1 //===-- WinEHPrepare - Prepare exception handling for code generation ---===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass lowers LLVM IR exception handling into something closer to what the 11 // backend wants for functions using a personality function from a runtime 12 // provided by MSVC. Functions with other personality functions are left alone 13 // and may be prepared by other passes. In particular, all supported MSVC 14 // personality functions require cleanup code to be outlined, and the C++ 15 // personality requires catch handler code to be outlined. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/CodeGen/Passes.h" 20 #include "llvm/ADT/MapVector.h" 21 #include "llvm/ADT/STLExtras.h" 22 #include "llvm/ADT/SmallSet.h" 23 #include "llvm/ADT/SetVector.h" 24 #include "llvm/ADT/Triple.h" 25 #include "llvm/ADT/TinyPtrVector.h" 26 #include "llvm/Analysis/CFG.h" 27 #include "llvm/Analysis/LibCallSemantics.h" 28 #include "llvm/Analysis/TargetLibraryInfo.h" 29 #include "llvm/CodeGen/WinEHFuncInfo.h" 30 #include "llvm/IR/Dominators.h" 31 #include "llvm/IR/Function.h" 32 #include "llvm/IR/IRBuilder.h" 33 #include "llvm/IR/Instructions.h" 34 #include "llvm/IR/IntrinsicInst.h" 35 #include "llvm/IR/Module.h" 36 #include "llvm/IR/PatternMatch.h" 37 #include "llvm/MC/MCSymbol.h" 38 #include "llvm/Pass.h" 39 #include "llvm/Support/Debug.h" 40 #include "llvm/Support/raw_ostream.h" 41 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 42 #include "llvm/Transforms/Utils/Cloning.h" 43 #include "llvm/Transforms/Utils/Local.h" 44 #include "llvm/Transforms/Utils/PromoteMemToReg.h" 45 #include "llvm/Transforms/Utils/SSAUpdater.h" 46 #include <memory> 47 48 using namespace llvm; 49 using namespace llvm::PatternMatch; 50 51 #define DEBUG_TYPE "winehprepare" 52 53 static cl::opt<bool> DisableDemotion( 54 "disable-demotion", cl::Hidden, 55 cl::desc( 56 "Clone multicolor basic blocks but do not demote cross funclet values"), 57 cl::init(false)); 58 59 static cl::opt<bool> DisableCleanups( 60 "disable-cleanups", cl::Hidden, 61 cl::desc("Do not remove implausible terminators or other similar cleanups"), 62 cl::init(false)); 63 64 namespace { 65 66 // This map is used to model frame variable usage during outlining, to 67 // construct a structure type to hold the frame variables in a frame 68 // allocation block, and to remap the frame variable allocas (including 69 // spill locations as needed) to GEPs that get the variable from the 70 // frame allocation structure. 71 typedef MapVector<Value *, TinyPtrVector<AllocaInst *>> FrameVarInfoMap; 72 73 // TinyPtrVector cannot hold nullptr, so we need our own sentinel that isn't 74 // quite null. 75 AllocaInst *getCatchObjectSentinel() { 76 return static_cast<AllocaInst *>(nullptr) + 1; 77 } 78 79 typedef SmallSet<BasicBlock *, 4> VisitedBlockSet; 80 81 class LandingPadActions; 82 class LandingPadMap; 83 84 typedef DenseMap<const BasicBlock *, CatchHandler *> CatchHandlerMapTy; 85 typedef DenseMap<const BasicBlock *, CleanupHandler *> CleanupHandlerMapTy; 86 87 class WinEHPrepare : public FunctionPass { 88 public: 89 static char ID; // Pass identification, replacement for typeid. 90 WinEHPrepare(const TargetMachine *TM = nullptr) 91 : FunctionPass(ID) { 92 if (TM) 93 TheTriple = TM->getTargetTriple(); 94 } 95 96 bool runOnFunction(Function &Fn) override; 97 98 bool doFinalization(Module &M) override; 99 100 void getAnalysisUsage(AnalysisUsage &AU) const override; 101 102 const char *getPassName() const override { 103 return "Windows exception handling preparation"; 104 } 105 106 private: 107 bool prepareExceptionHandlers(Function &F, 108 SmallVectorImpl<LandingPadInst *> &LPads); 109 void identifyEHBlocks(Function &F, SmallVectorImpl<LandingPadInst *> &LPads); 110 void promoteLandingPadValues(LandingPadInst *LPad); 111 void demoteValuesLiveAcrossHandlers(Function &F, 112 SmallVectorImpl<LandingPadInst *> &LPads); 113 void findSEHEHReturnPoints(Function &F, 114 SetVector<BasicBlock *> &EHReturnBlocks); 115 void findCXXEHReturnPoints(Function &F, 116 SetVector<BasicBlock *> &EHReturnBlocks); 117 void getPossibleReturnTargets(Function *ParentF, Function *HandlerF, 118 SetVector<BasicBlock*> &Targets); 119 void completeNestedLandingPad(Function *ParentFn, 120 LandingPadInst *OutlinedLPad, 121 const LandingPadInst *OriginalLPad, 122 FrameVarInfoMap &VarInfo); 123 Function *createHandlerFunc(Function *ParentFn, Type *RetTy, 124 const Twine &Name, Module *M, Value *&ParentFP); 125 bool outlineHandler(ActionHandler *Action, Function *SrcFn, 126 LandingPadInst *LPad, BasicBlock *StartBB, 127 FrameVarInfoMap &VarInfo); 128 void addStubInvokeToHandlerIfNeeded(Function *Handler); 129 130 void mapLandingPadBlocks(LandingPadInst *LPad, LandingPadActions &Actions); 131 CatchHandler *findCatchHandler(BasicBlock *BB, BasicBlock *&NextBB, 132 VisitedBlockSet &VisitedBlocks); 133 void findCleanupHandlers(LandingPadActions &Actions, BasicBlock *StartBB, 134 BasicBlock *EndBB); 135 136 void processSEHCatchHandler(CatchHandler *Handler, BasicBlock *StartBB); 137 void insertPHIStores(PHINode *OriginalPHI, AllocaInst *SpillSlot); 138 void 139 insertPHIStore(BasicBlock *PredBlock, Value *PredVal, AllocaInst *SpillSlot, 140 SmallVectorImpl<std::pair<BasicBlock *, Value *>> &Worklist); 141 AllocaInst *insertPHILoads(PHINode *PN, Function &F); 142 void replaceUseWithLoad(Value *V, Use &U, AllocaInst *&SpillSlot, 143 DenseMap<BasicBlock *, Value *> &Loads, Function &F); 144 void demoteNonlocalUses(Value *V, std::set<BasicBlock *> &ColorsForBB, 145 Function &F); 146 bool prepareExplicitEH(Function &F, 147 SmallVectorImpl<BasicBlock *> &EntryBlocks); 148 void replaceTerminatePadWithCleanup(Function &F); 149 void colorFunclets(Function &F, SmallVectorImpl<BasicBlock *> &EntryBlocks); 150 void demotePHIsOnFunclets(Function &F); 151 void demoteUsesBetweenFunclets(Function &F); 152 void demoteArgumentUses(Function &F); 153 void cloneCommonBlocks(Function &F, 154 SmallVectorImpl<BasicBlock *> &EntryBlocks); 155 void removeImplausibleTerminators(Function &F); 156 void cleanupPreparedFunclets(Function &F); 157 void verifyPreparedFunclets(Function &F); 158 159 Triple TheTriple; 160 161 // All fields are reset by runOnFunction. 162 DominatorTree *DT = nullptr; 163 const TargetLibraryInfo *LibInfo = nullptr; 164 EHPersonality Personality = EHPersonality::Unknown; 165 CatchHandlerMapTy CatchHandlerMap; 166 CleanupHandlerMapTy CleanupHandlerMap; 167 DenseMap<const LandingPadInst *, LandingPadMap> LPadMaps; 168 SmallPtrSet<BasicBlock *, 4> NormalBlocks; 169 SmallPtrSet<BasicBlock *, 4> EHBlocks; 170 SetVector<BasicBlock *> EHReturnBlocks; 171 172 // This maps landing pad instructions found in outlined handlers to 173 // the landing pad instruction in the parent function from which they 174 // were cloned. The cloned/nested landing pad is used as the key 175 // because the landing pad may be cloned into multiple handlers. 176 // This map will be used to add the llvm.eh.actions call to the nested 177 // landing pads after all handlers have been outlined. 178 DenseMap<LandingPadInst *, const LandingPadInst *> NestedLPtoOriginalLP; 179 180 // This maps blocks in the parent function which are destinations of 181 // catch handlers to cloned blocks in (other) outlined handlers. This 182 // handles the case where a nested landing pads has a catch handler that 183 // returns to a handler function rather than the parent function. 184 // The original block is used as the key here because there should only 185 // ever be one handler function from which the cloned block is not pruned. 186 // The original block will be pruned from the parent function after all 187 // handlers have been outlined. This map will be used to adjust the 188 // return instructions of handlers which return to the block that was 189 // outlined into a handler. This is done after all handlers have been 190 // outlined but before the outlined code is pruned from the parent function. 191 DenseMap<const BasicBlock *, BasicBlock *> LPadTargetBlocks; 192 193 // Map from outlined handler to call to parent local address. Only used for 194 // 32-bit EH. 195 DenseMap<Function *, Value *> HandlerToParentFP; 196 197 AllocaInst *SEHExceptionCodeSlot = nullptr; 198 199 std::map<BasicBlock *, std::set<BasicBlock *>> BlockColors; 200 std::map<BasicBlock *, std::set<BasicBlock *>> FuncletBlocks; 201 std::map<BasicBlock *, std::set<BasicBlock *>> FuncletChildren; 202 }; 203 204 class WinEHFrameVariableMaterializer : public ValueMaterializer { 205 public: 206 WinEHFrameVariableMaterializer(Function *OutlinedFn, Value *ParentFP, 207 FrameVarInfoMap &FrameVarInfo); 208 ~WinEHFrameVariableMaterializer() override {} 209 210 Value *materializeValueFor(Value *V) override; 211 212 void escapeCatchObject(Value *V); 213 214 private: 215 FrameVarInfoMap &FrameVarInfo; 216 IRBuilder<> Builder; 217 }; 218 219 class LandingPadMap { 220 public: 221 LandingPadMap() : OriginLPad(nullptr) {} 222 void mapLandingPad(const LandingPadInst *LPad); 223 224 bool isInitialized() { return OriginLPad != nullptr; } 225 226 bool isOriginLandingPadBlock(const BasicBlock *BB) const; 227 bool isLandingPadSpecificInst(const Instruction *Inst) const; 228 229 void remapEHValues(ValueToValueMapTy &VMap, Value *EHPtrValue, 230 Value *SelectorValue) const; 231 232 private: 233 const LandingPadInst *OriginLPad; 234 // We will normally only see one of each of these instructions, but 235 // if more than one occurs for some reason we can handle that. 236 TinyPtrVector<const ExtractValueInst *> ExtractedEHPtrs; 237 TinyPtrVector<const ExtractValueInst *> ExtractedSelectors; 238 }; 239 240 class WinEHCloningDirectorBase : public CloningDirector { 241 public: 242 WinEHCloningDirectorBase(Function *HandlerFn, Value *ParentFP, 243 FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap) 244 : Materializer(HandlerFn, ParentFP, VarInfo), 245 SelectorIDType(Type::getInt32Ty(HandlerFn->getContext())), 246 Int8PtrType(Type::getInt8PtrTy(HandlerFn->getContext())), 247 LPadMap(LPadMap), ParentFP(ParentFP) {} 248 249 CloningAction handleInstruction(ValueToValueMapTy &VMap, 250 const Instruction *Inst, 251 BasicBlock *NewBB) override; 252 253 virtual CloningAction handleBeginCatch(ValueToValueMapTy &VMap, 254 const Instruction *Inst, 255 BasicBlock *NewBB) = 0; 256 virtual CloningAction handleEndCatch(ValueToValueMapTy &VMap, 257 const Instruction *Inst, 258 BasicBlock *NewBB) = 0; 259 virtual CloningAction handleTypeIdFor(ValueToValueMapTy &VMap, 260 const Instruction *Inst, 261 BasicBlock *NewBB) = 0; 262 virtual CloningAction handleIndirectBr(ValueToValueMapTy &VMap, 263 const IndirectBrInst *IBr, 264 BasicBlock *NewBB) = 0; 265 virtual CloningAction handleInvoke(ValueToValueMapTy &VMap, 266 const InvokeInst *Invoke, 267 BasicBlock *NewBB) = 0; 268 virtual CloningAction handleResume(ValueToValueMapTy &VMap, 269 const ResumeInst *Resume, 270 BasicBlock *NewBB) = 0; 271 virtual CloningAction handleCompare(ValueToValueMapTy &VMap, 272 const CmpInst *Compare, 273 BasicBlock *NewBB) = 0; 274 virtual CloningAction handleLandingPad(ValueToValueMapTy &VMap, 275 const LandingPadInst *LPad, 276 BasicBlock *NewBB) = 0; 277 278 ValueMaterializer *getValueMaterializer() override { return &Materializer; } 279 280 protected: 281 WinEHFrameVariableMaterializer Materializer; 282 Type *SelectorIDType; 283 Type *Int8PtrType; 284 LandingPadMap &LPadMap; 285 286 /// The value representing the parent frame pointer. 287 Value *ParentFP; 288 }; 289 290 class WinEHCatchDirector : public WinEHCloningDirectorBase { 291 public: 292 WinEHCatchDirector( 293 Function *CatchFn, Value *ParentFP, Value *Selector, 294 FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap, 295 DenseMap<LandingPadInst *, const LandingPadInst *> &NestedLPads, 296 DominatorTree *DT, SmallPtrSetImpl<BasicBlock *> &EHBlocks) 297 : WinEHCloningDirectorBase(CatchFn, ParentFP, VarInfo, LPadMap), 298 CurrentSelector(Selector->stripPointerCasts()), 299 ExceptionObjectVar(nullptr), NestedLPtoOriginalLP(NestedLPads), 300 DT(DT), EHBlocks(EHBlocks) {} 301 302 CloningAction handleBeginCatch(ValueToValueMapTy &VMap, 303 const Instruction *Inst, 304 BasicBlock *NewBB) override; 305 CloningAction handleEndCatch(ValueToValueMapTy &VMap, const Instruction *Inst, 306 BasicBlock *NewBB) override; 307 CloningAction handleTypeIdFor(ValueToValueMapTy &VMap, 308 const Instruction *Inst, 309 BasicBlock *NewBB) override; 310 CloningAction handleIndirectBr(ValueToValueMapTy &VMap, 311 const IndirectBrInst *IBr, 312 BasicBlock *NewBB) override; 313 CloningAction handleInvoke(ValueToValueMapTy &VMap, const InvokeInst *Invoke, 314 BasicBlock *NewBB) override; 315 CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst *Resume, 316 BasicBlock *NewBB) override; 317 CloningAction handleCompare(ValueToValueMapTy &VMap, const CmpInst *Compare, 318 BasicBlock *NewBB) override; 319 CloningAction handleLandingPad(ValueToValueMapTy &VMap, 320 const LandingPadInst *LPad, 321 BasicBlock *NewBB) override; 322 323 Value *getExceptionVar() { return ExceptionObjectVar; } 324 TinyPtrVector<BasicBlock *> &getReturnTargets() { return ReturnTargets; } 325 326 private: 327 Value *CurrentSelector; 328 329 Value *ExceptionObjectVar; 330 TinyPtrVector<BasicBlock *> ReturnTargets; 331 332 // This will be a reference to the field of the same name in the WinEHPrepare 333 // object which instantiates this WinEHCatchDirector object. 334 DenseMap<LandingPadInst *, const LandingPadInst *> &NestedLPtoOriginalLP; 335 DominatorTree *DT; 336 SmallPtrSetImpl<BasicBlock *> &EHBlocks; 337 }; 338 339 class WinEHCleanupDirector : public WinEHCloningDirectorBase { 340 public: 341 WinEHCleanupDirector(Function *CleanupFn, Value *ParentFP, 342 FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap) 343 : WinEHCloningDirectorBase(CleanupFn, ParentFP, VarInfo, 344 LPadMap) {} 345 346 CloningAction handleBeginCatch(ValueToValueMapTy &VMap, 347 const Instruction *Inst, 348 BasicBlock *NewBB) override; 349 CloningAction handleEndCatch(ValueToValueMapTy &VMap, const Instruction *Inst, 350 BasicBlock *NewBB) override; 351 CloningAction handleTypeIdFor(ValueToValueMapTy &VMap, 352 const Instruction *Inst, 353 BasicBlock *NewBB) override; 354 CloningAction handleIndirectBr(ValueToValueMapTy &VMap, 355 const IndirectBrInst *IBr, 356 BasicBlock *NewBB) override; 357 CloningAction handleInvoke(ValueToValueMapTy &VMap, const InvokeInst *Invoke, 358 BasicBlock *NewBB) override; 359 CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst *Resume, 360 BasicBlock *NewBB) override; 361 CloningAction handleCompare(ValueToValueMapTy &VMap, const CmpInst *Compare, 362 BasicBlock *NewBB) override; 363 CloningAction handleLandingPad(ValueToValueMapTy &VMap, 364 const LandingPadInst *LPad, 365 BasicBlock *NewBB) override; 366 }; 367 368 class LandingPadActions { 369 public: 370 LandingPadActions() : HasCleanupHandlers(false) {} 371 372 void insertCatchHandler(CatchHandler *Action) { Actions.push_back(Action); } 373 void insertCleanupHandler(CleanupHandler *Action) { 374 Actions.push_back(Action); 375 HasCleanupHandlers = true; 376 } 377 378 bool includesCleanup() const { return HasCleanupHandlers; } 379 380 SmallVectorImpl<ActionHandler *> &actions() { return Actions; } 381 SmallVectorImpl<ActionHandler *>::iterator begin() { return Actions.begin(); } 382 SmallVectorImpl<ActionHandler *>::iterator end() { return Actions.end(); } 383 384 private: 385 // Note that this class does not own the ActionHandler objects in this vector. 386 // The ActionHandlers are owned by the CatchHandlerMap and CleanupHandlerMap 387 // in the WinEHPrepare class. 388 SmallVector<ActionHandler *, 4> Actions; 389 bool HasCleanupHandlers; 390 }; 391 392 } // end anonymous namespace 393 394 char WinEHPrepare::ID = 0; 395 INITIALIZE_TM_PASS(WinEHPrepare, "winehprepare", "Prepare Windows exceptions", 396 false, false) 397 398 FunctionPass *llvm::createWinEHPass(const TargetMachine *TM) { 399 return new WinEHPrepare(TM); 400 } 401 402 static bool 403 findExceptionalConstructs(Function &Fn, 404 SmallVectorImpl<LandingPadInst *> &LPads, 405 SmallVectorImpl<ResumeInst *> &Resumes, 406 SmallVectorImpl<BasicBlock *> &EntryBlocks) { 407 bool ForExplicitEH = false; 408 for (BasicBlock &BB : Fn) { 409 Instruction *First = BB.getFirstNonPHI(); 410 if (auto *LP = dyn_cast<LandingPadInst>(First)) { 411 LPads.push_back(LP); 412 } else if (First->isEHPad()) { 413 if (!ForExplicitEH) 414 EntryBlocks.push_back(&Fn.getEntryBlock()); 415 if (!isa<CatchEndPadInst>(First) && !isa<CleanupEndPadInst>(First)) 416 EntryBlocks.push_back(&BB); 417 ForExplicitEH = true; 418 } 419 if (auto *Resume = dyn_cast<ResumeInst>(BB.getTerminator())) 420 Resumes.push_back(Resume); 421 } 422 return ForExplicitEH; 423 } 424 425 bool WinEHPrepare::runOnFunction(Function &Fn) { 426 if (!Fn.hasPersonalityFn()) 427 return false; 428 429 // No need to prepare outlined handlers. 430 if (Fn.hasFnAttribute("wineh-parent")) 431 return false; 432 433 // Classify the personality to see what kind of preparation we need. 434 Personality = classifyEHPersonality(Fn.getPersonalityFn()); 435 436 // Do nothing if this is not an MSVC personality. 437 if (!isMSVCEHPersonality(Personality)) 438 return false; 439 440 SmallVector<LandingPadInst *, 4> LPads; 441 SmallVector<ResumeInst *, 4> Resumes; 442 SmallVector<BasicBlock *, 4> EntryBlocks; 443 bool ForExplicitEH = 444 findExceptionalConstructs(Fn, LPads, Resumes, EntryBlocks); 445 446 if (ForExplicitEH) 447 return prepareExplicitEH(Fn, EntryBlocks); 448 449 // No need to prepare functions that lack landing pads. 450 if (LPads.empty()) 451 return false; 452 453 DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 454 LibInfo = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(); 455 456 // If there were any landing pads, prepareExceptionHandlers will make changes. 457 prepareExceptionHandlers(Fn, LPads); 458 return true; 459 } 460 461 bool WinEHPrepare::doFinalization(Module &M) { return false; } 462 463 void WinEHPrepare::getAnalysisUsage(AnalysisUsage &AU) const { 464 AU.addRequired<DominatorTreeWrapperPass>(); 465 AU.addRequired<TargetLibraryInfoWrapperPass>(); 466 } 467 468 static bool isSelectorDispatch(BasicBlock *BB, BasicBlock *&CatchHandler, 469 Constant *&Selector, BasicBlock *&NextBB); 470 471 // Finds blocks reachable from the starting set Worklist. Does not follow unwind 472 // edges or blocks listed in StopPoints. 