1 //===-- StackColoring.cpp -------------------------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass implements the stack-coloring optimization that looks for 11 // lifetime markers machine instructions (LIFESTART_BEGIN and LIFESTART_END), 12 // which represent the possible lifetime of stack slots. It attempts to 13 // merge disjoint stack slots and reduce the used stack space. 14 // NOTE: This pass is not StackSlotColoring, which optimizes spill slots. 15 // 16 // TODO: In the future we plan to improve stack coloring in the following ways: 17 // 1. Allow merging multiple small slots into a single larger slot at different 18 // offsets. 19 // 2. Merge this pass with StackSlotColoring and allow merging of allocas with 20 // spill slots. 21 // 22 //===----------------------------------------------------------------------===// 23 24 #include "llvm/ADT/BitVector.h" 25 #include "llvm/ADT/DepthFirstIterator.h" 26 #include "llvm/ADT/SetVector.h" 27 #include "llvm/ADT/SmallPtrSet.h" 28 #include "llvm/ADT/Statistic.h" 29 #include "llvm/Analysis/ValueTracking.h" 30 #include "llvm/CodeGen/LiveInterval.h" 31 #include "llvm/CodeGen/MachineBasicBlock.h" 32 #include "llvm/CodeGen/MachineFrameInfo.h" 33 #include "llvm/CodeGen/MachineFunctionPass.h" 34 #include "llvm/CodeGen/MachineLoopInfo.h" 35 #include "llvm/CodeGen/MachineMemOperand.h" 36 #include "llvm/CodeGen/MachineModuleInfo.h" 37 #include "llvm/CodeGen/MachineRegisterInfo.h" 38 #include "llvm/CodeGen/Passes.h" 39 #include "llvm/CodeGen/PseudoSourceValue.h" 40 #include "llvm/CodeGen/SelectionDAGNodes.h" 41 #include "llvm/CodeGen/SlotIndexes.h" 42 #include "llvm/CodeGen/StackProtector.h" 43 #include "llvm/CodeGen/WinEHFuncInfo.h" 44 #include "llvm/IR/DebugInfo.h" 45 #include "llvm/IR/Function.h" 46 #include "llvm/IR/Instructions.h" 47 #include "llvm/IR/IntrinsicInst.h" 48 #include "llvm/IR/Module.h" 49 #include "llvm/Support/CommandLine.h" 50 #include "llvm/Support/Debug.h" 51 #include "llvm/Support/raw_ostream.h" 52 #include "llvm/Target/TargetInstrInfo.h" 53 #include "llvm/Target/TargetRegisterInfo.h" 54 55 using namespace llvm; 56 57 #define DEBUG_TYPE "stack-coloring" 58 59 static cl::opt<bool> 60 DisableColoring("no-stack-coloring", 61 cl::init(false), cl::Hidden, 62 cl::desc("Disable stack coloring")); 63 64 /// The user may write code that uses allocas outside of the declared lifetime 65 /// zone. This can happen when the user returns a reference to a local 66 /// data-structure. We can detect these cases and decide not to optimize the 67 /// code. If this flag is enabled, we try to save the user. This option 68 /// is treated as overriding LifetimeStartOnFirstUse below. 69 static cl::opt<bool> 70 ProtectFromEscapedAllocas("protect-from-escaped-allocas", 71 cl::init(false), cl::Hidden, 72 cl::desc("Do not optimize lifetime zones that " 73 "are broken")); 74 75 /// Enable enhanced dataflow scheme for lifetime analysis (treat first 76 /// use of stack slot as start of slot lifetime, as opposed to looking 77 /// for LIFETIME_START marker). See "Implementation notes" below for 78 /// more info. 79 static cl::opt<bool> 80 LifetimeStartOnFirstUse("stackcoloring-lifetime-start-on-first-use", 81 cl::init(true), cl::Hidden, 82 cl::desc("Treat stack lifetimes as starting on first use, not on START marker.")); 83 84 85 STATISTIC(NumMarkerSeen, "Number of lifetime markers found."); 86 STATISTIC(StackSpaceSaved, "Number of bytes saved due to merging slots."); 87 STATISTIC(StackSlotMerged, "Number of stack slot merged."); 88 STATISTIC(EscapedAllocas, "Number of allocas that escaped the lifetime region"); 89 90 //===----------------------------------------------------------------------===// 91 // StackColoring Pass 92 //===----------------------------------------------------------------------===// 93 // 94 // Stack Coloring reduces stack usage by merging stack slots when they 95 // can't be used together. For example, consider the following C program: 96 // 97 // void bar(char *, int); 98 // void foo(bool var) { 99 // A: { 100 // char z[4096]; 101 // bar(z, 0); 102 // } 103 // 104 // char *p; 105 // char x[4096]; 106 // char y[4096]; 107 // if (var) { 108 // p = x; 109 // } else { 110 // bar(y, 1); 111 // p = y + 1024; 112 // } 113 // B: 114 // bar(p, 2); 115 // } 116 // 117 // Naively-compiled, this program would use 12k of stack space. However, the 118 // stack slot corresponding to `z` is always destroyed before either of the 119 // stack slots for `x` or `y` are used, and then `x` is only used if `var` 120 // is true, while `y` is only used if `var` is false. So in no time are 2 121 // of the stack slots used together, and therefore we can merge them, 122 // compiling the function using only a single 4k alloca: 123 // 124 // void foo(bool var) { // equivalent 125 // char x[4096]; 126 // char *p; 127 // bar(x, 0); 128 // if (var) { 129 // p = x; 130 // } else { 131 // bar(x, 1); 132 // p = x + 1024; 133 // } 134 // bar(p, 2); 135 // } 136 // 137 // This is an important optimization if we want stack space to be under 138 // control in large functions, both open-coded ones and ones created by 139 // inlining. 140 // 141 // Implementation Notes: 142 // --------------------- 143 // 144 // An important part of the above reasoning is that `z` can't be accessed 145 // while the latter 2 calls to `bar` are running. This is justified because 146 // `z`'s lifetime is over after we exit from block `A:`, so any further 147 // accesses to it would be UB. The way we represent this information 148 // in LLVM is by having frontends delimit blocks with `lifetime.start` 149 // and `lifetime.end` intrinsics. 150 // 151 // The effect of these intrinsics seems to be as follows (maybe I should 152 // specify this in the reference?): 153 // 154 // L1) at start, each stack-slot is marked as *out-of-scope*, unless no 155 // lifetime intrinsic refers to that stack slot, in which case 156 // it is marked as *in-scope*. 