1 //===- StackColoring.cpp --------------------------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This pass implements the stack-coloring optimization that looks for 10 // lifetime markers machine instructions (LIFESTART_BEGIN and LIFESTART_END), 11 // which represent the possible lifetime of stack slots. It attempts to 12 // merge disjoint stack slots and reduce the used stack space. 13 // NOTE: This pass is not StackSlotColoring, which optimizes spill slots. 14 // 15 // TODO: In the future we plan to improve stack coloring in the following ways: 16 // 1. Allow merging multiple small slots into a single larger slot at different 17 // offsets. 18 // 2. Merge this pass with StackSlotColoring and allow merging of allocas with 19 // spill slots. 20 // 21 //===----------------------------------------------------------------------===// 22 23 #include "llvm/ADT/BitVector.h" 24 #include "llvm/ADT/DenseMap.h" 25 #include "llvm/ADT/DepthFirstIterator.h" 26 #include "llvm/ADT/SmallPtrSet.h" 27 #include "llvm/ADT/SmallVector.h" 28 #include "llvm/ADT/Statistic.h" 29 #include "llvm/Analysis/ValueTracking.h" 30 #include "llvm/CodeGen/LiveInterval.h" 31 #include "llvm/CodeGen/MachineBasicBlock.h" 32 #include "llvm/CodeGen/MachineFrameInfo.h" 33 #include "llvm/CodeGen/MachineFunction.h" 34 #include "llvm/CodeGen/MachineFunctionPass.h" 35 #include "llvm/CodeGen/MachineInstr.h" 36 #include "llvm/CodeGen/MachineMemOperand.h" 37 #include "llvm/CodeGen/MachineOperand.h" 38 #include "llvm/CodeGen/Passes.h" 39 #include "llvm/CodeGen/SelectionDAGNodes.h" 40 #include "llvm/CodeGen/SlotIndexes.h" 41 #include "llvm/CodeGen/TargetOpcodes.h" 42 #include "llvm/CodeGen/WinEHFuncInfo.h" 43 #include "llvm/Config/llvm-config.h" 44 #include "llvm/IR/Constants.h" 45 #include "llvm/IR/DebugInfoMetadata.h" 46 #include "llvm/IR/Function.h" 47 #include "llvm/IR/Instructions.h" 48 #include "llvm/IR/Metadata.h" 49 #include "llvm/IR/Use.h" 50 #include "llvm/IR/Value.h" 51 #include "llvm/Pass.h" 52 #include "llvm/Support/Casting.h" 53 #include "llvm/Support/CommandLine.h" 54 #include "llvm/Support/Compiler.h" 55 #include "llvm/Support/Debug.h" 56 #include "llvm/Support/raw_ostream.h" 57 #include <algorithm> 58 #include <cassert> 59 #include <limits> 60 #include <memory> 61 #include <utility> 62 63 using namespace llvm; 64 65 #define DEBUG_TYPE "stack-coloring" 66 67 static cl::opt<bool> 68 DisableColoring("no-stack-coloring", 69 cl::init(false), cl::Hidden, 70 cl::desc("Disable stack coloring")); 71 72 /// The user may write code that uses allocas outside of the declared lifetime 73 /// zone. This can happen when the user returns a reference to a local 74 /// data-structure. We can detect these cases and decide not to optimize the 75 /// code. If this flag is enabled, we try to save the user. This option 76 /// is treated as overriding LifetimeStartOnFirstUse below. 77 static cl::opt<bool> 78 ProtectFromEscapedAllocas("protect-from-escaped-allocas", 79 cl::init(false), cl::Hidden, 80 cl::desc("Do not optimize lifetime zones that " 81 "are broken")); 82 83 /// Enable enhanced dataflow scheme for lifetime analysis (treat first 84 /// use of stack slot as start of slot lifetime, as opposed to looking 85 /// for LIFETIME_START marker). See "Implementation notes" below for 86 /// more info. 87 static cl::opt<bool> 88 LifetimeStartOnFirstUse("stackcoloring-lifetime-start-on-first-use", 89 cl::init(true), cl::Hidden, 90 cl::desc("Treat stack lifetimes as starting on first use, not on START marker.")); 91 92 93 STATISTIC(NumMarkerSeen, "Number of lifetime markers found."); 94 STATISTIC(StackSpaceSaved, "Number of bytes saved due to merging slots."); 95 STATISTIC(StackSlotMerged, "Number of stack slot merged."); 96 STATISTIC(EscapedAllocas, "Number of allocas that escaped the lifetime region"); 97 98 //===----------------------------------------------------------------------===// 99 // StackColoring Pass 100 //===----------------------------------------------------------------------===// 101 // 102 // Stack Coloring reduces stack usage by merging stack slots when they 103 // can't be used together. For example, consider the following C program: 104 // 105 // void bar(char *, int); 106 // void foo(bool var) { 107 // A: { 108 // char z[4096]; 109 // bar(z, 0); 110 // } 111 // 112 // char *p; 113 // char x[4096]; 114 // char y[4096]; 115 // if (var) { 116 // p = x; 117 // } else { 118 // bar(y, 1); 119 // p = y + 1024; 120 // } 121 // B: 122 // bar(p, 2); 123 // } 124 // 125 // Naively-compiled, this program would use 12k of stack space. However, the 126 // stack slot corresponding to `z` is always destroyed before either of the 127 // stack slots for `x` or `y` are used, and then `x` is only used if `var` 128 // is true, while `y` is only used if `var` is false. So in no time are 2 129 // of the stack slots used together, and therefore we can merge them, 130 // compiling the function using only a single 4k alloca: 131 // 132 // void foo(bool var) { // equivalent 133 // char x[4096]; 134 // char *p; 135 // bar(x, 0); 136 // if (var) { 137 // p = x; 138 // } else { 139 // bar(x, 1); 140 // p = x + 1024; 141 // } 142 // bar(p, 2); 143 // } 144 // 145 // This is an important optimization if we want stack space to be under 146 // control in large functions, both open-coded ones and ones created by 147 // inlining. 148 // 149 // Implementation Notes: 150 // --------------------- 151 // 152 // An important part of the above reasoning is that `z` can't be accessed 153 // while the latter 2 calls to `bar` are running. This is justified because 154 // `z`'s lifetime is over after we exit from block `A:`, so any further 155 // accesses to it would be UB. The way we represent this information 156 // in LLVM is by having frontends delimit blocks with `lifetime.start` 157 // and `lifetime.end` intrinsics. 