1 //===-- StackColoring.cpp -------------------------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass implements the stack-coloring optimization that looks for 11 // lifetime markers machine instructions (LIFESTART_BEGIN and LIFESTART_END), 12 // which represent the possible lifetime of stack slots. It attempts to 13 // merge disjoint stack slots and reduce the used stack space. 14 // NOTE: This pass is not StackSlotColoring, which optimizes spill slots. 15 // 16 // TODO: In the future we plan to improve stack coloring in the following ways: 17 // 1. Allow merging multiple small slots into a single larger slot at different 18 // offsets. 19 // 2. Merge this pass with StackSlotColoring and allow merging of allocas with 20 // spill slots. 21 // 22 //===----------------------------------------------------------------------===// 23 24 #include "llvm/ADT/BitVector.h" 25 #include "llvm/ADT/DepthFirstIterator.h" 26 #include "llvm/ADT/SetVector.h" 27 #include "llvm/ADT/SmallPtrSet.h" 28 #include "llvm/ADT/Statistic.h" 29 #include "llvm/Analysis/ValueTracking.h" 30 #include "llvm/CodeGen/LiveInterval.h" 31 #include "llvm/CodeGen/MachineBasicBlock.h" 32 #include "llvm/CodeGen/MachineFrameInfo.h" 33 #include "llvm/CodeGen/MachineFunctionPass.h" 34 #include "llvm/CodeGen/MachineLoopInfo.h" 35 #include "llvm/CodeGen/MachineMemOperand.h" 36 #include "llvm/CodeGen/MachineModuleInfo.h" 37 #include "llvm/CodeGen/MachineRegisterInfo.h" 38 #include "llvm/CodeGen/Passes.h" 39 #include "llvm/CodeGen/PseudoSourceValue.h" 40 #include "llvm/CodeGen/SlotIndexes.h" 41 #include "llvm/CodeGen/StackProtector.h" 42 #include "llvm/CodeGen/WinEHFuncInfo.h" 43 #include "llvm/IR/DebugInfo.h" 44 #include "llvm/IR/Function.h" 45 #include "llvm/IR/Instructions.h" 46 #include "llvm/IR/IntrinsicInst.h" 47 #include "llvm/IR/Module.h" 48 #include "llvm/Support/CommandLine.h" 49 #include "llvm/Support/Debug.h" 50 #include "llvm/Support/raw_ostream.h" 51 #include "llvm/Target/TargetInstrInfo.h" 52 #include "llvm/Target/TargetRegisterInfo.h" 53 54 using namespace llvm; 55 56 #define DEBUG_TYPE "stack-coloring" 57 58 static cl::opt<bool> 59 DisableColoring("no-stack-coloring", 60 cl::init(false), cl::Hidden, 61 cl::desc("Disable stack coloring")); 62 63 /// The user may write code that uses allocas outside of the declared lifetime 64 /// zone. This can happen when the user returns a reference to a local 65 /// data-structure. We can detect these cases and decide not to optimize the 66 /// code. If this flag is enabled, we try to save the user. This option 67 /// is treated as overriding LifetimeStartOnFirstUse below. 68 static cl::opt<bool> 69 ProtectFromEscapedAllocas("protect-from-escaped-allocas", 70 cl::init(false), cl::Hidden, 71 cl::desc("Do not optimize lifetime zones that " 72 "are broken")); 73 74 /// Enable enhanced dataflow scheme for lifetime analysis (treat first 75 /// use of stack slot as start of slot lifetime, as opposed to looking 76 /// for LIFETIME_START marker). See "Implementation notes" below for 77 /// more info. 78 static cl::opt<bool> 79 LifetimeStartOnFirstUse("stackcoloring-lifetime-start-on-first-use", 80 cl::init(true), cl::Hidden, 81 cl::desc("Treat stack lifetimes as starting on first use, not on START marker.")); 82 83 84 STATISTIC(NumMarkerSeen, "Number of lifetime markers found."); 85 STATISTIC(StackSpaceSaved, "Number of bytes saved due to merging slots."); 86 STATISTIC(StackSlotMerged, "Number of stack slot merged."); 87 STATISTIC(EscapedAllocas, "Number of allocas that escaped the lifetime region"); 88 89 //===----------------------------------------------------------------------===// 90 // StackColoring Pass 91 //===----------------------------------------------------------------------===// 92 // 93 // Stack Coloring reduces stack usage by merging stack slots when they 94 // can't be used together. For example, consider the following C program: 95 // 96 // void bar(char *, int); 97 // void foo(bool var) { 98 // A: { 99 // char z[4096]; 100 // bar(z, 0); 101 // } 102 // 103 // char *p; 104 // char x[4096]; 105 // char y[4096]; 106 // if (var) { 107 // p = x; 108 // } else { 109 // bar(y, 1); 110 // p = y + 1024; 111 // } 112 // B: 113 // bar(p, 2); 114 // } 115 // 116 // Naively-compiled, this program would use 12k of stack space. However, the 117 // stack slot corresponding to `z` is always destroyed before either of the 118 // stack slots for `x` or `y` are used, and then `x` is only used if `var` 119 // is true, while `y` is only used if `var` is false. So in no time are 2 120 // of the stack slots used together, and therefore we can merge them, 121 // compiling the function using only a single 4k alloca: 122 // 123 // void foo(bool var) { // equivalent 124 // char x[4096]; 125 // char *p; 126 // bar(x, 0); 127 // if (var) { 128 // p = x; 129 // } else { 130 // bar(x, 1); 131 // p = x + 1024; 132 // } 133 // bar(p, 2); 134 // } 135 // 136 // This is an important optimization if we want stack space to be under 137 // control in large functions, both open-coded ones and ones created by 138 // inlining. 139 // 140 // Implementation Notes: 141 // --------------------- 142 // 143 // An important part of the above reasoning is that `z` can't be accessed 144 // while the latter 2 calls to `bar` are running. This is justified because 145 // `z`'s lifetime is over after we exit from block `A:`, so any further 146 // accesses to it would be UB. The way we represent this information 147 // in LLVM is by having frontends delimit blocks with `lifetime.start` 148 // and `lifetime.end` intrinsics. 