473 static void findReachableBlocks(SmallPtrSetImpl<BasicBlock *> &ReachableBBs, 474 SetVector<BasicBlock *> &Worklist, 475 const SetVector<BasicBlock *> *StopPoints) { 476 while (!Worklist.empty()) { 477 BasicBlock *BB = Worklist.pop_back_val(); 478 479 // Don't cross blocks that we should stop at. 480 if (StopPoints && StopPoints->count(BB)) 481 continue; 482 483 if (!ReachableBBs.insert(BB).second) 484 continue; // Already visited. 485 486 // Don't follow unwind edges of invokes. 487 if (auto *II = dyn_cast<InvokeInst>(BB->getTerminator())) { 488 Worklist.insert(II->getNormalDest()); 489 continue; 490 } 491 492 // Otherwise, follow all successors. 493 Worklist.insert(succ_begin(BB), succ_end(BB)); 494 } 495 } 496 497 // Attempt to find an instruction where a block can be split before 498 // a call to llvm.eh.begincatch and its operands. If the block 499 // begins with the begincatch call or one of its adjacent operands 500 // the block will not be split. 501 static Instruction *findBeginCatchSplitPoint(BasicBlock *BB, 502 IntrinsicInst *II) { 503 // If the begincatch call is already the first instruction in the block, 504 // don't split. 505 Instruction *FirstNonPHI = BB->getFirstNonPHI(); 506 if (II == FirstNonPHI) 507 return nullptr; 508 509 // If either operand is in the same basic block as the instruction and 510 // isn't used by another instruction before the begincatch call, include it 511 // in the split block. 512 auto *Op0 = dyn_cast<Instruction>(II->getOperand(0)); 513 auto *Op1 = dyn_cast<Instruction>(II->getOperand(1)); 514 515 Instruction *I = II->getPrevNode(); 516 Instruction *LastI = II; 517 518 while (I == Op0 || I == Op1) { 519 // If the block begins with one of the operands and there are no other 520 // instructions between the operand and the begincatch call, don't split. 521 if (I == FirstNonPHI) 522 return nullptr; 523 524 LastI = I; 525 I = I->getPrevNode(); 526 } 527 528 // If there is at least one instruction in the block before the begincatch 529 // call and its operands, split the block at either the begincatch or 530 // its operand. 531 return LastI; 532 } 533 534 /// Find all points where exceptional control rejoins normal control flow via 535 /// llvm.eh.endcatch. Add them to the normal bb reachability worklist. 536 void WinEHPrepare::findCXXEHReturnPoints( 537 Function &F, SetVector<BasicBlock *> &EHReturnBlocks) { 538 for (auto BBI = F.begin(), BBE = F.end(); BBI != BBE; ++BBI) { 539 BasicBlock *BB = BBI; 540 for (Instruction &I : *BB) { 541 if (match(&I, m_Intrinsic<Intrinsic::eh_begincatch>())) { 542 Instruction *SplitPt = 543 findBeginCatchSplitPoint(BB, cast<IntrinsicInst>(&I)); 544 if (SplitPt) { 545 // Split the block before the llvm.eh.begincatch call to allow 546 // cleanup and catch code to be distinguished later. 547 // Do not update BBI because we still need to process the 548 // portion of the block that we are splitting off. 549 SplitBlock(BB, SplitPt, DT); 550 break; 551 } 552 } 553 if (match(&I, m_Intrinsic<Intrinsic::eh_endcatch>())) { 554 // Split the block after the call to llvm.eh.endcatch if there is 555 // anything other than an unconditional branch, or if the successor 556 // starts with a phi. 557 auto *Br = dyn_cast<BranchInst>(I.getNextNode()); 558 if (!Br || !Br->isUnconditional() || 559 isa<PHINode>(Br->getSuccessor(0)->begin())) { 560 DEBUG(dbgs() << "splitting block " << BB->getName() 561 << " with llvm.eh.endcatch\n"); 562 BBI = SplitBlock(BB, I.getNextNode(), DT); 563 } 564 // The next BB is normal control flow. 565 EHReturnBlocks.insert(BB->getTerminator()->getSuccessor(0)); 566 break; 567 } 568 } 569 } 570 } 571 572 static bool isCatchAllLandingPad(const BasicBlock *BB) { 573 const LandingPadInst *LP = BB->getLandingPadInst(); 574 if (!LP) 575 return false; 576 unsigned N = LP->getNumClauses(); 577 return (N > 0 && LP->isCatch(N - 1) && 578 isa<ConstantPointerNull>(LP->getClause(N - 1))); 579 } 580 581 /// Find all points where exceptions control rejoins normal control flow via 582 /// selector dispatch. 583 void WinEHPrepare::findSEHEHReturnPoints( 584 Function &F, SetVector<BasicBlock *> &EHReturnBlocks) { 585 for (auto BBI = F.begin(), BBE = F.end(); BBI != BBE; ++BBI) { 586 BasicBlock *BB = BBI; 587 // If the landingpad is a catch-all, treat the whole lpad as if it is 588 // reachable from normal control flow. 589 // FIXME: This is imprecise. We need a better way of identifying where a 590 // catch-all starts and cleanups stop. As far as LLVM is concerned, there 591 // is no difference. 592 if (isCatchAllLandingPad(BB)) { 593 EHReturnBlocks.insert(BB); 594 continue; 595 } 596 597 BasicBlock *CatchHandler; 598 BasicBlock *NextBB; 599 Constant *Selector; 600 if (isSelectorDispatch(BB, CatchHandler, Selector, NextBB)) { 601 // Split the edge if there are multiple predecessors. This creates a place 602 // where we can insert EH recovery code. 603 if (!CatchHandler->getSinglePredecessor()) { 604 DEBUG(dbgs() << "splitting EH return edge from " << BB->getName() 605 << " to " << CatchHandler->getName() << '\n'); 606 BBI = CatchHandler = SplitCriticalEdge( 607 BB, std::find(succ_begin(BB), succ_end(BB), CatchHandler)); 608 } 609 EHReturnBlocks.insert(CatchHandler); 610 } 611 } 612 } 613 614 void WinEHPrepare::identifyEHBlocks(Function &F, 615 SmallVectorImpl<LandingPadInst *> &LPads) { 616 DEBUG(dbgs() << "Demoting values live across exception handlers in function " 617 << F.getName() << '\n'); 618 619 // Build a set of all non-exceptional blocks and exceptional blocks. 620 // - Non-exceptional blocks are blocks reachable from the entry block while 621 // not following invoke unwind edges. 622 // - Exceptional blocks are blocks reachable from landingpads. Analysis does 623 // not follow llvm.eh.endcatch blocks, which mark a transition from 624 // exceptional to normal control. 625 626 if (Personality == EHPersonality::MSVC_CXX) 627 findCXXEHReturnPoints(F, EHReturnBlocks); 628 else 629 findSEHEHReturnPoints(F, EHReturnBlocks); 630 631 DEBUG({ 632 dbgs() << "identified the following blocks as EH return points:\n"; 633 for (BasicBlock *BB : EHReturnBlocks) 634 dbgs() << " " << BB->getName() << '\n'; 635 }); 636 637 // Join points should not have phis at this point, unless they are a 638 // landingpad, in which case we will demote their phis later. 639 #ifndef NDEBUG 640 for (BasicBlock *BB : EHReturnBlocks) 641 assert((BB->isLandingPad() || !isa<PHINode>(BB->begin())) && 642 "non-lpad EH return block has phi"); 643 #endif 644 645 // Normal blocks are the blocks reachable from the entry block and all EH 646 // return points. 647 SetVector<BasicBlock *> Worklist; 648 Worklist = EHReturnBlocks; 649 Worklist.insert(&F.getEntryBlock()); 650 findReachableBlocks(NormalBlocks, Worklist, nullptr); 651 DEBUG({ 652 dbgs() << "marked the following blocks as normal:\n"; 653 for (BasicBlock *BB : NormalBlocks) 654 dbgs() << " " << BB->getName() << '\n'; 655 }); 656 657 // Exceptional blocks are the blocks reachable from landingpads that don't 658 // cross EH return points. 659 Worklist.clear(); 660 for (auto *LPI : LPads) 661 Worklist.insert(LPI->getParent()); 662 findReachableBlocks(EHBlocks, Worklist, &EHReturnBlocks); 663 DEBUG({ 664 dbgs() << "marked the following blocks as exceptional:\n"; 665 for (BasicBlock *BB : EHBlocks) 666 dbgs() << " " << BB->getName() << '\n'; 667 }); 668 669 } 670 671 /// Ensure that all values live into and out of exception handlers are stored 672 /// in memory. 673 /// FIXME: This falls down when values are defined in one handler and live into 674 /// another handler. For example, a cleanup defines a value used only by a 675 /// catch handler. 676 void WinEHPrepare::demoteValuesLiveAcrossHandlers( 677 Function &F, SmallVectorImpl<LandingPadInst *> &LPads) { 678 DEBUG(dbgs() << "Demoting values live across exception handlers in function " 679 << F.getName() << '\n'); 680 681 // identifyEHBlocks() should have been called before this function. 682 assert(!NormalBlocks.empty()); 683 684 // Try to avoid demoting EH pointer and selector values. They get in the way 685 // of our pattern matching. 686 SmallPtrSet<Instruction *, 10> EHVals; 687 for (BasicBlock &BB : F) { 688 LandingPadInst *LP = BB.getLandingPadInst(); 689 if (!LP) 690 continue; 691 EHVals.insert(LP); 692 for (User *U : LP->users()) { 693 auto *EI = dyn_cast<ExtractValueInst>(U); 694 if (!EI) 695 continue; 696 EHVals.insert(EI); 697 for (User *U2 : EI->users()) { 698 if (auto *PN = dyn_cast<PHINode>(U2)) 699 EHVals.insert(PN); 700 } 701 } 702 } 703 704 SetVector<Argument *> ArgsToDemote; 705 SetVector<Instruction *> InstrsToDemote; 706 for (BasicBlock &BB : F) { 707 bool IsNormalBB = NormalBlocks.count(&BB); 708 bool IsEHBB = EHBlocks.count(&BB); 709 if (!IsNormalBB && !IsEHBB) 710 continue; // Blocks that are neither normal nor EH are unreachable. 711 for (Instruction &I : BB) { 712 for (Value *Op : I.operands()) { 713 // Don't demote static allocas, constants, and labels. 714 if (isa<Constant>(Op) || isa<BasicBlock>(Op) || isa<InlineAsm>(Op)) 715 continue; 716 auto *AI = dyn_cast<AllocaInst>(Op); 717 if (AI && AI->isStaticAlloca()) 718 continue; 719 720 if (auto *Arg = dyn_cast<Argument>(Op)) { 721 if (IsEHBB) { 722 DEBUG(dbgs() << "Demoting argument " << *Arg 723 << " used by EH instr: " << I << "\n"); 724 ArgsToDemote.insert(Arg); 725 } 726 continue; 727 } 728 729 // Don't demote EH values. 730 auto *OpI = cast<Instruction>(Op); 731 if (EHVals.count(OpI)) 732 continue; 733 734 BasicBlock *OpBB = OpI->getParent(); 735 // If a value is produced and consumed in the same BB, we don't need to 736 // demote it. 737 if (OpBB == &BB) 738 continue; 739 bool IsOpNormalBB = NormalBlocks.count(OpBB); 740 bool IsOpEHBB = EHBlocks.count(OpBB); 741 if (IsNormalBB != IsOpNormalBB || IsEHBB != IsOpEHBB) { 742 DEBUG({ 743 dbgs() << "Demoting instruction live in-out from EH:\n"; 744 dbgs() << "Instr: " << *OpI << '\n'; 745 dbgs() << "User: " << I << '\n'; 746 }); 747 InstrsToDemote.insert(OpI); 748 } 749 } 750 } 751 } 752 753 // Demote values live into and out of handlers. 754 // FIXME: This demotion is inefficient. We should insert spills at the point 755 // of definition, insert one reload in each handler that uses the value, and 756 // insert reloads in the BB used to rejoin normal control flow. 757 Instruction *AllocaInsertPt = F.getEntryBlock().getFirstInsertionPt(); 758 for (Instruction *I : InstrsToDemote) 759 DemoteRegToStack(*I, false, AllocaInsertPt); 760 761 // Demote arguments separately, and only for uses in EH blocks. 762 for (Argument *Arg : ArgsToDemote) { 763 auto *Slot = new AllocaInst(Arg->getType(), nullptr, 764 Arg->getName() + ".reg2mem", AllocaInsertPt); 765 SmallVector<User *, 4> Users(Arg->user_begin(), Arg->user_end()); 766 for (User *U : Users) { 767 auto *I = dyn_cast<Instruction>(U); 768 if (I && EHBlocks.count(I->getParent())) { 769 auto *Reload = new LoadInst(Slot, Arg->getName() + ".reload", false, I); 770 U->replaceUsesOfWith(Arg, Reload); 771 } 772 } 773 new StoreInst(Arg, Slot, AllocaInsertPt); 774 } 775 776 // Demote landingpad phis, as the landingpad will be removed from the machine 777 // CFG. 778 for (LandingPadInst *LPI : LPads) { 779 BasicBlock *BB = LPI->getParent(); 780 while (auto *Phi = dyn_cast<PHINode>(BB->begin())) 781 DemotePHIToStack(Phi, AllocaInsertPt); 782 } 783 784 DEBUG(dbgs() << "Demoted " << InstrsToDemote.size() << " instructions and " 785 << ArgsToDemote.size() << " arguments for WinEHPrepare\n\n"); 786 } 787 788 bool WinEHPrepare::prepareExceptionHandlers( 789 Function &F, SmallVectorImpl<LandingPadInst *> &LPads) { 790 // Don't run on functions that are already prepared. 791 for (LandingPadInst *LPad : LPads) { 792 BasicBlock *LPadBB = LPad->getParent(); 793 for (Instruction &Inst : *LPadBB) 794 if (match(&Inst, m_Intrinsic<Intrinsic::eh_actions>())) 795 return false; 796 } 797 798 identifyEHBlocks(F, LPads); 799 demoteValuesLiveAcrossHandlers(F, LPads); 800 801 // These containers are used to re-map frame variables that are used in 802 // outlined catch and cleanup handlers. They will be populated as the 803 // handlers are outlined. 804 FrameVarInfoMap FrameVarInfo; 805 806 bool HandlersOutlined = false; 807 808 Module *M = F.getParent(); 809 LLVMContext &Context = M->getContext(); 810 811 // Create a new function to receive the handler contents. 812 PointerType *Int8PtrType = Type::getInt8PtrTy(Context); 813 Type *Int32Type = Type::getInt32Ty(Context); 814 Function *ActionIntrin = Intrinsic::getDeclaration(M, Intrinsic::eh_actions); 815 816 if (isAsynchronousEHPersonality(Personality)) { 817 // FIXME: Switch the ehptr type to i32 and then switch this. 818 SEHExceptionCodeSlot = 819 new AllocaInst(Int8PtrType, nullptr, "seh_exception_code", 820 F.getEntryBlock().getFirstInsertionPt()); 821 } 822 823 // In order to handle the case where one outlined catch handler returns 824 // to a block within another outlined catch handler that would otherwise 825 // be unreachable, we need to outline the nested landing pad before we 826 // outline the landing pad which encloses it. 827 if (!isAsynchronousEHPersonality(Personality)) 828 std::sort(LPads.begin(), LPads.end(), 829 [this](LandingPadInst *const &L, LandingPadInst *const &R) { 830 return DT->properlyDominates(R->getParent(), L->getParent()); 831 }); 832 833 // This container stores the llvm.eh.recover and IndirectBr instructions 834 // that make up the body of each landing pad after it has been outlined. 835 // We need to defer the population of the target list for the indirectbr 836 // until all landing pads have been outlined so that we can handle the 837 // case of blocks in the target that are reached only from nested 838 // landing pads. 839 SmallVector<std::pair<CallInst*, IndirectBrInst *>, 4> LPadImpls; 840 841 for (LandingPadInst *LPad : LPads) { 842 // Look for evidence that this landingpad has already been processed. 843 bool LPadHasActionList = false; 844 BasicBlock *LPadBB = LPad->getParent(); 845 for (Instruction &Inst : *LPadBB) { 846 if (match(&Inst, m_Intrinsic<Intrinsic::eh_actions>())) { 847 LPadHasActionList = true; 848 break; 849 } 850 } 851 852 // If we've already outlined the handlers for this landingpad, 853 // there's nothing more to do here. 854 if (LPadHasActionList) 855 continue; 856 857 // If either of the values in the aggregate returned by the landing pad is 858 // extracted and stored to memory, promote the stored value to a register. 859 promoteLandingPadValues(LPad); 860 861 LandingPadActions Actions; 862 mapLandingPadBlocks(LPad, Actions); 863 864 HandlersOutlined |= !Actions.actions().empty(); 865 for (ActionHandler *Action : Actions) { 866 if (Action->hasBeenProcessed()) 867 continue; 868 BasicBlock *StartBB = Action->getStartBlock(); 869 870 // SEH doesn't do any outlining for catches. Instead, pass the handler 871 // basic block addr to llvm.eh.actions and list the block as a return 872 // target. 873 if (isAsynchronousEHPersonality(Personality)) { 874 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 875 processSEHCatchHandler(CatchAction, StartBB); 876 continue; 877 } 878 } 879 880 outlineHandler(Action, &F, LPad, StartBB, FrameVarInfo); 881 } 882 883 // Split the block after the landingpad instruction so that it is just a 884 // call to llvm.eh.actions followed by indirectbr. 885 assert(!isa<PHINode>(LPadBB->begin()) && "lpad phi not removed"); 886 SplitBlock(LPadBB, LPad->getNextNode(), DT); 887 // Erase the branch inserted by the split so we can insert indirectbr. 888 LPadBB->getTerminator()->eraseFromParent(); 889 890 // Replace all extracted values with undef and ultimately replace the 891 // landingpad with undef. 892 SmallVector<Instruction *, 4> SEHCodeUses; 893 SmallVector<Instruction *, 4> EHUndefs; 894 for (User *U : LPad->users()) { 895 auto *E = dyn_cast<ExtractValueInst>(U); 896 if (!E) 897 continue; 898 assert(E->getNumIndices() == 1 && 899 "Unexpected operation: extracting both landing pad values"); 900 unsigned Idx = *E->idx_begin(); 901 assert((Idx == 0 || Idx == 1) && "unexpected index"); 902 if (Idx == 0 && isAsynchronousEHPersonality(Personality)) 903 SEHCodeUses.push_back(E); 904 else 905 EHUndefs.push_back(E); 906 } 907 for (Instruction *E : EHUndefs) { 908 E->replaceAllUsesWith(UndefValue::get(E->getType())); 909 E->eraseFromParent(); 910 } 911 LPad->replaceAllUsesWith(UndefValue::get(LPad->getType())); 912 913 // Rewrite uses of the exception pointer to loads of an alloca. 914 while (!SEHCodeUses.empty()) { 915 Instruction *E = SEHCodeUses.pop_back_val(); 916 SmallVector<Use *, 4> Uses; 917 for (Use &U : E->uses()) 918 Uses.push_back(&U); 919 for (Use *U : Uses) { 920 auto *I = cast<Instruction>(U->getUser()); 921 if (isa<ResumeInst>(I)) 922 continue; 923 if (auto *Phi = dyn_cast<PHINode>(I)) 924 SEHCodeUses.push_back(Phi); 925 else 926 U->set(new LoadInst(SEHExceptionCodeSlot, "sehcode", false, I)); 927 } 928 E->replaceAllUsesWith(UndefValue::get(E->getType())); 929 E->eraseFromParent(); 930 } 931 932 // Add a call to describe the actions for this landing pad. 933 std::vector<Value *> ActionArgs; 934 for (ActionHandler *Action : Actions) { 935 // Action codes from docs are: 0 cleanup, 1 catch. 936 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 937 ActionArgs.push_back(ConstantInt::get(Int32Type, 1)); 938 ActionArgs.push_back(CatchAction->getSelector()); 939 // Find the frame escape index of the exception object alloca in the 940 // parent. 