1 //===---- ScheduleDAG.cpp - Implement the ScheduleDAG class ---------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This implements the ScheduleDAG class, which is a base class used by 11 // scheduling implementation classes. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #define DEBUG_TYPE "pre-RA-sched" 16 #include "llvm/CodeGen/ScheduleDAG.h" 17 #include "llvm/CodeGen/ScheduleHazardRecognizer.h" 18 #include "llvm/CodeGen/SelectionDAGNodes.h" 19 #include "llvm/Target/TargetMachine.h" 20 #include "llvm/Target/TargetInstrInfo.h" 21 #include "llvm/Target/TargetRegisterInfo.h" 22 #include "llvm/Support/Debug.h" 23 #include "llvm/Support/raw_ostream.h" 24 #include <climits> 25 using namespace llvm; 26 27 ScheduleDAG::ScheduleDAG(MachineFunction &mf) 28 : TM(mf.getTarget()), 29 TII(TM.getInstrInfo()), 30 TRI(TM.getRegisterInfo()), 31 MF(mf), MRI(mf.getRegInfo()), 32 EntrySU(), ExitSU() { 33 } 34 35 ScheduleDAG::~ScheduleDAG() {} 36 37 /// getInstrDesc helper to handle SDNodes. 38 const TargetInstrDesc *ScheduleDAG::getNodeDesc(const SDNode *Node) const { 39 if (!Node || !Node->isMachineOpcode()) return NULL; 40 return &TII->get(Node->getMachineOpcode()); 41 } 42 43 /// dump - dump the schedule. 44 void ScheduleDAG::dumpSchedule() const { 45 for (unsigned i = 0, e = Sequence.size(); i != e; i++) { 46 if (SUnit *SU = Sequence[i]) 47 SU->dump(this); 48 else 49 dbgs() << "**** NOOP ****\n"; 50 } 51 } 52 53 54 /// Run - perform scheduling. 55 /// 56 void ScheduleDAG::Run(MachineBasicBlock *bb, 57 MachineBasicBlock::iterator insertPos) { 58 BB = bb; 59 InsertPos = insertPos; 60 61 SUnits.clear(); 62 Sequence.clear(); 63 EntrySU = SUnit(); 64 ExitSU = SUnit(); 65 66 Schedule(); 67 68 DEBUG({ 69 dbgs() << "*** Final schedule ***\n"; 70 dumpSchedule(); 71 dbgs() << '\n'; 72 }); 73 } 74 75 /// addPred - This adds the specified edge as a pred of the current node if 76 /// not already. It also adds the current node as a successor of the 77 /// specified node. 78 void SUnit::addPred(const SDep &D) { 79 // If this node already has this depenence, don't add a redundant one. 80 for (SmallVector<SDep, 4>::const_iterator I = Preds.begin(), E = Preds.end(); 81 I != E; ++I) 82 if (*I == D) 83 return; 84 // Now add a corresponding succ to N. 85 SDep P = D; 86 P.setSUnit(this); 87 SUnit *N = D.getSUnit(); 88 // Update the bookkeeping. 89 if (D.getKind() == SDep::Data) { 90 assert(NumPreds < UINT_MAX && "NumPreds will overflow!"); 91 assert(N->NumSuccs < UINT_MAX && "NumSuccs will overflow!"); 92 ++NumPreds; 93 ++N->NumSuccs; 94 } 95 if (!N->isScheduled) { 96 assert(NumPredsLeft < UINT_MAX && "NumPredsLeft will overflow!"); 97 ++NumPredsLeft; 98 } 99 if (!isScheduled) { 100 assert(N->NumSuccsLeft < UINT_MAX && "NumSuccsLeft will overflow!"); 101 ++N->NumSuccsLeft; 102 } 103 Preds.push_back(D); 104 N->Succs.push_back(P); 105 if (P.getLatency() != 0) { 106 this->setDepthDirty(); 107 N->setHeightDirty(); 108 } 109 } 110 111 /// removePred - This removes the specified edge as a pred of the current 112 /// node if it exists. It also removes the current node as a successor of 113 /// the specified node. 114 void SUnit::removePred(const SDep &D) { 115 // Find the matching predecessor. 