1 //===-- WinEHPrepare - Prepare exception handling for code generation ---===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass lowers LLVM IR exception handling into something closer to what the 11 // backend wants for functions using a personality function from a runtime 12 // provided by MSVC. Functions with other personality functions are left alone 13 // and may be prepared by other passes. In particular, all supported MSVC 14 // personality functions require cleanup code to be outlined, and the C++ 15 // personality requires catch handler code to be outlined. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/CodeGen/Passes.h" 20 #include "llvm/ADT/MapVector.h" 21 #include "llvm/ADT/STLExtras.h" 22 #include "llvm/ADT/SmallSet.h" 23 #include "llvm/ADT/SetVector.h" 24 #include "llvm/ADT/Triple.h" 25 #include "llvm/ADT/TinyPtrVector.h" 26 #include "llvm/Analysis/LibCallSemantics.h" 27 #include "llvm/Analysis/TargetLibraryInfo.h" 28 #include "llvm/CodeGen/WinEHFuncInfo.h" 29 #include "llvm/IR/Dominators.h" 30 #include "llvm/IR/Function.h" 31 #include "llvm/IR/IRBuilder.h" 32 #include "llvm/IR/Instructions.h" 33 #include "llvm/IR/IntrinsicInst.h" 34 #include "llvm/IR/Module.h" 35 #include "llvm/IR/PatternMatch.h" 36 #include "llvm/Pass.h" 37 #include "llvm/Support/Debug.h" 38 #include "llvm/Support/raw_ostream.h" 39 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 40 #include "llvm/Transforms/Utils/Cloning.h" 41 #include "llvm/Transforms/Utils/Local.h" 42 #include "llvm/Transforms/Utils/PromoteMemToReg.h" 43 #include <memory> 44 45 using namespace llvm; 46 using namespace llvm::PatternMatch; 47 48 #define DEBUG_TYPE "winehprepare" 49 50 namespace { 51 52 // This map is used to model frame variable usage during outlining, to 53 // construct a structure type to hold the frame variables in a frame 54 // allocation block, and to remap the frame variable allocas (including 55 // spill locations as needed) to GEPs that get the variable from the 56 // frame allocation structure. 57 typedef MapVector<Value *, TinyPtrVector<AllocaInst *>> FrameVarInfoMap; 58 59 // TinyPtrVector cannot hold nullptr, so we need our own sentinel that isn't 60 // quite null. 61 AllocaInst *getCatchObjectSentinel() { 62 return static_cast<AllocaInst *>(nullptr) + 1; 63 } 64 65 typedef SmallSet<BasicBlock *, 4> VisitedBlockSet; 66 67 class LandingPadActions; 68 class LandingPadMap; 69 70 typedef DenseMap<const BasicBlock *, CatchHandler *> CatchHandlerMapTy; 71 typedef DenseMap<const BasicBlock *, CleanupHandler *> CleanupHandlerMapTy; 72 73 class WinEHPrepare : public FunctionPass { 74 public: 75 static char ID; // Pass identification, replacement for typeid. 76 WinEHPrepare(const TargetMachine *TM = nullptr) 77 : FunctionPass(ID) { 78 if (TM) 79 TheTriple = TM->getTargetTriple(); 80 } 81 82 bool runOnFunction(Function &Fn) override; 83 84 bool doFinalization(Module &M) override; 85 86 void getAnalysisUsage(AnalysisUsage &AU) const override; 87 88 const char *getPassName() const override { 89 return "Windows exception handling preparation"; 90 } 91 92 private: 93 bool prepareExceptionHandlers(Function &F, 94 SmallVectorImpl<LandingPadInst *> &LPads); 95 void identifyEHBlocks(Function &F, SmallVectorImpl<LandingPadInst *> &LPads); 96 void promoteLandingPadValues(LandingPadInst *LPad); 97 void demoteValuesLiveAcrossHandlers(Function &F, 98 SmallVectorImpl<LandingPadInst *> &LPads); 99 void findSEHEHReturnPoints(Function &F, 100 SetVector<BasicBlock *> &EHReturnBlocks); 101 void findCXXEHReturnPoints(Function &F, 102 SetVector<BasicBlock *> &EHReturnBlocks); 103 void getPossibleReturnTargets(Function *ParentF, Function *HandlerF, 104 SetVector<BasicBlock*> &Targets); 105 void completeNestedLandingPad(Function *ParentFn, 106 LandingPadInst *OutlinedLPad, 107 const LandingPadInst *OriginalLPad, 108 FrameVarInfoMap &VarInfo); 109 Function *createHandlerFunc(Function *ParentFn, Type *RetTy, 110 const Twine &Name, Module *M, Value *&ParentFP); 111 bool outlineHandler(ActionHandler *Action, Function *SrcFn, 112 LandingPadInst *LPad, BasicBlock *StartBB, 113 FrameVarInfoMap &VarInfo); 114 void addStubInvokeToHandlerIfNeeded(Function *Handler); 115 116 void mapLandingPadBlocks(LandingPadInst *LPad, LandingPadActions &Actions); 117 CatchHandler *findCatchHandler(BasicBlock *BB, BasicBlock *&NextBB, 118 VisitedBlockSet &VisitedBlocks); 119 void findCleanupHandlers(LandingPadActions &Actions, BasicBlock *StartBB, 120 BasicBlock *EndBB); 121 122 void processSEHCatchHandler(CatchHandler *Handler, BasicBlock *StartBB); 123 124 Triple TheTriple; 125 126 // All fields are reset by runOnFunction. 127 DominatorTree *DT = nullptr; 128 const TargetLibraryInfo *LibInfo = nullptr; 129 EHPersonality Personality = EHPersonality::Unknown; 130 CatchHandlerMapTy CatchHandlerMap; 131 CleanupHandlerMapTy CleanupHandlerMap; 132 DenseMap<const LandingPadInst *, LandingPadMap> LPadMaps; 133 SmallPtrSet<BasicBlock *, 4> NormalBlocks; 134 SmallPtrSet<BasicBlock *, 4> EHBlocks; 135 SetVector<BasicBlock *> EHReturnBlocks; 136 137 // This maps landing pad instructions found in outlined handlers to 138 // the landing pad instruction in the parent function from which they 139 // were cloned. The cloned/nested landing pad is used as the key 140 // because the landing pad may be cloned into multiple handlers. 141 // This map will be used to add the llvm.eh.actions call to the nested 142 // landing pads after all handlers have been outlined. 143 DenseMap<LandingPadInst *, const LandingPadInst *> NestedLPtoOriginalLP; 144 145 // This maps blocks in the parent function which are destinations of 146 // catch handlers to cloned blocks in (other) outlined handlers. This 147 // handles the case where a nested landing pads has a catch handler that 148 // returns to a handler function rather than the parent function. 149 // The original block is used as the key here because there should only 150 // ever be one handler function from which the cloned block is not pruned. 151 // The original block will be pruned from the parent function after all 152 // handlers have been outlined. This map will be used to adjust the 153 // return instructions of handlers which return to the block that was 154 // outlined into a handler. This is done after all handlers have been 155 // outlined but before the outlined code is pruned from the parent function. 156 DenseMap<const BasicBlock *, BasicBlock *> LPadTargetBlocks; 157 158 // Map from outlined handler to call to parent local address. Only used for 159 // 32-bit EH. 160 DenseMap<Function *, Value *> HandlerToParentFP; 161 162 AllocaInst *SEHExceptionCodeSlot = nullptr; 163 }; 164 165 class WinEHFrameVariableMaterializer : public ValueMaterializer { 166 public: 167 WinEHFrameVariableMaterializer(Function *OutlinedFn, Value *ParentFP, 168 FrameVarInfoMap &FrameVarInfo); 169 ~WinEHFrameVariableMaterializer() override {} 170 171 Value *materializeValueFor(Value *V) override; 172 173 void escapeCatchObject(Value *V); 174 175 private: 176 FrameVarInfoMap &FrameVarInfo; 177 IRBuilder<> Builder; 178 }; 179 180 class LandingPadMap { 181 public: 182 LandingPadMap() : OriginLPad(nullptr) {} 183 void mapLandingPad(const LandingPadInst *LPad); 184 185 bool isInitialized() { return OriginLPad != nullptr; } 186 187 bool isOriginLandingPadBlock(const BasicBlock *BB) const; 188 bool isLandingPadSpecificInst(const Instruction *Inst) const; 189 190 void remapEHValues(ValueToValueMapTy &VMap, Value *EHPtrValue, 191 Value *SelectorValue) const; 192 193 private: 194 const LandingPadInst *OriginLPad; 195 // We will normally only see one of each of these instructions, but 196 // if more than one occurs for some reason we can handle that. 197 TinyPtrVector<const ExtractValueInst *> ExtractedEHPtrs; 198 TinyPtrVector<const ExtractValueInst *> ExtractedSelectors; 199 }; 200 201 class WinEHCloningDirectorBase : public CloningDirector { 202 public: 203 WinEHCloningDirectorBase(Function *HandlerFn, Value *ParentFP, 204 FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap) 205 : Materializer(HandlerFn, ParentFP, VarInfo), 206 SelectorIDType(Type::getInt32Ty(HandlerFn->getContext())), 207 Int8PtrType(Type::getInt8PtrTy(HandlerFn->getContext())), 208 LPadMap(LPadMap), ParentFP(ParentFP) {} 209 210 CloningAction handleInstruction(ValueToValueMapTy &VMap, 211 const Instruction *Inst, 212 BasicBlock *NewBB) override; 213 214 virtual CloningAction handleBeginCatch(ValueToValueMapTy &VMap, 215 const Instruction *Inst, 216 BasicBlock *NewBB) = 0; 217 virtual CloningAction handleEndCatch(ValueToValueMapTy &VMap, 218 const Instruction *Inst, 219 BasicBlock *NewBB) = 0; 220 virtual CloningAction handleTypeIdFor(ValueToValueMapTy &VMap, 221 const Instruction *Inst, 222 BasicBlock *NewBB) = 0; 223 virtual CloningAction handleIndirectBr(ValueToValueMapTy &VMap, 224 const IndirectBrInst *IBr, 225 BasicBlock *NewBB) = 0; 226 virtual CloningAction handleInvoke(ValueToValueMapTy &VMap, 227 const InvokeInst *Invoke, 228 BasicBlock *NewBB) = 0; 229 virtual CloningAction handleResume(ValueToValueMapTy &VMap, 230 const ResumeInst *Resume, 231 BasicBlock *NewBB) = 0; 232 virtual CloningAction handleCompare(ValueToValueMapTy &VMap, 233 const CmpInst *Compare, 234 BasicBlock *NewBB) = 0; 235 virtual CloningAction handleLandingPad(ValueToValueMapTy &VMap, 236 const LandingPadInst *LPad, 237 BasicBlock *NewBB) = 0; 238 239 ValueMaterializer *getValueMaterializer() override { return &Materializer; } 240 241 protected: 242 WinEHFrameVariableMaterializer Materializer; 243 Type *SelectorIDType; 244 Type *Int8PtrType; 245 LandingPadMap &LPadMap; 246 247 /// The value representing the parent frame pointer. 248 Value *ParentFP; 249 }; 250 251 class WinEHCatchDirector : public WinEHCloningDirectorBase { 252 public: 253 WinEHCatchDirector( 254 Function *CatchFn, Value *ParentFP, Value *Selector, 255 FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap, 256 DenseMap<LandingPadInst *, const LandingPadInst *> &NestedLPads, 257 DominatorTree *DT, SmallPtrSetImpl<BasicBlock *> &EHBlocks) 258 : WinEHCloningDirectorBase(CatchFn, ParentFP, VarInfo, LPadMap), 259 CurrentSelector(Selector->stripPointerCasts()), 260 ExceptionObjectVar(nullptr), NestedLPtoOriginalLP(NestedLPads), 261 DT(DT), EHBlocks(EHBlocks) {} 262 263 CloningAction handleBeginCatch(ValueToValueMapTy &VMap, 264 const Instruction *Inst, 265 BasicBlock *NewBB) override; 266 CloningAction handleEndCatch(ValueToValueMapTy &VMap, const Instruction *Inst, 267 BasicBlock *NewBB) override; 268 CloningAction handleTypeIdFor(ValueToValueMapTy &VMap, 269 const Instruction *Inst, 270 BasicBlock *NewBB) override; 271 CloningAction handleIndirectBr(ValueToValueMapTy &VMap, 272 const IndirectBrInst *IBr, 273 BasicBlock *NewBB) override; 274 CloningAction handleInvoke(ValueToValueMapTy &VMap, const InvokeInst *Invoke, 275 BasicBlock *NewBB) override; 276 CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst *Resume, 277 BasicBlock *NewBB) override; 278 CloningAction handleCompare(ValueToValueMapTy &VMap, const CmpInst *Compare, 279 BasicBlock *NewBB) override; 280 CloningAction handleLandingPad(ValueToValueMapTy &VMap, 281 const LandingPadInst *LPad, 282 BasicBlock *NewBB) override; 283 284 Value *getExceptionVar() { return ExceptionObjectVar; } 285 TinyPtrVector<BasicBlock *> &getReturnTargets() { return ReturnTargets; } 286 287 private: 288 Value *CurrentSelector; 289 290 Value *ExceptionObjectVar; 291 TinyPtrVector<BasicBlock *> ReturnTargets; 292 293 // This will be a reference to the field of the same name in the WinEHPrepare 294 // object which instantiates this WinEHCatchDirector object. 295 DenseMap<LandingPadInst *, const LandingPadInst *> &NestedLPtoOriginalLP; 296 DominatorTree *DT; 297 SmallPtrSetImpl<BasicBlock *> &EHBlocks; 298 }; 299 300 class WinEHCleanupDirector : public WinEHCloningDirectorBase { 301 public: 302 WinEHCleanupDirector(Function *CleanupFn, Value *ParentFP, 303 FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap) 304 : WinEHCloningDirectorBase(CleanupFn, ParentFP, VarInfo, 305 LPadMap) {} 306 307 CloningAction handleBeginCatch(ValueToValueMapTy &VMap, 308 const Instruction *Inst, 309 BasicBlock *NewBB) override; 310 CloningAction handleEndCatch(ValueToValueMapTy &VMap, const Instruction *Inst, 311 BasicBlock *NewBB) override; 312 CloningAction handleTypeIdFor(ValueToValueMapTy &VMap, 313 const Instruction *Inst, 314 BasicBlock *NewBB) override; 315 CloningAction handleIndirectBr(ValueToValueMapTy &VMap, 316 const IndirectBrInst *IBr, 317 BasicBlock *NewBB) override; 318 CloningAction handleInvoke(ValueToValueMapTy &VMap, const InvokeInst *Invoke, 319 BasicBlock *NewBB) override; 320 CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst *Resume, 321 BasicBlock *NewBB) override; 322 CloningAction handleCompare(ValueToValueMapTy &VMap, const CmpInst *Compare, 323 BasicBlock *NewBB) override; 324 CloningAction handleLandingPad(ValueToValueMapTy &VMap, 325 const LandingPadInst *LPad, 326 BasicBlock *NewBB) override; 327 }; 328 329 class LandingPadActions { 330 public: 331 LandingPadActions() : HasCleanupHandlers(false) {} 332 333 void insertCatchHandler(CatchHandler *Action) { Actions.push_back(Action); } 334 void insertCleanupHandler(CleanupHandler *Action) { 335 Actions.push_back(Action); 336 HasCleanupHandlers = true; 337 } 338 339 bool includesCleanup() const { return HasCleanupHandlers; } 340 341 SmallVectorImpl<ActionHandler *> &actions() { return Actions; } 342 SmallVectorImpl<ActionHandler *>::iterator begin() { return Actions.begin(); } 343 SmallVectorImpl<ActionHandler *>::iterator end() { return Actions.end(); } 344 345 private: 346 // Note that this class does not own the ActionHandler objects in this vector. 347 // The ActionHandlers are owned by the CatchHandlerMap and CleanupHandlerMap 348 // in the WinEHPrepare class. 349 SmallVector<ActionHandler *, 4> Actions; 350 bool HasCleanupHandlers; 351 }; 352 353 } // end anonymous namespace 354 355 char WinEHPrepare::ID = 0; 356 INITIALIZE_TM_PASS(WinEHPrepare, "winehprepare", "Prepare Windows exceptions", 357 false, false) 358 359 FunctionPass *llvm::createWinEHPass(const TargetMachine *TM) { 360 return new WinEHPrepare(TM); 361 } 362 363 bool WinEHPrepare::runOnFunction(Function &Fn) { 364 // No need to prepare outlined handlers. 365 if (Fn.hasFnAttribute("wineh-parent")) 366 return false; 367 368 SmallVector<LandingPadInst *, 4> LPads; 369 SmallVector<ResumeInst *, 4> Resumes; 370 for (BasicBlock &BB : Fn) { 371 if (auto *LP = BB.getLandingPadInst()) 372 LPads.push_back(LP); 373 if (auto *Resume = dyn_cast<ResumeInst>(BB.getTerminator())) 374 Resumes.push_back(Resume); 375 } 376 377 // No need to prepare functions that lack landing pads. 378 if (LPads.empty()) 379 return false; 380 381 // Classify the personality to see what kind of preparation we need. 382 Personality = classifyEHPersonality(Fn.getPersonalityFn()); 383 384 // Do nothing if this is not an MSVC personality. 