1 //===-- SelectionDAGBuilder.h - Selection-DAG building --------*- C++ -*---===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This implements routines for translating from LLVM IR into SelectionDAG IR. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_SELECTIONDAGBUILDER_H 15 #define LLVM_LIB_CODEGEN_SELECTIONDAG_SELECTIONDAGBUILDER_H 16 17 #include "llvm/ADT/APInt.h" 18 #include "llvm/ADT/DenseMap.h" 19 #include "llvm/CodeGen/SelectionDAG.h" 20 #include "llvm/CodeGen/SelectionDAGNodes.h" 21 #include "llvm/IR/CallSite.h" 22 #include "llvm/IR/Constants.h" 23 #include "llvm/Support/ErrorHandling.h" 24 #include <vector> 25 26 namespace llvm { 27 28 class AddrSpaceCastInst; 29 class AliasAnalysis; 30 class AllocaInst; 31 class BasicBlock; 32 class BitCastInst; 33 class BranchInst; 34 class CallInst; 35 class DbgValueInst; 36 class ExtractElementInst; 37 class ExtractValueInst; 38 class FCmpInst; 39 class FPExtInst; 40 class FPToSIInst; 41 class FPToUIInst; 42 class FPTruncInst; 43 class Function; 44 class FunctionLoweringInfo; 45 class GetElementPtrInst; 46 class GCFunctionInfo; 47 class ICmpInst; 48 class IntToPtrInst; 49 class IndirectBrInst; 50 class InvokeInst; 51 class InsertElementInst; 52 class InsertValueInst; 53 class Instruction; 54 class LoadInst; 55 class MachineBasicBlock; 56 class MachineInstr; 57 class MachineRegisterInfo; 58 class MDNode; 59 class MVT; 60 class PHINode; 61 class PtrToIntInst; 62 class ReturnInst; 63 class SDDbgValue; 64 class SExtInst; 65 class SelectInst; 66 class ShuffleVectorInst; 67 class SIToFPInst; 68 class StoreInst; 69 class SwitchInst; 70 class DataLayout; 71 class TargetLibraryInfo; 72 class TargetLowering; 73 class TruncInst; 74 class UIToFPInst; 75 class UnreachableInst; 76 class VAArgInst; 77 class ZExtInst; 78 79 //===----------------------------------------------------------------------===// 80 /// SelectionDAGBuilder - This is the common target-independent lowering 81 /// implementation that is parameterized by a TargetLowering object. 82 /// 83 class SelectionDAGBuilder { 84 /// CurInst - The current instruction being visited 85 const Instruction *CurInst; 86 87 DenseMap<const Value*, SDValue> NodeMap; 88 89 /// UnusedArgNodeMap - Maps argument value for unused arguments. This is used 90 /// to preserve debug information for incoming arguments. 91 DenseMap<const Value*, SDValue> UnusedArgNodeMap; 92 93 /// DanglingDebugInfo - Helper type for DanglingDebugInfoMap. 94 class DanglingDebugInfo { 95 const DbgValueInst* DI; 96 DebugLoc dl; 97 unsigned SDNodeOrder; 98 public: 99 DanglingDebugInfo() : DI(nullptr), dl(DebugLoc()), SDNodeOrder(0) { } 100 DanglingDebugInfo(const DbgValueInst *di, DebugLoc DL, unsigned SDNO) : 101 DI(di), dl(DL), SDNodeOrder(SDNO) { } 102 const DbgValueInst* getDI() { return DI; } 103 DebugLoc getdl() { return dl; } 104 unsigned getSDNodeOrder() { return SDNodeOrder; } 105 }; 106 107 /// DanglingDebugInfoMap - Keeps track of dbg_values for which we have not 108 /// yet seen the referent. We defer handling these until we do see it. 109 DenseMap<const Value*, DanglingDebugInfo> DanglingDebugInfoMap; 110 111 public: 112 /// PendingLoads - Loads are not emitted to the program immediately. We bunch 113 /// them up and then emit token factor nodes when possible. This allows us to 114 /// get simple disambiguation between loads without worrying about alias 115 /// analysis. 116 SmallVector<SDValue, 8> PendingLoads; 117 private: 118 119 /// PendingExports - CopyToReg nodes that copy values to virtual registers 120 /// for export to other blocks need to be emitted before any terminator 121 /// instruction, but they have no other ordering requirements. We bunch them 122 /// up and the emit a single tokenfactor for them just before terminator 123 /// instructions. 124 SmallVector<SDValue, 8> PendingExports; 125 126 /// SDNodeOrder - A unique monotonically increasing number used to order the 127 /// SDNodes we create. 