149 // 150 // The effect of these intrinsics seems to be as follows (maybe I should 151 // specify this in the reference?): 152 // 153 // L1) at start, each stack-slot is marked as *out-of-scope*, unless no 154 // lifetime intrinsic refers to that stack slot, in which case 155 // it is marked as *in-scope*. 156 // L2) on a `lifetime.start`, a stack slot is marked as *in-scope* and 157 // the stack slot is overwritten with `undef`. 158 // L3) on a `lifetime.end`, a stack slot is marked as *out-of-scope*. 159 // L4) on function exit, all stack slots are marked as *out-of-scope*. 160 // L5) `lifetime.end` is a no-op when called on a slot that is already 161 // *out-of-scope*. 162 // L6) memory accesses to *out-of-scope* stack slots are UB. 163 // L7) when a stack-slot is marked as *out-of-scope*, all pointers to it 164 // are invalidated, unless the slot is "degenerate". This is used to 165 // justify not marking slots as in-use until the pointer to them is 166 // used, but feels a bit hacky in the presence of things like LICM. See 167 // the "Degenerate Slots" section for more details. 168 // 169 // Now, let's ground stack coloring on these rules. We'll define a slot 170 // as *in-use* at a (dynamic) point in execution if it either can be 171 // written to at that point, or if it has a live and non-undef content 172 // at that point. 173 // 174 // Obviously, slots that are never *in-use* together can be merged, and 175 // in our example `foo`, the slots for `x`, `y` and `z` are never 176 // in-use together (of course, sometimes slots that *are* in-use together 177 // might still be mergable, but we don't care about that here). 178 // 179 // In this implementation, we successively merge pairs of slots that are 180 // not *in-use* together. We could be smarter - for example, we could merge 181 // a single large slot with 2 small slots, or we could construct the 182 // interference graph and run a "smart" graph coloring algorithm, but with 183 // that aside, how do we find out whether a pair of slots might be *in-use* 184 // together? 185 // 186 // From our rules, we see that *out-of-scope* slots are never *in-use*, 187 // and from (L7) we see that "non-degenerate" slots remain non-*in-use* 188 // until their address is taken. Therefore, we can approximate slot activity 189 // using dataflow. 190 // 191 // A subtle point: naively, we might try to figure out which pairs of 192 // stack-slots interfere by propagating `S in-use` through the CFG for every 193 // stack-slot `S`, and having `S` and `T` interfere if there is a CFG point in 194 // which they are both *in-use*. 195 // 196 // That is sound, but overly conservative in some cases: in our (artificial) 197 // example `foo`, either `x` or `y` might be in use at the label `B:`, but 198 // as `x` is only in use if we came in from the `var` edge and `y` only 199 // if we came from the `!var` edge, they still can't be in use together. 200 // See PR32488 for an important real-life case. 201 // 202 // If we wanted to find all points of interference precisely, we could 203 // propagate `S in-use` and `S&T in-use` predicates through the CFG. That 204 // would be precise, but requires propagating `O(n^2)` dataflow facts. 205 // 206 // However, we aren't interested in the *set* of points of interference 207 // between 2 stack slots, only *whether* there *is* such a point. So we 208 // can rely on a little trick: for `S` and `T` to be in-use together, 209 // one of them needs to become in-use while the other is in-use (or 210 // they might both become in use simultaneously). We can check this 211 // by also keeping track of the points at which a stack slot might *start* 212 // being in-use. 213 // 214 // Exact first use: 215 // ---------------- 216 // 217 // Consider the following motivating example: 218 // 219 // int foo() { 220 // char b1[1024], b2[1024]; 221 // if (...) { 222 // char b3[1024]; 223 // <uses of b1, b3>; 224 // return x; 225 // } else { 226 // char b4[1024], b5[1024]; 227 // <uses of b2, b4, b5>; 228 // return y; 229 // } 230 // } 231 // 232 // In the code above, "b3" and "b4" are declared in distinct lexical 233 // scopes, meaning that it is easy to prove that they can share the 234 // same stack slot. Variables "b1" and "b2" are declared in the same 235 // scope, meaning that from a lexical point of view, their lifetimes 236 // overlap. From a control flow pointer of view, however, the two 237 // variables are accessed in disjoint regions of the CFG, thus it 238 // should be possible for them to share the same stack slot. An ideal 239 // stack allocation for the function above would look like: 240 // 241 // slot 0: b1, b2 242 // slot 1: b3, b4 243 // slot 2: b5 244 // 245 // Achieving this allocation is tricky, however, due to the way 246 // lifetime markers are inserted. Here is a simplified view of the 247 // control flow graph for the code above: 248 // 249 // +------ block 0 -------+ 250 // 0| LIFETIME_START b1, b2 | 251 // 1| <test 'if' condition> | 252 // +-----------------------+ 253 // ./ \. 254 // +------ block 1 -------+ +------ block 2 -------+ 255 // 2| LIFETIME_START b3 | 5| LIFETIME_START b4, b5 | 256 // 3| <uses of b1, b3> | 6| <uses of b2, b4, b5> | 257 // 4| LIFETIME_END b3 | 7| LIFETIME_END b4, b5 | 258 // +-----------------------+ +-----------------------+ 259 // \. /. 260 // +------ block 3 -------+ 261 // 8| <cleanupcode> | 262 // 9| LIFETIME_END b1, b2 | 263 // 10| return | 264 // +-----------------------+ 265 // 266 // If we create live intervals for the variables above strictly based 267 // on the lifetime markers, we'll get the set of intervals on the 268 // left. If we ignore the lifetime start markers and instead treat a 269 // variable's lifetime as beginning with the first reference to the 270 // var, then we get the intervals on the right. 