385 if (!isMSVCEHPersonality(Personality)) 386 return false; 387 388 DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 389 LibInfo = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(); 390 391 // If there were any landing pads, prepareExceptionHandlers will make changes. 392 prepareExceptionHandlers(Fn, LPads); 393 return true; 394 } 395 396 bool WinEHPrepare::doFinalization(Module &M) { return false; } 397 398 void WinEHPrepare::getAnalysisUsage(AnalysisUsage &AU) const { 399 AU.addRequired<DominatorTreeWrapperPass>(); 400 AU.addRequired<TargetLibraryInfoWrapperPass>(); 401 } 402 403 static bool isSelectorDispatch(BasicBlock *BB, BasicBlock *&CatchHandler, 404 Constant *&Selector, BasicBlock *&NextBB); 405 406 // Finds blocks reachable from the starting set Worklist. Does not follow unwind 407 // edges or blocks listed in StopPoints. 408 static void findReachableBlocks(SmallPtrSetImpl<BasicBlock *> &ReachableBBs, 409 SetVector<BasicBlock *> &Worklist, 410 const SetVector<BasicBlock *> *StopPoints) { 411 while (!Worklist.empty()) { 412 BasicBlock *BB = Worklist.pop_back_val(); 413 414 // Don't cross blocks that we should stop at. 415 if (StopPoints && StopPoints->count(BB)) 416 continue; 417 418 if (!ReachableBBs.insert(BB).second) 419 continue; // Already visited. 420 421 // Don't follow unwind edges of invokes. 422 if (auto *II = dyn_cast<InvokeInst>(BB->getTerminator())) { 423 Worklist.insert(II->getNormalDest()); 424 continue; 425 } 426 427 // Otherwise, follow all successors. 428 Worklist.insert(succ_begin(BB), succ_end(BB)); 429 } 430 } 431 432 // Attempt to find an instruction where a block can be split before 433 // a call to llvm.eh.begincatch and its operands. If the block 434 // begins with the begincatch call or one of its adjacent operands 435 // the block will not be split. 436 static Instruction *findBeginCatchSplitPoint(BasicBlock *BB, 437 IntrinsicInst *II) { 438 // If the begincatch call is already the first instruction in the block, 439 // don't split. 440 Instruction *FirstNonPHI = BB->getFirstNonPHI(); 441 if (II == FirstNonPHI) 442 return nullptr; 443 444 // If either operand is in the same basic block as the instruction and 445 // isn't used by another instruction before the begincatch call, include it 446 // in the split block. 447 auto *Op0 = dyn_cast<Instruction>(II->getOperand(0)); 448 auto *Op1 = dyn_cast<Instruction>(II->getOperand(1)); 449 450 Instruction *I = II->getPrevNode(); 451 Instruction *LastI = II; 452 453 while (I == Op0 || I == Op1) { 454 // If the block begins with one of the operands and there are no other 455 // instructions between the operand and the begincatch call, don't split. 456 if (I == FirstNonPHI) 457 return nullptr; 458 459 LastI = I; 460 I = I->getPrevNode(); 461 } 462 463 // If there is at least one instruction in the block before the begincatch 464 // call and its operands, split the block at either the begincatch or 465 // its operand. 466 return LastI; 467 } 468 469 /// Find all points where exceptional control rejoins normal control flow via 470 /// llvm.eh.endcatch. Add them to the normal bb reachability worklist. 471 void WinEHPrepare::findCXXEHReturnPoints( 472 Function &F, SetVector<BasicBlock *> &EHReturnBlocks) { 473 for (auto BBI = F.begin(), BBE = F.end(); BBI != BBE; ++BBI) { 474 BasicBlock *BB = BBI; 475 for (Instruction &I : *BB) { 476 if (match(&I, m_Intrinsic<Intrinsic::eh_begincatch>())) { 477 Instruction *SplitPt = 478 findBeginCatchSplitPoint(BB, cast<IntrinsicInst>(&I)); 479 if (SplitPt) { 480 // Split the block before the llvm.eh.begincatch call to allow 481 // cleanup and catch code to be distinguished later. 482 // Do not update BBI because we still need to process the 483 // portion of the block that we are splitting off. 484 SplitBlock(BB, SplitPt, DT); 485 break; 486 } 487 } 488 if (match(&I, m_Intrinsic<Intrinsic::eh_endcatch>())) { 489 // Split the block after the call to llvm.eh.endcatch if there is 490 // anything other than an unconditional branch, or if the successor 491 // starts with a phi. 492 auto *Br = dyn_cast<BranchInst>(I.getNextNode()); 493 if (!Br || !Br->isUnconditional() || 494 isa<PHINode>(Br->getSuccessor(0)->begin())) { 495 DEBUG(dbgs() << "splitting block " << BB->getName() 496 << " with llvm.eh.endcatch\n"); 497 BBI = SplitBlock(BB, I.getNextNode(), DT); 498 } 499 // The next BB is normal control flow. 500 EHReturnBlocks.insert(BB->getTerminator()->getSuccessor(0)); 501 break; 502 } 503 } 504 } 505 } 506 507 static bool isCatchAllLandingPad(const BasicBlock *BB) { 508 const LandingPadInst *LP = BB->getLandingPadInst(); 509 if (!LP) 510 return false; 511 unsigned N = LP->getNumClauses(); 512 return (N > 0 && LP->isCatch(N - 1) && 513 isa<ConstantPointerNull>(LP->getClause(N - 1))); 514 } 515 516 /// Find all points where exceptions control rejoins normal control flow via 517 /// selector dispatch. 518 void WinEHPrepare::findSEHEHReturnPoints( 519 Function &F, SetVector<BasicBlock *> &EHReturnBlocks) { 520 for (auto BBI = F.begin(), BBE = F.end(); BBI != BBE; ++BBI) { 521 BasicBlock *BB = BBI; 522 // If the landingpad is a catch-all, treat the whole lpad as if it is 523 // reachable from normal control flow. 524 // FIXME: This is imprecise. We need a better way of identifying where a 525 // catch-all starts and cleanups stop. As far as LLVM is concerned, there 526 // is no difference. 527 if (isCatchAllLandingPad(BB)) { 528 EHReturnBlocks.insert(BB); 529 continue; 530 } 531 532 BasicBlock *CatchHandler; 533 BasicBlock *NextBB; 534 Constant *Selector; 535 if (isSelectorDispatch(BB, CatchHandler, Selector, NextBB)) { 536 // Split the edge if there are multiple predecessors. This creates a place 537 // where we can insert EH recovery code. 538 if (!CatchHandler->getSinglePredecessor()) { 539 DEBUG(dbgs() << "splitting EH return edge from " << BB->getName() 540 << " to " << CatchHandler->getName() << '\n'); 541 BBI = CatchHandler = SplitCriticalEdge( 542 BB, std::find(succ_begin(BB), succ_end(BB), CatchHandler)); 543 } 544 EHReturnBlocks.insert(CatchHandler); 545 } 546 } 547 } 548 549 void WinEHPrepare::identifyEHBlocks(Function &F, 550 SmallVectorImpl<LandingPadInst *> &LPads) { 551 DEBUG(dbgs() << "Demoting values live across exception handlers in function " 552 << F.getName() << '\n'); 553 554 // Build a set of all non-exceptional blocks and exceptional blocks. 555 // - Non-exceptional blocks are blocks reachable from the entry block while 556 // not following invoke unwind edges. 557 // - Exceptional blocks are blocks reachable from landingpads. Analysis does 558 // not follow llvm.eh.endcatch blocks, which mark a transition from 559 // exceptional to normal control. 560 561 if (Personality == EHPersonality::MSVC_CXX) 562 findCXXEHReturnPoints(F, EHReturnBlocks); 563 else 564 findSEHEHReturnPoints(F, EHReturnBlocks); 565 566 DEBUG({ 567 dbgs() << "identified the following blocks as EH return points:\n"; 568 for (BasicBlock *BB : EHReturnBlocks) 569 dbgs() << " " << BB->getName() << '\n'; 570 }); 571 572 // Join points should not have phis at this point, unless they are a 573 // landingpad, in which case we will demote their phis later. 574 #ifndef NDEBUG 575 for (BasicBlock *BB : EHReturnBlocks) 576 assert((BB->isLandingPad() || !isa<PHINode>(BB->begin())) && 577 "non-lpad EH return block has phi"); 578 #endif 579 580 // Normal blocks are the blocks reachable from the entry block and all EH 581 // return points. 582 SetVector<BasicBlock *> Worklist; 583 Worklist = EHReturnBlocks; 584 Worklist.insert(&F.getEntryBlock()); 585 findReachableBlocks(NormalBlocks, Worklist, nullptr); 586 DEBUG({ 587 dbgs() << "marked the following blocks as normal:\n"; 588 for (BasicBlock *BB : NormalBlocks) 589 dbgs() << " " << BB->getName() << '\n'; 590 }); 591 592 // Exceptional blocks are the blocks reachable from landingpads that don't 593 // cross EH return points. 594 Worklist.clear(); 595 for (auto *LPI : LPads) 596 Worklist.insert(LPI->getParent()); 597 findReachableBlocks(EHBlocks, Worklist, &EHReturnBlocks); 598 DEBUG({ 599 dbgs() << "marked the following blocks as exceptional:\n"; 600 for (BasicBlock *BB : EHBlocks) 601 dbgs() << " " << BB->getName() << '\n'; 602 }); 603 604 } 605 606 /// Ensure that all values live into and out of exception handlers are stored 607 /// in memory. 608 /// FIXME: This falls down when values are defined in one handler and live into 609 /// another handler. For example, a cleanup defines a value used only by a 610 /// catch handler. 611 void WinEHPrepare::demoteValuesLiveAcrossHandlers( 612 Function &F, SmallVectorImpl<LandingPadInst *> &LPads) { 613 DEBUG(dbgs() << "Demoting values live across exception handlers in function " 614 << F.getName() << '\n'); 615 616 // identifyEHBlocks() should have been called before this function. 617 assert(!NormalBlocks.empty()); 618 619 // Try to avoid demoting EH pointer and selector values. They get in the way 620 // of our pattern matching. 621 SmallPtrSet<Instruction *, 10> EHVals; 622 for (BasicBlock &BB : F) { 623 LandingPadInst *LP = BB.getLandingPadInst(); 624 if (!LP) 625 continue; 626 EHVals.insert(LP); 627 for (User *U : LP->users()) { 628 auto *EI = dyn_cast<ExtractValueInst>(U); 629 if (!EI) 630 continue; 631 EHVals.insert(EI); 632 for (User *U2 : EI->users()) { 633 if (auto *PN = dyn_cast<PHINode>(U2)) 634 EHVals.insert(PN); 635 } 636 } 637 } 638 639 SetVector<Argument *> ArgsToDemote; 640 SetVector<Instruction *> InstrsToDemote; 641 for (BasicBlock &BB : F) { 642 bool IsNormalBB = NormalBlocks.count(&BB); 643 bool IsEHBB = EHBlocks.count(&BB); 644 if (!IsNormalBB && !IsEHBB) 645 continue; // Blocks that are neither normal nor EH are unreachable. 646 for (Instruction &I : BB) { 647 for (Value *Op : I.operands()) { 648 // Don't demote static allocas, constants, and labels. 649 if (isa<Constant>(Op) || isa<BasicBlock>(Op) || isa<InlineAsm>(Op)) 650 continue; 651 auto *AI = dyn_cast<AllocaInst>(Op); 652 if (AI && AI->isStaticAlloca()) 653 continue; 654 655 if (auto *Arg = dyn_cast<Argument>(Op)) { 656 if (IsEHBB) { 657 DEBUG(dbgs() << "Demoting argument " << *Arg 658 << " used by EH instr: " << I << "\n"); 659 ArgsToDemote.insert(Arg); 660 } 661 continue; 662 } 663 664 // Don't demote EH values. 665 auto *OpI = cast<Instruction>(Op); 666 if (EHVals.count(OpI)) 667 continue; 668 669 BasicBlock *OpBB = OpI->getParent(); 670 // If a value is produced and consumed in the same BB, we don't need to 671 // demote it. 672 if (OpBB == &BB) 673 continue; 674 bool IsOpNormalBB = NormalBlocks.count(OpBB); 675 bool IsOpEHBB = EHBlocks.count(OpBB); 676 if (IsNormalBB != IsOpNormalBB || IsEHBB != IsOpEHBB) { 677 DEBUG({ 678 dbgs() << "Demoting instruction live in-out from EH:\n"; 679 dbgs() << "Instr: " << *OpI << '\n'; 680 dbgs() << "User: " << I << '\n'; 681 }); 682 InstrsToDemote.insert(OpI); 683 } 684 } 685 } 686 } 687 688 // Demote values live into and out of handlers. 689 // FIXME: This demotion is inefficient. We should insert spills at the point 690 // of definition, insert one reload in each handler that uses the value, and 691 // insert reloads in the BB used to rejoin normal control flow. 692 Instruction *AllocaInsertPt = F.getEntryBlock().getFirstInsertionPt(); 693 for (Instruction *I : InstrsToDemote) 694 DemoteRegToStack(*I, false, AllocaInsertPt); 695 696 // Demote arguments separately, and only for uses in EH blocks. 697 for (Argument *Arg : ArgsToDemote) { 698 auto *Slot = new AllocaInst(Arg->getType(), nullptr, 699 Arg->getName() + ".reg2mem", AllocaInsertPt); 700 SmallVector<User *, 4> Users(Arg->user_begin(), Arg->user_end()); 701 for (User *U : Users) { 702 auto *I = dyn_cast<Instruction>(U); 703 if (I && EHBlocks.count(I->getParent())) { 704 auto *Reload = new LoadInst(Slot, Arg->getName() + ".reload", false, I); 705 U->replaceUsesOfWith(Arg, Reload); 706 } 707 } 708 new StoreInst(Arg, Slot, AllocaInsertPt); 709 } 710 711 // Demote landingpad phis, as the landingpad will be removed from the machine 712 // CFG. 713 for (LandingPadInst *LPI : LPads) { 714 BasicBlock *BB = LPI->getParent(); 715 while (auto *Phi = dyn_cast<PHINode>(BB->begin())) 716 DemotePHIToStack(Phi, AllocaInsertPt); 717 } 718 719 DEBUG(dbgs() << "Demoted " << InstrsToDemote.size() << " instructions and " 720 << ArgsToDemote.size() << " arguments for WinEHPrepare\n\n"); 721 } 722 723 bool WinEHPrepare::prepareExceptionHandlers( 724 Function &F, SmallVectorImpl<LandingPadInst *> &LPads) { 725 // Don't run on functions that are already prepared. 726 for (LandingPadInst *LPad : LPads) { 727 BasicBlock *LPadBB = LPad->getParent(); 728 for (Instruction &Inst : *LPadBB) 729 if (match(&Inst, m_Intrinsic<Intrinsic::eh_actions>())) 730 return false; 731 } 732 733 identifyEHBlocks(F, LPads); 734 demoteValuesLiveAcrossHandlers(F, LPads); 735 736 // These containers are used to re-map frame variables that are used in 737 // outlined catch and cleanup handlers. They will be populated as the 738 // handlers are outlined. 739 FrameVarInfoMap FrameVarInfo; 740 741 bool HandlersOutlined = false; 742 743 Module *M = F.getParent(); 744 LLVMContext &Context = M->getContext(); 745 746 // Create a new function to receive the handler contents. 747 PointerType *Int8PtrType = Type::getInt8PtrTy(Context); 748 Type *Int32Type = Type::getInt32Ty(Context); 749 Function *ActionIntrin = Intrinsic::getDeclaration(M, Intrinsic::eh_actions); 750 751 if (isAsynchronousEHPersonality(Personality)) { 752 // FIXME: Switch the ehptr type to i32 and then switch this. 753 SEHExceptionCodeSlot = 754 new AllocaInst(Int8PtrType, nullptr, "seh_exception_code", 755 F.getEntryBlock().getFirstInsertionPt()); 756 } 757 758 // In order to handle the case where one outlined catch handler returns 759 // to a block within another outlined catch handler that would otherwise 760 // be unreachable, we need to outline the nested landing pad before we 761 // outline the landing pad which encloses it. 762 if (!isAsynchronousEHPersonality(Personality)) 763 std::sort(LPads.begin(), LPads.end(), 764 [this](LandingPadInst *const &L, LandingPadInst *const &R) { 765 return DT->properlyDominates(R->getParent(), L->getParent()); 766 }); 767 768 // This container stores the llvm.eh.recover and IndirectBr instructions 769 // that make up the body of each landing pad after it has been outlined. 770 // We need to defer the population of the target list for the indirectbr 771 // until all landing pads have been outlined so that we can handle the 772 // case of blocks in the target that are reached only from nested 773 // landing pads. 774 SmallVector<std::pair<CallInst*, IndirectBrInst *>, 4> LPadImpls; 775 776 for (LandingPadInst *LPad : LPads) { 777 // Look for evidence that this landingpad has already been processed. 