1 //===-- ResetMachineFunctionPass.cpp - Machine Loop Invariant Code Motion Pass ---------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // 11 //===----------------------------------------------------------------------===// 12 13 #include "llvm/CodeGen/Passes.h" 14 #include "llvm/CodeGen/MachineFunction.h" 15 #include "llvm/CodeGen/MachineFunctionPass.h" 16 #include "llvm/Support/Debug.h" 17 using namespace llvm; 18 19 #define DEBUG_TYPE "reset-machine-function" 20 21 namespace { 22 class ResetMachineFunction : public MachineFunctionPass { 23 public: 24 static char ID; // Pass identification, replacement for typeid 25 ResetMachineFunction() : 26 MachineFunctionPass(ID) { 27 } 28 29 const char *getPassName() const override { 30 return "ResetMachineFunction"; 31 } 32 33 bool runOnMachineFunction(MachineFunction &MF) override { 34 if (MF.getProperties().hasProperty( 35 MachineFunctionProperties::Property::FailedISel)) { 36 DEBUG(dbgs() << "Reseting: " << MF.getName() << '\n'); 37 MF.reset(); 38 return true; 39 } 40 return false; 41 } 42 43 }; 44 } // end anonymous namespace 45 46 char ResetMachineFunction::ID = 0; 47 INITIALIZE_PASS(ResetMachineFunction, DEBUG_TYPE, 48 "reset machine function if ISel failed", false, false) 49 50 MachineFunctionPass * 51 llvm::createResetMachineFunctionPass() { 52 return new ResetMachineFunction(); 53 } 54