157 // L2) on a `lifetime.start`, a stack slot is marked as *in-scope* and 158 // the stack slot is overwritten with `undef`. 159 // L3) on a `lifetime.end`, a stack slot is marked as *out-of-scope*. 160 // L4) on function exit, all stack slots are marked as *out-of-scope*. 161 // L5) `lifetime.end` is a no-op when called on a slot that is already 162 // *out-of-scope*. 163 // L6) memory accesses to *out-of-scope* stack slots are UB. 164 // L7) when a stack-slot is marked as *out-of-scope*, all pointers to it 165 // are invalidated, unless the slot is "degenerate". This is used to 166 // justify not marking slots as in-use until the pointer to them is 167 // used, but feels a bit hacky in the presence of things like LICM. See 168 // the "Degenerate Slots" section for more details. 169 // 170 // Now, let's ground stack coloring on these rules. We'll define a slot 171 // as *in-use* at a (dynamic) point in execution if it either can be 172 // written to at that point, or if it has a live and non-undef content 173 // at that point. 174 // 175 // Obviously, slots that are never *in-use* together can be merged, and 176 // in our example `foo`, the slots for `x`, `y` and `z` are never 177 // in-use together (of course, sometimes slots that *are* in-use together 178 // might still be mergable, but we don't care about that here). 179 // 180 // In this implementation, we successively merge pairs of slots that are 181 // not *in-use* together. We could be smarter - for example, we could merge 182 // a single large slot with 2 small slots, or we could construct the 183 // interference graph and run a "smart" graph coloring algorithm, but with 184 // that aside, how do we find out whether a pair of slots might be *in-use* 185 // together? 186 // 187 // From our rules, we see that *out-of-scope* slots are never *in-use*, 188 // and from (L7) we see that "non-degenerate" slots remain non-*in-use* 189 // until their address is taken. Therefore, we can approximate slot activity 190 // using dataflow. 191 // 192 // A subtle point: naively, we might try to figure out which pairs of 193 // stack-slots interfere by propagating `S in-use` through the CFG for every 194 // stack-slot `S`, and having `S` and `T` interfere if there is a CFG point in 195 // which they are both *in-use*. 196 // 197 // That is sound, but overly conservative in some cases: in our (artificial) 198 // example `foo`, either `x` or `y` might be in use at the label `B:`, but 199 // as `x` is only in use if we came in from the `var` edge and `y` only 200 // if we came from the `!var` edge, they still can't be in use together. 201 // See PR32488 for an important real-life case. 202 // 203 // If we wanted to find all points of interference precisely, we could 204 // propagate `S in-use` and `S&T in-use` predicates through the CFG. That 205 // would be precise, but requires propagating `O(n^2)` dataflow facts. 206 // 207 // However, we aren't interested in the *set* of points of interference 208 // between 2 stack slots, only *whether* there *is* such a point. So we 209 // can rely on a little trick: for `S` and `T` to be in-use together, 210 // one of them needs to become in-use while the other is in-use (or 211 // they might both become in use simultaneously). We can check this 212 // by also keeping track of the points at which a stack slot might *start* 213 // being in-use. 214 // 215 // Exact first use: 216 // ---------------- 217 // 218 // Consider the following motivating example: 219 // 220 // int foo() { 221 // char b1[1024], b2[1024]; 222 // if (...) { 223 // char b3[1024]; 224 // <uses of b1, b3>; 225 // return x; 226 // } else { 227 // char b4[1024], b5[1024]; 228 // <uses of b2, b4, b5>; 229 // return y; 230 // } 231 // } 232 // 233 // In the code above, "b3" and "b4" are declared in distinct lexical 234 // scopes, meaning that it is easy to prove that they can share the 235 // same stack slot. Variables "b1" and "b2" are declared in the same 236 // scope, meaning that from a lexical point of view, their lifetimes 237 // overlap. From a control flow pointer of view, however, the two 238 // variables are accessed in disjoint regions of the CFG, thus it 239 // should be possible for them to share the same stack slot. An ideal 240 // stack allocation for the function above would look like: 241 // 242 // slot 0: b1, b2 243 // slot 1: b3, b4 244 // slot 2: b5 245 // 246 // Achieving this allocation is tricky, however, due to the way 247 // lifetime markers are inserted. Here is a simplified view of the 248 // control flow graph for the code above: 249 // 250 // +------ block 0 -------+ 251 // 0| LIFETIME_START b1, b2 | 252 // 1| <test 'if' condition> | 253 // +-----------------------+ 254 // ./ \. 255 // +------ block 1 -------+ +------ block 2 -------+ 256 // 2| LIFETIME_START b3 | 5| LIFETIME_START b4, b5 | 257 // 3| <uses of b1, b3> | 6| <uses of b2, b4, b5> | 258 // 4| LIFETIME_END b3 | 7| LIFETIME_END b4, b5 | 259 // +-----------------------+ +-----------------------+ 260 // \. /. 261 // +------ block 3 -------+ 262 // 8| <cleanupcode> | 263 // 9| LIFETIME_END b1, b2 | 264 // 10| return | 265 // +-----------------------+ 266 // 267 // If we create live intervals for the variables above strictly based 268 // on the lifetime markers, we'll get the set of intervals on the 269 // left. If we ignore the lifetime start markers and instead treat a 270 // variable's lifetime as beginning with the first reference to the 271 // var, then we get the intervals on the right. 272 // 273 // LIFETIME_START First Use 274 // b1: [0,9] [3,4] [8,9] 275 // b2: [0,9] [6,9] 276 // b3: [2,4] [3,4] 277 // b4: [5,7] [6,7] 278 // b5: [5,7] [6,7] 279 // 280 // For the intervals on the left, the best we can do is overlap two 281 // variables (b3 and b4, for example); this gives us a stack size of 282 // 4*1024 bytes, not ideal. When treating first-use as the start of a 283 // lifetime, we can additionally overlap b1 and b5, giving us a 3*1024 284 // byte stack (better). 