778 bool LPadHasActionList = false; 779 BasicBlock *LPadBB = LPad->getParent(); 780 for (Instruction &Inst : *LPadBB) { 781 if (match(&Inst, m_Intrinsic<Intrinsic::eh_actions>())) { 782 LPadHasActionList = true; 783 break; 784 } 785 } 786 787 // If we've already outlined the handlers for this landingpad, 788 // there's nothing more to do here. 789 if (LPadHasActionList) 790 continue; 791 792 // If either of the values in the aggregate returned by the landing pad is 793 // extracted and stored to memory, promote the stored value to a register. 794 promoteLandingPadValues(LPad); 795 796 LandingPadActions Actions; 797 mapLandingPadBlocks(LPad, Actions); 798 799 HandlersOutlined |= !Actions.actions().empty(); 800 for (ActionHandler *Action : Actions) { 801 if (Action->hasBeenProcessed()) 802 continue; 803 BasicBlock *StartBB = Action->getStartBlock(); 804 805 // SEH doesn't do any outlining for catches. Instead, pass the handler 806 // basic block addr to llvm.eh.actions and list the block as a return 807 // target. 808 if (isAsynchronousEHPersonality(Personality)) { 809 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 810 processSEHCatchHandler(CatchAction, StartBB); 811 continue; 812 } 813 } 814 815 outlineHandler(Action, &F, LPad, StartBB, FrameVarInfo); 816 } 817 818 // Split the block after the landingpad instruction so that it is just a 819 // call to llvm.eh.actions followed by indirectbr. 820 assert(!isa<PHINode>(LPadBB->begin()) && "lpad phi not removed"); 821 SplitBlock(LPadBB, LPad->getNextNode(), DT); 822 // Erase the branch inserted by the split so we can insert indirectbr. 823 LPadBB->getTerminator()->eraseFromParent(); 824 825 // Replace all extracted values with undef and ultimately replace the 826 // landingpad with undef. 827 SmallVector<Instruction *, 4> SEHCodeUses; 828 SmallVector<Instruction *, 4> EHUndefs; 829 for (User *U : LPad->users()) { 830 auto *E = dyn_cast<ExtractValueInst>(U); 831 if (!E) 832 continue; 833 assert(E->getNumIndices() == 1 && 834 "Unexpected operation: extracting both landing pad values"); 835 unsigned Idx = *E->idx_begin(); 836 assert((Idx == 0 || Idx == 1) && "unexpected index"); 837 if (Idx == 0 && isAsynchronousEHPersonality(Personality)) 838 SEHCodeUses.push_back(E); 839 else 840 EHUndefs.push_back(E); 841 } 842 for (Instruction *E : EHUndefs) { 843 E->replaceAllUsesWith(UndefValue::get(E->getType())); 844 E->eraseFromParent(); 845 } 846 LPad->replaceAllUsesWith(UndefValue::get(LPad->getType())); 847 848 // Rewrite uses of the exception pointer to loads of an alloca. 849 while (!SEHCodeUses.empty()) { 850 Instruction *E = SEHCodeUses.pop_back_val(); 851 SmallVector<Use *, 4> Uses; 852 for (Use &U : E->uses()) 853 Uses.push_back(&U); 854 for (Use *U : Uses) { 855 auto *I = cast<Instruction>(U->getUser()); 856 if (isa<ResumeInst>(I)) 857 continue; 858 if (auto *Phi = dyn_cast<PHINode>(I)) 859 SEHCodeUses.push_back(Phi); 860 else 861 U->set(new LoadInst(SEHExceptionCodeSlot, "sehcode", false, I)); 862 } 863 E->replaceAllUsesWith(UndefValue::get(E->getType())); 864 E->eraseFromParent(); 865 } 866 867 // Add a call to describe the actions for this landing pad. 868 std::vector<Value *> ActionArgs; 869 for (ActionHandler *Action : Actions) { 870 // Action codes from docs are: 0 cleanup, 1 catch. 871 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 872 ActionArgs.push_back(ConstantInt::get(Int32Type, 1)); 873 ActionArgs.push_back(CatchAction->getSelector()); 874 // Find the frame escape index of the exception object alloca in the 875 // parent. 876 int FrameEscapeIdx = -1; 877 Value *EHObj = const_cast<Value *>(CatchAction->getExceptionVar()); 878 if (EHObj && !isa<ConstantPointerNull>(EHObj)) { 879 auto I = FrameVarInfo.find(EHObj); 880 assert(I != FrameVarInfo.end() && 881 "failed to map llvm.eh.begincatch var"); 882 FrameEscapeIdx = std::distance(FrameVarInfo.begin(), I); 883 } 884 ActionArgs.push_back(ConstantInt::get(Int32Type, FrameEscapeIdx)); 885 } else { 886 ActionArgs.push_back(ConstantInt::get(Int32Type, 0)); 887 } 888 ActionArgs.push_back(Action->getHandlerBlockOrFunc()); 889 } 890 CallInst *Recover = 891 CallInst::Create(ActionIntrin, ActionArgs, "recover", LPadBB); 892 893 SetVector<BasicBlock *> ReturnTargets; 894 for (ActionHandler *Action : Actions) { 895 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 896 const auto &CatchTargets = CatchAction->getReturnTargets(); 897 ReturnTargets.insert(CatchTargets.begin(), CatchTargets.end()); 898 } 899 } 900 IndirectBrInst *Branch = 901 IndirectBrInst::Create(Recover, ReturnTargets.size(), LPadBB); 902 for (BasicBlock *Target : ReturnTargets) 903 Branch->addDestination(Target); 904 905 if (!isAsynchronousEHPersonality(Personality)) { 906 // C++ EH must repopulate the targets later to handle the case of 907 // targets that are reached indirectly through nested landing pads. 908 LPadImpls.push_back(std::make_pair(Recover, Branch)); 909 } 910 911 } // End for each landingpad 912 913 // If nothing got outlined, there is no more processing to be done. 914 if (!HandlersOutlined) 915 return false; 916 917 // Replace any nested landing pad stubs with the correct action handler. 918 // This must be done before we remove unreachable blocks because it 919 // cleans up references to outlined blocks that will be deleted. 920 for (auto &LPadPair : NestedLPtoOriginalLP) 921 completeNestedLandingPad(&F, LPadPair.first, LPadPair.second, FrameVarInfo); 922 NestedLPtoOriginalLP.clear(); 923 924 // Update the indirectbr instructions' target lists if necessary. 925 SetVector<BasicBlock*> CheckedTargets; 926 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 927 for (auto &LPadImplPair : LPadImpls) { 928 IntrinsicInst *Recover = cast<IntrinsicInst>(LPadImplPair.first); 929 IndirectBrInst *Branch = LPadImplPair.second; 930 931 // Get a list of handlers called by 932 parseEHActions(Recover, ActionList); 933 934 // Add an indirect branch listing possible successors of the catch handlers. 935 SetVector<BasicBlock *> ReturnTargets; 936 for (const auto &Action : ActionList) { 937 if (auto *CA = dyn_cast<CatchHandler>(Action.get())) { 938 Function *Handler = cast<Function>(CA->getHandlerBlockOrFunc()); 939 getPossibleReturnTargets(&F, Handler, ReturnTargets); 940 } 941 } 942 ActionList.clear(); 943 // Clear any targets we already knew about. 944 for (unsigned int I = 0, E = Branch->getNumDestinations(); I < E; ++I) { 945 BasicBlock *KnownTarget = Branch->getDestination(I); 946 if (ReturnTargets.count(KnownTarget)) 947 ReturnTargets.remove(KnownTarget); 948 } 949 for (BasicBlock *Target : ReturnTargets) { 950 Branch->addDestination(Target); 951 // The target may be a block that we excepted to get pruned. 952 // If it is, it may contain a call to llvm.eh.endcatch. 953 if (CheckedTargets.insert(Target)) { 954 // Earlier preparations guarantee that all calls to llvm.eh.endcatch 955 // will be followed by an unconditional branch. 956 auto *Br = dyn_cast<BranchInst>(Target->getTerminator()); 957 if (Br && Br->isUnconditional() && 958 Br != Target->getFirstNonPHIOrDbgOrLifetime()) { 959 Instruction *Prev = Br->getPrevNode(); 960 if (match(cast<Value>(Prev), m_Intrinsic<Intrinsic::eh_endcatch>())) 961 Prev->eraseFromParent(); 962 } 963 } 964 } 965 } 966 LPadImpls.clear(); 967 968 F.addFnAttr("wineh-parent", F.getName()); 969 970 // Delete any blocks that were only used by handlers that were outlined above. 971 removeUnreachableBlocks(F); 972 973 BasicBlock *Entry = &F.getEntryBlock(); 974 IRBuilder<> Builder(F.getParent()->getContext()); 975 Builder.SetInsertPoint(Entry->getFirstInsertionPt()); 976 977 Function *FrameEscapeFn = 978 Intrinsic::getDeclaration(M, Intrinsic::localescape); 979 Function *RecoverFrameFn = 980 Intrinsic::getDeclaration(M, Intrinsic::localrecover); 981 SmallVector<Value *, 8> AllocasToEscape; 982 983 // Scan the entry block for an existing call to llvm.localescape. We need to 984 // keep escaping those objects. 985 for (Instruction &I : F.front()) { 986 auto *II = dyn_cast<IntrinsicInst>(&I); 987 if (II && II->getIntrinsicID() == Intrinsic::localescape) { 988 auto Args = II->arg_operands(); 989 AllocasToEscape.append(Args.begin(), Args.end()); 990 II->eraseFromParent(); 991 break; 992 } 993 } 994 995 // Finally, replace all of the temporary allocas for frame variables used in 996 // the outlined handlers with calls to llvm.localrecover. 997 for (auto &VarInfoEntry : FrameVarInfo) { 998 Value *ParentVal = VarInfoEntry.first; 999 TinyPtrVector<AllocaInst *> &Allocas = VarInfoEntry.second; 1000 AllocaInst *ParentAlloca = cast<AllocaInst>(ParentVal); 1001 1002 // FIXME: We should try to sink unescaped allocas from the parent frame into 1003 // the child frame. If the alloca is escaped, we have to use the lifetime 1004 // markers to ensure that the alloca is only live within the child frame. 1005 1006 // Add this alloca to the list of things to escape. 1007 AllocasToEscape.push_back(ParentAlloca); 1008 1009 // Next replace all outlined allocas that are mapped to it. 1010 for (AllocaInst *TempAlloca : Allocas) { 1011 if (TempAlloca == getCatchObjectSentinel()) 1012 continue; // Skip catch parameter sentinels. 1013 Function *HandlerFn = TempAlloca->getParent()->getParent(); 1014 llvm::Value *FP = HandlerToParentFP[HandlerFn]; 1015 assert(FP); 1016 1017 // FIXME: Sink this localrecover into the blocks where it is used. 1018 Builder.SetInsertPoint(TempAlloca); 1019 Builder.SetCurrentDebugLocation(TempAlloca->getDebugLoc()); 1020 Value *RecoverArgs[] = { 1021 Builder.CreateBitCast(&F, Int8PtrType, ""), FP, 1022 llvm::ConstantInt::get(Int32Type, AllocasToEscape.size() - 1)}; 1023 Instruction *RecoveredAlloca = 1024 Builder.CreateCall(RecoverFrameFn, RecoverArgs); 1025 1026 // Add a pointer bitcast if the alloca wasn't an i8. 1027 if (RecoveredAlloca->getType() != TempAlloca->getType()) { 1028 RecoveredAlloca->setName(Twine(TempAlloca->getName()) + ".i8"); 1029 RecoveredAlloca = cast<Instruction>( 1030 Builder.CreateBitCast(RecoveredAlloca, TempAlloca->getType())); 1031 } 1032 TempAlloca->replaceAllUsesWith(RecoveredAlloca); 1033 TempAlloca->removeFromParent(); 1034 RecoveredAlloca->takeName(TempAlloca); 1035 delete TempAlloca; 1036 } 1037 } // End for each FrameVarInfo entry. 1038 1039 // Insert 'call void (...)* @llvm.localescape(...)' at the end of the entry 1040 // block. 1041 Builder.SetInsertPoint(&F.getEntryBlock().back()); 1042 Builder.CreateCall(FrameEscapeFn, AllocasToEscape); 1043 1044 if (SEHExceptionCodeSlot) { 1045 if (isAllocaPromotable(SEHExceptionCodeSlot)) { 1046 SmallPtrSet<BasicBlock *, 4> UserBlocks; 1047 for (User *U : SEHExceptionCodeSlot->users()) { 1048 if (auto *Inst = dyn_cast<Instruction>(U)) 1049 UserBlocks.insert(Inst->getParent()); 1050 } 1051 PromoteMemToReg(SEHExceptionCodeSlot, *DT); 1052 // After the promotion, kill off dead instructions. 1053 for (BasicBlock *BB : UserBlocks) 1054 SimplifyInstructionsInBlock(BB, LibInfo); 1055 } 1056 } 1057 1058 // Clean up the handler action maps we created for this function 1059 DeleteContainerSeconds(CatchHandlerMap); 1060 CatchHandlerMap.clear(); 1061 DeleteContainerSeconds(CleanupHandlerMap); 1062 CleanupHandlerMap.clear(); 1063 HandlerToParentFP.clear(); 1064 DT = nullptr; 1065 LibInfo = nullptr; 1066 SEHExceptionCodeSlot = nullptr; 1067 EHBlocks.clear(); 1068 NormalBlocks.clear(); 1069 EHReturnBlocks.clear(); 1070 1071 return HandlersOutlined; 1072 } 1073 1074 void WinEHPrepare::promoteLandingPadValues(LandingPadInst *LPad) { 1075 // If the return values of the landing pad instruction are extracted and 1076 // stored to memory, we want to promote the store locations to reg values. 1077 SmallVector<AllocaInst *, 2> EHAllocas; 1078 1079 // The landingpad instruction returns an aggregate value. Typically, its 1080 // value will be passed to a pair of extract value instructions and the 1081 // results of those extracts are often passed to store instructions. 1082 // In unoptimized code the stored value will often be loaded and then stored 1083 // again. 1084 for (auto *U : LPad->users()) { 1085 ExtractValueInst *Extract = dyn_cast<ExtractValueInst>(U); 1086 if (!Extract) 1087 continue; 1088 1089 for (auto *EU : Extract->users()) { 1090 if (auto *Store = dyn_cast<StoreInst>(EU)) { 1091 auto *AV = cast<AllocaInst>(Store->getPointerOperand()); 1092 EHAllocas.push_back(AV); 1093 } 1094 } 1095 } 1096 1097 // We can't do this without a dominator tree. 1098 assert(DT); 1099 1100 if (!EHAllocas.empty()) { 1101 PromoteMemToReg(EHAllocas, *DT); 1102 EHAllocas.clear(); 1103 } 1104 1105 // After promotion, some extracts may be trivially dead. Remove them. 1106 SmallVector<Value *, 4> Users(LPad->user_begin(), LPad->user_end()); 1107 for (auto *U : Users) 1108 RecursivelyDeleteTriviallyDeadInstructions(U); 1109 } 1110 1111 void WinEHPrepare::getPossibleReturnTargets(Function *ParentF, 1112 Function *HandlerF, 1113 SetVector<BasicBlock*> &Targets) { 1114 for (BasicBlock &BB : *HandlerF) { 1115 // If the handler contains landing pads, check for any 1116 // handlers that may return directly to a block in the 1117 // parent function. 1118 if (auto *LPI = BB.getLandingPadInst()) { 1119 IntrinsicInst *Recover = cast<IntrinsicInst>(LPI->getNextNode()); 1120 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 1121 parseEHActions(Recover, ActionList); 1122 for (const auto &Action : ActionList) { 1123 if (auto *CH = dyn_cast<CatchHandler>(Action.get())) { 1124 Function *NestedF = cast<Function>(CH->getHandlerBlockOrFunc()); 1125 getPossibleReturnTargets(ParentF, NestedF, Targets); 1126 } 1127 } 1128 } 1129 1130 auto *Ret = dyn_cast<ReturnInst>(BB.getTerminator()); 1131 if (!Ret) 1132 continue; 1133 1134 // Handler functions must always return a block address. 1135 BlockAddress *BA = cast<BlockAddress>(Ret->getReturnValue()); 1136 1137 // If this is the handler for a nested landing pad, the 1138 // return address may have been remapped to a block in the 1139 // parent handler. We're not interested in those. 1140 if (BA->getFunction() != ParentF) 1141 continue; 1142 1143 Targets.insert(BA->getBasicBlock()); 1144 } 1145 } 1146 1147 void WinEHPrepare::completeNestedLandingPad(Function *ParentFn, 1148 LandingPadInst *OutlinedLPad, 1149 const LandingPadInst *OriginalLPad, 1150 FrameVarInfoMap &FrameVarInfo) { 1151 // Get the nested block and erase the unreachable instruction that was 1152 // temporarily inserted as its terminator. 