158 // 159 // The effect of these intrinsics seems to be as follows (maybe I should 160 // specify this in the reference?): 161 // 162 // L1) at start, each stack-slot is marked as *out-of-scope*, unless no 163 // lifetime intrinsic refers to that stack slot, in which case 164 // it is marked as *in-scope*. 165 // L2) on a `lifetime.start`, a stack slot is marked as *in-scope* and 166 // the stack slot is overwritten with `undef`. 167 // L3) on a `lifetime.end`, a stack slot is marked as *out-of-scope*. 168 // L4) on function exit, all stack slots are marked as *out-of-scope*. 169 // L5) `lifetime.end` is a no-op when called on a slot that is already 170 // *out-of-scope*. 171 // L6) memory accesses to *out-of-scope* stack slots are UB. 172 // L7) when a stack-slot is marked as *out-of-scope*, all pointers to it 173 // are invalidated, unless the slot is "degenerate". This is used to 174 // justify not marking slots as in-use until the pointer to them is 175 // used, but feels a bit hacky in the presence of things like LICM. See 176 // the "Degenerate Slots" section for more details. 177 // 178 // Now, let's ground stack coloring on these rules. We'll define a slot 179 // as *in-use* at a (dynamic) point in execution if it either can be 180 // written to at that point, or if it has a live and non-undef content 181 // at that point. 182 // 183 // Obviously, slots that are never *in-use* together can be merged, and 184 // in our example `foo`, the slots for `x`, `y` and `z` are never 185 // in-use together (of course, sometimes slots that *are* in-use together 186 // might still be mergable, but we don't care about that here). 187 // 188 // In this implementation, we successively merge pairs of slots that are 189 // not *in-use* together. We could be smarter - for example, we could merge 190 // a single large slot with 2 small slots, or we could construct the 191 // interference graph and run a "smart" graph coloring algorithm, but with 192 // that aside, how do we find out whether a pair of slots might be *in-use* 193 // together? 194 // 195 // From our rules, we see that *out-of-scope* slots are never *in-use*, 196 // and from (L7) we see that "non-degenerate" slots remain non-*in-use* 197 // until their address is taken. Therefore, we can approximate slot activity 198 // using dataflow. 199 // 200 // A subtle point: naively, we might try to figure out which pairs of 201 // stack-slots interfere by propagating `S in-use` through the CFG for every 202 // stack-slot `S`, and having `S` and `T` interfere if there is a CFG point in 203 // which they are both *in-use*. 204 // 205 // That is sound, but overly conservative in some cases: in our (artificial) 206 // example `foo`, either `x` or `y` might be in use at the label `B:`, but 207 // as `x` is only in use if we came in from the `var` edge and `y` only 208 // if we came from the `!var` edge, they still can't be in use together. 209 // See PR32488 for an important real-life case. 210 // 211 // If we wanted to find all points of interference precisely, we could 212 // propagate `S in-use` and `S&T in-use` predicates through the CFG. That 213 // would be precise, but requires propagating `O(n^2)` dataflow facts. 214 // 215 // However, we aren't interested in the *set* of points of interference 216 // between 2 stack slots, only *whether* there *is* such a point. So we 217 // can rely on a little trick: for `S` and `T` to be in-use together, 218 // one of them needs to become in-use while the other is in-use (or 219 // they might both become in use simultaneously). We can check this 220 // by also keeping track of the points at which a stack slot might *start* 221 // being in-use. 222 // 223 // Exact first use: 224 // ---------------- 225 // 226 // Consider the following motivating example: 227 // 228 // int foo() { 229 // char b1[1024], b2[1024]; 230 // if (...) { 231 // char b3[1024]; 232 // <uses of b1, b3>; 233 // return x; 234 // } else { 235 // char b4[1024], b5[1024]; 236 // <uses of b2, b4, b5>; 237 // return y; 238 // } 239 // } 240 // 241 // In the code above, "b3" and "b4" are declared in distinct lexical 242 // scopes, meaning that it is easy to prove that they can share the 243 // same stack slot. Variables "b1" and "b2" are declared in the same 244 // scope, meaning that from a lexical point of view, their lifetimes 245 // overlap. From a control flow pointer of view, however, the two 246 // variables are accessed in disjoint regions of the CFG, thus it 247 // should be possible for them to share the same stack slot. An ideal 248 // stack allocation for the function above would look like: 249 // 250 // slot 0: b1, b2 251 // slot 1: b3, b4 252 // slot 2: b5 253 // 254 // Achieving this allocation is tricky, however, due to the way 255 // lifetime markers are inserted. Here is a simplified view of the 256 // control flow graph for the code above: 257 // 258 // +------ block 0 -------+ 259 // 0| LIFETIME_START b1, b2 | 260 // 1| <test 'if' condition> | 261 // +-----------------------+ 262 // ./ \. 263 // +------ block 1 -------+ +------ block 2 -------+ 264 // 2| LIFETIME_START b3 | 5| LIFETIME_START b4, b5 | 265 // 3| <uses of b1, b3> | 6| <uses of b2, b4, b5> | 266 // 4| LIFETIME_END b3 | 7| LIFETIME_END b4, b5 | 267 // +-----------------------+ +-----------------------+ 268 // \. /. 269 // +------ block 3 -------+ 270 // 8| <cleanupcode> | 271 // 9| LIFETIME_END b1, b2 | 272 // 10| return | 273 // +-----------------------+ 274 // 275 // If we create live intervals for the variables above strictly based 276 // on the lifetime markers, we'll get the set of intervals on the 277 // left. If we ignore the lifetime start markers and instead treat a 278 // variable's lifetime as beginning with the first reference to the 279 // var, then we get the intervals on the right. 280 // 281 // LIFETIME_START First Use 282 // b1: [0,9] [3,4] [8,9] 283 // b2: [0,9] [6,9] 284 // b3: [2,4] [3,4] 285 // b4: [5,7] [6,7] 286 // b5: [5,7] [6,7] 287 // 288 // For the intervals on the left, the best we can do is overlap two 289 // variables (b3 and b4, for example); this gives us a stack size of 290 // 4*1024 bytes, not ideal. When treating first-use as the start of a 291 // lifetime, we can additionally overlap b1 and b5, giving us a 3*1024 292 // byte stack (better). 