285 // 286 // Degenerate Slots: 287 // ----------------- 288 // 289 // Relying entirely on first-use of stack slots is problematic, 290 // however, due to the fact that optimizations can sometimes migrate 291 // uses of a variable outside of its lifetime start/end region. Here 292 // is an example: 293 // 294 // int bar() { 295 // char b1[1024], b2[1024]; 296 // if (...) { 297 // <uses of b2> 298 // return y; 299 // } else { 300 // <uses of b1> 301 // while (...) { 302 // char b3[1024]; 303 // <uses of b3> 304 // } 305 // } 306 // } 307 // 308 // Before optimization, the control flow graph for the code above 309 // might look like the following: 310 // 311 // +------ block 0 -------+ 312 // 0| LIFETIME_START b1, b2 | 313 // 1| <test 'if' condition> | 314 // +-----------------------+ 315 // ./ \. 316 // +------ block 1 -------+ +------- block 2 -------+ 317 // 2| <uses of b2> | 3| <uses of b1> | 318 // +-----------------------+ +-----------------------+ 319 // | | 320 // | +------- block 3 -------+ <-\. 321 // | 4| <while condition> | | 322 // | +-----------------------+ | 323 // | / | | 324 // | / +------- block 4 -------+ 325 // \ / 5| LIFETIME_START b3 | | 326 // \ / 6| <uses of b3> | | 327 // \ / 7| LIFETIME_END b3 | | 328 // \ | +------------------------+ | 329 // \ | \ / 330 // +------ block 5 -----+ \--------------- 331 // 8| <cleanupcode> | 332 // 9| LIFETIME_END b1, b2 | 333 // 10| return | 334 // +---------------------+ 335 // 336 // During optimization, however, it can happen that an instruction 337 // computing an address in "b3" (for example, a loop-invariant GEP) is 338 // hoisted up out of the loop from block 4 to block 2. [Note that 339 // this is not an actual load from the stack, only an instruction that 340 // computes the address to be loaded]. If this happens, there is now a 341 // path leading from the first use of b3 to the return instruction 342 // that does not encounter the b3 LIFETIME_END, hence b3's lifetime is 343 // now larger than if we were computing live intervals strictly based 344 // on lifetime markers. In the example above, this lengthened lifetime 345 // would mean that it would appear illegal to overlap b3 with b2. 346 // 347 // To deal with this such cases, the code in ::collectMarkers() below 348 // tries to identify "degenerate" slots -- those slots where on a single 349 // forward pass through the CFG we encounter a first reference to slot 350 // K before we hit the slot K lifetime start marker. For such slots, 351 // we fall back on using the lifetime start marker as the beginning of 352 // the variable's lifetime. NB: with this implementation, slots can 353 // appear degenerate in cases where there is unstructured control flow: 354 // 355 // if (q) goto mid; 356 // if (x > 9) { 357 // int b[100]; 358 // memcpy(&b[0], ...); 359 // mid: b[k] = ...; 360 // abc(&b); 361 // } 362 // 363 // If in RPO ordering chosen to walk the CFG we happen to visit the b[k] 364 // before visiting the memcpy block (which will contain the lifetime start 365 // for "b" then it will appear that 'b' has a degenerate lifetime. 366 // 367 368 namespace { 369 /// StackColoring - A machine pass for merging disjoint stack allocations, 370 /// marked by the LIFETIME_START and LIFETIME_END pseudo instructions. 371 class StackColoring : public MachineFunctionPass { 372 MachineFrameInfo *MFI; 373 MachineFunction *MF; 374 375 /// A class representing liveness information for a single basic block. 376 /// Each bit in the BitVector represents the liveness property 377 /// for a different stack slot. 378 struct BlockLifetimeInfo { 379 /// Which slots BEGINs in each basic block. 380 BitVector Begin; 381 /// Which slots ENDs in each basic block. 382 BitVector End; 383 /// Which slots are marked as LIVE_IN, coming into each basic block. 384 BitVector LiveIn; 385 /// Which slots are marked as LIVE_OUT, coming out of each basic block. 386 BitVector LiveOut; 387 }; 388 389 /// Maps active slots (per bit) for each basic block. 390 typedef DenseMap<const MachineBasicBlock*, BlockLifetimeInfo> LivenessMap; 391 LivenessMap BlockLiveness; 392 393 /// Maps serial numbers to basic blocks. 394 DenseMap<const MachineBasicBlock*, int> BasicBlocks; 395 /// Maps basic blocks to a serial number. 396 SmallVector<const MachineBasicBlock*, 8> BasicBlockNumbering; 397 398 /// Maps slots to their use interval. Outside of this interval, slots 399 /// values are either dead or `undef` and they will not be written to. 400 SmallVector<std::unique_ptr<LiveInterval>, 16> Intervals; 401 /// Maps slots to the points where they can become in-use. 402 SmallVector<SmallVector<SlotIndex, 4>, 16> LiveStarts; 403 /// VNInfo is used for the construction of LiveIntervals. 404 VNInfo::Allocator VNInfoAllocator; 405 /// SlotIndex analysis object. 406 SlotIndexes *Indexes; 407 /// The stack protector object. 408 StackProtector *SP; 409 410 /// The list of lifetime markers found. These markers are to be removed 411 /// once the coloring is done. 412 SmallVector<MachineInstr*, 8> Markers; 413 414 /// Record the FI slots for which we have seen some sort of 415 /// lifetime marker (either start or end). 416 BitVector InterestingSlots; 417 418 /// FI slots that need to be handled conservatively (for these 419 /// slots lifetime-start-on-first-use is disabled). 420 BitVector ConservativeSlots; 421 422 /// Number of iterations taken during data flow analysis. 423 unsigned NumIterations; 424 425 public: 426 static char ID; 427 StackColoring() : MachineFunctionPass(ID) { 428 initializeStackColoringPass(*PassRegistry::getPassRegistry()); 429 } 430 void getAnalysisUsage(AnalysisUsage &AU) const override; 431 bool runOnMachineFunction(MachineFunction &MF) override; 432 433 private: 434 /// Debug. 