1153 LLVMContext &Context = ParentFn->getContext(); 1154 BasicBlock *OutlinedBB = OutlinedLPad->getParent(); 1155 // If the nested landing pad was outlined before the landing pad that enclosed 1156 // it, it will already be in outlined form. In that case, we just need to see 1157 // if the returns and the enclosing branch instruction need to be updated. 1158 IndirectBrInst *Branch = 1159 dyn_cast<IndirectBrInst>(OutlinedBB->getTerminator()); 1160 if (!Branch) { 1161 // If the landing pad wasn't in outlined form, it should be a stub with 1162 // an unreachable terminator. 1163 assert(isa<UnreachableInst>(OutlinedBB->getTerminator())); 1164 OutlinedBB->getTerminator()->eraseFromParent(); 1165 // That should leave OutlinedLPad as the last instruction in its block. 1166 assert(&OutlinedBB->back() == OutlinedLPad); 1167 } 1168 1169 // The original landing pad will have already had its action intrinsic 1170 // built by the outlining loop. We need to clone that into the outlined 1171 // location. It may also be necessary to add references to the exception 1172 // variables to the outlined handler in which this landing pad is nested 1173 // and remap return instructions in the nested handlers that should return 1174 // to an address in the outlined handler. 1175 Function *OutlinedHandlerFn = OutlinedBB->getParent(); 1176 BasicBlock::const_iterator II = OriginalLPad; 1177 ++II; 1178 // The instruction after the landing pad should now be a call to eh.actions. 1179 const Instruction *Recover = II; 1180 const IntrinsicInst *EHActions = cast<IntrinsicInst>(Recover); 1181 1182 // Remap the return target in the nested handler. 1183 SmallVector<BlockAddress *, 4> ActionTargets; 1184 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 1185 parseEHActions(EHActions, ActionList); 1186 for (const auto &Action : ActionList) { 1187 auto *Catch = dyn_cast<CatchHandler>(Action.get()); 1188 if (!Catch) 1189 continue; 1190 // The dyn_cast to function here selects C++ catch handlers and skips 1191 // SEH catch handlers. 1192 auto *Handler = dyn_cast<Function>(Catch->getHandlerBlockOrFunc()); 1193 if (!Handler) 1194 continue; 1195 // Visit all the return instructions, looking for places that return 1196 // to a location within OutlinedHandlerFn. 1197 for (BasicBlock &NestedHandlerBB : *Handler) { 1198 auto *Ret = dyn_cast<ReturnInst>(NestedHandlerBB.getTerminator()); 1199 if (!Ret) 1200 continue; 1201 1202 // Handler functions must always return a block address. 1203 BlockAddress *BA = cast<BlockAddress>(Ret->getReturnValue()); 1204 // The original target will have been in the main parent function, 1205 // but if it is the address of a block that has been outlined, it 1206 // should be a block that was outlined into OutlinedHandlerFn. 1207 assert(BA->getFunction() == ParentFn); 1208 1209 // Ignore targets that aren't part of an outlined handler function. 1210 if (!LPadTargetBlocks.count(BA->getBasicBlock())) 1211 continue; 1212 1213 // If the return value is the address ofF a block that we 1214 // previously outlined into the parent handler function, replace 1215 // the return instruction and add the mapped target to the list 1216 // of possible return addresses. 1217 BasicBlock *MappedBB = LPadTargetBlocks[BA->getBasicBlock()]; 1218 assert(MappedBB->getParent() == OutlinedHandlerFn); 1219 BlockAddress *NewBA = BlockAddress::get(OutlinedHandlerFn, MappedBB); 1220 Ret->eraseFromParent(); 1221 ReturnInst::Create(Context, NewBA, &NestedHandlerBB); 1222 ActionTargets.push_back(NewBA); 1223 } 1224 } 1225 ActionList.clear(); 1226 1227 if (Branch) { 1228 // If the landing pad was already in outlined form, just update its targets. 1229 for (unsigned int I = Branch->getNumDestinations(); I > 0; --I) 1230 Branch->removeDestination(I); 1231 // Add the previously collected action targets. 1232 for (auto *Target : ActionTargets) 1233 Branch->addDestination(Target->getBasicBlock()); 1234 } else { 1235 // If the landing pad was previously stubbed out, fill in its outlined form. 1236 IntrinsicInst *NewEHActions = cast<IntrinsicInst>(EHActions->clone()); 1237 OutlinedBB->getInstList().push_back(NewEHActions); 1238 1239 // Insert an indirect branch into the outlined landing pad BB. 1240 IndirectBrInst *IBr = IndirectBrInst::Create(NewEHActions, 0, OutlinedBB); 1241 // Add the previously collected action targets. 1242 for (auto *Target : ActionTargets) 1243 IBr->addDestination(Target->getBasicBlock()); 1244 } 1245 } 1246 1247 // This function examines a block to determine whether the block ends with a 1248 // conditional branch to a catch handler based on a selector comparison. 1249 // This function is used both by the WinEHPrepare::findSelectorComparison() and 1250 // WinEHCleanupDirector::handleTypeIdFor(). 1251 static bool isSelectorDispatch(BasicBlock *BB, BasicBlock *&CatchHandler, 1252 Constant *&Selector, BasicBlock *&NextBB) { 1253 ICmpInst::Predicate Pred; 1254 BasicBlock *TBB, *FBB; 1255 Value *LHS, *RHS; 1256 1257 if (!match(BB->getTerminator(), 1258 m_Br(m_ICmp(Pred, m_Value(LHS), m_Value(RHS)), TBB, FBB))) 1259 return false; 1260 1261 if (!match(LHS, 1262 m_Intrinsic<Intrinsic::eh_typeid_for>(m_Constant(Selector))) && 1263 !match(RHS, m_Intrinsic<Intrinsic::eh_typeid_for>(m_Constant(Selector)))) 1264 return false; 1265 1266 if (Pred == CmpInst::ICMP_EQ) { 1267 CatchHandler = TBB; 1268 NextBB = FBB; 1269 return true; 1270 } 1271 1272 if (Pred == CmpInst::ICMP_NE) { 1273 CatchHandler = FBB; 1274 NextBB = TBB; 1275 return true; 1276 } 1277 1278 return false; 1279 } 1280 1281 static bool isCatchBlock(BasicBlock *BB) { 1282 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 1283 II != IE; ++II) { 1284 if (match(cast<Value>(II), m_Intrinsic<Intrinsic::eh_begincatch>())) 1285 return true; 1286 } 1287 return false; 1288 } 1289 1290 static BasicBlock *createStubLandingPad(Function *Handler) { 1291 // FIXME: Finish this! 1292 LLVMContext &Context = Handler->getContext(); 1293 BasicBlock *StubBB = BasicBlock::Create(Context, "stub"); 1294 Handler->getBasicBlockList().push_back(StubBB); 1295 IRBuilder<> Builder(StubBB); 1296 LandingPadInst *LPad = Builder.CreateLandingPad( 1297 llvm::StructType::get(Type::getInt8PtrTy(Context), 1298 Type::getInt32Ty(Context), nullptr), 1299 0); 1300 // Insert a call to llvm.eh.actions so that we don't try to outline this lpad. 1301 Function *ActionIntrin = 1302 Intrinsic::getDeclaration(Handler->getParent(), Intrinsic::eh_actions); 1303 Builder.CreateCall(ActionIntrin, {}, "recover"); 1304 LPad->setCleanup(true); 1305 Builder.CreateUnreachable(); 1306 return StubBB; 1307 } 1308 1309 // Cycles through the blocks in an outlined handler function looking for an 1310 // invoke instruction and inserts an invoke of llvm.donothing with an empty 1311 // landing pad if none is found. The code that generates the .xdata tables for 1312 // the handler needs at least one landing pad to identify the parent function's 1313 // personality. 1314 void WinEHPrepare::addStubInvokeToHandlerIfNeeded(Function *Handler) { 1315 ReturnInst *Ret = nullptr; 1316 UnreachableInst *Unreached = nullptr; 1317 for (BasicBlock &BB : *Handler) { 1318 TerminatorInst *Terminator = BB.getTerminator(); 1319 // If we find an invoke, there is nothing to be done. 1320 auto *II = dyn_cast<InvokeInst>(Terminator); 1321 if (II) 1322 return; 1323 // If we've already recorded a return instruction, keep looking for invokes. 1324 if (!Ret) 1325 Ret = dyn_cast<ReturnInst>(Terminator); 1326 // If we haven't recorded an unreachable instruction, try this terminator. 1327 if (!Unreached) 1328 Unreached = dyn_cast<UnreachableInst>(Terminator); 1329 } 1330 1331 // If we got this far, the handler contains no invokes. We should have seen 1332 // at least one return or unreachable instruction. We'll insert an invoke of 1333 // llvm.donothing ahead of that instruction. 1334 assert(Ret || Unreached); 1335 TerminatorInst *Term; 1336 if (Ret) 1337 Term = Ret; 1338 else 1339 Term = Unreached; 1340 BasicBlock *OldRetBB = Term->getParent(); 1341 BasicBlock *NewRetBB = SplitBlock(OldRetBB, Term, DT); 1342 // SplitBlock adds an unconditional branch instruction at the end of the 1343 // parent block. We want to replace that with an invoke call, so we can 1344 // erase it now. 1345 OldRetBB->getTerminator()->eraseFromParent(); 1346 BasicBlock *StubLandingPad = createStubLandingPad(Handler); 1347 Function *F = 1348 Intrinsic::getDeclaration(Handler->getParent(), Intrinsic::donothing); 1349 InvokeInst::Create(F, NewRetBB, StubLandingPad, None, "", OldRetBB); 1350 } 1351 1352 // FIXME: Consider sinking this into lib/Target/X86 somehow. TargetLowering 1353 // usually doesn't build LLVM IR, so that's probably the wrong place. 1354 Function *WinEHPrepare::createHandlerFunc(Function *ParentFn, Type *RetTy, 1355 const Twine &Name, Module *M, 1356 Value *&ParentFP) { 1357 // x64 uses a two-argument prototype where the parent FP is the second 1358 // argument. x86 uses no arguments, just the incoming EBP value. 1359 LLVMContext &Context = M->getContext(); 1360 Type *Int8PtrType = Type::getInt8PtrTy(Context); 1361 FunctionType *FnType; 1362 if (TheTriple.getArch() == Triple::x86_64) { 1363 Type *ArgTys[2] = {Int8PtrType, Int8PtrType}; 1364 FnType = FunctionType::get(RetTy, ArgTys, false); 1365 } else { 1366 FnType = FunctionType::get(RetTy, None, false); 1367 } 1368 1369 Function *Handler = 1370 Function::Create(FnType, GlobalVariable::InternalLinkage, Name, M); 1371 BasicBlock *Entry = BasicBlock::Create(Context, "entry"); 1372 Handler->getBasicBlockList().push_front(Entry); 1373 if (TheTriple.getArch() == Triple::x86_64) { 1374 ParentFP = &(Handler->getArgumentList().back()); 1375 } else { 1376 assert(M); 1377 Function *FrameAddressFn = 1378 Intrinsic::getDeclaration(M, Intrinsic::frameaddress); 1379 Function *RecoverFPFn = 1380 Intrinsic::getDeclaration(M, Intrinsic::x86_seh_recoverfp); 1381 IRBuilder<> Builder(&Handler->getEntryBlock()); 1382 Value *EBP = 1383 Builder.CreateCall(FrameAddressFn, {Builder.getInt32(1)}, "ebp"); 1384 Value *ParentI8Fn = Builder.CreateBitCast(ParentFn, Int8PtrType); 1385 ParentFP = Builder.CreateCall(RecoverFPFn, {ParentI8Fn, EBP}); 1386 } 1387 return Handler; 1388 } 1389 1390 bool WinEHPrepare::outlineHandler(ActionHandler *Action, Function *SrcFn, 1391 LandingPadInst *LPad, BasicBlock *StartBB, 1392 FrameVarInfoMap &VarInfo) { 1393 Module *M = SrcFn->getParent(); 1394 LLVMContext &Context = M->getContext(); 1395 Type *Int8PtrType = Type::getInt8PtrTy(Context); 1396 1397 // Create a new function to receive the handler contents. 1398 Value *ParentFP; 1399 Function *Handler; 1400 if (Action->getType() == Catch) { 1401 Handler = createHandlerFunc(SrcFn, Int8PtrType, SrcFn->getName() + ".catch", M, 1402 ParentFP); 1403 } else { 1404 Handler = createHandlerFunc(SrcFn, Type::getVoidTy(Context), 1405 SrcFn->getName() + ".cleanup", M, ParentFP); 1406 } 1407 Handler->setPersonalityFn(SrcFn->getPersonalityFn()); 1408 HandlerToParentFP[Handler] = ParentFP; 1409 Handler->addFnAttr("wineh-parent", SrcFn->getName()); 1410 BasicBlock *Entry = &Handler->getEntryBlock(); 1411 1412 // Generate a standard prolog to setup the frame recovery structure. 1413 IRBuilder<> Builder(Context); 1414 Builder.SetInsertPoint(Entry); 1415 Builder.SetCurrentDebugLocation(LPad->getDebugLoc()); 1416 1417 std::unique_ptr<WinEHCloningDirectorBase> Director; 1418 1419 ValueToValueMapTy VMap; 1420 1421 LandingPadMap &LPadMap = LPadMaps[LPad]; 1422 if (!LPadMap.isInitialized()) 1423 LPadMap.mapLandingPad(LPad); 1424 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 1425 Constant *Sel = CatchAction->getSelector(); 1426 Director.reset(new WinEHCatchDirector(Handler, ParentFP, Sel, VarInfo, 1427 LPadMap, NestedLPtoOriginalLP, DT, 1428 EHBlocks)); 1429 LPadMap.remapEHValues(VMap, UndefValue::get(Int8PtrType), 1430 ConstantInt::get(Type::getInt32Ty(Context), 1)); 1431 } else { 1432 Director.reset( 1433 new WinEHCleanupDirector(Handler, ParentFP, VarInfo, LPadMap)); 1434 LPadMap.remapEHValues(VMap, UndefValue::get(Int8PtrType), 1435 UndefValue::get(Type::getInt32Ty(Context))); 1436 } 1437 1438 SmallVector<ReturnInst *, 8> Returns; 1439 ClonedCodeInfo OutlinedFunctionInfo; 1440 1441 // If the start block contains PHI nodes, we need to map them. 1442 BasicBlock::iterator II = StartBB->begin(); 1443 while (auto *PN = dyn_cast<PHINode>(II)) { 1444 bool Mapped = false; 1445 // Look for PHI values that we have already mapped (such as the selector). 1446 for (Value *Val : PN->incoming_values()) { 1447 if (VMap.count(Val)) { 1448 VMap[PN] = VMap[Val]; 1449 Mapped = true; 1450 } 1451 } 1452 // If we didn't find a match for this value, map it as an undef. 1453 if (!Mapped) { 1454 VMap[PN] = UndefValue::get(PN->getType()); 1455 } 1456 ++II; 1457 } 1458 1459 // The landing pad value may be used by PHI nodes. It will ultimately be 1460 // eliminated, but we need it in the map for intermediate handling. 1461 VMap[LPad] = UndefValue::get(LPad->getType()); 1462 1463 // Skip over PHIs and, if applicable, landingpad instructions. 1464 II = StartBB->getFirstInsertionPt(); 1465 1466 CloneAndPruneIntoFromInst(Handler, SrcFn, II, VMap, 1467 /*ModuleLevelChanges=*/false, Returns, "", 1468 &OutlinedFunctionInfo, Director.get()); 1469 1470 // Move all the instructions in the cloned "entry" block into our entry block. 1471 // Depending on how the parent function was laid out, the block that will 1472 // correspond to the outlined entry block may not be the first block in the 1473 // list. We can recognize it, however, as the cloned block which has no 1474 // predecessors. Any other block wouldn't have been cloned if it didn't 1475 // have a predecessor which was also cloned. 1476 Function::iterator ClonedIt = std::next(Function::iterator(Entry)); 1477 while (!pred_empty(ClonedIt)) 1478 ++ClonedIt; 1479 BasicBlock *ClonedEntryBB = ClonedIt; 1480 assert(ClonedEntryBB); 1481 Entry->getInstList().splice(Entry->end(), ClonedEntryBB->getInstList()); 1482 ClonedEntryBB->eraseFromParent(); 1483 1484 // Make sure we can identify the handler's personality later. 1485 addStubInvokeToHandlerIfNeeded(Handler); 1486 1487 if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) { 1488 WinEHCatchDirector *CatchDirector = 1489 reinterpret_cast<WinEHCatchDirector *>(Director.get()); 1490 CatchAction->setExceptionVar(CatchDirector->getExceptionVar()); 1491 CatchAction->setReturnTargets(CatchDirector->getReturnTargets()); 1492 1493 // Look for blocks that are not part of the landing pad that we just 1494 // outlined but terminate with a call to llvm.eh.endcatch and a 1495 // branch to a block that is in the handler we just outlined. 1496 // These blocks will be part of a nested landing pad that intends to 1497 // return to an address in this handler. This case is best handled 1498 // after both landing pads have been outlined, so for now we'll just 1499 // save the association of the blocks in LPadTargetBlocks. The 1500 // return instructions which are created from these branches will be 1501 // replaced after all landing pads have been outlined. 