128 unsigned SDNodeOrder; 129 130 /// Case - A struct to record the Value for a switch case, and the 131 /// case's target basic block. 132 struct Case { 133 const Constant *Low; 134 const Constant *High; 135 MachineBasicBlock* BB; 136 uint32_t ExtraWeight; 137 138 Case() : Low(nullptr), High(nullptr), BB(nullptr), ExtraWeight(0) { } 139 Case(const Constant *low, const Constant *high, MachineBasicBlock *bb, 140 uint32_t extraweight) : Low(low), High(high), BB(bb), 141 ExtraWeight(extraweight) { } 142 143 APInt size() const { 144 const APInt &rHigh = cast<ConstantInt>(High)->getValue(); 145 const APInt &rLow = cast<ConstantInt>(Low)->getValue(); 146 return (rHigh - rLow + 1ULL); 147 } 148 }; 149 150 struct CaseBits { 151 uint64_t Mask; 152 MachineBasicBlock* BB; 153 unsigned Bits; 154 uint32_t ExtraWeight; 155 156 CaseBits(uint64_t mask, MachineBasicBlock* bb, unsigned bits, 157 uint32_t Weight): 158 Mask(mask), BB(bb), Bits(bits), ExtraWeight(Weight) { } 159 }; 160 161 typedef std::vector<Case> CaseVector; 162 typedef std::vector<CaseBits> CaseBitsVector; 163 typedef CaseVector::iterator CaseItr; 164 typedef std::pair<CaseItr, CaseItr> CaseRange; 165 166 /// CaseRec - A struct with ctor used in lowering switches to a binary tree 167 /// of conditional branches. 168 struct CaseRec { 169 CaseRec(MachineBasicBlock *bb, const Constant *lt, const Constant *ge, 170 CaseRange r) : 171 CaseBB(bb), LT(lt), GE(ge), Range(r) {} 172 173 /// CaseBB - The MBB in which to emit the compare and branch 174 MachineBasicBlock *CaseBB; 175 /// LT, GE - If nonzero, we know the current case value must be less-than or 176 /// greater-than-or-equal-to these Constants. 177 const Constant *LT; 178 const Constant *GE; 179 /// Range - A pair of iterators representing the range of case values to be 180 /// processed at this point in the binary search tree. 181 CaseRange Range; 182 }; 183 184 typedef std::vector<CaseRec> CaseRecVector; 185 186 /// The comparison function for sorting the switch case values in the vector. 187 /// WARNING: Case ranges should be disjoint! 188 struct CaseCmp { 189 bool operator()(const Case &C1, const Case &C2) { 190 assert(isa<ConstantInt>(C1.Low) && isa<ConstantInt>(C2.High)); 191 const ConstantInt* CI1 = cast<const ConstantInt>(C1.Low); 192 const ConstantInt* CI2 = cast<const ConstantInt>(C2.High); 193 return CI1->getValue().slt(CI2->getValue()); 194 } 195 }; 196 197 struct CaseBitsCmp { 198 bool operator()(const CaseBits &C1, const CaseBits &C2) { 199 return C1.Bits > C2.Bits; 200 } 201 }; 202 203 size_t Clusterify(CaseVector &Cases, const SwitchInst &SI); 204 205 /// CaseBlock - This structure is used to communicate between 206 /// SelectionDAGBuilder and SDISel for the code generation of additional basic 207 /// blocks needed by multi-case switch statements. 208 struct CaseBlock { 209 CaseBlock(ISD::CondCode cc, const Value *cmplhs, const Value *cmprhs, 210 const Value *cmpmiddle, 211 MachineBasicBlock *truebb, MachineBasicBlock *falsebb, 212 MachineBasicBlock *me, 213 uint32_t trueweight = 0, uint32_t falseweight = 0) 214 : CC(cc), CmpLHS(cmplhs), CmpMHS(cmpmiddle), CmpRHS(cmprhs), 215 TrueBB(truebb), FalseBB(falsebb), ThisBB(me), 216 TrueWeight(trueweight), FalseWeight(falseweight) { } 217 218 // CC - the condition code to use for the case block's setcc node 219 ISD::CondCode CC; 220 221 // CmpLHS/CmpRHS/CmpMHS - The LHS/MHS/RHS of the comparison to emit. 222 // Emit by default LHS op RHS. MHS is used for range comparisons: 223 // If MHS is not null: (LHS <= MHS) and (MHS <= RHS). 224 const Value *CmpLHS, *CmpMHS, *CmpRHS; 225 226 // TrueBB/FalseBB - the block to branch to if the setcc is true/false. 227 MachineBasicBlock *TrueBB, *FalseBB; 228 229 // ThisBB - the block into which to emit the code for the setcc and branches 230 MachineBasicBlock *ThisBB; 231 232 // TrueWeight/FalseWeight - branch weights. 