271 // 272 // LIFETIME_START First Use 273 // b1: [0,9] [3,4] [8,9] 274 // b2: [0,9] [6,9] 275 // b3: [2,4] [3,4] 276 // b4: [5,7] [6,7] 277 // b5: [5,7] [6,7] 278 // 279 // For the intervals on the left, the best we can do is overlap two 280 // variables (b3 and b4, for example); this gives us a stack size of 281 // 4*1024 bytes, not ideal. When treating first-use as the start of a 282 // lifetime, we can additionally overlap b1 and b5, giving us a 3*1024 283 // byte stack (better). 284 // 285 // Degenerate Slots: 286 // ----------------- 287 // 288 // Relying entirely on first-use of stack slots is problematic, 289 // however, due to the fact that optimizations can sometimes migrate 290 // uses of a variable outside of its lifetime start/end region. Here 291 // is an example: 292 // 293 // int bar() { 294 // char b1[1024], b2[1024]; 295 // if (...) { 296 // <uses of b2> 297 // return y; 298 // } else { 299 // <uses of b1> 300 // while (...) { 301 // char b3[1024]; 302 // <uses of b3> 303 // } 304 // } 305 // } 306 // 307 // Before optimization, the control flow graph for the code above 308 // might look like the following: 309 // 310 // +------ block 0 -------+ 311 // 0| LIFETIME_START b1, b2 | 312 // 1| <test 'if' condition> | 313 // +-----------------------+ 314 // ./ \. 315 // +------ block 1 -------+ +------- block 2 -------+ 316 // 2| <uses of b2> | 3| <uses of b1> | 317 // +-----------------------+ +-----------------------+ 318 // | | 319 // | +------- block 3 -------+ <-\. 320 // | 4| <while condition> | | 321 // | +-----------------------+ | 322 // | / | | 323 // | / +------- block 4 -------+ 324 // \ / 5| LIFETIME_START b3 | | 325 // \ / 6| <uses of b3> | | 326 // \ / 7| LIFETIME_END b3 | | 327 // \ | +------------------------+ | 328 // \ | \ / 329 // +------ block 5 -----+ \--------------- 330 // 8| <cleanupcode> | 331 // 9| LIFETIME_END b1, b2 | 332 // 10| return | 333 // +---------------------+ 334 // 335 // During optimization, however, it can happen that an instruction 336 // computing an address in "b3" (for example, a loop-invariant GEP) is 337 // hoisted up out of the loop from block 4 to block 2. [Note that 338 // this is not an actual load from the stack, only an instruction that 339 // computes the address to be loaded]. If this happens, there is now a 340 // path leading from the first use of b3 to the return instruction 341 // that does not encounter the b3 LIFETIME_END, hence b3's lifetime is 342 // now larger than if we were computing live intervals strictly based 343 // on lifetime markers. In the example above, this lengthened lifetime 344 // would mean that it would appear illegal to overlap b3 with b2. 345 // 346 // To deal with this such cases, the code in ::collectMarkers() below 347 // tries to identify "degenerate" slots -- those slots where on a single 348 // forward pass through the CFG we encounter a first reference to slot 349 // K before we hit the slot K lifetime start marker. For such slots, 350 // we fall back on using the lifetime start marker as the beginning of 351 // the variable's lifetime. NB: with this implementation, slots can 352 // appear degenerate in cases where there is unstructured control flow: 353 // 354 // if (q) goto mid; 355 // if (x > 9) { 356 // int b[100]; 357 // memcpy(&b[0], ...); 358 // mid: b[k] = ...; 359 // abc(&b); 360 // } 361 // 362 // If in RPO ordering chosen to walk the CFG we happen to visit the b[k] 363 // before visiting the memcpy block (which will contain the lifetime start 364 // for "b" then it will appear that 'b' has a degenerate lifetime. 365 // 366 367 namespace { 368 /// StackColoring - A machine pass for merging disjoint stack allocations, 369 /// marked by the LIFETIME_START and LIFETIME_END pseudo instructions. 370 class StackColoring : public MachineFunctionPass { 371 MachineFrameInfo *MFI; 372 MachineFunction *MF; 373 374 /// A class representing liveness information for a single basic block. 375 /// Each bit in the BitVector represents the liveness property 376 /// for a different stack slot. 377 struct BlockLifetimeInfo { 378 /// Which slots BEGINs in each basic block. 379 BitVector Begin; 380 /// Which slots ENDs in each basic block. 381 BitVector End; 382 /// Which slots are marked as LIVE_IN, coming into each basic block. 383 BitVector LiveIn; 384 /// Which slots are marked as LIVE_OUT, coming out of each basic block. 385 BitVector LiveOut; 386 }; 387 388 /// Maps active slots (per bit) for each basic block. 389 typedef DenseMap<const MachineBasicBlock*, BlockLifetimeInfo> LivenessMap; 390 LivenessMap BlockLiveness; 391 392 /// Maps serial numbers to basic blocks. 393 DenseMap<const MachineBasicBlock*, int> BasicBlocks; 394 /// Maps basic blocks to a serial number. 395 SmallVector<const MachineBasicBlock*, 8> BasicBlockNumbering; 396 397 /// Maps slots to their use interval. Outside of this interval, slots 398 /// values are either dead or `undef` and they will not be written to. 399 SmallVector<std::unique_ptr<LiveInterval>, 16> Intervals; 400 /// Maps slots to the points where they can become in-use. 401 SmallVector<SmallVector<SlotIndex, 4>, 16> LiveStarts; 402 /// VNInfo is used for the construction of LiveIntervals. 403 VNInfo::Allocator VNInfoAllocator; 404 /// SlotIndex analysis object. 405 SlotIndexes *Indexes; 406 /// The stack protector object. 407 StackProtector *SP; 408 409 /// The list of lifetime markers found. These markers are to be removed 410 /// once the coloring is done. 411 SmallVector<MachineInstr*, 8> Markers; 412 413 /// Record the FI slots for which we have seen some sort of 414 /// lifetime marker (either start or end). 415 BitVector InterestingSlots; 416 417 /// FI slots that need to be handled conservatively (for these 418 /// slots lifetime-start-on-first-use is disabled). 