1502 for (const auto MapEntry : VMap) { 1503 // VMap maps all values and blocks that were just cloned, but dead 1504 // blocks which were pruned will map to nullptr. 1505 if (!isa<BasicBlock>(MapEntry.first) || MapEntry.second == nullptr) 1506 continue; 1507 const BasicBlock *MappedBB = cast<BasicBlock>(MapEntry.first); 1508 for (auto *Pred : predecessors(const_cast<BasicBlock *>(MappedBB))) { 1509 auto *Branch = dyn_cast<BranchInst>(Pred->getTerminator()); 1510 if (!Branch || !Branch->isUnconditional() || Pred->size() <= 1) 1511 continue; 1512 BasicBlock::iterator II = const_cast<BranchInst *>(Branch); 1513 --II; 1514 if (match(cast<Value>(II), m_Intrinsic<Intrinsic::eh_endcatch>())) { 1515 // This would indicate that a nested landing pad wants to return 1516 // to a block that is outlined into two different handlers. 1517 assert(!LPadTargetBlocks.count(MappedBB)); 1518 LPadTargetBlocks[MappedBB] = cast<BasicBlock>(MapEntry.second); 1519 } 1520 } 1521 } 1522 } // End if (CatchAction) 1523 1524 Action->setHandlerBlockOrFunc(Handler); 1525 1526 return true; 1527 } 1528 1529 /// This BB must end in a selector dispatch. All we need to do is pass the 1530 /// handler block to llvm.eh.actions and list it as a possible indirectbr 1531 /// target. 1532 void WinEHPrepare::processSEHCatchHandler(CatchHandler *CatchAction, 1533 BasicBlock *StartBB) { 1534 BasicBlock *HandlerBB; 1535 BasicBlock *NextBB; 1536 Constant *Selector; 1537 bool Res = isSelectorDispatch(StartBB, HandlerBB, Selector, NextBB); 1538 if (Res) { 1539 // If this was EH dispatch, this must be a conditional branch to the handler 1540 // block. 1541 // FIXME: Handle instructions in the dispatch block. Currently we drop them, 1542 // leading to crashes if some optimization hoists stuff here. 1543 assert(CatchAction->getSelector() && HandlerBB && 1544 "expected catch EH dispatch"); 1545 } else { 1546 // This must be a catch-all. Split the block after the landingpad. 1547 assert(CatchAction->getSelector()->isNullValue() && "expected catch-all"); 1548 HandlerBB = SplitBlock(StartBB, StartBB->getFirstInsertionPt(), DT); 1549 } 1550 IRBuilder<> Builder(HandlerBB->getFirstInsertionPt()); 1551 Function *EHCodeFn = Intrinsic::getDeclaration( 1552 StartBB->getParent()->getParent(), Intrinsic::eh_exceptioncode); 1553 Value *Code = Builder.CreateCall(EHCodeFn, {}, "sehcode"); 1554 Code = Builder.CreateIntToPtr(Code, SEHExceptionCodeSlot->getAllocatedType()); 1555 Builder.CreateStore(Code, SEHExceptionCodeSlot); 1556 CatchAction->setHandlerBlockOrFunc(BlockAddress::get(HandlerBB)); 1557 TinyPtrVector<BasicBlock *> Targets(HandlerBB); 1558 CatchAction->setReturnTargets(Targets); 1559 } 1560 1561 void LandingPadMap::mapLandingPad(const LandingPadInst *LPad) { 1562 // Each instance of this class should only ever be used to map a single 1563 // landing pad. 1564 assert(OriginLPad == nullptr || OriginLPad == LPad); 1565 1566 // If the landing pad has already been mapped, there's nothing more to do. 1567 if (OriginLPad == LPad) 1568 return; 1569 1570 OriginLPad = LPad; 1571 1572 // The landingpad instruction returns an aggregate value. Typically, its 1573 // value will be passed to a pair of extract value instructions and the 1574 // results of those extracts will have been promoted to reg values before 1575 // this routine is called. 1576 for (auto *U : LPad->users()) { 1577 const ExtractValueInst *Extract = dyn_cast<ExtractValueInst>(U); 1578 if (!Extract) 1579 continue; 1580 assert(Extract->getNumIndices() == 1 && 1581 "Unexpected operation: extracting both landing pad values"); 1582 unsigned int Idx = *(Extract->idx_begin()); 1583 assert((Idx == 0 || Idx == 1) && 1584 "Unexpected operation: extracting an unknown landing pad element"); 1585 if (Idx == 0) { 1586 ExtractedEHPtrs.push_back(Extract); 1587 } else if (Idx == 1) { 1588 ExtractedSelectors.push_back(Extract); 1589 } 1590 } 1591 } 1592 1593 bool LandingPadMap::isOriginLandingPadBlock(const BasicBlock *BB) const { 1594 return BB->getLandingPadInst() == OriginLPad; 1595 } 1596 1597 bool LandingPadMap::isLandingPadSpecificInst(const Instruction *Inst) const { 1598 if (Inst == OriginLPad) 1599 return true; 1600 for (auto *Extract : ExtractedEHPtrs) { 1601 if (Inst == Extract) 1602 return true; 1603 } 1604 for (auto *Extract : ExtractedSelectors) { 1605 if (Inst == Extract) 1606 return true; 1607 } 1608 return false; 1609 } 1610 1611 void LandingPadMap::remapEHValues(ValueToValueMapTy &VMap, Value *EHPtrValue, 1612 Value *SelectorValue) const { 1613 // Remap all landing pad extract instructions to the specified values. 1614 for (auto *Extract : ExtractedEHPtrs) 1615 VMap[Extract] = EHPtrValue; 1616 for (auto *Extract : ExtractedSelectors) 1617 VMap[Extract] = SelectorValue; 1618 } 1619 1620 static bool isLocalAddressCall(const Value *V) { 1621 return match(const_cast<Value *>(V), m_Intrinsic<Intrinsic::localaddress>()); 1622 } 1623 1624 CloningDirector::CloningAction WinEHCloningDirectorBase::handleInstruction( 1625 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1626 // If this is one of the boilerplate landing pad instructions, skip it. 1627 // The instruction will have already been remapped in VMap. 1628 if (LPadMap.isLandingPadSpecificInst(Inst)) 1629 return CloningDirector::SkipInstruction; 1630 1631 // Nested landing pads that have not already been outlined will be cloned as 1632 // stubs, with just the landingpad instruction and an unreachable instruction. 1633 // When all landingpads have been outlined, we'll replace this with the 1634 // llvm.eh.actions call and indirect branch created when the landing pad was 1635 // outlined. 1636 if (auto *LPad = dyn_cast<LandingPadInst>(Inst)) { 1637 return handleLandingPad(VMap, LPad, NewBB); 1638 } 1639 1640 // Nested landing pads that have already been outlined will be cloned in their 1641 // outlined form, but we need to intercept the ibr instruction to filter out 1642 // targets that do not return to the handler we are outlining. 1643 if (auto *IBr = dyn_cast<IndirectBrInst>(Inst)) { 1644 return handleIndirectBr(VMap, IBr, NewBB); 1645 } 1646 1647 if (auto *Invoke = dyn_cast<InvokeInst>(Inst)) 1648 return handleInvoke(VMap, Invoke, NewBB); 1649 1650 if (auto *Resume = dyn_cast<ResumeInst>(Inst)) 1651 return handleResume(VMap, Resume, NewBB); 1652 1653 if (auto *Cmp = dyn_cast<CmpInst>(Inst)) 1654 return handleCompare(VMap, Cmp, NewBB); 1655 1656 if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>())) 1657 return handleBeginCatch(VMap, Inst, NewBB); 1658 if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>())) 1659 return handleEndCatch(VMap, Inst, NewBB); 1660 if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>())) 1661 return handleTypeIdFor(VMap, Inst, NewBB); 1662 1663 // When outlining llvm.localaddress(), remap that to the second argument, 1664 // which is the FP of the parent. 1665 if (isLocalAddressCall(Inst)) { 1666 VMap[Inst] = ParentFP; 1667 return CloningDirector::SkipInstruction; 1668 } 1669 1670 // Continue with the default cloning behavior. 1671 return CloningDirector::CloneInstruction; 1672 } 1673 1674 CloningDirector::CloningAction WinEHCatchDirector::handleLandingPad( 1675 ValueToValueMapTy &VMap, const LandingPadInst *LPad, BasicBlock *NewBB) { 1676 // If the instruction after the landing pad is a call to llvm.eh.actions 1677 // the landing pad has already been outlined. In this case, we should 1678 // clone it because it may return to a block in the handler we are 1679 // outlining now that would otherwise be unreachable. The landing pads 1680 // are sorted before outlining begins to enable this case to work 1681 // properly. 1682 const Instruction *NextI = LPad->getNextNode(); 1683 if (match(NextI, m_Intrinsic<Intrinsic::eh_actions>())) 1684 return CloningDirector::CloneInstruction; 1685 1686 // If the landing pad hasn't been outlined yet, the landing pad we are 1687 // outlining now does not dominate it and so it cannot return to a block 1688 // in this handler. In that case, we can just insert a stub landing 1689 // pad now and patch it up later. 1690 Instruction *NewInst = LPad->clone(); 1691 if (LPad->hasName()) 1692 NewInst->setName(LPad->getName()); 1693 // Save this correlation for later processing. 1694 NestedLPtoOriginalLP[cast<LandingPadInst>(NewInst)] = LPad; 1695 VMap[LPad] = NewInst; 1696 BasicBlock::InstListType &InstList = NewBB->getInstList(); 1697 InstList.push_back(NewInst); 1698 InstList.push_back(new UnreachableInst(NewBB->getContext())); 1699 return CloningDirector::StopCloningBB; 1700 } 1701 1702 CloningDirector::CloningAction WinEHCatchDirector::handleBeginCatch( 1703 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1704 // The argument to the call is some form of the first element of the 1705 // landingpad aggregate value, but that doesn't matter. It isn't used 1706 // here. 1707 // The second argument is an outparameter where the exception object will be 1708 // stored. Typically the exception object is a scalar, but it can be an 1709 // aggregate when catching by value. 1710 // FIXME: Leave something behind to indicate where the exception object lives 1711 // for this handler. Should it be part of llvm.eh.actions? 1712 assert(ExceptionObjectVar == nullptr && "Multiple calls to " 1713 "llvm.eh.begincatch found while " 1714 "outlining catch handler."); 1715 ExceptionObjectVar = Inst->getOperand(1)->stripPointerCasts(); 1716 if (isa<ConstantPointerNull>(ExceptionObjectVar)) 1717 return CloningDirector::SkipInstruction; 1718 assert(cast<AllocaInst>(ExceptionObjectVar)->isStaticAlloca() && 1719 "catch parameter is not static alloca"); 1720 Materializer.escapeCatchObject(ExceptionObjectVar); 1721 return CloningDirector::SkipInstruction; 1722 } 1723 1724 CloningDirector::CloningAction 1725 WinEHCatchDirector::handleEndCatch(ValueToValueMapTy &VMap, 1726 const Instruction *Inst, BasicBlock *NewBB) { 1727 auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst); 1728 // It might be interesting to track whether or not we are inside a catch 1729 // function, but that might make the algorithm more brittle than it needs 1730 // to be. 1731 1732 // The end catch call can occur in one of two places: either in a 1733 // landingpad block that is part of the catch handlers exception mechanism, 1734 // or at the end of the catch block. However, a catch-all handler may call 1735 // end catch from the original landing pad. If the call occurs in a nested 1736 // landing pad block, we must skip it and continue so that the landing pad 1737 // gets cloned. 1738 auto *ParentBB = IntrinCall->getParent(); 1739 if (ParentBB->isLandingPad() && !LPadMap.isOriginLandingPadBlock(ParentBB)) 1740 return CloningDirector::SkipInstruction; 1741 1742 // If an end catch occurs anywhere else we want to terminate the handler 1743 // with a return to the code that follows the endcatch call. If the 1744 // next instruction is not an unconditional branch, we need to split the 1745 // block to provide a clear target for the return instruction. 1746 BasicBlock *ContinueBB; 1747 auto Next = std::next(BasicBlock::const_iterator(IntrinCall)); 1748 const BranchInst *Branch = dyn_cast<BranchInst>(Next); 1749 if (!Branch || !Branch->isUnconditional()) { 1750 // We're interrupting the cloning process at this location, so the 1751 // const_cast we're doing here will not cause a problem. 1752 ContinueBB = SplitBlock(const_cast<BasicBlock *>(ParentBB), 1753 const_cast<Instruction *>(cast<Instruction>(Next))); 1754 } else { 1755 ContinueBB = Branch->getSuccessor(0); 1756 } 1757 1758 ReturnInst::Create(NewBB->getContext(), BlockAddress::get(ContinueBB), NewBB); 1759 ReturnTargets.push_back(ContinueBB); 1760 1761 // We just added a terminator to the cloned block. 1762 // Tell the caller to stop processing the current basic block so that 1763 // the branch instruction will be skipped. 1764 return CloningDirector::StopCloningBB; 1765 } 1766 1767 CloningDirector::CloningAction WinEHCatchDirector::handleTypeIdFor( 1768 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1769 auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst); 1770 Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts(); 1771 // This causes a replacement that will collapse the landing pad CFG based 1772 // on the filter function we intend to match. 1773 if (Selector == CurrentSelector) 1774 VMap[Inst] = ConstantInt::get(SelectorIDType, 1); 1775 else 1776 VMap[Inst] = ConstantInt::get(SelectorIDType, 0); 1777 // Tell the caller not to clone this instruction. 1778 return CloningDirector::SkipInstruction; 1779 } 1780 1781 CloningDirector::CloningAction WinEHCatchDirector::handleIndirectBr( 1782 ValueToValueMapTy &VMap, 1783 const IndirectBrInst *IBr, 1784 BasicBlock *NewBB) { 1785 // If this indirect branch is not part of a landing pad block, just clone it. 1786 const BasicBlock *ParentBB = IBr->getParent(); 1787 if (!ParentBB->isLandingPad()) 1788 return CloningDirector::CloneInstruction; 1789 1790 // If it is part of a landing pad, we want to filter out target blocks 1791 // that are not part of the handler we are outlining. 1792 const LandingPadInst *LPad = ParentBB->getLandingPadInst(); 1793 1794 // Save this correlation for later processing. 1795 NestedLPtoOriginalLP[cast<LandingPadInst>(VMap[LPad])] = LPad; 1796 1797 // We should only get here for landing pads that have already been outlined. 1798 assert(match(LPad->getNextNode(), m_Intrinsic<Intrinsic::eh_actions>())); 1799 1800 // Copy the indirectbr, but only include targets that were previously 1801 // identified as EH blocks and are dominated by the nested landing pad. 1802 SetVector<const BasicBlock *> ReturnTargets; 1803 for (int I = 0, E = IBr->getNumDestinations(); I < E; ++I) { 1804 auto *TargetBB = IBr->getDestination(I); 1805 if (EHBlocks.count(const_cast<BasicBlock*>(TargetBB)) && 1806 DT->dominates(ParentBB, TargetBB)) { 1807 DEBUG(dbgs() << " Adding destination " << TargetBB->getName() << "\n"); 1808 ReturnTargets.insert(TargetBB); 1809 } 1810 } 1811 IndirectBrInst *NewBranch = 1812 IndirectBrInst::Create(const_cast<Value *>(IBr->getAddress()), 1813 ReturnTargets.size(), NewBB); 1814 for (auto *Target : ReturnTargets) 1815 NewBranch->addDestination(const_cast<BasicBlock*>(Target)); 1816 1817 // The operands and targets of the branch instruction are remapped later 1818 // because it is a terminator. Tell the cloning code to clone the 1819 // blocks we just added to the target list. 1820 return CloningDirector::CloneSuccessors; 1821 } 1822 1823 CloningDirector::CloningAction 1824 WinEHCatchDirector::handleInvoke(ValueToValueMapTy &VMap, 1825 const InvokeInst *Invoke, BasicBlock *NewBB) { 1826 return CloningDirector::CloneInstruction; 1827 } 1828 1829 CloningDirector::CloningAction 1830 WinEHCatchDirector::handleResume(ValueToValueMapTy &VMap, 1831 const ResumeInst *Resume, BasicBlock *NewBB) { 1832 // Resume instructions shouldn't be reachable from catch handlers. 