1 //===- RegisterScavenging.cpp - Machine register scavenging ---------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 /// \file 11 /// This file implements the machine register scavenger. It can provide 12 /// information, such as unused registers, at any point in a machine basic 13 /// block. It also provides a mechanism to make registers available by evicting 14 /// them to spill slots. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #include "llvm/CodeGen/RegisterScavenging.h" 19 20 #include "llvm/ADT/BitVector.h" 21 #include "llvm/ADT/SmallVector.h" 22 #include "llvm/ADT/Statistic.h" 23 #include "llvm/CodeGen/MachineBasicBlock.h" 24 #include "llvm/CodeGen/MachineFrameInfo.h" 25 #include "llvm/CodeGen/MachineFunction.h" 26 #include "llvm/CodeGen/MachineInstr.h" 27 #include "llvm/CodeGen/MachineOperand.h" 28 #include "llvm/CodeGen/MachineRegisterInfo.h" 29 #include "llvm/MC/MCRegisterInfo.h" 30 #include "llvm/PassSupport.h" 31 #include "llvm/Support/Debug.h" 32 #include "llvm/Support/ErrorHandling.h" 33 #include "llvm/Support/raw_ostream.h" 34 #include "llvm/Target/TargetFrameLowering.h" 35 #include "llvm/Target/TargetInstrInfo.h" 36 #include "llvm/Target/TargetRegisterInfo.h" 37 #include "llvm/Target/TargetSubtargetInfo.h" 38 #include <algorithm> 39 #include <cassert> 40 #include <iterator> 41 #include <limits> 42 #include <string> 43 44 using namespace llvm; 45 46 #define DEBUG_TYPE "reg-scavenging" 47 48 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); 49 50 void RegScavenger::setRegUsed(unsigned Reg, LaneBitmask LaneMask) { 51 LiveUnits.addRegMasked(Reg, LaneMask); 52 } 53 54 void RegScavenger::init(MachineBasicBlock &MBB) { 55 MachineFunction &MF = *MBB.getParent(); 56 TII = MF.getSubtarget().getInstrInfo(); 57 TRI = MF.getSubtarget().getRegisterInfo(); 58 MRI = &MF.getRegInfo(); 59 LiveUnits.init(*TRI); 60 61 assert((NumRegUnits == 0 || NumRegUnits == TRI->getNumRegUnits()) && 62 "Target changed?"); 63 64 // Self-initialize. 65 if (!this->MBB) { 66 NumRegUnits = TRI->getNumRegUnits(); 67 KillRegUnits.resize(NumRegUnits); 68 DefRegUnits.resize(NumRegUnits); 69 TmpRegUnits.resize(NumRegUnits); 70 } 71 this->MBB = &MBB; 72 73 for (ScavengedInfo &SI : Scavenged) { 74 SI.Reg = 0; 75 SI.Restore = nullptr; 76 } 77 78 Tracking = false; 79 } 80 81 void RegScavenger::enterBasicBlock(MachineBasicBlock &MBB) { 82 init(MBB); 83 LiveUnits.addLiveIns(MBB); 84 } 85 86 void RegScavenger::enterBasicBlockEnd(MachineBasicBlock &MBB) { 87 init(MBB); 88 LiveUnits.addLiveOuts(MBB); 89 90 // Move internal iterator at the last instruction of the block. 91 if (MBB.begin() != MBB.end()) { 92 MBBI = std::prev(MBB.end()); 93 Tracking = true; 94 } 95 } 96 97 void RegScavenger::addRegUnits(BitVector &BV, unsigned Reg) { 98 for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI) 99 BV.set(*RUI); 100 } 101 102 void RegScavenger::removeRegUnits(BitVector &BV, unsigned Reg) { 103 for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI) 104 BV.reset(*RUI); 105 } 106 107 void RegScavenger::determineKillsAndDefs() { 108 assert(Tracking && "Must be tracking to determine kills and defs"); 109 110 MachineInstr &MI = *MBBI; 111 assert(!MI.isDebugValue() && "Debug values have no kills or defs"); 112 113 // Find out which registers are early clobbered, killed, defined, and marked 114 // def-dead in this instruction. 