1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/ADT/IndexedMap.h" 20 #include "llvm/ADT/STLExtras.h" 21 #include "llvm/ADT/SetVector.h" 22 #include "llvm/ADT/SmallSet.h" 23 #include "llvm/ADT/Statistic.h" 24 #include "llvm/CodeGen/MachineDominators.h" 25 #include "llvm/CodeGen/MachineFrameInfo.h" 26 #include "llvm/CodeGen/MachineInstr.h" 27 #include "llvm/CodeGen/MachineLoopInfo.h" 28 #include "llvm/CodeGen/MachineModuleInfo.h" 29 #include "llvm/CodeGen/MachineRegisterInfo.h" 30 #include "llvm/CodeGen/Passes.h" 31 #include "llvm/CodeGen/RegisterScavenging.h" 32 #include "llvm/CodeGen/StackProtector.h" 33 #include "llvm/CodeGen/WinEHFuncInfo.h" 34 #include "llvm/IR/DiagnosticInfo.h" 35 #include "llvm/IR/InlineAsm.h" 36 #include "llvm/IR/LLVMContext.h" 37 #include "llvm/Support/CommandLine.h" 38 #include "llvm/Support/Compiler.h" 39 #include "llvm/Support/Debug.h" 40 #include "llvm/Support/raw_ostream.h" 41 #include "llvm/Target/TargetFrameLowering.h" 42 #include "llvm/Target/TargetInstrInfo.h" 43 #include "llvm/Target/TargetMachine.h" 44 #include "llvm/Target/TargetRegisterInfo.h" 45 #include "llvm/Target/TargetSubtargetInfo.h" 46 #include <climits> 47 48 using namespace llvm; 49 50 #define DEBUG_TYPE "pei" 51 52 namespace { 53 class PEI : public MachineFunctionPass { 54 public: 55 static char ID; 56 PEI() : MachineFunctionPass(ID) { 57 initializePEIPass(*PassRegistry::getPassRegistry()); 58 } 59 60 void getAnalysisUsage(AnalysisUsage &AU) const override; 61 62 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 63 /// frame indexes with appropriate references. 64 /// 65 bool runOnMachineFunction(MachineFunction &Fn) override; 66 67 private: 68 RegScavenger *RS; 69 70 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 71 // stack frame indexes. 72 unsigned MinCSFrameIndex, MaxCSFrameIndex; 73 74 // Save and Restore blocks of the current function. Typically there is a 75 // single save block, unless Windows EH funclets are involved. 76 SmallVector<MachineBasicBlock *, 1> SaveBlocks; 77 SmallVector<MachineBasicBlock *, 4> RestoreBlocks; 78 79 // Flag to control whether to use the register scavenger to resolve 80 // frame index materialization registers. Set according to 81 // TRI->requiresFrameIndexScavenging() for the current function. 82 bool FrameIndexVirtualScavenging; 83 84 void calculateSets(MachineFunction &Fn); 85 void calculateCallsInformation(MachineFunction &Fn); 86 void assignCalleeSavedSpillSlots(MachineFunction &Fn, 87 const BitVector &SavedRegs); 88 void insertCSRSpillsAndRestores(MachineFunction &Fn); 89 void calculateFrameObjectOffsets(MachineFunction &Fn); 90 void replaceFrameIndices(MachineFunction &Fn); 91 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 92 int &SPAdj); 93 void scavengeFrameVirtualRegs(MachineFunction &Fn); 94 void insertPrologEpilogCode(MachineFunction &Fn); 95 }; 96 } // namespace 97 98 char PEI::ID = 0; 99 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 100 101 static cl::opt<unsigned> 102 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), 103 cl::desc("Warn for stack size bigger than the given" 104 " number")); 105 106 INITIALIZE_PASS_BEGIN(PEI, "prologepilog", 107 "Prologue/Epilogue Insertion", false, false) 108 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 109 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 110 INITIALIZE_PASS_DEPENDENCY(StackProtector) 111 INITIALIZE_PASS_DEPENDENCY(TargetPassConfig) 112 INITIALIZE_PASS_END(PEI, "prologepilog", 113 "Prologue/Epilogue Insertion & Frame Finalization", 114 false, false) 115 116 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); 117 STATISTIC(NumBytesStackSpace, 118 "Number of bytes used for stack in all functions"); 119 120 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 121 AU.setPreservesCFG(); 122 AU.addPreserved<MachineLoopInfo>(); 123 AU.addPreserved<MachineDominatorTree>(); 124 AU.addRequired<StackProtector>(); 125 AU.addRequired<TargetPassConfig>(); 126 MachineFunctionPass::getAnalysisUsage(AU); 127 } 128 129 /// Compute the set of return blocks 130 void PEI::calculateSets(MachineFunction &Fn) { 131 const MachineFrameInfo *MFI = Fn.getFrameInfo(); 132 133 // Even when we do not change any CSR, we still want to insert the 134 // prologue and epilogue of the function. 135 // So set the save points for those. 136 137 // Use the points found by shrink-wrapping, if any. 138 if (MFI->getSavePoint()) { 139 SaveBlocks.push_back(MFI->getSavePoint()); 140 assert(MFI->getRestorePoint() && "Both restore and save must be set"); 141 MachineBasicBlock *RestoreBlock = MFI->getRestorePoint(); 142 // If RestoreBlock does not have any successor and is not a return block 143 // then the end point is unreachable and we do not need to insert any 144 // epilogue. 