419 BitVector ConservativeSlots; 420 421 /// Number of iterations taken during data flow analysis. 422 unsigned NumIterations; 423 424 public: 425 static char ID; 426 StackColoring() : MachineFunctionPass(ID) { 427 initializeStackColoringPass(*PassRegistry::getPassRegistry()); 428 } 429 void getAnalysisUsage(AnalysisUsage &AU) const override; 430 bool runOnMachineFunction(MachineFunction &MF) override; 431 432 private: 433 /// Debug. 434 void dump() const; 435 void dumpIntervals() const; 436 void dumpBB(MachineBasicBlock *MBB) const; 437 void dumpBV(const char *tag, const BitVector &BV) const; 438 439 /// Removes all of the lifetime marker instructions from the function. 440 /// \returns true if any markers were removed. 441 bool removeAllMarkers(); 442 443 /// Scan the machine function and find all of the lifetime markers. 444 /// Record the findings in the BEGIN and END vectors. 445 /// \returns the number of markers found. 446 unsigned collectMarkers(unsigned NumSlot); 447 448 /// Perform the dataflow calculation and calculate the lifetime for each of 449 /// the slots, based on the BEGIN/END vectors. Set the LifetimeLIVE_IN and 450 /// LifetimeLIVE_OUT maps that represent which stack slots are live coming 451 /// in and out blocks. 452 void calculateLocalLiveness(); 453 454 /// Returns TRUE if we're using the first-use-begins-lifetime method for 455 /// this slot (if FALSE, then the start marker is treated as start of lifetime). 456 bool applyFirstUse(int Slot) { 457 if (!LifetimeStartOnFirstUse || ProtectFromEscapedAllocas) 458 return false; 459 if (ConservativeSlots.test(Slot)) 460 return false; 461 return true; 462 } 463 464 /// Examines the specified instruction and returns TRUE if the instruction 465 /// represents the start or end of an interesting lifetime. The slot or slots 466 /// starting or ending are added to the vector "slots" and "isStart" is set 467 /// accordingly. 468 /// \returns True if inst contains a lifetime start or end 469 bool isLifetimeStartOrEnd(const MachineInstr &MI, 470 SmallVector<int, 4> &slots, 471 bool &isStart); 472 473 /// Construct the LiveIntervals for the slots. 474 void calculateLiveIntervals(unsigned NumSlots); 475 476 /// Go over the machine function and change instructions which use stack 477 /// slots to use the joint slots. 478 void remapInstructions(DenseMap<int, int> &SlotRemap); 479 480 /// The input program may contain instructions which are not inside lifetime 481 /// markers. This can happen due to a bug in the compiler or due to a bug in 482 /// user code (for example, returning a reference to a local variable). 483 /// This procedure checks all of the instructions in the function and 484 /// invalidates lifetime ranges which do not contain all of the instructions 485 /// which access that frame slot. 486 void removeInvalidSlotRanges(); 487 488 /// Map entries which point to other entries to their destination. 489 /// A->B->C becomes A->C. 490 void expungeSlotMap(DenseMap<int, int> &SlotRemap, unsigned NumSlots); 491 492 /// Used in collectMarkers 493 typedef DenseMap<const MachineBasicBlock*, BitVector> BlockBitVecMap; 494 }; 495 } // end anonymous namespace 496 497 char StackColoring::ID = 0; 498 char &llvm::StackColoringID = StackColoring::ID; 499 500 INITIALIZE_PASS_BEGIN(StackColoring, DEBUG_TYPE, 501 "Merge disjoint stack slots", false, false) 502 INITIALIZE_PASS_DEPENDENCY(SlotIndexes) 503 INITIALIZE_PASS_DEPENDENCY(StackProtector) 504 INITIALIZE_PASS_END(StackColoring, DEBUG_TYPE, 505 "Merge disjoint stack slots", false, false) 506 507 void StackColoring::getAnalysisUsage(AnalysisUsage &AU) const { 508 AU.addRequired<SlotIndexes>(); 509 AU.addRequired<StackProtector>(); 510 MachineFunctionPass::getAnalysisUsage(AU); 511 } 512 513 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 514 LLVM_DUMP_METHOD void StackColoring::dumpBV(const char *tag, 515 const BitVector &BV) const { 516 dbgs() << tag << " : { "; 517 for (unsigned I = 0, E = BV.size(); I != E; ++I) 518 dbgs() << BV.test(I) << " "; 519 dbgs() << "}\n"; 520 } 521 522 LLVM_DUMP_METHOD void StackColoring::dumpBB(MachineBasicBlock *MBB) const { 523 LivenessMap::const_iterator BI = BlockLiveness.find(MBB); 524 assert(BI != BlockLiveness.end() && "Block not found"); 525 const BlockLifetimeInfo &BlockInfo = BI->second; 526 527 dumpBV("BEGIN", BlockInfo.Begin); 528 dumpBV("END", BlockInfo.End); 529 dumpBV("LIVE_IN", BlockInfo.LiveIn); 530 dumpBV("LIVE_OUT", BlockInfo.LiveOut); 531 } 532 533 LLVM_DUMP_METHOD void StackColoring::dump() const { 534 for (MachineBasicBlock *MBB : depth_first(MF)) { 535 dbgs() << "Inspecting block #" << MBB->getNumber() << " [" 536 << MBB->getName() << "]\n"; 537 dumpBB(MBB); 538 } 539 } 540 541 LLVM_DUMP_METHOD void StackColoring::dumpIntervals() const { 542 for (unsigned I = 0, E = Intervals.size(); I != E; ++I) { 543 dbgs() << "Interval[" << I << "]:\n"; 544 Intervals[I]->dump(); 545 } 546 } 547 #endif 548 549 static inline int getStartOrEndSlot(const MachineInstr &MI) 550 { 551 assert((MI.getOpcode() == TargetOpcode::LIFETIME_START || 552 MI.getOpcode() == TargetOpcode::LIFETIME_END) && 553 "Expected LIFETIME_START or LIFETIME_END op"); 554 const MachineOperand &MO = MI.getOperand(0); 555 int Slot = MO.getIndex(); 556 if (Slot >= 0) 557 return Slot; 558 return -1; 559 } 560 561 // 562 // At the moment the only way to end a variable lifetime is with 563 // a VARIABLE_LIFETIME op (which can't contain a start). If things 564 // change and the IR allows for a single inst that both begins 565 // and ends lifetime(s), this interface will need to be reworked. 