1 //===---- ScheduleDAG.cpp - Implement the ScheduleDAG class ---------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This implements the ScheduleDAG class, which is a base class used by 11 // scheduling implementation classes. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #define DEBUG_TYPE "pre-RA-sched" 16 #include "llvm/CodeGen/ScheduleDAG.h" 17 #include "llvm/CodeGen/ScheduleHazardRecognizer.h" 18 #include "llvm/Target/TargetMachine.h" 19 #include "llvm/Target/TargetInstrInfo.h" 20 #include "llvm/Target/TargetRegisterInfo.h" 21 #include "llvm/Support/Debug.h" 22 #include "llvm/Support/raw_ostream.h" 23 #include <climits> 24 using namespace llvm; 25 26 ScheduleDAG::ScheduleDAG(MachineFunction &mf) 27 : TM(mf.getTarget()), 28 TII(TM.getInstrInfo()), 29 TRI(TM.getRegisterInfo()), 30 TLI(TM.getTargetLowering()), 31 MF(mf), MRI(mf.getRegInfo()), 32 ConstPool(MF.getConstantPool()), 33 EntrySU(), ExitSU() { 34 } 35 36 ScheduleDAG::~ScheduleDAG() {} 37 38 /// dump - dump the schedule. 39 void ScheduleDAG::dumpSchedule() const { 40 for (unsigned i = 0, e = Sequence.size(); i != e; i++) { 41 if (SUnit *SU = Sequence[i]) 42 SU->dump(this); 43 else 44 errs() << "**** NOOP ****\n"; 45 } 46 } 47 48 49 /// Run - perform scheduling. 50 /// 51 void ScheduleDAG::Run(MachineBasicBlock *bb, 52 MachineBasicBlock::iterator insertPos) { 53 BB = bb; 54 InsertPos = insertPos; 55 56 SUnits.clear(); 57 Sequence.clear(); 58 EntrySU = SUnit(); 59 ExitSU = SUnit(); 60 61 Schedule(); 62 63 DEBUG({ 64 errs() << "*** Final schedule ***\n"; 65 dumpSchedule(); 66 errs() << '\n'; 67 }); 68 } 69 70 /// addPred - This adds the specified edge as a pred of the current node if 71 /// not already. It also adds the current node as a successor of the 72 /// specified node. 73 void SUnit::addPred(const SDep &D) { 74 // If this node already has this depenence, don't add a redundant one. 75 for (SmallVector<SDep, 4>::const_iterator I = Preds.begin(), E = Preds.end(); 76 I != E; ++I) 77 if (*I == D) 78 return; 79 // Now add a corresponding succ to N. 80 SDep P = D; 81 P.setSUnit(this); 82 SUnit *N = D.getSUnit(); 83 // Update the bookkeeping. 84 if (D.getKind() == SDep::Data) { 85 ++NumPreds; 86 ++N->NumSuccs; 87 } 88 if (!N->isScheduled) 89 ++NumPredsLeft; 90 if (!isScheduled) 91 ++N->NumSuccsLeft; 92 Preds.push_back(D); 93 N->Succs.push_back(P); 94 if (P.getLatency() != 0) { 95 this->setDepthDirty(); 96 N->setHeightDirty(); 97 } 98 } 99 100 /// removePred - This removes the specified edge as a pred of the current 101 /// node if it exists. It also removes the current node as a successor of 102 /// the specified node. 103 void SUnit::removePred(const SDep &D) { 104 // Find the matching predecessor. 105 for (SmallVector<SDep, 4>::iterator I = Preds.begin(), E = Preds.end(); 106 I != E; ++I) 107 if (*I == D) { 108 bool FoundSucc = false; 109 // Find the corresponding successor in N. 110 SDep P = D; 111 P.setSUnit(this); 112 SUnit *N = D.getSUnit(); 113 for (SmallVector<SDep, 4>::iterator II = N->Succs.begin(), 114 EE = N->Succs.end(); II != EE; ++II) 115 if (*II == P) { 116 FoundSucc = true; 117 N->Succs.erase(II); 118 break; 119 } 120 assert(FoundSucc && "Mismatching preds / succs lists!"); 121 Preds.erase(I); 122 // Update the bookkeeping. 