435 void dump() const; 436 void dumpIntervals() const; 437 void dumpBB(MachineBasicBlock *MBB) const; 438 void dumpBV(const char *tag, const BitVector &BV) const; 439 440 /// Removes all of the lifetime marker instructions from the function. 441 /// \returns true if any markers were removed. 442 bool removeAllMarkers(); 443 444 /// Scan the machine function and find all of the lifetime markers. 445 /// Record the findings in the BEGIN and END vectors. 446 /// \returns the number of markers found. 447 unsigned collectMarkers(unsigned NumSlot); 448 449 /// Perform the dataflow calculation and calculate the lifetime for each of 450 /// the slots, based on the BEGIN/END vectors. Set the LifetimeLIVE_IN and 451 /// LifetimeLIVE_OUT maps that represent which stack slots are live coming 452 /// in and out blocks. 453 void calculateLocalLiveness(); 454 455 /// Returns TRUE if we're using the first-use-begins-lifetime method for 456 /// this slot (if FALSE, then the start marker is treated as start of lifetime). 457 bool applyFirstUse(int Slot) { 458 if (!LifetimeStartOnFirstUse || ProtectFromEscapedAllocas) 459 return false; 460 if (ConservativeSlots.test(Slot)) 461 return false; 462 return true; 463 } 464 465 /// Examines the specified instruction and returns TRUE if the instruction 466 /// represents the start or end of an interesting lifetime. The slot or slots 467 /// starting or ending are added to the vector "slots" and "isStart" is set 468 /// accordingly. 469 /// \returns True if inst contains a lifetime start or end 470 bool isLifetimeStartOrEnd(const MachineInstr &MI, 471 SmallVector<int, 4> &slots, 472 bool &isStart); 473 474 /// Construct the LiveIntervals for the slots. 475 void calculateLiveIntervals(unsigned NumSlots); 476 477 /// Go over the machine function and change instructions which use stack 478 /// slots to use the joint slots. 479 void remapInstructions(DenseMap<int, int> &SlotRemap); 480 481 /// The input program may contain instructions which are not inside lifetime 482 /// markers. This can happen due to a bug in the compiler or due to a bug in 483 /// user code (for example, returning a reference to a local variable). 484 /// This procedure checks all of the instructions in the function and 485 /// invalidates lifetime ranges which do not contain all of the instructions 486 /// which access that frame slot. 487 void removeInvalidSlotRanges(); 488 489 /// Map entries which point to other entries to their destination. 490 /// A->B->C becomes A->C. 491 void expungeSlotMap(DenseMap<int, int> &SlotRemap, unsigned NumSlots); 492 493 /// Used in collectMarkers 494 typedef DenseMap<const MachineBasicBlock*, BitVector> BlockBitVecMap; 495 }; 496 } // end anonymous namespace 497 498 char StackColoring::ID = 0; 499 char &llvm::StackColoringID = StackColoring::ID; 500 501 INITIALIZE_PASS_BEGIN(StackColoring, DEBUG_TYPE, 502 "Merge disjoint stack slots", false, false) 503 INITIALIZE_PASS_DEPENDENCY(SlotIndexes) 504 INITIALIZE_PASS_DEPENDENCY(StackProtector) 505 INITIALIZE_PASS_END(StackColoring, DEBUG_TYPE, 506 "Merge disjoint stack slots", false, false) 507 508 void StackColoring::getAnalysisUsage(AnalysisUsage &AU) const { 509 AU.addRequired<SlotIndexes>(); 510 AU.addRequired<StackProtector>(); 511 MachineFunctionPass::getAnalysisUsage(AU); 512 } 513 514 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 515 LLVM_DUMP_METHOD void StackColoring::dumpBV(const char *tag, 516 const BitVector &BV) const { 517 dbgs() << tag << " : { "; 518 for (unsigned I = 0, E = BV.size(); I != E; ++I) 519 dbgs() << BV.test(I) << " "; 520 dbgs() << "}\n"; 521 } 522 523 LLVM_DUMP_METHOD void StackColoring::dumpBB(MachineBasicBlock *MBB) const { 524 LivenessMap::const_iterator BI = BlockLiveness.find(MBB); 525 assert(BI != BlockLiveness.end() && "Block not found"); 526 const BlockLifetimeInfo &BlockInfo = BI->second; 527 528 dumpBV("BEGIN", BlockInfo.Begin); 529 dumpBV("END", BlockInfo.End); 530 dumpBV("LIVE_IN", BlockInfo.LiveIn); 531 dumpBV("LIVE_OUT", BlockInfo.LiveOut); 532 } 533 534 LLVM_DUMP_METHOD void StackColoring::dump() const { 535 for (MachineBasicBlock *MBB : depth_first(MF)) { 536 dbgs() << "Inspecting block #" << MBB->getNumber() << " [" 537 << MBB->getName() << "]\n"; 538 dumpBB(MBB); 539 } 540 } 541 542 LLVM_DUMP_METHOD void StackColoring::dumpIntervals() const { 543 for (unsigned I = 0, E = Intervals.size(); I != E; ++I) { 544 dbgs() << "Interval[" << I << "]:\n"; 545 Intervals[I]->dump(); 546 } 547 } 548 #endif 549 550 static inline int getStartOrEndSlot(const MachineInstr &MI) 551 { 552 assert((MI.getOpcode() == TargetOpcode::LIFETIME_START || 553 MI.getOpcode() == TargetOpcode::LIFETIME_END) && 554 "Expected LIFETIME_START or LIFETIME_END op"); 555 const MachineOperand &MO = MI.getOperand(0); 556 int Slot = MO.getIndex(); 557 if (Slot >= 0) 558 return Slot; 559 return -1; 560 } 561 562 // 563 // At the moment the only way to end a variable lifetime is with 564 // a VARIABLE_LIFETIME op (which can't contain a start). If things 565 // change and the IR allows for a single inst that both begins 566 // and ends lifetime(s), this interface will need to be reworked. 