566 // 567 bool StackColoring::isLifetimeStartOrEnd(const MachineInstr &MI, 568 SmallVector<int, 4> &slots, 569 bool &isStart) 570 { 571 if (MI.getOpcode() == TargetOpcode::LIFETIME_START || 572 MI.getOpcode() == TargetOpcode::LIFETIME_END) { 573 int Slot = getStartOrEndSlot(MI); 574 if (Slot < 0) 575 return false; 576 if (!InterestingSlots.test(Slot)) 577 return false; 578 slots.push_back(Slot); 579 if (MI.getOpcode() == TargetOpcode::LIFETIME_END) { 580 isStart = false; 581 return true; 582 } 583 if (! applyFirstUse(Slot)) { 584 isStart = true; 585 return true; 586 } 587 } else if (LifetimeStartOnFirstUse && !ProtectFromEscapedAllocas) { 588 if (! MI.isDebugValue()) { 589 bool found = false; 590 for (const MachineOperand &MO : MI.operands()) { 591 if (!MO.isFI()) 592 continue; 593 int Slot = MO.getIndex(); 594 if (Slot<0) 595 continue; 596 if (InterestingSlots.test(Slot) && applyFirstUse(Slot)) { 597 slots.push_back(Slot); 598 found = true; 599 } 600 } 601 if (found) { 602 isStart = true; 603 return true; 604 } 605 } 606 } 607 return false; 608 } 609 610 unsigned StackColoring::collectMarkers(unsigned NumSlot) 611 { 612 unsigned MarkersFound = 0; 613 BlockBitVecMap SeenStartMap; 614 InterestingSlots.clear(); 615 InterestingSlots.resize(NumSlot); 616 ConservativeSlots.clear(); 617 ConservativeSlots.resize(NumSlot); 618 619 // number of start and end lifetime ops for each slot 620 SmallVector<int, 8> NumStartLifetimes(NumSlot, 0); 621 SmallVector<int, 8> NumEndLifetimes(NumSlot, 0); 622 623 // Step 1: collect markers and populate the "InterestingSlots" 624 // and "ConservativeSlots" sets. 625 for (MachineBasicBlock *MBB : depth_first(MF)) { 626 627 // Compute the set of slots for which we've seen a START marker but have 628 // not yet seen an END marker at this point in the walk (e.g. on entry 629 // to this bb). 630 BitVector BetweenStartEnd; 631 BetweenStartEnd.resize(NumSlot); 632 for (MachineBasicBlock::const_pred_iterator PI = MBB->pred_begin(), 633 PE = MBB->pred_end(); PI != PE; ++PI) { 634 BlockBitVecMap::const_iterator I = SeenStartMap.find(*PI); 635 if (I != SeenStartMap.end()) { 636 BetweenStartEnd |= I->second; 637 } 638 } 639 640 // Walk the instructions in the block to look for start/end ops. 641 for (MachineInstr &MI : *MBB) { 642 if (MI.getOpcode() == TargetOpcode::LIFETIME_START || 643 MI.getOpcode() == TargetOpcode::LIFETIME_END) { 644 int Slot = getStartOrEndSlot(MI); 645 if (Slot < 0) 646 continue; 647 InterestingSlots.set(Slot); 648 if (MI.getOpcode() == TargetOpcode::LIFETIME_START) { 649 BetweenStartEnd.set(Slot); 650 NumStartLifetimes[Slot] += 1; 651 } else { 652 BetweenStartEnd.reset(Slot); 653 NumEndLifetimes[Slot] += 1; 654 } 655 const AllocaInst *Allocation = MFI->getObjectAllocation(Slot); 656 if (Allocation) { 657 DEBUG(dbgs() << "Found a lifetime "); 658 DEBUG(dbgs() << (MI.getOpcode() == TargetOpcode::LIFETIME_START 659 ? "start" 660 : "end")); 661 DEBUG(dbgs() << " marker for slot #" << Slot); 662 DEBUG(dbgs() << " with allocation: " << Allocation->getName() 663 << "\n"); 664 } 665 Markers.push_back(&MI); 666 MarkersFound += 1; 667 } else { 668 for (const MachineOperand &MO : MI.operands()) { 669 if (!MO.isFI()) 670 continue; 671 int Slot = MO.getIndex(); 672 if (Slot < 0) 673 continue; 674 if (! BetweenStartEnd.test(Slot)) { 675 ConservativeSlots.set(Slot); 676 } 677 } 678 } 679 } 680 BitVector &SeenStart = SeenStartMap[MBB]; 681 SeenStart |= BetweenStartEnd; 682 } 683 if (!MarkersFound) { 684 return 0; 685 } 686 687 // PR27903: slots with multiple start or end lifetime ops are not 688 // safe to enable for "lifetime-start-on-first-use". 689 for (unsigned slot = 0; slot < NumSlot; ++slot) 690 if (NumStartLifetimes[slot] > 1 || NumEndLifetimes[slot] > 1) 691 ConservativeSlots.set(slot); 692 DEBUG(dumpBV("Conservative slots", ConservativeSlots)); 693 694 // Step 2: compute begin/end sets for each block 695 696 // NOTE: We use a depth-first iteration to ensure that we obtain a 697 // deterministic numbering. 698 for (MachineBasicBlock *MBB : depth_first(MF)) { 699 700 // Assign a serial number to this basic block. 701 BasicBlocks[MBB] = BasicBlockNumbering.size(); 702 BasicBlockNumbering.push_back(MBB); 703 704 // Keep a reference to avoid repeated lookups. 705 BlockLifetimeInfo &BlockInfo = BlockLiveness[MBB]; 706 707 BlockInfo.Begin.resize(NumSlot); 708 BlockInfo.End.resize(NumSlot); 709 710 SmallVector<int, 4> slots; 711 for (MachineInstr &MI : *MBB) { 712 bool isStart = false; 713 slots.clear(); 714 if (isLifetimeStartOrEnd(MI, slots, isStart)) { 715 if (!isStart) { 716 assert(slots.size() == 1 && "unexpected: MI ends multiple slots"); 717 int Slot = slots[0]; 718 if (BlockInfo.Begin.test(Slot)) { 719 BlockInfo.Begin.reset(Slot); 720 } 721 BlockInfo.End.set(Slot); 722 } else { 723 for (auto Slot : slots) { 724 DEBUG(dbgs() << "Found a use of slot #" << Slot); 725 DEBUG(dbgs() << " at BB#" << MBB->getNumber() << " index "); 726 DEBUG(Indexes->getInstructionIndex(MI).print(dbgs())); 727 const AllocaInst *Allocation = MFI->getObjectAllocation(Slot); 728 if (Allocation) { 729 DEBUG(dbgs() << " with allocation: "<< Allocation->getName()); 730 } 731 DEBUG(dbgs() << "\n"); 732 if (BlockInfo.End.test(Slot)) { 733 BlockInfo.End.reset(Slot); 734 } 735 BlockInfo.Begin.set(Slot); 736 } 737 } 738 } 739 } 740 } 741 742 // Update statistics. 743 NumMarkerSeen += MarkersFound; 744 return MarkersFound; 745 } 746 747 void StackColoring::calculateLocalLiveness() 748 { 749 unsigned NumIters = 0; 750 bool changed = true; 751 while (changed) { 752 changed = false; 753 ++NumIters; 754 755 for (const MachineBasicBlock *BB : BasicBlockNumbering) { 756 757 // Use an iterator to avoid repeated lookups. 