1 //===-- SlotIndexes.cpp - Slot Indexes Pass ------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "llvm/CodeGen/SlotIndexes.h" 11 #include "llvm/ADT/Statistic.h" 12 #include "llvm/CodeGen/MachineFunction.h" 13 #include "llvm/Support/Debug.h" 14 #include "llvm/Support/raw_ostream.h" 15 16 using namespace llvm; 17 18 #define DEBUG_TYPE "slotindexes" 19 20 char SlotIndexes::ID = 0; 21 INITIALIZE_PASS(SlotIndexes, DEBUG_TYPE, 22 "Slot index numbering", false, false) 23 24 STATISTIC(NumLocalRenum, "Number of local renumberings"); 25 STATISTIC(NumGlobalRenum, "Number of global renumberings"); 26 27 void SlotIndexes::getAnalysisUsage(AnalysisUsage &au) const { 28 au.setPreservesAll(); 29 MachineFunctionPass::getAnalysisUsage(au); 30 } 31 32 void SlotIndexes::releaseMemory() { 33 mi2iMap.clear(); 34 MBBRanges.clear(); 35 idx2MBBMap.clear(); 36 indexList.clear(); 37 ileAllocator.Reset(); 38 } 39 40 bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) { 41 42 // Compute numbering as follows: 43 // Grab an iterator to the start of the index list. 44 // Iterate over all MBBs, and within each MBB all MIs, keeping the MI 45 // iterator in lock-step (though skipping it over indexes which have 46 // null pointers in the instruction field). 47 // At each iteration assert that the instruction pointed to in the index 48 // is the same one pointed to by the MI iterator. This 49 50 // FIXME: This can be simplified. The mi2iMap_, Idx2MBBMap, etc. should 51 // only need to be set up once after the first numbering is computed. 52 53 mf = &fn; 54 55 // Check that the list contains only the sentinal. 56 assert(indexList.empty() && "Index list non-empty at initial numbering?"); 57 assert(idx2MBBMap.empty() && 58 "Index -> MBB mapping non-empty at initial numbering?"); 59 assert(MBBRanges.empty() && 60 "MBB -> Index mapping non-empty at initial numbering?"); 61 assert(mi2iMap.empty() && 62 "MachineInstr -> Index mapping non-empty at initial numbering?"); 63 64 unsigned index = 0; 65 MBBRanges.resize(mf->getNumBlockIDs()); 66 idx2MBBMap.reserve(mf->size()); 67 68 indexList.push_back(createEntry(nullptr, index)); 69 70 // Iterate over the function. 71 for (MachineBasicBlock &MBB : *mf) { 72 // Insert an index for the MBB start. 73 SlotIndex blockStartIndex(&indexList.back(), SlotIndex::Slot_Block); 74 75 for (MachineInstr &MI : MBB) { 76 if (MI.isDebugValue()) 77 continue; 78 79 // Insert a store index for the instr. 80 indexList.push_back(createEntry(&MI, index += SlotIndex::InstrDist)); 81 82 // Save this base index in the maps. 83 mi2iMap.insert(std::make_pair( 84 &MI, SlotIndex(&indexList.back(), SlotIndex::Slot_Block))); 85 } 86 87 // We insert one blank instructions between basic blocks. 