233 uint32_t TrueWeight, FalseWeight; 234 }; 235 236 struct JumpTable { 237 JumpTable(unsigned R, unsigned J, MachineBasicBlock *M, 238 MachineBasicBlock *D): Reg(R), JTI(J), MBB(M), Default(D) {} 239 240 /// Reg - the virtual register containing the index of the jump table entry 241 //. to jump to. 242 unsigned Reg; 243 /// JTI - the JumpTableIndex for this jump table in the function. 244 unsigned JTI; 245 /// MBB - the MBB into which to emit the code for the indirect jump. 246 MachineBasicBlock *MBB; 247 /// Default - the MBB of the default bb, which is a successor of the range 248 /// check MBB. This is when updating PHI nodes in successors. 249 MachineBasicBlock *Default; 250 }; 251 struct JumpTableHeader { 252 JumpTableHeader(APInt F, APInt L, const Value *SV, MachineBasicBlock *H, 253 bool E = false): 254 First(F), Last(L), SValue(SV), HeaderBB(H), Emitted(E) {} 255 APInt First; 256 APInt Last; 257 const Value *SValue; 258 MachineBasicBlock *HeaderBB; 259 bool Emitted; 260 }; 261 typedef std::pair<JumpTableHeader, JumpTable> JumpTableBlock; 262 263 struct BitTestCase { 264 BitTestCase(uint64_t M, MachineBasicBlock* T, MachineBasicBlock* Tr, 265 uint32_t Weight): 266 Mask(M), ThisBB(T), TargetBB(Tr), ExtraWeight(Weight) { } 267 uint64_t Mask; 268 MachineBasicBlock *ThisBB; 269 MachineBasicBlock *TargetBB; 270 uint32_t ExtraWeight; 271 }; 272 273 typedef SmallVector<BitTestCase, 3> BitTestInfo; 274 275 struct BitTestBlock { 276 BitTestBlock(APInt F, APInt R, const Value* SV, 277 unsigned Rg, MVT RgVT, bool E, 278 MachineBasicBlock* P, MachineBasicBlock* D, 279 const BitTestInfo& C): 280 First(F), Range(R), SValue(SV), Reg(Rg), RegVT(RgVT), Emitted(E), 281 Parent(P), Default(D), Cases(C) { } 282 APInt First; 283 APInt Range; 284 const Value *SValue; 285 unsigned Reg; 286 MVT RegVT; 287 bool Emitted; 288 MachineBasicBlock *Parent; 289 MachineBasicBlock *Default; 290 BitTestInfo Cases; 291 }; 292 293 /// A class which encapsulates all of the information needed to generate a 294 /// stack protector check and signals to isel via its state being initialized 295 /// that a stack protector needs to be generated. 296 /// 297 /// *NOTE* The following is a high level documentation of SelectionDAG Stack 298 /// Protector Generation. The reason that it is placed here is for a lack of 299 /// other good places to stick it. 300 /// 301 /// High Level Overview of SelectionDAG Stack Protector Generation: 302 /// 303 /// Previously, generation of stack protectors was done exclusively in the 304 /// pre-SelectionDAG Codegen LLVM IR Pass "Stack Protector". This necessitated 305 /// splitting basic blocks at the IR level to create the success/failure basic 306 /// blocks in the tail of the basic block in question. As a result of this, 307 /// calls that would have qualified for the sibling call optimization were no 308 /// longer eligible for optimization since said calls were no longer right in 309 /// the "tail position" (i.e. the immediate predecessor of a ReturnInst 310 /// instruction). 311 /// 312 /// Then it was noticed that since the sibling call optimization causes the 313 /// callee to reuse the caller's stack, if we could delay the generation of 314 /// the stack protector check until later in CodeGen after the sibling call 315 /// decision was made, we get both the tail call optimization and the stack 316 /// protector check! 317 /// 318 /// A few goals in solving this problem were: 319 /// 320 /// 1. Preserve the architecture independence of stack protector generation. 321 /// 322 /// 2. Preserve the normal IR level stack protector check for platforms like 323 /// OpenBSD for which we support platform-specific stack protector 324 /// generation. 325 /// 326 /// The main problem that guided the present solution is that one can not 327 /// solve this problem in an architecture independent manner at the IR level 328 /// only. This is because: 329 /// 330 /// 1. The decision on whether or not to perform a sibling call on certain 331 /// platforms (for instance i386) requires lower level information 332 /// related to available registers that can not be known at the IR level. 