758 LivenessMap::iterator BI = BlockLiveness.find(BB); 759 assert(BI != BlockLiveness.end() && "Block not found"); 760 BlockLifetimeInfo &BlockInfo = BI->second; 761 762 // Compute LiveIn by unioning together the LiveOut sets of all preds. 763 BitVector LocalLiveIn; 764 for (MachineBasicBlock::const_pred_iterator PI = BB->pred_begin(), 765 PE = BB->pred_end(); PI != PE; ++PI) { 766 LivenessMap::const_iterator I = BlockLiveness.find(*PI); 767 assert(I != BlockLiveness.end() && "Predecessor not found"); 768 LocalLiveIn |= I->second.LiveOut; 769 } 770 771 // Compute LiveOut by subtracting out lifetimes that end in this 772 // block, then adding in lifetimes that begin in this block. If 773 // we have both BEGIN and END markers in the same basic block 774 // then we know that the BEGIN marker comes after the END, 775 // because we already handle the case where the BEGIN comes 776 // before the END when collecting the markers (and building the 777 // BEGIN/END vectors). 778 BitVector LocalLiveOut = LocalLiveIn; 779 LocalLiveOut.reset(BlockInfo.End); 780 LocalLiveOut |= BlockInfo.Begin; 781 782 // Update block LiveIn set, noting whether it has changed. 783 if (LocalLiveIn.test(BlockInfo.LiveIn)) { 784 changed = true; 785 BlockInfo.LiveIn |= LocalLiveIn; 786 } 787 788 // Update block LiveOut set, noting whether it has changed. 789 if (LocalLiveOut.test(BlockInfo.LiveOut)) { 790 changed = true; 791 BlockInfo.LiveOut |= LocalLiveOut; 792 } 793 } 794 }// while changed. 795 796 NumIterations = NumIters; 797 } 798 799 void StackColoring::calculateLiveIntervals(unsigned NumSlots) { 800 SmallVector<SlotIndex, 16> Starts; 801 SmallVector<bool, 16> DefinitelyInUse; 802 803 // For each block, find which slots are active within this block 804 // and update the live intervals. 805 for (const MachineBasicBlock &MBB : *MF) { 806 Starts.clear(); 807 Starts.resize(NumSlots); 808 DefinitelyInUse.clear(); 809 DefinitelyInUse.resize(NumSlots); 810 811 // Start the interval of the slots that we previously found to be 'in-use'. 812 BlockLifetimeInfo &MBBLiveness = BlockLiveness[&MBB]; 813 for (int pos = MBBLiveness.LiveIn.find_first(); pos != -1; 814 pos = MBBLiveness.LiveIn.find_next(pos)) { 815 Starts[pos] = Indexes->getMBBStartIdx(&MBB); 816 } 817 818 // Create the interval for the basic blocks containing lifetime begin/end. 819 for (const MachineInstr &MI : MBB) { 820 821 SmallVector<int, 4> slots; 822 bool IsStart = false; 823 if (!isLifetimeStartOrEnd(MI, slots, IsStart)) 824 continue; 825 SlotIndex ThisIndex = Indexes->getInstructionIndex(MI); 826 for (auto Slot : slots) { 827 if (IsStart) { 828 // If a slot is already definitely in use, we don't have to emit 829 // a new start marker because there is already a pre-existing 830 // one. 831 if (!DefinitelyInUse[Slot]) { 832 LiveStarts[Slot].push_back(ThisIndex); 833 DefinitelyInUse[Slot] = true; 834 } 835 if (!Starts[Slot].isValid()) 836 Starts[Slot] = ThisIndex; 837 } else { 838 if (Starts[Slot].isValid()) { 839 VNInfo *VNI = Intervals[Slot]->getValNumInfo(0); 840 Intervals[Slot]->addSegment( 841 LiveInterval::Segment(Starts[Slot], ThisIndex, VNI)); 842 Starts[Slot] = SlotIndex(); // Invalidate the start index 843 DefinitelyInUse[Slot] = false; 844 } 845 } 846 } 847 } 848 849 // Finish up started segments 850 for (unsigned i = 0; i < NumSlots; ++i) { 851 if (!Starts[i].isValid()) 852 continue; 853 854 SlotIndex EndIdx = Indexes->getMBBEndIdx(&MBB); 855 VNInfo *VNI = Intervals[i]->getValNumInfo(0); 856 Intervals[i]->addSegment(LiveInterval::Segment(Starts[i], EndIdx, VNI)); 857 } 858 } 859 } 860 861 bool StackColoring::removeAllMarkers() { 862 unsigned Count = 0; 863 for (MachineInstr *MI : Markers) { 864 MI->eraseFromParent(); 865 Count++; 866 } 867 Markers.clear(); 868 869 DEBUG(dbgs()<<"Removed "<<Count<<" markers.\n"); 870 return Count; 871 } 872 873 void StackColoring::remapInstructions(DenseMap<int, int> &SlotRemap) { 874 unsigned FixedInstr = 0; 875 unsigned FixedMemOp = 0; 876 unsigned FixedDbg = 0; 877 878 // Remap debug information that refers to stack slots. 879 for (auto &VI : MF->getVariableDbgInfo()) { 880 if (!VI.Var) 881 continue; 882 if (SlotRemap.count(VI.Slot)) { 883 DEBUG(dbgs() << "Remapping debug info for [" 884 << cast<DILocalVariable>(VI.Var)->getName() << "].\n"); 885 VI.Slot = SlotRemap[VI.Slot]; 886 FixedDbg++; 887 } 888 } 889 890 // Keep a list of *allocas* which need to be remapped. 891 DenseMap<const AllocaInst*, const AllocaInst*> Allocas; 892 for (const std::pair<int, int> &SI : SlotRemap) { 893 const AllocaInst *From = MFI->getObjectAllocation(SI.first); 894 const AllocaInst *To = MFI->getObjectAllocation(SI.second); 895 assert(To && From && "Invalid allocation object"); 896 Allocas[From] = To; 897 898 // AA might be used later for instruction scheduling, and we need it to be 899 // able to deduce the correct aliasing releationships between pointers 900 // derived from the alloca being remapped and the target of that remapping. 901 // The only safe way, without directly informing AA about the remapping 902 // somehow, is to directly update the IR to reflect the change being made 903 // here. 904 Instruction *Inst = const_cast<AllocaInst *>(To); 905 if (From->getType() != To->getType()) { 906 BitCastInst *Cast = new BitCastInst(Inst, From->getType()); 907 Cast->insertAfter(Inst); 908 Inst = Cast; 909 } 910 911 // Allow the stack protector to adjust its value map to account for the 912 // upcoming replacement. 913 SP->adjustForColoring(From, To); 914 915 // The new alloca might not be valid in a llvm.dbg.declare for this 916 // variable, so undef out the use to make the verifier happy. 