1 //===-- RegisterScavenging.cpp - Machine register scavenging --------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 /// \file 11 /// This file implements the machine register scavenger. It can provide 12 /// information, such as unused registers, at any point in a machine basic 13 /// block. It also provides a mechanism to make registers available by evicting 14 /// them to spill slots. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #include "llvm/CodeGen/RegisterScavenging.h" 19 #include "llvm/CodeGen/MachineBasicBlock.h" 20 #include "llvm/CodeGen/MachineFrameInfo.h" 21 #include "llvm/CodeGen/MachineFunction.h" 22 #include "llvm/CodeGen/MachineInstr.h" 23 #include "llvm/CodeGen/MachineRegisterInfo.h" 24 #include "llvm/Support/Debug.h" 25 #include "llvm/Support/ErrorHandling.h" 26 #include "llvm/Support/raw_ostream.h" 27 #include "llvm/Target/TargetInstrInfo.h" 28 #include "llvm/Target/TargetRegisterInfo.h" 29 #include "llvm/Target/TargetSubtargetInfo.h" 30 using namespace llvm; 31 32 #define DEBUG_TYPE "reg-scavenging" 33 34 void RegScavenger::setRegUsed(unsigned Reg, LaneBitmask LaneMask) { 35 for (MCRegUnitMaskIterator RUI(Reg, TRI); RUI.isValid(); ++RUI) { 36 LaneBitmask UnitMask = (*RUI).second; 37 if (UnitMask == 0 || (LaneMask & UnitMask) != 0) 38 RegUnitsAvailable.reset((*RUI).first); 39 } 40 } 41 42 void RegScavenger::init(MachineBasicBlock &MBB) { 43 MachineFunction &MF = *MBB.getParent(); 44 TII = MF.getSubtarget().getInstrInfo(); 45 TRI = MF.getSubtarget().getRegisterInfo(); 46 MRI = &MF.getRegInfo(); 47 48 assert((NumRegUnits == 0 || NumRegUnits == TRI->getNumRegUnits()) && 49 "Target changed?"); 50 51 // It is not possible to use the register scavenger after late optimization 52 // passes that don't preserve accurate liveness information. 53 assert(MRI->tracksLiveness() && 54 "Cannot use register scavenger with inaccurate liveness"); 55 56 // Self-initialize. 57 if (!this->MBB) { 58 NumRegUnits = TRI->getNumRegUnits(); 59 RegUnitsAvailable.resize(NumRegUnits); 60 KillRegUnits.resize(NumRegUnits); 61 DefRegUnits.resize(NumRegUnits); 62 TmpRegUnits.resize(NumRegUnits); 63 } 64 this->MBB = &MBB; 65 66 for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(), 67 IE = Scavenged.end(); I != IE; ++I) { 68 I->Reg = 0; 69 I->Restore = nullptr; 70 } 71 72 // All register units start out unused. 73 RegUnitsAvailable.set(); 74 75 // Pristine CSRs are not available. 76 BitVector PR = MF.getFrameInfo().getPristineRegs(MF); 77 for (int I = PR.find_first(); I>0; I = PR.find_next(I)) 78 setRegUsed(I); 79 80 Tracking = false; 81 } 82 83 void RegScavenger::setLiveInsUsed(const MachineBasicBlock &MBB) { 84 for (const auto &LI : MBB.liveins()) 85 setRegUsed(LI.PhysReg, LI.LaneMask); 86 } 87 88 void RegScavenger::enterBasicBlock(MachineBasicBlock &MBB) { 89 init(MBB); 90 setLiveInsUsed(MBB); 91 } 92 93 void RegScavenger::enterBasicBlockEnd(MachineBasicBlock &MBB) { 94 init(MBB); 95 // Merge live-ins of successors to get live-outs. 96 for (const MachineBasicBlock *Succ : MBB.successors()) 97 setLiveInsUsed(*Succ); 98 99 // Move internal iterator at the last instruction of the block. 