1 //===- ScoreboardHazardRecognizer.cpp - Scheduler Support -----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the ScoreboardHazardRecognizer class, which 11 // encapsultes hazard-avoidance heuristics for scheduling, based on the 12 // scheduling itineraries specified for the target. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "llvm/CodeGen/ScoreboardHazardRecognizer.h" 17 #include "llvm/CodeGen/ScheduleDAG.h" 18 #include "llvm/MC/MCInstrDesc.h" 19 #include "llvm/MC/MCInstrItineraries.h" 20 #include "llvm/Support/Compiler.h" 21 #include "llvm/Support/Debug.h" 22 #include "llvm/Support/raw_ostream.h" 23 #include "llvm/Target/TargetInstrInfo.h" 24 #include <cassert> 25 26 using namespace llvm; 27 28 #define DEBUG_TYPE DebugType 29 30 ScoreboardHazardRecognizer::ScoreboardHazardRecognizer( 31 const InstrItineraryData *II, const ScheduleDAG *SchedDAG, 32 const char *ParentDebugType) 33 : ScheduleHazardRecognizer(), DebugType(ParentDebugType), ItinData(II), 34 DAG(SchedDAG) { 35 // Determine the maximum depth of any itinerary. This determines the depth of 36 // the scoreboard. We always make the scoreboard at least 1 cycle deep to 37 // avoid dealing with the boundary condition. 38 unsigned ScoreboardDepth = 1; 39 if (ItinData && !ItinData->isEmpty()) { 40 for (unsigned idx = 0; ; ++idx) { 41 if (ItinData->isEndMarker(idx)) 42 break; 43 44 const InstrStage *IS = ItinData->beginStage(idx); 45 const InstrStage *E = ItinData->endStage(idx); 46 unsigned CurCycle = 0; 47 unsigned ItinDepth = 0; 48 for (; IS != E; ++IS) { 49 unsigned StageDepth = CurCycle + IS->getCycles(); 50 if (ItinDepth < StageDepth) ItinDepth = StageDepth; 51 CurCycle += IS->getNextCycles(); 52 } 53 54 // Find the next power-of-2 >= ItinDepth 55 while (ItinDepth > ScoreboardDepth) { 56 ScoreboardDepth *= 2; 57 // Don't set MaxLookAhead until we find at least one nonzero stage. 58 // This way, an itinerary with no stages has MaxLookAhead==0, which 59 // completely bypasses the scoreboard hazard logic. 60 MaxLookAhead = ScoreboardDepth; 61 } 62 } 63 } 64 65 ReservedScoreboard.reset(ScoreboardDepth); 66 RequiredScoreboard.reset(ScoreboardDepth); 67 68 // If MaxLookAhead is not set above, then we are not enabled. 69 if (!isEnabled()) 70 DEBUG(dbgs() << "Disabled scoreboard hazard recognizer\n"); 71 else { 72 // A nonempty itinerary must have a SchedModel. 73 IssueWidth = ItinData->SchedModel.IssueWidth; 74 DEBUG(dbgs() << "Using scoreboard hazard recognizer: Depth = " 75 << ScoreboardDepth << '\n'); 76 } 77 } 78 79 void ScoreboardHazardRecognizer::Reset() { 80 IssueCount = 0; 81 RequiredScoreboard.reset(); 82 ReservedScoreboard.reset(); 83 } 84 85 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 86 LLVM_DUMP_METHOD void ScoreboardHazardRecognizer::Scoreboard::dump() const { 87 dbgs() << "Scoreboard:\n"; 88 89 unsigned last = Depth - 1; 90 while ((last > 0) && ((*this)[last] == 0)) 91 last--; 92 93 for (unsigned i = 0; i <= last; i++) { 94 unsigned FUs = (*this)[i]; 95 dbgs() << "\t"; 96 for (int j = 31; j >= 0; j--) 97 dbgs() << ((FUs & (1 << j)) ? '1' : '0'); 98 dbgs() << '\n'; 99 } 100 } 101 #endif 102 103 bool ScoreboardHazardRecognizer::atIssueLimit() const { 104 if (IssueWidth == 0) 105 return false; 106 107 return IssueCount == IssueWidth; 108 } 109 110 ScheduleHazardRecognizer::HazardType 111 ScoreboardHazardRecognizer::getHazardType(SUnit *SU, int Stalls) { 112 if (!ItinData || ItinData->isEmpty()) 113 return NoHazard; 114 115 // Note that stalls will be negative for bottom-up scheduling. 116 int cycle = Stalls; 117 118 // Use the itinerary for the underlying instruction to check for 119 // free FU's in the scoreboard at the appropriate future cycles. 120 121 const MCInstrDesc *MCID = DAG->getInstrDesc(SU); 122 if (!MCID) { 123 // Don't check hazards for non-machineinstr Nodes. 