatch in block " 1995 << CatchAction->getStartBlock()->getName() << "\n"); 1996 } 1997 1998 // Move on to the block after the catch handler. 1999 BB = NextBB; 2000 } 2001 2002 // If we didn't wind up in a catch-all, see if there is any interesting code 2003 // executed before the resume. 2004 findCleanupHandlers(Actions, BB, BB); 2005 2006 // It's possible that some optimization moved code into a landingpad that 2007 // wasn't 2008 // previously being used for cleanup. If that happens, we need to execute 2009 // that 2010 // extra code from a cleanup handler. 2011 if (Actions.includesCleanup() && !LPad->isCleanup()) 2012 LPad->setCleanup(true); 2013 } 2014 2015 // This function searches starting with the input block for the next 2016 // block that terminates with a branch whose condition is based on a selector 2017 // comparison. This may be the input block. See the mapLandingPadBlocks 2018 // comments for a discussion of control flow assumptions. 2019 // 2020 CatchHandler *WinEHPrepare::findCatchHandler(BasicBlock *BB, 2021 BasicBlock *&NextBB, 2022 VisitedBlockSet &VisitedBlocks) { 2023 // See if we've already found a catch handler use it. 2024 // Call count() first to avoid creating a null entry for blocks 2025 // we haven't seen before. 2026 if (CatchHandlerMap.count(BB) && CatchHandlerMap[BB] != nullptr) { 2027 CatchHandler *Action = cast<CatchHandler>(CatchHandlerMap[BB]); 2028 NextBB = Action->getNextBB(); 2029 return Action; 2030 } 2031 2032 // VisitedBlocks applies only to the current search. We still 2033 // need to consider blocks that we've visited while mapping other 2034 // landing pads. 2035 VisitedBlocks.insert(BB); 2036 2037 BasicBlock *CatchBlock = nullptr; 2038 Constant *Selector = nullptr; 2039 2040 // If this is the first time we've visited this block from any landing pad 2041 // look to see if it is a selector dispatch block. 2042 if (!CatchHandlerMap.count(BB)) { 2043 if (isSelectorDispatch(BB, CatchBlock, Selector, NextBB)) { 2044 CatchHandler *Action = new CatchHandler(BB, Selector, NextBB); 2045 CatchHandlerMap[BB] = Action; 2046 return Action; 2047 } 2048 // If we encounter a block containing an llvm.eh.begincatch before we 2049 // find a selector dispatch block, the handler is assumed to be 2050 // reached unconditionally. This happens for catch-all blocks, but 2051 // it can also happen for other catch handlers that have been combined 2052 // with the catch-all handler during optimization. 2053 if (isCatchBlock(BB)) { 2054 PointerType *Int8PtrTy = Type::getInt8PtrTy(BB->getContext()); 2055 Constant *NullSelector = ConstantPointerNull::get(Int8PtrTy); 2056 CatchHandler *Action = new CatchHandler(BB, NullSelector, nullptr); 2057 CatchHandlerMap[BB] = Action; 2058 return Action; 2059 } 2060 } 2061 2062 // Visit each successor, looking for the dispatch. 2063 // FIXME: We expect to find the dispatch quickly, so this will probably 2064 // work better as a breadth first search. 2065 for (BasicBlock *Succ : successors(BB)) { 2066 if (VisitedBlocks.count(Succ)) 2067 continue; 2068 2069 CatchHandler *Action = findCatchHandler(Succ, NextBB, VisitedBlocks); 2070 if (Action) 2071 return Action; 2072 } 2073 return nullptr; 2074 } 2075 2076 // These are helper functions to combine repeated code from findCleanupHandlers. 