115 KillRegUnits.reset(); 116 DefRegUnits.reset(); 117 for (const MachineOperand &MO : MI.operands()) { 118 if (MO.isRegMask()) { 119 TmpRegUnits.clear(); 120 for (unsigned RU = 0, RUEnd = TRI->getNumRegUnits(); RU != RUEnd; ++RU) { 121 for (MCRegUnitRootIterator RURI(RU, TRI); RURI.isValid(); ++RURI) { 122 if (MO.clobbersPhysReg(*RURI)) { 123 TmpRegUnits.set(RU); 124 break; 125 } 126 } 127 } 128 129 // Apply the mask. 130 KillRegUnits |= TmpRegUnits; 131 } 132 if (!MO.isReg()) 133 continue; 134 unsigned Reg = MO.getReg(); 135 if (!TargetRegisterInfo::isPhysicalRegister(Reg) || isReserved(Reg)) 136 continue; 137 138 if (MO.isUse()) { 139 // Ignore undef uses. 140 if (MO.isUndef()) 141 continue; 142 if (MO.isKill()) 143 addRegUnits(KillRegUnits, Reg); 144 } else { 145 assert(MO.isDef()); 146 if (MO.isDead()) 147 addRegUnits(KillRegUnits, Reg); 148 else 149 addRegUnits(DefRegUnits, Reg); 150 } 151 } 152 } 153 154 void RegScavenger::unprocess() { 155 assert(Tracking && "Cannot unprocess because we're not tracking"); 156 157 MachineInstr &MI = *MBBI; 158 if (!MI.isDebugValue()) { 159 determineKillsAndDefs(); 160 161 // Commit the changes. 162 setUsed(KillRegUnits); 163 setUnused(DefRegUnits); 164 } 165 166 if (MBBI == MBB->begin()) { 167 MBBI = MachineBasicBlock::iterator(nullptr); 168 Tracking = false; 169 } else 170 --MBBI; 171 } 172 173 void RegScavenger::forward() { 174 // Move ptr forward. 175 if (!Tracking) { 176 MBBI = MBB->begin(); 177 Tracking = true; 178 } else { 179 assert(MBBI != MBB->end() && "Already past the end of the basic block!"); 180 MBBI = std::next(MBBI); 181 } 182 assert(MBBI != MBB->end() && "Already at the end of the basic block!"); 183 184 MachineInstr &MI = *MBBI; 185 186 for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(), 187 IE = Scavenged.end(); I != IE; ++I) { 188 if (I->Restore != &MI) 189 continue; 190 191 I->Reg = 0; 192 I->Restore = nullptr; 193 } 194 195 if (MI.isDebugValue()) 196 return; 197 198 determineKillsAndDefs(); 199 200 // Verify uses and defs. 201 #ifndef NDEBUG 202 for (const MachineOperand &MO : MI.operands()) { 203 if (!MO.isReg()) 204 continue; 205 unsigned Reg = MO.getReg(); 206 if (!TargetRegisterInfo::isPhysicalRegister(Reg) || isReserved(Reg)) 207 continue; 208 if (MO.isUse()) { 209 if (MO.isUndef()) 210 continue; 211 if (!isRegUsed(Reg)) { 212 // Check if it's partial live: e.g. 213 // D0 = insert_subreg D0<undef>, S0 214 // ... D0 215 // The problem is the insert_subreg could be eliminated. The use of 216 // D0 is using a partially undef value. This is not *incorrect* since 217 // S1 is can be freely clobbered. 218 // Ideally we would like a way to model this, but leaving the 219 // insert_subreg around causes both correctness and performance issues. 220 bool SubUsed = false; 221 for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs) 222 if (isRegUsed(*SubRegs)) { 223 SubUsed = true; 224 break; 225 } 226 bool SuperUsed = false; 227 for (MCSuperRegIterator SR(Reg, TRI); SR.isValid(); ++SR) { 228 if (isRegUsed(*SR)) { 229 SuperUsed = true; 230 break; 231 } 232 } 233 if (!SubUsed && !SuperUsed) { 234 MBB->getParent()->verify(nullptr, "In Register Scavenger"); 235 llvm_unreachable("Using an undefined register!"); 236 } 237 (void)SubUsed; 238 (void)SuperUsed; 239 } 240 } else { 241 assert(MO.isDef()); 242 #if 0 243 // FIXME: Enable this once we've figured out how to correctly transfer 244 // implicit kills during codegen passes like the coalescer. 