567 // 568 bool StackColoring::isLifetimeStartOrEnd(const MachineInstr &MI, 569 SmallVector<int, 4> &slots, 570 bool &isStart) 571 { 572 if (MI.getOpcode() == TargetOpcode::LIFETIME_START || 573 MI.getOpcode() == TargetOpcode::LIFETIME_END) { 574 int Slot = getStartOrEndSlot(MI); 575 if (Slot < 0) 576 return false; 577 if (!InterestingSlots.test(Slot)) 578 return false; 579 slots.push_back(Slot); 580 if (MI.getOpcode() == TargetOpcode::LIFETIME_END) { 581 isStart = false; 582 return true; 583 } 584 if (! applyFirstUse(Slot)) { 585 isStart = true; 586 return true; 587 } 588 } else if (LifetimeStartOnFirstUse && !ProtectFromEscapedAllocas) { 589 if (! MI.isDebugValue()) { 590 bool found = false; 591 for (const MachineOperand &MO : MI.operands()) { 592 if (!MO.isFI()) 593 continue; 594 int Slot = MO.getIndex(); 595 if (Slot<0) 596 continue; 597 if (InterestingSlots.test(Slot) && applyFirstUse(Slot)) { 598 slots.push_back(Slot); 599 found = true; 600 } 601 } 602 if (found) { 603 isStart = true; 604 return true; 605 } 606 } 607 } 608 return false; 609 } 610 611 unsigned StackColoring::collectMarkers(unsigned NumSlot) 612 { 613 unsigned MarkersFound = 0; 614 BlockBitVecMap SeenStartMap; 615 InterestingSlots.clear(); 616 InterestingSlots.resize(NumSlot); 617 ConservativeSlots.clear(); 618 ConservativeSlots.resize(NumSlot); 619 620 // number of start and end lifetime ops for each slot 621 SmallVector<int, 8> NumStartLifetimes(NumSlot, 0); 622 SmallVector<int, 8> NumEndLifetimes(NumSlot, 0); 623 624 // Step 1: collect markers and populate the "InterestingSlots" 625 // and "ConservativeSlots" sets. 626 for (MachineBasicBlock *MBB : depth_first(MF)) { 627 628 // Compute the set of slots for which we've seen a START marker but have 629 // not yet seen an END marker at this point in the walk (e.g. on entry 630 // to this bb). 631 BitVector BetweenStartEnd; 632 BetweenStartEnd.resize(NumSlot); 633 for (MachineBasicBlock::const_pred_iterator PI = MBB->pred_begin(), 634 PE = MBB->pred_end(); PI != PE; ++PI) { 635 BlockBitVecMap::const_iterator I = SeenStartMap.find(*PI); 636 if (I != SeenStartMap.end()) { 637 BetweenStartEnd |= I->second; 638 } 639 } 640 641 // Walk the instructions in the block to look for start/end ops. 642 for (MachineInstr &MI : *MBB) { 643 if (MI.getOpcode() == TargetOpcode::LIFETIME_START || 644 MI.getOpcode() == TargetOpcode::LIFETIME_END) { 645 int Slot = getStartOrEndSlot(MI); 646 if (Slot < 0) 647 continue; 648 InterestingSlots.set(Slot); 649 if (MI.getOpcode() == TargetOpcode::LIFETIME_START) { 650 BetweenStartEnd.set(Slot); 651 NumStartLifetimes[Slot] += 1; 652 } else { 653 BetweenStartEnd.reset(Slot); 654 NumEndLifetimes[Slot] += 1; 655 } 656 const AllocaInst *Allocation = MFI->getObjectAllocation(Slot); 657 if (Allocation) { 658 DEBUG(dbgs() << "Found a lifetime "); 659 DEBUG(dbgs() << (MI.getOpcode() == TargetOpcode::LIFETIME_START 660 ? "start" 661 : "end")); 662 DEBUG(dbgs() << " marker for slot #" << Slot); 663 DEBUG(dbgs() << " with allocation: " << Allocation->getName() 664 << "\n"); 665 } 666 Markers.push_back(&MI); 667 MarkersFound += 1; 668 } else { 669 for (const MachineOperand &MO : MI.operands()) { 670 if (!MO.isFI()) 671 continue; 672 int Slot = MO.getIndex(); 673 if (Slot < 0) 674 continue; 675 if (! BetweenStartEnd.test(Slot)) { 676 ConservativeSlots.set(Slot); 677 } 678 } 679 } 680 } 681 BitVector &SeenStart = SeenStartMap[MBB]; 682 SeenStart |= BetweenStartEnd; 683 } 684 if (!MarkersFound) { 685 return 0; 686 } 687 688 // PR27903: slots with multiple start or end lifetime ops are not 689 // safe to enable for "lifetime-start-on-first-use". 690 for (unsigned slot = 0; slot < NumSlot; ++slot) 691 if (NumStartLifetimes[slot] > 1 || NumEndLifetimes[slot] > 1) 692 ConservativeSlots.set(slot); 693 DEBUG(dumpBV("Conservative slots", ConservativeSlots)); 694 695 // Step 2: compute begin/end sets for each block 696 697 // NOTE: We use a depth-first iteration to ensure that we obtain a 698 // deterministic numbering. 699 for (MachineBasicBlock *MBB : depth_first(MF)) { 700 701 // Assign a serial number to this basic block. 702 BasicBlocks[MBB] = BasicBlockNumbering.size(); 703 BasicBlockNumbering.push_back(MBB); 704 705 // Keep a reference to avoid repeated lookups. 706 BlockLifetimeInfo &BlockInfo = BlockLiveness[MBB]; 707 708 BlockInfo.Begin.resize(NumSlot); 709 BlockInfo.End.resize(NumSlot); 710 711 SmallVector<int, 4> slots; 712 for (MachineInstr &MI : *MBB) { 713 bool isStart = false; 714 slots.clear(); 715 if (isLifetimeStartOrEnd(MI, slots, isStart)) { 716 if (!isStart) { 717 assert(slots.size() == 1 && "unexpected: MI ends multiple slots"); 718 int Slot = slots[0]; 719 if (BlockInfo.Begin.test(Slot)) { 720 BlockInfo.Begin.reset(Slot); 721 } 722 BlockInfo.End.set(Slot); 723 } else { 724 for (auto Slot : slots) { 725 DEBUG(dbgs() << "Found a use of slot #" << Slot); 726 DEBUG(dbgs() << " at BB#" << MBB->getNumber() << " index "); 727 DEBUG(Indexes->getInstructionIndex(MI).print(dbgs())); 728 const AllocaInst *Allocation = MFI->getObjectAllocation(Slot); 729 if (Allocation) { 730 DEBUG(dbgs() << " with allocation: "<< Allocation->getName()); 731 } 732 DEBUG(dbgs() << "\n"); 733 if (BlockInfo.End.test(Slot)) { 734 BlockInfo.End.reset(Slot); 735 } 736 BlockInfo.Begin.set(Slot); 737 } 738 } 739 } 740 } 741 } 742 743 // Update statistics. 744 NumMarkerSeen += MarkersFound; 745 return MarkersFound; 746 } 747 748 void StackColoring::calculateLocalLiveness() 749 { 750 unsigned NumIters = 0; 751 bool changed = true; 752 while (changed) { 753 changed = false; 754 ++NumIters; 755 756 for (const MachineBasicBlock *BB : BasicBlockNumbering) { 757 758 // Use an iterator to avoid repeated lookups. 759 LivenessMap::iterator BI = BlockLiveness.find(BB); 760 assert(BI != BlockLiveness.end() && "Block not found"); 761 BlockLifetimeInfo &BlockInfo = BI->second; 762 763 // Compute LiveIn by unioning together the LiveOut sets of all preds. 764 BitVector LocalLiveIn; 765 for (MachineBasicBlock::const_pred_iterator PI = BB->pred_begin(), 766 PE = BB->pred_end(); PI != PE; ++PI) { 767 LivenessMap::const_iterator I = BlockLiveness.find(*PI); 768 assert(I != BlockLiveness.end() && "Predecessor not found"); 769 LocalLiveIn |= I->second.LiveOut; 770 } 771 772 // Compute LiveOut by subtracting out lifetimes that end in this 773 // block, then adding in lifetimes that begin in this block. If 774 // we have both BEGIN and END markers in the same basic block 775 // then we know that the BEGIN marker comes after the END, 776 // because we already handle the case where the BEGIN comes 777 // before the END when collecting the markers (and building the 778 // BEGIN/END vectors). 