2077 static void createCleanupHandler(LandingPadActions &Actions, 2078 CleanupHandlerMapTy &CleanupHandlerMap, 2079 BasicBlock *BB) { 2080 CleanupHandler *Action = new CleanupHandler(BB); 2081 CleanupHandlerMap[BB] = Action; 2082 Actions.insertCleanupHandler(Action); 2083 DEBUG(dbgs() << " Found cleanup code in block " 2084 << Action->getStartBlock()->getName() << "\n"); 2085 } 2086 2087 static CallSite matchOutlinedFinallyCall(BasicBlock *BB, 2088 Instruction *MaybeCall) { 2089 // Look for finally blocks that Clang has already outlined for us. 2090 // %fp = call i8* @llvm.frameaddress(i32 0) 2091 // call void @"fin$parent"(iN 1, i8* %fp) 2092 if (isFrameAddressCall(MaybeCall) && MaybeCall != BB->getTerminator()) 2093 MaybeCall = MaybeCall->getNextNode(); 2094 CallSite FinallyCall(MaybeCall); 2095 if (!FinallyCall || FinallyCall.arg_size() != 2) 2096 return CallSite(); 2097 if (!match(FinallyCall.getArgument(0), m_SpecificInt(1))) 2098 return CallSite(); 2099 if (!isFrameAddressCall(FinallyCall.getArgument(1))) 2100 return CallSite(); 2101 return FinallyCall; 2102 } 2103 2104 static BasicBlock *followSingleUnconditionalBranches(BasicBlock *BB) { 2105 // Skip single ubr blocks. 2106 while (BB->getFirstNonPHIOrDbg() == BB->getTerminator()) { 2107 auto *Br = dyn_cast<BranchInst>(BB->getTerminator()); 2108 if (Br && Br->isUnconditional()) 2109 BB = Br->getSuccessor(0); 2110 else 2111 return BB; 2112 } 2113 return BB; 2114 } 2115 2116 // This function searches starting with the input block for the next block that 2117 // contains code that is not part of a catch handler and would not be eliminated 2118 // during handler outlining. 2119 // 2120 void WinEHPrepare::findCleanupHandlers(LandingPadActions &Actions, 2121 BasicBlock *StartBB, BasicBlock *EndBB) { 2122 // Here we will skip over the following: 2123 // 2124 // landing pad prolog: 2125 // 2126 // Unconditional branches 2127 // 2128 // Selector dispatch 2129 // 2130 // Resume pattern 2131 // 2132 // Anything else marks the start of an interesting block 2133 2134 BasicBlock *BB = StartBB; 2135 // Anything other than an unconditional branch will kick us out of this loop 2136 // one way or another. 2137 while (BB) { 2138 BB = followSingleUnconditionalBranches(BB); 2139 // If we've already scanned this block, don't scan it again. If it is 2140 // a cleanup block, there will be an action in the CleanupHandlerMap. 2141 // If we've scanned it and it is not a cleanup block, there will be a 2142 // nullptr in the CleanupHandlerMap. If we have not scanned it, there will 2143 // be no entry in the CleanupHandlerMap. We must call count() first to 2144 // avoid creating a null entry for blocks we haven't scanned. 2145 if (CleanupHandlerMap.count(BB)) { 2146 if (auto *Action = CleanupHandlerMap[BB]) { 2147 Actions.insertCleanupHandler(Action); 2148 DEBUG(dbgs() << " Found cleanup code in block " 2149 << Action->getStartBlock()->getName() << "\n"); 2150 // FIXME: This cleanup might chain into another, and we need to discover 2151 // that. 2152 return; 2153 } else { 2154 // Here we handle the case where the cleanup handler map contains a 2155 // value for this block but the value is a nullptr. This means that 2156 // we have previously analyzed the block and determined that it did 2157 // not contain any cleanup code. Based on the earlier analysis, we 2158 // know the the block must end in either an unconditional branch, a 2159 // resume or a conditional branch that is predicated on a comparison 2160 // with a selector. Either the resume or the selector dispatch 2161 // would terminate the search for cleanup code, so the unconditional 2162 // branch is the only case for which we might need to continue 2163 // searching. 