1 //===-- RegisterScavenging.cpp - Machine register scavenging --------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the machine register scavenger. It can provide 11 // information, such as unused registers, at any point in a machine basic block. 12 // It also provides a mechanism to make registers available by evicting them to 13 // spill slots. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #define DEBUG_TYPE "reg-scavenging" 18 #include "llvm/CodeGen/RegisterScavenging.h" 19 #include "llvm/CodeGen/MachineFrameInfo.h" 20 #include "llvm/CodeGen/MachineFunction.h" 21 #include "llvm/CodeGen/MachineBasicBlock.h" 22 #include "llvm/CodeGen/MachineInstr.h" 23 #include "llvm/CodeGen/MachineRegisterInfo.h" 24 #include "llvm/Support/Debug.h" 25 #include "llvm/Support/ErrorHandling.h" 26 #include "llvm/Support/raw_ostream.h" 27 #include "llvm/Target/TargetRegisterInfo.h" 28 #include "llvm/Target/TargetInstrInfo.h" 29 #include "llvm/Target/TargetMachine.h" 30 #include "llvm/ADT/DenseMap.h" 31 #include "llvm/ADT/SmallPtrSet.h" 32 #include "llvm/ADT/SmallVector.h" 33 #include "llvm/ADT/STLExtras.h" 34 using namespace llvm; 35 36 /// setUsed - Set the register and its sub-registers as being used. 37 void RegScavenger::setUsed(unsigned Reg) { 38 RegsAvailable.reset(Reg); 39 40 for (const unsigned *SubRegs = TRI->getSubRegisters(Reg); 41 unsigned SubReg = *SubRegs; ++SubRegs) 42 RegsAvailable.reset(SubReg); 43 } 44 45 bool RegScavenger::isAliasUsed(unsigned Reg) const { 46 if (isUsed(Reg)) 47 return true; 48 for (const unsigned *R = TRI->getAliasSet(Reg); *R; ++R) 49 if (isUsed(*R)) 50 return true; 51 return false; 52 } 53 54 void RegScavenger::initRegState() { 55 ScavengedReg = 0; 56 ScavengedRC = NULL; 57 ScavengeRestore = NULL; 58 59 // All registers started out unused. 60 RegsAvailable.set(); 61 62 // Reserved registers are always used. 63 RegsAvailable ^= ReservedRegs; 64 65 if (!MBB) 66 return; 67 68 // Live-in registers are in use. 69 for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(), 70 E = MBB->livein_end(); I != E; ++I) 71 setUsed(*I); 72 73 // Pristine CSRs are also unavailable. 74 BitVector PR = MBB->getParent()->getFrameInfo()->getPristineRegs(MBB); 75 for (int I = PR.find_first(); I>0; I = PR.find_next(I)) 76 setUsed(I); 77 } 78 79 void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) { 80 MachineFunction &MF = *mbb->getParent(); 81 const TargetMachine &TM = MF.getTarget(); 82 TII = TM.getInstrInfo(); 83 TRI = TM.getRegisterInfo(); 84 MRI = &MF.getRegInfo(); 85 86 assert((NumPhysRegs == 0 || NumPhysRegs == TRI->getNumRegs()) && 87 "Target changed?"); 88 89 // Self-initialize. 90 if (!MBB) { 91 NumPhysRegs = TRI->getNumRegs(); 92 RegsAvailable.resize(NumPhysRegs); 93 KillRegs.resize(NumPhysRegs); 94 DefRegs.resize(NumPhysRegs); 95 96 // Create reserved registers bitvector. 97 ReservedRegs = TRI->getReservedRegs(MF); 98 99 // Create callee-saved registers bitvector. 100 CalleeSavedRegs.resize(NumPhysRegs); 101 const unsigned *CSRegs = TRI->getCalleeSavedRegs(&MF); 102 if (CSRegs != NULL) 103 for (unsigned i = 0; CSRegs[i]; ++i) 104 CalleeSavedRegs.set(CSRegs[i]); 105 } 106 107 MBB = mbb; 108 initRegState(); 109 110 Tracking = false; 111 } 112 113 void RegScavenger::addRegWithSubRegs(BitVector &BV, unsigned Reg) { 114 BV.set(Reg); 115 for (const unsigned *R = TRI->getSubRegisters(Reg); *R; R++) 116 BV.set(*R); 117 } 118 119 void RegScavenger::forward() { 120 // Move ptr forward. 121 if (!Tracking) { 122 MBBI = MBB->begin(); 123 Tracking = true; 124 } else { 125 assert(MBBI != MBB->end() && "Already past the end of the basic block!"); 126 MBBI = llvm::next(MBBI); 127 } 128 assert(MBBI != MBB->end() && "Already at the end of the basic block!"); 129 130 MachineInstr *MI = MBBI; 131 132 if (MI == ScavengeRestore) { 133 ScavengedReg = 0; 134 ScavengedRC = NULL; 135 ScavengeRestore = NULL; 136 } 137 138 if (MI->isDebugValue()) 139 return; 140 141 // Find out which registers are early clobbered, killed, defined, and marked 142 // def-dead in this instruction. 