245 assert((KillRegs.test(Reg) || isUnused(Reg) || 246 isLiveInButUnusedBefore(Reg, MI, MBB, TRI, MRI)) && 247 "Re-defining a live register!"); 248 #endif 249 } 250 } 251 #endif // NDEBUG 252 253 // Commit the changes. 254 setUnused(KillRegUnits); 255 setUsed(DefRegUnits); 256 } 257 258 void RegScavenger::backward() { 259 assert(Tracking && "Must be tracking to determine kills and defs"); 260 261 const MachineInstr &MI = *MBBI; 262 LiveUnits.stepBackward(MI); 263 264 // Expire scavenge spill frameindex uses. 265 for (ScavengedInfo &I : Scavenged) { 266 if (I.Restore == &MI) { 267 I.Reg = 0; 268 I.Restore = nullptr; 269 } 270 } 271 272 if (MBBI == MBB->begin()) { 273 MBBI = MachineBasicBlock::iterator(nullptr); 274 Tracking = false; 275 } else 276 --MBBI; 277 } 278 279 bool RegScavenger::isRegUsed(unsigned Reg, bool includeReserved) const { 280 if (isReserved(Reg)) 281 return includeReserved; 282 return !LiveUnits.available(Reg); 283 } 284 285 unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const { 286 for (unsigned Reg : *RC) { 287 if (!isRegUsed(Reg)) { 288 DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(Reg) << 289 "\n"); 290 return Reg; 291 } 292 } 293 return 0; 294 } 295 296 BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) { 297 BitVector Mask(TRI->getNumRegs()); 298 for (unsigned Reg : *RC) 299 if (!isRegUsed(Reg)) 300 Mask.set(Reg); 301 return Mask; 302 } 303 304 unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI, 305 BitVector &Candidates, 306 unsigned InstrLimit, 307 MachineBasicBlock::iterator &UseMI) { 308 int Survivor = Candidates.find_first(); 309 assert(Survivor > 0 && "No candidates for scavenging"); 310 311 MachineBasicBlock::iterator ME = MBB->getFirstTerminator(); 312 assert(StartMI != ME && "MI already at terminator"); 313 MachineBasicBlock::iterator RestorePointMI = StartMI; 314 MachineBasicBlock::iterator MI = StartMI; 315 316 bool inVirtLiveRange = false; 317 for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) { 318 if (MI->isDebugValue()) { 319 ++InstrLimit; // Don't count debug instructions 320 continue; 321 } 322 bool isVirtKillInsn = false; 323 bool isVirtDefInsn = false; 324 // Remove any candidates touched by instruction. 325 for (const MachineOperand &MO : MI->operands()) { 326 if (MO.isRegMask()) 327 Candidates.clearBitsNotInMask(MO.getRegMask()); 328 if (!MO.isReg() || MO.isUndef() || !MO.getReg()) 329 continue; 330 if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) { 331 if (MO.isDef()) 332 isVirtDefInsn = true; 333 else if (MO.isKill()) 334 isVirtKillInsn = true; 335 continue; 336 } 337 for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI) 338 Candidates.reset(*AI); 339 } 340 // If we're not in a virtual reg's live range, this is a valid 341 // restore point. 342 if (!inVirtLiveRange) RestorePointMI = MI; 343 344 // Update whether we're in the live range of a virtual register 345 if (isVirtKillInsn) inVirtLiveRange = false; 346 if (isVirtDefInsn) inVirtLiveRange = true; 347 348 // Was our survivor untouched by this instruction? 349 if (Candidates.test(Survivor)) 350 continue; 351 352 // All candidates gone? 353 if (Candidates.none()) 354 break; 355 356 Survivor = Candidates.find_first(); 357 } 358 // If we ran off the end, that's where we want to restore. 