116 for (SmallVector<SDep, 4>::iterator I = Preds.begin(), E = Preds.end(); 117 I != E; ++I) 118 if (*I == D) { 119 bool FoundSucc = false; 120 // Find the corresponding successor in N. 121 SDep P = D; 122 P.setSUnit(this); 123 SUnit *N = D.getSUnit(); 124 for (SmallVector<SDep, 4>::iterator II = N->Succs.begin(), 125 EE = N->Succs.end(); II != EE; ++II) 126 if (*II == P) { 127 FoundSucc = true; 128 N->Succs.erase(II); 129 break; 130 } 131 assert(FoundSucc && "Mismatching preds / succs lists!"); 132 Preds.erase(I); 133 // Update the bookkeeping. 134 if (P.getKind() == SDep::Data) { 135 assert(NumPreds > 0 && "NumPreds will underflow!"); 136 assert(N->NumSuccs > 0 && "NumSuccs will underflow!"); 137 --NumPreds; 138 --N->NumSuccs; 139 } 140 if (!N->isScheduled) { 141 assert(NumPredsLeft > 0 && "NumPredsLeft will underflow!"); 142 --NumPredsLeft; 143 } 144 if (!isScheduled) { 145 assert(N->NumSuccsLeft > 0 && "NumSuccsLeft will underflow!"); 146 --N->NumSuccsLeft; 147 } 148 if (P.getLatency() != 0) { 149 this->setDepthDirty(); 150 N->setHeightDirty(); 151 } 152 return; 153 } 154 } 155 156 void SUnit::setDepthDirty() { 157 if (!isDepthCurrent) return; 158 SmallVector<SUnit*, 8> WorkList; 159 WorkList.push_back(this); 160 do { 161 SUnit *SU = WorkList.pop_back_val(); 162 SU->isDepthCurrent = false; 163 for (SUnit::const_succ_iterator I = SU->Succs.begin(), 164 E = SU->Succs.end(); I != E; ++I) { 165 SUnit *SuccSU = I->getSUnit(); 166 if (SuccSU->isDepthCurrent) 167 WorkList.push_back(SuccSU); 168 } 169 } while (!WorkList.empty()); 170 } 171 172 void SUnit::setHeightDirty() { 173 if (!isHeightCurrent) return; 174 SmallVector<SUnit*, 8> WorkList; 175 WorkList.push_back(this); 176 do { 177 SUnit *SU = WorkList.pop_back_val(); 178 SU->isHeightCurrent = false; 179 for (SUnit::const_pred_iterator I = SU->Preds.begin(), 180 E = SU->Preds.end(); I != E; ++I) { 181 SUnit *PredSU = I->getSUnit(); 182 if (PredSU->isHeightCurrent) 183 WorkList.push_back(PredSU); 184 } 185 } while (!WorkList.empty()); 186 } 187 188 /// setDepthToAtLeast - Update this node's successors to reflect the 189 /// fact that this node's depth just increased. 190 /// 191 void SUnit::setDepthToAtLeast(unsigned NewDepth) { 192 if (NewDepth <= getDepth()) 193 return; 194 setDepthDirty(); 195 Depth = NewDepth; 196 isDepthCurrent = true; 197 } 198 199 /// setHeightToAtLeast - Update this node's predecessors to reflect the 200 /// fact that this node's height just increased. 