100 if (MBB.begin() != MBB.end()) { 101 MBBI = std::prev(MBB.end()); 102 Tracking = true; 103 } 104 } 105 106 void RegScavenger::addRegUnits(BitVector &BV, unsigned Reg) { 107 for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI) 108 BV.set(*RUI); 109 } 110 111 void RegScavenger::removeRegUnits(BitVector &BV, unsigned Reg) { 112 for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI) 113 BV.reset(*RUI); 114 } 115 116 void RegScavenger::determineKillsAndDefs() { 117 assert(Tracking && "Must be tracking to determine kills and defs"); 118 119 MachineInstr &MI = *MBBI; 120 assert(!MI.isDebugValue() && "Debug values have no kills or defs"); 121 122 // Find out which registers are early clobbered, killed, defined, and marked 123 // def-dead in this instruction. 124 KillRegUnits.reset(); 125 DefRegUnits.reset(); 126 for (const MachineOperand &MO : MI.operands()) { 127 if (MO.isRegMask()) { 128 TmpRegUnits.clear(); 129 for (unsigned RU = 0, RUEnd = TRI->getNumRegUnits(); RU != RUEnd; ++RU) { 130 for (MCRegUnitRootIterator RURI(RU, TRI); RURI.isValid(); ++RURI) { 131 if (MO.clobbersPhysReg(*RURI)) { 132 TmpRegUnits.set(RU); 133 break; 134 } 135 } 136 } 137 138 // Apply the mask. 139 KillRegUnits |= TmpRegUnits; 140 } 141 if (!MO.isReg()) 142 continue; 143 unsigned Reg = MO.getReg(); 144 if (!TargetRegisterInfo::isPhysicalRegister(Reg) || isReserved(Reg)) 145 continue; 146 147 if (MO.isUse()) { 148 // Ignore undef uses. 149 if (MO.isUndef()) 150 continue; 151 if (MO.isKill()) 152 addRegUnits(KillRegUnits, Reg); 153 } else { 154 assert(MO.isDef()); 155 if (MO.isDead()) 156 addRegUnits(KillRegUnits, Reg); 157 else 158 addRegUnits(DefRegUnits, Reg); 159 } 160 } 161 } 162 163 void RegScavenger::unprocess() { 164 assert(Tracking && "Cannot unprocess because we're not tracking"); 165 166 MachineInstr &MI = *MBBI; 167 if (!MI.isDebugValue()) { 168 determineKillsAndDefs(); 169 170 // Commit the changes. 171 setUsed(KillRegUnits); 172 setUnused(DefRegUnits); 173 } 174 175 if (MBBI == MBB->begin()) { 176 MBBI = MachineBasicBlock::iterator(nullptr); 177 Tracking = false; 178 } else 179 --MBBI; 180 } 181 182 void RegScavenger::forward() { 183 // Move ptr forward. 184 if (!Tracking) { 185 MBBI = MBB->begin(); 186 Tracking = true; 187 } else { 188 assert(MBBI != MBB->end() && "Already past the end of the basic block!"); 189 MBBI = std::next(MBBI); 190 } 191 assert(MBBI != MBB->end() && "Already at the end of the basic block!"); 192 193 MachineInstr &MI = *MBBI; 194 195 for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(), 196 IE = Scavenged.end(); I != IE; ++I) { 197 if (I->Restore != &MI) 198 continue; 199 200 I->Reg = 0; 201 I->Restore = nullptr; 202 } 203 204 if (MI.isDebugValue()) 205 return; 206 207 determineKillsAndDefs(); 208 209 // Verify uses and defs. 210 #ifndef NDEBUG 211 for (const MachineOperand &MO : MI.operands()) { 212 if (!MO.isReg()) 213 continue; 214 unsigned Reg = MO.getReg(); 215 if (!TargetRegisterInfo::isPhysicalRegister(Reg) || isReserved(Reg)) 216 continue; 217 if (MO.isUse()) { 218 if (MO.isUndef()) 219 continue; 220 if (!isRegUsed(Reg)) { 221 // Check if it's partial live: e.g. 222 // D0 = insert_subreg D0<undef>, S0 223 // ... D0 224 // The problem is the insert_subreg could be eliminated. The use of 225 // D0 is using a partially undef value. This is not *incorrect* since 226 // S1 is can be freely clobbered. 227 // Ideally we would like a way to model this, but leaving the 228 // insert_subreg around causes both correctness and performance issues. 