1 //===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines the RABasic function pass, which provides a minimal 11 // implementation of the basic register allocator. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #include "llvm/CodeGen/Passes.h" 16 #include "AllocationOrder.h" 17 #include "LiveDebugVariables.h" 18 #include "RegAllocBase.h" 19 #include "Spiller.h" 20 #include "llvm/Analysis/AliasAnalysis.h" 21 #include "llvm/CodeGen/CalcSpillWeights.h" 22 #include "llvm/CodeGen/LiveIntervalAnalysis.h" 23 #include "llvm/CodeGen/LiveRangeEdit.h" 24 #include "llvm/CodeGen/LiveRegMatrix.h" 25 #include "llvm/CodeGen/LiveStackAnalysis.h" 26 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" 27 #include "llvm/CodeGen/MachineFunctionPass.h" 28 #include "llvm/CodeGen/MachineInstr.h" 29 #include "llvm/CodeGen/MachineLoopInfo.h" 30 #include "llvm/CodeGen/MachineRegisterInfo.h" 31 #include "llvm/CodeGen/RegAllocRegistry.h" 32 #include "llvm/CodeGen/VirtRegMap.h" 33 #include "llvm/PassAnalysisSupport.h" 34 #include "llvm/Support/Debug.h" 35 #include "llvm/Support/raw_ostream.h" 36 #include "llvm/Target/TargetRegisterInfo.h" 37 #include <cstdlib> 38 #include <queue> 39 40 using namespace llvm; 41 42 #define DEBUG_TYPE "regalloc" 43 44 static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator", 45 createBasicRegisterAllocator); 46 47 namespace { 48 struct CompSpillWeight { 49 bool operator()(LiveInterval *A, LiveInterval *B) const { 50 return A->weight < B->weight; 51 } 52 }; 53 } 54 55 namespace { 56 /// RABasic provides a minimal implementation of the basic register allocation 57 /// algorithm. It prioritizes live virtual registers by spill weight and spills 58 /// whenever a register is unavailable. This is not practical in production but 59 /// provides a useful baseline both for measuring other allocators and comparing 60 /// the speed of the basic algorithm against other styles of allocators. 61 class RABasic : public MachineFunctionPass, public RegAllocBase 62 { 63 // context 64 MachineFunction *MF; 65 66 // state 67 std::unique_ptr<Spiller> SpillerInstance; 68 std::priority_queue<LiveInterval*, std::vector<LiveInterval*>, 69 CompSpillWeight> Queue; 70 71 // Scratch space. Allocated here to avoid repeated malloc calls in 72 // selectOrSplit(). 73 BitVector UsableRegs; 74 75 public: 76 RABasic(); 77 78 /// Return the pass name. 79 StringRef getPassName() const override { return "Basic Register Allocator"; } 80 81 /// RABasic analysis usage. 82 void getAnalysisUsage(AnalysisUsage &AU) const override; 83 84 void releaseMemory() override; 85 86 Spiller &spiller() override { return *SpillerInstance; } 87 88 void enqueue(LiveInterval *LI) override { 89 Queue.push(LI); 90 } 91 92 LiveInterval *dequeue() override { 93 if (Queue.empty()) 94 return nullptr; 95 LiveInterval *LI = Queue.top(); 96 Queue.pop(); 97 return LI; 98 } 99 100 unsigned selectOrSplit(LiveInterval &VirtReg, 101 SmallVectorImpl<unsigned> &SplitVRegs) override; 102 103 /// Perform register allocation. 104 bool runOnMachineFunction(MachineFunction &mf) override; 105 106 MachineFunctionProperties getRequiredProperties() const override { 107 return MachineFunctionProperties().set( 108 MachineFunctionProperties::Property::NoPHIs); 109 } 110 111 // Helper for spilling all live virtual registers currently unified under preg 112 // that interfere with the most recently queried lvr. Return true if spilling 113 // was successful, and append any new spilled/split intervals to splitLVRs. 114 bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg, 115 SmallVectorImpl<unsigned> &SplitVRegs); 116 117 static char ID; 118 }; 119 120 char RABasic::ID = 0; 121 122 } // end anonymous namespace 123 124 RABasic::RABasic(): MachineFunctionPass(ID) { 125 initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry()); 126 initializeLiveIntervalsPass(*PassRegistry::getPassRegistry()); 127 initializeSlotIndexesPass(*PassRegistry::getPassRegistry()); 128 initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry()); 129 initializeMachineSchedulerPass(*PassRegistry::getPassRegistry()); 130 initializeLiveStacksPass(*PassRegistry::getPassRegistry()); 131 initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry()); 132 initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); 133 initializeVirtRegMapPass(*PassRegistry::getPassRegistry()); 134 initializeLiveRegMatrixPass(*PassRegistry::getPassRegistry()); 135 } 136 137 void RABasic::getAnalysisUsage(AnalysisUsage &AU) const { 138 AU.setPreservesCFG(); 139 AU.addRequired<AAResultsWrapperPass>(); 140 AU.addPreserved<AAResultsWrapperPass>(); 141 AU.addRequired<LiveIntervals>(); 142 AU.addPreserved<LiveIntervals>(); 143 AU.addPreserved<SlotIndexes>(); 144 AU.addRequired<LiveDebugVariables>(); 145 AU.addPreserved<LiveDebugVariables>(); 146 AU.addRequired<LiveStacks>(); 147 AU.addPreserved<LiveStacks>(); 148 AU.addRequired<MachineBlockFrequencyInfo>(); 149 AU.addPreserved<MachineBlockFrequencyInfo>(); 150 AU.addRequiredID(MachineDominatorsID); 151 AU.addPreservedID(MachineDominatorsID); 152 AU.addRequired<MachineLoopInfo>(); 153 AU.addPreserved<MachineLoopInfo>(); 154 AU.addRequired<VirtRegMap>(); 155 AU.addPreserved<VirtRegMap>(); 156 AU.addRequired<LiveRegMatrix>(); 157 AU.addPreserved<LiveRegMatrix>(); 158 MachineFunctionPass::getAnalysisUsage(AU); 159 } 160 161 void RABasic::releaseMemory() { 162 SpillerInstance.reset(); 163 } 164 165 166 // Spill or split all live virtual registers currently unified under PhysReg 167 // that interfere with VirtReg. The newly spilled or split live intervals are 168 // returned by appending them to SplitVRegs. 