1833 // We still need to handle it, but it will be pruned. 1834 BasicBlock::InstListType &InstList = NewBB->getInstList(); 1835 InstList.push_back(new UnreachableInst(NewBB->getContext())); 1836 return CloningDirector::StopCloningBB; 1837 } 1838 1839 CloningDirector::CloningAction 1840 WinEHCatchDirector::handleCompare(ValueToValueMapTy &VMap, 1841 const CmpInst *Compare, BasicBlock *NewBB) { 1842 const IntrinsicInst *IntrinCall = nullptr; 1843 if (match(Compare->getOperand(0), m_Intrinsic<Intrinsic::eh_typeid_for>())) { 1844 IntrinCall = dyn_cast<IntrinsicInst>(Compare->getOperand(0)); 1845 } else if (match(Compare->getOperand(1), 1846 m_Intrinsic<Intrinsic::eh_typeid_for>())) { 1847 IntrinCall = dyn_cast<IntrinsicInst>(Compare->getOperand(1)); 1848 } 1849 if (IntrinCall) { 1850 Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts(); 1851 // This causes a replacement that will collapse the landing pad CFG based 1852 // on the filter function we intend to match. 1853 if (Selector == CurrentSelector->stripPointerCasts()) { 1854 VMap[Compare] = ConstantInt::get(SelectorIDType, 1); 1855 } else { 1856 VMap[Compare] = ConstantInt::get(SelectorIDType, 0); 1857 } 1858 return CloningDirector::SkipInstruction; 1859 } 1860 return CloningDirector::CloneInstruction; 1861 } 1862 1863 CloningDirector::CloningAction WinEHCleanupDirector::handleLandingPad( 1864 ValueToValueMapTy &VMap, const LandingPadInst *LPad, BasicBlock *NewBB) { 1865 // The MS runtime will terminate the process if an exception occurs in a 1866 // cleanup handler, so we shouldn't encounter landing pads in the actual 1867 // cleanup code, but they may appear in catch blocks. Depending on where 1868 // we started cloning we may see one, but it will get dropped during dead 1869 // block pruning. 1870 Instruction *NewInst = new UnreachableInst(NewBB->getContext()); 1871 VMap[LPad] = NewInst; 1872 BasicBlock::InstListType &InstList = NewBB->getInstList(); 1873 InstList.push_back(NewInst); 1874 return CloningDirector::StopCloningBB; 1875 } 1876 1877 CloningDirector::CloningAction WinEHCleanupDirector::handleBeginCatch( 1878 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1879 // Cleanup code may flow into catch blocks or the catch block may be part 1880 // of a branch that will be optimized away. We'll insert a return 1881 // instruction now, but it may be pruned before the cloning process is 1882 // complete. 1883 ReturnInst::Create(NewBB->getContext(), nullptr, NewBB); 1884 return CloningDirector::StopCloningBB; 1885 } 1886 1887 CloningDirector::CloningAction WinEHCleanupDirector::handleEndCatch( 1888 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1889 // Cleanup handlers nested within catch handlers may begin with a call to 1890 // eh.endcatch. We can just ignore that instruction. 1891 return CloningDirector::SkipInstruction; 1892 } 1893 1894 CloningDirector::CloningAction WinEHCleanupDirector::handleTypeIdFor( 1895 ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) { 1896 // If we encounter a selector comparison while cloning a cleanup handler, 1897 // we want to stop cloning immediately. Anything after the dispatch 1898 // will be outlined into a different handler. 1899 BasicBlock *CatchHandler; 1900 Constant *Selector; 1901 BasicBlock *NextBB; 1902 if (isSelectorDispatch(const_cast<BasicBlock *>(Inst->getParent()), 1903 CatchHandler, Selector, NextBB)) { 1904 ReturnInst::Create(NewBB->getContext(), nullptr, NewBB); 1905 return CloningDirector::StopCloningBB; 1906 } 1907 // If eg.typeid.for is called for any other reason, it can be ignored. 1908 VMap[Inst] = ConstantInt::get(SelectorIDType, 0); 1909 return CloningDirector::SkipInstruction; 1910 } 1911 1912 CloningDirector::CloningAction WinEHCleanupDirector::handleIndirectBr( 1913 ValueToValueMapTy &VMap, 1914 const IndirectBrInst *IBr, 1915 BasicBlock *NewBB) { 1916 // No special handling is required for cleanup cloning. 1917 return CloningDirector::CloneInstruction; 1918 } 1919 1920 CloningDirector::CloningAction WinEHCleanupDirector::handleInvoke( 1921 ValueToValueMapTy &VMap, const InvokeInst *Invoke, BasicBlock *NewBB) { 1922 // All invokes in cleanup handlers can be replaced with calls. 1923 SmallVector<Value *, 16> CallArgs(Invoke->op_begin(), Invoke->op_end() - 3); 1924 // Insert a normal call instruction... 1925 CallInst *NewCall = 1926 CallInst::Create(const_cast<Value *>(Invoke->getCalledValue()), CallArgs, 1927 Invoke->getName(), NewBB); 1928 NewCall->setCallingConv(Invoke->getCallingConv()); 1929 NewCall->setAttributes(Invoke->getAttributes()); 1930 NewCall->setDebugLoc(Invoke->getDebugLoc()); 1931 VMap[Invoke] = NewCall; 1932 1933 // Remap the operands. 1934 llvm::RemapInstruction(NewCall, VMap, RF_None, nullptr, &Materializer); 1935 1936 // Insert an unconditional branch to the normal destination. 1937 BranchInst::Create(Invoke->getNormalDest(), NewBB); 1938 1939 // The unwind destination won't be cloned into the new function, so 1940 // we don't need to clean up its phi nodes. 1941 1942 // We just added a terminator to the cloned block. 1943 // Tell the caller to stop processing the current basic block. 1944 return CloningDirector::CloneSuccessors; 1945 } 1946 1947 CloningDirector::CloningAction WinEHCleanupDirector::handleResume( 1948 ValueToValueMapTy &VMap, const ResumeInst *Resume, BasicBlock *NewBB) { 1949 ReturnInst::Create(NewBB->getContext(), nullptr, NewBB); 1950 1951 // We just added a terminator to the cloned block. 1952 // Tell the caller to stop processing the current basic block so that 1953 // the branch instruction will be skipped. 1954 return CloningDirector::StopCloningBB; 1955 } 1956 1957 CloningDirector::CloningAction 1958 WinEHCleanupDirector::handleCompare(ValueToValueMapTy &VMap, 1959 const CmpInst *Compare, BasicBlock *NewBB) { 1960 if (match(Compare->getOperand(0), m_Intrinsic<Intrinsic::eh_typeid_for>()) || 1961 match(Compare->getOperand(1), m_Intrinsic<Intrinsic::eh_typeid_for>())) { 1962 VMap[Compare] = ConstantInt::get(SelectorIDType, 1); 1963 return CloningDirector::SkipInstruction; 1964 } 1965 return CloningDirector::CloneInstruction; 1966 } 1967 1968 WinEHFrameVariableMaterializer::WinEHFrameVariableMaterializer( 1969 Function *OutlinedFn, Value *ParentFP, FrameVarInfoMap &FrameVarInfo) 1970 : FrameVarInfo(FrameVarInfo), Builder(OutlinedFn->getContext()) { 1971 BasicBlock *EntryBB = &OutlinedFn->getEntryBlock(); 1972 1973 // New allocas should be inserted in the entry block, but after the parent FP 1974 // is established if it is an instruction. 1975 Instruction *InsertPoint = EntryBB->getFirstInsertionPt(); 1976 if (auto *FPInst = dyn_cast<Instruction>(ParentFP)) 1977 InsertPoint = FPInst->getNextNode(); 1978 Builder.SetInsertPoint(EntryBB, InsertPoint); 1979 } 1980 1981 Value *WinEHFrameVariableMaterializer::materializeValueFor(Value *V) { 1982 // If we're asked to materialize a static alloca, we temporarily create an 1983 // alloca in the outlined function and add this to the FrameVarInfo map. When 1984 // all the outlining is complete, we'll replace these temporary allocas with 1985 // calls to llvm.localrecover. 1986 if (auto *AV = dyn_cast<AllocaInst>(V)) { 1987 assert(AV->isStaticAlloca() && 1988 "cannot materialize un-demoted dynamic alloca"); 1989 AllocaInst *NewAlloca = dyn_cast<AllocaInst>(AV->clone()); 1990 Builder.Insert(NewAlloca, AV->getName()); 1991 FrameVarInfo[AV].push_back(NewAlloca); 1992 return NewAlloca; 1993 } 1994 1995 if (isa<Instruction>(V) || isa<Argument>(V)) { 1996 Function *Parent = isa<Instruction>(V) 1997 ? cast<Instruction>(V)->getParent()->getParent() 1998 : cast<Argument>(V)->getParent(); 1999 errs() 2000 << "Failed to demote instruction used in exception handler of function " 2001 << GlobalValue::getRealLinkageName(Parent->getName()) << ":\n"; 2002 errs() << " " << *V << '\n'; 2003 report_fatal_error("WinEHPrepare failed to demote instruction"); 2004 } 2005 2006 // Don't materialize other values. 2007 return nullptr; 2008 } 2009 2010 void WinEHFrameVariableMaterializer::escapeCatchObject(Value *V) { 2011 // Catch parameter objects have to live in the parent frame. When we see a use 2012 // of a catch parameter, add a sentinel to the multimap to indicate that it's 2013 // used from another handler. This will prevent us from trying to sink the 2014 // alloca into the handler and ensure that the catch parameter is present in 2015 // the call to llvm.localescape. 2016 FrameVarInfo[V].push_back(getCatchObjectSentinel()); 2017 } 2018 2019 // This function maps the catch and cleanup handlers that are reachable from the 2020 // specified landing pad. The landing pad sequence will have this basic shape: 2021 // 2022 // <cleanup handler> 2023 // <selector comparison> 2024 // <catch handler> 2025 // <cleanup handler> 2026 // <selector comparison> 2027 // <catch handler> 2028 // <cleanup handler> 2029 // ... 2030 // 2031 // Any of the cleanup slots may be absent. The cleanup slots may be occupied by 2032 // any arbitrary control flow, but all paths through the cleanup code must 2033 // eventually reach the next selector comparison and no path can skip to a 2034 // different selector comparisons, though some paths may terminate abnormally. 2035 // Therefore, we will use a depth first search from the start of any given 2036 // cleanup block and stop searching when we find the next selector comparison. 2037 // 2038 // If the landingpad instruction does not have a catch clause, we will assume 2039 // that any instructions other than selector comparisons and catch handlers can 2040 // be ignored. In practice, these will only be the boilerplate instructions. 2041 // 2042 // The catch handlers may also have any control structure, but we are only 2043 // interested in the start of the catch handlers, so we don't need to actually 2044 // follow the flow of the catch handlers. The start of the catch handlers can 2045 // be located from the compare instructions, but they can be skipped in the 2046 // flow by following the contrary branch. 2047 void WinEHPrepare::mapLandingPadBlocks(LandingPadInst *LPad, 2048 LandingPadActions &Actions) { 2049 unsigned int NumClauses = LPad->getNumClauses(); 2050 unsigned int HandlersFound = 0; 2051 BasicBlock *BB = LPad->getParent(); 2052 2053 DEBUG(dbgs() << "Mapping landing pad: " << BB->getName() << "\n"); 2054 2055 if (NumClauses == 0) { 2056 findCleanupHandlers(Actions, BB, nullptr); 2057 return; 2058 } 2059 2060 VisitedBlockSet VisitedBlocks; 2061 2062 while (HandlersFound != NumClauses) { 2063 BasicBlock *NextBB = nullptr; 2064 2065 // Skip over filter clauses. 2066 if (LPad->isFilter(HandlersFound)) { 2067 ++HandlersFound; 2068 continue; 2069 } 2070 2071 // See if the clause we're looking for is a catch-all. 2072 // If so, the catch begins immediately. 2073 Constant *ExpectedSelector = 2074 LPad->getClause(HandlersFound)->stripPointerCasts(); 2075 if (isa<ConstantPointerNull>(ExpectedSelector)) { 2076 // The catch all must occur last. 2077 assert(HandlersFound == NumClauses - 1); 2078 2079 // There can be additional selector dispatches in the call chain that we 2080 // need to ignore. 2081 BasicBlock *CatchBlock = nullptr; 2082 Constant *Selector; 2083 while (BB && isSelectorDispatch(BB, CatchBlock, Selector, NextBB)) { 2084 DEBUG(dbgs() << " Found extra catch dispatch in block " 2085 << CatchBlock->getName() << "\n"); 2086 BB = NextBB; 2087 } 2088 2089 // Add the catch handler to the action list. 2090 CatchHandler *Action = nullptr; 2091 if (CatchHandlerMap.count(BB) && CatchHandlerMap[BB] != nullptr) { 2092 // If the CatchHandlerMap already has an entry for this BB, re-use it. 2093 Action = CatchHandlerMap[BB]; 2094 assert(Action->getSelector() == ExpectedSelector); 2095 } else { 2096 // We don't expect a selector dispatch, but there may be a call to 2097 // llvm.eh.begincatch, which separates catch handling code from 2098 // cleanup code in the same control flow. This call looks for the 2099 // begincatch intrinsic. 2100 Action = findCatchHandler(BB, NextBB, VisitedBlocks); 2101 if (Action) { 2102 // For C++ EH, check if there is any interesting cleanup code before 2103 // we begin the catch. This is important because cleanups cannot 2104 // rethrow exceptions but code called from catches can. For SEH, it 2105 // isn't important if some finally code before a catch-all is executed 2106 // out of line or after recovering from the exception. 2107 if (Personality == EHPersonality::MSVC_CXX) 2108 findCleanupHandlers(Actions, BB, BB); 2109 } else { 2110 // If an action was not found, it means that the control flows 2111 // directly into the catch-all handler and there is no cleanup code. 2112 // That's an expected situation and we must create a catch action. 2113 // Since this is a catch-all handler, the selector won't actually 2114 // appear in the code anywhere. ExpectedSelector here is the constant 2115 // null ptr that we got from the landing pad instruction. 2116 Action = new CatchHandler(BB, ExpectedSelector, nullptr); 2117 CatchHandlerMap[BB] = Action; 2118 } 2119 } 2120 Actions.insertCatchHandler(Action); 2121 DEBUG(dbgs() << " Catch all handler at block " << BB->getName() << "\n"); 2122 ++HandlersFound; 2123 2124 // Once we reach a catch-all, don't expect to hit a resume instruction. 2125 BB = nullptr; 2126 break; 2127 } 2128 2129 CatchHandler *CatchAction = findCatchHandler(BB, NextBB, VisitedBlocks); 2130 assert(CatchAction); 2131 2132 // See if there is any interesting code executed before the dispatch. 2133 findCleanupHandlers(Actions, BB, CatchAction->getStartBlock()); 2134 2135 // When the source program contains multiple nested try blocks the catch 2136 // handlers can get strung together in such a way that we can encounter 2137 // a dispatch for a selector that we've already had a handler for. 2138 if (CatchAction->getSelector()->stripPointerCasts() == ExpectedSelector) { 2139 ++HandlersFound; 2140 2141 // Add the catch handler to the action list. 2142 DEBUG(dbgs() << " Found catch dispatch in block " 2143 << CatchAction->getStartBlock()->getName() << "\n"); 2144 Actions.insertCatchHandler(CatchAction); 2145 } else { 2146 // Under some circumstances optimized IR will flow unconditionally into a 2147 // handler block without checking the selector. This can only happen if 2148 // the landing pad has a catch-all handler and the handler for the 2149 // preceeding catch clause is identical to the catch-call handler 2150 // (typically an empty catch). In this case, the handler must be shared 2151 // by all remaining clauses. 