123 if (P.getKind() == SDep::Data) { 124 --NumPreds; 125 --N->NumSuccs; 126 } 127 if (!N->isScheduled) 128 --NumPredsLeft; 129 if (!isScheduled) 130 --N->NumSuccsLeft; 131 if (P.getLatency() != 0) { 132 this->setDepthDirty(); 133 N->setHeightDirty(); 134 } 135 return; 136 } 137 } 138 139 void SUnit::setDepthDirty() { 140 if (!isDepthCurrent) return; 141 SmallVector<SUnit*, 8> WorkList; 142 WorkList.push_back(this); 143 do { 144 SUnit *SU = WorkList.pop_back_val(); 145 SU->isDepthCurrent = false; 146 for (SUnit::const_succ_iterator I = SU->Succs.begin(), 147 E = SU->Succs.end(); I != E; ++I) { 148 SUnit *SuccSU = I->getSUnit(); 149 if (SuccSU->isDepthCurrent) 150 WorkList.push_back(SuccSU); 151 } 152 } while (!WorkList.empty()); 153 } 154 155 void SUnit::setHeightDirty() { 156 if (!isHeightCurrent) return; 157 SmallVector<SUnit*, 8> WorkList; 158 WorkList.push_back(this); 159 do { 160 SUnit *SU = WorkList.pop_back_val(); 161 SU->isHeightCurrent = false; 162 for (SUnit::const_pred_iterator I = SU->Preds.begin(), 163 E = SU->Preds.end(); I != E; ++I) { 164 SUnit *PredSU = I->getSUnit(); 165 if (PredSU->isHeightCurrent) 166 WorkList.push_back(PredSU); 167 } 168 } while (!WorkList.empty()); 169 } 170 171 /// setDepthToAtLeast - Update this node's successors to reflect the 172 /// fact that this node's depth just increased. 173 /// 174 void SUnit::setDepthToAtLeast(unsigned NewDepth) { 175 if (NewDepth <= getDepth()) 176 return; 177 setDepthDirty(); 178 Depth = NewDepth; 179 isDepthCurrent = true; 180 } 181 182 /// setHeightToAtLeast - Update this node's predecessors to reflect the 183 /// fact that this node's height just increased. 184 /// 185 void SUnit::setHeightToAtLeast(unsigned NewHeight) { 186 if (NewHeight <= getHeight()) 187 return; 188 setHeightDirty(); 189 Height = NewHeight; 190 isHeightCurrent = true; 191 } 192 193 /// ComputeDepth - Calculate the maximal path from the node to the exit. 194 /// 195 void SUnit::ComputeDepth() { 196 SmallVector<SUnit*, 8> WorkList; 197 WorkList.push_back(this); 198 do { 199 SUnit *Cur = WorkList.back(); 200 201 bool Done = true; 202 unsigned MaxPredDepth = 0; 203 for (SUnit::const_pred_iterator I = Cur->Preds.begin(), 204 E = Cur->Preds.end(); I != E; ++I) { 205 SUnit *PredSU = I->getSUnit(); 206 if (PredSU->isDepthCurrent) 207 MaxPredDepth = std::max(MaxPredDepth, 208 PredSU->Depth + I->getLatency()); 209 else { 210 Done = false; 211 WorkList.push_back(PredSU); 212 } 213 } 214 215 if (Done) { 216 WorkList.pop_back(); 217 if (MaxPredDepth != Cur->Depth) { 218 Cur->setDepthDirty(); 219 Cur->Depth = MaxPredDepth; 220 } 221 Cur->isDepthCurrent = true; 222 } 223 } while (!WorkList.empty()); 224 } 225 226 /// ComputeHeight - Calculate the maximal path from the node to the entry. 227 /// 228 void SUnit::ComputeHeight() { 229 SmallVector<SUnit*, 8> WorkList; 230 WorkList.push_back(this); 231 do { 232 SUnit *Cur = WorkList.back(); 233 234 bool Done = true; 235 unsigned MaxSuccHeight = 0; 236 for (SUnit::const_succ_iterator I = Cur->Succs.begin(), 237 E = Cur->Succs.end(); I != E; ++I) { 238 SUnit *SuccSU = I->getSUnit(); 239 if (SuccSU->isHeightCurrent) 240 MaxSuccHeight = std::max(MaxSuccHeight, 241 SuccSU->Height + I->getLatency()); 242 else { 243 Done = false; 244 WorkList.push_back(SuccSU); 245 } 246 } 247 248 if (Done) { 249 WorkList.pop_back(); 250 if (MaxSuccHeight != Cur->Height) { 251 Cur->setHeightDirty(); 252 Cur->Height = MaxSuccHeight; 253 } 254 Cur->isHeightCurrent = true; 255 } 256 } while (!WorkList.empty()); 257 } 258 259 /// SUnit - Scheduling unit. It's an wrapper around either a single SDNode or 260 /// a group of nodes flagged together. 