124 return NoHazard; 125 } 126 unsigned idx = MCID->getSchedClass(); 127 for (const InstrStage *IS = ItinData->beginStage(idx), 128 *E = ItinData->endStage(idx); IS != E; ++IS) { 129 // We must find one of the stage's units free for every cycle the 130 // stage is occupied. FIXME it would be more accurate to find the 131 // same unit free in all the cycles. 132 for (unsigned int i = 0; i < IS->getCycles(); ++i) { 133 int StageCycle = cycle + (int)i; 134 if (StageCycle < 0) 135 continue; 136 137 if (StageCycle >= (int)RequiredScoreboard.getDepth()) { 138 assert((StageCycle - Stalls) < (int)RequiredScoreboard.getDepth() && 139 "Scoreboard depth exceeded!"); 140 // This stage was stalled beyond pipeline depth, so cannot conflict. 141 break; 142 } 143 144 unsigned freeUnits = IS->getUnits(); 145 switch (IS->getReservationKind()) { 146 case InstrStage::Required: 147 // Required FUs conflict with both reserved and required ones 148 freeUnits &= ~ReservedScoreboard[StageCycle]; 149 LLVM_FALLTHROUGH; 150 case InstrStage::Reserved: 151 // Reserved FUs can conflict only with required ones. 152 freeUnits &= ~RequiredScoreboard[StageCycle]; 153 break; 154 } 155 156 if (!freeUnits) { 157 DEBUG(dbgs() << "*** Hazard in cycle +" << StageCycle << ", "); 158 DEBUG(dbgs() << "SU(" << SU->NodeNum << "): "); 159 DEBUG(DAG->dumpNode(SU)); 160 return Hazard; 161 } 162 } 163 164 // Advance the cycle to the next stage. 165 cycle += IS->getNextCycles(); 166 } 167 168 return NoHazard; 169 } 170 171 void ScoreboardHazardRecognizer::EmitInstruction(SUnit *SU) { 172 if (!ItinData || ItinData->isEmpty()) 173 return; 174 175 // Use the itinerary for the underlying instruction to reserve FU's 176 // in the scoreboard at the appropriate future cycles. 177 const MCInstrDesc *MCID = DAG->getInstrDesc(SU); 178 assert(MCID && "The scheduler must filter non-machineinstrs"); 179 if (DAG->TII->isZeroCost(MCID->Opcode)) 180 return; 181 182 ++IssueCount; 183 184 unsigned cycle = 0; 185 186 unsigned idx = MCID->getSchedClass(); 187 for (const InstrStage *IS = ItinData->beginStage(idx), 188 *E = ItinData->endStage(idx); IS != E; ++IS) { 189 // We must reserve one of the stage's units for every cycle the 190 // stage is occupied. FIXME it would be more accurate to reserve 191 // the same unit free in all the cycles. 192 for (unsigned int i = 0; i < IS->getCycles(); ++i) { 193 assert(((cycle + i) < RequiredScoreboard.getDepth()) && 194 "Scoreboard depth exceeded!"); 195 196 unsigned freeUnits = IS->getUnits(); 197 switch (IS->getReservationKind()) { 198 case InstrStage::Required: 199 // Required FUs conflict with both reserved and required ones 200 freeUnits &= ~ReservedScoreboard[cycle + i]; 201 LLVM_FALLTHROUGH; 202 case InstrStage::Reserved: 203 // Reserved FUs can conflict only with required ones. 204 freeUnits &= ~RequiredScoreboard[cycle + i]; 205 break; 206 } 207 208 // reduce to a single unit 209 unsigned freeUnit = 0; 210 do { 211 freeUnit = freeUnits; 212 freeUnits = freeUnit & (freeUnit - 1); 213 } while (freeUnits); 214 215 if (IS->getReservationKind() == InstrStage::Required) 216 RequiredScoreboard[cycle + i] |= freeUnit; 217 else 218 ReservedScoreboard[cycle + i] |= freeUnit; 219 } 220 221 // Advance the cycle to the next stage. 222 cycle += IS->getNextCycles(); 223 } 224 225 DEBUG(ReservedScoreboard.dump()); 226 DEBUG(RequiredScoreboard.dump()); 227 } 228 229 void ScoreboardHazardRecognizer::AdvanceCycle() { 230 IssueCount = 0; 231 ReservedScoreboard[0] = 0; ReservedScoreboard.advance(); 232 RequiredScoreboard[0] = 0; RequiredScoreboard.advance(); 233 } 234 235 void ScoreboardHazardRecognizer::RecedeCycle() { 236 IssueCount = 0; 237 ReservedScoreboard[ReservedScoreboard.getDepth()-1] = 0; 238 ReservedScoreboard.recede(); 239 RequiredScoreboard[RequiredScoreboard.getDepth()-1] = 0; 240 RequiredScoreboard.recede(); 241 } 242