1 //===-- RegisterScavenging.cpp - Machine register scavenging --------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the machine register scavenger. It can provide 11 // information, such as unused registers, at any point in a machine basic block. 12 // It also provides a mechanism to make registers available by evicting them to 13 // spill slots. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #include "llvm/CodeGen/RegisterScavenging.h" 18 #include "llvm/CodeGen/MachineBasicBlock.h" 19 #include "llvm/CodeGen/MachineFrameInfo.h" 20 #include "llvm/CodeGen/MachineFunction.h" 21 #include "llvm/CodeGen/MachineInstr.h" 22 #include "llvm/CodeGen/MachineRegisterInfo.h" 23 #include "llvm/Support/Debug.h" 24 #include "llvm/Support/ErrorHandling.h" 25 #include "llvm/Support/raw_ostream.h" 26 #include "llvm/Target/TargetInstrInfo.h" 27 #include "llvm/Target/TargetMachine.h" 28 #include "llvm/Target/TargetRegisterInfo.h" 29 #include "llvm/Target/TargetSubtargetInfo.h" 30 using namespace llvm; 31 32 #define DEBUG_TYPE "reg-scavenging" 33 34 /// setUsed - Set the register units of this register as used. 35 void RegScavenger::setRegUsed(unsigned Reg) { 36 for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI) 37 RegUnitsAvailable.reset(*RUI); 38 } 39 40 void RegScavenger::initRegState() { 41 for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(), 42 IE = Scavenged.end(); I != IE; ++I) { 43 I->Reg = 0; 44 I->Restore = nullptr; 45 } 46 47 // All register units start out unused. 48 RegUnitsAvailable.set(); 49 50 if (!MBB) 51 return; 52 53 // Live-in registers are in use. 54 for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(), 55 E = MBB->livein_end(); I != E; ++I) 56 setRegUsed(*I); 57 58 // Pristine CSRs are also unavailable. 59 BitVector PR = MBB->getParent()->getFrameInfo()->getPristineRegs(MBB); 60 for (int I = PR.find_first(); I>0; I = PR.find_next(I)) 61 setRegUsed(I); 62 } 63 64 void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) { 65 MachineFunction &MF = *mbb->getParent(); 66 const TargetMachine &TM = MF.getTarget(); 67 TII = TM.getSubtargetImpl()->getInstrInfo(); 68 TRI = TM.getSubtargetImpl()->getRegisterInfo(); 69 MRI = &MF.getRegInfo(); 70 71 assert((NumRegUnits == 0 || NumRegUnits == TRI->getNumRegUnits()) && 72 "Target changed?"); 73 74 // It is not possible to use the register scavenger after late optimization 75 // passes that don't preserve accurate liveness information. 76 assert(MRI->tracksLiveness() && 77 "Cannot use register scavenger with inaccurate liveness"); 78 79 // Self-initialize. 80 if (!MBB) { 81 NumRegUnits = TRI->getNumRegUnits(); 82 RegUnitsAvailable.resize(NumRegUnits); 83 KillRegUnits.resize(NumRegUnits); 84 DefRegUnits.resize(NumRegUnits); 85 TmpRegUnits.resize(NumRegUnits); 86 } 87 88 MBB = mbb; 89 initRegState(); 90 91 Tracking = false; 92 } 93 94 void RegScavenger::addRegUnits(BitVector &BV, unsigned Reg) { 95 for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI) 96 BV.set(*RUI); 97 } 98 99 void RegScavenger::determineKillsAndDefs() { 100 assert(Tracking && "Must be tracking to determine kills and defs"); 101 102 MachineInstr *MI = MBBI; 103 assert(!MI->isDebugValue() && "Debug values have no kills or defs"); 104 105 // Find out which registers are early clobbered, killed, defined, and marked 106 // def-dead in this instruction. 107 // FIXME: The scavenger is not predication aware. If the instruction is 108 // predicated, conservatively assume "kill" markers do not actually kill the 109 // register. Similarly ignores "dead" markers. 