261 void SUnit::dump(const ScheduleDAG *G) const { 262 errs() << "SU(" << NodeNum << "): "; 263 G->dumpNode(this); 264 } 265 266 void SUnit::dumpAll(const ScheduleDAG *G) const { 267 dump(G); 268 269 errs() << " # preds left : " << NumPredsLeft << "\n"; 270 errs() << " # succs left : " << NumSuccsLeft << "\n"; 271 errs() << " Latency : " << Latency << "\n"; 272 errs() << " Depth : " << Depth << "\n"; 273 errs() << " Height : " << Height << "\n"; 274 275 if (Preds.size() != 0) { 276 errs() << " Predecessors:\n"; 277 for (SUnit::const_succ_iterator I = Preds.begin(), E = Preds.end(); 278 I != E; ++I) { 279 errs() << " "; 280 switch (I->getKind()) { 281 case SDep::Data: errs() << "val "; break; 282 case SDep::Anti: errs() << "anti"; break; 283 case SDep::Output: errs() << "out "; break; 284 case SDep::Order: errs() << "ch "; break; 285 } 286 errs() << "#"; 287 errs() << I->getSUnit() << " - SU(" << I->getSUnit()->NodeNum << ")"; 288 if (I->isArtificial()) 289 errs() << " *"; 290 errs() << ": Latency=" << I->getLatency(); 291 errs() << "\n"; 292 } 293 } 294 if (Succs.size() != 0) { 295 errs() << " Successors:\n"; 296 for (SUnit::const_succ_iterator I = Succs.begin(), E = Succs.end(); 297 I != E; ++I) { 298 errs() << " "; 299 switch (I->getKind()) { 300 case SDep::Data: errs() << "val "; break; 301 case SDep::Anti: errs() << "anti"; break; 302 case SDep::Output: errs() << "out "; break; 303 case SDep::Order: errs() << "ch "; break; 304 } 305 errs() << "#"; 306 errs() << I->getSUnit() << " - SU(" << I->getSUnit()->NodeNum << ")"; 307 if (I->isArtificial()) 308 errs() << " *"; 309 errs() << ": Latency=" << I->getLatency(); 310 errs() << "\n"; 311 } 312 } 313 errs() << "\n"; 314 } 315 316 #ifndef NDEBUG 317 /// VerifySchedule - Verify that all SUnits were scheduled and that 318 /// their state is consistent. 319 /// 320 void ScheduleDAG::VerifySchedule(bool isBottomUp) { 321 bool AnyNotSched = false; 322 unsigned DeadNodes = 0; 323 unsigned Noops = 0; 324 for (unsigned i = 0, e = SUnits.size(); i != e; ++i) { 325 if (!SUnits[i].isScheduled) { 326 if (SUnits[i].NumPreds == 0 && SUnits[i].NumSuccs == 0) { 327 ++DeadNodes; 328 continue; 329 } 330 if (!AnyNotSched) 331 errs() << "*** Scheduling failed! ***\n"; 332 SUnits[i].dump(this); 333 errs() << "has not been scheduled!\n"; 334 AnyNotSched = true; 335 } 336 if (SUnits[i].isScheduled && 337 (isBottomUp ? SUnits[i].getHeight() : SUnits[i].getHeight()) > 338 unsigned(INT_MAX)) { 339 if (!AnyNotSched) 340 errs() << "*** Scheduling failed! ***\n"; 341 SUnits[i].dump(this); 342 errs() << "has an unexpected " 343 << (isBottomUp ? "Height" : "Depth") << " value!\n"; 344 AnyNotSched = true; 345 } 346 if (isBottomUp) { 347 if (SUnits[i].NumSuccsLeft != 0) { 348 if (!AnyNotSched) 349 errs() << "*** Scheduling failed! ***\n"; 350 SUnits[i].dump(this); 351 errs() << "has successors left!\n"; 352 AnyNotSched = true; 353 } 354 } else { 355 if (SUnits[i].NumPredsLeft != 0) { 356 if (!AnyNotSched) 357 errs() << "*** Scheduling failed! ***\n"; 358 SUnits[i].dump(this); 359 errs() << "has predecessors left!\n"; 360 AnyNotSched = true; 361 } 362 } 363 } 364 for (unsigned i = 0, e = Sequence.size(); i != e; ++i) 365 if (!Sequence[i]) 366 ++Noops; 367 assert(!AnyNotSched); 368 assert(Sequence.size() + DeadNodes - Noops == SUnits.size() && 369 "The number of nodes scheduled doesn't match the expected number!"); 370 } 371 #endif 372 373 /// InitDAGTopologicalSorting - create the initial topological 374 /// ordering from the DAG to be scheduled. 