2164 BasicBlock *SuccBB = followSingleUnconditionalBranches(BB); 2165 if (SuccBB == BB || SuccBB == EndBB) 2166 return; 2167 BB = SuccBB; 2168 continue; 2169 } 2170 } 2171 2172 // Create an entry in the cleanup handler map for this block. Initially 2173 // we create an entry that says this isn't a cleanup block. If we find 2174 // cleanup code, the caller will replace this entry. 2175 CleanupHandlerMap[BB] = nullptr; 2176 2177 TerminatorInst *Terminator = BB->getTerminator(); 2178 2179 // Landing pad blocks have extra instructions we need to accept. 2180 LandingPadMap *LPadMap = nullptr; 2181 if (BB->isLandingPad()) { 2182 LandingPadInst *LPad = BB->getLandingPadInst(); 2183 LPadMap = &LPadMaps[LPad]; 2184 if (!LPadMap->isInitialized()) 2185 LPadMap->mapLandingPad(LPad); 2186 } 2187 2188 // Look for the bare resume pattern: 2189 // %lpad.val1 = insertvalue { i8*, i32 } undef, i8* %exn, 0 2190 // %lpad.val2 = insertvalue { i8*, i32 } %lpad.val1, i32 %sel, 1 2191 // resume { i8*, i32 } %lpad.val2 2192 if (auto *Resume = dyn_cast<ResumeInst>(Terminator)) { 2193 InsertValueInst *Insert1 = nullptr; 2194 InsertValueInst *Insert2 = nullptr; 2195 Value *ResumeVal = Resume->getOperand(0); 2196 // If the resume value isn't a phi or landingpad value, it should be a 2197 // series of insertions. Identify them so we can avoid them when scanning 2198 // for cleanups. 2199 if (!isa<PHINode>(ResumeVal) && !isa<LandingPadInst>(ResumeVal)) { 2200 Insert2 = dyn_cast<InsertValueInst>(ResumeVal); 2201 if (!Insert2) 2202 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2203 Insert1 = dyn_cast<InsertValueInst>(Insert2->getAggregateOperand()); 2204 if (!Insert1) 2205 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2206 } 2207 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 2208 II != IE; ++II) { 2209 Instruction *Inst = II; 2210 if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst)) 2211 continue; 2212 if (Inst == Insert1 || Inst == Insert2 || Inst == Resume) 2213 continue; 2214 if (!Inst->hasOneUse() || 2215 (Inst->user_back() != Insert1 && Inst->user_back() != Insert2)) { 2216 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2217 } 2218 } 2219 return; 2220 } 2221 2222 BranchInst *Branch = dyn_cast<BranchInst>(Terminator); 2223 if (Branch && Branch->isConditional()) { 2224 // Look for the selector dispatch. 2225 // %2 = call i32 @llvm.eh.typeid.for(i8* bitcast (i8** @_ZTIf to i8*)) 2226 // %matches = icmp eq i32 %sel, %2 2227 // br i1 %matches, label %catch14, label %eh.resume 2228 CmpInst *Compare = dyn_cast<CmpInst>(Branch->getCondition()); 2229 if (!Compare || !Compare->isEquality()) 2230 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2231 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 2232 II != IE; ++II) { 2233 Instruction *Inst = II; 2234 if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst)) 2235 continue; 2236 if (Inst == Compare || Inst == Branch) 2237 continue; 2238 if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>())) 2239 continue; 2240 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2241 } 2242 // The selector dispatch block should always terminate our search. 2243 assert(BB == EndBB); 2244 return; 2245 } 2246 2247 if (isAsynchronousEHPersonality(Personality)) { 2248 // If this is a landingpad block, split the block at the first non-landing 2249 // pad instruction. 2250 Instruction *MaybeCall = BB->getFirstNonPHIOrDbg(); 2251 if (LPadMap) { 2252 while (MaybeCall != BB->getTerminator() && 2253 LPadMap->isLandingPadSpecificInst(MaybeCall)) 2254 MaybeCall = MaybeCall->getNextNode(); 2255 } 2256 2257 // Look for outlined finally calls. 