333 /// 334 /// 2. Even if the previous point were not true, the decision on whether to 335 /// perform a tail call is done in LowerCallTo in SelectionDAG which 336 /// occurs after the Stack Protector Pass. As a result, one would need to 337 /// put the relevant callinst into the stack protector check success 338 /// basic block (where the return inst is placed) and then move it back 339 /// later at SelectionDAG/MI time before the stack protector check if the 340 /// tail call optimization failed. The MI level option was nixed 341 /// immediately since it would require platform-specific pattern 342 /// matching. The SelectionDAG level option was nixed because 343 /// SelectionDAG only processes one IR level basic block at a time 344 /// implying one could not create a DAG Combine to move the callinst. 345 /// 346 /// To get around this problem a few things were realized: 347 /// 348 /// 1. While one can not handle multiple IR level basic blocks at the 349 /// SelectionDAG Level, one can generate multiple machine basic blocks 350 /// for one IR level basic block. This is how we handle bit tests and 351 /// switches. 352 /// 353 /// 2. At the MI level, tail calls are represented via a special return 354 /// MIInst called "tcreturn". Thus if we know the basic block in which we 355 /// wish to insert the stack protector check, we get the correct behavior 356 /// by always inserting the stack protector check right before the return 357 /// statement. This is a "magical transformation" since no matter where 358 /// the stack protector check intrinsic is, we always insert the stack 359 /// protector check code at the end of the BB. 360 /// 361 /// Given the aforementioned constraints, the following solution was devised: 362 /// 363 /// 1. On platforms that do not support SelectionDAG stack protector check 364 /// generation, allow for the normal IR level stack protector check 365 /// generation to continue. 366 /// 367 /// 2. On platforms that do support SelectionDAG stack protector check 368 /// generation: 369 /// 370 /// a. Use the IR level stack protector pass to decide if a stack 371 /// protector is required/which BB we insert the stack protector check 372 /// in by reusing the logic already therein. If we wish to generate a 373 /// stack protector check in a basic block, we place a special IR 374 /// intrinsic called llvm.stackprotectorcheck right before the BB's 375 /// returninst or if there is a callinst that could potentially be 376 /// sibling call optimized, before the call inst. 377 /// 378 /// b. Then when a BB with said intrinsic is processed, we codegen the BB 379 /// normally via SelectBasicBlock. In said process, when we visit the 380 /// stack protector check, we do not actually emit anything into the 381 /// BB. Instead, we just initialize the stack protector descriptor 382 /// class (which involves stashing information/creating the success 383 /// mbbb and the failure mbb if we have not created one for this 384 /// function yet) and export the guard variable that we are going to 385 /// compare. 386 /// 387 /// c. After we finish selecting the basic block, in FinishBasicBlock if 388 /// the StackProtectorDescriptor attached to the SelectionDAGBuilder is 389 /// initialized, we first find a splice point in the parent basic block 390 /// before the terminator and then splice the terminator of said basic 391 /// block into the success basic block. Then we code-gen a new tail for 392 /// the parent basic block consisting of the two loads, the comparison, 393 /// and finally two branches to the success/failure basic blocks. We 394 /// conclude by code-gening the failure basic block if we have not 395 /// code-gened it already (all stack protector checks we generate in 396 /// the same function, use the same failure basic block). 