779 BitVector LocalLiveOut = LocalLiveIn; 780 LocalLiveOut.reset(BlockInfo.End); 781 LocalLiveOut |= BlockInfo.Begin; 782 783 // Update block LiveIn set, noting whether it has changed. 784 if (LocalLiveIn.test(BlockInfo.LiveIn)) { 785 changed = true; 786 BlockInfo.LiveIn |= LocalLiveIn; 787 } 788 789 // Update block LiveOut set, noting whether it has changed. 790 if (LocalLiveOut.test(BlockInfo.LiveOut)) { 791 changed = true; 792 BlockInfo.LiveOut |= LocalLiveOut; 793 } 794 } 795 }// while changed. 796 797 NumIterations = NumIters; 798 } 799 800 void StackColoring::calculateLiveIntervals(unsigned NumSlots) { 801 SmallVector<SlotIndex, 16> Starts; 802 SmallVector<bool, 16> DefinitelyInUse; 803 804 // For each block, find which slots are active within this block 805 // and update the live intervals. 806 for (const MachineBasicBlock &MBB : *MF) { 807 Starts.clear(); 808 Starts.resize(NumSlots); 809 DefinitelyInUse.clear(); 810 DefinitelyInUse.resize(NumSlots); 811 812 // Start the interval of the slots that we previously found to be 'in-use'. 813 BlockLifetimeInfo &MBBLiveness = BlockLiveness[&MBB]; 814 for (int pos = MBBLiveness.LiveIn.find_first(); pos != -1; 815 pos = MBBLiveness.LiveIn.find_next(pos)) { 816 Starts[pos] = Indexes->getMBBStartIdx(&MBB); 817 } 818 819 // Create the interval for the basic blocks containing lifetime begin/end. 820 for (const MachineInstr &MI : MBB) { 821 822 SmallVector<int, 4> slots; 823 bool IsStart = false; 824 if (!isLifetimeStartOrEnd(MI, slots, IsStart)) 825 continue; 826 SlotIndex ThisIndex = Indexes->getInstructionIndex(MI); 827 for (auto Slot : slots) { 828 if (IsStart) { 829 // If a slot is already definitely in use, we don't have to emit 830 // a new start marker because there is already a pre-existing 831 // one. 832 if (!DefinitelyInUse[Slot]) { 833 LiveStarts[Slot].push_back(ThisIndex); 834 DefinitelyInUse[Slot] = true; 835 } 836 if (!Starts[Slot].isValid()) 837 Starts[Slot] = ThisIndex; 838 } else { 839 if (Starts[Slot].isValid()) { 840 VNInfo *VNI = Intervals[Slot]->getValNumInfo(0); 841 Intervals[Slot]->addSegment( 842 LiveInterval::Segment(Starts[Slot], ThisIndex, VNI)); 843 Starts[Slot] = SlotIndex(); // Invalidate the start index 844 DefinitelyInUse[Slot] = false; 845 } 846 } 847 } 848 } 849 850 // Finish up started segments 851 for (unsigned i = 0; i < NumSlots; ++i) { 852 if (!Starts[i].isValid()) 853 continue; 854 855 SlotIndex EndIdx = Indexes->getMBBEndIdx(&MBB); 856 VNInfo *VNI = Intervals[i]->getValNumInfo(0); 857 Intervals[i]->addSegment(LiveInterval::Segment(Starts[i], EndIdx, VNI)); 858 } 859 } 860 } 861 862 bool StackColoring::removeAllMarkers() { 863 unsigned Count = 0; 864 for (MachineInstr *MI : Markers) { 865 MI->eraseFromParent(); 866 Count++; 867 } 868 Markers.clear(); 869 870 DEBUG(dbgs()<<"Removed "<<Count<<" markers.\n"); 871 return Count; 872 } 873 874 void StackColoring::remapInstructions(DenseMap<int, int> &SlotRemap) { 875 unsigned FixedInstr = 0; 876 unsigned FixedMemOp = 0; 877 unsigned FixedDbg = 0; 878 879 // Remap debug information that refers to stack slots. 880 for (auto &VI : MF->getVariableDbgInfo()) { 881 if (!VI.Var) 882 continue; 883 if (SlotRemap.count(VI.Slot)) { 884 DEBUG(dbgs() << "Remapping debug info for [" 885 << cast<DILocalVariable>(VI.Var)->getName() << "].\n"); 886 VI.Slot = SlotRemap[VI.Slot]; 887 FixedDbg++; 888 } 889 } 890 891 // Keep a list of *allocas* which need to be remapped. 892 DenseMap<const AllocaInst*, const AllocaInst*> Allocas; 893 894 // Keep a list of allocas which has been affected by the remap. 895 SmallPtrSet<const AllocaInst*, 32> MergedAllocas; 896 897 for (const std::pair<int, int> &SI : SlotRemap) { 898 const AllocaInst *From = MFI->getObjectAllocation(SI.first); 899 const AllocaInst *To = MFI->getObjectAllocation(SI.second); 900 assert(To && From && "Invalid allocation object"); 901 Allocas[From] = To; 902 903 // AA might be used later for instruction scheduling, and we need it to be 904 // able to deduce the correct aliasing releationships between pointers 905 // derived from the alloca being remapped and the target of that remapping. 906 // The only safe way, without directly informing AA about the remapping 907 // somehow, is to directly update the IR to reflect the change being made 908 // here. 909 Instruction *Inst = const_cast<AllocaInst *>(To); 910 if (From->getType() != To->getType()) { 911 BitCastInst *Cast = new BitCastInst(Inst, From->getType()); 912 Cast->insertAfter(Inst); 913 Inst = Cast; 914 } 915 916 // We keep both slots to maintain AliasAnalysis metadata later. 917 MergedAllocas.insert(From); 918 MergedAllocas.insert(To); 919 920 // Allow the stack protector to adjust its value map to account for the 921 // upcoming replacement. 922 SP->adjustForColoring(From, To); 923 924 // The new alloca might not be valid in a llvm.dbg.declare for this 925 // variable, so undef out the use to make the verifier happy. 926 AllocaInst *FromAI = const_cast<AllocaInst *>(From); 927 if (FromAI->isUsedByMetadata()) 928 ValueAsMetadata::handleRAUW(FromAI, UndefValue::get(FromAI->getType())); 929 for (auto &Use : FromAI->uses()) { 930 if (BitCastInst *BCI = dyn_cast<BitCastInst>(Use.get())) 931 if (BCI->isUsedByMetadata()) 932 ValueAsMetadata::handleRAUW(BCI, UndefValue::get(BCI->getType())); 933 } 934 935 // Note that this will not replace uses in MMOs (which we'll update below), 936 // or anywhere else (which is why we won't delete the original 937 // instruction). 938 FromAI->replaceAllUsesWith(Inst); 939 } 940 941 // Remap all instructions to the new stack slots. 942 for (MachineBasicBlock &BB : *MF) 943 for (MachineInstr &I : BB) { 944 // Skip lifetime markers. We'll remove them soon. 945 if (I.getOpcode() == TargetOpcode::LIFETIME_START || 946 I.getOpcode() == TargetOpcode::LIFETIME_END) 947 continue; 948 949 // Update the MachineMemOperand to use the new alloca. 