941 int FrameEscapeIdx = -1; 942 Value *EHObj = const_cast<Value *>(CatchAction->getExceptionVar()); 943 if (EHObj && !isa<ConstantPointerNull>(EHObj)) { 944 auto I = FrameVarInfo.find(EHObj); 945 assert(I != FrameVarInfo.end() && 946 "failed to map llvm.eh.begincatch var"); 947 FrameEscapeIdx = std::distance(FrameVarInfo.begin(), I); 948 } 949 ActionArgs.push_back(ConstantInt::get(Int32Type, FrameEscapeIdx)); 950 } else { 951 ActionArgs.push_back(ConstantInt::get(Int32Type, 0)); 952 } 953 ActionArgs.push_back(Action->getHandlerBlockOrFunc()); 954 } 955 CallInst *Recover = 956 CallInst::Create(ActionIntrin, ActionArgs, "recover", LPadBB); 957 958 SetVector<BasicBlock *> ReturnTargets; 959 for (ActionHandler *Action : Actions) { 960 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 961 const auto &CatchTargets = CatchAction->getReturnTargets(); 962 ReturnTargets.insert(CatchTargets.begin(), CatchTargets.end()); 963 } 964 } 965 IndirectBrInst *Branch = 966 IndirectBrInst::Create(Recover, ReturnTargets.size(), LPadBB); 967 for (BasicBlock *Target : ReturnTargets) 968 Branch->addDestination(Target); 969 970 if (!isAsynchronousEHPersonality(Personality)) { 971 // C++ EH must repopulate the targets later to handle the case of 972 // targets that are reached indirectly through nested landing pads. 973 LPadImpls.push_back(std::make_pair(Recover, Branch)); 974 } 975 976 } // End for each landingpad 977 978 // If nothing got outlined, there is no more processing to be done. 979 if (!HandlersOutlined) 980 return false; 981 982 // Replace any nested landing pad stubs with the correct action handler. 983 // This must be done before we remove unreachable blocks because it 984 // cleans up references to outlined blocks that will be deleted. 985 for (auto &LPadPair : NestedLPtoOriginalLP) 986 completeNestedLandingPad(&F, LPadPair.first, LPadPair.second, FrameVarInfo); 987 NestedLPtoOriginalLP.clear(); 988 989 // Update the indirectbr instructions' target lists if necessary. 990 SetVector<BasicBlock*> CheckedTargets; 991 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 992 for (auto &LPadImplPair : LPadImpls) { 993 IntrinsicInst *Recover = cast<IntrinsicInst>(LPadImplPair.first); 994 IndirectBrInst *Branch = LPadImplPair.second; 995 996 // Get a list of handlers called by 997 parseEHActions(Recover, ActionList); 998 999 // Add an indirect branch listing possible successors of the catch handlers. 1000 SetVector<BasicBlock *> ReturnTargets; 1001 for (const auto &Action : ActionList) { 1002 if (auto *CA = dyn_cast<CatchHandler>(Action.get())) { 1003 Function *Handler = cast<Function>(CA->getHandlerBlockOrFunc()); 1004 getPossibleReturnTargets(&F, Handler, ReturnTargets); 1005 } 1006 } 1007 ActionList.clear(); 1008 // Clear any targets we already knew about. 1009 for (unsigned int I = 0, E = Branch->getNumDestinations(); I < E; ++I) { 1010 BasicBlock *KnownTarget = Branch->getDestination(I); 1011 if (ReturnTargets.count(KnownTarget)) 1012 ReturnTargets.remove(KnownTarget); 1013 } 1014 for (BasicBlock *Target : ReturnTargets) { 1015 Branch->addDestination(Target); 1016 // The target may be a block that we excepted to get pruned. 1017 // If it is, it may contain a call to llvm.eh.endcatch. 1018 if (CheckedTargets.insert(Target)) { 1019 // Earlier preparations guarantee that all calls to llvm.eh.endcatch 1020 // will be followed by an unconditional branch. 1021 auto *Br = dyn_cast<BranchInst>(Target->getTerminator()); 1022 if (Br && Br->isUnconditional() && 1023 Br != Target->getFirstNonPHIOrDbgOrLifetime()) { 1024 Instruction *Prev = Br->getPrevNode(); 1025 if (match(cast<Value>(Prev), m_Intrinsic<Intrinsic::eh_endcatch>())) 1026 Prev->eraseFromParent(); 1027 } 1028 } 1029 } 1030 } 1031 LPadImpls.clear(); 1032 1033 F.addFnAttr("wineh-parent", F.getName()); 1034 1035 // Delete any blocks that were only used by handlers that were outlined above. 1036 removeUnreachableBlocks(F); 1037 1038 BasicBlock *Entry = &F.getEntryBlock(); 1039 IRBuilder<> Builder(F.getParent()->getContext()); 1040 Builder.SetInsertPoint(Entry->getFirstInsertionPt()); 1041 1042 Function *FrameEscapeFn = 1043 Intrinsic::getDeclaration(M, Intrinsic::localescape); 1044 Function *RecoverFrameFn = 1045 Intrinsic::getDeclaration(M, Intrinsic::localrecover); 1046 SmallVector<Value *, 8> AllocasToEscape; 1047 1048 // Scan the entry block for an existing call to llvm.localescape. We need to 1049 // keep escaping those objects. 1050 for (Instruction &I : F.front()) { 1051 auto *II = dyn_cast<IntrinsicInst>(&I); 1052 if (II && II->getIntrinsicID() == Intrinsic::localescape) { 1053 auto Args = II->arg_operands(); 1054 AllocasToEscape.append(Args.begin(), Args.end()); 1055 II->eraseFromParent(); 1056 break; 1057 } 1058 } 1059 1060 // Finally, replace all of the temporary allocas for frame variables used in 1061 // the outlined handlers with calls to llvm.localrecover. 1062 for (auto &VarInfoEntry : FrameVarInfo) { 1063 Value *ParentVal = VarInfoEntry.first; 1064 TinyPtrVector<AllocaInst *> &Allocas = VarInfoEntry.second; 1065 AllocaInst *ParentAlloca = cast<AllocaInst>(ParentVal); 1066 1067 // FIXME: We should try to sink unescaped allocas from the parent frame into 1068 // the child frame. If the alloca is escaped, we have to use the lifetime 1069 // markers to ensure that the alloca is only live within the child frame. 1070 1071 // Add this alloca to the list of things to escape. 1072 AllocasToEscape.push_back(ParentAlloca); 1073 1074 // Next replace all outlined allocas that are mapped to it. 1075 for (AllocaInst *TempAlloca : Allocas) { 1076 if (TempAlloca == getCatchObjectSentinel()) 1077 continue; // Skip catch parameter sentinels. 1078 Function *HandlerFn = TempAlloca->getParent()->getParent(); 1079 llvm::Value *FP = HandlerToParentFP[HandlerFn]; 1080 assert(FP); 1081 1082 // FIXME: Sink this localrecover into the blocks where it is used. 1083 Builder.SetInsertPoint(TempAlloca); 1084 Builder.SetCurrentDebugLocation(TempAlloca->getDebugLoc()); 1085 Value *RecoverArgs[] = { 1086 Builder.CreateBitCast(&F, Int8PtrType, ""), FP, 1087 llvm::ConstantInt::get(Int32Type, AllocasToEscape.size() - 1)}; 1088 Instruction *RecoveredAlloca = 1089 Builder.CreateCall(RecoverFrameFn, RecoverArgs); 1090 1091 // Add a pointer bitcast if the alloca wasn't an i8. 1092 if (RecoveredAlloca->getType() != TempAlloca->getType()) { 1093 RecoveredAlloca->setName(Twine(TempAlloca->getName()) + ".i8"); 1094 RecoveredAlloca = cast<Instruction>( 1095 Builder.CreateBitCast(RecoveredAlloca, TempAlloca->getType())); 1096 } 1097 TempAlloca->replaceAllUsesWith(RecoveredAlloca); 1098 TempAlloca->removeFromParent(); 1099 RecoveredAlloca->takeName(TempAlloca); 1100 delete TempAlloca; 1101 } 1102 } // End for each FrameVarInfo entry. 1103 1104 // Insert 'call void (...)* @llvm.localescape(...)' at the end of the entry 1105 // block. 1106 Builder.SetInsertPoint(&F.getEntryBlock().back()); 1107 Builder.CreateCall(FrameEscapeFn, AllocasToEscape); 1108 1109 if (SEHExceptionCodeSlot) { 1110 if (isAllocaPromotable(SEHExceptionCodeSlot)) { 1111 SmallPtrSet<BasicBlock *, 4> UserBlocks; 1112 for (User *U : SEHExceptionCodeSlot->users()) { 1113 if (auto *Inst = dyn_cast<Instruction>(U)) 1114 UserBlocks.insert(Inst->getParent()); 1115 } 1116 PromoteMemToReg(SEHExceptionCodeSlot, *DT); 1117 // After the promotion, kill off dead instructions. 1118 for (BasicBlock *BB : UserBlocks) 1119 SimplifyInstructionsInBlock(BB, LibInfo); 1120 } 1121 } 1122 1123 // Clean up the handler action maps we created for this function 1124 DeleteContainerSeconds(CatchHandlerMap); 1125 CatchHandlerMap.clear(); 1126 DeleteContainerSeconds(CleanupHandlerMap); 1127 CleanupHandlerMap.clear(); 1128 HandlerToParentFP.clear(); 1129 DT = nullptr; 1130 LibInfo = nullptr; 1131 SEHExceptionCodeSlot = nullptr; 1132 EHBlocks.clear(); 1133 NormalBlocks.clear(); 1134 EHReturnBlocks.clear(); 1135 1136 return HandlersOutlined; 1137 } 1138 1139 void WinEHPrepare::promoteLandingPadValues(LandingPadInst *LPad) { 1140 // If the return values of the landing pad instruction are extracted and 1141 // stored to memory, we want to promote the store locations to reg values. 1142 SmallVector<AllocaInst *, 2> EHAllocas; 1143 1144 // The landingpad instruction returns an aggregate value. Typically, its 1145 // value will be passed to a pair of extract value instructions and the 1146 // results of those extracts are often passed to store instructions. 1147 // In unoptimized code the stored value will often be loaded and then stored 1148 // again. 1149 for (auto *U : LPad->users()) { 1150 ExtractValueInst *Extract = dyn_cast<ExtractValueInst>(U); 1151 if (!Extract) 1152 continue; 1153 1154 for (auto *EU : Extract->users()) { 1155 if (auto *Store = dyn_cast<StoreInst>(EU)) { 1156 auto *AV = cast<AllocaInst>(Store->getPointerOperand()); 1157 EHAllocas.push_back(AV); 1158 } 1159 } 1160 } 1161 1162 // We can't do this without a dominator tree. 1163 assert(DT); 1164 1165 if (!EHAllocas.empty()) { 1166 PromoteMemToReg(EHAllocas, *DT); 1167 EHAllocas.clear(); 1168 } 1169 1170 // After promotion, some extracts may be trivially dead. Remove them. 1171 SmallVector<Value *, 4> Users(LPad->user_begin(), LPad->user_end()); 1172 for (auto *U : Users) 1173 RecursivelyDeleteTriviallyDeadInstructions(U); 1174 } 1175 1176 void WinEHPrepare::getPossibleReturnTargets(Function *ParentF, 1177 Function *HandlerF, 1178 SetVector<BasicBlock*> &Targets) { 1179 for (BasicBlock &BB : *HandlerF) { 1180 // If the handler contains landing pads, check for any 1181 // handlers that may return directly to a block in the 1182 // parent function. 1183 if (auto *LPI = BB.getLandingPadInst()) { 1184 IntrinsicInst *Recover = cast<IntrinsicInst>(LPI->getNextNode()); 1185 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 1186 parseEHActions(Recover, ActionList); 1187 for (const auto &Action : ActionList) { 1188 if (auto *CH = dyn_cast<CatchHandler>(Action.get())) { 1189 Function *NestedF = cast<Function>(CH->getHandlerBlockOrFunc()); 1190 getPossibleReturnTargets(ParentF, NestedF, Targets); 1191 } 1192 } 1193 } 1194 1195 auto *Ret = dyn_cast<ReturnInst>(BB.getTerminator()); 1196 if (!Ret) 1197 continue; 1198 1199 // Handler functions must always return a block address. 1200 BlockAddress *BA = cast<BlockAddress>(Ret->getReturnValue()); 1201 1202 // If this is the handler for a nested landing pad, the 1203 // return address may have been remapped to a block in the 1204 // parent handler. We're not interested in those. 1205 if (BA->getFunction() != ParentF) 1206 continue; 1207 1208 Targets.insert(BA->getBasicBlock()); 1209 } 1210 } 1211 1212 void WinEHPrepare::completeNestedLandingPad(Function *ParentFn, 1213 LandingPadInst *OutlinedLPad, 1214 const LandingPadInst *OriginalLPad, 1215 FrameVarInfoMap &FrameVarInfo) { 1216 // Get the nested block and erase the unreachable instruction that was 1217 // temporarily inserted as its terminator. 1218 LLVMContext &Context = ParentFn->getContext(); 1219 BasicBlock *OutlinedBB = OutlinedLPad->getParent(); 1220 // If the nested landing pad was outlined before the landing pad that enclosed 1221 // it, it will already be in outlined form. In that case, we just need to see 1222 // if the returns and the enclosing branch instruction need to be updated. 1223 IndirectBrInst *Branch = 1224 dyn_cast<IndirectBrInst>(OutlinedBB->getTerminator()); 1225 if (!Branch) { 1226 // If the landing pad wasn't in outlined form, it should be a stub with 1227 // an unreachable terminator. 1228 assert(isa<UnreachableInst>(OutlinedBB->getTerminator())); 1229 OutlinedBB->getTerminator()->eraseFromParent(); 1230 // That should leave OutlinedLPad as the last instruction in its block. 1231 assert(&OutlinedBB->back() == OutlinedLPad); 1232 } 1233 1234 // The original landing pad will have already had its action intrinsic 1235 // built by the outlining loop. We need to clone that into the outlined 1236 // location. It may also be necessary to add references to the exception 1237 // variables to the outlined handler in which this landing pad is nested 1238 // and remap return instructions in the nested handlers that should return 1239 // to an address in the outlined handler. 1240 Function *OutlinedHandlerFn = OutlinedBB->getParent(); 1241 BasicBlock::const_iterator II = OriginalLPad; 1242 ++II; 1243 // The instruction after the landing pad should now be a call to eh.actions. 1244 const Instruction *Recover = II; 1245 const IntrinsicInst *EHActions = cast<IntrinsicInst>(Recover); 1246 1247 // Remap the return target in the nested handler. 1248 SmallVector<BlockAddress *, 4> ActionTargets; 1249 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 1250 parseEHActions(EHActions, ActionList); 1251 for (const auto &Action : ActionList) { 1252 auto *Catch = dyn_cast<CatchHandler>(Action.get()); 1253 if (!Catch) 1254 continue; 1255 // The dyn_cast to function here selects C++ catch handlers and skips 1256 // SEH catch handlers. 1257 auto *Handler = dyn_cast<Function>(Catch->getHandlerBlockOrFunc()); 1258 if (!Handler) 1259 continue; 1260 // Visit all the return instructions, looking for places that return 1261 // to a location within OutlinedHandlerFn. 1262 for (BasicBlock &NestedHandlerBB : *Handler) { 1263 auto *Ret = dyn_cast<ReturnInst>(NestedHandlerBB.getTerminator()); 1264 if (!Ret) 1265 continue; 1266 1267 // Handler functions must always return a block address. 1268 BlockAddress *BA = cast<BlockAddress>(Ret->getReturnValue()); 1269 // The original target will have been in the main parent function, 1270 // but if it is the address of a block that has been outlined, it 1271 // should be a block that was outlined into OutlinedHandlerFn. 1272 assert(BA->getFunction() == ParentFn); 1273 1274 // Ignore targets that aren't part of an outlined handler function. 1275 if (!LPadTargetBlocks.count(BA->getBasicBlock())) 1276 continue; 1277 1278 // If the return value is the address ofF a block that we 1279 // previously outlined into the parent handler function, replace 1280 // the return instruction and add the mapped target to the list 1281 // of possible return addresses. 1282 BasicBlock *MappedBB = LPadTargetBlocks[BA->getBasicBlock()]; 1283 assert(MappedBB->getParent() == OutlinedHandlerFn); 1284 BlockAddress *NewBA = BlockAddress::get(OutlinedHandlerFn, MappedBB); 1285 Ret->eraseFromParent(); 1286 ReturnInst::Create(Context, NewBA, &NestedHandlerBB); 1287 ActionTargets.push_back(NewBA); 1288 } 1289 } 1290 ActionList.clear(); 1291 1292 if (Branch) { 1293 // If the landing pad was already in outlined form, just update its targets. 1294 for (unsigned int I = Branch->getNumDestinations(); I > 0; --I) 1295 Branch->removeDestination(I); 1296 // Add the previously collected action targets. 1297 for (auto *Target : ActionTargets) 1298 Branch->addDestination(Target->getBasicBlock()); 1299 } else { 1300 // If the landing pad was previously stubbed out, fill in its outlined form. 1301 IntrinsicInst *NewEHActions = cast<IntrinsicInst>(EHActions->clone()); 1302 OutlinedBB->getInstList().push_back(NewEHActions); 1303 1304 // Insert an indirect branch into the outlined landing pad BB. 1305 IndirectBrInst *IBr = IndirectBrInst::Create(NewEHActions, 0, OutlinedBB); 1306 // Add the previously collected action targets. 1307 for (auto *Target : ActionTargets) 1308 IBr->addDestination(Target->getBasicBlock()); 1309 } 1310 } 1311 1312 // This function examines a block to determine whether the block ends with a 1313 // conditional branch to a catch handler based on a selector comparison. 1314 // This function is used both by the WinEHPrepare::findSelectorComparison() and 1315 // WinEHCleanupDirector::handleTypeIdFor(). 1316 static bool isSelectorDispatch(BasicBlock *BB, BasicBlock *&CatchHandler, 1317 Constant *&Selector, BasicBlock *&NextBB) { 1318 ICmpInst::Predicate Pred; 1319 BasicBlock *TBB, *FBB; 1320 Value *LHS, *RHS; 1321 1322 if (!match(BB->getTerminator(), 1323 m_Br(m_ICmp(Pred, m_Value(LHS), m_Value(RHS)), TBB, FBB))) 1324 return false; 1325 1326 if (!match(LHS, 1327 m_Intrinsic<Intrinsic::eh_typeid_for>(m_Constant(Selector))) && 1328 !match(RHS, m_Intrinsic<Intrinsic::eh_typeid_for>(m_Constant(Selector)))) 1329 return false; 1330 1331 if (Pred == CmpInst::ICMP_EQ) { 1332 CatchHandler = TBB; 1333 NextBB = FBB; 1334 return true; 1335 } 1336 1337 if (Pred == CmpInst::ICMP_NE) { 1338 CatchHandler = FBB; 1339 NextBB = TBB; 1340 return true; 1341 } 1342 1343 return false; 1344 } 1345 1346 static bool isCatchBlock(BasicBlock *BB) { 1347 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 1348 II != IE; ++II) { 1349 if (match(cast<Value>(II), m_Intrinsic<Intrinsic::eh_begincatch>())) 1350 return true; 1351 } 1352 return false; 1353 } 1354 1355 static BasicBlock *createStubLandingPad(Function *Handler) { 1356 // FIXME: Finish this! 1357 LLVMContext &Context = Handler->getContext(); 1358 BasicBlock *StubBB = BasicBlock::Create(Context, "stub"); 1359 Handler->getBasicBlockList().push_back(StubBB); 1360 IRBuilder<> Builder(StubBB); 1361 LandingPadInst *LPad = Builder.CreateLandingPad( 1362 llvm::StructType::get(Type::getInt8PtrTy(Context), 1363 Type::getInt32Ty(Context), nullptr), 1364 0); 1365 // Insert a call to llvm.eh.actions so that we don't try to outline this lpad. 1366 Function *ActionIntrin = 1367 Intrinsic::getDeclaration(Handler->getParent(), Intrinsic::eh_actions); 1368 Builder.CreateCall(ActionIntrin, {}, "recover"); 1369 LPad->setCleanup(true); 1370 Builder.CreateUnreachable(); 1371 return StubBB; 1372 } 1373 1374 // Cycles through the blocks in an outlined handler function looking for an 1375 // invoke instruction and inserts an invoke of llvm.donothing with an empty 1376 // landing pad if none is found. The code that generates the .xdata tables for 1377 // the handler needs at least one landing pad to identify the parent function's 1378 // personality. 1379 void WinEHPrepare::addStubInvokeToHandlerIfNeeded(Function *Handler) { 1380 ReturnInst *Ret = nullptr; 1381 UnreachableInst *Unreached = nullptr; 1382 for (BasicBlock &BB : *Handler) { 1383 TerminatorInst *Terminator = BB.getTerminator(); 1384 // If we find an invoke, there is nothing to be done. 1385 auto *II = dyn_cast<InvokeInst>(Terminator); 1386 if (II) 1387 return; 1388 // If we've already recorded a return instruction, keep looking for invokes. 1389 if (!Ret) 1390 Ret = dyn_cast<ReturnInst>(Terminator); 1391 // If we haven't recorded an unreachable instruction, try this terminator. 1392 if (!Unreached) 1393 Unreached = dyn_cast<UnreachableInst>(Terminator); 1394 } 1395 1396 // If we got this far, the handler contains no invokes. We should have seen 1397 // at least one return or unreachable instruction. We'll insert an invoke of 1398 // llvm.donothing ahead of that instruction. 