917 AllocaInst *FromAI = const_cast<AllocaInst *>(From); 918 if (FromAI->isUsedByMetadata()) 919 ValueAsMetadata::handleRAUW(FromAI, UndefValue::get(FromAI->getType())); 920 for (auto &Use : FromAI->uses()) { 921 if (BitCastInst *BCI = dyn_cast<BitCastInst>(Use.get())) 922 if (BCI->isUsedByMetadata()) 923 ValueAsMetadata::handleRAUW(BCI, UndefValue::get(BCI->getType())); 924 } 925 926 // Note that this will not replace uses in MMOs (which we'll update below), 927 // or anywhere else (which is why we won't delete the original 928 // instruction). 929 FromAI->replaceAllUsesWith(Inst); 930 } 931 932 // Remap all instructions to the new stack slots. 933 for (MachineBasicBlock &BB : *MF) 934 for (MachineInstr &I : BB) { 935 // Skip lifetime markers. We'll remove them soon. 936 if (I.getOpcode() == TargetOpcode::LIFETIME_START || 937 I.getOpcode() == TargetOpcode::LIFETIME_END) 938 continue; 939 940 // Update the MachineMemOperand to use the new alloca. 941 for (MachineMemOperand *MMO : I.memoperands()) { 942 // FIXME: In order to enable the use of TBAA when using AA in CodeGen, 943 // we'll also need to update the TBAA nodes in MMOs with values 944 // derived from the merged allocas. When doing this, we'll need to use 945 // the same variant of GetUnderlyingObjects that is used by the 946 // instruction scheduler (that can look through ptrtoint/inttoptr 947 // pairs). 948 949 // We've replaced IR-level uses of the remapped allocas, so we only 950 // need to replace direct uses here. 951 const AllocaInst *AI = dyn_cast_or_null<AllocaInst>(MMO->getValue()); 952 if (!AI) 953 continue; 954 955 if (!Allocas.count(AI)) 956 continue; 957 958 MMO->setValue(Allocas[AI]); 959 FixedMemOp++; 960 } 961 962 // Update all of the machine instruction operands. 963 for (MachineOperand &MO : I.operands()) { 964 if (!MO.isFI()) 965 continue; 966 int FromSlot = MO.getIndex(); 967 968 // Don't touch arguments. 969 if (FromSlot<0) 970 continue; 971 972 // Only look at mapped slots. 973 if (!SlotRemap.count(FromSlot)) 974 continue; 975 976 // In a debug build, check that the instruction that we are modifying is 977 // inside the expected live range. If the instruction is not inside 978 // the calculated range then it means that the alloca usage moved 979 // outside of the lifetime markers, or that the user has a bug. 980 // NOTE: Alloca address calculations which happen outside the lifetime 981 // zone are are okay, despite the fact that we don't have a good way 982 // for validating all of the usages of the calculation. 983 #ifndef NDEBUG 984 bool TouchesMemory = I.mayLoad() || I.mayStore(); 985 // If we *don't* protect the user from escaped allocas, don't bother 986 // validating the instructions. 987 if (!I.isDebugValue() && TouchesMemory && ProtectFromEscapedAllocas) { 988 SlotIndex Index = Indexes->getInstructionIndex(I); 989 const LiveInterval *Interval = &*Intervals[FromSlot]; 990 assert(Interval->find(Index) != Interval->end() && 991 "Found instruction usage outside of live range."); 992 } 993 #endif 994 995 // Fix the machine instructions. 996 int ToSlot = SlotRemap[FromSlot]; 997 MO.setIndex(ToSlot); 998 FixedInstr++; 999 } 1000 } 1001 1002 // Update the location of C++ catch objects for the MSVC personality routine. 1003 if (WinEHFuncInfo *EHInfo = MF->getWinEHFuncInfo()) 1004 for (WinEHTryBlockMapEntry &TBME : EHInfo->TryBlockMap) 1005 for (WinEHHandlerType &H : TBME.HandlerArray) 1006 if (H.CatchObj.FrameIndex != INT_MAX && 1007 SlotRemap.count(H.CatchObj.FrameIndex)) 1008 H.CatchObj.FrameIndex = SlotRemap[H.CatchObj.FrameIndex]; 1009 1010 DEBUG(dbgs()<<"Fixed "<<FixedMemOp<<" machine memory operands.\n"); 1011 DEBUG(dbgs()<<"Fixed "<<FixedDbg<<" debug locations.\n"); 1012 DEBUG(dbgs()<<"Fixed "<<FixedInstr<<" machine instructions.\n"); 1013 } 1014 1015 void StackColoring::removeInvalidSlotRanges() { 1016 for (MachineBasicBlock &BB : *MF) 1017 for (MachineInstr &I : BB) { 1018 if (I.getOpcode() == TargetOpcode::LIFETIME_START || 1019 I.getOpcode() == TargetOpcode::LIFETIME_END || I.isDebugValue()) 1020 continue; 1021 1022 // Some intervals are suspicious! In some cases we find address 1023 // calculations outside of the lifetime zone, but not actual memory 1024 // read or write. Memory accesses outside of the lifetime zone are a clear 1025 // violation, but address calculations are okay. This can happen when 1026 // GEPs are hoisted outside of the lifetime zone. 1027 // So, in here we only check instructions which can read or write memory. 1028 if (!I.mayLoad() && !I.mayStore()) 1029 continue; 1030 1031 // Check all of the machine operands. 1032 for (const MachineOperand &MO : I.operands()) { 1033 if (!MO.isFI()) 1034 continue; 1035 1036 int Slot = MO.getIndex(); 1037 1038 if (Slot<0) 1039 continue; 1040 1041 if (Intervals[Slot]->empty()) 1042 continue; 1043 1044 // Check that the used slot is inside the calculated lifetime range. 1045 // If it is not, warn about it and invalidate the range. 1046 LiveInterval *Interval = &*Intervals[Slot]; 1047 SlotIndex Index = Indexes->getInstructionIndex(I); 1048 if (Interval->find(Index) == Interval->end()) { 1049 Interval->clear(); 1050 DEBUG(dbgs()<<"Invalidating range #"<<Slot<<"\n"); 1051 EscapedAllocas++; 1052 } 1053 } 1054 } 1055 } 1056 1057 void StackColoring::expungeSlotMap(DenseMap<int, int> &SlotRemap, 1058 unsigned NumSlots) { 1059 // Expunge slot remap map. 1060 for (unsigned i=0; i < NumSlots; ++i) { 1061 // If we are remapping i 1062 if (SlotRemap.count(i)) { 1063 int Target = SlotRemap[i]; 1064 // As long as our target is mapped to something else, follow it. 1065 while (SlotRemap.count(Target)) { 1066 Target = SlotRemap[Target]; 1067 SlotRemap[i] = Target; 1068 } 1069 } 1070 } 1071 } 1072 1073 bool StackColoring::runOnMachineFunction(MachineFunction &Func) { 1074 DEBUG(dbgs() << "********** Stack Coloring **********\n" 1075 << "********** Function: " 1076 << ((const Value*)Func.getFunction())->getName() << '\n'); 1077 MF = &Func; 1078 MFI = &MF->getFrameInfo(); 1079 Indexes = &getAnalysis<SlotIndexes>(); 1080 SP = &getAnalysis<StackProtector>(); 1081 BlockLiveness.clear(); 1082 BasicBlocks.clear(); 1083 BasicBlockNumbering.clear(); 1084 Markers.clear(); 1085 Intervals.clear(); 1086 LiveStarts.clear(); 1087 VNInfoAllocator.Reset(); 1088 1089 unsigned NumSlots = MFI->getObjectIndexEnd(); 1090 1091 // If there are no stack slots then there are no markers to remove. 