359 if (MI == ME) RestorePointMI = ME; 360 assert(RestorePointMI != StartMI && 361 "No available scavenger restore location!"); 362 363 // We ran out of candidates, so stop the search. 364 UseMI = RestorePointMI; 365 return Survivor; 366 } 367 368 /// Given the bitvector \p Available of free register units at position 369 /// \p From. Search backwards to find a register that is part of \p 370 /// Candidates and not used/clobbered until the point \p To. If there is 371 /// multiple candidates continue searching and pick the one that is not used/ 372 /// clobbered for the longest time. 373 /// Returns the register and the earliest position we know it to be free or 374 /// the position MBB.end() if no register is available. 375 static std::pair<MCPhysReg, MachineBasicBlock::iterator> 376 findSurvivorBackwards(const MachineRegisterInfo &MRI, 377 MachineBasicBlock::iterator From, MachineBasicBlock::iterator To, 378 const LiveRegUnits &LiveOut, ArrayRef<MCPhysReg> AllocationOrder) { 379 bool FoundTo = false; 380 MCPhysReg Survivor = 0; 381 MachineBasicBlock::iterator Pos; 382 MachineBasicBlock &MBB = *From->getParent(); 383 unsigned InstrLimit = 25; 384 unsigned InstrCountDown = InstrLimit; 385 const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo(); 386 LiveRegUnits Used(TRI); 387 388 for (MachineBasicBlock::iterator I = From;; --I) { 389 const MachineInstr &MI = *I; 390 391 Used.accumulateBackward(MI); 392 393 if (I == To) { 394 // See if one of the registers in RC wasn't used so far. 395 for (MCPhysReg Reg : AllocationOrder) { 396 if (!MRI.isReserved(Reg) && Used.available(Reg) && 397 LiveOut.available(Reg)) 398 return std::make_pair(Reg, MBB.end()); 399 } 400 // Otherwise we will continue up to InstrLimit instructions to find 401 // the register which is not defined/used for the longest time. 402 FoundTo = true; 403 Pos = To; 404 } 405 if (FoundTo) { 406 if (Survivor == 0 || !Used.available(Survivor)) { 407 MCPhysReg AvilableReg = 0; 408 for (MCPhysReg Reg : AllocationOrder) { 409 if (!MRI.isReserved(Reg) && Used.available(Reg)) { 410 AvilableReg = Reg; 411 break; 412 } 413 } 414 if (AvilableReg == 0) 415 break; 416 Survivor = AvilableReg; 417 } 418 if (--InstrCountDown == 0) 419 break; 420 421 // Keep searching when we find a vreg since the spilled register will 422 // be usefull for this other vreg as well later. 423 bool FoundVReg = false; 424 for (const MachineOperand &MO : MI.operands()) { 425 if (MO.isReg() && TargetRegisterInfo::isVirtualRegister(MO.getReg())) { 426 FoundVReg = true; 427 break; 428 } 429 } 430 if (FoundVReg) { 431 InstrCountDown = InstrLimit; 432 Pos = I; 433 } 434 if (I == MBB.begin()) 435 break; 436 } 437 } 438 439 return std::make_pair(Survivor, Pos); 440 } 441 442 static unsigned getFrameIndexOperandNum(MachineInstr &MI) { 443 unsigned i = 0; 444 while (!MI.getOperand(i).isFI()) { 445 ++i; 446 assert(i < MI.getNumOperands() && "Instr doesn't have FrameIndex operand!"); 447 } 448 return i; 449 } 450 451 RegScavenger::ScavengedInfo & 452 RegScavenger::spill(unsigned Reg, const TargetRegisterClass &RC, int SPAdj, 453 MachineBasicBlock::iterator Before, 454 MachineBasicBlock::iterator &UseMI) { 455 // Find an available scavenging slot with size and alignment matching 456 // the requirements of the class RC. 457 const