1399 assert(Ret || Unreached); 1400 TerminatorInst *Term; 1401 if (Ret) 1402 Term = Ret; 1403 else 1404 Term = Unreached; 1405 BasicBlock *OldRetBB = Term->getParent(); 1406 BasicBlock *NewRetBB = SplitBlock(OldRetBB, Term, DT); 1407 // SplitBlock adds an unconditional branch instruction at the end of the 1408 // parent block. We want to replace that with an invoke call, so we can 1409 // erase it now. 1410 OldRetBB->getTerminator()->eraseFromParent(); 1411 BasicBlock *StubLandingPad = createStubLandingPad(Handler); 1412 Function *F = 1413 Intrinsic::getDeclaration(Handler->getParent(), Intrinsic::donothing); 1414 InvokeInst::Create(F, NewRetBB, StubLandingPad, None, "", OldRetBB); 1415 } 1416 1417 // FIXME: Consider sinking this into lib/Target/X86 somehow. TargetLowering 1418 // usually doesn't build LLVM IR, so that's probably the wrong place. 1419 Function *WinEHPrepare::createHandlerFunc(Function *ParentFn, Type *RetTy, 1420 const Twine &Name, Module *M, 1421 Value *&ParentFP) { 1422 // x64 uses a two-argument prototype where the parent FP is the second 1423 // argument. x86 uses no arguments, just the incoming EBP value. 1424 LLVMContext &Context = M->getContext(); 1425 Type *Int8PtrType = Type::getInt8PtrTy(Context); 1426 FunctionType *FnType; 1427 if (TheTriple.getArch() == Triple::x86_64) { 1428 Type *ArgTys[2] = {Int8PtrType, Int8PtrType}; 1429 FnType = FunctionType::get(RetTy, ArgTys, false); 1430 } else { 1431 FnType = FunctionType::get(RetTy, None, false); 1432 } 1433 1434 Function *Handler = 1435 Function::Create(FnType, GlobalVariable::InternalLinkage, Name, M); 1436 BasicBlock *Entry = BasicBlock::Create(Context, "entry"); 1437 Handler->getBasicBlockList().push_front(Entry); 1438 if (TheTriple.getArch() == Triple::x86_64) { 1439 ParentFP = &(Handler->getArgumentList().back()); 1440 } else { 1441 assert(M); 1442 Function *FrameAddressFn = 1443 Intrinsic::getDeclaration(M, Intrinsic::frameaddress); 1444 Function *RecoverFPFn = 1445 Intrinsic::getDeclaration(M, Intrinsic::x86_seh_recoverfp); 1446 IRBuilder<> Builder(&Handler->getEntryBlock()); 1447 Value *EBP = 1448 Builder.CreateCall(FrameAddressFn, {Builder.getInt32(1)}, "ebp"); 1449 Value *ParentI8Fn = Builder.CreateBitCast(ParentFn, Int8PtrType); 1450 ParentFP = Builder.CreateCall(RecoverFPFn, {ParentI8Fn, EBP}); 1451 } 1452 return Handler; 1453 } 1454 1455 bool WinEHPrepare::outlineHandler(ActionHandler *Action, Function *SrcFn, 1456 LandingPadInst *LPad, BasicBlock *StartBB, 1457 FrameVarInfoMap &VarInfo) { 1458 Module *M = SrcFn->getParent(); 1459 LLVMContext &Context = M->getContext(); 1460 Type *Int8PtrType = Type::getInt8PtrTy(Context); 1461 1462 // Create a new function to receive the handler contents. 1463 Value *ParentFP; 1464 Function *Handler; 1465 if (Action->getType() == Catch) { 1466 Handler = createHandlerFunc(SrcFn, Int8PtrType, SrcFn->getName() + ".catch", M, 1467 ParentFP); 1468 } else { 1469 Handler = createHandlerFunc(SrcFn, Type::getVoidTy(Context), 1470 SrcFn->getName() + ".cleanup", M, ParentFP); 1471 } 1472 Handler->setPersonalityFn(SrcFn->getPersonalityFn()); 1473 HandlerToParentFP[Handler] = ParentFP; 1474 Handler->addFnAttr("wineh-parent", SrcFn->getName()); 1475 BasicBlock *Entry = &Handler->getEntryBlock(); 1476 1477 // Generate a standard prolog to setup the frame recovery structure. 1478 IRBuilder<> Builder(Context); 1479 Builder.SetInsertPoint(Entry); 1480 Builder.SetCurrentDebugLocation(LPad->getDebugLoc()); 1481 1482 std::unique_ptr<WinEHCloningDirectorBase> Director; 1483 1484 ValueToValueMapTy VMap; 1485 1486 LandingPadMap &LPadMap = LPadMaps[LPad]; 1487 if (!LPadMap.isInitialized()) 1488 LPadMap.mapLandingPad(LPad); 1489 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 1490 Constant *Sel = CatchAction->getSelector(); 1491 Director.reset(new WinEHCatchDirector(Handler, ParentFP, Sel, VarInfo, 1492 LPadMap, NestedLPtoOriginalLP, DT, 1493 EHBlocks)); 1494 LPadMap.remapEHValues(VMap, UndefValue::get(Int8PtrType), 1495 ConstantInt::get(Type::getInt32Ty(Context), 1)); 1496 } else { 1497 Director.reset( 1498 new WinEHCleanupDirector(Handler, ParentFP, VarInfo, LPadMap)); 1499 LPadMap.remapEHValues(VMap, UndefValue::get(Int8PtrType), 1500 UndefValue::get(Type::getInt32Ty(Context))); 1501 } 1502 1503 SmallVector<ReturnInst *, 8> Returns; 1504 ClonedCodeInfo OutlinedFunctionInfo; 1505 1506 // If the start block contains PHI nodes, we need to map them. 1507 BasicBlock::iterator II = StartBB->begin(); 1508 while (auto *PN = dyn_cast<PHINode>(II)) { 1509 bool Mapped = false; 1510 // Look for PHI values that we have already mapped (such as the selector). 1511 for (Value *Val : PN->incoming_values()) { 1512 if (VMap.count(Val)) { 1513 VMap[PN] = VMap[Val]; 1514 Mapped = true; 1515 } 1516 } 1517 // If we didn't find a match for this value, map it as an undef. 1518 if (!Mapped) { 1519 VMap[PN] = UndefValue::get(PN->getType()); 1520 } 1521 ++II; 1522 } 1523 1524 // The landing pad value may be used by PHI nodes. It will ultimately be 1525 // eliminated, but we need it in the map for intermediate handling. 1526 VMap[LPad] = UndefValue::get(LPad->getType()); 1527 1528 // Skip over PHIs and, if applicable, landingpad instructions. 1529 II = StartBB->getFirstInsertionPt(); 1530 1531 CloneAndPruneIntoFromInst(Handler, SrcFn, II, VMap, 1532 /*ModuleLevelChanges=*/false, Returns, "", 1533 &OutlinedFunctionInfo, Director.get()); 1534 1535 // Move all the instructions in the cloned "entry" block into our entry block. 1536 // Depending on how the parent function was laid out, the block that will 1537 // correspond to the outlined entry block may not be the first block in the 1538 // list. We can recognize it, however, as the cloned block which has no 1539 // predecessors. Any other block wouldn't have been cloned if it didn't 1540 // have a predecessor which was also cloned. 1541 Function::iterator ClonedIt = std::next(Function::iterator(Entry)); 1542 while (!pred_empty(ClonedIt)) 1543 ++ClonedIt; 1544 BasicBlock *ClonedEntryBB = ClonedIt; 1545 assert(ClonedEntryBB); 1546 Entry->getInstList().splice(Entry->end(), ClonedEntryBB->getInstList()); 1547 ClonedEntryBB->eraseFromParent(); 1548 1549 // Make sure we can identify the handler's personality later. 1550 addStubInvokeToHandlerIfNeeded(Handler); 1551 1552 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 1553 WinEHCatchDirector *CatchDirector = 1554 reinterpret_cast<WinEHCatchDirector *>(Director.get()); 1555 CatchAction->setExceptionVar(CatchDirector->getExceptionVar()); 1556 CatchAction->setReturnTargets(CatchDirector->getReturnTargets()); 1557 1558 // Look for blocks that are not part of the landing pad that we just 1559 // outlined but terminate with a call to llvm.eh.endcatch and a 1560 // branch to a block that is in the handler we just outlined. 1561 // These blocks will be part of a nested landing pad that intends to 1562 // return to an address in this handler. This case is best handled 1563 // after both landing pads have been outlined, so for now we'll just 1564 // save the association of the blocks in LPadTargetBlocks. The 1565 // return instructions which are created from these branches will be 1566 // replaced after all landing pads have been outlined. 1567 for (const auto MapEntry : VMap) { 1568 // VMap maps all values and blocks that were just cloned, but dead 1569 // blocks which were pruned will map to nullptr. 1570 if (!isa<BasicBlock>(MapEntry.first) || MapEntry.second == nullptr) 1571 continue; 1572 const BasicBlock *MappedBB = cast<BasicBlock>(MapEntry.first); 1573 for (auto *Pred : predecessors(const_cast<BasicBlock *>(MappedBB))) { 1574 auto *Branch = dyn_cast<BranchInst>(Pred->getTerminator()); 1575 if (!Branch || !Branch->isUnconditional() || Pred->size() <= 1) 1576 continue; 1577 BasicBlock::iterator II = const_cast<BranchInst *>(Branch); 1578 --II; 1579 if (match(cast<Value>(II), m_Intrinsic<Intrinsic::eh_endcatch>())) { 1580 // This would indicate that a nested landing pad wants to return 1581 // to a block that is outlined into two different handlers. 1582 assert(!LPadTargetBlocks.count(MappedBB)); 1583 LPadTargetBlocks[MappedBB] = cast<BasicBlock>(MapEntry.second); 1584 } 1585 } 1586 } 1587 } // End if (CatchAction) 1588 1589 Action->setHandlerBlockOrFunc(Handler); 1590 1591 return true; 1592 } 1593 1594 /// This BB must end in a selector dispatch. All we need to do is pass the 1595 /// handler block to llvm.eh.actions and list it as a possible indirectbr 1596 /// target. 1597 void WinEHPrepare::processSEHCatchHandler(CatchHandler *CatchAction, 1598 BasicBlock *StartBB) { 1599 BasicBlock *HandlerBB; 1600 BasicBlock *NextBB; 1601 Constant *Selector; 1602 bool Res = isSelectorDispatch(StartBB, HandlerBB, Selector, NextBB); 1603 if (Res) { 1604 // If this was EH dispatch, this must be a conditional branch to the handler 1605 // block. 1606 // FIXME: Handle instructions in the dispatch block. Currently we drop them, 1607 // leading to crashes if some optimization hoists stuff here. 1608 assert(CatchAction->getSelector() && HandlerBB && 1609 "expected catch EH dispatch"); 1610 } else { 1611 // This must be a catch-all. Split the block after the landingpad. 1612 assert(CatchAction->getSelector()->isNullValue() && "expected catch-all"); 1613 HandlerBB = SplitBlock(StartBB, StartBB->getFirstInsertionPt(), DT); 1614 } 1615 IRBuilder<> Builder(HandlerBB->getFirstInsertionPt()); 1616 Function *EHCodeFn = Intrinsic::getDeclaration( 1617 StartBB->getParent()->getParent(), Intrinsic::eh_exceptioncode); 1618 Value *Code = Builder.CreateCall(EHCodeFn, {}, "sehcode"); 1619 Code = Builder.CreateIntToPtr(Code, SEHExceptionCodeSlot->getAllocatedType()); 1620 Builder.CreateStore(Code, SEHExceptionCodeSlot); 1621 CatchAction->setHandlerBlockOrFunc(BlockAddress::get(HandlerBB)); 1622 TinyPtrVector<BasicBlock *> Targets(HandlerBB); 1623 CatchAction->setReturnTargets(Targets); 1624 } 1625 1626 void LandingPadMap::mapLandingPad(const LandingPadInst *LPad) { 1627 // Each instance of this class should only ever be used to map a single 1628 // landing pad. 1629 assert(OriginLPad == nullptr || OriginLPad == LPad); 1630 1631 // If the landing pad has already been mapped, there's nothing more to do. 1632 if (OriginLPad == LPad) 1633 return; 1634 1635 OriginLPad = LPad; 1636 1637 // The landingpad instruction returns an aggregate value. Typically, its 1638 // value will be passed to a pair of extract value instructions and the 1639 // results of those extracts will have been promoted to reg values before 1640 // this routine is called. 1641 for (auto *U : LPad->users()) { 1642 const ExtractValueInst *Extract = dyn_cast<ExtractValueInst>(U); 1643 if (!Extract) 1644 continue; 1645 assert(Extract->getNumIndices() == 1 && 1646 "Unexpected operation: extracting both landing pad values"); 1647 unsigned int Idx = *(Extract->idx_begin()); 1648 assert((Idx == 0 || Idx == 1) && 1649 "Unexpected operation: extracting an unknown landing pad element"); 1650 if (Idx == 0) { 1651 ExtractedEHPtrs.push_back(Extract); 1652 } else if (Idx == 1) { 1653 ExtractedSelectors.push_back(Extract); 1654 } 1655 } 1656 } 1657 1658 bool LandingPadMap::isOriginLandingPadBlock(const BasicBlock *BB) const { 1659 return BB->getLandingPadInst() == OriginLPad; 1660 } 1661 1662 bool LandingPadMap::isLandingPadSpecificInst(const Instruction *Inst) const { 1663 if (Inst == OriginLPad) 1664 return true; 1665 for (auto *Extract : ExtractedEHPtrs) { 1666 if (Inst == Extract) 1667 return true; 1668 } 1669 for (auto *Extract : ExtractedSelectors) { 1670 if (Inst == Extract) 1671 return true; 1672 } 1673 return false; 1674 } 1675 1676 void LandingPadMap::remapEHValues(ValueToValueMapTy &VMap, Value *EHPtrValue, 1677 Value *SelectorValue) const { 1678 // Remap all landing pad extract instructions to the specified values. 1679 for (auto *Extract : ExtractedEHPtrs) 1680 VMap[Extract] = EHPtrValue; 1681 for (auto *Extract : ExtractedSelectors) 1682 VMap[Extract] = SelectorValue; 1683 } 1684 1685 static bool isLocalAddressCall(const Value *V) { 1686 return match(const_cast<Value *>(V), m_Intrinsic<Intrinsic::localaddress>()); 1687 } 1688 1689 CloningDirector::CloningAction WinEHCloningDirectorBase::handleInstruction( 1690 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1691 // If this is one of the boilerplate landing pad instructions, skip it. 1692 // The instruction will have already been remapped in VMap. 1693 if (LPadMap.isLandingPadSpecificInst(Inst)) 1694 return CloningDirector::SkipInstruction; 1695 1696 // Nested landing pads that have not already been outlined will be cloned as 1697 // stubs, with just the landingpad instruction and an unreachable instruction. 1698 // When all landingpads have been outlined, we'll replace this with the 1699 // llvm.eh.actions call and indirect branch created when the landing pad was 1700 // outlined. 1701 if (auto *LPad = dyn_cast<LandingPadInst>(Inst)) { 1702 return handleLandingPad(VMap, LPad, NewBB); 1703 } 1704 1705 // Nested landing pads that have already been outlined will be cloned in their 1706 // outlined form, but we need to intercept the ibr instruction to filter out 1707 // targets that do not return to the handler we are outlining. 1708 if (auto *IBr = dyn_cast<IndirectBrInst>(Inst)) { 1709 return handleIndirectBr(VMap, IBr, NewBB); 1710 } 1711 1712 if (auto *Invoke = dyn_cast<InvokeInst>(Inst)) 1713 return handleInvoke(VMap, Invoke, NewBB); 1714 1715 if (auto *Resume = dyn_cast<ResumeInst>(Inst)) 1716 return handleResume(VMap, Resume, NewBB); 1717 1718 if (auto *Cmp = dyn_cast<CmpInst>(Inst)) 1719 return handleCompare(VMap, Cmp, NewBB); 1720 1721 if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>())) 1722 return handleBeginCatch(VMap, Inst, NewBB); 1723 if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>())) 1724 return handleEndCatch(VMap, Inst, NewBB); 1725 if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>())) 1726 return handleTypeIdFor(VMap, Inst, NewBB); 1727 1728 // When outlining llvm.localaddress(), remap that to the second argument, 1729 // which is the FP of the parent. 1730 if (isLocalAddressCall(Inst)) { 1731 VMap[Inst] = ParentFP; 1732 return CloningDirector::SkipInstruction; 1733 } 1734 1735 // Continue with the default cloning behavior. 1736 return CloningDirector::CloneInstruction; 1737 } 1738 1739 CloningDirector::CloningAction WinEHCatchDirector::handleLandingPad( 1740 ValueToValueMapTy &VMap, const LandingPadInst *LPad, BasicBlock *NewBB) { 1741 // If the instruction after the landing pad is a call to llvm.eh.actions 1742 // the landing pad has already been outlined. In this case, we should 1743 // clone it because it may return to a block in the handler we are 1744 // outlining now that would otherwise be unreachable. The landing pads 1745 // are sorted before outlining begins to enable this case to work 1746 // properly. 1747 const Instruction *NextI = LPad->getNextNode(); 1748 if (match(NextI, m_Intrinsic<Intrinsic::eh_actions>())) 1749 return CloningDirector::CloneInstruction; 1750 1751 // If the landing pad hasn't been outlined yet, the landing pad we are 1752 // outlining now does not dominate it and so it cannot return to a block 1753 // in this handler. In that case, we can just insert a stub landing 1754 // pad now and patch it up later. 1755 Instruction *NewInst = LPad->clone(); 1756 if (LPad->hasName()) 1757 NewInst->setName(LPad->getName()); 1758 // Save this correlation for later processing. 1759 NestedLPtoOriginalLP[cast<LandingPadInst>(NewInst)] = LPad; 1760 VMap[LPad] = NewInst; 1761 BasicBlock::InstListType &InstList = NewBB->getInstList(); 1762 InstList.push_back(NewInst); 1763 InstList.push_back(new UnreachableInst(NewBB->getContext())); 1764 return CloningDirector::StopCloningBB; 1765 } 1766 1767 CloningDirector::CloningAction WinEHCatchDirector::handleBeginCatch( 1768 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1769 // The argument to the call is some form of the first element of the 1770 // landingpad aggregate value, but that doesn't matter. It isn't used 1771 // here. 1772 // The second argument is an outparameter where the exception object will be 1773 // stored. Typically the exception object is a scalar, but it can be an 1774 // aggregate when catching by value. 1775 // FIXME: Leave something behind to indicate where the exception object lives 1776 // for this handler. Should it be part of llvm.eh.actions? 1777 assert(ExceptionObjectVar == nullptr && "Multiple calls to " 1778 "llvm.eh.begincatch found while " 1779 "outlining catch handler."); 1780 ExceptionObjectVar = Inst->getOperand(1)->stripPointerCasts(); 1781 if (isa<ConstantPointerNull>(ExceptionObjectVar)) 1782 return CloningDirector::SkipInstruction; 1783 assert(cast<AllocaInst>(ExceptionObjectVar)->isStaticAlloca() && 1784 "catch parameter is not static alloca"); 1785 Materializer.escapeCatchObject(ExceptionObjectVar); 1786 return CloningDirector::SkipInstruction; 1787 } 1788 1789 CloningDirector::CloningAction 1790 WinEHCatchDirector::handleEndCatch(ValueToValueMapTy &VMap, 1791 const Instruction *Inst, BasicBlock *NewBB) { 1792 auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst); 1793 // It might be interesting to track whether or not we are inside a catch 1794 // function, but that might make the algorithm more brittle than it needs 1795 // to be. 1796 1797 // The end catch call can occur in one of two places: either in a 1798 // landingpad block that is part of the catch handlers exception mechanism, 1799 // or at the end of the catch block. However, a catch-all handler may call 1800 // end catch from the original landing pad. If the call occurs in a nested 1801 // landing pad block, we must skip it and continue so that the landing pad 1802 // gets cloned. 1803 auto *ParentBB = IntrinCall->getParent(); 1804 if (ParentBB->isLandingPad() && !LPadMap.isOriginLandingPadBlock(ParentBB)) 1805 return CloningDirector::SkipInstruction; 1806 1807 // If an end catch occurs anywhere else we want to terminate the handler 1808 // with a return to the code that follows the endcatch call. If the 1809 // next instruction is not an unconditional branch, we need to split the 1810 // block to provide a clear target for the return instruction. 1811 BasicBlock *ContinueBB; 1812 auto Next = std::next(BasicBlock::const_iterator(IntrinCall)); 1813 const BranchInst *Branch = dyn_cast<BranchInst>(Next); 1814 if (!Branch || !Branch->isUnconditional()) { 1815 // We're interrupting the cloning process at this location, so the 1816 // const_cast we're doing here will not cause a problem. 