950 for (MachineMemOperand *MMO : I.memoperands()) { 951 // We've replaced IR-level uses of the remapped allocas, so we only 952 // need to replace direct uses here. 953 const AllocaInst *AI = dyn_cast_or_null<AllocaInst>(MMO->getValue()); 954 if (!AI) 955 continue; 956 957 if (!Allocas.count(AI)) 958 continue; 959 960 MMO->setValue(Allocas[AI]); 961 FixedMemOp++; 962 } 963 964 // Update all of the machine instruction operands. 965 for (MachineOperand &MO : I.operands()) { 966 if (!MO.isFI()) 967 continue; 968 int FromSlot = MO.getIndex(); 969 970 // Don't touch arguments. 971 if (FromSlot<0) 972 continue; 973 974 // Only look at mapped slots. 975 if (!SlotRemap.count(FromSlot)) 976 continue; 977 978 // In a debug build, check that the instruction that we are modifying is 979 // inside the expected live range. If the instruction is not inside 980 // the calculated range then it means that the alloca usage moved 981 // outside of the lifetime markers, or that the user has a bug. 982 // NOTE: Alloca address calculations which happen outside the lifetime 983 // zone are are okay, despite the fact that we don't have a good way 984 // for validating all of the usages of the calculation. 985 #ifndef NDEBUG 986 bool TouchesMemory = I.mayLoad() || I.mayStore(); 987 // If we *don't* protect the user from escaped allocas, don't bother 988 // validating the instructions. 989 if (!I.isDebugValue() && TouchesMemory && ProtectFromEscapedAllocas) { 990 SlotIndex Index = Indexes->getInstructionIndex(I); 991 const LiveInterval *Interval = &*Intervals[FromSlot]; 992 assert(Interval->find(Index) != Interval->end() && 993 "Found instruction usage outside of live range."); 994 } 995 #endif 996 997 // Fix the machine instructions. 998 int ToSlot = SlotRemap[FromSlot]; 999 MO.setIndex(ToSlot); 1000 FixedInstr++; 1001 } 1002 1003 // We adjust AliasAnalysis information for merged stack slots. 1004 MachineSDNode::mmo_iterator NewMemOps = 1005 MF->allocateMemRefsArray(I.getNumMemOperands()); 1006 unsigned MemOpIdx = 0; 1007 bool ReplaceMemOps = false; 1008 for (MachineMemOperand *MMO : I.memoperands()) { 1009 // If this memory location can be a slot remapped here, 1010 // we remove AA information. 1011 bool MayHaveConflictingAAMD = false; 1012 if (MMO->getAAInfo()) { 1013 if (const Value *MMOV = MMO->getValue()) { 1014 SmallVector<Value *, 4> Objs; 1015 getUnderlyingObjectsForCodeGen(MMOV, Objs, MF->getDataLayout()); 1016 1017 if (Objs.empty()) 1018 MayHaveConflictingAAMD = true; 1019 else 1020 for (Value *V : Objs) { 1021 // If this memory location comes from a known stack slot 1022 // that is not remapped, we continue checking. 1023 // Otherwise, we need to invalidate AA infomation. 1024 const AllocaInst *AI = dyn_cast_or_null<AllocaInst>(V); 1025 if (AI && MergedAllocas.count(AI)) { 1026 MayHaveConflictingAAMD = true; 1027 break; 1028 } 1029 } 1030 } 1031 } 1032 if (MayHaveConflictingAAMD) { 1033 NewMemOps[MemOpIdx++] = MF->getMachineMemOperand(MMO, AAMDNodes()); 1034 ReplaceMemOps = true; 1035 } 1036 else 1037 NewMemOps[MemOpIdx++] = MMO; 1038 } 1039 1040 // If any memory operand is updated, set memory references of 1041 // this instruction. 1042 if (ReplaceMemOps) 1043 I.setMemRefs(std::make_pair(NewMemOps, I.getNumMemOperands())); 1044 } 1045 1046 // Update the location of C++ catch objects for the MSVC personality routine. 1047 if (WinEHFuncInfo *EHInfo = MF->getWinEHFuncInfo()) 1048 for (WinEHTryBlockMapEntry &TBME : EHInfo->TryBlockMap) 1049 for (WinEHHandlerType &H : TBME.HandlerArray) 1050 if (H.CatchObj.FrameIndex != INT_MAX && 1051 SlotRemap.count(H.CatchObj.FrameIndex)) 1052 H.CatchObj.FrameIndex = SlotRemap[H.CatchObj.FrameIndex]; 1053 1054 DEBUG(dbgs()<<"Fixed "<<FixedMemOp<<" machine memory operands.\n"); 1055 DEBUG(dbgs()<<"Fixed "<<FixedDbg<<" debug locations.\n"); 1056 DEBUG(dbgs()<<"Fixed "<<FixedInstr<<" machine instructions.\n"); 1057 } 1058 1059 void StackColoring::removeInvalidSlotRanges() { 1060 for (MachineBasicBlock &BB : *MF) 1061 for (MachineInstr &I : BB) { 1062 if (I.getOpcode() == TargetOpcode::LIFETIME_START || 1063 I.getOpcode() == TargetOpcode::LIFETIME_END || I.isDebugValue()) 1064 continue; 1065 1066 // Some intervals are suspicious! In some cases we find address 1067 // calculations outside of the lifetime zone, but not actual memory 1068 // read or write. Memory accesses outside of the lifetime zone are a clear 1069 // violation, but address calculations are okay. This can happen when 1070 // GEPs are hoisted outside of the lifetime zone. 1071 // So, in here we only check instructions which can read or write memory. 1072 if (!I.mayLoad() && !I.mayStore()) 1073 continue; 1074 1075 // Check all of the machine operands. 1076 for (const MachineOperand &MO : I.operands()) { 1077 if (!MO.isFI()) 1078 continue; 1079 1080 int Slot = MO.getIndex(); 1081 1082 if (Slot<0) 1083 continue; 1084 1085 if (Intervals[Slot]->empty()) 1086 continue; 1087 1088 // Check that the used slot is inside the calculated lifetime range. 1089 // If it is not, warn about it and invalidate the range. 1090 LiveInterval *Interval = &*Intervals[Slot]; 1091 SlotIndex Index = Indexes->getInstructionIndex(I); 1092 if (Interval->find(Index) == Interval->end()) { 1093 Interval->clear(); 1094 DEBUG(dbgs()<<"Invalidating range #"<<Slot<<"\n"); 1095 EscapedAllocas++; 1096 } 1097 } 1098 } 1099 } 1100 1101 void StackColoring::expungeSlotMap(DenseMap<int, int> &SlotRemap, 1102 unsigned NumSlots) { 1103 // Expunge slot remap map. 1104 for (unsigned i=0; i < NumSlots; ++i) { 1105 // If we are remapping i 1106 if (SlotRemap.count(i)) { 1107 int Target = SlotRemap[i]; 1108 // As long as our target is mapped to something else, follow it. 1109 while (SlotRemap.count(Target)) { 1110 Target = SlotRemap[Target]; 1111 SlotRemap[i] = Target; 1112 } 1113 } 1114 } 1115 } 1116 1117 bool StackColoring::runOnMachineFunction(MachineFunction &Func) { 1118 DEBUG(dbgs() << "********** Stack Coloring **********\n" 1119 << "********** Function: " 1120 << ((const Value*)Func.getFunction())->getName() << '\n'); 1121 MF = &Func; 1122 MFI = &MF->getFrameInfo(); 1123 Indexes = &getAnalysis<SlotIndexes>(); 1124 SP = &getAnalysis<StackProtector>(); 1125 BlockLiveness.clear(); 1126 BasicBlocks.clear(); 1127 BasicBlockNumbering.clear(); 1128 Markers.clear(); 1129 Intervals.clear(); 1130 LiveStarts.clear(); 1131 VNInfoAllocator.Reset(); 1132 1133 unsigned NumSlots = MFI->getObjectIndexEnd(); 1134 1135 // If there are no stack slots then there are no markers to remove. 