293 // 294 // Degenerate Slots: 295 // ----------------- 296 // 297 // Relying entirely on first-use of stack slots is problematic, 298 // however, due to the fact that optimizations can sometimes migrate 299 // uses of a variable outside of its lifetime start/end region. Here 300 // is an example: 301 // 302 // int bar() { 303 // char b1[1024], b2[1024]; 304 // if (...) { 305 // <uses of b2> 306 // return y; 307 // } else { 308 // <uses of b1> 309 // while (...) { 310 // char b3[1024]; 311 // <uses of b3> 312 // } 313 // } 314 // } 315 // 316 // Before optimization, the control flow graph for the code above 317 // might look like the following: 318 // 319 // +------ block 0 -------+ 320 // 0| LIFETIME_START b1, b2 | 321 // 1| <test 'if' condition> | 322 // +-----------------------+ 323 // ./ \. 324 // +------ block 1 -------+ +------- block 2 -------+ 325 // 2| <uses of b2> | 3| <uses of b1> | 326 // +-----------------------+ +-----------------------+ 327 // | | 328 // | +------- block 3 -------+ <-\. 329 // | 4| <while condition> | | 330 // | +-----------------------+ | 331 // | / | | 332 // | / +------- block 4 -------+ 333 // \ / 5| LIFETIME_START b3 | | 334 // \ / 6| <uses of b3> | | 335 // \ / 7| LIFETIME_END b3 | | 336 // \ | +------------------------+ | 337 // \ | \ / 338 // +------ block 5 -----+ \--------------- 339 // 8| <cleanupcode> | 340 // 9| LIFETIME_END b1, b2 | 341 // 10| return | 342 // +---------------------+ 343 // 344 // During optimization, however, it can happen that an instruction 345 // computing an address in "b3" (for example, a loop-invariant GEP) is 346 // hoisted up out of the loop from block 4 to block 2. [Note that 347 // this is not an actual load from the stack, only an instruction that 348 // computes the address to be loaded]. If this happens, there is now a 349 // path leading from the first use of b3 to the return instruction 350 // that does not encounter the b3 LIFETIME_END, hence b3's lifetime is 351 // now larger than if we were computing live intervals strictly based 352 // on lifetime markers. In the example above, this lengthened lifetime 353 // would mean that it would appear illegal to overlap b3 with b2. 354 // 355 // To deal with this such cases, the code in ::collectMarkers() below 356 // tries to identify "degenerate" slots -- those slots where on a single 357 // forward pass through the CFG we encounter a first reference to slot 358 // K before we hit the slot K lifetime start marker. For such slots, 359 // we fall back on using the lifetime start marker as the beginning of 360 // the variable's lifetime. NB: with this implementation, slots can 361 // appear degenerate in cases where there is unstructured control flow: 362 // 363 // if (q) goto mid; 364 // if (x > 9) { 365 // int b[100]; 366 // memcpy(&b[0], ...); 367 // mid: b[k] = ...; 368 // abc(&b); 369 // } 370 // 371 // If in RPO ordering chosen to walk the CFG we happen to visit the b[k] 372 // before visiting the memcpy block (which will contain the lifetime start 373 // for "b" then it will appear that 'b' has a degenerate lifetime. 374 // 375 376 namespace { 377 378 /// StackColoring - A machine pass for merging disjoint stack allocations, 379 /// marked by the LIFETIME_START and LIFETIME_END pseudo instructions. 380 class StackColoring : public MachineFunctionPass { 381 MachineFrameInfo *MFI; 382 MachineFunction *MF; 383 384 /// A class representing liveness information for a single basic block. 385 /// Each bit in the BitVector represents the liveness property 386 /// for a different stack slot. 387 struct BlockLifetimeInfo { 388 /// Which slots BEGINs in each basic block. 389 BitVector Begin; 390 391 /// Which slots ENDs in each basic block. 392 BitVector End; 393 394 /// Which slots are marked as LIVE_IN, coming into each basic block. 395 BitVector LiveIn; 396 397 /// Which slots are marked as LIVE_OUT, coming out of each basic block. 398 BitVector LiveOut; 399 }; 400 401 /// Maps active slots (per bit) for each basic block. 402 using LivenessMap = DenseMap<const MachineBasicBlock *, BlockLifetimeInfo>; 403 LivenessMap BlockLiveness; 404 405 /// Maps serial numbers to basic blocks. 406 DenseMap<const MachineBasicBlock *, int> BasicBlocks; 407 408 /// Maps basic blocks to a serial number. 409 SmallVector<const MachineBasicBlock *, 8> BasicBlockNumbering; 410 411 /// Maps slots to their use interval. Outside of this interval, slots 412 /// values are either dead or `undef` and they will not be written to. 413 SmallVector<std::unique_ptr<LiveInterval>, 16> Intervals; 414 415 /// Maps slots to the points where they can become in-use. 416 SmallVector<SmallVector<SlotIndex, 4>, 16> LiveStarts; 417 418 /// VNInfo is used for the construction of LiveIntervals. 419 VNInfo::Allocator VNInfoAllocator; 420 421 /// SlotIndex analysis object. 422 SlotIndexes *Indexes; 423 424 /// The list of lifetime markers found. These markers are to be removed 425 /// once the coloring is done. 426 SmallVector<MachineInstr*, 8> Markers; 427 428 /// Record the FI slots for which we have seen some sort of 429 /// lifetime marker (either start or end). 430 BitVector InterestingSlots; 431 432 /// FI slots that need to be handled conservatively (for these 433 /// slots lifetime-start-on-first-use is disabled). 434 BitVector ConservativeSlots; 435 436 /// Number of iterations taken during data flow analysis. 437 unsigned NumIterations; 438 439 public: 440 static char ID; 441 442 StackColoring() : MachineFunctionPass(ID) { 443 initializeStackColoringPass(*PassRegistry::getPassRegistry()); 444 } 445 446 void getAnalysisUsage(AnalysisUsage &AU) const override; 447 bool runOnMachineFunction(MachineFunction &Func) override; 448 449 private: 450 /// Used in collectMarkers 451 using BlockBitVecMap = DenseMap<const MachineBasicBlock *, BitVector>; 452 453 /// Debug. 