2152 if (isa<ConstantPointerNull>( 2153 CatchAction->getSelector()->stripPointerCasts())) { 2154 DEBUG(dbgs() << " Applying early catch-all handler in block " 2155 << CatchAction->getStartBlock()->getName() 2156 << " to all remaining clauses.\n"); 2157 Actions.insertCatchHandler(CatchAction); 2158 return; 2159 } 2160 2161 DEBUG(dbgs() << " Found extra catch dispatch in block " 2162 << CatchAction->getStartBlock()->getName() << "\n"); 2163 } 2164 2165 // Move on to the block after the catch handler. 2166 BB = NextBB; 2167 } 2168 2169 // If we didn't wind up in a catch-all, see if there is any interesting code 2170 // executed before the resume. 2171 findCleanupHandlers(Actions, BB, BB); 2172 2173 // It's possible that some optimization moved code into a landingpad that 2174 // wasn't 2175 // previously being used for cleanup. If that happens, we need to execute 2176 // that 2177 // extra code from a cleanup handler. 2178 if (Actions.includesCleanup() && !LPad->isCleanup()) 2179 LPad->setCleanup(true); 2180 } 2181 2182 // This function searches starting with the input block for the next 2183 // block that terminates with a branch whose condition is based on a selector 2184 // comparison. This may be the input block. See the mapLandingPadBlocks 2185 // comments for a discussion of control flow assumptions. 2186 // 2187 CatchHandler *WinEHPrepare::findCatchHandler(BasicBlock *BB, 2188 BasicBlock *&NextBB, 2189 VisitedBlockSet &VisitedBlocks) { 2190 // See if we've already found a catch handler use it. 2191 // Call count() first to avoid creating a null entry for blocks 2192 // we haven't seen before. 2193 if (CatchHandlerMap.count(BB) && CatchHandlerMap[BB] != nullptr) { 2194 CatchHandler *Action = cast<CatchHandler>(CatchHandlerMap[BB]); 2195 NextBB = Action->getNextBB(); 2196 return Action; 2197 } 2198 2199 // VisitedBlocks applies only to the current search. We still 2200 // need to consider blocks that we've visited while mapping other 2201 // landing pads. 2202 VisitedBlocks.insert(BB); 2203 2204 BasicBlock *CatchBlock = nullptr; 2205 Constant *Selector = nullptr; 2206 2207 // If this is the first time we've visited this block from any landing pad 2208 // look to see if it is a selector dispatch block. 2209 if (!CatchHandlerMap.count(BB)) { 2210 if (isSelectorDispatch(BB, CatchBlock, Selector, NextBB)) { 2211 CatchHandler *Action = new CatchHandler(BB, Selector, NextBB); 2212 CatchHandlerMap[BB] = Action; 2213 return Action; 2214 } 2215 // If we encounter a block containing an llvm.eh.begincatch before we 2216 // find a selector dispatch block, the handler is assumed to be 2217 // reached unconditionally. This happens for catch-all blocks, but 2218 // it can also happen for other catch handlers that have been combined 2219 // with the catch-all handler during optimization. 2220 if (isCatchBlock(BB)) { 2221 PointerType *Int8PtrTy = Type::getInt8PtrTy(BB->getContext()); 2222 Constant *NullSelector = ConstantPointerNull::get(Int8PtrTy); 2223 CatchHandler *Action = new CatchHandler(BB, NullSelector, nullptr); 2224 CatchHandlerMap[BB] = Action; 2225 return Action; 2226 } 2227 } 2228 2229 // Visit each successor, looking for the dispatch. 2230 // FIXME: We expect to find the dispatch quickly, so this will probably 2231 // work better as a breadth first search. 2232 for (BasicBlock *Succ : successors(BB)) { 2233 if (VisitedBlocks.count(Succ)) 2234 continue; 2235 2236 CatchHandler *Action = findCatchHandler(Succ, NextBB, VisitedBlocks); 2237 if (Action) 2238 return Action; 2239 } 2240 return nullptr; 2241 } 2242 2243 // These are helper functions to combine repeated code from findCleanupHandlers. 2244 static void createCleanupHandler(LandingPadActions &Actions, 2245 CleanupHandlerMapTy &CleanupHandlerMap, 2246 BasicBlock *BB) { 2247 CleanupHandler *Action = new CleanupHandler(BB); 2248 CleanupHandlerMap[BB] = Action; 2249 Actions.insertCleanupHandler(Action); 2250 DEBUG(dbgs() << " Found cleanup code in block " 2251 << Action->getStartBlock()->getName() << "\n"); 2252 } 2253 2254 static CallSite matchOutlinedFinallyCall(BasicBlock *BB, 2255 Instruction *MaybeCall) { 2256 // Look for finally blocks that Clang has already outlined for us. 2257 // %fp = call i8* @llvm.localaddress() 2258 // call void @"fin$parent"(iN 1, i8* %fp) 2259 if (isLocalAddressCall(MaybeCall) && MaybeCall != BB->getTerminator()) 2260 MaybeCall = MaybeCall->getNextNode(); 2261 CallSite FinallyCall(MaybeCall); 2262 if (!FinallyCall || FinallyCall.arg_size() != 2) 2263 return CallSite(); 2264 if (!match(FinallyCall.getArgument(0), m_SpecificInt(1))) 2265 return CallSite(); 2266 if (!isLocalAddressCall(FinallyCall.getArgument(1))) 2267 return CallSite(); 2268 return FinallyCall; 2269 } 2270 2271 static BasicBlock *followSingleUnconditionalBranches(BasicBlock *BB) { 2272 // Skip single ubr blocks. 2273 while (BB->getFirstNonPHIOrDbg() == BB->getTerminator()) { 2274 auto *Br = dyn_cast<BranchInst>(BB->getTerminator()); 2275 if (Br && Br->isUnconditional()) 2276 BB = Br->getSuccessor(0); 2277 else 2278 return BB; 2279 } 2280 return BB; 2281 } 2282 2283 // This function searches starting with the input block for the next block that 2284 // contains code that is not part of a catch handler and would not be eliminated 2285 // during handler outlining. 2286 // 2287 void WinEHPrepare::findCleanupHandlers(LandingPadActions &Actions, 2288 BasicBlock *StartBB, BasicBlock *EndBB) { 2289 // Here we will skip over the following: 2290 // 2291 // landing pad prolog: 2292 // 2293 // Unconditional branches 2294 // 2295 // Selector dispatch 2296 // 2297 // Resume pattern 2298 // 2299 // Anything else marks the start of an interesting block 2300 2301 BasicBlock *BB = StartBB; 2302 // Anything other than an unconditional branch will kick us out of this loop 2303 // one way or another. 2304 while (BB) { 2305 BB = followSingleUnconditionalBranches(BB); 2306 // If we've already scanned this block, don't scan it again. If it is 2307 // a cleanup block, there will be an action in the CleanupHandlerMap. 2308 // If we've scanned it and it is not a cleanup block, there will be a 2309 // nullptr in the CleanupHandlerMap. If we have not scanned it, there will 2310 // be no entry in the CleanupHandlerMap. We must call count() first to 2311 // avoid creating a null entry for blocks we haven't scanned. 2312 if (CleanupHandlerMap.count(BB)) { 2313 if (auto *Action = CleanupHandlerMap[BB]) { 2314 Actions.insertCleanupHandler(Action); 2315 DEBUG(dbgs() << " Found cleanup code in block " 2316 << Action->getStartBlock()->getName() << "\n"); 2317 // FIXME: This cleanup might chain into another, and we need to discover 2318 // that. 2319 return; 2320 } else { 2321 // Here we handle the case where the cleanup handler map contains a 2322 // value for this block but the value is a nullptr. This means that 2323 // we have previously analyzed the block and determined that it did 2324 // not contain any cleanup code. Based on the earlier analysis, we 2325 // know the block must end in either an unconditional branch, a 2326 // resume or a conditional branch that is predicated on a comparison 2327 // with a selector. Either the resume or the selector dispatch 2328 // would terminate the search for cleanup code, so the unconditional 2329 // branch is the only case for which we might need to continue 2330 // searching. 2331 BasicBlock *SuccBB = followSingleUnconditionalBranches(BB); 2332 if (SuccBB == BB || SuccBB == EndBB) 2333 return; 2334 BB = SuccBB; 2335 continue; 2336 } 2337 } 2338 2339 // Create an entry in the cleanup handler map for this block. Initially 2340 // we create an entry that says this isn't a cleanup block. If we find 2341 // cleanup code, the caller will replace this entry. 2342 CleanupHandlerMap[BB] = nullptr; 2343 2344 TerminatorInst *Terminator = BB->getTerminator(); 2345 2346 // Landing pad blocks have extra instructions we need to accept. 2347 LandingPadMap *LPadMap = nullptr; 2348 if (BB->isLandingPad()) { 2349 LandingPadInst *LPad = BB->getLandingPadInst(); 2350 LPadMap = &LPadMaps[LPad]; 2351 if (!LPadMap->isInitialized()) 2352 LPadMap->mapLandingPad(LPad); 2353 } 2354 2355 // Look for the bare resume pattern: 2356 // %lpad.val1 = insertvalue { i8*, i32 } undef, i8* %exn, 0 2357 // %lpad.val2 = insertvalue { i8*, i32 } %lpad.val1, i32 %sel, 1 2358 // resume { i8*, i32 } %lpad.val2 2359 if (auto *Resume = dyn_cast<ResumeInst>(Terminator)) { 2360 InsertValueInst *Insert1 = nullptr; 2361 InsertValueInst *Insert2 = nullptr; 2362 Value *ResumeVal = Resume->getOperand(0); 2363 // If the resume value isn't a phi or landingpad value, it should be a 2364 // series of insertions. Identify them so we can avoid them when scanning 2365 // for cleanups. 2366 if (!isa<PHINode>(ResumeVal) && !isa<LandingPadInst>(ResumeVal)) { 2367 Insert2 = dyn_cast<InsertValueInst>(ResumeVal); 2368 if (!Insert2) 2369 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2370 Insert1 = dyn_cast<InsertValueInst>(Insert2->getAggregateOperand()); 2371 if (!Insert1) 2372 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2373 } 2374 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 2375 II != IE; ++II) { 2376 Instruction *Inst = II; 2377 if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst)) 2378 continue; 2379 if (Inst == Insert1 || Inst == Insert2 || Inst == Resume) 2380 continue; 2381 if (!Inst->hasOneUse() || 2382 (Inst->user_back() != Insert1 && Inst->user_back() != Insert2)) { 2383 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2384 } 2385 } 2386 return; 2387 } 2388 2389 BranchInst *Branch = dyn_cast<BranchInst>(Terminator); 2390 if (Branch && Branch->isConditional()) { 2391 // Look for the selector dispatch. 2392 // %2 = call i32 @llvm.eh.typeid.for(i8* bitcast (i8** @_ZTIf to i8*)) 2393 // %matches = icmp eq i32 %sel, %2 2394 // br i1 %matches, label %catch14, label %eh.resume 2395 CmpInst *Compare = dyn_cast<CmpInst>(Branch->getCondition()); 2396 if (!Compare || !Compare->isEquality()) 2397 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2398 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 2399 II != IE; ++II) { 2400 Instruction *Inst = II; 2401 if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst)) 2402 continue; 2403 if (Inst == Compare || Inst == Branch) 2404 continue; 2405 if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>())) 2406 continue; 2407 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2408 } 2409 // The selector dispatch block should always terminate our search. 2410 assert(BB == EndBB); 2411 return; 2412 } 2413 2414 if (isAsynchronousEHPersonality(Personality)) { 2415 // If this is a landingpad block, split the block at the first non-landing 2416 // pad instruction. 2417 Instruction *MaybeCall = BB->getFirstNonPHIOrDbg(); 2418 if (LPadMap) { 2419 while (MaybeCall != BB->getTerminator() && 2420 LPadMap->isLandingPadSpecificInst(MaybeCall)) 2421 MaybeCall = MaybeCall->getNextNode(); 2422 } 2423 2424 // Look for outlined finally calls on x64, since those happen to match the 2425 // prototype provided by the runtime. 2426 if (TheTriple.getArch() == Triple::x86_64) { 2427 if (CallSite FinallyCall = matchOutlinedFinallyCall(BB, MaybeCall)) { 2428 Function *Fin = FinallyCall.getCalledFunction(); 2429 assert(Fin && "outlined finally call should be direct"); 2430 auto *Action = new CleanupHandler(BB); 2431 Action->setHandlerBlockOrFunc(Fin); 2432 Actions.insertCleanupHandler(Action); 2433 CleanupHandlerMap[BB] = Action; 2434 DEBUG(dbgs() << " Found frontend-outlined finally call to " 2435 << Fin->getName() << " in block " 2436 << Action->getStartBlock()->getName() << "\n"); 2437 2438 // Split the block if there were more interesting instructions and 2439 // look for finally calls in the normal successor block. 2440 BasicBlock *SuccBB = BB; 2441 if (FinallyCall.getInstruction() != BB->getTerminator() && 2442 FinallyCall.getInstruction()->getNextNode() != 2443 BB->getTerminator()) { 2444 SuccBB = 2445 SplitBlock(BB, FinallyCall.getInstruction()->getNextNode(), DT); 2446 } else { 2447 if (FinallyCall.isInvoke()) { 2448 SuccBB = cast<InvokeInst>(FinallyCall.getInstruction()) 2449 ->getNormalDest(); 2450 } else { 2451 SuccBB = BB->getUniqueSuccessor(); 2452 assert(SuccBB && 2453 "splitOutlinedFinallyCalls didn't insert a branch"); 2454 } 2455 } 2456 BB = SuccBB; 2457 if (BB == EndBB) 2458 return; 2459 continue; 2460 } 2461 } 2462 } 2463 2464 // Anything else is either a catch block or interesting cleanup code. 2465 for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(), IE = BB->end(); 2466 II != IE; ++II) { 2467 Instruction *Inst = II; 2468 if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst)) 2469 continue; 2470 // Unconditional branches fall through to this loop. 2471 if (Inst == Branch) 2472 continue; 2473 // If this is a catch block, there is no cleanup code to be found. 2474 if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>())) 2475 return; 2476 // If this a nested landing pad, it may contain an endcatch call. 2477 if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>())) 2478 return; 2479 // Anything else makes this interesting cleanup code. 2480 return createCleanupHandler(Actions, CleanupHandlerMap, BB); 2481 } 2482 2483 // Only unconditional branches in empty blocks should get this far. 2484 assert(Branch && Branch->isUnconditional()); 2485 if (BB == EndBB) 2486 return; 2487 BB = Branch->getSuccessor(0); 2488 } 2489 } 2490 2491 // This is a public function, declared in WinEHFuncInfo.h and is also 2492 // referenced by WinEHNumbering in FunctionLoweringInfo.cpp. 2493 void llvm::parseEHActions( 2494 const IntrinsicInst *II, 2495 SmallVectorImpl<std::unique_ptr<ActionHandler>> &Actions) { 2496 assert(II->getIntrinsicID() == Intrinsic::eh_actions && 2497 "attempted to parse non eh.actions intrinsic"); 2498 for (unsigned I = 0, E = II->getNumArgOperands(); I != E;) { 2499 uint64_t ActionKind = 2500 cast<ConstantInt>(II->getArgOperand(I))->getZExtValue(); 2501 if (ActionKind == /*catch=*/1) { 2502 auto *Selector = cast<Constant>(II->getArgOperand(I + 1)); 2503 ConstantInt *EHObjIndex = cast<ConstantInt>(II->getArgOperand(I + 2)); 2504 int64_t EHObjIndexVal = EHObjIndex->getSExtValue(); 2505 Constant *Handler = cast<Constant>(II->getArgOperand(I + 3)); 2506 I += 4; 2507 auto CH = make_unique<CatchHandler>(/*BB=*/nullptr, Selector, 2508 /*NextBB=*/nullptr); 2509 CH->setHandlerBlockOrFunc(Handler); 2510 CH->setExceptionVarIndex(EHObjIndexVal); 2511 Actions.push_back(std::move(CH)); 2512 } else if (ActionKind == 0) { 2513 Constant *Handler = cast<Constant>(II->getArgOperand(I + 1)); 2514 I += 2; 2515 auto CH = make_unique<CleanupHandler>(/*BB=*/nullptr); 2516 CH->setHandlerBlockOrFunc(Handler); 2517 Actions.push_back(std::move(CH)); 2518 } else { 2519 llvm_unreachable("Expected either a catch or cleanup handler!"); 2520 } 2521 } 2522 std::reverse(Actions.begin(), Actions.end()); 2523 } 2524 2525 namespace { 2526 struct WinEHNumbering { 2527 WinEHNumbering(WinEHFuncInfo &FuncInfo) : FuncInfo(FuncInfo), 2528 CurrentBaseState(-1), NextState(0) {} 2529 2530 WinEHFuncInfo &FuncInfo; 2531 int CurrentBaseState; 2532 int NextState; 2533 2534 SmallVector<std::unique_ptr<ActionHandler>, 4> HandlerStack; 2535 SmallPtrSet<const Function *, 4> VisitedHandlers; 2536 2537 int currentEHNumber() const { 2538 return HandlerStack.empty() ? CurrentBaseState : HandlerStack.back()->getEHState(); 2539 } 2540 2541 void createUnwindMapEntry(int ToState, ActionHandler *AH); 2542 void createTryBlockMapEntry(int TryLow, int TryHigh, 2543 ArrayRef<CatchHandler *> Handlers); 2544 void processCallSite(MutableArrayRef<std::unique_ptr<ActionHandler>> Actions, 2545 ImmutableCallSite CS); 2546 void popUnmatchedActions(int FirstMismatch); 2547 void calculateStateNumbers(const Function &F); 2548 void findActionRootLPads(const Function &F); 2549 }; 2550 } 2551 2552 void WinEHNumbering::createUnwindMapEntry(int ToState, ActionHandler *AH) { 2553 WinEHUnwindMapEntry UME; 2554 UME.ToState = ToState; 2555 if (auto *CH = dyn_cast_or_null<CleanupHandler>(AH)) 2556 UME.Cleanup = cast<Function>(CH->getHandlerBlockOrFunc()); 2557 else 2558 UME.Cleanup = nullptr; 2559 FuncInfo.UnwindMap.push_back(UME); 2560 } 2561 2562 void WinEHNumbering::createTryBlockMapEntry(int TryLow, int TryHigh, 2563 ArrayRef<CatchHandler *> Handlers) { 2564 // See if we already have an entry for this set of handlers. 