1 //===-- RegisterScavenging.cpp - Machine register scavenging --------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 /// \file 11 /// This file implements the machine register scavenger. It can provide 12 /// information, such as unused registers, at any point in a machine basic 13 /// block. It also provides a mechanism to make registers available by evicting 14 /// them to spill slots. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #include "llvm/CodeGen/RegisterScavenging.h" 19 #include "llvm/CodeGen/MachineBasicBlock.h" 20 #include "llvm/CodeGen/MachineFrameInfo.h" 21 #include "llvm/CodeGen/MachineFunction.h" 22 #include "llvm/CodeGen/MachineInstr.h" 23 #include "llvm/CodeGen/MachineRegisterInfo.h" 24 #include "llvm/Support/Debug.h" 25 #include "llvm/Support/ErrorHandling.h" 26 #include "llvm/Support/raw_ostream.h" 27 #include "llvm/Target/TargetInstrInfo.h" 28 #include "llvm/Target/TargetRegisterInfo.h" 29 #include "llvm/Target/TargetSubtargetInfo.h" 30 using namespace llvm; 31 32 #define DEBUG_TYPE "reg-scavenging" 33 34 void RegScavenger::setRegUsed(unsigned Reg, LaneBitmask LaneMask) { 35 LiveUnits.addRegMasked(Reg, LaneMask); 36 } 37 38 void RegScavenger::init(MachineBasicBlock &MBB) { 39 MachineFunction &MF = *MBB.getParent(); 40 TII = MF.getSubtarget().getInstrInfo(); 41 TRI = MF.getSubtarget().getRegisterInfo(); 42 MRI = &MF.getRegInfo(); 43 LiveUnits.init(*TRI); 44 45 assert((NumRegUnits == 0 || NumRegUnits == TRI->getNumRegUnits()) && 46 "Target changed?"); 47 48 // Self-initialize. 49 if (!this->MBB) { 50 NumRegUnits = TRI->getNumRegUnits(); 51 KillRegUnits.resize(NumRegUnits); 52 DefRegUnits.resize(NumRegUnits); 53 TmpRegUnits.resize(NumRegUnits); 54 } 55 this->MBB = &MBB; 56 57 for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(), 58 IE = Scavenged.end(); I != IE; ++I) { 59 I->Reg = 0; 60 I->Restore = nullptr; 61 } 62 63 Tracking = false; 64 } 65 66 void RegScavenger::enterBasicBlock(MachineBasicBlock &MBB) { 67 init(MBB); 68 LiveUnits.addLiveIns(MBB); 69 } 70 71 void RegScavenger::enterBasicBlockEnd(MachineBasicBlock &MBB) { 72 init(MBB); 73 LiveUnits.addLiveOuts(MBB); 74 75 // Move internal iterator at the last instruction of the block. 76 if (MBB.begin() != MBB.end()) { 77 MBBI = std::prev(MBB.end()); 78 Tracking = true; 79 } 80 } 81 82 void RegScavenger::addRegUnits(BitVector &BV, unsigned Reg) { 83 for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI) 84 BV.set(*RUI); 85 } 86 87 void RegScavenger::removeRegUnits(BitVector &BV, unsigned Reg) { 88 for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI) 89 BV.reset(*RUI); 90 } 91 92 void RegScavenger::determineKillsAndDefs() { 93 assert(Tracking && "Must be tracking to determine kills and defs"); 94 95 MachineInstr &MI = *MBBI; 96 assert(!MI.isDebugValue() && "Debug values have no kills or defs"); 97 98 // Find out which registers are early clobbered, killed, defined, and marked 99 // def-dead in this instruction. 100 KillRegUnits.reset(); 101 DefRegUnits.reset(); 102 for (const MachineOperand &MO : MI.operands()) { 103 if (MO.isRegMask()) { 104 TmpRegUnits.clear(); 105 for (unsigned RU = 0, RUEnd = TRI->getNumRegUnits(); RU != RUEnd; ++RU) { 106 for (MCRegUnitRootIterator RURI(RU, TRI); RURI.isValid(); ++RURI) { 107 if (MO.clobbersPhysReg(*RURI)) { 108 TmpRegUnits.set(RU); 109 break; 110 } 111 } 112 } 113 114 // Apply the mask. 115 KillRegUnits |= TmpRegUnits; 116 } 117 if (!MO.isReg()) 118 continue; 119 unsigned Reg = MO.getReg(); 120 if (!TargetRegisterInfo::isPhysicalRegister(Reg) || isReserved(Reg)) 121 continue; 