397 class StackProtectorDescriptor { 398 public: 399 StackProtectorDescriptor() : ParentMBB(nullptr), SuccessMBB(nullptr), 400 FailureMBB(nullptr), Guard(nullptr), 401 GuardReg(0) { } 402 ~StackProtectorDescriptor() { } 403 404 /// Returns true if all fields of the stack protector descriptor are 405 /// initialized implying that we should/are ready to emit a stack protector. 406 bool shouldEmitStackProtector() const { 407 return ParentMBB && SuccessMBB && FailureMBB && Guard; 408 } 409 410 /// Initialize the stack protector descriptor structure for a new basic 411 /// block. 412 void initialize(const BasicBlock *BB, 413 MachineBasicBlock *MBB, 414 const CallInst &StackProtCheckCall) { 415 // Make sure we are not initialized yet. 416 assert(!shouldEmitStackProtector() && "Stack Protector Descriptor is " 417 "already initialized!"); 418 ParentMBB = MBB; 419 SuccessMBB = AddSuccessorMBB(BB, MBB); 420 FailureMBB = AddSuccessorMBB(BB, MBB, FailureMBB); 421 if (!Guard) 422 Guard = StackProtCheckCall.getArgOperand(0); 423 } 424 425 /// Reset state that changes when we handle different basic blocks. 426 /// 427 /// This currently includes: 428 /// 429 /// 1. The specific basic block we are generating a 430 /// stack protector for (ParentMBB). 431 /// 432 /// 2. The successor machine basic block that will contain the tail of 433 /// parent mbb after we create the stack protector check (SuccessMBB). This 434 /// BB is visited only on stack protector check success. 435 void resetPerBBState() { 436 ParentMBB = nullptr; 437 SuccessMBB = nullptr; 438 } 439 440 /// Reset state that only changes when we switch functions. 441 /// 442 /// This currently includes: 443 /// 444 /// 1. FailureMBB since we reuse the failure code path for all stack 445 /// protector checks created in an individual function. 446 /// 447 /// 2.The guard variable since the guard variable we are checking against is 448 /// always the same. 449 void resetPerFunctionState() { 450 FailureMBB = nullptr; 451 Guard = nullptr; 452 } 453 454 MachineBasicBlock *getParentMBB() { return ParentMBB; } 455 MachineBasicBlock *getSuccessMBB() { return SuccessMBB; } 456 MachineBasicBlock *getFailureMBB() { return FailureMBB; } 457 const Value *getGuard() { return Guard; } 458 459 unsigned getGuardReg() const { return GuardReg; } 460 void setGuardReg(unsigned R) { GuardReg = R; } 461 462 private: 463 /// The basic block for which we are generating the stack protector. 464 /// 465 /// As a result of stack protector generation, we will splice the 466 /// terminators of this basic block into the successor mbb SuccessMBB and 467 /// replace it with a compare/branch to the successor mbbs 468 /// SuccessMBB/FailureMBB depending on whether or not the stack protector 469 /// was violated. 470 MachineBasicBlock *ParentMBB; 471 472 /// A basic block visited on stack protector check success that contains the 473 /// terminators of ParentMBB. 474 MachineBasicBlock *SuccessMBB; 475 476 /// This basic block visited on stack protector check failure that will 477 /// contain a call to __stack_chk_fail(). 478 MachineBasicBlock *FailureMBB; 479 480 /// The guard variable which we will compare against the stored value in the 481 /// stack protector stack slot. 482 const Value *Guard; 483 484 /// The virtual register holding the stack guard value. 485 unsigned GuardReg; 486 487 /// Add a successor machine basic block to ParentMBB. If the successor mbb 488 /// has not been created yet (i.e. if SuccMBB = 0), then the machine basic 489 /// block will be created. 490 MachineBasicBlock *AddSuccessorMBB(const BasicBlock *BB, 491 MachineBasicBlock *ParentMBB, 492 MachineBasicBlock *SuccMBB = nullptr); 493 }; 494 495 private: 496 const TargetMachine &TM; 497 public: 498 /// Lowest valid SDNodeOrder. The special case 0 is reserved for scheduling 499 /// nodes without a corresponding SDNode. 