MachineFunction &MF = *Before->getParent()->getParent(); 458 const MachineFrameInfo &MFI = MF.getFrameInfo(); 459 unsigned NeedSize = TRI->getSpillSize(RC); 460 unsigned NeedAlign = TRI->getSpillAlignment(RC); 461 462 unsigned SI = Scavenged.size(), Diff = std::numeric_limits<unsigned>::max(); 463 int FIB = MFI.getObjectIndexBegin(), FIE = MFI.getObjectIndexEnd(); 464 for (unsigned I = 0; I < Scavenged.size(); ++I) { 465 if (Scavenged[I].Reg != 0) 466 continue; 467 // Verify that this slot is valid for this register. 468 int FI = Scavenged[I].FrameIndex; 469 if (FI < FIB || FI >= FIE) 470 continue; 471 unsigned S = MFI.getObjectSize(FI); 472 unsigned A = MFI.getObjectAlignment(FI); 473 if (NeedSize > S || NeedAlign > A) 474 continue; 475 // Avoid wasting slots with large size and/or large alignment. Pick one 476 // that is the best fit for this register class (in street metric). 477 // Picking a larger slot than necessary could happen if a slot for a 478 // larger register is reserved before a slot for a smaller one. When 479 // trying to spill a smaller register, the large slot would be found 480 // first, thus making it impossible to spill the larger register later. 481 unsigned D = (S-NeedSize) + (A-NeedAlign); 482 if (D < Diff) { 483 SI = I; 484 Diff = D; 485 } 486 } 487 488 if (SI == Scavenged.size()) { 489 // We need to scavenge a register but have no spill slot, the target 490 // must know how to do it (if not, we'll assert below). 491 Scavenged.push_back(ScavengedInfo(FIE)); 492 } 493 494 // Avoid infinite regress 495 Scavenged[SI].Reg = Reg; 496 497 // If the target knows how to save/restore the register, let it do so; 498 // otherwise, use the emergency stack spill slot. 499 if (!TRI->saveScavengerRegister(*MBB, Before, UseMI, &RC, Reg)) { 500 // Spill the scavenged register before \p Before. 501 int FI = Scavenged[SI].FrameIndex; 502 if (FI < FIB || FI >= FIE) { 503 std::string Msg = std::string("Error while trying to spill ") + 504 TRI->getName(Reg) + " from class " + TRI->getRegClassName(&RC) + 505 ": Cannot scavenge register without an emergency spill slot!"; 506 report_fatal_error(Msg.c_str()); 507 } 508 TII->storeRegToStackSlot(*MBB, Before, Reg, true, Scavenged[SI].FrameIndex, 509 &RC, TRI); 510 MachineBasicBlock::iterator II = std::prev(Before); 511 512 unsigned FIOperandNum = getFrameIndexOperandNum(*II); 513 TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this); 514 515 // Restore the scavenged register before its use (or first terminator). 516 TII->loadRegFromStackSlot(*MBB, UseMI, Reg, Scavenged[SI].FrameIndex, 517 &RC, TRI); 518 II = std::prev(UseMI); 519 520 FIOperandNum = getFrameIndexOperandNum(*II); 521 TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this); 522 } 523 return Scavenged[SI]; 524 } 525 526 unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC, 527 MachineBasicBlock::iterator I, 528 int SPAdj) { 529 MachineInstr &MI = *I; 530 const MachineFunction &MF = *MI.getParent()->getParent(); 531 // Consider all allocatable registers in the register class initially 532 BitVector Candidates = TRI->getAllocatableSet(MF, RC); 533 534 // Exclude all the registers being used by the instruction. 535 for (const MachineOperand &MO : MI.operands()) { 536 if (MO.isReg() && MO.getReg() != 0 && !