454 void dump() const; 455 void dumpIntervals() const; 456 void dumpBB(MachineBasicBlock *MBB) const; 457 void dumpBV(const char *tag, const BitVector &BV) const; 458 459 /// Removes all of the lifetime marker instructions from the function. 460 /// \returns true if any markers were removed. 461 bool removeAllMarkers(); 462 463 /// Scan the machine function and find all of the lifetime markers. 464 /// Record the findings in the BEGIN and END vectors. 465 /// \returns the number of markers found. 466 unsigned collectMarkers(unsigned NumSlot); 467 468 /// Perform the dataflow calculation and calculate the lifetime for each of 469 /// the slots, based on the BEGIN/END vectors. Set the LifetimeLIVE_IN and 470 /// LifetimeLIVE_OUT maps that represent which stack slots are live coming 471 /// in and out blocks. 472 void calculateLocalLiveness(); 473 474 /// Returns TRUE if we're using the first-use-begins-lifetime method for 475 /// this slot (if FALSE, then the start marker is treated as start of lifetime). 476 bool applyFirstUse(int Slot) { 477 if (!LifetimeStartOnFirstUse || ProtectFromEscapedAllocas) 478 return false; 479 if (ConservativeSlots.test(Slot)) 480 return false; 481 return true; 482 } 483 484 /// Examines the specified instruction and returns TRUE if the instruction 485 /// represents the start or end of an interesting lifetime. The slot or slots 486 /// starting or ending are added to the vector "slots" and "isStart" is set 487 /// accordingly. 488 /// \returns True if inst contains a lifetime start or end 489 bool isLifetimeStartOrEnd(const MachineInstr &MI, 490 SmallVector<int, 4> &slots, 491 bool &isStart); 492 493 /// Construct the LiveIntervals for the slots. 494 void calculateLiveIntervals(unsigned NumSlots); 495 496 /// Go over the machine function and change instructions which use stack 497 /// slots to use the joint slots. 498 void remapInstructions(DenseMap<int, int> &SlotRemap); 499 500 /// The input program may contain instructions which are not inside lifetime 501 /// markers. This can happen due to a bug in the compiler or due to a bug in 502 /// user code (for example, returning a reference to a local variable). 503 /// This procedure checks all of the instructions in the function and 504 /// invalidates lifetime ranges which do not contain all of the instructions 505 /// which access that frame slot. 506 void removeInvalidSlotRanges(); 507 508 /// Map entries which point to other entries to their destination. 509 /// A->B->C becomes A->C. 510 void expungeSlotMap(DenseMap<int, int> &SlotRemap, unsigned NumSlots); 511 }; 512 513 } // end anonymous namespace 514 515 char StackColoring::ID = 0; 516 517 char &llvm::StackColoringID = StackColoring::ID; 518 519 INITIALIZE_PASS_BEGIN(StackColoring, DEBUG_TYPE, 520 "Merge disjoint stack slots", false, false) 521 INITIALIZE_PASS_DEPENDENCY(SlotIndexes) 522 INITIALIZE_PASS_END(StackColoring, DEBUG_TYPE, 523 "Merge disjoint stack slots", false, false) 524 525 void StackColoring::getAnalysisUsage(AnalysisUsage &AU) const { 526 AU.addRequired<SlotIndexes>(); 527 MachineFunctionPass::getAnalysisUsage(AU); 528 } 529 530 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 531 LLVM_DUMP_METHOD void StackColoring::dumpBV(const char *tag, 532 const BitVector &BV) const { 533 dbgs() << tag << " : { "; 534 for (unsigned I = 0, E = BV.size(); I != E; ++I) 535 dbgs() << BV.test(I) << " "; 536 dbgs() << "}\n"; 537 } 538 539 LLVM_DUMP_METHOD void StackColoring::dumpBB(MachineBasicBlock *MBB) const { 540 LivenessMap::const_iterator BI = BlockLiveness.find(MBB); 541 assert(BI != BlockLiveness.end() && "Block not found"); 542 const BlockLifetimeInfo &BlockInfo = BI->second; 543 544 dumpBV("BEGIN", BlockInfo.Begin); 545 dumpBV("END", BlockInfo.End); 546 dumpBV("LIVE_IN", BlockInfo.LiveIn); 547 dumpBV("LIVE_OUT", BlockInfo.LiveOut); 548 } 549 550 LLVM_DUMP_METHOD void StackColoring::dump() const { 551 for (MachineBasicBlock *MBB : depth_first(MF)) { 552 dbgs() << "Inspecting block #" << MBB->getNumber() << " [" 553 << MBB->getName() << "]\n"; 554 dumpBB(MBB); 555 } 556 } 557 558 LLVM_DUMP_METHOD void StackColoring::dumpIntervals() const { 559 for (unsigned I = 0, E = Intervals.size(); I != E; ++I) { 560 dbgs() << "Interval[" << I << "]:\n"; 561 Intervals[I]->dump(); 562 } 563 } 564 #endif 565 566 static inline int getStartOrEndSlot(const MachineInstr &MI) 567 { 568 assert((MI.getOpcode() == TargetOpcode::LIFETIME_START || 569 MI.getOpcode() == TargetOpcode::LIFETIME_END) && 570 "Expected LIFETIME_START or LIFETIME_END op"); 571 const MachineOperand &MO = MI.getOperand(0); 572 int Slot = MO.getIndex(); 573 if (Slot >= 0) 574 return Slot; 575 return -1; 576 } 577 578 // At the moment the only way to end a variable lifetime is with 579 // a VARIABLE_LIFETIME op (which can't contain a start). If things 580 // change and the IR allows for a single inst that both begins 581 // and ends lifetime(s), this interface will need to be reworked. 582 bool StackColoring::isLifetimeStartOrEnd(const MachineInstr &MI, 583 SmallVector<int, 4> &slots, 584 bool &isStart) { 585 if (MI.getOpcode() == TargetOpcode::LIFETIME_START || 586 MI.getOpcode() == TargetOpcode::LIFETIME_END) { 587 int Slot = getStartOrEndSlot(MI); 588 if (Slot < 0) 589 return false; 590 if (!InterestingSlots.test(Slot)) 591 return false; 592 slots.push_back(Slot); 593 if (MI.getOpcode() == TargetOpcode::LIFETIME_END) { 594 isStart = false; 595 return true; 596 } 597 if (!applyFirstUse(Slot)) { 598 isStart = true; 599 return true; 600 } 601 } else if (LifetimeStartOnFirstUse && !ProtectFromEscapedAllocas) { 602 if (!MI.isDebugInstr()) { 603 bool found = false; 604 for (const MachineOperand &MO : MI.operands()) { 605 if (!MO.isFI()) 606 continue; 607 int Slot = MO.getIndex(); 608 if (Slot<0) 609 continue; 610 if (InterestingSlots.test(Slot) && applyFirstUse(Slot)) { 611 slots.push_back(Slot); 612 found = true; 613 } 614 } 615 if (found) { 616 isStart = true; 617 return true; 618 } 619 } 620 } 621 return false; 622 } 623 624 unsigned StackColoring::collectMarkers(unsigned NumSlot) { 625 unsigned MarkersFound = 0; 626 BlockBitVecMap SeenStartMap; 627 InterestingSlots.clear(); 628 InterestingSlots.resize(NumSlot); 629 ConservativeSlots.clear(); 630 ConservativeSlots.resize(NumSlot); 631 632 // number of start and end lifetime ops for each slot 633 SmallVector<int, 8> NumStartLifetimes(NumSlot, 0); 634 SmallVector<int, 8> NumEndLifetimes(NumSlot, 0); 635 636 // Step 1: collect markers and populate the "InterestingSlots" 637 // and "ConservativeSlots" sets. 638 for (MachineBasicBlock *MBB : depth_first(MF)) { 639 // Compute the set of slots for which we've seen a START marker but have 640 // not yet seen an END marker at this point in the walk (e.g. on entry 641 // to this bb). 