1 //===-- StatepointLowering.h - SDAGBuilder's statepoint code -*- C++ -*---===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file includes support code use by SelectionDAGBuilder when lowering a 11 // statepoint sequence in SelectionDAG IR. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H 16 #define LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H 17 18 #include "llvm/ADT/DenseMap.h" 19 #include "llvm/ADT/SmallBitVector.h" 20 #include "llvm/CodeGen/SelectionDAG.h" 21 #include "llvm/CodeGen/SelectionDAGNodes.h" 22 #include <vector> 23 24 namespace llvm { 25 class SelectionDAGBuilder; 26 27 /// This class tracks both per-statepoint and per-selectiondag information. 28 /// For each statepoint it tracks locations of it's gc valuess (incoming and 29 /// relocated) and list of gcreloc calls scheduled for visiting (this is 30 /// used for a debug mode consistency check only). The spill slot tracking 31 /// works in concert with information in FunctionLoweringInfo. 32 class StatepointLoweringState { 33 public: 34 StatepointLoweringState() : NextSlotToAllocate(0) {} 35 36 /// Reset all state tracking for a newly encountered safepoint. Also 37 /// performs some consistency checking. 38 void startNewStatepoint(SelectionDAGBuilder &Builder); 39 40 /// Clear the memory usage of this object. This is called from 41 /// SelectionDAGBuilder::clear. We require this is never called in the 42 /// midst of processing a statepoint sequence. 43 void clear(); 44 45 /// Returns the spill location of a value incoming to the current 46 /// statepoint. Will return SDValue() if this value hasn't been 47 /// spilled. Otherwise, the value has already been spilled and no 48 /// further action is required by the caller. 49 SDValue getLocation(SDValue Val) { 50 auto I = Locations.find(Val); 51 if (I == Locations.end()) 52 return SDValue(); 53 return I->second; 54 } 55 56 void setLocation(SDValue Val, SDValue Location) { 57 assert(!Locations.count(Val) && 58 "Trying to allocate already allocated location"); 59 Locations[Val] = Location; 60 } 61 62 /// Record the fact that we expect to encounter a given gc_relocate 63 /// before the next statepoint. If we don't see it, we'll report 64 /// an assertion. 65 void scheduleRelocCall(const CallInst &RelocCall) { 66 PendingGCRelocateCalls.push_back(&RelocCall); 67 } 68 69 /// Remove this gc_relocate from the list we're expecting to see 70 /// before the next statepoint. If we weren't expecting to see 71 /// it, we'll report an assertion. 72 void relocCallVisited(const CallInst &RelocCall) { 73 auto I = find(PendingGCRelocateCalls, &RelocCall); 74 assert(I != PendingGCRelocateCalls.end() && 75 "Visited unexpected gcrelocate call"); 76 PendingGCRelocateCalls.erase(I); 77 } 78 79 // TODO: Should add consistency tracking to ensure we encounter 80 // expected gc_result calls too. 81 82 /// Get a stack slot we can use to store an value of type ValueType. This 83 /// will hopefully be a recylced slot from another statepoint. 84 SDValue allocateStackSlot(EVT ValueType, SelectionDAGBuilder &Builder); 85 86 void reserveStackSlot(int Offset) { 87 assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() && 88 "out of bounds"); 89 assert(!AllocatedStackSlots.test(Offset) && "already reserved!"); 90 assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!"); 91 AllocatedStackSlots.set(Offset); 92 } 93 94 bool isStackSlotAllocated(int Offset) { 95 assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() && 96 "out of bounds"); 97 return AllocatedStackSlots.test(Offset); 98 } 99 100 private: 101 /// Maps pre-relocation value (gc pointer directly incoming into statepoint) 102 /// into it's location (currently only stack slots) 103 DenseMap<SDValue, SDValue> Locations; 104 105 /// A boolean indicator for each slot listed in the FunctionInfo as to 106 /// whether it has been used in the current statepoint. Since we try to 107 /// preserve stack slots across safepoints, there can be gaps in which 108 /// slots have been allocated. 109 SmallBitVector AllocatedStackSlots; 110 111 /// Points just beyond the last slot known to have been allocated 112 unsigned NextSlotToAllocate; 113 114 /// Keep track of pending gcrelocate calls for consistency check 115 SmallVector<const CallInst *, 10> PendingGCRelocateCalls; 116 }; 117 } // end namespace llvm 118 119 #endif // LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H 120