1817 ContinueBB = SplitBlock(const_cast<BasicBlock *>(ParentBB), 1818 const_cast<Instruction *>(cast<Instruction>(Next))); 1819 } else { 1820 ContinueBB = Branch->getSuccessor(0); 1821 } 1822 1823 ReturnInst::Create(NewBB->getContext(), BlockAddress::get(ContinueBB), NewBB); 1824 ReturnTargets.push_back(ContinueBB); 1825 1826 // We just added a terminator to the cloned block. 1827 // Tell the caller to stop processing the current basic block so that 1828 // the branch instruction will be skipped. 1829 return CloningDirector::StopCloningBB; 1830 } 1831 1832 CloningDirector::CloningAction WinEHCatchDirector::handleTypeIdFor( 1833 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1834 auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst); 1835 Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts(); 1836 // This causes a replacement that will collapse the landing pad CFG based 1837 // on the filter function we intend to match. 1838 if (Selector == CurrentSelector) 1839 VMap[Inst] = ConstantInt::get(SelectorIDType, 1); 1840 else 1841 VMap[Inst] = ConstantInt::get(SelectorIDType, 0); 1842 // Tell the caller not to clone this instruction. 1843 return CloningDirector::SkipInstruction; 1844 } 1845 1846 CloningDirector::CloningAction WinEHCatchDirector::handleIndirectBr( 1847 ValueToValueMapTy &VMap, 1848 const IndirectBrInst *IBr, 1849 BasicBlock *NewBB) { 1850 // If this indirect branch is not part of a landing pad block, just clone it. 1851 const BasicBlock *ParentBB = IBr->getParent(); 1852 if (!ParentBB->isLandingPad()) 1853 return CloningDirector::CloneInstruction; 1854 1855 // If it is part of a landing pad, we want to filter out target blocks 1856 // that are not part of the handler we are outlining. 1857 const LandingPadInst *LPad = ParentBB->getLandingPadInst(); 1858 1859 // Save this correlation for later processing. 1860 NestedLPtoOriginalLP[cast<LandingPadInst>(VMap[LPad])] = LPad; 1861 1862 // We should only get here for landing pads that have already been outlined. 1863 assert(match(LPad->getNextNode(), m_Intrinsic<Intrinsic::eh_actions>())); 1864 1865 // Copy the indirectbr, but only include targets that were previously 1866 // identified as EH blocks and are dominated by the nested landing pad. 1867 SetVector<const BasicBlock *> ReturnTargets; 1868 for (int I = 0, E = IBr->getNumDestinations(); I < E; ++I) { 1869 auto *TargetBB = IBr->getDestination(I); 1870 if (EHBlocks.count(const_cast<BasicBlock*>(TargetBB)) && 1871 DT->dominates(ParentBB, TargetBB)) { 1872 DEBUG(dbgs() << " Adding destination " << TargetBB->getName() << "\n"); 1873 ReturnTargets.insert(TargetBB); 1874 } 1875 } 1876 IndirectBrInst *NewBranch = 1877 IndirectBrInst::Create(const_cast<Value *>(IBr->getAddress()), 1878 ReturnTargets.size(), NewBB); 1879 for (auto *Target : ReturnTargets) 1880 NewBranch->addDestination(const_cast<BasicBlock*>(Target)); 1881 1882 // The operands and targets of the branch instruction are remapped later 1883 // because it is a terminator. Tell the cloning code to clone the 1884 // blocks we just added to the target list. 1885 return CloningDirector::CloneSuccessors; 1886 } 1887 1888 CloningDirector::CloningAction 1889 WinEHCatchDirector::handleInvoke(ValueToValueMapTy &VMap, 1890 const InvokeInst *Invoke, BasicBlock *NewBB) { 1891 return CloningDirector::CloneInstruction; 1892 } 1893 1894 CloningDirector::CloningAction 1895 WinEHCatchDirector::handleResume(ValueToValueMapTy &VMap, 1896 const ResumeInst *Resume, BasicBlock *NewBB) { 1897 // Resume instructions shouldn't be reachable from catch handlers. 1898 // We still need to handle it, but it will be pruned. 1899 BasicBlock::InstListType &InstList = NewBB->getInstList(); 1900 InstList.push_back(new UnreachableInst(NewBB->getContext())); 1901 return CloningDirector::StopCloningBB; 1902 } 1903 1904 CloningDirector::CloningAction 1905 WinEHCatchDirector::handleCompare(ValueToValueMapTy &VMap, 1906 const CmpInst *Compare, BasicBlock *NewBB) { 1907 const IntrinsicInst *IntrinCall = nullptr; 1908 if (match(Compare->getOperand(0), m_Intrinsic<Intrinsic::eh_typeid_for>())) { 1909 IntrinCall = dyn_cast<IntrinsicInst>(Compare->getOperand(0)); 1910 } else if (match(Compare->getOperand(1), 1911 m_Intrinsic<Intrinsic::eh_typeid_for>())) { 1912 IntrinCall = dyn_cast<IntrinsicInst>(Compare->getOperand(1)); 1913 } 1914 if (IntrinCall) { 1915 Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts(); 1916 // This causes a replacement that will collapse the landing pad CFG based 1917 // on the filter function we intend to match. 1918 if (Selector == CurrentSelector->stripPointerCasts()) { 1919 VMap[Compare] = ConstantInt::get(SelectorIDType, 1); 1920 } else { 1921 VMap[Compare] = ConstantInt::get(SelectorIDType, 0); 1922 } 1923 return CloningDirector::SkipInstruction; 1924 } 1925 return CloningDirector::CloneInstruction; 1926 } 1927 1928 CloningDirector::CloningAction WinEHCleanupDirector::handleLandingPad( 1929 ValueToValueMapTy &VMap, const LandingPadInst *LPad, BasicBlock *NewBB) { 1930 // The MS runtime will terminate the process if an exception occurs in a 1931 // cleanup handler, so we shouldn't encounter landing pads in the actual 1932 // cleanup code, but they may appear in catch blocks. Depending on where 1933 // we started cloning we may see one, but it will get dropped during dead 1934 // block pruning. 1935 Instruction *NewInst = new UnreachableInst(NewBB->getContext()); 1936 VMap[LPad] = NewInst; 1937 BasicBlock::InstListType &InstList = NewBB->getInstList(); 1938 InstList.push_back(NewInst); 1939 return CloningDirector::StopCloningBB; 1940 } 1941 1942 CloningDirector::CloningAction WinEHCleanupDirector::handleBeginCatch( 1943 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1944 // Cleanup code may flow into catch blocks or the catch block may be part 1945 // of a branch that will be optimized away. We'll insert a return 1946 // instruction now, but it may be pruned before the cloning process is 1947 // complete. 1948 ReturnInst::Create(NewBB->getContext(), nullptr, NewBB); 1949 return CloningDirector::StopCloningBB; 1950 } 1951 1952 CloningDirector::CloningAction WinEHCleanupDirector::handleEndCatch( 1953 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1954 // Cleanup handlers nested within catch handlers may begin with a call to 1955 // eh.endcatch. We can just ignore that instruction. 1956 return CloningDirector::SkipInstruction; 1957 } 1958 1959 CloningDirector::CloningAction WinEHCleanupDirector::handleTypeIdFor( 1960 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1961 // If we encounter a selector comparison while cloning a cleanup handler, 1962 // we want to stop cloning immediately. Anything after the dispatch 1963 // will be outlined into a different handler. 1964 BasicBlock *CatchHandler; 1965 Constant *Selector; 1966 BasicBlock *NextBB; 1967 if (isSelectorDispatch(const_cast<BasicBlock *>(Inst->getParent()), 1968 CatchHandler, Selector, NextBB)) { 1969 ReturnInst::Create(NewBB->getContext(), nullptr, NewBB); 1970 return CloningDirector::StopCloningBB; 1971 } 1972 // If eg.typeid.for is called for any other reason, it can be ignored. 1973 VMap[Inst] = ConstantInt::get(SelectorIDType, 0); 1974 return CloningDirector::SkipInstruction; 1975 } 1976 1977 CloningDirector::CloningAction WinEHCleanupDirector::handleIndirectBr( 1978 ValueToValueMapTy &VMap, 1979 const IndirectBrInst *IBr, 1980 BasicBlock *NewBB) { 1981 // No special handling is required for cleanup cloning. 1982 return CloningDirector::CloneInstruction; 1983 } 1984 1985 CloningDirector::CloningAction WinEHCleanupDirector::handleInvoke( 1986 ValueToValueMapTy &VMap, const InvokeInst *Invoke, BasicBlock *NewBB) { 1987 // All invokes in cleanup handlers can be replaced with calls. 1988 SmallVector<Value *, 16> CallArgs(Invoke->op_begin(), Invoke->op_end() - 3); 1989 // Insert a normal call instruction... 1990 CallInst *NewCall = 1991 CallInst::Create(const_cast<Value *>(Invoke->getCalledValue()), CallArgs, 1992 Invoke->getName(), NewBB); 1993 NewCall->setCallingConv(Invoke->getCallingConv()); 1994 NewCall->setAttributes(Invoke->getAttributes()); 1995 NewCall->setDebugLoc(Invoke->getDebugLoc()); 1996 VMap[Invoke] = NewCall; 1997 1998 // Remap the operands. 1999 llvm::RemapInstruction(NewCall, VMap, RF_None, nullptr, &Materializer); 2000 2001 // Insert an unconditional branch to the normal destination. 2002 BranchInst::Create(Invoke->getNormalDest(), NewBB); 2003 2004 // The unwind destination won't be cloned into the new function, so 2005 // we don't need to clean up its phi nodes. 2006 2007 // We just added a terminator to the cloned block. 2008 // Tell the caller to stop processing the current basic block. 2009 return CloningDirector::CloneSuccessors; 2010 } 2011 2012 CloningDirector::CloningAction WinEHCleanupDirector::handleResume( 2013 ValueToValueMapTy &VMap, const ResumeInst *Resume, BasicBlock *NewBB) { 2014 ReturnInst::Create(NewBB->getContext(), nullptr, NewBB); 2015 2016 // We just added a terminator to the cloned block. 2017 // Tell the caller to stop processing the current basic block so that 2018 // the branch instruction will be skipped. 2019 return CloningDirector::StopCloningBB; 2020 } 2021 2022 CloningDirector::CloningAction 2023 WinEHCleanupDirector::handleCompare(ValueToValueMapTy &VMap, 2024 const CmpInst *Compare, BasicBlock *NewBB) { 2025 if (match(Compare->getOperand(0), m_Intrinsic<Intrinsic::eh_typeid_for>()) || 2026 match(Compare->getOperand(1), m_Intrinsic<Intrinsic::eh_typeid_for>())) { 2027 VMap[Compare] = ConstantInt::get(SelectorIDType, 1); 2028 return CloningDirector::SkipInstruction; 2029 } 2030 return CloningDirector::CloneInstruction; 2031 } 2032 2033 WinEHFrameVariableMaterializer::WinEHFrameVariableMaterializer( 2034 Function *OutlinedFn, Value *ParentFP, FrameVarInfoMap &FrameVarInfo) 2035 : FrameVarInfo(FrameVarInfo), Builder(OutlinedFn->getContext()) { 2036 BasicBlock *EntryBB = &OutlinedFn->getEntryBlock(); 2037 2038 // New allocas should be inserted in the entry block, but after the parent FP 2039 // is established if it is an instruction. 2040 Instruction *InsertPoint = EntryBB->getFirstInsertionPt(); 2041 if (auto *FPInst = dyn_cast<Instruction>(ParentFP)) 2042 InsertPoint = FPInst->getNextNode(); 2043 Builder.SetInsertPoint(EntryBB, InsertPoint); 2044 } 2045 2046 Value *WinEHFrameVariableMaterializer::materializeValueFor(Value *V) { 2047 // If we're asked to materialize a static alloca, we temporarily create an 2048 // alloca in the outlined function and add this to the FrameVarInfo map. When 2049 // all the outlining is complete, we'll replace these temporary allocas with 2050 // calls to llvm.localrecover. 2051 if (auto *AV = dyn_cast<AllocaInst>(V)) { 2052 assert(AV->isStaticAlloca() && 2053 "cannot materialize un-demoted dynamic alloca"); 2054 AllocaInst *NewAlloca = dyn_cast<AllocaInst>(AV->clone()); 2055 Builder.Insert(NewAlloca, AV->getName()); 2056 FrameVarInfo[AV].push_back(NewAlloca); 2057 return NewAlloca; 2058 } 2059 2060 if (isa<Instruction>(V) || isa<Argument>(V)) { 2061 Function *Parent = isa<Instruction>(V) 2062 ? cast<Instruction>(V)->getParent()->getParent() 2063 : cast<Argument>(V)->getParent(); 2064 errs() 2065 << "Failed to demote instruction used in exception handler of function " 2066 << GlobalValue::getRealLinkageName(Parent->getName()) << ":\n"; 2067 errs() << " " << *V << '\n'; 2068 report_fatal_error("WinEHPrepare failed to demote instruction"); 2069 } 2070 2071 // Don't materialize other values. 2072 return nullptr; 2073 } 2074 2075 void WinEHFrameVariableMaterializer::escapeCatchObject(Value *V) { 2076 // Catch parameter objects have to live in the parent frame. When we see a use 2077 // of a catch parameter, add a sentinel to the multimap to indicate that it's 2078 // used from another handler. This will prevent us from trying to sink the 2079 // alloca into the handler and ensure that the catch parameter is present in 2080 // the call to llvm.localescape. 2081 FrameVarInfo[V].push_back(getCatchObjectSentinel()); 2082 } 2083 2084 // This function maps the catch and cleanup handlers that are reachable from the 2085 // specified landing pad. The landing pad sequence will have this basic shape: 2086 // 2087 // <cleanup handler> 2088 // <selector comparison> 2089 // <catch handler> 2090 // <cleanup handler> 2091 // <selector comparison> 2092 // <catch handler> 2093 // <cleanup handler> 2094 // ... 2095 // 2096 // Any of the cleanup slots may be absent. The cleanup slots may be occupied by 2097 // any arbitrary control flow, but all paths through the cleanup code must 2098 // eventually reach the next selector comparison and no path can skip to a 2099 // different selector comparisons, though some paths may terminate abnormally. 2100 // Therefore, we will use a depth first search from the start of any given 2101 // cleanup block and stop searching when we find the next selector comparison. 2102 // 2103 // If the landingpad instruction does not have a catch clause, we will assume 2104 // that any instructions other than selector comparisons and catch handlers can 2105 // be ignored. In practice, these will only be the boilerplate instructions. 2106 // 2107 // The catch handlers may also have any control structure, but we are only 2108 // interested in the start of the catch handlers, so we don't need to actually 2109 // follow the flow of the catch handlers. The start of the catch handlers can 2110 // be located from the compare instructions, but they can be skipped in the 2111 // flow by following the contrary branch. 2112 void WinEHPrepare::mapLandingPadBlocks(LandingPadInst *LPad, 2113 LandingPadActions &Actions) { 2114 unsigned int NumClauses = LPad->getNumClauses(); 2115 unsigned int HandlersFound = 0; 2116 BasicBlock *BB = LPad->getParent(); 2117 2118 DEBUG(dbgs() << "Mapping landing pad: " << BB->getName() << "\n"); 2119 2120 if (NumClauses == 0) { 2121 findCleanupHandlers(Actions, BB, nullptr); 2122 return; 2123 } 2124 2125 VisitedBlockSet VisitedBlocks; 2126 2127 while (HandlersFound != NumClauses) { 2128 BasicBlock *NextBB = nullptr; 2129 2130 // Skip over filter clauses. 2131 if (LPad->isFilter(HandlersFound)) { 2132 ++HandlersFound; 2133 continue; 2134 } 2135 2136 // See if the clause we're looking for is a catch-all. 2137 // If so, the catch begins immediately. 2138 Constant *ExpectedSelector = 2139 LPad->getClause(HandlersFound)->stripPointerCasts(); 2140 if (isa<ConstantPointerNull>(ExpectedSelector)) { 2141 // The catch all must occur last. 2142 assert(HandlersFound == NumClauses - 1); 2143 2144 // There can be additional selector dispatches in the call chain that we 2145 // need to ignore. 2146 BasicBlock *CatchBlock = nullptr; 2147 Constant *Selector; 2148 while (BB && isSelectorDispatch(BB, CatchBlock, Selector, NextBB)) { 2149 DEBUG(dbgs() << " Found extra catch dispatch in block " 2150 << CatchBlock->getName() << "\n"); 2151 BB = NextBB; 2152 } 2153 2154 // Add the catch handler to the action list. 2155 CatchHandler *Action = nullptr; 2156 if (CatchHandlerMap.count(BB) && CatchHandlerMap[BB] != nullptr) { 2157 // If the CatchHandlerMap already has an entry for this BB, re-use it. 2158 Action = CatchHandlerMap[BB]; 2159 assert(Action->getSelector() == ExpectedSelector); 2160 } else { 2161 // We don't expect a selector dispatch, but there may be a call to 2162 // llvm.eh.begincatch, which separates catch handling code from 2163 // cleanup code in the same control flow. This call looks for the 2164 // begincatch intrinsic. 2165 Action = findCatchHandler(BB, NextBB, VisitedBlocks); 2166 if (Action) { 2167 // For C++ EH, check if there is any interesting cleanup code before 2168 // we begin the catch. This is important because cleanups cannot 2169 // rethrow exceptions but code called from catches can. For SEH, it 2170 // isn't important if some finally code before a catch-all is executed 2171 // out of line or after recovering from the exception. 2172 if (Personality == EHPersonality::MSVC_CXX) 2173 findCleanupHandlers(Actions, BB, BB); 2174 } else { 2175 // If an action was not found, it means that the control flows 2176 // directly into the catch-all handler and there is no cleanup code. 2177 // That's an expected situation and we must create a catch action. 2178 // Since this is a catch-all handler, the selector won't actually 2179 // appear in the code anywhere. ExpectedSelector here is the constant 2180 // null ptr that we got from the landing pad instruction. 2181 Action = new CatchHandler(BB, ExpectedSelector, nullptr); 2182 CatchHandlerMap[BB] = Action; 2183 } 2184 } 2185 Actions.insertCatchHandler(Action); 2186 DEBUG(dbgs() << " Catch all handler at block " << BB->getName() << "\n"); 2187 ++HandlersFound; 2188 2189 // Once we reach a catch-all, don't expect to hit a resume instruction. 2190 BB = nullptr; 2191 break; 2192 } 2193 2194 CatchHandler *CatchAction = findCatchHandler(BB, NextBB, VisitedBlocks); 2195 assert(CatchAction); 2196 2197 // See if there is any interesting code executed before the dispatch. 2198 findCleanupHandlers(Actions, BB, CatchAction->getStartBlock()); 2199 2200 // When the source program contains multiple nested try blocks the catch 2201 // handlers can get strung together in such a way that we can encounter 2202 // a dispatch for a selector that we've already had a handler for. 2203 if (CatchAction->getSelector()->stripPointerCasts() == ExpectedSelector) { 2204 ++HandlersFound; 2205 2206 // Add the catch handler to the action list. 2207 DEBUG(dbgs() << " Found catch dispatch in block " 2208 << CatchAction->getStartBlock()->getName() << "\n"); 2209 Actions.insertCatchHandler(CatchAction); 2210 } else { 2211 // Under some circumstances optimized IR will flow unconditionally into a 2212 // handler block without checking the selector. This can only happen if 2213 // the landing pad has a catch-all handler and the handler for the 2214 // preceding catch clause is identical to the catch-call handler 2215 // (typically an empty catch). In this case, the handler must be shared 2216 // by all remaining clauses. 2217 if (isa<ConstantPointerNull>( 2218 CatchAction->getSelector()->stripPointerCasts())) { 2219 DEBUG(dbgs() << " Applying early catch-all handler in block " 2220 << CatchAction->getStartBlock()->getName() 2221 << " to all remaining clauses.