2565 // This is using iterators rather than a range-based for loop because 2566 // if we find the entry we're looking for we'll need the iterator to erase it. 2567 int NumHandlers = Handlers.size(); 2568 auto I = FuncInfo.TryBlockMap.begin(); 2569 auto E = FuncInfo.TryBlockMap.end(); 2570 for ( ; I != E; ++I) { 2571 auto &Entry = *I; 2572 if (Entry.HandlerArray.size() != (size_t)NumHandlers) 2573 continue; 2574 int N; 2575 for (N = 0; N < NumHandlers; ++N) { 2576 if (Entry.HandlerArray[N].Handler != Handlers[N]->getHandlerBlockOrFunc()) 2577 break; // breaks out of inner loop 2578 } 2579 // If all the handlers match, this is what we were looking for. 2580 if (N == NumHandlers) { 2581 break; 2582 } 2583 } 2584 2585 // If we found an existing entry for this set of handlers, extend the range 2586 // but move the entry to the end of the map vector. The order of entries 2587 // in the map is critical to the way that the runtime finds handlers. 2588 // FIXME: Depending on what has happened with block ordering, this may 2589 // incorrectly combine entries that should remain separate. 2590 if (I != E) { 2591 // Copy the existing entry. 2592 WinEHTryBlockMapEntry Entry = *I; 2593 Entry.TryLow = std::min(TryLow, Entry.TryLow); 2594 Entry.TryHigh = std::max(TryHigh, Entry.TryHigh); 2595 assert(Entry.TryLow <= Entry.TryHigh); 2596 // Erase the old entry and add this one to the back. 2597 FuncInfo.TryBlockMap.erase(I); 2598 FuncInfo.TryBlockMap.push_back(Entry); 2599 return; 2600 } 2601 2602 // If we didn't find an entry, create a new one. 2603 WinEHTryBlockMapEntry TBME; 2604 TBME.TryLow = TryLow; 2605 TBME.TryHigh = TryHigh; 2606 assert(TBME.TryLow <= TBME.TryHigh); 2607 for (CatchHandler *CH : Handlers) { 2608 WinEHHandlerType HT; 2609 if (CH->getSelector()->isNullValue()) { 2610 HT.Adjectives = 0x40; 2611 HT.TypeDescriptor = nullptr; 2612 } else { 2613 auto *GV = cast<GlobalVariable>(CH->getSelector()->stripPointerCasts()); 2614 // Selectors are always pointers to GlobalVariables with 'struct' type. 2615 // The struct has two fields, adjectives and a type descriptor. 2616 auto *CS = cast<ConstantStruct>(GV->getInitializer()); 2617 HT.Adjectives = 2618 cast<ConstantInt>(CS->getAggregateElement(0U))->getZExtValue(); 2619 HT.TypeDescriptor = 2620 cast<GlobalVariable>(CS->getAggregateElement(1)->stripPointerCasts()); 2621 } 2622 HT.Handler = cast<Function>(CH->getHandlerBlockOrFunc()); 2623 HT.CatchObjRecoverIdx = CH->getExceptionVarIndex(); 2624 TBME.HandlerArray.push_back(HT); 2625 } 2626 FuncInfo.TryBlockMap.push_back(TBME); 2627 } 2628 2629 static void print_name(const Value *V) { 2630 #ifndef NDEBUG 2631 if (!V) { 2632 DEBUG(dbgs() << "null"); 2633 return; 2634 } 2635 2636 if (const auto *F = dyn_cast<Function>(V)) 2637 DEBUG(dbgs() << F->getName()); 2638 else 2639 DEBUG(V->dump()); 2640 #endif 2641 } 2642 2643 void WinEHNumbering::processCallSite( 2644 MutableArrayRef<std::unique_ptr<ActionHandler>> Actions, 2645 ImmutableCallSite CS) { 2646 DEBUG(dbgs() << "processCallSite (EH state = " << currentEHNumber() 2647 << ") for: "); 2648 print_name(CS ? CS.getCalledValue() : nullptr); 2649 DEBUG(dbgs() << '\n'); 2650 2651 DEBUG(dbgs() << "HandlerStack: \n"); 2652 for (int I = 0, E = HandlerStack.size(); I < E; ++I) { 2653 DEBUG(dbgs() << " "); 2654 print_name(HandlerStack[I]->getHandlerBlockOrFunc()); 2655 DEBUG(dbgs() << '\n'); 2656 } 2657 DEBUG(dbgs() << "Actions: \n"); 2658 for (int I = 0, E = Actions.size(); I < E; ++I) { 2659 DEBUG(dbgs() << " "); 2660 print_name(Actions[I]->getHandlerBlockOrFunc()); 2661 DEBUG(dbgs() << '\n'); 2662 } 2663 int FirstMismatch = 0; 2664 for (int E = std::min(HandlerStack.size(), Actions.size()); FirstMismatch < E; 2665 ++FirstMismatch) { 2666 if (HandlerStack[FirstMismatch]->getHandlerBlockOrFunc() != 2667 Actions[FirstMismatch]->getHandlerBlockOrFunc()) 2668 break; 2669 } 2670 2671 // Remove unmatched actions from the stack and process their EH states. 2672 popUnmatchedActions(FirstMismatch); 2673 2674 DEBUG(dbgs() << "Pushing actions for CallSite: "); 2675 print_name(CS ? CS.getCalledValue() : nullptr); 2676 DEBUG(dbgs() << '\n'); 2677 2678 bool LastActionWasCatch = false; 2679 const LandingPadInst *LastRootLPad = nullptr; 2680 for (size_t I = FirstMismatch; I != Actions.size(); ++I) { 2681 // We can reuse eh states when pushing two catches for the same invoke. 2682 bool CurrActionIsCatch = isa<CatchHandler>(Actions[I].get()); 2683 auto *Handler = cast<Function>(Actions[I]->getHandlerBlockOrFunc()); 2684 // Various conditions can lead to a handler being popped from the 2685 // stack and re-pushed later. That shouldn't create a new state. 2686 // FIXME: Can code optimization lead to re-used handlers? 2687 if (FuncInfo.HandlerEnclosedState.count(Handler)) { 2688 // If we already assigned the state enclosed by this handler re-use it. 2689 Actions[I]->setEHState(FuncInfo.HandlerEnclosedState[Handler]); 2690 continue; 2691 } 2692 const LandingPadInst* RootLPad = FuncInfo.RootLPad[Handler]; 2693 if (CurrActionIsCatch && LastActionWasCatch && RootLPad == LastRootLPad) { 2694 DEBUG(dbgs() << "setEHState for handler to " << currentEHNumber() << "\n"); 2695 Actions[I]->setEHState(currentEHNumber()); 2696 } else { 2697 DEBUG(dbgs() << "createUnwindMapEntry(" << currentEHNumber() << ", "); 2698 print_name(Actions[I]->getHandlerBlockOrFunc()); 2699 DEBUG(dbgs() << ") with EH state " << NextState << "\n"); 2700 createUnwindMapEntry(currentEHNumber(), Actions[I].get()); 2701 DEBUG(dbgs() << "setEHState for handler to " << NextState << "\n"); 2702 Actions[I]->setEHState(NextState); 2703 NextState++; 2704 } 2705 HandlerStack.push_back(std::move(Actions[I])); 2706 LastActionWasCatch = CurrActionIsCatch; 2707 LastRootLPad = RootLPad; 2708 } 2709 2710 // This is used to defer numbering states for a handler until after the 2711 // last time it appears in an invoke action list. 2712 if (CS.isInvoke()) { 2713 for (int I = 0, E = HandlerStack.size(); I < E; ++I) { 2714 auto *Handler = cast<Function>(HandlerStack[I]->getHandlerBlockOrFunc()); 2715 if (FuncInfo.LastInvoke[Handler] != cast<InvokeInst>(CS.getInstruction())) 2716 continue; 2717 FuncInfo.LastInvokeVisited[Handler] = true; 2718 DEBUG(dbgs() << "Last invoke of "); 2719 print_name(Handler); 2720 DEBUG(dbgs() << " has been visited.\n"); 2721 } 2722 } 2723 2724 DEBUG(dbgs() << "In EHState " << currentEHNumber() << " for CallSite: "); 2725 print_name(CS ? CS.getCalledValue() : nullptr); 2726 DEBUG(dbgs() << '\n'); 2727 } 2728 2729 void WinEHNumbering::popUnmatchedActions(int FirstMismatch) { 2730 // Don't recurse while we are looping over the handler stack. Instead, defer 2731 // the numbering of the catch handlers until we are done popping. 2732 SmallVector<CatchHandler *, 4> PoppedCatches; 2733 for (int I = HandlerStack.size() - 1; I >= FirstMismatch; --I) { 2734 std::unique_ptr<ActionHandler> Handler = HandlerStack.pop_back_val(); 2735 if (isa<CatchHandler>(Handler.get())) 2736 PoppedCatches.push_back(cast<CatchHandler>(Handler.release())); 2737 } 2738 2739 int TryHigh = NextState - 1; 2740 int LastTryLowIdx = 0; 2741 for (int I = 0, E = PoppedCatches.size(); I != E; ++I) { 2742 CatchHandler *CH = PoppedCatches[I]; 2743 DEBUG(dbgs() << "Popped handler with state " << CH->getEHState() << "\n"); 2744 if (I + 1 == E || CH->getEHState() != PoppedCatches[I + 1]->getEHState()) { 2745 int TryLow = CH->getEHState(); 2746 auto Handlers = 2747 makeArrayRef(&PoppedCatches[LastTryLowIdx], I - LastTryLowIdx + 1); 2748 DEBUG(dbgs() << "createTryBlockMapEntry(" << TryLow << ", " << TryHigh); 2749 for (size_t J = 0; J < Handlers.size(); ++J) { 2750 DEBUG(dbgs() << ", "); 2751 print_name(Handlers[J]->getHandlerBlockOrFunc()); 2752 } 2753 DEBUG(dbgs() << ")\n"); 2754 createTryBlockMapEntry(TryLow, TryHigh, Handlers); 2755 LastTryLowIdx = I + 1; 2756 } 2757 } 2758 2759 for (CatchHandler *CH : PoppedCatches) { 2760 if (auto *F = dyn_cast<Function>(CH->getHandlerBlockOrFunc())) { 2761 if (FuncInfo.LastInvokeVisited[F]) { 2762 DEBUG(dbgs() << "Assigning base state " << NextState << " to "); 2763 print_name(F); 2764 DEBUG(dbgs() << '\n'); 2765 FuncInfo.HandlerBaseState[F] = NextState; 2766 DEBUG(dbgs() << "createUnwindMapEntry(" << currentEHNumber() 2767 << ", null)\n"); 2768 createUnwindMapEntry(currentEHNumber(), nullptr); 2769 ++NextState; 2770 calculateStateNumbers(*F); 2771 } 2772 else { 2773 DEBUG(dbgs() << "Deferring handling of "); 2774 print_name(F); 2775 DEBUG(dbgs() << " until last invoke visited.\n"); 2776 } 2777 } 2778 delete CH; 2779 } 2780 } 2781 2782 void WinEHNumbering::calculateStateNumbers(const Function &F) { 2783 auto I = VisitedHandlers.insert(&F); 2784 if (!I.second) 2785 return; // We've already visited this handler, don't renumber it. 2786 2787 int OldBaseState = CurrentBaseState; 2788 if (FuncInfo.HandlerBaseState.count(&F)) { 2789 CurrentBaseState = FuncInfo.HandlerBaseState[&F]; 2790 } 2791 2792 size_t SavedHandlerStackSize = HandlerStack.size(); 2793 2794 DEBUG(dbgs() << "Calculating state numbers for: " << F.getName() << '\n'); 2795 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 2796 for (const BasicBlock &BB : F) { 2797 for (const Instruction &I : BB) { 2798 const auto *CI = dyn_cast<CallInst>(&I); 2799 if (!CI || CI->doesNotThrow()) 2800 continue; 2801 processCallSite(None, CI); 2802 } 2803 const auto *II = dyn_cast<InvokeInst>(BB.getTerminator()); 2804 if (!II) 2805 continue; 2806 const LandingPadInst *LPI = II->getLandingPadInst(); 2807 auto *ActionsCall = dyn_cast<IntrinsicInst>(LPI->getNextNode()); 2808 if (!ActionsCall) 2809 continue; 2810 parseEHActions(ActionsCall, ActionList); 2811 if (ActionList.empty()) 2812 continue; 2813 processCallSite(ActionList, II); 2814 ActionList.clear(); 2815 FuncInfo.LandingPadStateMap[LPI] = currentEHNumber(); 2816 DEBUG(dbgs() << "Assigning state " << currentEHNumber() 2817 << " to landing pad at " << LPI->getParent()->getName() 2818 << '\n'); 2819 } 2820 2821 // Pop any actions that were pushed on the stack for this function. 2822 popUnmatchedActions(SavedHandlerStackSize); 2823 2824 DEBUG(dbgs() << "Assigning max state " << NextState - 1 2825 << " to " << F.getName() << '\n'); 2826 FuncInfo.CatchHandlerMaxState[&F] = NextState - 1; 2827 2828 CurrentBaseState = OldBaseState; 2829 } 2830 2831 // This function follows the same basic traversal as calculateStateNumbers 2832 // but it is necessary to identify the root landing pad associated 2833 // with each action before we start assigning state numbers. 2834 void WinEHNumbering::findActionRootLPads(const Function &F) { 2835 auto I = VisitedHandlers.insert(&F); 2836 if (!I.second) 2837 return; // We've already visited this handler, don't revisit it. 2838 2839 SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList; 2840 for (const BasicBlock &BB : F) { 2841 const auto *II = dyn_cast<InvokeInst>(BB.getTerminator()); 2842 if (!II) 2843 continue; 2844 const LandingPadInst *LPI = II->getLandingPadInst(); 2845 auto *ActionsCall = dyn_cast<IntrinsicInst>(LPI->getNextNode()); 2846 if (!ActionsCall) 2847 continue; 2848 2849 assert(ActionsCall->getIntrinsicID() == Intrinsic::eh_actions); 2850 parseEHActions(ActionsCall, ActionList); 2851 if (ActionList.empty()) 2852 continue; 2853 for (int I = 0, E = ActionList.size(); I < E; ++I) { 2854 if (auto *Handler 2855 = dyn_cast<Function>(ActionList[I]->getHandlerBlockOrFunc())) { 2856 FuncInfo.LastInvoke[Handler] = II; 2857 // Don't replace the root landing pad if we previously saw this 2858 // handler in a different function. 2859 if (FuncInfo.RootLPad.count(Handler) && 2860 FuncInfo.RootLPad[Handler]->getParent()->getParent() != &F) 2861 continue; 2862 DEBUG(dbgs() << "Setting root lpad for "); 2863 print_name(Handler); 2864 DEBUG(dbgs() << " to " << LPI->getParent()->getName() << '\n'); 2865 FuncInfo.RootLPad[Handler] = LPI; 2866 } 2867 } 2868 // Walk the actions again and look for nested handlers. This has to 2869 // happen after all of the actions have been processed in the current 2870 // function. 2871 for (int I = 0, E = ActionList.size(); I < E; ++I) 2872 if (auto *Handler 2873 = dyn_cast<Function>(ActionList[I]->getHandlerBlockOrFunc())) 2874 findActionRootLPads(*Handler); 2875 ActionList.clear(); 2876 } 2877 } 2878 2879 void llvm::calculateWinCXXEHStateNumbers(const Function *ParentFn, 2880 WinEHFuncInfo &FuncInfo) { 2881 // Return if it's already been done. 2882 if (!FuncInfo.LandingPadStateMap.empty()) 2883 return; 2884 2885 WinEHNumbering Num(FuncInfo); 2886 Num.findActionRootLPads(*ParentFn); 2887 // The VisitedHandlers list is used by both findActionRootLPads and 2888 // calculateStateNumbers, but both functions need to visit all handlers. 2889 Num.VisitedHandlers.clear(); 2890 Num.calculateStateNumbers(*ParentFn); 2891 // Pop everything on the handler stack. 2892 // It may be necessary to call this more than once because a handler can 2893 // be pushed on the stack as a result of clearing the stack. 2894 while (!Num.HandlerStack.empty()) 2895 Num.processCallSite(None, ImmutableCallSite()); 2896 } 2897