201 /// 202 void SUnit::setHeightToAtLeast(unsigned NewHeight) { 203 if (NewHeight <= getHeight()) 204 return; 205 setHeightDirty(); 206 Height = NewHeight; 207 isHeightCurrent = true; 208 } 209 210 /// ComputeDepth - Calculate the maximal path from the node to the exit. 211 /// 212 void SUnit::ComputeDepth() { 213 SmallVector<SUnit*, 8> WorkList; 214 WorkList.push_back(this); 215 do { 216 SUnit *Cur = WorkList.back(); 217 218 bool Done = true; 219 unsigned MaxPredDepth = 0; 220 for (SUnit::const_pred_iterator I = Cur->Preds.begin(), 221 E = Cur->Preds.end(); I != E; ++I) { 222 SUnit *PredSU = I->getSUnit(); 223 if (PredSU->isDepthCurrent) 224 MaxPredDepth = std::max(MaxPredDepth, 225 PredSU->Depth + I->getLatency()); 226 else { 227 Done = false; 228 WorkList.push_back(PredSU); 229 } 230 } 231 232 if (Done) { 233 WorkList.pop_back(); 234 if (MaxPredDepth != Cur->Depth) { 235 Cur->setDepthDirty(); 236 Cur->Depth = MaxPredDepth; 237 } 238 Cur->isDepthCurrent = true; 239 } 240 } while (!WorkList.empty()); 241 } 242 243 /// ComputeHeight - Calculate the maximal path from the node to the entry. 244 /// 245 void SUnit::ComputeHeight() { 246 SmallVector<SUnit*, 8> WorkList; 247 WorkList.push_back(this); 248 do { 249 SUnit *Cur = WorkList.back(); 250 251 bool Done = true; 252 unsigned MaxSuccHeight = 0; 253 for (SUnit::const_succ_iterator I = Cur->Succs.begin(), 254 E = Cur->Succs.end(); I != E; ++I) { 255 SUnit *SuccSU = I->getSUnit(); 256 if (SuccSU->isHeightCurrent) 257 MaxSuccHeight = std::max(MaxSuccHeight, 258 SuccSU->Height + I->getLatency()); 259 else { 260 Done = false; 261 WorkList.push_back(SuccSU); 262 } 263 } 264 265 if (Done) { 266 WorkList.pop_back(); 267 if (MaxSuccHeight != Cur->Height) { 268 Cur->setHeightDirty(); 269 Cur->Height = MaxSuccHeight; 270 } 271 Cur->isHeightCurrent = true; 272 } 273 } while (!WorkList.empty()); 274 } 275 276 /// SUnit - Scheduling unit. It's an wrapper around either a single SDNode or 277 /// a group of nodes flagged together. 278 void SUnit::dump(const ScheduleDAG *G) const { 279 dbgs() << "SU(" << NodeNum << "): "; 280 G->dumpNode(this); 281 } 282 283 void SUnit::dumpAll(const ScheduleDAG *G) const { 284 dump(G); 285 286 dbgs() << " # preds left : " << NumPredsLeft << "\n"; 287 dbgs() << " # succs left : " << NumSuccsLeft << "\n"; 288 dbgs() << " Latency : " << Latency << "\n"; 289 dbgs() << " Depth : " << Depth << "\n"; 290 dbgs() << " Height : " << Height << "\n"; 291 292 if (Preds.size() != 0) { 293 dbgs() << " Predecessors:\n"; 294 for (SUnit::const_succ_iterator I = Preds.begin(), E = Preds.end(); 295 I != E; ++I) { 296 dbgs() << " "; 297 switch (I->getKind()) { 298 case SDep::Data: dbgs() << "val "; break; 299 case SDep::Anti: dbgs() << "anti"; break; 300 case SDep::Output: dbgs() << "out "; break; 301 case SDep::Order: dbgs() << "ch "; break; 302 } 303 dbgs() << "#"; 304 dbgs() << I->getSUnit() << " - SU(" << I->getSUnit()->NodeNum << ")"; 305 if (I->isArtificial()) 306 dbgs() << " *"; 307 dbgs() << ": Latency=" << I->getLatency(); 308 dbgs() << "\n"; 309 } 310 } 311 if (Succs.size() != 0) { 312 dbgs() << " Successors:\n"; 313 for (SUnit::const_succ_iterator I = Succs.begin(), E = Succs.end(); 314 I != E; ++I) { 315 dbgs() << " "; 316 switch (I->getKind()) { 317 case SDep::Data: dbgs() << "val "; break; 318 case SDep::Anti: dbgs() << "anti"; break; 