229 bool SubUsed = false; 230 for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs) 231 if (isRegUsed(*SubRegs)) { 232 SubUsed = true; 233 break; 234 } 235 bool SuperUsed = false; 236 for (MCSuperRegIterator SR(Reg, TRI); SR.isValid(); ++SR) { 237 if (isRegUsed(*SR)) { 238 SuperUsed = true; 239 break; 240 } 241 } 242 if (!SubUsed && !SuperUsed) { 243 MBB->getParent()->verify(nullptr, "In Register Scavenger"); 244 llvm_unreachable("Using an undefined register!"); 245 } 246 (void)SubUsed; 247 (void)SuperUsed; 248 } 249 } else { 250 assert(MO.isDef()); 251 #if 0 252 // FIXME: Enable this once we've figured out how to correctly transfer 253 // implicit kills during codegen passes like the coalescer. 254 assert((KillRegs.test(Reg) || isUnused(Reg) || 255 isLiveInButUnusedBefore(Reg, MI, MBB, TRI, MRI)) && 256 "Re-defining a live register!"); 257 #endif 258 } 259 } 260 #endif // NDEBUG 261 262 // Commit the changes. 263 setUnused(KillRegUnits); 264 setUsed(DefRegUnits); 265 } 266 267 void RegScavenger::backward() { 268 assert(Tracking && "Must be tracking to determine kills and defs"); 269 270 const MachineInstr &MI = *MBBI; 271 // Defined or clobbered registers are available now. 272 for (const MachineOperand &MO : MI.operands()) { 273 if (MO.isRegMask()) { 274 for (unsigned RU = 0, RUEnd = TRI->getNumRegUnits(); RU != RUEnd; 275 ++RU) { 276 for (MCRegUnitRootIterator RURI(RU, TRI); RURI.isValid(); ++RURI) { 277 if (MO.clobbersPhysReg(*RURI)) { 278 RegUnitsAvailable.set(RU); 279 break; 280 } 281 } 282 } 283 } else if (MO.isReg() && MO.isDef()) { 284 unsigned Reg = MO.getReg(); 285 if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) || 286 isReserved(Reg)) 287 continue; 288 addRegUnits(RegUnitsAvailable, Reg); 289 } 290 } 291 // Mark read registers as unavailable. 292 for (const MachineOperand &MO : MI.uses()) { 293 if (MO.isReg() && MO.readsReg()) { 294 unsigned Reg = MO.getReg(); 295 if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) || 296 isReserved(Reg)) 297 continue; 298 removeRegUnits(RegUnitsAvailable, Reg); 299 } 300 } 301 302 // Expire scavenge spill frameindex uses. 303 for (ScavengedInfo &I : Scavenged) { 304 if (I.Restore == &MI) { 305 I.Reg = 0; 306 I.Restore = nullptr; 307 } 308 } 309 310 if (MBBI == MBB->begin()) { 311 MBBI = MachineBasicBlock::iterator(nullptr); 312 Tracking = false; 313 } else 314 --MBBI; 315 } 316 317 bool RegScavenger::isRegUsed(unsigned Reg, bool includeReserved) const { 318 if (includeReserved && isReserved(Reg)) 319 return true; 320 for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI) 321 if (!RegUnitsAvailable.test(*RUI)) 322 return true; 323 return false; 324 } 325 326 unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const { 327 for (unsigned Reg : *RC) { 328 if (!isRegUsed(Reg)) { 329 DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(Reg) << 330 "\n"); 331 return Reg; 332 } 333 } 334 return 0; 335 } 336 337 BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) { 338 BitVector Mask(TRI->getNumRegs()); 339 for (unsigned Reg : *RC) 340 if (!isRegUsed(Reg)) 341 Mask.set(Reg); 342 return Mask; 343 } 344 345 unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI, 346 BitVector &Candidates, 347 unsigned InstrLimit, 348 MachineBasicBlock::iterator &UseMI) { 349 int Survivor = Candidates.find_first(); 350 assert(Survivor > 0 && "No candidates for scavenging"); 351 352 MachineBasicBlock::iterator ME = MBB->getFirstTerminator(); 353 assert(StartMI != ME && "MI already at terminator"); 354 MachineBasicBlock::iterator RestorePointMI = StartMI; 355 MachineBasicBlock::iterator MI = StartMI; 356 357 bool inVirtLiveRange = false; 358 for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) { 359 if (MI->isDebugValue()) { 360 ++InstrLimit; // Don't count debug instructions 361 continue; 362 } 363 bool isVirtKillInsn = false; 364 bool isVirtDefInsn = false; 365 // Remove any candidates touched by instruction. 