\n"); 2222 Actions.insertCatchHandler(CatchAction); 2223 return; 2224 } 2225 2226 DEBUG(dbgs() << " Found extra catch dispatch in block " 2227 << CatchAction->getStartBlock()->getName() << "\n"); 2228 } 2229 2230 // Move on to the block after the catch handler. 2231 BB = NextBB; 2232 } 2233 2234 // If we didn't wind up in a catch-all, see if there is any interesting code 2235 // executed before the resume. 2236 findCleanupHandlers(Actions, BB, BB); 2237 2238 // It's possible that some optimization moved code into a landingpad that 2239 // wasn't 2240 // previously being used for cleanup. If that happens, we need to execute 2241 // that 2242 // extra code from a cleanup handler. 2243 if (Actions.includesCleanup() && !LPad->isCleanup()) 2244 LPad->setCleanup(true); 2245 } 2246 2247 // This function searches starting with the input block for the next 2248 // block that terminates with a branch whose condition is based on a selector 2249 // comparison. This may be the input block. See the mapLandingPadBlocks 2250 // comments for a discussion of control flow assumptions. 2251 // 2252 CatchHandler *WinEHPrepare::findCatchHandler(BasicBlock *BB, 2253 BasicBlock *&NextBB, 2254 VisitedBlockSet &VisitedBlocks) { 2255 // See if we've already found a catch handler use it. 2256 // Call count() first to avoid creating a null entry for blocks 2257 // we haven't seen before. 2258 if (CatchHandlerMap.count(BB) && CatchHandlerMap[BB] != nullptr) { 2259 CatchHandler *Action = cast<CatchHandler>(CatchHandlerMap[BB]); 2260 NextBB = Action->getNextBB(); 2261 return Action; 2262 } 2263 2264 // VisitedBlocks applies only to the current search. We still 2265 // need to consider blocks that we've visited while mapping other 2266 // landing pads. 2267 VisitedBlocks.insert(BB); 2268 2269 BasicBlock *CatchBlock = nullptr; 2270 Constant *Selector = nullptr; 2271 2272 // If this is the first time we've visited this block from any landing pad 2273 // look to see if it is a selector dispatch block. 2274 if (!CatchHandlerMap.count(BB)) { 2275 if (isSelectorDispatch(BB, CatchBlock, Selector, NextBB)) { 2276 CatchHandler *Action = new CatchHandler(BB, Selector, NextBB); 2277 CatchHandlerMap[BB] = Action; 2278 return Action; 2279 } 2280 // If we encounter a block containing an llvm.eh.begincatch before we 2281 // find a selector dispatch block, the handler is assumed to be 2282 // reached unconditionally. This happens for catch-all blocks, but 2283 // it can also happen for other catch handlers that have been combined 2284 // with the catch-all handler during optimization. 2285 if (isCatchBlock(BB)) { 2286 PointerType *Int8PtrTy = Type::getInt8PtrTy(BB->getContext()); 2287 Constant *NullSelector = ConstantPointerNull::get(Int8PtrTy); 2288 CatchHandler *Action = new CatchHandler(BB, NullSelector, nullptr); 2289 CatchHandlerMap[BB] = Action; 2290 return Action; 2291 } 2292 } 2293 2294 // Visit each successor, looking for the dispatch. 2295 // FIXME: We expect to find the dispatch quickly, so this will probably 2296 // work better as a breadth first search. 2297 for (BasicBlock *Succ : successors(BB)) { 2298 if (VisitedBlocks.count(Succ)) 2299 continue; 2300 2301 CatchHandler *Action = findCatchHandler(Succ, NextBB, VisitedBlocks); 2302 if (Action) 2303 return Action; 2304 } 2305 return nullptr; 2306 } 2307 2308 // These are helper functions to combine repeated code from findCleanupHandlers. 2309 static void createCleanupHandler(LandingPadActions &Actions, 2310 CleanupHandlerMapTy &CleanupHandlerMap, 2311 BasicBlock *BB) { 2312 CleanupHandler *Action = new CleanupHandler(BB); 2313 CleanupHandlerMap[BB] = Action; 2314 Actions.insertCleanupHandler(Action); 2315 DEBUG(dbgs() << " Found cleanup code in block " 2316 << Action->getStartBlock()->getName() << "\n"); 2317 } 2318 2319 static CallSite matchOutlinedFinallyCall(BasicBlock *BB, 2320 Instruction *MaybeCall) { 2321 // Look for finally blocks that Clang has already outlined for us. 2322 // %fp = call i8* @llvm.localaddress() 2323 // call void @"fin$parent"(iN 1, i8* %fp) 2324 if (isLocalAddressCall(MaybeCall) && MaybeCall != BB->getTerminator()) 2325 MaybeCall = MaybeCall->getNextNode(); 2326 CallSite FinallyCall(MaybeCall); 2327 if (!FinallyCall || FinallyCall.arg_size() != 2) 2328 return CallSite(); 2329 if (!match(FinallyCall.getArgument(0), m_SpecificInt(1))) 2330 return CallSite(); 2331 if (!isLocalAddressCall(FinallyCall.getArgument(1))) 2332 return CallSite(); 2333 return FinallyCall; 2334 } 2335 2336 static BasicBlock *followSingleUnconditionalBranches(BasicBlock *BB) { 2337 // Skip single ubr blocks. 2338 while (BB->getFirstNonPHIOrDbg() == BB->getTerminator()) { 2339 auto *Br = dyn_cast<BranchInst>(BB->getTerminator()); 2340 if (Br && Br->isUnconditional()) 2341 BB = Br->getSuccessor(0); 2342 else 2343 return BB; 2344 } 2345 return BB; 2346 } 2347 2348 // This function searches starting with the input block for the next block that 2349 // contains code that is not part of a catch handler and would not be eliminated 2350 // during handler outlining. 2351 // 2352 void WinEHPrepare::findCleanupHandlers(LandingPadActions &Actions, 2353 BasicBlock *StartBB, BasicBlock *EndBB) { 2354 // Here we will skip over the following: 2355 // 2356 // landing pad prolog: 2357 // 2358 // Unconditional branches 2359 // 2360 // Selector dispatch 2361 // 2362 // Resume pattern 2363 // 2364 // Anything else marks the start of an interesting block 2365 2366 BasicBlock *BB = StartBB; 2367 // Anything other than an unconditional branch will kick us out of this loop 2368 // one way or another. 2369 while (BB) { 2370 BB = followSingleUnconditionalBranches(BB); 2371 // If we've already scanned this block, don't scan it again. If it is 2372 // a cleanup block, there will be an action in the CleanupHandlerMap. 2373 // If we've scanned it and it is not a cleanup block, there will be a 2374 // nullptr in the CleanupHandlerMap. If we have not scanned it, there will 2375 // be no entry in the CleanupHandlerMap. We must call count() first to 2376 // avoid creating a null entry for blocks we haven't scanned. 2377 if (CleanupHandlerMap.count(BB)) { 2378 if (auto *Action = CleanupHandlerMap[BB]) { 2379 Actions.insertCleanupHandler(Action); 2380 DEBUG(dbgs() << " Found cleanup code in block " 2381 << Action->getStartBlock()->getName() << "\n"); 2382 // FIXME: This cleanup might chain into another, and we need to discover 2383 // that. 2384 return; 2385 } else { 2386 // Here we handle the case where the cleanup handler map contains a 2387 // value for this block but the value is a nullptr. This means that 2388 // we have previously analyzed the block and determined that it did 2389 // not contain any cleanup code. Based on the earlier analysis, we 2390 // know the block must end in either an unconditional branch, a 2391 // resume or a conditional branch that is predicated on a comparison 2392 // with a selector. Either the resume or the selector dispatch 2393 // would terminate the search for cleanup code, so the unconditional 2394 // branch is the only case for which we might need to continue 2395 // searching. 2396 BasicBlock *SuccBB = followSingleUnconditionalBranches(BB); 2397 if (SuccBB == BB || SuccBB == EndBB) 2398 return; 2399 BB = SuccBB; 2400 continue; 2401 } 2402 } 2403 2404 // Create an entry in the cleanup handler map for this block. Initially 2405 // we create an entry that says this isn't a cleanup block. If we find 2406 // cleanup code, the caller will replace this entry. 2407 CleanupHandlerMap[BB] = nullptr; 2408 2409 TerminatorInst *Terminator = BB->getTerminator(); 2410 2411 // Landing pad blocks have extra instructions we need to accept. 2412 LandingPadMap *LPadMap = nullptr; 2413 if (BB->isLandingPad()) { 2414 LandingPadInst *LPad = BB->getLandingPadInst(); 2415 LPadMap = &LPadMaps[LPad]; 2416 if (!LPadMap->isInitialized()) 2417 LPadMap->mapLandingPad(LPad); 2418 } 2419 2420 // Look for the bare resume pattern: 2421 // %lpad.val1 = insertvalue { i8*, i32 } undef, i8* %exn, 0 2422 // %lpad.val2 = insertvalue { i8*, i32 } %lpad.val1, i32 %sel, 1 2423 // resume { i8*, i32 } %lpad.val2 2424 if (auto *Resume = dyn_cast<ResumeInst>(Terminator)) { 2425 InsertValueInst *Insert1 = nullptr; 2426 InsertValueInst *Insert2 = nullptr; 2427 Value *ResumeVal = Resume->getOperand(0); 2428 // If the resume value isn't a phi or landingpad value, it should be a 2429 // series of insertions. Identify them so we can avoid them when scanning 2430 // for cleanups. 2431 if (!isa<PHINode>(ResumeVal) && !isa<LandingPadInst>(ResumeVal)) { 2432 Insert2 = dyn_cast<InsertValueInst>(ResumeVal); 2433 if (!Insert2) 2434 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2435 Insert1 = dyn_cast<InsertValueInst>(Insert2->getAggregateOperand()); 2436 if (!Insert1) 2437 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2438 } 2439 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 2440 II != IE; ++II) { 2441 Instruction *Inst = II; 2442 if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst)) 2443 continue; 2444 if (Inst == Insert1 || Inst == Insert2 || Inst == Resume) 2445 continue; 2446 if (!Inst->hasOneUse() || 2447 (Inst->user_back() != Insert1 && Inst->user_back() != Insert2)) { 2448 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2449 } 2450 } 2451 return; 2452 } 2453 2454 BranchInst *Branch = dyn_cast<BranchInst>(Terminator); 2455 if (Branch && Branch->isConditional()) { 2456 // Look for the selector dispatch. 2457 // %2 = call i32 @llvm.eh.typeid.for(i8* bitcast (i8** @_ZTIf to i8*)) 2458 // %matches = icmp eq i32 %sel, %2 2459 // br i1 %matches, label %catch14, label %eh.resume 2460 CmpInst *Compare = dyn_cast<CmpInst>(Branch->getCondition()); 2461 if (!Compare || !Compare->isEquality()) 2462 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2463 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 2464 II != IE; ++II) { 2465 Instruction *Inst = II; 2466 if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst)) 2467 continue; 2468 if (Inst == Compare || Inst == Branch) 2469 continue; 2470 if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>())) 2471 continue; 2472 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2473 } 2474 // The selector dispatch block should always terminate our search. 2475 assert(BB == EndBB); 2476 return; 2477 } 2478 2479 if (isAsynchronousEHPersonality(Personality)) { 2480 // If this is a landingpad block, split the block at the first non-landing 2481 // pad instruction. 2482 Instruction *MaybeCall = BB->getFirstNonPHIOrDbg(); 2483 if (LPadMap) { 2484 while (MaybeCall != BB->getTerminator() && 2485 LPadMap->isLandingPadSpecificInst(MaybeCall)) 2486 MaybeCall = MaybeCall->getNextNode(); 2487 } 2488 2489 // Look for outlined finally calls on x64, since those happen to match the 2490 // prototype provided by the runtime. 2491 if (TheTriple.getArch() == Triple::x86_64) { 2492 if (CallSite FinallyCall = matchOutlinedFinallyCall(BB, MaybeCall)) { 2493 Function *Fin = FinallyCall.getCalledFunction(); 2494 assert(Fin && "outlined finally call should be direct"); 2495 auto *Action = new CleanupHandler(BB); 2496 Action->setHandlerBlockOrFunc(Fin); 2497 Actions.insertCleanupHandler(Action); 2498 CleanupHandlerMap[BB] = Action; 2499 DEBUG(dbgs() << " Found frontend-outlined finally call to " 2500 << Fin->getName() << " in block " 2501 << Action->getStartBlock()->getName() << "\n"); 2502 2503 // Split the block if there were more interesting instructions and 2504 // look for finally calls in the normal successor block. 2505 BasicBlock *SuccBB = BB; 2506 if (FinallyCall.getInstruction() != BB->getTerminator() && 2507 FinallyCall.getInstruction()->getNextNode() != 2508 BB->getTerminator()) { 2509 SuccBB = 2510 SplitBlock(BB, FinallyCall.getInstruction()->getNextNode(), DT); 2511 } else { 2512 if (FinallyCall.isInvoke()) { 2513 SuccBB = cast<InvokeInst>(FinallyCall.getInstruction()) 2514 ->getNormalDest(); 2515 } else { 2516 SuccBB = BB->getUniqueSuccessor(); 2517 assert(SuccBB && 2518 "splitOutlinedFinallyCalls didn't insert a branch"); 2519 } 2520 } 2521 BB = SuccBB; 2522 if (BB == EndBB) 2523 return; 2524 continue; 2525 } 2526 } 2527 } 2528 2529 // Anything else is either a catch block or interesting cleanup code. 2530 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 2531 II != IE; ++II) { 2532 Instruction *Inst = II; 2533 if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst)) 2534 continue; 2535 // Unconditional branches fall through to this loop. 2536 if (Inst == Branch) 2537 continue; 2538 // If this is a catch block, there is no cleanup code to be found. 2539 if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>())) 2540 return; 2541 // If this a nested landing pad, it may contain an endcatch call. 2542 if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>())) 2543 return; 2544 // Anything else makes this interesting cleanup code. 2545 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2546 } 2547 2548 // Only unconditional branches in empty blocks should get this far. 2549 assert(Branch && Branch->isUnconditional()); 2550 if (BB == EndBB) 2551 return; 2552 BB = Branch->getSuccessor(0); 2553 } 2554 } 2555 2556 // This is a public function, declared in WinEHFuncInfo.h and is also 2557 // referenced by WinEHNumbering in FunctionLoweringInfo.cpp. 2558 void llvm::parseEHActions( 2559 const IntrinsicInst *II, 2560 SmallVectorImpl<std::unique_ptr<ActionHandler>> &Actions) { 2561 assert(II->getIntrinsicID() == Intrinsic::eh_actions && 2562 "attempted to parse non eh.actions intrinsic"); 2563 for (unsigned I = 0, E = II->getNumArgOperands(); I != E;) { 2564 uint64_t ActionKind = 2565 cast<ConstantInt>(II->getArgOperand(I))->getZExtValue(); 2566 if (ActionKind == /*catch=*/1) { 2567 auto *Selector = cast<Constant>(II->getArgOperand(I + 1)); 2568 ConstantInt *EHObjIndex = cast<ConstantInt>(II->getArgOperand(I + 2)); 2569 int64_t EHObjIndexVal = EHObjIndex->getSExtValue(); 2570 Constant *Handler = cast<Constant>(II->getArgOperand(I + 3)); 2571 I += 4; 2572 auto CH = make_unique<CatchHandler>(/*BB=*/nullptr, Selector, 2573 /*NextBB=*/nullptr); 2574 CH->setHandlerBlockOrFunc(Handler); 2575 CH->setExceptionVarIndex(EHObjIndexVal); 2576 Actions.push_back(std::move(CH)); 2577 } else if (ActionKind == 0) { 2578 Constant *Handler = cast<Constant>(II->getArgOperand(I + 1)); 2579 I += 2; 2580 auto CH = make_unique<CleanupHandler>(/*BB=*/nullptr); 2581 CH->setHandlerBlockOrFunc(Handler); 2582 Actions.push_back(std::move(CH)); 2583 } else { 2584 llvm_unreachable("Expected either a catch or cleanup handler!"); 2585 } 2586 } 2587 std::reverse(Actions.begin(), Actions.end()); 2588 } 2589 2590 static int addUnwindMapEntry(WinEHFuncInfo &FuncInfo, int ToState, 2591 const Value *V) { 2592 WinEHUnwindMapEntry UME; 2593 UME.ToState = ToState; 2594 UME.Cleanup = V; 2595 FuncInfo.UnwindMap.push_back(UME); 2596 return FuncInfo.getLastStateNumber(); 2597 } 2598 2599 static void addTryBlockMapEntry(WinEHFuncInfo &FuncInfo, int TryLow, 2600 int TryHigh, int CatchHigh, 2601 ArrayRef<const CatchPadInst *> Handlers) { 2602 WinEHTryBlockMapEntry TBME; 2603 TBME.TryLow = TryLow; 2604 TBME.TryHigh = TryHigh; 2605 TBME.CatchHigh = CatchHigh; 2606 assert(TBME.TryLow <= TBME.TryHigh); 2607 for (const CatchPadInst *CPI : Handlers) { 2608 WinEHHandlerType HT; 2609 Constant *TypeInfo = cast<Constant>(CPI->getArgOperand(0)); 2610 if (TypeInfo->isNullValue()) 2611 HT.TypeDescriptor = nullptr; 2612 else 2613 HT.TypeDescriptor = cast<GlobalVariable>(TypeInfo->stripPointerCasts()); 2614 HT.Adjectives = cast<ConstantInt>(CPI->getArgOperand(1))->getZExtValue(); 2615 HT.Handler = CPI->getNormalDest(); 2616 HT.CatchObjRecoverIdx = -2; 2617 if (isa<ConstantPointerNull>(CPI->getArgOperand(2))) 2618 HT.CatchObj.Alloca = nullptr; 2619 else 2620 HT.CatchObj.Alloca = cast<AllocaInst>(CPI->getArgOperand(2)); 2621 TBME.HandlerArray.push_back(HT); 2622 } 2623 FuncInfo.TryBlockMap.push_back(TBME); 2624 } 2625 2626 static const CatchPadInst *getSingleCatchPadPredecessor(const BasicBlock *BB) { 2627 for (const BasicBlock *PredBlock : predecessors(BB)) 2628 if (auto *CPI = dyn_cast<CatchPadInst>(PredBlock->getFirstNonPHI())) 2629 return CPI; 2630 return nullptr; 2631 } 2632 2633 /// Find all the catchpads that feed directly into the catchendpad. Frontends 2634 /// using this personality should ensure that each catchendpad and catchpad has 2635 /// one or zero catchpad predecessors. 2636 /// 2637 /// The following C++ generates the IR after it: 2638 /// try { 2639 /// } catch (A) { 2640 /// } catch (B) { 2641 /// } 2642 /// 2643 /// IR: 2644 /// %catchpad.A 2645 /// catchpad [i8* A typeinfo] 2646 /// to label %catch.A unwind label %catchpad.B 2647 /// %catchpad.B 2648 /// catchpad [i8* B typeinfo] 2649 /// to label %catch.B unwind label %endcatches 2650 /// %endcatches 2651 /// catchendblock unwind to caller 2652 static void 2653 findCatchPadsForCatchEndPad(const BasicBlock *CatchEndBB, 2654 SmallVectorImpl<const CatchPadInst *> &Handlers) { 2655 const CatchPadInst *CPI = getSingleCatchPadPredecessor(CatchEndBB); 2656 while (CPI) { 2657 Handlers.push_back(CPI); 2658 CPI = getSingleCatchPadPredecessor(CPI->getParent()); 2659 } 2660 // We've pushed these back into reverse source order. Reverse them to get 2661 // the list back into source order. 2662 std::reverse(Handlers.begin(), Handlers.end()); 2663 } 2664 2665 // Given BB which ends in an unwind edge, return the EHPad that this BB belongs 2666 // to. If the unwind edge came from an invoke, return null. 2667 static const BasicBlock *getEHPadFromPredecessor(const BasicBlock *BB) { 2668 const TerminatorInst *TI = BB->getTerminator(); 2669 if (isa<InvokeInst>(TI)) 2670 return nullptr; 2671 if (TI->isEHPad()) 2672 return BB; 2673 return cast<CleanupReturnInst>(TI)->getCleanupPad()->getParent(); 2674 } 2675 2676 static void calculateExplicitCXXStateNumbers(WinEHFuncInfo &FuncInfo, 2677 const BasicBlock &BB, 2678 int ParentState) { 2679 assert(BB.isEHPad()); 2680 const Instruction *FirstNonPHI = BB.getFirstNonPHI(); 2681 // All catchpad instructions will be handled when we process their 2682 // respective catchendpad instruction. 