642 BitVector BetweenStartEnd; 643 BetweenStartEnd.resize(NumSlot); 644 for (MachineBasicBlock::const_pred_iterator PI = MBB->pred_begin(), 645 PE = MBB->pred_end(); PI != PE; ++PI) { 646 BlockBitVecMap::const_iterator I = SeenStartMap.find(*PI); 647 if (I != SeenStartMap.end()) { 648 BetweenStartEnd |= I->second; 649 } 650 } 651 652 // Walk the instructions in the block to look for start/end ops. 653 for (MachineInstr &MI : *MBB) { 654 if (MI.getOpcode() == TargetOpcode::LIFETIME_START || 655 MI.getOpcode() == TargetOpcode::LIFETIME_END) { 656 int Slot = getStartOrEndSlot(MI); 657 if (Slot < 0) 658 continue; 659 InterestingSlots.set(Slot); 660 if (MI.getOpcode() == TargetOpcode::LIFETIME_START) { 661 BetweenStartEnd.set(Slot); 662 NumStartLifetimes[Slot] += 1; 663 } else { 664 BetweenStartEnd.reset(Slot); 665 NumEndLifetimes[Slot] += 1; 666 } 667 const AllocaInst *Allocation = MFI->getObjectAllocation(Slot); 668 if (Allocation) { 669 LLVM_DEBUG(dbgs() << "Found a lifetime "); 670 LLVM_DEBUG(dbgs() << (MI.getOpcode() == TargetOpcode::LIFETIME_START 671 ? "start" 672 : "end")); 673 LLVM_DEBUG(dbgs() << " marker for slot #" << Slot); 674 LLVM_DEBUG(dbgs() 675 << " with allocation: " << Allocation->getName() << "\n"); 676 } 677 Markers.push_back(&MI); 678 MarkersFound += 1; 679 } else { 680 for (const MachineOperand &MO : MI.operands()) { 681 if (!MO.isFI()) 682 continue; 683 int Slot = MO.getIndex(); 684 if (Slot < 0) 685 continue; 686 if (! BetweenStartEnd.test(Slot)) { 687 ConservativeSlots.set(Slot); 688 } 689 } 690 } 691 } 692 BitVector &SeenStart = SeenStartMap[MBB]; 693 SeenStart |= BetweenStartEnd; 694 } 695 if (!MarkersFound) { 696 return 0; 697 } 698 699 // PR27903: slots with multiple start or end lifetime ops are not 700 // safe to enable for "lifetime-start-on-first-use". 701 for (unsigned slot = 0; slot < NumSlot; ++slot) 702 if (NumStartLifetimes[slot] > 1 || NumEndLifetimes[slot] > 1) 703 ConservativeSlots.set(slot); 704 LLVM_DEBUG(dumpBV("Conservative slots", ConservativeSlots)); 705 706 // Step 2: compute begin/end sets for each block 707 708 // NOTE: We use a depth-first iteration to ensure that we obtain a 709 // deterministic numbering. 710 for (MachineBasicBlock *MBB : depth_first(MF)) { 711 // Assign a serial number to this basic block. 712 BasicBlocks[MBB] = BasicBlockNumbering.size(); 713 BasicBlockNumbering.push_back(MBB); 714 715 // Keep a reference to avoid repeated lookups. 716 BlockLifetimeInfo &BlockInfo = BlockLiveness[MBB]; 717 718 BlockInfo.Begin.resize(NumSlot); 719 BlockInfo.End.resize(NumSlot); 720 721 SmallVector<int, 4> slots; 722 for (MachineInstr &MI : *MBB) { 723 bool isStart = false; 724 slots.clear(); 725 if (isLifetimeStartOrEnd(MI, slots, isStart)) { 726 if (!isStart) { 727 assert(slots.size() == 1 && "unexpected: MI ends multiple slots"); 728 int Slot = slots[0]; 729 if (BlockInfo.Begin.test(Slot)) { 730 BlockInfo.Begin.reset(Slot); 731 } 732 BlockInfo.End.set(Slot); 733 } else { 734 for (auto Slot : slots) { 735 LLVM_DEBUG(dbgs() << "Found a use of slot #" << Slot); 736 LLVM_DEBUG(dbgs() 737 << " at " << printMBBReference(*MBB) << " index "); 738 LLVM_DEBUG(Indexes->getInstructionIndex(MI).print(dbgs())); 739 const AllocaInst *Allocation = MFI->getObjectAllocation(Slot); 740 if (Allocation) { 741 LLVM_DEBUG(dbgs() 742 << " with allocation: " << Allocation->getName()); 743 } 744 LLVM_DEBUG(dbgs() << "\n"); 745 if (BlockInfo.End.test(Slot)) { 746 BlockInfo.End.reset(Slot); 747 } 748 BlockInfo.Begin.set(Slot); 749 } 750 } 751 } 752 } 753 } 754 755 // Update statistics. 756 NumMarkerSeen += MarkersFound; 757 return MarkersFound; 758 } 759 760 void StackColoring::calculateLocalLiveness() { 761 unsigned NumIters = 0; 762 bool changed = true; 763 while (changed) { 764 changed = false; 765 ++NumIters; 766 767 for (const MachineBasicBlock *BB : BasicBlockNumbering) { 768 // Use an iterator to avoid repeated lookups. 769 LivenessMap::iterator BI = BlockLiveness.find(BB); 770 assert(BI != BlockLiveness.end() && "Block not found"); 771 BlockLifetimeInfo &BlockInfo = BI->second; 772 773 // Compute LiveIn by unioning together the LiveOut sets of all preds. 774 BitVector LocalLiveIn; 775 for (MachineBasicBlock::const_pred_iterator PI = BB->pred_begin(), 776 PE = BB->pred_end(); PI != PE; ++PI) { 777 LivenessMap::const_iterator I = BlockLiveness.find(*PI); 778 // PR37130: transformations prior to stack coloring can 779 // sometimes leave behind statically unreachable blocks; these 780 // can be safely skipped here. 781 if (I != BlockLiveness.end()) 782 LocalLiveIn |= I->second.LiveOut; 783 } 784 785 // Compute LiveOut by subtracting out lifetimes that end in this 786 // block, then adding in lifetimes that begin in this block. If 787 // we have both BEGIN and END markers in the same basic block 788 // then we know that the BEGIN marker comes after the END, 789 // because we already handle the case where the BEGIN comes 790 // before the END when collecting the markers (and building the 791 // BEGIN/END vectors). 792 BitVector LocalLiveOut = LocalLiveIn; 793 LocalLiveOut.reset(BlockInfo.End); 794 LocalLiveOut |= BlockInfo.Begin; 795 796 // Update block LiveIn set, noting whether it has changed. 