366 for (const MachineOperand &MO : MI->operands()) { 367 if (MO.isRegMask()) 368 Candidates.clearBitsNotInMask(MO.getRegMask()); 369 if (!MO.isReg() || MO.isUndef() || !MO.getReg()) 370 continue; 371 if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) { 372 if (MO.isDef()) 373 isVirtDefInsn = true; 374 else if (MO.isKill()) 375 isVirtKillInsn = true; 376 continue; 377 } 378 for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI) 379 Candidates.reset(*AI); 380 } 381 // If we're not in a virtual reg's live range, this is a valid 382 // restore point. 383 if (!inVirtLiveRange) RestorePointMI = MI; 384 385 // Update whether we're in the live range of a virtual register 386 if (isVirtKillInsn) inVirtLiveRange = false; 387 if (isVirtDefInsn) inVirtLiveRange = true; 388 389 // Was our survivor untouched by this instruction? 390 if (Candidates.test(Survivor)) 391 continue; 392 393 // All candidates gone? 394 if (Candidates.none()) 395 break; 396 397 Survivor = Candidates.find_first(); 398 } 399 // If we ran off the end, that's where we want to restore. 400 if (MI == ME) RestorePointMI = ME; 401 assert(RestorePointMI != StartMI && 402 "No available scavenger restore location!"); 403 404 // We ran out of candidates, so stop the search. 405 UseMI = RestorePointMI; 406 return Survivor; 407 } 408 409 static std::pair<unsigned, MachineBasicBlock::iterator> 410 findSurvivorBackwards(const TargetRegisterInfo &TRI, 411 MachineBasicBlock::iterator From, MachineBasicBlock::iterator To, 412 BitVector &Available, BitVector &Candidates) { 413 bool FoundTo = false; 414 unsigned Survivor = 0; 415 MachineBasicBlock::iterator Pos; 416 MachineBasicBlock &MBB = *From->getParent(); 417 unsigned InstrLimit = 25; 418 unsigned InstrCountDown = InstrLimit; 419 for (MachineBasicBlock::iterator I = From;; --I) { 420 const MachineInstr &MI = *I; 421 422 // Remove any candidates touched by instruction. 423 bool FoundVReg = false; 424 for (const MachineOperand &MO : MI.operands()) { 425 if (MO.isRegMask()) { 426 Candidates.clearBitsNotInMask(MO.getRegMask()); 427 continue; 428 } 429 if (!MO.isReg() || MO.isUndef() || MO.isDebug()) 430 continue; 431 unsigned Reg = MO.getReg(); 432 if (TargetRegisterInfo::isVirtualRegister(Reg)) { 433 FoundVReg = true; 434 } else if (TargetRegisterInfo::isPhysicalRegister(Reg)) { 435 for (MCRegAliasIterator AI(Reg, &TRI, true); AI.isValid(); ++AI) 436 Candidates.reset(*AI); 437 } 438 } 439 440 if (I == To) { 441 // If one of the available registers survived this long take it. 442 Available &= Candidates; 443 int Reg = Available.find_first(); 444 if (Reg != -1) 445 return std::make_pair(Reg, MBB.end()); 446 // Otherwise we will continue up to InstrLimit instructions to find 447 // the register which is not defined/used for the longest time. 448 FoundTo = true; 449 Pos = To; 450 } 451 if (FoundTo) { 452 if (Survivor == 0 || !Candidates.test(Survivor)) { 453 int Reg = Candidates.find_first(); 454 if (Reg == -1) 455 break; 456 Survivor = Reg; 457 } 458 if (--InstrCountDown == 0 || I == MBB.begin()) 459 break; 460 if (FoundVReg) { 461 // Keep searching when we find a vreg since the spilled register will 462 // be usefull for this other vreg as well later. 