122 123 if (MO.isUse()) { 124 // Ignore undef uses. 125 if (MO.isUndef()) 126 continue; 127 if (MO.isKill()) 128 addRegUnits(KillRegUnits, Reg); 129 } else { 130 assert(MO.isDef()); 131 if (MO.isDead()) 132 addRegUnits(KillRegUnits, Reg); 133 else 134 addRegUnits(DefRegUnits, Reg); 135 } 136 } 137 } 138 139 void RegScavenger::unprocess() { 140 assert(Tracking && "Cannot unprocess because we're not tracking"); 141 142 MachineInstr &MI = *MBBI; 143 if (!MI.isDebugValue()) { 144 determineKillsAndDefs(); 145 146 // Commit the changes. 147 setUsed(KillRegUnits); 148 setUnused(DefRegUnits); 149 } 150 151 if (MBBI == MBB->begin()) { 152 MBBI = MachineBasicBlock::iterator(nullptr); 153 Tracking = false; 154 } else 155 --MBBI; 156 } 157 158 void RegScavenger::forward() { 159 // Move ptr forward. 160 if (!Tracking) { 161 MBBI = MBB->begin(); 162 Tracking = true; 163 } else { 164 assert(MBBI != MBB->end() && "Already past the end of the basic block!"); 165 MBBI = std::next(MBBI); 166 } 167 assert(MBBI != MBB->end() && "Already at the end of the basic block!"); 168 169 MachineInstr &MI = *MBBI; 170 171 for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(), 172 IE = Scavenged.end(); I != IE; ++I) { 173 if (I->Restore != &MI) 174 continue; 175 176 I->Reg = 0; 177 I->Restore = nullptr; 178 } 179 180 if (MI.isDebugValue()) 181 return; 182 183 determineKillsAndDefs(); 184 185 // Verify uses and defs. 186 #ifndef NDEBUG 187 for (const MachineOperand &MO : MI.operands()) { 188 if (!MO.isReg()) 189 continue; 190 unsigned Reg = MO.getReg(); 191 if (!TargetRegisterInfo::isPhysicalRegister(Reg) || isReserved(Reg)) 192 continue; 193 if (MO.isUse()) { 194 if (MO.isUndef()) 195 continue; 196 if (!isRegUsed(Reg)) { 197 // Check if it's partial live: e.g. 198 // D0 = insert_subreg D0<undef>, S0 199 // ... D0 200 // The problem is the insert_subreg could be eliminated. The use of 201 // D0 is using a partially undef value. This is not *incorrect* since 202 // S1 is can be freely clobbered. 203 // Ideally we would like a way to model this, but leaving the 204 // insert_subreg around causes both correctness and performance issues. 205 bool SubUsed = false; 206 for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs) 207 if (isRegUsed(*SubRegs)) { 208 SubUsed = true; 209 break; 210 } 211 bool SuperUsed = false; 212 for (MCSuperRegIterator SR(Reg, TRI); SR.isValid(); ++SR) { 213 if (isRegUsed(*SR)) { 214 SuperUsed = true; 215 break; 216 } 217 } 218 if (!SubUsed && !SuperUsed) { 219 MBB->getParent()->verify(nullptr, "In Register Scavenger"); 220 llvm_unreachable("Using an undefined register!"); 221 } 222 (void)SubUsed; 223 (void)SuperUsed; 224 } 225 } else { 226 assert(MO.isDef()); 227 #if 0 228 // FIXME: Enable this once we've figured out how to correctly transfer 229 // implicit kills during codegen passes like the coalescer. 230 assert((KillRegs.test(Reg) || isUnused(Reg) || 231 isLiveInButUnusedBefore(Reg, MI, MBB, TRI, MRI)) && 232 "Re-defining a live register!"); 233 #endif 234 } 235 } 236 #endif // NDEBUG 237 238 // Commit the changes. 