375 /// 376 /// The idea of the algorithm is taken from 377 /// "Online algorithms for managing the topological order of 378 /// a directed acyclic graph" by David J. Pearce and Paul H.J. Kelly 379 /// This is the MNR algorithm, which was first introduced by 380 /// A. Marchetti-Spaccamela, U. Nanni and H. Rohnert in 381 /// "Maintaining a topological order under edge insertions". 382 /// 383 /// Short description of the algorithm: 384 /// 385 /// Topological ordering, ord, of a DAG maps each node to a topological 386 /// index so that for all edges X->Y it is the case that ord(X) < ord(Y). 387 /// 388 /// This means that if there is a path from the node X to the node Z, 389 /// then ord(X) < ord(Z). 390 /// 391 /// This property can be used to check for reachability of nodes: 392 /// if Z is reachable from X, then an insertion of the edge Z->X would 393 /// create a cycle. 394 /// 395 /// The algorithm first computes a topological ordering for the DAG by 396 /// initializing the Index2Node and Node2Index arrays and then tries to keep 397 /// the ordering up-to-date after edge insertions by reordering the DAG. 398 /// 399 /// On insertion of the edge X->Y, the algorithm first marks by calling DFS 400 /// the nodes reachable from Y, and then shifts them using Shift to lie 401 /// immediately after X in Index2Node. 402 void ScheduleDAGTopologicalSort::InitDAGTopologicalSorting() { 403 unsigned DAGSize = SUnits.size(); 404 std::vector<SUnit*> WorkList; 405 WorkList.reserve(DAGSize); 406 407 Index2Node.resize(DAGSize); 408 Node2Index.resize(DAGSize); 409 410 // Initialize the data structures. 411 for (unsigned i = 0, e = DAGSize; i != e; ++i) { 412 SUnit *SU = &SUnits[i]; 413 int NodeNum = SU->NodeNum; 414 unsigned Degree = SU->Succs.size(); 415 // Temporarily use the Node2Index array as scratch space for degree counts. 416 Node2Index[NodeNum] = Degree; 417 418 // Is it a node without dependencies? 419 if (Degree == 0) { 420 assert(SU->Succs.empty() && "SUnit should have no successors"); 421 // Collect leaf nodes. 422 WorkList.push_back(SU); 423 } 424 } 425 426 int Id = DAGSize; 427 while (!WorkList.empty()) { 428 SUnit *SU = WorkList.back(); 429 WorkList.pop_back(); 430 Allocate(SU->NodeNum, --Id); 431 for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); 432 I != E; ++I) { 433 SUnit *SU = I->getSUnit(); 434 if (!--Node2Index[SU->NodeNum]) 435 // If all dependencies of the node are processed already, 436 // then the node can be computed now. 437 WorkList.push_back(SU); 438 } 439 } 440 441 Visited.resize(DAGSize); 442 443 #ifndef NDEBUG 444 // Check correctness of the ordering 445 for (unsigned i = 0, e = DAGSize; i != e; ++i) { 446 SUnit *SU = &SUnits[i]; 447 for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); 448 I != E; ++I) { 449 assert(Node2Index[SU->NodeNum] > Node2Index[I->getSUnit()->NodeNum] && 450 "Wrong topological sorting"); 451 } 452 } 453 #endif 454 } 455 456 /// AddPred - Updates the topological ordering to accomodate an edge 457 /// to be added from SUnit X to SUnit Y. 458 void ScheduleDAGTopologicalSort::AddPred(SUnit *Y, SUnit *X) { 459 int UpperBound, LowerBound; 460 LowerBound = Node2Index[Y->NodeNum]; 461 UpperBound = Node2Index[X->NodeNum]; 462 bool HasLoop = false; 463 // Is Ord(X) < Ord(Y) ? 464 if (LowerBound < UpperBound) { 465 // Update the topological order. 