500 static const unsigned LowestSDNodeOrder = 1; 501 502 SelectionDAG &DAG; 503 const DataLayout *DL; 504 AliasAnalysis *AA; 505 const TargetLibraryInfo *LibInfo; 506 507 /// SwitchCases - Vector of CaseBlock structures used to communicate 508 /// SwitchInst code generation information. 509 std::vector<CaseBlock> SwitchCases; 510 /// JTCases - Vector of JumpTable structures used to communicate 511 /// SwitchInst code generation information. 512 std::vector<JumpTableBlock> JTCases; 513 /// BitTestCases - Vector of BitTestBlock structures used to communicate 514 /// SwitchInst code generation information. 515 std::vector<BitTestBlock> BitTestCases; 516 /// A StackProtectorDescriptor structure used to communicate stack protector 517 /// information in between SelectBasicBlock and FinishBasicBlock. 518 StackProtectorDescriptor SPDescriptor; 519 520 // Emit PHI-node-operand constants only once even if used by multiple 521 // PHI nodes. 522 DenseMap<const Constant *, unsigned> ConstantsOut; 523 524 /// FuncInfo - Information about the function as a whole. 525 /// 526 FunctionLoweringInfo &FuncInfo; 527 528 /// OptLevel - What optimization level we're generating code for. 529 /// 530 CodeGenOpt::Level OptLevel; 531 532 /// GFI - Garbage collection metadata for the function. 533 GCFunctionInfo *GFI; 534 535 /// LPadToCallSiteMap - Map a landing pad to the call site indexes. 536 DenseMap<MachineBasicBlock*, SmallVector<unsigned, 4> > LPadToCallSiteMap; 537 538 /// HasTailCall - This is set to true if a call in the current 539 /// block has been translated as a tail call. In this case, 540 /// no subsequent DAG nodes should be created. 541 /// 542 bool HasTailCall; 543 544 LLVMContext *Context; 545 546 SelectionDAGBuilder(SelectionDAG &dag, FunctionLoweringInfo &funcinfo, 547 CodeGenOpt::Level ol) 548 : CurInst(nullptr), SDNodeOrder(LowestSDNodeOrder), TM(dag.getTarget()), 549 DAG(dag), FuncInfo(funcinfo), OptLevel(ol), 550 HasTailCall(false) { 551 } 552 553 void init(GCFunctionInfo *gfi, AliasAnalysis &aa, 554 const TargetLibraryInfo *li); 555 556 /// clear - Clear out the current SelectionDAG and the associated 557 /// state and prepare this SelectionDAGBuilder object to be used 558 /// for a new block. This doesn't clear out information about 559 /// additional blocks that are needed to complete switch lowering 560 /// or PHI node updating; that information is cleared out as it is 561 /// consumed. 562 void clear(); 563 564 /// clearDanglingDebugInfo - Clear the dangling debug information 565 /// map. This function is separated from the clear so that debug 566 /// information that is dangling in a basic block can be properly 567 /// resolved in a different basic block. This allows the 568 /// SelectionDAG to resolve dangling debug information attached 569 /// to PHI nodes. 570 void clearDanglingDebugInfo(); 571 572 /// getRoot - Return the current virtual root of the Selection DAG, 573 /// flushing any PendingLoad items. This must be done before emitting 574 /// a store or any other node that may need to be ordered after any 575 /// prior load instructions. 576 /// 577 SDValue getRoot(); 578 579 /// getControlRoot - Similar to getRoot, but instead of flushing all the 580 /// PendingLoad items, flush all the PendingExports items. It is necessary 581 /// to do this before emitting a terminator instruction. 582 /// 583 SDValue getControlRoot(); 584 585 SDLoc getCurSDLoc() const { 586 return SDLoc(CurInst, SDNodeOrder); 587 } 588 589 DebugLoc getCurDebugLoc() const { 590 return CurInst ? CurInst->getDebugLoc() : DebugLoc(); 591 } 592 593 unsigned getSDNodeOrder() const { return SDNodeOrder; } 594 595 void CopyValueToVirtualRegister(const Value *V, unsigned Reg); 596 597 void visit(const Instruction &I); 598 599 void visit(unsigned Opcode, const User &I); 600 601 // resolveDanglingDebugInfo - if we saw an earlier dbg_value referring to V, 602 // generate the debug data structures now that we've seen its definition. 