463 InstrCountDown = InstrLimit; 464 Pos = I; 465 } 466 } 467 } 468 469 return std::make_pair(Survivor, Pos); 470 } 471 472 static unsigned getFrameIndexOperandNum(MachineInstr &MI) { 473 unsigned i = 0; 474 while (!MI.getOperand(i).isFI()) { 475 ++i; 476 assert(i < MI.getNumOperands() && "Instr doesn't have FrameIndex operand!"); 477 } 478 return i; 479 } 480 481 RegScavenger::ScavengedInfo & 482 RegScavenger::spill(unsigned Reg, const TargetRegisterClass &RC, int SPAdj, 483 MachineBasicBlock::iterator Before, 484 MachineBasicBlock::iterator &UseMI) { 485 // Find an available scavenging slot with size and alignment matching 486 // the requirements of the class RC. 487 const MachineFunction &MF = *Before->getParent()->getParent(); 488 const MachineFrameInfo &MFI = MF.getFrameInfo(); 489 unsigned NeedSize = RC.getSize(); 490 unsigned NeedAlign = RC.getAlignment(); 491 492 unsigned SI = Scavenged.size(), Diff = UINT_MAX; 493 int FIB = MFI.getObjectIndexBegin(), FIE = MFI.getObjectIndexEnd(); 494 for (unsigned I = 0; I < Scavenged.size(); ++I) { 495 if (Scavenged[I].Reg != 0) 496 continue; 497 // Verify that this slot is valid for this register. 498 int FI = Scavenged[I].FrameIndex; 499 if (FI < FIB || FI >= FIE) 500 continue; 501 unsigned S = MFI.getObjectSize(FI); 502 unsigned A = MFI.getObjectAlignment(FI); 503 if (NeedSize > S || NeedAlign > A) 504 continue; 505 // Avoid wasting slots with large size and/or large alignment. Pick one 506 // that is the best fit for this register class (in street metric). 507 // Picking a larger slot than necessary could happen if a slot for a 508 // larger register is reserved before a slot for a smaller one. When 509 // trying to spill a smaller register, the large slot would be found 510 // first, thus making it impossible to spill the larger register later. 511 unsigned D = (S-NeedSize) + (A-NeedAlign); 512 if (D < Diff) { 513 SI = I; 514 Diff = D; 515 } 516 } 517 518 if (SI == Scavenged.size()) { 519 // We need to scavenge a register but have no spill slot, the target 520 // must know how to do it (if not, we'll assert below). 521 Scavenged.push_back(ScavengedInfo(FIE)); 522 } 523 524 // Avoid infinite regress 525 Scavenged[SI].Reg = Reg; 526 527 // If the target knows how to save/restore the register, let it do so; 528 // otherwise, use the emergency stack spill slot. 529 if (!TRI->saveScavengerRegister(*MBB, Before, UseMI, &RC, Reg)) { 530 // Spill the scavenged register before \p Before. 531 int FI = Scavenged[SI].FrameIndex; 532 if (FI < FIB || FI >= FIE) { 533 std::string Msg = std::string("Error while trying to spill ") + 534 TRI->getName(Reg) + " from class " + TRI->getRegClassName(&RC) + 535 ": Cannot scavenge register without an emergency spill slot!"; 536 report_fatal_error(Msg.c_str()); 537 } 538 TII->storeRegToStackSlot(*MBB, Before, Reg, true, Scavenged[SI].FrameIndex, 539 &RC, TRI); 540 MachineBasicBlock::iterator II = std::prev(Before); 541 542 unsigned FIOperandNum = getFrameIndexOperandNum(*II); 543 TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this); 544 545 // Restore the scavenged register before its use (or first terminator). 