143 // FIXME: The scavenger is not predication aware. If the instruction is 144 // predicated, conservatively assume "kill" markers do not actually kill the 145 // register. Similarly ignores "dead" markers. 146 bool isPred = TII->isPredicated(MI); 147 KillRegs.reset(); 148 DefRegs.reset(); 149 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 150 const MachineOperand &MO = MI->getOperand(i); 151 if (!MO.isReg()) 152 continue; 153 unsigned Reg = MO.getReg(); 154 if (!Reg || isReserved(Reg)) 155 continue; 156 157 if (MO.isUse()) { 158 // Ignore undef uses. 159 if (MO.isUndef()) 160 continue; 161 if (!isPred && MO.isKill()) 162 addRegWithSubRegs(KillRegs, Reg); 163 } else { 164 assert(MO.isDef()); 165 if (!isPred && MO.isDead()) 166 addRegWithSubRegs(KillRegs, Reg); 167 else 168 addRegWithSubRegs(DefRegs, Reg); 169 } 170 } 171 172 // Verify uses and defs. 173 #ifndef NDEBUG 174 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 175 const MachineOperand &MO = MI->getOperand(i); 176 if (!MO.isReg()) 177 continue; 178 unsigned Reg = MO.getReg(); 179 if (!Reg || isReserved(Reg)) 180 continue; 181 if (MO.isUse()) { 182 if (MO.isUndef()) 183 continue; 184 if (!isUsed(Reg)) { 185 // Check if it's partial live: e.g. 186 // D0 = insert_subreg D0<undef>, S0 187 // ... D0 188 // The problem is the insert_subreg could be eliminated. The use of 189 // D0 is using a partially undef value. This is not *incorrect* since 190 // S1 is can be freely clobbered. 191 // Ideally we would like a way to model this, but leaving the 192 // insert_subreg around causes both correctness and performance issues. 193 bool SubUsed = false; 194 for (const unsigned *SubRegs = TRI->getSubRegisters(Reg); 195 unsigned SubReg = *SubRegs; ++SubRegs) 196 if (isUsed(SubReg)) { 197 SubUsed = true; 198 break; 199 } 200 if (!SubUsed) { 201 MBB->getParent()->verify(NULL, "In Register Scavenger"); 202 llvm_unreachable("Using an undefined register!"); 203 } 204 (void)SubUsed; 205 } 206 } else { 207 assert(MO.isDef()); 208 #if 0 209 // FIXME: Enable this once we've figured out how to correctly transfer 210 // implicit kills during codegen passes like the coalescer. 211 assert((KillRegs.test(Reg) || isUnused(Reg) || 212 isLiveInButUnusedBefore(Reg, MI, MBB, TRI, MRI)) && 213 "Re-defining a live register!"); 214 #endif 215 } 216 } 217 #endif // NDEBUG 218 219 // Commit the changes. 220 setUnused(KillRegs); 221 setUsed(DefRegs); 222 } 223 224 void RegScavenger::getRegsUsed(BitVector &used, bool includeReserved) { 225 used = RegsAvailable; 226 if (!includeReserved) 227 used |= ReservedRegs; 228 used.flip(); 229 } 230 231 unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const { 232 for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end(); 233 I != E; ++I) 234 if (!isAliasUsed(*I)) { 235 DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(*I) << 236 "\n"); 237 return *I; 238 } 239 return 0; 240 } 241 242 /// getRegsAvailable - Return all available registers in the register class 243 /// in Mask. 244 BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) { 245 BitVector Mask(TRI->getNumRegs()); 246 for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end(); 247 I != E; ++I) 248 if (!isAliasUsed(*I)) 249 Mask.set(*I); 250 return Mask; 251 } 252 253 /// findSurvivorReg - Return the candidate register that is unused for the 254 /// longest after StargMII. UseMI is set to the instruction where the search 255 /// stopped. 256 /// 257 /// No more than InstrLimit instructions are inspected. 258 /// 259 unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI, 260 BitVector &Candidates, 261 unsigned InstrLimit, 262 MachineBasicBlock::iterator &UseMI) { 263 int Survivor = Candidates.find_first(); 264 assert(Survivor > 0 && "No candidates for scavenging"); 265 266 MachineBasicBlock::iterator ME = MBB->getFirstTerminator(); 267 assert(StartMI != ME && "MI already at terminator"); 268 MachineBasicBlock::iterator RestorePointMI = StartMI; 269 MachineBasicBlock::iterator MI = StartMI; 270 271 bool inVirtLiveRange = false; 272 for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) { 273 if (MI->isDebugValue()) { 274 ++InstrLimit; // Don't count debug instructions 275 continue; 276 } 277 bool isVirtKillInsn = false; 278 bool isVirtDefInsn = false; 279 // Remove any candidates touched by instruction. 