239 setUnused(KillRegUnits); 240 setUsed(DefRegUnits); 241 } 242 243 void RegScavenger::backward() { 244 assert(Tracking && "Must be tracking to determine kills and defs"); 245 246 const MachineInstr &MI = *MBBI; 247 LiveUnits.stepBackward(MI); 248 249 if (MBBI == MBB->begin()) { 250 MBBI = MachineBasicBlock::iterator(nullptr); 251 Tracking = false; 252 } else 253 --MBBI; 254 } 255 256 bool RegScavenger::isRegUsed(unsigned Reg, bool includeReserved) const { 257 if (isReserved(Reg)) 258 return includeReserved; 259 return !LiveUnits.available(Reg); 260 } 261 262 unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const { 263 for (unsigned Reg : *RC) { 264 if (!isRegUsed(Reg)) { 265 DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(Reg) << 266 "\n"); 267 return Reg; 268 } 269 } 270 return 0; 271 } 272 273 BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) { 274 BitVector Mask(TRI->getNumRegs()); 275 for (unsigned Reg : *RC) 276 if (!isRegUsed(Reg)) 277 Mask.set(Reg); 278 return Mask; 279 } 280 281 unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI, 282 BitVector &Candidates, 283 unsigned InstrLimit, 284 MachineBasicBlock::iterator &UseMI) { 285 int Survivor = Candidates.find_first(); 286 assert(Survivor > 0 && "No candidates for scavenging"); 287 288 MachineBasicBlock::iterator ME = MBB->getFirstTerminator(); 289 assert(StartMI != ME && "MI already at terminator"); 290 MachineBasicBlock::iterator RestorePointMI = StartMI; 291 MachineBasicBlock::iterator MI = StartMI; 292 293 bool inVirtLiveRange = false; 294 for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) { 295 if (MI->isDebugValue()) { 296 ++InstrLimit; // Don't count debug instructions 297 continue; 298 } 299 bool isVirtKillInsn = false; 300 bool isVirtDefInsn = false; 301 // Remove any candidates touched by instruction. 302 for (const MachineOperand &MO : MI->operands()) { 303 if (MO.isRegMask()) 304 Candidates.clearBitsNotInMask(MO.getRegMask()); 305 if (!MO.isReg() || MO.isUndef() || !MO.getReg()) 306 continue; 307 if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) { 308 if (MO.isDef()) 309 isVirtDefInsn = true; 310 else if (MO.isKill()) 311 isVirtKillInsn = true; 312 continue; 313 } 314 for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI) 315 Candidates.reset(*AI); 316 } 317 // If we're not in a virtual reg's live range, this is a valid 318 // restore point. 319 if (!inVirtLiveRange) RestorePointMI = MI; 320 321 // Update whether we're in the live range of a virtual register 322 if (isVirtKillInsn) inVirtLiveRange = false; 323 if (isVirtDefInsn) inVirtLiveRange = true; 324 325 // Was our survivor untouched by this instruction? 326 if (Candidates.test(Survivor)) 327 continue; 328 329 // All candidates gone? 330 if (Candidates.none()) 331 break; 332 333 Survivor = Candidates.find_first(); 334 } 335 // If we ran off the end, that's where we want to restore. 336 if (MI == ME) RestorePointMI = ME; 337 assert(RestorePointMI != StartMI && 338 "No available scavenger restore location!"); 339 340 // We ran out of candidates, so stop the search. 341 UseMI = RestorePointMI; 342 return Survivor; 343 } 344 345 static unsigned getFrameIndexOperandNum(MachineInstr &MI) { 346 unsigned i = 0; 347 while (!MI.getOperand(i).isFI()) { 348 ++i; 349 assert(i < MI.getNumOperands() && "Instr doesn't have FrameIndex operand!"); 350 } 351 return i; 352 } 353 354 unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC, 355 MachineBasicBlock::iterator I, 356 int SPAdj) { 357 MachineInstr &MI = *I; 358 const MachineFunction &MF = *MI.getParent()->getParent(); 359 // Consider all allocatable registers in the register class initially 360 BitVector Candidates = TRI->getAllocatableSet(MF, RC); 361 362 // Exclude all the registers being used by the instruction. 363 for (const MachineOperand &MO : MI.operands()) { 364 if (MO.isReg() && MO.getReg() != 0 && !(MO.isUse() && MO.isUndef()) && 365 !TargetRegisterInfo::isVirtualRegister(MO.getReg())) 366 for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI) 367 Candidates.reset(*AI); 368 } 369 370 // Try to find a register that's unused if there is one, as then we won't 371 // have to spill. 