110 bool isPred = TII->isPredicated(MI); 111 KillRegUnits.reset(); 112 DefRegUnits.reset(); 113 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 114 const MachineOperand &MO = MI->getOperand(i); 115 if (MO.isRegMask()) { 116 117 TmpRegUnits.clear(); 118 for (unsigned RU = 0, RUEnd = TRI->getNumRegUnits(); RU != RUEnd; ++RU) { 119 for (MCRegUnitRootIterator RURI(RU, TRI); RURI.isValid(); ++RURI) { 120 if (MO.clobbersPhysReg(*RURI)) { 121 TmpRegUnits.set(RU); 122 break; 123 } 124 } 125 } 126 127 // Apply the mask. 128 (isPred ? DefRegUnits : KillRegUnits) |= TmpRegUnits; 129 } 130 if (!MO.isReg()) 131 continue; 132 unsigned Reg = MO.getReg(); 133 if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) || isReserved(Reg)) 134 continue; 135 136 if (MO.isUse()) { 137 // Ignore undef uses. 138 if (MO.isUndef()) 139 continue; 140 if (!isPred && MO.isKill()) 141 addRegUnits(KillRegUnits, Reg); 142 } else { 143 assert(MO.isDef()); 144 if (!isPred && MO.isDead()) 145 addRegUnits(KillRegUnits, Reg); 146 else 147 addRegUnits(DefRegUnits, Reg); 148 } 149 } 150 } 151 152 void RegScavenger::unprocess() { 153 assert(Tracking && "Cannot unprocess because we're not tracking"); 154 155 MachineInstr *MI = MBBI; 156 if (!MI->isDebugValue()) { 157 determineKillsAndDefs(); 158 159 // Commit the changes. 160 setUsed(KillRegUnits); 161 setUnused(DefRegUnits); 162 } 163 164 if (MBBI == MBB->begin()) { 165 MBBI = MachineBasicBlock::iterator(nullptr); 166 Tracking = false; 167 } else 168 --MBBI; 169 } 170 171 void RegScavenger::forward() { 172 // Move ptr forward. 173 if (!Tracking) { 174 MBBI = MBB->begin(); 175 Tracking = true; 176 } else { 177 assert(MBBI != MBB->end() && "Already past the end of the basic block!"); 178 MBBI = std::next(MBBI); 179 } 180 assert(MBBI != MBB->end() && "Already at the end of the basic block!"); 181 182 MachineInstr *MI = MBBI; 183 184 for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(), 185 IE = Scavenged.end(); I != IE; ++I) { 186 if (I->Restore != MI) 187 continue; 188 189 I->Reg = 0; 190 I->Restore = nullptr; 191 } 192 193 if (MI->isDebugValue()) 194 return; 195 196 determineKillsAndDefs(); 197 198 // Verify uses and defs. 199 #ifndef NDEBUG 200 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 201 const MachineOperand &MO = MI->getOperand(i); 202 if (!MO.isReg()) 203 continue; 204 unsigned Reg = MO.getReg(); 205 if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) || isReserved(Reg)) 206 continue; 207 if (MO.isUse()) { 208 if (MO.isUndef()) 209 continue; 210 if (!isRegUsed(Reg)) { 211 // Check if it's partial live: e.g. 212 // D0 = insert_subreg D0<undef>, S0 213 // ... D0 214 // The problem is the insert_subreg could be eliminated. The use of 215 // D0 is using a partially undef value. This is not *incorrect* since 216 // S1 is can be freely clobbered. 217 // Ideally we would like a way to model this, but leaving the 218 // insert_subreg around causes both correctness and performance issues. 219 bool SubUsed = false; 220 for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs) 221 if (isRegUsed(*SubRegs)) { 222 SubUsed = true; 223 break; 224 } 225 bool SuperUsed = false; 226 for (MCSuperRegIterator SR(Reg, TRI); SR.isValid(); ++SR) { 227 if (isRegUsed(*SR)) { 228 SuperUsed = true; 229 break; 230 } 231 } 232 if (!SubUsed && !SuperUsed) { 233 MBB->getParent()->verify(nullptr, "In Register Scavenger"); 234 llvm_unreachable("Using an undefined register!"); 235 } 236 (void)SubUsed; 237 (void)SuperUsed; 238 } 239 } else { 240 assert(MO.isDef()); 241 #if 0 242 // FIXME: Enable this once we've figured out how to correctly transfer 243 // implicit kills during codegen passes like the coalescer. 