319 case SDep::Output: dbgs() << "out "; break; 320 case SDep::Order: dbgs() << "ch "; break; 321 } 322 dbgs() << "#"; 323 dbgs() << I->getSUnit() << " - SU(" << I->getSUnit()->NodeNum << ")"; 324 if (I->isArtificial()) 325 dbgs() << " *"; 326 dbgs() << ": Latency=" << I->getLatency(); 327 dbgs() << "\n"; 328 } 329 } 330 dbgs() << "\n"; 331 } 332 333 #ifndef NDEBUG 334 /// VerifySchedule - Verify that all SUnits were scheduled and that 335 /// their state is consistent. 336 /// 337 void ScheduleDAG::VerifySchedule(bool isBottomUp) { 338 bool AnyNotSched = false; 339 unsigned DeadNodes = 0; 340 unsigned Noops = 0; 341 for (unsigned i = 0, e = SUnits.size(); i != e; ++i) { 342 if (!SUnits[i].isScheduled) { 343 if (SUnits[i].NumPreds == 0 && SUnits[i].NumSuccs == 0) { 344 ++DeadNodes; 345 continue; 346 } 347 if (!AnyNotSched) 348 dbgs() << "*** Scheduling failed! ***\n"; 349 SUnits[i].dump(this); 350 dbgs() << "has not been scheduled!\n"; 351 AnyNotSched = true; 352 } 353 if (SUnits[i].isScheduled && 354 (isBottomUp ? SUnits[i].getHeight() : SUnits[i].getDepth()) > 355 unsigned(INT_MAX)) { 356 if (!AnyNotSched) 357 dbgs() << "*** Scheduling failed! ***\n"; 358 SUnits[i].dump(this); 359 dbgs() << "has an unexpected " 360 << (isBottomUp ? "Height" : "Depth") << " value!\n"; 361 AnyNotSched = true; 362 } 363 if (isBottomUp) { 364 if (SUnits[i].NumSuccsLeft != 0) { 365 if (!AnyNotSched) 366 dbgs() << "*** Scheduling failed! ***\n"; 367 SUnits[i].dump(this); 368 dbgs() << "has successors left!\n"; 369 AnyNotSched = true; 370 } 371 } else { 372 if (SUnits[i].NumPredsLeft != 0) { 373 if (!AnyNotSched) 374 dbgs() << "*** Scheduling failed! ***\n"; 375 SUnits[i].dump(this); 376 dbgs() << "has predecessors left!\n"; 377 AnyNotSched = true; 378 } 379 } 380 } 381 for (unsigned i = 0, e = Sequence.size(); i != e; ++i) 382 if (!Sequence[i]) 383 ++Noops; 384 assert(!AnyNotSched); 385 assert(Sequence.size() + DeadNodes - Noops == SUnits.size() && 386 "The number of nodes scheduled doesn't match the expected number!"); 387 } 388 #endif 389 390 /// InitDAGTopologicalSorting - create the initial topological 391 /// ordering from the DAG to be scheduled. 392 /// 393 /// The idea of the algorithm is taken from 394 /// "Online algorithms for managing the topological order of 395 /// a directed acyclic graph" by David J. Pearce and Paul H.J. Kelly 396 /// This is the MNR algorithm, which was first introduced by 397 /// A. Marchetti-Spaccamela, U. Nanni and H. Rohnert in 398 /// "Maintaining a topological order under edge insertions". 399 /// 400 /// Short description of the algorithm: 401 /// 402 /// Topological ordering, ord, of a DAG maps each node to a topological 403 /// index so that for all edges X->Y it is the case that ord(X) < ord(Y). 404 /// 405 /// This means that if there is a path from the node X to the node Z, 406 /// then ord(X) < ord(Z). 407 /// 408 /// This property can be used to check for reachability of nodes: 409 /// if Z is reachable from X, then an insertion of the edge Z->X would 410 /// create a cycle. 