145 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) 146 RestoreBlocks.push_back(RestoreBlock); 147 return; 148 } 149 150 // Save refs to entry and return blocks. 151 SaveBlocks.push_back(&Fn.front()); 152 for (MachineBasicBlock &MBB : Fn) { 153 if (MBB.isEHFuncletEntry()) 154 SaveBlocks.push_back(&MBB); 155 if (MBB.isReturnBlock()) 156 RestoreBlocks.push_back(&MBB); 157 } 158 } 159 160 /// StackObjSet - A set of stack object indexes 161 typedef SmallSetVector<int, 8> StackObjSet; 162 163 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 164 /// frame indexes with appropriate references. 165 /// 166 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 167 const Function* F = Fn.getFunction(); 168 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 169 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 170 171 assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs"); 172 173 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : nullptr; 174 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 175 176 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 177 // function's frame information. Also eliminates call frame pseudo 178 // instructions. 179 calculateCallsInformation(Fn); 180 181 // Determine which of the registers in the callee save list should be saved. 182 BitVector SavedRegs; 183 TFI->determineCalleeSaves(Fn, SavedRegs, RS); 184 185 // Insert spill code for any callee saved registers that are modified. 186 assignCalleeSavedSpillSlots(Fn, SavedRegs); 187 188 // Determine placement of CSR spill/restore code: 189 // place all spills in the entry block, all restores in return blocks. 190 calculateSets(Fn); 191 192 // Add the code to save and restore the callee saved registers. 193 if (!F->hasFnAttribute(Attribute::Naked)) 194 insertCSRSpillsAndRestores(Fn); 195 196 // Allow the target machine to make final modifications to the function 197 // before the frame layout is finalized. 198 TFI->processFunctionBeforeFrameFinalized(Fn, RS); 199 200 // Calculate actual frame offsets for all abstract stack objects... 201 calculateFrameObjectOffsets(Fn); 202 203 // Add prolog and epilog code to the function. This function is required 204 // to align the stack frame as necessary for any stack variables or 205 // called functions. Because of this, calculateCalleeSavedRegisters() 206 // must be called before this function in order to set the AdjustsStack 207 // and MaxCallFrameSize variables. 208 if (!F->hasFnAttribute(Attribute::Naked)) 209 insertPrologEpilogCode(Fn); 210 211 // Replace all MO_FrameIndex operands with physical register references 212 // and actual offsets. 213 // 214 replaceFrameIndices(Fn); 215 216 // If register scavenging is needed, as we've enabled doing it as a 217 // post-pass, scavenge the virtual registers that frame index elimination 218 // inserted. 219 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) 220 scavengeFrameVirtualRegs(Fn); 221 222 // Clear any vregs created by virtual scavenging. 223 Fn.getRegInfo().clearVirtRegs(); 224 225 // Warn on stack size when we exceeds the given limit. 226 MachineFrameInfo *MFI = Fn.getFrameInfo(); 227 uint64_t StackSize = MFI->getStackSize(); 228 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { 229 DiagnosticInfoStackSize DiagStackSize(*F, StackSize); 230 F->getContext().diagnose(DiagStackSize); 231 } 232 233 delete RS; 234 SaveBlocks.clear(); 235 RestoreBlocks.clear(); 236 return true; 237 } 238 239 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack 240 /// variables for the function's frame information and eliminate call frame 241 /// pseudo instructions. 242 void PEI::calculateCallsInformation(MachineFunction &Fn) { 243 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 244 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 245 MachineFrameInfo *MFI = Fn.getFrameInfo(); 246 247 unsigned MaxCallFrameSize = 0; 248 bool AdjustsStack = MFI->adjustsStack(); 249 250 // Get the function call frame set-up and tear-down instruction opcode 251 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 252 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 253 254 // Early exit for targets which have no call frame setup/destroy pseudo 255 // instructions. 256 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 257 return; 258 259 std::vector<MachineBasicBlock::iterator> FrameSDOps; 260 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 261 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 262 if (I->getOpcode() == FrameSetupOpcode || 263 I->getOpcode() == FrameDestroyOpcode) { 264 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 265 " instructions should have a single immediate argument!"); 266 unsigned Size = I->getOperand(0).getImm(); 267 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 268 AdjustsStack = true; 269 FrameSDOps.push_back(I); 270 } else if (I->isInlineAsm()) { 271 // Some inline asm's need a stack frame, as indicated by operand 1. 