2683 if (isa<CatchPadInst>(FirstNonPHI)) 2684 return; 2685 2686 if (isa<CatchEndPadInst>(FirstNonPHI)) { 2687 SmallVector<const CatchPadInst *, 2> Handlers; 2688 findCatchPadsForCatchEndPad(&BB, Handlers); 2689 const BasicBlock *FirstTryPad = Handlers.front()->getParent(); 2690 int TryLow = addUnwindMapEntry(FuncInfo, ParentState, nullptr); 2691 FuncInfo.EHPadStateMap[Handlers.front()] = TryLow; 2692 for (const BasicBlock *PredBlock : predecessors(FirstTryPad)) 2693 if ((PredBlock = getEHPadFromPredecessor(PredBlock))) 2694 calculateExplicitCXXStateNumbers(FuncInfo, *PredBlock, TryLow); 2695 int CatchLow = addUnwindMapEntry(FuncInfo, ParentState, nullptr); 2696 2697 // catchpads are separate funclets in C++ EH due to the way rethrow works. 2698 // In SEH, they aren't, so no invokes will unwind to the catchendpad. 2699 FuncInfo.EHPadStateMap[FirstNonPHI] = CatchLow; 2700 int TryHigh = CatchLow - 1; 2701 for (const BasicBlock *PredBlock : predecessors(&BB)) 2702 if ((PredBlock = getEHPadFromPredecessor(PredBlock))) 2703 calculateExplicitCXXStateNumbers(FuncInfo, *PredBlock, CatchLow); 2704 int CatchHigh = FuncInfo.getLastStateNumber(); 2705 addTryBlockMapEntry(FuncInfo, TryLow, TryHigh, CatchHigh, Handlers); 2706 DEBUG(dbgs() << "TryLow[" << FirstTryPad->getName() << "]: " << TryLow 2707 << '\n'); 2708 DEBUG(dbgs() << "TryHigh[" << FirstTryPad->getName() << "]: " << TryHigh 2709 << '\n'); 2710 DEBUG(dbgs() << "CatchHigh[" << FirstTryPad->getName() << "]: " << CatchHigh 2711 << '\n'); 2712 } else if (isa<CleanupPadInst>(FirstNonPHI)) { 2713 int CleanupState = addUnwindMapEntry(FuncInfo, ParentState, &BB); 2714 FuncInfo.EHPadStateMap[FirstNonPHI] = CleanupState; 2715 DEBUG(dbgs() << "Assigning state #" << CleanupState << " to BB " 2716 << BB.getName() << '\n'); 2717 for (const BasicBlock *PredBlock : predecessors(&BB)) 2718 if ((PredBlock = getEHPadFromPredecessor(PredBlock))) 2719 calculateExplicitCXXStateNumbers(FuncInfo, *PredBlock, CleanupState); 2720 } else if (isa<TerminatePadInst>(FirstNonPHI)) { 2721 report_fatal_error("Not yet implemented!"); 2722 } else { 2723 llvm_unreachable("unexpected EH Pad!"); 2724 } 2725 } 2726 2727 static int addSEHExcept(WinEHFuncInfo &FuncInfo, int ParentState, 2728 const Function *Filter, const BasicBlock *Handler) { 2729 SEHUnwindMapEntry Entry; 2730 Entry.ToState = ParentState; 2731 Entry.IsFinally = false; 2732 Entry.Filter = Filter; 2733 Entry.Handler = Handler; 2734 FuncInfo.SEHUnwindMap.push_back(Entry); 2735 return FuncInfo.SEHUnwindMap.size() - 1; 2736 } 2737 2738 static int addSEHFinally(WinEHFuncInfo &FuncInfo, int ParentState, 2739 const BasicBlock *Handler) { 2740 SEHUnwindMapEntry Entry; 2741 Entry.ToState = ParentState; 2742 Entry.IsFinally = true; 2743 Entry.Filter = nullptr; 2744 Entry.Handler = Handler; 2745 FuncInfo.SEHUnwindMap.push_back(Entry); 2746 return FuncInfo.SEHUnwindMap.size() - 1; 2747 } 2748 2749 static void calculateExplicitSEHStateNumbers(WinEHFuncInfo &FuncInfo, 2750 const BasicBlock &BB, 2751 int ParentState) { 2752 assert(BB.isEHPad()); 2753 const Instruction *FirstNonPHI = BB.getFirstNonPHI(); 2754 // All catchpad instructions will be handled when we process their 2755 // respective catchendpad instruction. 2756 if (isa<CatchPadInst>(FirstNonPHI)) 2757 return; 2758 2759 if (isa<CatchEndPadInst>(FirstNonPHI)) { 2760 // Extract the filter function and the __except basic block and create a 2761 // state for them. 2762 SmallVector<const CatchPadInst *, 1> Handlers; 2763 findCatchPadsForCatchEndPad(&BB, Handlers); 2764 assert(Handlers.size() == 1 && 2765 "SEH doesn't have multiple handlers per __try"); 2766 const CatchPadInst *CPI = Handlers.front(); 2767 const BasicBlock *CatchPadBB = CPI->getParent(); 2768 const Constant *FilterOrNull = 2769 cast<Constant>(CPI->getArgOperand(0)->stripPointerCasts()); 2770 const Function *Filter = dyn_cast<Function>(FilterOrNull); 2771 assert((Filter || FilterOrNull->isNullValue()) && 2772 "unexpected filter value"); 2773 int TryState = 2774 addSEHExcept(FuncInfo, ParentState, Filter, CPI->getNormalDest()); 2775 2776 // Everything in the __try block uses TryState as its parent state. 2777 FuncInfo.EHPadStateMap[CPI] = TryState; 2778 DEBUG(dbgs() << "Assigning state #" << TryState << " to BB " 2779 << CatchPadBB->getName() << '\n'); 2780 for (const BasicBlock *PredBlock : predecessors(CatchPadBB)) 2781 if ((PredBlock = getEHPadFromPredecessor(PredBlock))) 2782 calculateExplicitSEHStateNumbers(FuncInfo, *PredBlock, TryState); 2783 2784 // Everything in the __except block unwinds to ParentState, just like code 2785 // outside the __try. 2786 FuncInfo.EHPadStateMap[FirstNonPHI] = ParentState; 2787 DEBUG(dbgs() << "Assigning state #" << ParentState << " to BB " 2788 << BB.getName() << '\n'); 2789 for (const BasicBlock *PredBlock : predecessors(&BB)) 2790 if ((PredBlock = getEHPadFromPredecessor(PredBlock))) 2791 calculateExplicitSEHStateNumbers(FuncInfo, *PredBlock, ParentState); 2792 } else if (isa<CleanupPadInst>(FirstNonPHI)) { 2793 int CleanupState = addSEHFinally(FuncInfo, ParentState, &BB); 2794 FuncInfo.EHPadStateMap[FirstNonPHI] = CleanupState; 2795 DEBUG(dbgs() << "Assigning state #" << CleanupState << " to BB " 2796 << BB.getName() << '\n'); 2797 for (const BasicBlock *PredBlock : predecessors(&BB)) 2798 if ((PredBlock = getEHPadFromPredecessor(PredBlock))) 2799 calculateExplicitSEHStateNumbers(FuncInfo, *PredBlock, CleanupState); 2800 } else if (isa<CleanupEndPadInst>(FirstNonPHI)) { 2801 // Anything unwinding through CleanupEndPadInst is in ParentState. 2802 FuncInfo.EHPadStateMap[FirstNonPHI] = ParentState; 2803 DEBUG(dbgs() << "Assigning state #" << ParentState << " to BB " 2804 << BB.getName() << '\n'); 2805 for (const BasicBlock *PredBlock : predecessors(&BB)) 2806 if ((PredBlock = getEHPadFromPredecessor(PredBlock))) 2807 calculateExplicitSEHStateNumbers(FuncInfo, *PredBlock, ParentState); 2808 } else if (isa<TerminatePadInst>(FirstNonPHI)) { 2809 report_fatal_error("Not yet implemented!"); 2810 } else { 2811 llvm_unreachable("unexpected EH Pad!"); 2812 } 2813 } 2814 2815 /// Check if the EH Pad unwinds to caller. Cleanups are a little bit of a 2816 /// special case because we have to look at the cleanupret instruction that uses 2817 /// the cleanuppad. 2818 static bool doesEHPadUnwindToCaller(const Instruction *EHPad) { 2819 auto *CPI = dyn_cast<CleanupPadInst>(EHPad); 2820 if (!CPI) 2821 return EHPad->mayThrow(); 2822 2823 // This cleanup does not return or unwind, so we say it unwinds to caller. 2824 if (CPI->use_empty()) 2825 return true; 2826 2827 const Instruction *User = CPI->user_back(); 2828 if (auto *CRI = dyn_cast<CleanupReturnInst>(User)) 2829 return CRI->unwindsToCaller(); 2830 return cast<CleanupEndPadInst>(User)->unwindsToCaller(); 2831 } 2832 2833 void llvm::calculateSEHStateNumbers(const Function *Fn, 2834 WinEHFuncInfo &FuncInfo) { 2835 // Don't compute state numbers twice. 2836 if (!FuncInfo.SEHUnwindMap.empty()) 2837 return; 2838 2839 for (const BasicBlock &BB : *Fn) { 2840 if (!BB.isEHPad() || !doesEHPadUnwindToCaller(BB.getFirstNonPHI())) 2841 continue; 2842 calculateExplicitSEHStateNumbers(FuncInfo, BB, -1); 2843 } 2844 } 2845 2846 void llvm::calculateWinCXXEHStateNumbers(const Function *Fn, 2847 WinEHFuncInfo &FuncInfo) { 2848 // Return if it's already been done. 2849 if (!FuncInfo.EHPadStateMap.empty()) 2850 return; 2851 2852 for (const BasicBlock &BB : *Fn) { 2853 if (!BB.isEHPad()) 2854 continue; 2855 if (BB.isLandingPad()) 2856 report_fatal_error("MSVC C++ EH cannot use landingpads"); 2857 const Instruction *FirstNonPHI = BB.getFirstNonPHI(); 2858 // Skip cleanupendpads; they are exits, not entries. 2859 if (isa<CleanupEndPadInst>(FirstNonPHI)) 2860 continue; 2861 if (!doesEHPadUnwindToCaller(FirstNonPHI)) 2862 continue; 2863 calculateExplicitCXXStateNumbers(FuncInfo, BB, -1); 2864 } 2865 } 2866 2867 void WinEHPrepare::replaceTerminatePadWithCleanup(Function &F) { 2868 if (Personality != EHPersonality::MSVC_CXX) 2869 return; 2870 for (BasicBlock &BB : F) { 2871 Instruction *First = BB.getFirstNonPHI(); 2872 auto *TPI = dyn_cast<TerminatePadInst>(First); 2873 if (!TPI) 2874 continue; 2875 2876 if (TPI->getNumArgOperands() != 1) 2877 report_fatal_error( 2878 "Expected a unary terminatepad for MSVC C++ personalities!"); 2879 2880 auto *TerminateFn = dyn_cast<Function>(TPI->getArgOperand(0)); 2881 if (!TerminateFn) 2882 report_fatal_error("Function operand expected in terminatepad for MSVC " 2883 "C++ personalities!"); 2884 2885 // Insert the cleanuppad instruction. 2886 auto *CPI = CleanupPadInst::Create( 2887 BB.getContext(), {}, Twine("terminatepad.for.", BB.getName()), &BB); 2888 2889 // Insert the call to the terminate instruction. 2890 auto *CallTerminate = CallInst::Create(TerminateFn, {}, &BB); 2891 CallTerminate->setDoesNotThrow(); 2892 CallTerminate->setDoesNotReturn(); 2893 CallTerminate->setCallingConv(TerminateFn->getCallingConv()); 2894 2895 // Insert a new terminator for the cleanuppad using the same successor as 2896 // the terminatepad. 2897 CleanupReturnInst::Create(CPI, TPI->getUnwindDest(), &BB); 2898 2899 // Let's remove the terminatepad now that we've inserted the new 2900 // instructions. 2901 TPI->eraseFromParent(); 2902 } 2903 } 2904 2905 static void 2906 colorFunclets(Function &F, SmallVectorImpl<BasicBlock *> &EntryBlocks, 2907 std::map<BasicBlock *, std::set<BasicBlock *>> &BlockColors, 2908 std::map<BasicBlock *, std::set<BasicBlock *>> &FuncletBlocks, 2909 std::map<BasicBlock *, std::set<BasicBlock *>> &FuncletChildren) { 2910 SmallVector<std::pair<BasicBlock *, BasicBlock *>, 16> Worklist; 2911 BasicBlock *EntryBlock = &F.getEntryBlock(); 2912 2913 // Build up the color map, which maps each block to its set of 'colors'. 2914 // For any block B, the "colors" of B are the set of funclets F (possibly 2915 // including a root "funclet" representing the main function), such that 2916 // F will need to directly contain B or a copy of B (where the term "directly 2917 // contain" is used to distinguish from being "transitively contained" in 2918 // a nested funclet). 2919 // Use a CFG walk driven by a worklist of (block, color) pairs. The "color" 2920 // sets attached during this processing to a block which is the entry of some 2921 // funclet F is actually the set of F's parents -- i.e. the union of colors 2922 // of all predecessors of F's entry. For all other blocks, the color sets 2923 // are as defined above. A post-pass fixes up the block color map to reflect 2924 // the same sense of "color" for funclet entries as for other blocks. 2925 2926 Worklist.push_back({EntryBlock, EntryBlock}); 2927 2928 while (!Worklist.empty()) { 2929 BasicBlock *Visiting; 2930 BasicBlock *Color; 2931 std::tie(Visiting, Color) = Worklist.pop_back_val(); 2932 Instruction *VisitingHead = Visiting->getFirstNonPHI(); 2933 if (VisitingHead->isEHPad() && !isa<CatchEndPadInst>(VisitingHead) && 2934 !isa<CleanupEndPadInst>(VisitingHead)) { 2935 // Mark this as a funclet head as a member of itself. 2936 FuncletBlocks[Visiting].insert(Visiting); 2937 // Queue exits with the parent color. 2938 for (User *Exit : VisitingHead->users()) { 2939 for (BasicBlock *Succ : 2940 successors(cast<Instruction>(Exit)->getParent())) { 2941 if (BlockColors[Succ].insert(Color).second) { 2942 Worklist.push_back({Succ, Color}); 2943 } 2944 } 2945 } 2946 // Handle CatchPad specially since its successors need different colors. 2947 if (CatchPadInst *CatchPad = dyn_cast<CatchPadInst>(VisitingHead)) { 2948 // Visit the normal successor with the color of the new EH pad, and 2949 // visit the unwind successor with the color of the parent. 2950 BasicBlock *NormalSucc = CatchPad->getNormalDest(); 2951 if (BlockColors[NormalSucc].insert(Visiting).second) { 2952 Worklist.push_back({NormalSucc, Visiting}); 2953 } 2954 BasicBlock *UnwindSucc = CatchPad->getUnwindDest(); 2955 if (BlockColors[UnwindSucc].insert(Color).second) { 2956 Worklist.push_back({UnwindSucc, Color}); 2957 } 2958 continue; 2959 } 2960 // Switch color to the current node, except for terminate pads which 2961 // have no bodies and only unwind successors and so need their successors 2962 // visited with the color of the parent. 2963 if (!isa<TerminatePadInst>(VisitingHead)) 2964 Color = Visiting; 2965 } else { 2966 // Note that this is a member of the given color. 2967 FuncletBlocks[Color].insert(Visiting); 2968 } 2969 2970 TerminatorInst *Terminator = Visiting->getTerminator(); 2971 if (isa<CleanupReturnInst>(Terminator) || 2972 isa<CatchReturnInst>(Terminator) || 2973 isa<CleanupEndPadInst>(Terminator)) { 2974 // These blocks' successors have already been queued with the parent 2975 // color. 2976 continue; 2977 } 2978 for (BasicBlock *Succ : successors(Visiting)) { 2979 if (isa<CatchEndPadInst>(Succ->getFirstNonPHI())) { 2980 // The catchendpad needs to be visited with the parent's color, not 2981 // the current color. This will happen in the code above that visits 2982 // any catchpad unwind successor with the parent color, so we can 2983 // safely skip this successor here. 2984 continue; 2985 } 2986 if (BlockColors[Succ].insert(Color).second) { 2987 Worklist.push_back({Succ, Color}); 2988 } 2989 } 2990 } 2991 2992 // The processing above actually accumulated the parent set for this 2993 // funclet into the color set for its entry; use the parent set to 2994 // populate the children map, and reset the color set to include just 2995 // the funclet itself (no instruction can target a funclet entry except on 2996 // that transitions to the child funclet). 2997 for (BasicBlock *FuncletEntry : EntryBlocks) { 2998 std::set<BasicBlock *> &ColorMapItem = BlockColors[FuncletEntry]; 2999 for (BasicBlock *Parent : ColorMapItem) 3000 FuncletChildren[Parent].insert(FuncletEntry); 3001 ColorMapItem.clear(); 3002 ColorMapItem.insert(FuncletEntry); 3003 } 3004 } 3005 3006 void WinEHPrepare::colorFunclets(Function &F, 3007 SmallVectorImpl<BasicBlock *> &EntryBlocks) { 3008 ::colorFunclets(F, EntryBlocks, BlockColors, FuncletBlocks, FuncletChildren); 3009 } 3010 3011 void llvm::calculateCatchReturnSuccessorColors(const Function *Fn, 3012 WinEHFuncInfo &FuncInfo) { 3013 SmallVector<LandingPadInst *, 4> LPads; 3014 SmallVector<ResumeInst *, 4> Resumes; 3015 SmallVector<BasicBlock *, 4> EntryBlocks; 3016 // colorFunclets needs the set of EntryBlocks, get them using 3017 // findExceptionalConstructs. 3018 bool ForExplicitEH = findExceptionalConstructs(const_cast<Function &>(*Fn), 3019 LPads, Resumes, EntryBlocks); 3020 if (!ForExplicitEH) 3021 return; 3022 3023 std::map<BasicBlock *, std::set<BasicBlock *>> BlockColors; 3024 std::map<BasicBlock *, std::set<BasicBlock *>> FuncletBlocks; 3025 std::map<BasicBlock *, std::set<BasicBlock *>> FuncletChildren; 3026 // Figure out which basic blocks belong to which funclets. 3027 colorFunclets(const_cast<Function &>(*Fn), EntryBlocks, BlockColors, 3028 FuncletBlocks, FuncletChildren); 3029 3030 // We need to find the catchret successors. To do this, we must first find 3031 // all the catchpad funclets. 3032 for (auto &Funclet : FuncletBlocks) { 3033 // Figure out what kind of funclet we are looking at; We only care about 3034 // catchpads. 3035 BasicBlock *FuncletPadBB = Funclet.first; 3036 Instruction *FirstNonPHI = FuncletPadBB->getFirstNonPHI(); 3037 auto *CatchPad = dyn_cast<CatchPadInst>(FirstNonPHI); 3038 if (!CatchPad) 3039 continue; 3040 3041 // The users of a catchpad are always catchrets. 3042 for (User *Exit : CatchPad->users()) { 3043 auto *CatchReturn = cast<CatchReturnInst>(Exit); 3044 BasicBlock *CatchRetSuccessor = CatchReturn->getSuccessor(); 3045 std::set<BasicBlock *> &SuccessorColors = BlockColors[CatchRetSuccessor]; 3046 assert(SuccessorColors.size() == 1 && "Expected BB to be monochrome!"); 3047 BasicBlock *Color = *SuccessorColors.begin(); 3048 if (auto *CPI = dyn_cast<CatchPadInst>(Color->getFirstNonPHI())) 3049 Color = CPI->getNormalDest(); 3050 // Record the catchret successor's funclet membership. 3051 FuncInfo.CatchRetSuccessorColorMap[CatchReturn] = Color; 3052 } 3053 } 3054 } 3055 3056 void WinEHPrepare::demotePHIsOnFunclets(Function &F) { 3057 // Strip PHI nodes off of EH pads. 3058 SmallVector<PHINode *, 16> PHINodes; 3059 for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE;) { 3060 BasicBlock *BB = FI++; 3061 if (!BB->isEHPad()) 3062 continue; 3063 for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE;) { 3064 Instruction *I = BI++; 3065 auto *PN = dyn_cast<PHINode>(I); 3066 // Stop at the first non-PHI. 3067 if (!PN) 3068 break; 3069 3070 AllocaInst *SpillSlot = insertPHILoads(PN, F); 3071 if (SpillSlot) 3072 insertPHIStores(PN, SpillSlot); 3073 3074 PHINodes.push_back(PN); 3075 } 3076 } 3077 3078 for (auto *PN : PHINodes) { 3079 // There may be lingering uses on other EH PHIs being removed 3080 PN->replaceAllUsesWith(UndefValue::get(PN->getType())); 3081 PN->eraseFromParent(); 3082 } 3083 } 3084 3085 void WinEHPrepare::demoteUsesBetweenFunclets(Function &F) { 3086 // Turn all inter-funclet uses of a Value into loads and stores. 3087 for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE;) { 3088 BasicBlock *BB = FI++; 3089 std::set<BasicBlock *> &ColorsForBB = BlockColors[BB]; 3090 for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE;) { 3091 Instruction *I = BI++; 3092 // Funclets are permitted to use static allocas. 3093 if (auto *AI = dyn_cast<AllocaInst>(I)) 3094 if (AI->isStaticAlloca()) 3095 continue; 3096 3097 demoteNonlocalUses(I, ColorsForBB, F); 3098 } 3099 } 3100 } 3101 3102 void WinEHPrepare::demoteArgumentUses(Function &F) { 3103 // Also demote function parameters used in funclets. 3104 std::set<BasicBlock *> &ColorsForEntry = BlockColors[&F.getEntryBlock()]; 3105 for (Argument &Arg : F.args()) 3106 demoteNonlocalUses(&Arg, ColorsForEntry, F); 3107 } 3108 3109 void WinEHPrepare::cloneCommonBlocks( 3110 Function &F, SmallVectorImpl<BasicBlock *> &EntryBlocks) { 3111 // We need to clone all blocks which belong to multiple funclets. Values are 3112 // remapped throughout the funclet to propogate both the new instructions 3113 // *and* the new basic blocks themselves. 3114 for (BasicBlock *FuncletPadBB : EntryBlocks) { 3115 std::set<BasicBlock *> &BlocksInFunclet = FuncletBlocks[FuncletPadBB]; 3116 3117 std::map<BasicBlock *, BasicBlock *> Orig2Clone; 3118 ValueToValueMapTy VMap; 3119 for (BasicBlock *BB : BlocksInFunclet) { 3120 std::set<BasicBlock *> &ColorsForBB = BlockColors[BB]; 3121 // We don't need to do anything if the block is monochromatic. 