546 TII->loadRegFromStackSlot(*MBB, UseMI, Reg, Scavenged[SI].FrameIndex, 547 &RC, TRI); 548 II = std::prev(UseMI); 549 550 FIOperandNum = getFrameIndexOperandNum(*II); 551 TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this); 552 } 553 return Scavenged[SI]; 554 } 555 556 unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC, 557 MachineBasicBlock::iterator I, 558 int SPAdj) { 559 MachineInstr &MI = *I; 560 const MachineFunction &MF = *MI.getParent()->getParent(); 561 // Consider all allocatable registers in the register class initially 562 BitVector Candidates = TRI->getAllocatableSet(MF, RC); 563 564 // Exclude all the registers being used by the instruction. 565 for (const MachineOperand &MO : MI.operands()) { 566 if (MO.isReg() && MO.getReg() != 0 && !(MO.isUse() && MO.isUndef()) && 567 !TargetRegisterInfo::isVirtualRegister(MO.getReg())) 568 Candidates.reset(MO.getReg()); 569 } 570 571 // Try to find a register that's unused if there is one, as then we won't 572 // have to spill. 573 BitVector Available = getRegsAvailable(RC); 574 Available &= Candidates; 575 if (Available.any()) 576 Candidates = Available; 577 578 // Find the register whose use is furthest away. 579 MachineBasicBlock::iterator UseMI; 580 unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI); 581 582 // If we found an unused register there is no reason to spill it. 583 if (!isRegUsed(SReg)) { 584 DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n"); 585 return SReg; 586 } 587 588 ScavengedInfo &Scavenged = spill(SReg, *RC, SPAdj, I, UseMI); 589 Scavenged.Restore = &*std::prev(UseMI); 590 591 DEBUG(dbgs() << "Scavenged register (with spill): " << TRI->getName(SReg) << 592 "\n"); 593 594 return SReg; 595 } 596 597 unsigned RegScavenger::scavengeRegisterBackwards(const TargetRegisterClass &RC, 598 MachineBasicBlock::iterator To, 599 bool RestoreAfter, int SPAdj) { 600 const MachineBasicBlock &MBB = *To->getParent(); 601 const MachineFunction &MF = *MBB.getParent(); 602 // Consider all allocatable registers in the register class initially 603 BitVector Candidates = TRI->getAllocatableSet(MF, &RC); 604 605 // Try to find a register that's unused if there is one, as then we won't 606 // have to spill. 607 BitVector Available = getRegsAvailable(&RC); 608 609 // Find the register whose use is furthest away. 610 MachineBasicBlock::iterator UseMI; 611 std::pair<unsigned, MachineBasicBlock::iterator> P = 612 findSurvivorBackwards(*TRI, MBBI, To, Available, Candidates); 613 unsigned Reg = P.first; 614 assert(Reg != 0 && "No register left to scavenge!"); 615 // Found an available register? 616 if (!Available.test(Reg)) { 617 MachineBasicBlock::iterator ReloadAfter = 618 RestoreAfter ? std::next(MBBI) : MBBI; 619 MachineBasicBlock::iterator ReloadBefore = std::next(ReloadAfter); 620 DEBUG(dbgs() << "Reload before: " << *ReloadBefore << '\n'); 621 MachineBasicBlock::iterator SpillBefore = P.second; 622 ScavengedInfo &Scavenged = spill(Reg, RC, SPAdj, SpillBefore, ReloadBefore); 623 Scavenged.Restore = &*std::prev(SpillBefore); 624 addRegUnits(RegUnitsAvailable, Reg); 625 DEBUG(dbgs() << "Scavenged register with spill: " << PrintReg(Reg, TRI) 626 << " until " << *SpillBefore); 627 } else { 628 DEBUG(dbgs() << "Scavenged free register: " << PrintReg(Reg, TRI) << '\n'); 629 } 630 return Reg; 631 } 632