272 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 273 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 274 AdjustsStack = true; 275 } 276 277 MFI->setAdjustsStack(AdjustsStack); 278 MFI->setMaxCallFrameSize(MaxCallFrameSize); 279 280 for (std::vector<MachineBasicBlock::iterator>::iterator 281 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 282 MachineBasicBlock::iterator I = *i; 283 284 // If call frames are not being included as part of the stack frame, and 285 // the target doesn't indicate otherwise, remove the call frame pseudos 286 // here. The sub/add sp instruction pairs are still inserted, but we don't 287 // need to track the SP adjustment for frame index elimination. 288 if (TFI->canSimplifyCallFramePseudos(Fn)) 289 TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 290 } 291 } 292 293 void PEI::assignCalleeSavedSpillSlots(MachineFunction &F, 294 const BitVector &SavedRegs) { 295 // These are used to keep track the callee-save area. Initialize them. 296 MinCSFrameIndex = INT_MAX; 297 MaxCSFrameIndex = 0; 298 299 if (SavedRegs.empty()) 300 return; 301 302 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 303 const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&F); 304 305 std::vector<CalleeSavedInfo> CSI; 306 for (unsigned i = 0; CSRegs[i]; ++i) { 307 unsigned Reg = CSRegs[i]; 308 if (SavedRegs.test(Reg)) 309 CSI.push_back(CalleeSavedInfo(Reg)); 310 } 311 312 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 313 MachineFrameInfo *MFI = F.getFrameInfo(); 314 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) { 315 // If target doesn't implement this, use generic code. 316 317 if (CSI.empty()) 318 return; // Early exit if no callee saved registers are modified! 319 320 unsigned NumFixedSpillSlots; 321 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 322 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 323 324 // Now that we know which registers need to be saved and restored, allocate 325 // stack slots for them. 326 for (auto &CS : CSI) { 327 unsigned Reg = CS.getReg(); 328 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 329 330 int FrameIdx; 331 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 332 CS.setFrameIdx(FrameIdx); 333 continue; 334 } 335 336 // Check to see if this physreg must be spilled to a particular stack slot 337 // on this target. 338 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 339 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 340 FixedSlot->Reg != Reg) 341 ++FixedSlot; 342 343 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 344 // Nope, just spill it anywhere convenient. 345 unsigned Align = RC->getAlignment(); 346 unsigned StackAlign = TFI->getStackAlignment(); 347 348 // We may not be able to satisfy the desired alignment specification of 349 // the TargetRegisterClass if the stack alignment is smaller. Use the 350 // min. 351 Align = std::min(Align, StackAlign); 352 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true); 353 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 354 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 355 } else { 356 // Spill it to the stack where we must. 357 FrameIdx = 358 MFI->CreateFixedSpillStackObject(RC->getSize(), FixedSlot->Offset); 359 } 360 361 CS.setFrameIdx(FrameIdx); 362 } 363 } 364 365 MFI->setCalleeSavedInfo(CSI); 366 } 367 368 /// Helper function to update the liveness information for the callee-saved 369 /// registers. 370 static void updateLiveness(MachineFunction &MF) { 371 MachineFrameInfo *MFI = MF.getFrameInfo(); 372 // Visited will contain all the basic blocks that are in the region 373 // where the callee saved registers are alive: 374 // - Anything that is not Save or Restore -> LiveThrough. 375 // - Save -> LiveIn. 376 // - Restore -> LiveOut. 377 // The live-out is not attached to the block, so no need to keep 378 // Restore in this set. 379 SmallPtrSet<MachineBasicBlock *, 8> Visited; 380 SmallVector<MachineBasicBlock *, 8> WorkList; 381 MachineBasicBlock *Entry = &MF.front(); 382 MachineBasicBlock *Save = MFI->getSavePoint(); 383 384 if (!Save) 385 Save = Entry; 386 387 if (Entry != Save) { 388 WorkList.push_back(Entry); 389 Visited.insert(Entry); 390 } 391 Visited.insert(Save); 392 393 MachineBasicBlock *Restore = MFI->getRestorePoint(); 394 if (Restore) 395 // By construction Restore cannot be visited, otherwise it 396 // means there exists a path to Restore that does not go 397 // through Save. 398 WorkList.push_back(Restore); 399 400 while (!WorkList.empty()) { 401 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 402 // By construction, the region that is after the save point is 403 // dominated by the Save and post-dominated by the Restore. 404 if (CurBB == Save && Save != Restore) 405 continue; 406 // Enqueue all the successors not already visited. 