3122 size_t NumColorsForBB = ColorsForBB.size(); 3123 if (NumColorsForBB == 1) 3124 continue; 3125 3126 // Create a new basic block and copy instructions into it! 3127 BasicBlock *CBB = 3128 CloneBasicBlock(BB, VMap, Twine(".for.", FuncletPadBB->getName())); 3129 // Insert the clone immediately after the original to ensure determinism 3130 // and to keep the same relative ordering of any funclet's blocks. 3131 CBB->insertInto(&F, BB->getNextNode()); 3132 3133 // Add basic block mapping. 3134 VMap[BB] = CBB; 3135 3136 // Record delta operations that we need to perform to our color mappings. 3137 Orig2Clone[BB] = CBB; 3138 } 3139 3140 // Update our color mappings to reflect that one block has lost a color and 3141 // another has gained a color. 3142 for (auto &BBMapping : Orig2Clone) { 3143 BasicBlock *OldBlock = BBMapping.first; 3144 BasicBlock *NewBlock = BBMapping.second; 3145 3146 BlocksInFunclet.insert(NewBlock); 3147 BlockColors[NewBlock].insert(FuncletPadBB); 3148 3149 BlocksInFunclet.erase(OldBlock); 3150 BlockColors[OldBlock].erase(FuncletPadBB); 3151 } 3152 3153 // Loop over all of the instructions in the function, fixing up operand 3154 // references as we go. This uses VMap to do all the hard work. 3155 for (BasicBlock *BB : BlocksInFunclet) 3156 // Loop over all instructions, fixing each one as we find it... 3157 for (Instruction &I : *BB) 3158 RemapInstruction(&I, VMap, RF_IgnoreMissingEntries); 3159 3160 // Check to see if SuccBB has PHI nodes. If so, we need to add entries to 3161 // the PHI nodes for NewBB now. 3162 for (auto &BBMapping : Orig2Clone) { 3163 BasicBlock *OldBlock = BBMapping.first; 3164 BasicBlock *NewBlock = BBMapping.second; 3165 for (BasicBlock *SuccBB : successors(NewBlock)) { 3166 for (Instruction &SuccI : *SuccBB) { 3167 auto *SuccPN = dyn_cast<PHINode>(&SuccI); 3168 if (!SuccPN) 3169 break; 3170 3171 // Ok, we have a PHI node. Figure out what the incoming value was for 3172 // the OldBlock. 3173 int OldBlockIdx = SuccPN->getBasicBlockIndex(OldBlock); 3174 if (OldBlockIdx == -1) 3175 break; 3176 Value *IV = SuccPN->getIncomingValue(OldBlockIdx); 3177 3178 // Remap the value if necessary. 3179 if (auto *Inst = dyn_cast<Instruction>(IV)) { 3180 ValueToValueMapTy::iterator I = VMap.find(Inst); 3181 if (I != VMap.end()) 3182 IV = I->second; 3183 } 3184 3185 SuccPN->addIncoming(IV, NewBlock); 3186 } 3187 } 3188 } 3189 3190 for (ValueToValueMapTy::value_type VT : VMap) { 3191 // If there were values defined in BB that are used outside the funclet, 3192 // then we now have to update all uses of the value to use either the 3193 // original value, the cloned value, or some PHI derived value. This can 3194 // require arbitrary PHI insertion, of which we are prepared to do, clean 3195 // these up now. 3196 SmallVector<Use *, 16> UsesToRename; 3197 3198 auto *OldI = dyn_cast<Instruction>(const_cast<Value *>(VT.first)); 3199 if (!OldI) 3200 continue; 3201 auto *NewI = cast<Instruction>(VT.second); 3202 // Scan all uses of this instruction to see if it is used outside of its 3203 // funclet, and if so, record them in UsesToRename. 3204 for (Use &U : OldI->uses()) { 3205 Instruction *UserI = cast<Instruction>(U.getUser()); 3206 BasicBlock *UserBB = UserI->getParent(); 3207 std::set<BasicBlock *> &ColorsForUserBB = BlockColors[UserBB]; 3208 assert(!ColorsForUserBB.empty()); 3209 if (ColorsForUserBB.size() > 1 || 3210 *ColorsForUserBB.begin() != FuncletPadBB) 3211 UsesToRename.push_back(&U); 3212 } 3213 3214 // If there are no uses outside the block, we're done with this 3215 // instruction. 3216 if (UsesToRename.empty()) 3217 continue; 3218 3219 // We found a use of OldI outside of the funclet. Rename all uses of OldI 3220 // that are outside its funclet to be uses of the appropriate PHI node 3221 // etc. 3222 SSAUpdater SSAUpdate; 3223 SSAUpdate.Initialize(OldI->getType(), OldI->getName()); 3224 SSAUpdate.AddAvailableValue(OldI->getParent(), OldI); 3225 SSAUpdate.AddAvailableValue(NewI->getParent(), NewI); 3226 3227 while (!UsesToRename.empty()) 3228 SSAUpdate.RewriteUseAfterInsertions(*UsesToRename.pop_back_val()); 3229 } 3230 } 3231 } 3232 3233 void WinEHPrepare::removeImplausibleTerminators(Function &F) { 3234 // Remove implausible terminators and replace them with UnreachableInst. 3235 for (auto &Funclet : FuncletBlocks) { 3236 BasicBlock *FuncletPadBB = Funclet.first; 3237 std::set<BasicBlock *> &BlocksInFunclet = Funclet.second; 3238 Instruction *FirstNonPHI = FuncletPadBB->getFirstNonPHI(); 3239 auto *CatchPad = dyn_cast<CatchPadInst>(FirstNonPHI); 3240 auto *CleanupPad = dyn_cast<CleanupPadInst>(FirstNonPHI); 3241 3242 for (BasicBlock *BB : BlocksInFunclet) { 3243 TerminatorInst *TI = BB->getTerminator(); 3244 // CatchPadInst and CleanupPadInst can't transfer control to a ReturnInst. 3245 bool IsUnreachableRet = isa<ReturnInst>(TI) && (CatchPad || CleanupPad); 3246 // The token consumed by a CatchReturnInst must match the funclet token. 3247 bool IsUnreachableCatchret = false; 3248 if (auto *CRI = dyn_cast<CatchReturnInst>(TI)) 3249 IsUnreachableCatchret = CRI->getCatchPad() != CatchPad; 3250 // The token consumed by a CleanupReturnInst must match the funclet token. 3251 bool IsUnreachableCleanupret = false; 3252 if (auto *CRI = dyn_cast<CleanupReturnInst>(TI)) 3253 IsUnreachableCleanupret = CRI->getCleanupPad() != CleanupPad; 3254 // The token consumed by a CleanupEndPadInst must match the funclet token. 3255 bool IsUnreachableCleanupendpad = false; 3256 if (auto *CEPI = dyn_cast<CleanupEndPadInst>(TI)) 3257 IsUnreachableCleanupendpad = CEPI->getCleanupPad() != CleanupPad; 3258 if (IsUnreachableRet || IsUnreachableCatchret || 3259 IsUnreachableCleanupret || IsUnreachableCleanupendpad) { 3260 // Loop through all of our successors and make sure they know that one 3261 // of their predecessors is going away. 3262 for (BasicBlock *SuccBB : TI->successors()) 3263 SuccBB->removePredecessor(BB); 3264 3265 if (IsUnreachableCleanupendpad) { 3266 // We can't simply replace a cleanupendpad with unreachable, because 3267 // its predecessor edges are EH edges and unreachable is not an EH 3268 // pad. Change all predecessors to the "unwind to caller" form. 3269 for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); 3270 PI != PE;) { 3271 BasicBlock *Pred = *PI++; 3272 removeUnwindEdge(Pred); 3273 } 3274 } 3275 3276 new UnreachableInst(BB->getContext(), TI); 3277 TI->eraseFromParent(); 3278 } 3279 // FIXME: Check for invokes/cleanuprets/cleanupendpads which unwind to 3280 // implausible catchendpads (i.e. catchendpad not in immediate parent 3281 // funclet). 3282 } 3283 } 3284 } 3285 3286 void WinEHPrepare::cleanupPreparedFunclets(Function &F) { 3287 // Clean-up some of the mess we made by removing useles PHI nodes, trivial 3288 // branches, etc. 3289 for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE;) { 3290 BasicBlock *BB = FI++; 3291 SimplifyInstructionsInBlock(BB); 3292 ConstantFoldTerminator(BB, /*DeleteDeadConditions=*/true); 3293 MergeBlockIntoPredecessor(BB); 3294 } 3295 3296 // We might have some unreachable blocks after cleaning up some impossible 3297 // control flow. 3298 removeUnreachableBlocks(F); 3299 } 3300 3301 void WinEHPrepare::verifyPreparedFunclets(Function &F) { 3302 // Recolor the CFG to verify that all is well. 3303 for (BasicBlock &BB : F) { 3304 size_t NumColors = BlockColors[&BB].size(); 3305 assert(NumColors == 1 && "Expected monochromatic BB!"); 3306 if (NumColors == 0) 3307 report_fatal_error("Uncolored BB!"); 3308 if (NumColors > 1) 3309 report_fatal_error("Multicolor BB!"); 3310 if (!DisableDemotion) { 3311 bool EHPadHasPHI = BB.isEHPad() && isa<PHINode>(BB.begin()); 3312 assert(!EHPadHasPHI && "EH Pad still has a PHI!"); 3313 if (EHPadHasPHI) 3314 report_fatal_error("EH Pad still has a PHI!"); 3315 } 3316 } 3317 } 3318 3319 bool WinEHPrepare::prepareExplicitEH( 3320 Function &F, SmallVectorImpl<BasicBlock *> &EntryBlocks) { 3321 // Remove unreachable blocks. It is not valuable to assign them a color and 3322 // their existence can trick us into thinking values are alive when they are 3323 // not. 3324 removeUnreachableBlocks(F); 3325 3326 replaceTerminatePadWithCleanup(F); 3327 3328 // Determine which blocks are reachable from which funclet entries. 3329 colorFunclets(F, EntryBlocks); 3330 3331 if (!DisableDemotion) { 3332 demotePHIsOnFunclets(F); 3333 3334 demoteUsesBetweenFunclets(F); 3335 3336 demoteArgumentUses(F); 3337 } 3338 3339 cloneCommonBlocks(F, EntryBlocks); 3340 3341 if (!DisableCleanups) { 3342 removeImplausibleTerminators(F); 3343 3344 cleanupPreparedFunclets(F); 3345 } 3346 3347 verifyPreparedFunclets(F); 3348 3349 BlockColors.clear(); 3350 FuncletBlocks.clear(); 3351 FuncletChildren.clear(); 3352 3353 return true; 3354 } 3355 3356 // TODO: Share loads when one use dominates another, or when a catchpad exit 3357 // dominates uses (needs dominators). 3358 AllocaInst *WinEHPrepare::insertPHILoads(PHINode *PN, Function &F) { 3359 BasicBlock *PHIBlock = PN->getParent(); 3360 AllocaInst *SpillSlot = nullptr; 3361 3362 if (isa<CleanupPadInst>(PHIBlock->getFirstNonPHI())) { 3363 // Insert a load in place of the PHI and replace all uses. 3364 SpillSlot = new AllocaInst(PN->getType(), nullptr, 3365 Twine(PN->getName(), ".wineh.spillslot"), 3366 F.getEntryBlock().begin()); 3367 Value *V = new LoadInst(SpillSlot, Twine(PN->getName(), ".wineh.reload"), 3368 PHIBlock->getFirstInsertionPt()); 3369 PN->replaceAllUsesWith(V); 3370 return SpillSlot; 3371 } 3372 3373 DenseMap<BasicBlock *, Value *> Loads; 3374 for (Value::use_iterator UI = PN->use_begin(), UE = PN->use_end(); 3375 UI != UE;) { 3376 Use &U = *UI++; 3377 auto *UsingInst = cast<Instruction>(U.getUser()); 3378 BasicBlock *UsingBB = UsingInst->getParent(); 3379 if (UsingBB->isEHPad()) { 3380 // Use is on an EH pad phi. Leave it alone; we'll insert loads and 3381 // stores for it separately. 3382 assert(isa<PHINode>(UsingInst)); 3383 continue; 3384 } 3385 replaceUseWithLoad(PN, U, SpillSlot, Loads, F); 3386 } 3387 return SpillSlot; 3388 } 3389 3390 // TODO: improve store placement. Inserting at def is probably good, but need 3391 // to be careful not to introduce interfering stores (needs liveness analysis). 3392 // TODO: identify related phi nodes that can share spill slots, and share them 3393 // (also needs liveness). 3394 void WinEHPrepare::insertPHIStores(PHINode *OriginalPHI, 3395 AllocaInst *SpillSlot) { 3396 // Use a worklist of (Block, Value) pairs -- the given Value needs to be 3397 // stored to the spill slot by the end of the given Block. 3398 SmallVector<std::pair<BasicBlock *, Value *>, 4> Worklist; 3399 3400 Worklist.push_back({OriginalPHI->getParent(), OriginalPHI}); 3401 3402 while (!Worklist.empty()) { 3403 BasicBlock *EHBlock; 3404 Value *InVal; 3405 std::tie(EHBlock, InVal) = Worklist.pop_back_val(); 3406 3407 PHINode *PN = dyn_cast<PHINode>(InVal); 3408 if (PN && PN->getParent() == EHBlock) { 3409 // The value is defined by another PHI we need to remove, with no room to 3410 // insert a store after the PHI, so each predecessor needs to store its 3411 // incoming value. 3412 for (unsigned i = 0, e = PN->getNumIncomingValues(); i < e; ++i) { 3413 Value *PredVal = PN->getIncomingValue(i); 3414 3415 // Undef can safely be skipped. 3416 if (isa<UndefValue>(PredVal)) 3417 continue; 3418 3419 insertPHIStore(PN->getIncomingBlock(i), PredVal, SpillSlot, Worklist); 3420 } 3421 } else { 3422 // We need to store InVal, which dominates EHBlock, but can't put a store 3423 // in EHBlock, so need to put stores in each predecessor. 3424 for (BasicBlock *PredBlock : predecessors(EHBlock)) { 3425 insertPHIStore(PredBlock, InVal, SpillSlot, Worklist); 3426 } 3427 } 3428 } 3429 } 3430 3431 void WinEHPrepare::insertPHIStore( 3432 BasicBlock *PredBlock, Value *PredVal, AllocaInst *SpillSlot, 3433 SmallVectorImpl<std::pair<BasicBlock *, Value *>> &Worklist) { 3434 3435 if (PredBlock->isEHPad() && 3436 !isa<CleanupPadInst>(PredBlock->getFirstNonPHI())) { 3437 // Pred is unsplittable, so we need to queue it on the worklist. 3438 Worklist.push_back({PredBlock, PredVal}); 3439 return; 3440 } 3441 3442 // Otherwise, insert the store at the end of the basic block. 3443 new StoreInst(PredVal, SpillSlot, PredBlock->getTerminator()); 3444 } 3445 3446 // TODO: Share loads for same-funclet uses (requires dominators if funclets 3447 // aren't properly nested). 3448 void WinEHPrepare::demoteNonlocalUses(Value *V, 3449 std::set<BasicBlock *> &ColorsForBB, 3450 Function &F) { 3451 // Tokens can only be used non-locally due to control flow involving 3452 // unreachable edges. Don't try to demote the token usage, we'll simply 3453 // delete the cloned user later. 3454 if (isa<CatchPadInst>(V) || isa<CleanupPadInst>(V)) 3455 return; 3456 3457 DenseMap<BasicBlock *, Value *> Loads; 3458 AllocaInst *SpillSlot = nullptr; 3459 for (Value::use_iterator UI = V->use_begin(), UE = V->use_end(); UI != UE;) { 3460 Use &U = *UI++; 3461 auto *UsingInst = cast<Instruction>(U.getUser()); 3462 BasicBlock *UsingBB = UsingInst->getParent(); 3463 3464 // Is the Use inside a block which is colored the same as the Def? 3465 // If so, we don't need to escape the Def because we will clone 3466 // ourselves our own private copy. 3467 std::set<BasicBlock *> &ColorsForUsingBB = BlockColors[UsingBB]; 3468 if (ColorsForUsingBB == ColorsForBB) 3469 continue; 3470 3471 replaceUseWithLoad(V, U, SpillSlot, Loads, F); 3472 } 3473 if (SpillSlot) { 3474 // Insert stores of the computed value into the stack slot. 3475 // We have to be careful if I is an invoke instruction, 3476 // because we can't insert the store AFTER the terminator instruction. 3477 BasicBlock::iterator InsertPt; 3478 if (isa<Argument>(V)) { 3479 InsertPt = F.getEntryBlock().getTerminator(); 3480 } else if (isa<TerminatorInst>(V)) { 3481 auto *II = cast<InvokeInst>(V); 3482 // We cannot demote invoke instructions to the stack if their normal 3483 // edge is critical. Therefore, split the critical edge and create a 3484 // basic block into which the store can be inserted. 3485 if (!II->getNormalDest()->getSinglePredecessor()) { 3486 unsigned SuccNum = 3487 GetSuccessorNumber(II->getParent(), II->getNormalDest()); 3488 assert(isCriticalEdge(II, SuccNum) && "Expected a critical edge!"); 3489 BasicBlock *NewBlock = SplitCriticalEdge(II, SuccNum); 3490 assert(NewBlock && "Unable to split critical edge."); 3491 // Update the color mapping for the newly split edge. 3492 std::set<BasicBlock *> &ColorsForUsingBB = BlockColors[II->getParent()]; 3493 BlockColors[NewBlock] = ColorsForUsingBB; 3494 for (BasicBlock *FuncletPad : ColorsForUsingBB) 3495 FuncletBlocks[FuncletPad].insert(NewBlock); 3496 } 3497 InsertPt = II->getNormalDest()->getFirstInsertionPt(); 3498 } else { 3499 InsertPt = cast<Instruction>(V); 3500 ++InsertPt; 3501 // Don't insert before PHI nodes or EH pad instrs. 3502 for (; isa<PHINode>(InsertPt) || InsertPt->isEHPad(); ++InsertPt) 3503 ; 3504 } 3505 new StoreInst(V, SpillSlot, InsertPt); 3506 } 3507 } 3508 3509 void WinEHPrepare::replaceUseWithLoad(Value *V, Use &U, AllocaInst *&SpillSlot, 3510 DenseMap<BasicBlock *, Value *> &Loads, 3511 Function &F) { 3512 // Lazilly create the spill slot. 3513 if (!SpillSlot) 3514 SpillSlot = new AllocaInst(V->getType(), nullptr, 3515 Twine(V->getName(), ".wineh.spillslot"), 3516 F.getEntryBlock().begin()); 3517 3518 auto *UsingInst = cast<Instruction>(U.getUser()); 3519 if (auto *UsingPHI = dyn_cast<PHINode>(UsingInst)) { 3520 // If this is a PHI node, we can't insert a load of the value before 3521 // the use. Instead insert the load in the predecessor block 3522 // corresponding to the incoming value. 3523 // 3524 // Note that if there are multiple edges from a basic block to this 3525 // PHI node that we cannot have multiple loads. The problem is that 3526 // the resulting PHI node will have multiple values (from each load) 3527 // coming in from the same block, which is illegal SSA form. 3528 // For this reason, we keep track of and reuse loads we insert. 3529 BasicBlock *IncomingBlock = UsingPHI->getIncomingBlock(U); 3530 if (auto *CatchRet = 3531 dyn_cast<CatchReturnInst>(IncomingBlock->getTerminator())) { 3532 // Putting a load above a catchret and use on the phi would still leave 3533 // a cross-funclet def/use. We need to split the edge, change the 3534 // catchret to target the new block, and put the load there. 3535 BasicBlock *PHIBlock = UsingInst->getParent(); 3536 BasicBlock *NewBlock = SplitEdge(IncomingBlock, PHIBlock); 3537 // SplitEdge gives us: 3538 // IncomingBlock: 3539 // ... 3540 // br label %NewBlock 3541 // NewBlock: 3542 // catchret label %PHIBlock 3543 // But we need: 3544 // IncomingBlock: 3545 // ... 3546 // catchret label %NewBlock 3547 // NewBlock: 3548 // br label %PHIBlock 3549 // So move the terminators to each others' blocks and swap their 3550 // successors. 3551 BranchInst *Goto = cast<BranchInst>(IncomingBlock->getTerminator()); 3552 Goto->removeFromParent(); 3553 CatchRet->removeFromParent(); 3554 IncomingBlock->getInstList().push_back(CatchRet); 3555 NewBlock->getInstList().push_back(Goto); 3556 Goto->setSuccessor(0, PHIBlock); 3557 CatchRet->setSuccessor(NewBlock); 3558 // Update the color mapping for the newly split edge. 3559 std::set<BasicBlock *> &ColorsForPHIBlock = BlockColors[PHIBlock]; 3560 BlockColors[NewBlock] = ColorsForPHIBlock; 3561 for (BasicBlock *FuncletPad : ColorsForPHIBlock) 3562 FuncletBlocks[FuncletPad].insert(NewBlock); 3563 // Treat the new block as incoming for load insertion. 3564 IncomingBlock = NewBlock; 3565 } 3566 Value *&Load = Loads[IncomingBlock]; 3567 // Insert the load into the predecessor block 3568 if (!Load) 3569 Load = new LoadInst(SpillSlot, Twine(V->getName(), ".wineh.reload"), 3570 /*Volatile=*/false, IncomingBlock->getTerminator()); 3571 3572 U.set(Load); 3573 } else { 3574 // Reload right before the old use. 3575 auto *Load = new LoadInst(SpillSlot, Twine(V->getName(), ".wineh.reload"), 3576 /*Volatile=*/false, UsingInst); 3577 U.set(Load); 3578 } 3579 } 3580 3581 void WinEHFuncInfo::addIPToStateRange(const BasicBlock *PadBB, 3582 MCSymbol *InvokeBegin, 3583 MCSymbol *InvokeEnd) { 3584 assert(PadBB->isEHPad() && EHPadStateMap.count(PadBB->getFirstNonPHI()) && 3585 "should get EH pad BB with precomputed state"); 3586 InvokeToStateMap[InvokeBegin] = 3587 std::make_pair(EHPadStateMap[PadBB->getFirstNonPHI()], InvokeEnd); 3588 } 3589