1092 if (!NumSlots) 1093 return false; 1094 1095 SmallVector<int, 8> SortedSlots; 1096 SortedSlots.reserve(NumSlots); 1097 Intervals.reserve(NumSlots); 1098 LiveStarts.resize(NumSlots); 1099 1100 unsigned NumMarkers = collectMarkers(NumSlots); 1101 1102 unsigned TotalSize = 0; 1103 DEBUG(dbgs()<<"Found "<<NumMarkers<<" markers and "<<NumSlots<<" slots\n"); 1104 DEBUG(dbgs()<<"Slot structure:\n"); 1105 1106 for (int i=0; i < MFI->getObjectIndexEnd(); ++i) { 1107 DEBUG(dbgs()<<"Slot #"<<i<<" - "<<MFI->getObjectSize(i)<<" bytes.\n"); 1108 TotalSize += MFI->getObjectSize(i); 1109 } 1110 1111 DEBUG(dbgs()<<"Total Stack size: "<<TotalSize<<" bytes\n\n"); 1112 1113 // Don't continue because there are not enough lifetime markers, or the 1114 // stack is too small, or we are told not to optimize the slots. 1115 if (NumMarkers < 2 || TotalSize < 16 || DisableColoring || 1116 skipFunction(*Func.getFunction())) { 1117 DEBUG(dbgs()<<"Will not try to merge slots.\n"); 1118 return removeAllMarkers(); 1119 } 1120 1121 for (unsigned i=0; i < NumSlots; ++i) { 1122 std::unique_ptr<LiveInterval> LI(new LiveInterval(i, 0)); 1123 LI->getNextValue(Indexes->getZeroIndex(), VNInfoAllocator); 1124 Intervals.push_back(std::move(LI)); 1125 SortedSlots.push_back(i); 1126 } 1127 1128 // Calculate the liveness of each block. 1129 calculateLocalLiveness(); 1130 DEBUG(dbgs() << "Dataflow iterations: " << NumIterations << "\n"); 1131 DEBUG(dump()); 1132 1133 // Propagate the liveness information. 1134 calculateLiveIntervals(NumSlots); 1135 DEBUG(dumpIntervals()); 1136 1137 // Search for allocas which are used outside of the declared lifetime 1138 // markers. 1139 if (ProtectFromEscapedAllocas) 1140 removeInvalidSlotRanges(); 1141 1142 // Maps old slots to new slots. 1143 DenseMap<int, int> SlotRemap; 1144 unsigned RemovedSlots = 0; 1145 unsigned ReducedSize = 0; 1146 1147 // Do not bother looking at empty intervals. 1148 for (unsigned I = 0; I < NumSlots; ++I) { 1149 if (Intervals[SortedSlots[I]]->empty()) 1150 SortedSlots[I] = -1; 1151 } 1152 1153 // This is a simple greedy algorithm for merging allocas. First, sort the 1154 // slots, placing the largest slots first. Next, perform an n^2 scan and look 1155 // for disjoint slots. When you find disjoint slots, merge the samller one 1156 // into the bigger one and update the live interval. Remove the small alloca 1157 // and continue. 1158 1159 // Sort the slots according to their size. Place unused slots at the end. 1160 // Use stable sort to guarantee deterministic code generation. 1161 std::stable_sort(SortedSlots.begin(), SortedSlots.end(), 1162 [this](int LHS, int RHS) { 1163 // We use -1 to denote a uninteresting slot. Place these slots at the end. 1164 if (LHS == -1) return false; 1165 if (RHS == -1) return true; 1166 // Sort according to size. 1167 return MFI->getObjectSize(LHS) > MFI->getObjectSize(RHS); 1168 }); 1169 1170 for (auto &s : LiveStarts) 1171 std::sort(s.begin(), s.end()); 1172 1173 bool Changed = true; 1174 while (Changed) { 1175 Changed = false; 1176 for (unsigned I = 0; I < NumSlots; ++I) { 1177 if (SortedSlots[I] == -1) 1178 continue; 1179 1180 for (unsigned J=I+1; J < NumSlots; ++J) { 1181 if (SortedSlots[J] == -1) 1182 continue; 1183 1184 int FirstSlot = SortedSlots[I]; 1185 int SecondSlot = SortedSlots[J]; 1186 LiveInterval *First = &*Intervals[FirstSlot]; 1187 LiveInterval *Second = &*Intervals[SecondSlot]; 1188 auto &FirstS = LiveStarts[FirstSlot]; 1189 auto &SecondS = LiveStarts[SecondSlot]; 1190 assert (!First->empty() && !Second->empty() && "Found an empty range"); 1191 1192 // Merge disjoint slots. This is a little bit tricky - see the 1193 // Implementation Notes section for an explanation. 1194 if (!First->isLiveAtIndexes(SecondS) && 1195 !Second->isLiveAtIndexes(FirstS)) { 1196 Changed = true; 1197 First->MergeSegmentsInAsValue(*Second, First->getValNumInfo(0)); 1198 1199 int OldSize = FirstS.size(); 1200 FirstS.append(SecondS.begin(), SecondS.end()); 1201 auto Mid = FirstS.begin() + OldSize; 1202 std::inplace_merge(FirstS.begin(), Mid, FirstS.end()); 1203 1204 SlotRemap[SecondSlot] = FirstSlot; 1205 SortedSlots[J] = -1; 1206 DEBUG(dbgs()<<"Merging #"<<FirstSlot<<" and slots #"<< 1207 SecondSlot<<" together.\n"); 1208 unsigned MaxAlignment = std::max(MFI->getObjectAlignment(FirstSlot), 1209 MFI->getObjectAlignment(SecondSlot)); 1210 1211 assert(MFI->getObjectSize(FirstSlot) >= 1212 MFI->getObjectSize(SecondSlot) && 1213 "Merging a small object into a larger one"); 1214 1215 RemovedSlots+=1; 1216 ReducedSize += MFI->getObjectSize(SecondSlot); 1217 MFI->setObjectAlignment(FirstSlot, MaxAlignment); 1218 MFI->RemoveStackObject(SecondSlot); 1219 } 1220 } 1221 } 1222 }// While changed. 1223 1224 // Record statistics. 1225 StackSpaceSaved += ReducedSize; 1226 StackSlotMerged += RemovedSlots; 1227 DEBUG(dbgs()<<"Merge "<<RemovedSlots<<" slots. Saved "<< 1228 ReducedSize<<" bytes\n"); 1229 1230 // Scan the entire function and update all machine operands that use frame 1231 // indices to use the remapped frame index. 1232 expungeSlotMap(SlotRemap, NumSlots); 1233 remapInstructions(SlotRemap); 1234 1235 return removeAllMarkers(); 1236 } 1237