797 if (LocalLiveIn.test(BlockInfo.LiveIn)) { 798 changed = true; 799 BlockInfo.LiveIn |= LocalLiveIn; 800 } 801 802 // Update block LiveOut set, noting whether it has changed. 803 if (LocalLiveOut.test(BlockInfo.LiveOut)) { 804 changed = true; 805 BlockInfo.LiveOut |= LocalLiveOut; 806 } 807 } 808 } // while changed. 809 810 NumIterations = NumIters; 811 } 812 813 void StackColoring::calculateLiveIntervals(unsigned NumSlots) { 814 SmallVector<SlotIndex, 16> Starts; 815 SmallVector<bool, 16> DefinitelyInUse; 816 817 // For each block, find which slots are active within this block 818 // and update the live intervals. 819 for (const MachineBasicBlock &MBB : *MF) { 820 Starts.clear(); 821 Starts.resize(NumSlots); 822 DefinitelyInUse.clear(); 823 DefinitelyInUse.resize(NumSlots); 824 825 // Start the interval of the slots that we previously found to be 'in-use'. 826 BlockLifetimeInfo &MBBLiveness = BlockLiveness[&MBB]; 827 for (int pos = MBBLiveness.LiveIn.find_first(); pos != -1; 828 pos = MBBLiveness.LiveIn.find_next(pos)) { 829 Starts[pos] = Indexes->getMBBStartIdx(&MBB); 830 } 831 832 // Create the interval for the basic blocks containing lifetime begin/end. 833 for (const MachineInstr &MI : MBB) { 834 SmallVector<int, 4> slots; 835 bool IsStart = false; 836 if (!isLifetimeStartOrEnd(MI, slots, IsStart)) 837 continue; 838 SlotIndex ThisIndex = Indexes->getInstructionIndex(MI); 839 for (auto Slot : slots) { 840 if (IsStart) { 841 // If a slot is already definitely in use, we don't have to emit 842 // a new start marker because there is already a pre-existing 843 // one. 844 if (!DefinitelyInUse[Slot]) { 845 LiveStarts[Slot].push_back(ThisIndex); 846 DefinitelyInUse[Slot] = true; 847 } 848 if (!Starts[Slot].isValid()) 849 Starts[Slot] = ThisIndex; 850 } else { 851 if (Starts[Slot].isValid()) { 852 VNInfo *VNI = Intervals[Slot]->getValNumInfo(0); 853 Intervals[Slot]->addSegment( 854 LiveInterval::Segment(Starts[Slot], ThisIndex, VNI)); 855 Starts[Slot] = SlotIndex(); // Invalidate the start index 856 DefinitelyInUse[Slot] = false; 857 } 858 } 859 } 860 } 861 862 // Finish up started segments 863 for (unsigned i = 0; i < NumSlots; ++i) { 864 if (!Starts[i].isValid()) 865 continue; 866 867 SlotIndex EndIdx = Indexes->getMBBEndIdx(&MBB); 868 VNInfo *VNI = Intervals[i]->getValNumInfo(0); 869 Intervals[i]->addSegment(LiveInterval::Segment(Starts[i], EndIdx, VNI)); 870 } 871 } 872 } 873 874 bool StackColoring::removeAllMarkers() { 875 unsigned Count = 0; 876 for (MachineInstr *MI : Markers) { 877 MI->eraseFromParent(); 878 Count++; 879 } 880 Markers.clear(); 881 882 LLVM_DEBUG(dbgs() << "Removed " << Count << " markers.\n"); 883 return Count; 884 } 885 886 void StackColoring::remapInstructions(DenseMap<int, int> &SlotRemap) { 887 unsigned FixedInstr = 0; 888 unsigned FixedMemOp = 0; 889 unsigned FixedDbg = 0; 890 891 // Remap debug information that refers to stack slots. 892 for (auto &VI : MF->getVariableDbgInfo()) { 893 if (!VI.Var) 894 continue; 895 if (SlotRemap.count(VI.Slot)) { 896 LLVM_DEBUG(dbgs() << "Remapping debug info for [" 897 << cast<DILocalVariable>(VI.Var)->getName() << "].\n"); 898 VI.Slot = SlotRemap[VI.Slot]; 899 FixedDbg++; 900 } 901 } 902 903 // Keep a list of *allocas* which need to be remapped. 904 DenseMap<const AllocaInst*, const AllocaInst*> Allocas; 905 906 // Keep a list of allocas which has been affected by the remap. 907 SmallPtrSet<const AllocaInst*, 32> MergedAllocas; 908 909 for (const std::pair<int, int> &SI : SlotRemap) { 910 const AllocaInst *From = MFI->getObjectAllocation(SI.first); 911 const AllocaInst *To = MFI->getObjectAllocation(SI.second); 912 assert(To && From && "Invalid allocation object"); 913 Allocas[From] = To; 914 915 // AA might be used later for instruction scheduling, and we need it to be 916 // able to deduce the correct aliasing releationships between pointers 917 // derived from the alloca being remapped and the target of that remapping. 918 // The only safe way, without directly informing AA about the remapping 919 // somehow, is to directly update the IR to reflect the change being made 920 // here. 921 Instruction *Inst = const_cast<AllocaInst *>(To); 922 if (From->getType() != To->getType()) { 923 BitCastInst *Cast = new BitCastInst(Inst, From->getType()); 924 Cast->insertAfter(Inst); 925 Inst = Cast; 926 } 927 928 // We keep both slots to maintain AliasAnalysis metadata later. 929 MergedAllocas.insert(From); 930 MergedAllocas.insert(To); 931 932 // Transfer the stack protector layout tag, but make sure that SSPLK_AddrOf 933 // does not overwrite SSPLK_SmallArray or SSPLK_LargeArray, and make sure 934 // that SSPLK_SmallArray does not overwrite SSPLK_LargeArray. 935 MachineFrameInfo::SSPLayoutKind FromKind 936 = MFI->getObjectSSPLayout(SI.first); 937 MachineFrameInfo::SSPLayoutKind ToKind = MFI->getObjectSSPLayout(SI.second); 938 if (FromKind != MachineFrameInfo::SSPLK_None && 939 (ToKind == MachineFrameInfo::SSPLK_None || 940 (ToKind != MachineFrameInfo::SSPLK_LargeArray && 941 FromKind != MachineFrameInfo::SSPLK_AddrOf))) 942 MFI->setObjectSSPLayout(SI.second, FromKind); 943 944 // The new alloca might not be valid in a llvm.dbg.declare for this 945 // variable, so undef out the use to make the verifier happy. 946 AllocaInst *FromAI = const_cast<AllocaInst *>(From); 947 if (FromAI->isUsedByMetadata()) 948 ValueAsMetadata::handleRAUW(FromAI, UndefValue::get(FromAI->getType())); 949 for (auto &Use : FromAI->uses()) { 950 if (BitCastInst *BCI = dyn_cast<BitCastInst>(Use.get())) 951 if (BCI->isUsedByMetadata()) 952 ValueAsMetadata::handleRAUW(BCI, UndefValue::get(BCI->getType())); 953 } 954 955 // Note that this will not replace uses in MMOs (which we'll update below), 956 // or anywhere else (which is why we won't delete the original 957 // instruction). 958 FromAI->replaceAllUsesWith(Inst); 959 } 960 961 // Remap all instructions to the new stack slots. 