603 void resolveDanglingDebugInfo(const Value *V, SDValue Val); 604 SDValue getValue(const Value *V); 605 SDValue getNonRegisterValue(const Value *V); 606 SDValue getValueImpl(const Value *V); 607 608 void setValue(const Value *V, SDValue NewN) { 609 SDValue &N = NodeMap[V]; 610 assert(!N.getNode() && "Already set a value for this node!"); 611 N = NewN; 612 } 613 614 void setUnusedArgValue(const Value *V, SDValue NewN) { 615 SDValue &N = UnusedArgNodeMap[V]; 616 assert(!N.getNode() && "Already set a value for this node!"); 617 N = NewN; 618 } 619 620 void FindMergedConditions(const Value *Cond, MachineBasicBlock *TBB, 621 MachineBasicBlock *FBB, MachineBasicBlock *CurBB, 622 MachineBasicBlock *SwitchBB, unsigned Opc, 623 uint32_t TW, uint32_t FW); 624 void EmitBranchForMergedCondition(const Value *Cond, MachineBasicBlock *TBB, 625 MachineBasicBlock *FBB, 626 MachineBasicBlock *CurBB, 627 MachineBasicBlock *SwitchBB, 628 uint32_t TW, uint32_t FW); 629 bool ShouldEmitAsBranches(const std::vector<CaseBlock> &Cases); 630 bool isExportableFromCurrentBlock(const Value *V, const BasicBlock *FromBB); 631 void CopyToExportRegsIfNeeded(const Value *V); 632 void ExportFromCurrentBlock(const Value *V); 633 void LowerCallTo(ImmutableCallSite CS, SDValue Callee, bool IsTailCall, 634 MachineBasicBlock *LandingPad = nullptr); 635 636 std::pair<SDValue, SDValue> LowerCallOperands(const CallInst &CI, 637 unsigned ArgIdx, 638 unsigned NumArgs, 639 SDValue Callee, 640 bool useVoidTy = false); 641 642 /// UpdateSplitBlock - When an MBB was split during scheduling, update the 643 /// references that need to refer to the last resulting block. 644 void UpdateSplitBlock(MachineBasicBlock *First, MachineBasicBlock *Last); 645 646 private: 647 // Terminator instructions. 648 void visitRet(const ReturnInst &I); 649 void visitBr(const BranchInst &I); 650 void visitSwitch(const SwitchInst &I); 651 void visitIndirectBr(const IndirectBrInst &I); 652 void visitUnreachable(const UnreachableInst &I); 653 654 // Helpers for visitSwitch 655 bool handleSmallSwitchRange(CaseRec& CR, 656 CaseRecVector& WorkList, 657 const Value* SV, 658 MachineBasicBlock* Default, 659 MachineBasicBlock *SwitchBB); 660 bool handleJTSwitchCase(CaseRec& CR, 661 CaseRecVector& WorkList, 662 const Value* SV, 663 MachineBasicBlock* Default, 664 MachineBasicBlock *SwitchBB); 665 bool handleBTSplitSwitchCase(CaseRec& CR, 666 CaseRecVector& WorkList, 667 const Value* SV, 668 MachineBasicBlock* Default, 669 MachineBasicBlock *SwitchBB); 670 bool handleBitTestsSwitchCase(CaseRec& CR, 671 CaseRecVector& WorkList, 672 const Value* SV, 673 MachineBasicBlock* Default, 674 MachineBasicBlock *SwitchBB); 675 676 uint32_t getEdgeWeight(const MachineBasicBlock *Src, 677 const MachineBasicBlock *Dst) const; 678 void addSuccessorWithWeight(MachineBasicBlock *Src, MachineBasicBlock *Dst, 679 uint32_t Weight = 0); 680 public: 681 void visitSwitchCase(CaseBlock &CB, 682 MachineBasicBlock *SwitchBB); 683 void visitSPDescriptorParent(StackProtectorDescriptor &SPD, 684 MachineBasicBlock *ParentBB); 685 void visitSPDescriptorFailure(StackProtectorDescriptor &SPD); 686 void visitBitTestHeader(BitTestBlock &B, MachineBasicBlock *SwitchBB); 687 void visitBitTestCase(BitTestBlock &BB, 688 MachineBasicBlock* NextMBB, 689 uint32_t BranchWeightToNext, 690 unsigned Reg, 691 BitTestCase &B, 692 MachineBasicBlock *SwitchBB); 693 void visitJumpTable(JumpTable &JT); 694 void visitJumpTableHeader(JumpTable &JT, JumpTableHeader &JTH, 695 MachineBasicBlock *SwitchBB); 696 697 private: 698 // These all get lowered before this pass. 699 void visitInvoke(const InvokeInst &I); 700 void visitResume(const ResumeInst &I); 701 702 void visitBinary(const User &I, unsigned OpCode); 703 void visitShift(const User &I, unsigned Opcode); 704 void visitAdd(const User &I) { visitBinary(I, ISD::ADD); } 705 void visitFAdd(const User &I) { visitBinary(I, ISD::FADD); } 706 void visitSub(const User &I) { visitBinary(I, ISD::SUB); } 707 void visitFSub(const User &I); 708 void