(MO.isUse() && MO.isUndef()) && 537 !TargetRegisterInfo::isVirtualRegister(MO.getReg())) 538 for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI) 539 Candidates.reset(*AI); 540 } 541 542 // Try to find a register that's unused if there is one, as then we won't 543 // have to spill. 544 BitVector Available = getRegsAvailable(RC); 545 Available &= Candidates; 546 if (Available.any()) 547 Candidates = Available; 548 549 // Find the register whose use is furthest away. 550 MachineBasicBlock::iterator UseMI; 551 unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI); 552 553 // If we found an unused register there is no reason to spill it. 554 if (!isRegUsed(SReg)) { 555 DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n"); 556 return SReg; 557 } 558 559 ScavengedInfo &Scavenged = spill(SReg, *RC, SPAdj, I, UseMI); 560 Scavenged.Restore = &*std::prev(UseMI); 561 562 DEBUG(dbgs() << "Scavenged register (with spill): " << TRI->getName(SReg) << 563 "\n"); 564 565 return SReg; 566 } 567 568 unsigned RegScavenger::scavengeRegisterBackwards(const TargetRegisterClass &RC, 569 MachineBasicBlock::iterator To, 570 bool RestoreAfter, int SPAdj) { 571 const MachineBasicBlock &MBB = *To->getParent(); 572 const MachineFunction &MF = *MBB.getParent(); 573 574 // Find the register whose use is furthest away. 575 MachineBasicBlock::iterator UseMI; 576 ArrayRef<MCPhysReg> AllocationOrder = RC.getRawAllocationOrder(MF); 577 std::pair<MCPhysReg, MachineBasicBlock::iterator> P = 578 findSurvivorBackwards(*MRI, MBBI, To, LiveUnits, AllocationOrder); 579 MCPhysReg Reg = P.first; 580 MachineBasicBlock::iterator SpillBefore = P.second; 581 assert(Reg != 0 && "No register left to scavenge!"); 582 // Found an available register? 583 if (SpillBefore != MBB.end()) { 584 MachineBasicBlock::iterator ReloadAfter = 585 RestoreAfter ? std::next(MBBI) : MBBI; 586 MachineBasicBlock::iterator ReloadBefore = std::next(ReloadAfter); 587 DEBUG(dbgs() << "Reload before: " << *ReloadBefore << '\n'); 588 ScavengedInfo &Scavenged = spill(Reg, RC, SPAdj, SpillBefore, ReloadBefore); 589 Scavenged.Restore = &*std::prev(SpillBefore); 590 LiveUnits.removeReg(Reg); 591 DEBUG(dbgs() << "Scavenged register with spill: " << PrintReg(Reg, TRI) 592 << " until " << *SpillBefore); 593 } else { 594 DEBUG(dbgs() << "Scavenged free register: " << PrintReg(Reg, TRI) << '\n'); 595 } 596 return Reg; 597 } 598 599 /// Allocate a register for the virtual register \p VReg. The last use of 600 /// \p VReg is around the current position of the register scavenger \p RS. 601 /// \p ReserveAfter controls whether the scavenged register needs to be reserved 602 /// after the current instruction, otherwise it will only be reserved before the 603 /// current instruction. 604 static unsigned scavengeVReg(MachineRegisterInfo &MRI, RegScavenger &RS, 605 unsigned VReg, bool ReserveAfter) { 606 const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo(); 607 #ifndef NDEBUG 608 // Verify that all definitions and uses are in the same basic block. 609 const MachineBasicBlock *CommonMBB = nullptr; 610 // Real definition for the reg, re-definitions are not considered. 