1 //===-- StatepointLowering.h - SDAGBuilder's statepoint code -*- C++ -*---===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file includes support code use by SelectionDAGBuilder when lowering a 11 // statepoint sequence in SelectionDAG IR. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H 16 #define LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H 17 18 #include "llvm/ADT/DenseMap.h" 19 #include "llvm/ADT/SmallBitVector.h" 20 #include "llvm/CodeGen/SelectionDAG.h" 21 #include "llvm/CodeGen/SelectionDAGNodes.h" 22 #include <vector> 23 24 namespace llvm { 25 class SelectionDAGBuilder; 26 27 /// This class tracks both per-statepoint and per-selectiondag information. 28 /// For each statepoint it tracks locations of it's gc valuess (incoming and 29 /// relocated) and list of gcreloc calls scheduled for visiting (this is 30 /// used for a debug mode consistency check only). The spill slot tracking 31 /// works in concert with information in FunctionLoweringInfo. 32 class StatepointLoweringState { 33 public: 34 StatepointLoweringState() : NextSlotToAllocate(0) {} 35 36 /// Reset all state tracking for a newly encountered safepoint. Also 37 /// performs some consistency checking. 38 void startNewStatepoint(SelectionDAGBuilder &Builder); 39 40 /// Clear the memory usage of this object. This is called from 41 /// SelectionDAGBuilder::clear. We require this is never called in the 42 /// midst of processing a statepoint sequence. 43 void clear(); 44 45 /// Returns the spill location of a value incoming to the current 46 /// statepoint. Will return SDValue() if this value hasn't been 47 /// spilled. Otherwise, the value has already been spilled and no 48 /// further action is required by the caller. 49 SDValue getLocation(SDValue val) { 50 if (!Locations.count(val)) 51 return SDValue(); 52 return Locations[val]; 53 } 54 void setLocation(SDValue val, SDValue Location) { 55 assert(!Locations.count(val) && 56 "Trying to allocate already allocated location"); 57 Locations[val] = Location; 58 } 59 60 /// Record the fact that we expect to encounter a given gc_relocate 61 /// before the next statepoint. If we don't see it, we'll report 62 /// an assertion. 63 void scheduleRelocCall(const CallInst &RelocCall) { 64 PendingGCRelocateCalls.push_back(&RelocCall); 65 } 66 /// Remove this gc_relocate from the list we're expecting to see 67 /// before the next statepoint. If we weren't expecting to see 68 /// it, we'll report an assertion. 69 void relocCallVisited(const CallInst &RelocCall) { 70 SmallVectorImpl<const CallInst *>::iterator itr = 71 std::find(PendingGCRelocateCalls.begin(), PendingGCRelocateCalls.end(), 72 &RelocCall); 73 assert(itr != PendingGCRelocateCalls.end() && 74 "Visited unexpected gcrelocate call"); 75 PendingGCRelocateCalls.erase(itr); 76 } 77 78 // TODO: Should add consistency tracking to ensure we encounter 79 // expected gc_result calls too. 80 81 /// Get a stack slot we can use to store an value of type ValueType. This 82 /// will hopefully be a recylced slot from another statepoint. 83 SDValue allocateStackSlot(EVT ValueType, SelectionDAGBuilder &Builder); 84 85 void reserveStackSlot(int Offset) { 86 assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() && 87 "out of bounds"); 88 assert(!AllocatedStackSlots.test(Offset) && "already reserved!"); 89 assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!"); 90 AllocatedStackSlots.set(Offset); 91 } 92 bool isStackSlotAllocated(int Offset) { 93 assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() && 94 "out of bounds"); 95 return AllocatedStackSlots.test(Offset); 96 } 97 98 private: 99 /// Maps pre-relocation value (gc pointer directly incoming into statepoint) 100 /// into it's location (currently only stack slots) 101 DenseMap<SDValue, SDValue> Locations; 102 103 /// A boolean indicator for each slot listed in the FunctionInfo as to 104 /// whether it has been used in the current statepoint. Since we try to 105 /// preserve stack slots across safepoints, there can be gaps in which 106 /// slots have been allocated. 107 SmallBitVector AllocatedStackSlots; 108 109 /// Points just beyond the last slot known to have been allocated 110 unsigned NextSlotToAllocate; 111 112 /// Keep track of pending gcrelocate calls for consistency check 113 SmallVector<const CallInst *, 10> PendingGCRelocateCalls; 114 }; 115 } // end namespace llvm 116 117 #endif // LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H 118