88 indexList.push_back(createEntry(nullptr, index += SlotIndex::InstrDist)); 89 90 MBBRanges[MBB.getNumber()].first = blockStartIndex; 91 MBBRanges[MBB.getNumber()].second = SlotIndex(&indexList.back(), 92 SlotIndex::Slot_Block); 93 idx2MBBMap.push_back(IdxMBBPair(blockStartIndex, &MBB)); 94 } 95 96 // Sort the Idx2MBBMap 97 std::sort(idx2MBBMap.begin(), idx2MBBMap.end(), Idx2MBBCompare()); 98 99 DEBUG(mf->print(dbgs(), this)); 100 101 // And we're done! 102 return false; 103 } 104 105 void SlotIndexes::removeMachineInstrFromMaps(MachineInstr &MI) { 106 assert(!MI.isBundledWithPred() && 107 "Use removeSingleMachineInstrFromMaps() instread"); 108 Mi2IndexMap::iterator mi2iItr = mi2iMap.find(&MI); 109 if (mi2iItr == mi2iMap.end()) 110 return; 111 112 SlotIndex MIIndex = mi2iItr->second; 113 IndexListEntry &MIEntry = *MIIndex.listEntry(); 114 assert(MIEntry.getInstr() == &MI && "Instruction indexes broken."); 115 mi2iMap.erase(mi2iItr); 116 // FIXME: Eventually we want to actually delete these indexes. 117 MIEntry.setInstr(nullptr); 118 } 119 120 void SlotIndexes::removeSingleMachineInstrFromMaps(MachineInstr &MI) { 121 Mi2IndexMap::iterator mi2iItr = mi2iMap.find(&MI); 122 if (mi2iItr == mi2iMap.end()) 123 return; 124 125 SlotIndex MIIndex = mi2iItr->second; 126 IndexListEntry &MIEntry = *MIIndex.listEntry(); 127 assert(MIEntry.getInstr() == &MI && "Instruction indexes broken."); 128 mi2iMap.erase(mi2iItr); 129 130 // When removing the first instruction of a bundle update mapping to next 131 // instruction. 132 if (MI.isBundledWithSucc()) { 133 // Only the first instruction of a bundle should have an index assigned. 134 assert(!MI.isBundledWithPred() && "Should have first bundle isntruction"); 135 136 MachineBasicBlock::instr_iterator Next = std::next(MI.getIterator()); 137 MachineInstr &NextMI = *Next; 138 MIEntry.setInstr(&NextMI); 139 mi2iMap.insert(std::make_pair(&NextMI, MIIndex)); 140 return; 141 } else { 142 // FIXME: Eventually we want to actually delete these indexes. 143 MIEntry.setInstr(nullptr); 144 } 145 } 146 147 void SlotIndexes::renumberIndexes() { 148 // Renumber updates the index of every element of the index list. 149 DEBUG(dbgs() << "\n*** Renumbering SlotIndexes ***\n"); 150 ++NumGlobalRenum; 151 152 unsigned index = 0; 153 154 for (IndexList::iterator I = indexList.begin(), E = indexList.end(); 155 I != E; ++I) { 156 I->setIndex(index); 157 index += SlotIndex::InstrDist; 158 } 159 } 160 161 // Renumber indexes locally after curItr was inserted, but failed to get a new 162 // index. 163 void SlotIndexes::renumberIndexes(IndexList::iterator curItr) { 164 // Number indexes with half the default spacing so we can catch up quickly. 165 const unsigned Space = SlotIndex::InstrDist/2; 166 static_assert((Space & 3) == 0, "InstrDist must be a multiple of 2*NUM"); 167 168 IndexList::iterator startItr = std::prev(curItr); 169 unsigned index = startItr->getIndex(); 170 do { 171 curItr->setIndex(index += Space); 172 ++curItr; 173 // If the next index is bigger, we have caught up. 174 } while (curItr != indexList.end() && curItr->getIndex() <= index); 175 176 DEBUG(dbgs() << "\n*** Renumbered SlotIndexes " << startItr->getIndex() << '-' 177 << index << " ***\n"); 178 ++NumLocalRenum; 179 } 180 181 // Repair indexes after adding and removing instructions. 182 void SlotIndexes::repairIndexesInRange(MachineBasicBlock *MBB, 183 MachineBasicBlock::iterator Begin, 184 MachineBasicBlock::iterator End) { 185 // FIXME: Is this really necessary? The only caller repairIntervalsForRange() 186 // does the same thing. 