244 assert((KillRegs.test(Reg) || isUnused(Reg) || 245 isLiveInButUnusedBefore(Reg, MI, MBB, TRI, MRI)) && 246 "Re-defining a live register!"); 247 #endif 248 } 249 } 250 #endif // NDEBUG 251 252 // Commit the changes. 253 setUnused(KillRegUnits); 254 setUsed(DefRegUnits); 255 } 256 257 bool RegScavenger::isRegUsed(unsigned Reg, bool includeReserved) const { 258 if (includeReserved && isReserved(Reg)) 259 return true; 260 for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI) 261 if (!RegUnitsAvailable.test(*RUI)) 262 return true; 263 return false; 264 } 265 266 unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const { 267 for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end(); 268 I != E; ++I) 269 if (!isRegUsed(*I)) { 270 DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(*I) << 271 "\n"); 272 return *I; 273 } 274 return 0; 275 } 276 277 /// getRegsAvailable - Return all available registers in the register class 278 /// in Mask. 279 BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) { 280 BitVector Mask(TRI->getNumRegs()); 281 for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end(); 282 I != E; ++I) 283 if (!isRegUsed(*I)) 284 Mask.set(*I); 285 return Mask; 286 } 287 288 /// findSurvivorReg - Return the candidate register that is unused for the 289 /// longest after StartMII. UseMI is set to the instruction where the search 290 /// stopped. 291 /// 292 /// No more than InstrLimit instructions are inspected. 293 /// 294 unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI, 295 BitVector &Candidates, 296 unsigned InstrLimit, 297 MachineBasicBlock::iterator &UseMI) { 298 int Survivor = Candidates.find_first(); 299 assert(Survivor > 0 && "No candidates for scavenging"); 300 301 MachineBasicBlock::iterator ME = MBB->getFirstTerminator(); 302 assert(StartMI != ME && "MI already at terminator"); 303 MachineBasicBlock::iterator RestorePointMI = StartMI; 304 MachineBasicBlock::iterator MI = StartMI; 305 306 bool inVirtLiveRange = false; 307 for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) { 308 if (MI->isDebugValue()) { 309 ++InstrLimit; // Don't count debug instructions 310 continue; 311 } 312 bool isVirtKillInsn = false; 313 bool isVirtDefInsn = false; 314 // Remove any candidates touched by instruction. 315 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 316 const MachineOperand &MO = MI->getOperand(i); 317 if (MO.isRegMask()) 318 Candidates.clearBitsNotInMask(MO.getRegMask()); 319 if (!MO.isReg() || MO.isUndef() || !MO.getReg()) 320 continue; 321 if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) { 322 if (MO.isDef()) 323 isVirtDefInsn = true; 324 else if (MO.isKill()) 325 isVirtKillInsn = true; 326 continue; 327 } 328 for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI) 329 Candidates.reset(*AI); 330 } 331 // If we're not in a virtual reg's live range, this is a valid 332 // restore point. 333 if (!inVirtLiveRange) RestorePointMI = MI; 334 335 // Update whether we're in the live range of a virtual register 336 if (isVirtKillInsn) inVirtLiveRange = false; 337 if (isVirtDefInsn) inVirtLiveRange = true; 338 339 // Was our survivor untouched by this instruction? 