280 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 281 const MachineOperand &MO = MI->getOperand(i); 282 if (!MO.isReg() || MO.isUndef() || !MO.getReg()) 283 continue; 284 if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) { 285 if (MO.isDef()) 286 isVirtDefInsn = true; 287 else if (MO.isKill()) 288 isVirtKillInsn = true; 289 continue; 290 } 291 Candidates.reset(MO.getReg()); 292 for (const unsigned *R = TRI->getAliasSet(MO.getReg()); *R; R++) 293 Candidates.reset(*R); 294 } 295 // If we're not in a virtual reg's live range, this is a valid 296 // restore point. 297 if (!inVirtLiveRange) RestorePointMI = MI; 298 299 // Update whether we're in the live range of a virtual register 300 if (isVirtKillInsn) inVirtLiveRange = false; 301 if (isVirtDefInsn) inVirtLiveRange = true; 302 303 // Was our survivor untouched by this instruction? 304 if (Candidates.test(Survivor)) 305 continue; 306 307 // All candidates gone? 308 if (Candidates.none()) 309 break; 310 311 Survivor = Candidates.find_first(); 312 } 313 // If we ran off the end, that's where we want to restore. 314 if (MI == ME) RestorePointMI = ME; 315 assert (RestorePointMI != StartMI && 316 "No available scavenger restore location!"); 317 318 // We ran out of candidates, so stop the search. 319 UseMI = RestorePointMI; 320 return Survivor; 321 } 322 323 unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC, 324 MachineBasicBlock::iterator I, 325 int SPAdj) { 326 // Consider all allocatable registers in the register class initially 327 BitVector Candidates = 328 TRI->getAllocatableSet(*I->getParent()->getParent(), RC); 329 330 // Exclude all the registers being used by the instruction. 331 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { 332 MachineOperand &MO = I->getOperand(i); 333 if (MO.isReg() && MO.getReg() != 0 && 334 !TargetRegisterInfo::isVirtualRegister(MO.getReg())) 335 Candidates.reset(MO.getReg()); 336 } 337 338 // Try to find a register that's unused if there is one, as then we won't 339 // have to spill. Search explicitly rather than masking out based on 340 // RegsAvailable, as RegsAvailable does not take aliases into account. 341 // That's what getRegsAvailable() is for. 342 BitVector Available = getRegsAvailable(RC); 343 Available &= Candidates; 344 if (Available.any()) 345 Candidates = Available; 346 347 // Find the register whose use is furthest away. 348 MachineBasicBlock::iterator UseMI; 349 unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI); 350 351 // If we found an unused register there is no reason to spill it. 352 if (!isAliasUsed(SReg)) { 353 DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n"); 354 return SReg; 355 } 356 357 assert(ScavengedReg == 0 && 358 "Scavenger slot is live, unable to scavenge another register!"); 359 360 // Avoid infinite regress 361 ScavengedReg = SReg; 362 363 // If the target knows how to save/restore the register, let it do so; 364 // otherwise, use the emergency stack spill slot. 365 if (!TRI->saveScavengerRegister(*MBB, I, UseMI, RC, SReg)) { 366 // Spill the scavenged register before I. 367 assert(ScavengingFrameIndex >= 0 && 368 "Cannot scavenge register without an emergency spill slot!"); 369 TII->storeRegToStackSlot(*MBB, I, SReg, true, ScavengingFrameIndex, RC,TRI); 370 MachineBasicBlock::iterator II = prior(I); 371 TRI->eliminateFrameIndex(II, SPAdj, this); 372 373 // Restore the scavenged register before its use (or first terminator). 374 TII->loadRegFromStackSlot(*MBB, UseMI, SReg, ScavengingFrameIndex, RC, TRI); 375 II = prior(UseMI); 376 TRI->eliminateFrameIndex(II, SPAdj, this); 377 } 378 379 ScavengeRestore = prior(UseMI); 380 381 // Doing this here leads to infinite regress. 382 // ScavengedReg = SReg; 383 ScavengedRC = RC; 384 385 DEBUG(dbgs() << "Scavenged register (with spill): " << TRI->getName(SReg) << 386 "\n"); 387 388 return SReg; 389 } 390