169 bool RABasic::spillInterferences(LiveInterval &VirtReg, unsigned PhysReg, 170 SmallVectorImpl<unsigned> &SplitVRegs) { 171 // Record each interference and determine if all are spillable before mutating 172 // either the union or live intervals. 173 SmallVector<LiveInterval*, 8> Intfs; 174 175 // Collect interferences assigned to any alias of the physical register. 176 for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { 177 LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units); 178 Q.collectInterferingVRegs(); 179 if (Q.seenUnspillableVReg()) 180 return false; 181 for (unsigned i = Q.interferingVRegs().size(); i; --i) { 182 LiveInterval *Intf = Q.interferingVRegs()[i - 1]; 183 if (!Intf->isSpillable() || Intf->weight > VirtReg.weight) 184 return false; 185 Intfs.push_back(Intf); 186 } 187 } 188 DEBUG(dbgs() << "spilling " << TRI->getName(PhysReg) << 189 " interferences with " << VirtReg << "\n"); 190 assert(!Intfs.empty() && "expected interference"); 191 192 // Spill each interfering vreg allocated to PhysReg or an alias. 193 for (unsigned i = 0, e = Intfs.size(); i != e; ++i) { 194 LiveInterval &Spill = *Intfs[i]; 195 196 // Skip duplicates. 197 if (!VRM->hasPhys(Spill.reg)) 198 continue; 199 200 // Deallocate the interfering vreg by removing it from the union. 201 // A LiveInterval instance may not be in a union during modification! 202 Matrix->unassign(Spill); 203 204 // Spill the extracted interval. 205 LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM, nullptr, &DeadRemats); 206 spiller().spill(LRE); 207 } 208 return true; 209 } 210 211 // Driver for the register assignment and splitting heuristics. 212 // Manages iteration over the LiveIntervalUnions. 213 // 214 // This is a minimal implementation of register assignment and splitting that 215 // spills whenever we run out of registers. 216 // 217 // selectOrSplit can only be called once per live virtual register. We then do a 218 // single interference test for each register the correct class until we find an 219 // available register. So, the number of interference tests in the worst case is 220 // |vregs| * |machineregs|. And since the number of interference tests is 221 // minimal, there is no value in caching them outside the scope of 222 // selectOrSplit(). 223 unsigned RABasic::selectOrSplit(LiveInterval &VirtReg, 224 SmallVectorImpl<unsigned> &SplitVRegs) { 225 // Populate a list of physical register spill candidates. 226 SmallVector<unsigned, 8> PhysRegSpillCands; 227 228 // Check for an available register in this class. 229 AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo, Matrix); 230 while (unsigned PhysReg = Order.next()) { 231 // Check for interference in PhysReg 232 switch (Matrix->checkInterference(VirtReg, PhysReg)) { 233 case LiveRegMatrix::IK_Free: 234 // PhysReg is available, allocate it. 235 return PhysReg; 236 237 case LiveRegMatrix::IK_VirtReg: 238 // Only virtual registers in the way, we may be able to spill them. 239 PhysRegSpillCands.push_back(PhysReg); 240 continue; 241 242 default: 243 // RegMask or RegUnit interference. 244 continue; 245 } 246 } 247 248 // Try to spill another interfering reg with less spill weight. 249 for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(), 250 PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) { 251 if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) 252 continue; 253 254 assert(!Matrix->checkInterference(VirtReg, *PhysRegI) && 255 "Interference after spill."); 256 // Tell the caller to allocate to this newly freed physical register. 257 return *PhysRegI; 258 } 259 260 // No other spill candidates were found, so spill the current VirtReg. 261 DEBUG(dbgs() << "spilling: " << VirtReg << '\n'); 262 if (!VirtReg.isSpillable()) 263 return ~0u; 264 LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM, nullptr, &DeadRemats); 265 spiller().spill(LRE); 266 267 // The live virtual register requesting allocation was spilled, so tell 268 // the caller not to allocate anything during this round. 269 return 0; 270 } 271 272 bool RABasic::runOnMachineFunction(MachineFunction &mf) { 273 DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n" 274 << "********** Function: " 275 << mf.getName() << '\n'); 276 277 MF = &mf; 278 RegAllocBase::init(getAnalysis<VirtRegMap>(), 279 getAnalysis<LiveIntervals>(), 280 getAnalysis<LiveRegMatrix>()); 281 282 calculateSpillWeightsAndHints(*LIS, *MF, VRM, 283 getAnalysis<MachineLoopInfo>(), 284 getAnalysis<MachineBlockFrequencyInfo>()); 285 286 SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); 287 288 allocatePhysRegs(); 289 postOptimization(); 290 291 // Diagnostic output before rewriting 292 DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n"); 293 294 releaseMemory(); 295 return true; 296 } 297 298 FunctionPass* llvm::createBasicRegisterAllocator() 299 { 300 return new RABasic(); 301 } 302