962 for (MachineBasicBlock &BB : *MF) 963 for (MachineInstr &I : BB) { 964 // Skip lifetime markers. We'll remove them soon. 965 if (I.getOpcode() == TargetOpcode::LIFETIME_START || 966 I.getOpcode() == TargetOpcode::LIFETIME_END) 967 continue; 968 969 // Update the MachineMemOperand to use the new alloca. 970 for (MachineMemOperand *MMO : I.memoperands()) { 971 // We've replaced IR-level uses of the remapped allocas, so we only 972 // need to replace direct uses here. 973 const AllocaInst *AI = dyn_cast_or_null<AllocaInst>(MMO->getValue()); 974 if (!AI) 975 continue; 976 977 if (!Allocas.count(AI)) 978 continue; 979 980 MMO->setValue(Allocas[AI]); 981 FixedMemOp++; 982 } 983 984 // Update all of the machine instruction operands. 985 for (MachineOperand &MO : I.operands()) { 986 if (!MO.isFI()) 987 continue; 988 int FromSlot = MO.getIndex(); 989 990 // Don't touch arguments. 991 if (FromSlot<0) 992 continue; 993 994 // Only look at mapped slots. 995 if (!SlotRemap.count(FromSlot)) 996 continue; 997 998 // In a debug build, check that the instruction that we are modifying is 999 // inside the expected live range. If the instruction is not inside 1000 // the calculated range then it means that the alloca usage moved 1001 // outside of the lifetime markers, or that the user has a bug. 1002 // NOTE: Alloca address calculations which happen outside the lifetime 1003 // zone are okay, despite the fact that we don't have a good way 1004 // for validating all of the usages of the calculation. 1005 #ifndef NDEBUG 1006 bool TouchesMemory = I.mayLoad() || I.mayStore(); 1007 // If we *don't* protect the user from escaped allocas, don't bother 1008 // validating the instructions. 1009 if (!I.isDebugInstr() && TouchesMemory && ProtectFromEscapedAllocas) { 1010 SlotIndex Index = Indexes->getInstructionIndex(I); 1011 const LiveInterval *Interval = &*Intervals[FromSlot]; 1012 assert(Interval->find(Index) != Interval->end() && 1013 "Found instruction usage outside of live range."); 1014 } 1015 #endif 1016 1017 // Fix the machine instructions. 1018 int ToSlot = SlotRemap[FromSlot]; 1019 MO.setIndex(ToSlot); 1020 FixedInstr++; 1021 } 1022 1023 // We adjust AliasAnalysis information for merged stack slots. 1024 SmallVector<MachineMemOperand *, 2> NewMMOs; 1025 bool ReplaceMemOps = false; 1026 for (MachineMemOperand *MMO : I.memoperands()) { 1027 // If this memory location can be a slot remapped here, 1028 // we remove AA information. 1029 bool MayHaveConflictingAAMD = false; 1030 if (MMO->getAAInfo()) { 1031 if (const Value *MMOV = MMO->getValue()) { 1032 SmallVector<Value *, 4> Objs; 1033 getUnderlyingObjectsForCodeGen(MMOV, Objs, MF->getDataLayout()); 1034 1035 if (Objs.empty()) 1036 MayHaveConflictingAAMD = true; 1037 else 1038 for (Value *V : Objs) { 1039 // If this memory location comes from a known stack slot 1040 // that is not remapped, we continue checking. 1041 // Otherwise, we need to invalidate AA infomation. 1042 const AllocaInst *AI = dyn_cast_or_null<AllocaInst>(V); 1043 if (AI && MergedAllocas.count(AI)) { 1044 MayHaveConflictingAAMD = true; 1045 break; 1046 } 1047 } 1048 } 1049 } 1050 if (MayHaveConflictingAAMD) { 1051 NewMMOs.push_back(MF->getMachineMemOperand(MMO, AAMDNodes())); 1052 ReplaceMemOps = true; 1053 } else { 1054 NewMMOs.push_back(MMO); 1055 } 1056 } 1057 1058 // If any memory operand is updated, set memory references of 1059 // this instruction. 1060 if (ReplaceMemOps) 1061 I.setMemRefs(*MF, NewMMOs); 1062 } 1063 1064 // Update the location of C++ catch objects for the MSVC personality routine. 1065 if (WinEHFuncInfo *EHInfo = MF->getWinEHFuncInfo()) 1066 for (WinEHTryBlockMapEntry &TBME : EHInfo->TryBlockMap) 1067 for (WinEHHandlerType &H : TBME.HandlerArray) 1068 if (H.CatchObj.FrameIndex != std::numeric_limits<int>::max() && 1069 SlotRemap.count(H.CatchObj.FrameIndex)) 1070 H.CatchObj.FrameIndex = SlotRemap[H.CatchObj.FrameIndex]; 1071 1072 LLVM_DEBUG(dbgs() << "Fixed " << FixedMemOp << " machine memory operands.\n"); 1073 LLVM_DEBUG(dbgs() << "Fixed " << FixedDbg << " debug locations.\n"); 1074 LLVM_DEBUG(dbgs() << "Fixed " << FixedInstr << " machine instructions.\n"); 1075 } 1076 1077 void StackColoring::removeInvalidSlotRanges() { 1078 for (MachineBasicBlock &BB : *MF) 1079 for (MachineInstr &I : BB) { 1080 if (I.getOpcode() == TargetOpcode::LIFETIME_START || 1081 I.getOpcode() == TargetOpcode::LIFETIME_END || I.isDebugInstr()) 1082 continue; 1083 1084 // Some intervals are suspicious! In some cases we find address 1085 // calculations outside of the lifetime zone, but not actual memory 1086 // read or write. Memory accesses outside of the lifetime zone are a clear 1087 // violation, but address calculations are okay. This can happen when 1088 // GEPs are hoisted outside of the lifetime zone. 1089 // So, in here we only check instructions which can read or write memory. 1090 if (!I.mayLoad() && !I.mayStore()) 1091 continue; 1092 1093 // Check all of the machine operands. 1094 for (const MachineOperand &MO : I.operands()) { 1095 if (!MO.isFI()) 1096 continue; 1097 1098 int Slot = MO.getIndex(); 1099 1100 if (Slot<0) 1101 continue; 1102 1103 if (Intervals[Slot]->empty()) 1104 continue; 1105 1106 // Check that the used slot is inside the calculated lifetime range. 1107 // If it is not, warn about it and invalidate the range. 