611 const MachineInstr *RealDef = nullptr; 612 for (MachineOperand &MO : MRI.reg_nodbg_operands(VReg)) { 613 MachineBasicBlock *MBB = MO.getParent()->getParent(); 614 if (CommonMBB == nullptr) 615 CommonMBB = MBB; 616 assert(MBB == CommonMBB && "All defs+uses must be in the same basic block"); 617 if (MO.isDef()) { 618 const MachineInstr &MI = *MO.getParent(); 619 if (!MI.readsRegister(VReg, &TRI)) { 620 assert((!RealDef || RealDef == &MI) && 621 "Can have at most one definition which is not a redefinition"); 622 RealDef = &MI; 623 } 624 } 625 } 626 assert(RealDef != nullptr && "Must have at least 1 Def"); 627 #endif 628 629 // We should only have one definition of the register. However to accomodate 630 // the requirements of two address code we also allow definitions in 631 // subsequent instructions provided they also read the register. That way 632 // we get a single contiguous lifetime. 633 // 634 // Definitions in MRI.def_begin() are unordered, search for the first. 635 MachineRegisterInfo::def_iterator FirstDef = 636 std::find_if(MRI.def_begin(VReg), MRI.def_end(), 637 [VReg, &TRI](const MachineOperand &MO) { 638 return !MO.getParent()->readsRegister(VReg, &TRI); 639 }); 640 assert(FirstDef != MRI.def_end() && 641 "Must have one definition that does not redefine vreg"); 642 MachineInstr &DefMI = *FirstDef->getParent(); 643 644 // The register scavenger will report a free register inserting an emergency 645 // spill/reload if necessary. 646 int SPAdj = 0; 647 const TargetRegisterClass &RC = *MRI.getRegClass(VReg); 648 unsigned SReg = RS.scavengeRegisterBackwards(RC, DefMI.getIterator(), 649 ReserveAfter, SPAdj); 650 MRI.replaceRegWith(VReg, SReg); 651 ++NumScavengedRegs; 652 return SReg; 653 } 654 655 /// Allocate (scavenge) vregs inside a single basic block. 656 /// Returns true if the target spill callback created new vregs and a 2nd pass 657 /// is necessary. 658 static bool scavengeFrameVirtualRegsInBlock(MachineRegisterInfo &MRI, 659 RegScavenger &RS, 660 MachineBasicBlock &MBB) { 661 const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo(); 662 RS.enterBasicBlockEnd(MBB); 663 664 unsigned InitialNumVirtRegs = MRI.getNumVirtRegs(); 665 bool NextInstructionReadsVReg = false; 666 for (MachineBasicBlock::iterator I = MBB.end(); I != MBB.begin(); ) { 667 --I; 668 // Move RegScavenger to the position between *I and *std::next(I). 669 RS.backward(I); 670 671 // Look for unassigned vregs in the uses of *std::next(I). 672 if (NextInstructionReadsVReg) { 673 MachineBasicBlock::iterator N = std::next(I); 674 const MachineInstr &NMI = *N; 675 for (const MachineOperand &MO : NMI.operands()) { 676 if (!MO.isReg()) 677 continue; 678 unsigned Reg = MO.getReg(); 679 // We only care about virtual registers and ignore virtual registers 680 // created by the target callbacks in the process (those will be handled 681 // in a scavenging round). 682 if (!TargetRegisterInfo::isVirtualRegister(Reg) || 683 TargetRegisterInfo::virtReg2Index(Reg) >= InitialNumVirtRegs) 684 continue; 685 if (!MO.readsReg()) 686 continue; 687 688 unsigned SReg = scavengeVReg(MRI, RS, Reg, true); 689 N->addRegisterKilled(SReg, &TRI, false); 690 RS.setRegUsed(SReg); 691 } 692 } 693 694 // Look for unassigned vregs in the defs of *I. 695 NextInstructionReadsVReg = false; 696 const MachineInstr &MI = *I; 697 for (const MachineOperand &MO : MI.operands()) { 698 if (!MO.isReg()) 699 continue; 700 unsigned Reg = MO.getReg(); 701 // Only vregs, no newly created vregs (see above). 