2258 if (CallSite FinallyCall = matchOutlinedFinallyCall(BB, MaybeCall)) { 2259 Function *Fin = FinallyCall.getCalledFunction(); 2260 assert(Fin && "outlined finally call should be direct"); 2261 auto *Action = new CleanupHandler(BB); 2262 Action->setHandlerBlockOrFunc(Fin); 2263 Actions.insertCleanupHandler(Action); 2264 CleanupHandlerMap[BB] = Action; 2265 DEBUG(dbgs() << " Found frontend-outlined finally call to " 2266 << Fin->getName() << " in block " 2267 << Action->getStartBlock()->getName() << "\n"); 2268 2269 // Split the block if there were more interesting instructions and look 2270 // for finally calls in the normal successor block. 2271 BasicBlock *SuccBB = BB; 2272 if (FinallyCall.getInstruction() != BB->getTerminator() && 2273 FinallyCall.getInstruction()->getNextNode() != 2274 BB->getTerminator()) { 2275 SuccBB = 2276 SplitBlock(BB, FinallyCall.getInstruction()->getNextNode(), DT); 2277 } else { 2278 if (FinallyCall.isInvoke()) { 2279 SuccBB = 2280 cast<InvokeInst>(FinallyCall.getInstruction())->getNormalDest(); 2281 } else { 2282 SuccBB = BB->getUniqueSuccessor(); 2283 assert(SuccBB && 2284 "splitOutlinedFinallyCalls didn't insert a branch"); 2285 } 2286 } 2287 BB = SuccBB; 2288 if (BB == EndBB) 2289 return; 2290 continue; 2291 } 2292 } 2293 2294 // Anything else is either a catch block or interesting cleanup code. 2295 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 2296 II != IE; ++II) { 2297 Instruction *Inst = II; 2298 if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst)) 2299 continue; 2300 // Unconditional branches fall through to this loop. 2301 if (Inst == Branch) 2302 continue; 2303 // If this is a catch block, there is no cleanup code to be found. 2304 if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>())) 2305 return; 2306 // If this a nested landing pad, it may contain an endcatch call. 2307 if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>())) 2308 return; 2309 // Anything else makes this interesting cleanup code. 2310 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2311 } 2312 2313 // Only unconditional branches in empty blocks should get this far. 2314 assert(Branch && Branch->isUnconditional()); 2315 if (BB == EndBB) 2316 return; 2317 BB = Branch->getSuccessor(0); 2318 } 2319 } 2320 2321 // This is a public function, declared in WinEHFuncInfo.h and is also 2322 // referenced by WinEHNumbering in FunctionLoweringInfo.cpp. 2323 void llvm::parseEHActions( 2324 const IntrinsicInst *II, 2325 SmallVectorImpl<std::unique_ptr<ActionHandler>> &Actions) { 2326 for (unsigned I = 0, E = II->getNumArgOperands(); I != E;) { 2327 uint64_t ActionKind = 2328 cast<ConstantInt>(II->getArgOperand(I))->getZExtValue(); 2329 if (ActionKind == /*catch=*/1) { 2330 auto *Selector = cast<Constant>(II->getArgOperand(I + 1)); 2331 ConstantInt *EHObjIndex = cast<ConstantInt>(II->getArgOperand(I + 2)); 2332 int64_t EHObjIndexVal = EHObjIndex->getSExtValue(); 2333 Constant *Handler = cast<Constant>(II->getArgOperand(I + 3)); 2334 I += 4; 2335 auto CH = make_unique<CatchHandler>(/*BB=*/nullptr, Selector, 2336 /*NextBB=*/nullptr); 2337 CH->setHandlerBlockOrFunc(Handler); 2338 CH->setExceptionVarIndex(EHObjIndexVal); 2339 Actions.push_back(std::move(CH)); 2340 } else if (ActionKind == 0) { 2341 Constant *Handler = cast<Constant>(II->getArgOperand(I + 1)); 2342 I += 2; 2343 auto CH = make_unique<CleanupHandler>(/*BB=*/nullptr); 2344 CH->setHandlerBlockOrFunc(Handler); 2345 Actions.push_back(std::move(CH)); 2346 } else { 2347 llvm_unreachable("Expected either a catch or cleanup handler!"); 2348 } 2349 } 2350 std::reverse(Actions.begin(), Actions.end()); 2351 } 2352