visitMul(const User &I) { visitBinary(I, ISD::MUL); } 709 void visitFMul(const User &I) { visitBinary(I, ISD::FMUL); } 710 void visitURem(const User &I) { visitBinary(I, ISD::UREM); } 711 void visitSRem(const User &I) { visitBinary(I, ISD::SREM); } 712 void visitFRem(const User &I) { visitBinary(I, ISD::FREM); } 713 void visitUDiv(const User &I) { visitBinary(I, ISD::UDIV); } 714 void visitSDiv(const User &I); 715 void visitFDiv(const User &I) { visitBinary(I, ISD::FDIV); } 716 void visitAnd (const User &I) { visitBinary(I, ISD::AND); } 717 void visitOr (const User &I) { visitBinary(I, ISD::OR); } 718 void visitXor (const User &I) { visitBinary(I, ISD::XOR); } 719 void visitShl (const User &I) { visitShift(I, ISD::SHL); } 720 void visitLShr(const User &I) { visitShift(I, ISD::SRL); } 721 void visitAShr(const User &I) { visitShift(I, ISD::SRA); } 722 void visitICmp(const User &I); 723 void visitFCmp(const User &I); 724 // Visit the conversion instructions 725 void visitTrunc(const User &I); 726 void visitZExt(const User &I); 727 void visitSExt(const User &I); 728 void visitFPTrunc(const User &I); 729 void visitFPExt(const User &I); 730 void visitFPToUI(const User &I); 731 void visitFPToSI(const User &I); 732 void visitUIToFP(const User &I); 733 void visitSIToFP(const User &I); 734 void visitPtrToInt(const User &I); 735 void visitIntToPtr(const User &I); 736 void visitBitCast(const User &I); 737 void visitAddrSpaceCast(const User &I); 738 739 void visitExtractElement(const User &I); 740 void visitInsertElement(const User &I); 741 void visitShuffleVector(const User &I); 742 743 void visitExtractValue(const ExtractValueInst &I); 744 void visitInsertValue(const InsertValueInst &I); 745 void visitLandingPad(const LandingPadInst &I); 746 747 void visitGetElementPtr(const User &I); 748 void visitSelect(const User &I); 749 750 void visitAlloca(const AllocaInst &I); 751 void visitLoad(const LoadInst &I); 752 void visitStore(const StoreInst &I); 753 void visitAtomicCmpXchg(const AtomicCmpXchgInst &I); 754 void visitAtomicRMW(const AtomicRMWInst &I); 755 void visitFence(const FenceInst &I); 756 void visitPHI(const PHINode &I); 757 void visitCall(const CallInst &I); 758 bool visitMemCmpCall(const CallInst &I); 759 bool visitMemChrCall(const CallInst &I); 760 bool visitStrCpyCall(const CallInst &I, bool isStpcpy); 761 bool visitStrCmpCall(const CallInst &I); 762 bool visitStrLenCall(const CallInst &I); 763 bool visitStrNLenCall(const CallInst &I); 764 bool visitUnaryFloatCall(const CallInst &I, unsigned Opcode); 765 void visitAtomicLoad(const LoadInst &I); 766 void visitAtomicStore(const StoreInst &I); 767 768 void visitInlineAsm(ImmutableCallSite CS); 769 const char *visitIntrinsicCall(const CallInst &I, unsigned Intrinsic); 770 void visitTargetIntrinsic(const CallInst &I, unsigned Intrinsic); 771 772 void visitVAStart(const CallInst &I); 773 void visitVAArg(const VAArgInst &I); 774 void visitVAEnd(const CallInst &I); 775 void visitVACopy(const CallInst &I); 776 void visitStackmap(const CallInst &I); 777 void visitPatchpoint(const CallInst &I); 778 779 void visitUserOp1(const Instruction &I) { 780 llvm_unreachable("UserOp1 should not exist at instruction selection time!"); 781 } 782 void visitUserOp2(const Instruction &I) { 783 llvm_unreachable("UserOp2 should not exist at instruction selection time!"); 784 } 785 786 void processIntegerCallValue(const Instruction &I, 787 SDValue Value, bool IsSigned); 788 789 void HandlePHINodesInSuccessorBlocks(const BasicBlock *LLVMBB); 790 791 /// EmitFuncArgumentDbgValue - If V is an function argument then create 792 /// corresponding DBG_VALUE machine instruction for it now. At the end of 793 /// instruction selection, they will be inserted to the entry BB. 794 bool EmitFuncArgumentDbgValue(const Value *V, MDNode *Variable, MDNode *Expr, 795 int64_t Offset, bool IsIndirect, 796 const SDValue &N); 797 }; 798 799 } // end namespace llvm 800 801 #endif 802