466 Visited.reset(); 467 DFS(Y, UpperBound, HasLoop); 468 assert(!HasLoop && "Inserted edge creates a loop!"); 469 // Recompute topological indexes. 470 Shift(Visited, LowerBound, UpperBound); 471 } 472 } 473 474 /// RemovePred - Updates the topological ordering to accomodate an 475 /// an edge to be removed from the specified node N from the predecessors 476 /// of the current node M. 477 void ScheduleDAGTopologicalSort::RemovePred(SUnit *M, SUnit *N) { 478 // InitDAGTopologicalSorting(); 479 } 480 481 /// DFS - Make a DFS traversal to mark all nodes reachable from SU and mark 482 /// all nodes affected by the edge insertion. These nodes will later get new 483 /// topological indexes by means of the Shift method. 484 void ScheduleDAGTopologicalSort::DFS(const SUnit *SU, int UpperBound, 485 bool& HasLoop) { 486 std::vector<const SUnit*> WorkList; 487 WorkList.reserve(SUnits.size()); 488 489 WorkList.push_back(SU); 490 do { 491 SU = WorkList.back(); 492 WorkList.pop_back(); 493 Visited.set(SU->NodeNum); 494 for (int I = SU->Succs.size()-1; I >= 0; --I) { 495 int s = SU->Succs[I].getSUnit()->NodeNum; 496 if (Node2Index[s] == UpperBound) { 497 HasLoop = true; 498 return; 499 } 500 // Visit successors if not already and in affected region. 501 if (!Visited.test(s) && Node2Index[s] < UpperBound) { 502 WorkList.push_back(SU->Succs[I].getSUnit()); 503 } 504 } 505 } while (!WorkList.empty()); 506 } 507 508 /// Shift - Renumber the nodes so that the topological ordering is 509 /// preserved. 510 void ScheduleDAGTopologicalSort::Shift(BitVector& Visited, int LowerBound, 511 int UpperBound) { 512 std::vector<int> L; 513 int shift = 0; 514 int i; 515 516 for (i = LowerBound; i <= UpperBound; ++i) { 517 // w is node at topological index i. 518 int w = Index2Node[i]; 519 if (Visited.test(w)) { 520 // Unmark. 521 Visited.reset(w); 522 L.push_back(w); 523 shift = shift + 1; 524 } else { 525 Allocate(w, i - shift); 526 } 527 } 528 529 for (unsigned j = 0; j < L.size(); ++j) { 530 Allocate(L[j], i - shift); 531 i = i + 1; 532 } 533 } 534 535 536 /// WillCreateCycle - Returns true if adding an edge from SU to TargetSU will 537 /// create a cycle. 538 bool ScheduleDAGTopologicalSort::WillCreateCycle(SUnit *SU, SUnit *TargetSU) { 539 if (IsReachable(TargetSU, SU)) 540 return true; 541 for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); 542 I != E; ++I) 543 if (I->isAssignedRegDep() && 544 IsReachable(TargetSU, I->getSUnit())) 545 return true; 546 return false; 547 } 548 549 /// IsReachable - Checks if SU is reachable from TargetSU. 550 bool ScheduleDAGTopologicalSort::IsReachable(const SUnit *SU, 551 const SUnit *TargetSU) { 552 // If insertion of the edge SU->TargetSU would create a cycle 553 // then there is a path from TargetSU to SU. 554 int UpperBound, LowerBound; 555 LowerBound = Node2Index[TargetSU->NodeNum]; 556 UpperBound = Node2Index[SU->NodeNum]; 557 bool HasLoop = false; 558 // Is Ord(TargetSU) < Ord(SU) ? 559 if (LowerBound < UpperBound) { 560 Visited.reset(); 561 // There may be a path from TargetSU to SU. Check for it. 562 DFS(TargetSU, UpperBound, HasLoop); 563 } 564 return HasLoop; 565 } 566 567 /// Allocate - assign the topological index to the node n. 568 void ScheduleDAGTopologicalSort::Allocate(int n, int index) { 569 Node2Index[n] = index; 570 Index2Node[index] = n; 571 } 572 573 ScheduleDAGTopologicalSort::ScheduleDAGTopologicalSort( 574 std::vector<SUnit> &sunits) 575 : SUnits(sunits) {} 576 577 ScheduleHazardRecognizer::~ScheduleHazardRecognizer() {} 578