1136 if (!NumSlots) 1137 return false; 1138 1139 SmallVector<int, 8> SortedSlots; 1140 SortedSlots.reserve(NumSlots); 1141 Intervals.reserve(NumSlots); 1142 LiveStarts.resize(NumSlots); 1143 1144 unsigned NumMarkers = collectMarkers(NumSlots); 1145 1146 unsigned TotalSize = 0; 1147 DEBUG(dbgs()<<"Found "<<NumMarkers<<" markers and "<<NumSlots<<" slots\n"); 1148 DEBUG(dbgs()<<"Slot structure:\n"); 1149 1150 for (int i=0; i < MFI->getObjectIndexEnd(); ++i) { 1151 DEBUG(dbgs()<<"Slot #"<<i<<" - "<<MFI->getObjectSize(i)<<" bytes.\n"); 1152 TotalSize += MFI->getObjectSize(i); 1153 } 1154 1155 DEBUG(dbgs()<<"Total Stack size: "<<TotalSize<<" bytes\n\n"); 1156 1157 // Don't continue because there are not enough lifetime markers, or the 1158 // stack is too small, or we are told not to optimize the slots. 1159 if (NumMarkers < 2 || TotalSize < 16 || DisableColoring || 1160 skipFunction(*Func.getFunction())) { 1161 DEBUG(dbgs()<<"Will not try to merge slots.\n"); 1162 return removeAllMarkers(); 1163 } 1164 1165 for (unsigned i=0; i < NumSlots; ++i) { 1166 std::unique_ptr<LiveInterval> LI(new LiveInterval(i, 0)); 1167 LI->getNextValue(Indexes->getZeroIndex(), VNInfoAllocator); 1168 Intervals.push_back(std::move(LI)); 1169 SortedSlots.push_back(i); 1170 } 1171 1172 // Calculate the liveness of each block. 1173 calculateLocalLiveness(); 1174 DEBUG(dbgs() << "Dataflow iterations: " << NumIterations << "\n"); 1175 DEBUG(dump()); 1176 1177 // Propagate the liveness information. 1178 calculateLiveIntervals(NumSlots); 1179 DEBUG(dumpIntervals()); 1180 1181 // Search for allocas which are used outside of the declared lifetime 1182 // markers. 1183 if (ProtectFromEscapedAllocas) 1184 removeInvalidSlotRanges(); 1185 1186 // Maps old slots to new slots. 1187 DenseMap<int, int> SlotRemap; 1188 unsigned RemovedSlots = 0; 1189 unsigned ReducedSize = 0; 1190 1191 // Do not bother looking at empty intervals. 1192 for (unsigned I = 0; I < NumSlots; ++I) { 1193 if (Intervals[SortedSlots[I]]->empty()) 1194 SortedSlots[I] = -1; 1195 } 1196 1197 // This is a simple greedy algorithm for merging allocas. First, sort the 1198 // slots, placing the largest slots first. Next, perform an n^2 scan and look 1199 // for disjoint slots. When you find disjoint slots, merge the samller one 1200 // into the bigger one and update the live interval. Remove the small alloca 1201 // and continue. 1202 1203 // Sort the slots according to their size. Place unused slots at the end. 1204 // Use stable sort to guarantee deterministic code generation. 1205 std::stable_sort(SortedSlots.begin(), SortedSlots.end(), 1206 [this](int LHS, int RHS) { 1207 // We use -1 to denote a uninteresting slot. Place these slots at the end. 1208 if (LHS == -1) return false; 1209 if (RHS == -1) return true; 1210 // Sort according to size. 1211 return MFI->getObjectSize(LHS) > MFI->getObjectSize(RHS); 1212 }); 1213 1214 for (auto &s : LiveStarts) 1215 std::sort(s.begin(), s.end()); 1216 1217 bool Changed = true; 1218 while (Changed) { 1219 Changed = false; 1220 for (unsigned I = 0; I < NumSlots; ++I) { 1221 if (SortedSlots[I] == -1) 1222 continue; 1223 1224 for (unsigned J=I+1; J < NumSlots; ++J) { 1225 if (SortedSlots[J] == -1) 1226 continue; 1227 1228 int FirstSlot = SortedSlots[I]; 1229 int SecondSlot = SortedSlots[J]; 1230 LiveInterval *First = &*Intervals[FirstSlot]; 1231 LiveInterval *Second = &*Intervals[SecondSlot]; 1232 auto &FirstS = LiveStarts[FirstSlot]; 1233 auto &SecondS = LiveStarts[SecondSlot]; 1234 assert (!First->empty() && !Second->empty() && "Found an empty range"); 1235 1236 // Merge disjoint slots. This is a little bit tricky - see the 1237 // Implementation Notes section for an explanation. 1238 if (!First->isLiveAtIndexes(SecondS) && 1239 !Second->isLiveAtIndexes(FirstS)) { 1240 Changed = true; 1241 First->MergeSegmentsInAsValue(*Second, First->getValNumInfo(0)); 1242 1243 int OldSize = FirstS.size(); 1244 FirstS.append(SecondS.begin(), SecondS.end()); 1245 auto Mid = FirstS.begin() + OldSize; 1246 std::inplace_merge(FirstS.begin(), Mid, FirstS.end()); 1247 1248 SlotRemap[SecondSlot] = FirstSlot; 1249 SortedSlots[J] = -1; 1250 DEBUG(dbgs()<<"Merging #"<<FirstSlot<<" and slots #"<< 1251 SecondSlot<<" together.\n"); 1252 unsigned MaxAlignment = std::max(MFI->getObjectAlignment(FirstSlot), 1253 MFI->getObjectAlignment(SecondSlot)); 1254 1255 assert(MFI->getObjectSize(FirstSlot) >= 1256 MFI->getObjectSize(SecondSlot) && 1257 "Merging a small object into a larger one"); 1258 1259 RemovedSlots+=1; 1260 ReducedSize += MFI->getObjectSize(SecondSlot); 1261 MFI->setObjectAlignment(FirstSlot, MaxAlignment); 1262 MFI->RemoveStackObject(SecondSlot); 1263 } 1264 } 1265 } 1266 }// While changed. 1267 1268 // Record statistics. 1269 StackSpaceSaved += ReducedSize; 1270 StackSlotMerged += RemovedSlots; 1271 DEBUG(dbgs()<<"Merge "<<RemovedSlots<<" slots. Saved "<< 1272 ReducedSize<<" bytes\n"); 1273 1274 // Scan the entire function and update all machine operands that use frame 1275 // indices to use the remapped frame index. 1276 expungeSlotMap(SlotRemap, NumSlots); 1277 remapInstructions(SlotRemap); 1278 1279 return removeAllMarkers(); 1280 } 1281