702 if (!TargetRegisterInfo::isVirtualRegister(Reg) || 703 TargetRegisterInfo::virtReg2Index(Reg) >= InitialNumVirtRegs) 704 continue; 705 // We have to look at all operands anyway so we can precalculate here 706 // whether there is a reading operand. This allows use to skip the use 707 // step in the next iteration if there was none. 708 assert(!MO.isInternalRead() && "Cannot assign inside bundles"); 709 assert((!MO.isUndef() || MO.isDef()) && "Cannot handle undef uses"); 710 if (MO.readsReg()) { 711 NextInstructionReadsVReg = true; 712 } 713 if (MO.isDef()) { 714 unsigned SReg = scavengeVReg(MRI, RS, Reg, false); 715 I->addRegisterDead(SReg, &TRI, false); 716 } 717 } 718 } 719 #ifndef NDEBUG 720 for (const MachineOperand &MO : MBB.front().operands()) { 721 if (!MO.isReg() || !TargetRegisterInfo::isVirtualRegister(MO.getReg())) 722 continue; 723 assert(!MO.isInternalRead() && "Cannot assign inside bundles"); 724 assert((!MO.isUndef() || MO.isDef()) && "Cannot handle undef uses"); 725 assert(!MO.readsReg() && "Vreg use in first instruction not allowed"); 726 } 727 #endif 728 729 return MRI.getNumVirtRegs() != InitialNumVirtRegs; 730 } 731 732 void llvm::scavengeFrameVirtualRegs(MachineFunction &MF, RegScavenger &RS) { 733 // FIXME: Iterating over the instruction stream is unnecessary. We can simply 734 // iterate over the vreg use list, which at this point only contains machine 735 // operands for which eliminateFrameIndex need a new scratch reg. 736 MachineRegisterInfo &MRI = MF.getRegInfo(); 737 // Shortcut. 738 if (MRI.getNumVirtRegs() == 0) { 739 MF.getProperties().set(MachineFunctionProperties::Property::NoVRegs); 740 return; 741 } 742 743 // Run through the instructions and find any virtual registers. 744 for (MachineBasicBlock &MBB : MF) { 745 if (MBB.empty()) 746 continue; 747 748 bool Again = scavengeFrameVirtualRegsInBlock(MRI, RS, MBB); 749 if (Again) { 750 DEBUG(dbgs() << "Warning: Required two scavenging passes for block " 751 << MBB.getName() << '\n'); 752 Again = scavengeFrameVirtualRegsInBlock(MRI, RS, MBB); 753 // The target required a 2nd run (because it created new vregs while 754 // spilling). Refuse to do another pass to keep compiletime in check. 755 if (Again) 756 report_fatal_error("Incomplete scavenging after 2nd pass"); 757 } 758 } 759 760 MRI.clearVirtRegs(); 761 MF.getProperties().set(MachineFunctionProperties::Property::NoVRegs); 762 } 763 764 namespace { 765 /// This class runs register scavenging independ of the PrologEpilogInserter. 766 /// This is used in for testing. 767 class ScavengerTest : public MachineFunctionPass { 768 public: 769 static char ID; 770 ScavengerTest() : MachineFunctionPass(ID) {} 771 bool runOnMachineFunction(MachineFunction &MF) { 772 const TargetSubtargetInfo &STI = MF.getSubtarget(); 773 const TargetFrameLowering &TFL = *STI.getFrameLowering(); 774 775 RegScavenger RS; 776 // Let's hope that calling those outside of PrologEpilogueInserter works 777 // well enough to initialize the scavenger with some emergency spillslots 778 // for the target. 779 BitVector SavedRegs; 780 TFL.determineCalleeSaves(MF, SavedRegs, &RS); 781 TFL.processFunctionBeforeFrameFinalized(MF, &RS); 782 783 // Let's scavenge the current function 784 scavengeFrameVirtualRegs(MF, RS); 785 return true; 786 } 787 }; 788 char ScavengerTest::ID; 789 790 } // end anonymous namespace 791 792 INITIALIZE_PASS(ScavengerTest, "scavenger-test", 793 "Scavenge virtual registers inside basic blocks", false, false) 794