187 // Find anchor points, which are at the beginning/end of blocks or at 188 // instructions that already have indexes. 189 while (Begin != MBB->begin() && !hasIndex(*Begin)) 190 --Begin; 191 while (End != MBB->end() && !hasIndex(*End)) 192 ++End; 193 194 bool includeStart = (Begin == MBB->begin()); 195 SlotIndex startIdx; 196 if (includeStart) 197 startIdx = getMBBStartIdx(MBB); 198 else 199 startIdx = getInstructionIndex(*Begin); 200 201 SlotIndex endIdx; 202 if (End == MBB->end()) 203 endIdx = getMBBEndIdx(MBB); 204 else 205 endIdx = getInstructionIndex(*End); 206 207 // FIXME: Conceptually, this code is implementing an iterator on MBB that 208 // optionally includes an additional position prior to MBB->begin(), indicated 209 // by the includeStart flag. This is done so that we can iterate MIs in a MBB 210 // in parallel with SlotIndexes, but there should be a better way to do this. 211 IndexList::iterator ListB = startIdx.listEntry()->getIterator(); 212 IndexList::iterator ListI = endIdx.listEntry()->getIterator(); 213 MachineBasicBlock::iterator MBBI = End; 214 bool pastStart = false; 215 while (ListI != ListB || MBBI != Begin || (includeStart && !pastStart)) { 216 assert(ListI->getIndex() >= startIdx.getIndex() && 217 (includeStart || !pastStart) && 218 "Decremented past the beginning of region to repair."); 219 220 MachineInstr *SlotMI = ListI->getInstr(); 221 MachineInstr *MI = (MBBI != MBB->end() && !pastStart) ? &*MBBI : nullptr; 222 bool MBBIAtBegin = MBBI == Begin && (!includeStart || pastStart); 223 224 if (SlotMI == MI && !MBBIAtBegin) { 225 --ListI; 226 if (MBBI != Begin) 227 --MBBI; 228 else 229 pastStart = true; 230 } else if (MI && mi2iMap.find(MI) == mi2iMap.end()) { 231 if (MBBI != Begin) 232 --MBBI; 233 else 234 pastStart = true; 235 } else { 236 --ListI; 237 if (SlotMI) 238 removeMachineInstrFromMaps(*SlotMI); 239 } 240 } 241 242 // In theory this could be combined with the previous loop, but it is tricky 243 // to update the IndexList while we are iterating it. 244 for (MachineBasicBlock::iterator I = End; I != Begin;) { 245 --I; 246 MachineInstr &MI = *I; 247 if (!MI.isDebugValue() && mi2iMap.find(&MI) == mi2iMap.end()) 248 insertMachineInstrInMaps(MI); 249 } 250 } 251 252 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 253 LLVM_DUMP_METHOD void SlotIndexes::dump() const { 254 for (IndexList::const_iterator itr = indexList.begin(); 255 itr != indexList.end(); ++itr) { 256 dbgs() << itr->getIndex() << " "; 257 258 if (itr->getInstr()) { 259 dbgs() << *itr->getInstr(); 260 } else { 261 dbgs() << "\n"; 262 } 263 } 264 265 for (unsigned i = 0, e = MBBRanges.size(); i != e; ++i) 266 dbgs() << "%bb." << i << "\t[" << MBBRanges[i].first << ';' 267 << MBBRanges[i].second << ")\n"; 268 } 269 #endif 270 271 // Print a SlotIndex to a raw_ostream. 272 void SlotIndex::print(raw_ostream &os) const { 273 if (isValid()) 274 os << listEntry()->getIndex() << "Berd"[getSlot()]; 275 else 276 os << "invalid"; 277 } 278 279 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 280 // Dump a SlotIndex to stderr. 281 LLVM_DUMP_METHOD void SlotIndex::dump() const { 282 print(dbgs()); 283 dbgs() << "\n"; 284 } 285 #endif 286 287