411 /// 412 /// The algorithm first computes a topological ordering for the DAG by 413 /// initializing the Index2Node and Node2Index arrays and then tries to keep 414 /// the ordering up-to-date after edge insertions by reordering the DAG. 415 /// 416 /// On insertion of the edge X->Y, the algorithm first marks by calling DFS 417 /// the nodes reachable from Y, and then shifts them using Shift to lie 418 /// immediately after X in Index2Node. 419 void ScheduleDAGTopologicalSort::InitDAGTopologicalSorting() { 420 unsigned DAGSize = SUnits.size(); 421 std::vector<SUnit*> WorkList; 422 WorkList.reserve(DAGSize); 423 424 Index2Node.resize(DAGSize); 425 Node2Index.resize(DAGSize); 426 427 // Initialize the data structures. 428 for (unsigned i = 0, e = DAGSize; i != e; ++i) { 429 SUnit *SU = &SUnits[i]; 430 int NodeNum = SU->NodeNum; 431 unsigned Degree = SU->Succs.size(); 432 // Temporarily use the Node2Index array as scratch space for degree counts. 433 Node2Index[NodeNum] = Degree; 434 435 // Is it a node without dependencies? 436 if (Degree == 0) { 437 assert(SU->Succs.empty() && "SUnit should have no successors"); 438 // Collect leaf nodes. 439 WorkList.push_back(SU); 440 } 441 } 442 443 int Id = DAGSize; 444 while (!WorkList.empty()) { 445 SUnit *SU = WorkList.back(); 446 WorkList.pop_back(); 447 Allocate(SU->NodeNum, --Id); 448 for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); 449 I != E; ++I) { 450 SUnit *SU = I->getSUnit(); 451 if (!--Node2Index[SU->NodeNum]) 452 // If all dependencies of the node are processed already, 453 // then the node can be computed now. 454 WorkList.push_back(SU); 455 } 456 } 457 458 Visited.resize(DAGSize); 459 460 #ifndef NDEBUG 461 // Check correctness of the ordering 462 for (unsigned i = 0, e = DAGSize; i != e; ++i) { 463 SUnit *SU = &SUnits[i]; 464 for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); 465 I != E; ++I) { 466 assert(Node2Index[SU->NodeNum] > Node2Index[I->getSUnit()->NodeNum] && 467 "Wrong topological sorting"); 468 } 469 } 470 #endif 471 } 472 473 /// AddPred - Updates the topological ordering to accomodate an edge 474 /// to be added from SUnit X to SUnit Y. 475 void ScheduleDAGTopologicalSort::AddPred(SUnit *Y, SUnit *X) { 476 int UpperBound, LowerBound; 477 LowerBound = Node2Index[Y->NodeNum]; 478 UpperBound = Node2Index[X->NodeNum]; 479 bool HasLoop = false; 480 // Is Ord(X) < Ord(Y) ? 481 if (LowerBound < UpperBound) { 482 // Update the topological order. 483 Visited.reset(); 484 DFS(Y, UpperBound, HasLoop); 485 assert(!HasLoop && "Inserted edge creates a loop!"); 486 // Recompute topological indexes. 487 Shift(Visited, LowerBound, UpperBound); 488 } 489 } 490 491 /// RemovePred - Updates the topological ordering to accomodate an 492 /// an edge to be removed from the specified node N from the predecessors 493 /// of the current node M. 494 void ScheduleDAGTopologicalSort::RemovePred(SUnit *M, SUnit *N) { 495 // InitDAGTopologicalSorting(); 496 } 497 498 /// DFS - Make a DFS traversal to mark all nodes reachable from SU and mark 499 /// all nodes affected by the edge insertion. These nodes will later get new 500 /// topological indexes by means of the Shift method. 