372 BitVector Available = getRegsAvailable(RC); 373 Available &= Candidates; 374 if (Available.any()) 375 Candidates = Available; 376 377 // Find the register whose use is furthest away. 378 MachineBasicBlock::iterator UseMI; 379 unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI); 380 381 // If we found an unused register there is no reason to spill it. 382 if (!isRegUsed(SReg)) { 383 DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n"); 384 return SReg; 385 } 386 387 // Find an available scavenging slot with size and alignment matching 388 // the requirements of the class RC. 389 const MachineFrameInfo &MFI = MF.getFrameInfo(); 390 unsigned NeedSize = RC->getSize(); 391 unsigned NeedAlign = RC->getAlignment(); 392 393 unsigned SI = Scavenged.size(), Diff = UINT_MAX; 394 int FIB = MFI.getObjectIndexBegin(), FIE = MFI.getObjectIndexEnd(); 395 for (unsigned I = 0; I < Scavenged.size(); ++I) { 396 if (Scavenged[I].Reg != 0) 397 continue; 398 // Verify that this slot is valid for this register. 399 int FI = Scavenged[I].FrameIndex; 400 if (FI < FIB || FI >= FIE) 401 continue; 402 unsigned S = MFI.getObjectSize(FI); 403 unsigned A = MFI.getObjectAlignment(FI); 404 if (NeedSize > S || NeedAlign > A) 405 continue; 406 // Avoid wasting slots with large size and/or large alignment. Pick one 407 // that is the best fit for this register class (in street metric). 408 // Picking a larger slot than necessary could happen if a slot for a 409 // larger register is reserved before a slot for a smaller one. When 410 // trying to spill a smaller register, the large slot would be found 411 // first, thus making it impossible to spill the larger register later. 412 unsigned D = (S-NeedSize) + (A-NeedAlign); 413 if (D < Diff) { 414 SI = I; 415 Diff = D; 416 } 417 } 418 419 if (SI == Scavenged.size()) { 420 // We need to scavenge a register but have no spill slot, the target 421 // must know how to do it (if not, we'll assert below). 422 Scavenged.push_back(ScavengedInfo(FIE)); 423 } 424 425 // Avoid infinite regress 426 Scavenged[SI].Reg = SReg; 427 428 // If the target knows how to save/restore the register, let it do so; 429 // otherwise, use the emergency stack spill slot. 430 if (!TRI->saveScavengerRegister(*MBB, I, UseMI, RC, SReg)) { 431 // Spill the scavenged register before I. 432 int FI = Scavenged[SI].FrameIndex; 433 if (FI < FIB || FI >= FIE) { 434 std::string Msg = std::string("Error while trying to spill ") + 435 TRI->getName(SReg) + " from class " + TRI->getRegClassName(RC) + 436 ": Cannot scavenge register without an emergency spill slot!"; 437 report_fatal_error(Msg.c_str()); 438 } 439 TII->storeRegToStackSlot(*MBB, I, SReg, true, Scavenged[SI].FrameIndex, 440 RC, TRI); 441 MachineBasicBlock::iterator II = std::prev(I); 442 443 unsigned FIOperandNum = getFrameIndexOperandNum(*II); 444 TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this); 445 446 // Restore the scavenged register before its use (or first terminator). 447 TII->loadRegFromStackSlot(*MBB, UseMI, SReg, Scavenged[SI].FrameIndex, 448 RC, TRI); 449 II = std::prev(UseMI); 450 451 FIOperandNum = getFrameIndexOperandNum(*II); 452 TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this); 453 } 454 455 Scavenged[SI].Restore = &*std::prev(UseMI); 456 457 // Doing this here leads to infinite regress. 458 // Scavenged[SI].Reg = SReg; 459 460 DEBUG(dbgs() << "Scavenged register (with spill): " << TRI->getName(SReg) << 461 "\n"); 462 463 return SReg; 464 } 465