1108 LiveInterval *Interval = &*Intervals[Slot]; 1109 SlotIndex Index = Indexes->getInstructionIndex(I); 1110 if (Interval->find(Index) == Interval->end()) { 1111 Interval->clear(); 1112 LLVM_DEBUG(dbgs() << "Invalidating range #" << Slot << "\n"); 1113 EscapedAllocas++; 1114 } 1115 } 1116 } 1117 } 1118 1119 void StackColoring::expungeSlotMap(DenseMap<int, int> &SlotRemap, 1120 unsigned NumSlots) { 1121 // Expunge slot remap map. 1122 for (unsigned i=0; i < NumSlots; ++i) { 1123 // If we are remapping i 1124 if (SlotRemap.count(i)) { 1125 int Target = SlotRemap[i]; 1126 // As long as our target is mapped to something else, follow it. 1127 while (SlotRemap.count(Target)) { 1128 Target = SlotRemap[Target]; 1129 SlotRemap[i] = Target; 1130 } 1131 } 1132 } 1133 } 1134 1135 bool StackColoring::runOnMachineFunction(MachineFunction &Func) { 1136 LLVM_DEBUG(dbgs() << "********** Stack Coloring **********\n" 1137 << "********** Function: " << Func.getName() << '\n'); 1138 MF = &Func; 1139 MFI = &MF->getFrameInfo(); 1140 Indexes = &getAnalysis<SlotIndexes>(); 1141 BlockLiveness.clear(); 1142 BasicBlocks.clear(); 1143 BasicBlockNumbering.clear(); 1144 Markers.clear(); 1145 Intervals.clear(); 1146 LiveStarts.clear(); 1147 VNInfoAllocator.Reset(); 1148 1149 unsigned NumSlots = MFI->getObjectIndexEnd(); 1150 1151 // If there are no stack slots then there are no markers to remove. 1152 if (!NumSlots) 1153 return false; 1154 1155 SmallVector<int, 8> SortedSlots; 1156 SortedSlots.reserve(NumSlots); 1157 Intervals.reserve(NumSlots); 1158 LiveStarts.resize(NumSlots); 1159 1160 unsigned NumMarkers = collectMarkers(NumSlots); 1161 1162 unsigned TotalSize = 0; 1163 LLVM_DEBUG(dbgs() << "Found " << NumMarkers << " markers and " << NumSlots 1164 << " slots\n"); 1165 LLVM_DEBUG(dbgs() << "Slot structure:\n"); 1166 1167 for (int i=0; i < MFI->getObjectIndexEnd(); ++i) { 1168 LLVM_DEBUG(dbgs() << "Slot #" << i << " - " << MFI->getObjectSize(i) 1169 << " bytes.\n"); 1170 TotalSize += MFI->getObjectSize(i); 1171 } 1172 1173 LLVM_DEBUG(dbgs() << "Total Stack size: " << TotalSize << " bytes\n\n"); 1174 1175 // Don't continue because there are not enough lifetime markers, or the 1176 // stack is too small, or we are told not to optimize the slots. 1177 if (NumMarkers < 2 || TotalSize < 16 || DisableColoring || 1178 skipFunction(Func.getFunction())) { 1179 LLVM_DEBUG(dbgs() << "Will not try to merge slots.\n"); 1180 return removeAllMarkers(); 1181 } 1182 1183 for (unsigned i=0; i < NumSlots; ++i) { 1184 std::unique_ptr<LiveInterval> LI(new LiveInterval(i, 0)); 1185 LI->getNextValue(Indexes->getZeroIndex(), VNInfoAllocator); 1186 Intervals.push_back(std::move(LI)); 1187 SortedSlots.push_back(i); 1188 } 1189 1190 // Calculate the liveness of each block. 1191 calculateLocalLiveness(); 1192 LLVM_DEBUG(dbgs() << "Dataflow iterations: " << NumIterations << "\n"); 1193 LLVM_DEBUG(dump()); 1194 1195 // Propagate the liveness information. 1196 calculateLiveIntervals(NumSlots); 1197 LLVM_DEBUG(dumpIntervals()); 1198 1199 // Search for allocas which are used outside of the declared lifetime 1200 // markers. 1201 if (ProtectFromEscapedAllocas) 1202 removeInvalidSlotRanges(); 1203 1204 // Maps old slots to new slots. 1205 DenseMap<int, int> SlotRemap; 1206 unsigned RemovedSlots = 0; 1207 unsigned ReducedSize = 0; 1208 1209 // Do not bother looking at empty intervals. 1210 for (unsigned I = 0; I < NumSlots; ++I) { 1211 if (Intervals[SortedSlots[I]]->empty()) 1212 SortedSlots[I] = -1; 1213 } 1214 1215 // This is a simple greedy algorithm for merging allocas. First, sort the 1216 // slots, placing the largest slots first. Next, perform an n^2 scan and look 1217 // for disjoint slots. When you find disjoint slots, merge the samller one 1218 // into the bigger one and update the live interval. Remove the small alloca 1219 // and continue. 1220 1221 // Sort the slots according to their size. Place unused slots at the end. 1222 // Use stable sort to guarantee deterministic code generation. 1223 std::stable_sort(SortedSlots.begin(), SortedSlots.end(), 1224 [this](int LHS, int RHS) { 1225 // We use -1 to denote a uninteresting slot. Place these slots at the end. 1226 if (LHS == -1) return false; 1227 if (RHS == -1) return true; 1228 // Sort according to size. 1229 return MFI->getObjectSize(LHS) > MFI->getObjectSize(RHS); 1230 }); 1231 1232 for (auto &s : LiveStarts) 1233 llvm::sort(s); 1234 1235 bool Changed = true; 1236 while (Changed) { 1237 Changed = false; 1238 for (unsigned I = 0; I < NumSlots; ++I) { 1239 if (SortedSlots[I] == -1) 1240 continue; 1241 1242 for (unsigned J=I+1; J < NumSlots; ++J) { 1243 if (SortedSlots[J] == -1) 1244 continue; 1245 1246 int FirstSlot = SortedSlots[I]; 1247 int SecondSlot = SortedSlots[J]; 1248 LiveInterval *First = &*Intervals[FirstSlot]; 1249 LiveInterval *Second = &*Intervals[SecondSlot]; 1250 auto &FirstS = LiveStarts[FirstSlot]; 1251 auto &SecondS = LiveStarts[SecondSlot]; 1252 assert(!First->empty() && !Second->empty() && "Found an empty range"); 1253 1254 // Merge disjoint slots. This is a little bit tricky - see the 1255 // Implementation Notes section for an explanation. 1256 if (!First->isLiveAtIndexes(SecondS) && 1257 !Second->isLiveAtIndexes(FirstS)) { 1258 Changed = true; 1259 First->MergeSegmentsInAsValue(*Second, First->getValNumInfo(0)); 1260 1261 int OldSize = FirstS.size(); 1262 FirstS.append(SecondS.begin(), SecondS.end()); 1263 auto Mid = FirstS.begin() + OldSize; 1264 std::inplace_merge(FirstS.begin(), Mid, FirstS.end()); 1265 1266 SlotRemap[SecondSlot] = FirstSlot; 1267 SortedSlots[J] = -1; 1268 LLVM_DEBUG(dbgs() << "Merging #" << FirstSlot << " and slots #" 1269 << SecondSlot << " together.\n"); 1270 unsigned MaxAlignment = std::max(MFI->getObjectAlignment(FirstSlot), 1271 MFI->getObjectAlignment(SecondSlot)); 1272 1273 assert(MFI->getObjectSize(FirstSlot) >= 1274 MFI->getObjectSize(SecondSlot) && 1275 "Merging a small object into a larger one"); 1276 1277 RemovedSlots+=1; 1278 ReducedSize += MFI->getObjectSize(SecondSlot); 1279 MFI->setObjectAlignment(FirstSlot, MaxAlignment); 1280 MFI->RemoveStackObject(SecondSlot); 1281 } 1282 } 1283 } 1284 }// While changed. 1285 1286 // Record statistics. 1287 StackSpaceSaved += ReducedSize; 1288 StackSlotMerged += RemovedSlots; 1289 LLVM_DEBUG(dbgs() << "Merge " << RemovedSlots << " slots. Saved " 1290 << ReducedSize << " bytes\n"); 1291 1292 // Scan the entire function and update all machine operands that use frame 1293 // indices to use the remapped frame index. 1294 expungeSlotMap(SlotRemap, NumSlots); 1295 remapInstructions(SlotRemap); 1296 1297 return removeAllMarkers(); 1298 } 1299