501 void ScheduleDAGTopologicalSort::DFS(const SUnit *SU, int UpperBound, 502 bool &HasLoop) { 503 std::vector<const SUnit*> WorkList; 504 WorkList.reserve(SUnits.size()); 505 506 WorkList.push_back(SU); 507 do { 508 SU = WorkList.back(); 509 WorkList.pop_back(); 510 Visited.set(SU->NodeNum); 511 for (int I = SU->Succs.size()-1; I >= 0; --I) { 512 int s = SU->Succs[I].getSUnit()->NodeNum; 513 if (Node2Index[s] == UpperBound) { 514 HasLoop = true; 515 return; 516 } 517 // Visit successors if not already and in affected region. 518 if (!Visited.test(s) && Node2Index[s] < UpperBound) { 519 WorkList.push_back(SU->Succs[I].getSUnit()); 520 } 521 } 522 } while (!WorkList.empty()); 523 } 524 525 /// Shift - Renumber the nodes so that the topological ordering is 526 /// preserved. 527 void ScheduleDAGTopologicalSort::Shift(BitVector& Visited, int LowerBound, 528 int UpperBound) { 529 std::vector<int> L; 530 int shift = 0; 531 int i; 532 533 for (i = LowerBound; i <= UpperBound; ++i) { 534 // w is node at topological index i. 535 int w = Index2Node[i]; 536 if (Visited.test(w)) { 537 // Unmark. 538 Visited.reset(w); 539 L.push_back(w); 540 shift = shift + 1; 541 } else { 542 Allocate(w, i - shift); 543 } 544 } 545 546 for (unsigned j = 0; j < L.size(); ++j) { 547 Allocate(L[j], i - shift); 548 i = i + 1; 549 } 550 } 551 552 553 /// WillCreateCycle - Returns true if adding an edge from SU to TargetSU will 554 /// create a cycle. 555 bool ScheduleDAGTopologicalSort::WillCreateCycle(SUnit *SU, SUnit *TargetSU) { 556 if (IsReachable(TargetSU, SU)) 557 return true; 558 for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); 559 I != E; ++I) 560 if (I->isAssignedRegDep() && 561 IsReachable(TargetSU, I->getSUnit())) 562 return true; 563 return false; 564 } 565 566 /// IsReachable - Checks if SU is reachable from TargetSU. 567 bool ScheduleDAGTopologicalSort::IsReachable(const SUnit *SU, 568 const SUnit *TargetSU) { 569 // If insertion of the edge SU->TargetSU would create a cycle 570 // then there is a path from TargetSU to SU. 571 int UpperBound, LowerBound; 572 LowerBound = Node2Index[TargetSU->NodeNum]; 573 UpperBound = Node2Index[SU->NodeNum]; 574 bool HasLoop = false; 575 // Is Ord(TargetSU) < Ord(SU) ? 576 if (LowerBound < UpperBound) { 577 Visited.reset(); 578 // There may be a path from TargetSU to SU. Check for it. 579 DFS(TargetSU, UpperBound, HasLoop); 580 } 581 return HasLoop; 582 } 583 584 /// Allocate - assign the topological index to the node n. 585 void ScheduleDAGTopologicalSort::Allocate(int n, int index) { 586 Node2Index[n] = index; 587 Index2Node[index] = n; 588 } 589 590 ScheduleDAGTopologicalSort:: 591 ScheduleDAGTopologicalSort(std::vector<SUnit> &sunits) : SUnits(sunits) {} 592 593 ScheduleHazardRecognizer::~ScheduleHazardRecognizer() {} 594