340 if (Candidates.test(Survivor)) 341 continue; 342 343 // All candidates gone? 344 if (Candidates.none()) 345 break; 346 347 Survivor = Candidates.find_first(); 348 } 349 // If we ran off the end, that's where we want to restore. 350 if (MI == ME) RestorePointMI = ME; 351 assert (RestorePointMI != StartMI && 352 "No available scavenger restore location!"); 353 354 // We ran out of candidates, so stop the search. 355 UseMI = RestorePointMI; 356 return Survivor; 357 } 358 359 static unsigned getFrameIndexOperandNum(MachineInstr *MI) { 360 unsigned i = 0; 361 while (!MI->getOperand(i).isFI()) { 362 ++i; 363 assert(i < MI->getNumOperands() && 364 "Instr doesn't have FrameIndex operand!"); 365 } 366 return i; 367 } 368 369 unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC, 370 MachineBasicBlock::iterator I, 371 int SPAdj) { 372 // Consider all allocatable registers in the register class initially 373 BitVector Candidates = 374 TRI->getAllocatableSet(*I->getParent()->getParent(), RC); 375 376 // Exclude all the registers being used by the instruction. 377 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { 378 MachineOperand &MO = I->getOperand(i); 379 if (MO.isReg() && MO.getReg() != 0 && !(MO.isUse() && MO.isUndef()) && 380 !TargetRegisterInfo::isVirtualRegister(MO.getReg())) 381 Candidates.reset(MO.getReg()); 382 } 383 384 // Try to find a register that's unused if there is one, as then we won't 385 // have to spill. 386 BitVector Available = getRegsAvailable(RC); 387 Available &= Candidates; 388 if (Available.any()) 389 Candidates = Available; 390 391 // Find the register whose use is furthest away. 392 MachineBasicBlock::iterator UseMI; 393 unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI); 394 395 // If we found an unused register there is no reason to spill it. 396 if (!isRegUsed(SReg)) { 397 DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n"); 398 return SReg; 399 } 400 401 // Find an available scavenging slot. 402 unsigned SI; 403 for (SI = 0; SI < Scavenged.size(); ++SI) 404 if (Scavenged[SI].Reg == 0) 405 break; 406 407 if (SI == Scavenged.size()) { 408 // We need to scavenge a register but have no spill slot, the target 409 // must know how to do it (if not, we'll assert below). 410 Scavenged.push_back(ScavengedInfo()); 411 } 412 413 // Avoid infinite regress 414 Scavenged[SI].Reg = SReg; 415 416 // If the target knows how to save/restore the register, let it do so; 417 // otherwise, use the emergency stack spill slot. 418 if (!TRI->saveScavengerRegister(*MBB, I, UseMI, RC, SReg)) { 419 // Spill the scavenged register before I. 420 assert(Scavenged[SI].FrameIndex >= 0 && 421 "Cannot scavenge register without an emergency spill slot!"); 422 TII->storeRegToStackSlot(*MBB, I, SReg, true, Scavenged[SI].FrameIndex, 423 RC, TRI); 424 MachineBasicBlock::iterator II = std::prev(I); 425 426 unsigned FIOperandNum = getFrameIndexOperandNum(II); 427 TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this); 428 429 // Restore the scavenged register before its use (or first terminator). 430 TII->loadRegFromStackSlot(*MBB, UseMI, SReg, Scavenged[SI].FrameIndex, 431 RC, TRI); 432 II = std::prev(UseMI); 433 434 FIOperandNum = getFrameIndexOperandNum(II); 435 TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this); 436 } 437 438 Scavenged[SI].Restore = std::prev(UseMI); 439 440 // Doing this here leads to infinite regress. 441 // Scavenged[SI].Reg = SReg; 442 443 DEBUG(dbgs() << "Scavenged register (with spill): " << TRI->getName(SReg) << 444 "\n"); 445 446 return SReg; 447 } 448