407 // Those are by construction either before Save or after Restore. 408 for (MachineBasicBlock *SuccBB : CurBB->successors()) 409 if (Visited.insert(SuccBB).second) 410 WorkList.push_back(SuccBB); 411 } 412 413 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 414 415 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 416 for (MachineBasicBlock *MBB : Visited) { 417 MCPhysReg Reg = CSI[i].getReg(); 418 // Add the callee-saved register as live-in. 419 // It's killed at the spill. 420 if (!MBB->isLiveIn(Reg)) 421 MBB->addLiveIn(Reg); 422 } 423 } 424 } 425 426 /// insertCSRSpillsAndRestores - Insert spill and restore code for 427 /// callee saved registers used in the function. 428 /// 429 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 430 // Get callee saved register information. 431 MachineFrameInfo *MFI = Fn.getFrameInfo(); 432 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 433 434 MFI->setCalleeSavedInfoValid(true); 435 436 // Early exit if no callee saved registers are modified! 437 if (CSI.empty()) 438 return; 439 440 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 441 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 442 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 443 MachineBasicBlock::iterator I; 444 445 // Spill using target interface. 446 for (MachineBasicBlock *SaveBlock : SaveBlocks) { 447 I = SaveBlock->begin(); 448 if (!TFI->spillCalleeSavedRegisters(*SaveBlock, I, CSI, TRI)) { 449 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 450 // Insert the spill to the stack frame. 451 unsigned Reg = CSI[i].getReg(); 452 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 453 TII.storeRegToStackSlot(*SaveBlock, I, Reg, true, CSI[i].getFrameIdx(), 454 RC, TRI); 455 } 456 } 457 // Update the live-in information of all the blocks up to the save point. 458 updateLiveness(Fn); 459 } 460 461 // Restore using target interface. 462 for (MachineBasicBlock *MBB : RestoreBlocks) { 463 I = MBB->end(); 464 465 // Skip over all terminator instructions, which are part of the return 466 // sequence. 467 MachineBasicBlock::iterator I2 = I; 468 while (I2 != MBB->begin() && (--I2)->isTerminator()) 469 I = I2; 470 471 bool AtStart = I == MBB->begin(); 472 MachineBasicBlock::iterator BeforeI = I; 473 if (!AtStart) 474 --BeforeI; 475 476 // Restore all registers immediately before the return and any 477 // terminators that precede it. 478 if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) { 479 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 480 unsigned Reg = CSI[i].getReg(); 481 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 482 TII.loadRegFromStackSlot(*MBB, I, Reg, CSI[i].getFrameIdx(), RC, TRI); 483 assert(I != MBB->begin() && 484 "loadRegFromStackSlot didn't insert any code!"); 485 // Insert in reverse order. loadRegFromStackSlot can insert 486 // multiple instructions. 487 if (AtStart) 488 I = MBB->begin(); 489 else { 490 I = BeforeI; 491 ++I; 492 } 493 } 494 } 495 } 496 } 497 498 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 499 static inline void 500 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 501 bool StackGrowsDown, int64_t &Offset, 502 unsigned &MaxAlign, unsigned Skew) { 503 // If the stack grows down, add the object size to find the lowest address. 504 if (StackGrowsDown) 505 Offset += MFI->getObjectSize(FrameIdx); 506 507 unsigned Align = MFI->getObjectAlignment(FrameIdx); 508 509 // If the alignment of this object is greater than that of the stack, then 510 // increase the stack alignment to match. 511 MaxAlign = std::max(MaxAlign, Align); 512 513 // Adjust to alignment boundary. 514 Offset = alignTo(Offset, Align, Skew); 515 516 if (StackGrowsDown) { 517 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 518 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 519 } else { 520 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 521 MFI->setObjectOffset(FrameIdx, Offset); 522 Offset += MFI->getObjectSize(FrameIdx); 523 } 524 } 525 526 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 527 /// those required to be close to the Stack Protector) to stack offsets. 528 static void 529 AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 530 SmallSet<int, 16> &ProtectedObjs, 531 MachineFrameInfo *MFI, bool StackGrowsDown, 532 int64_t &Offset, unsigned &MaxAlign, unsigned Skew) { 533 534 for (StackObjSet::const_iterator I = UnassignedObjs.begin(), 535 E = UnassignedObjs.end(); I != E; ++I) { 536 int i = *I; 537 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); 538 ProtectedObjs.insert(i); 539 } 540 } 541 542 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 543 /// abstract stack objects. 544 /// 545 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 546 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 547 StackProtector *SP = &getAnalysis<StackProtector>(); 548 549 bool StackGrowsDown = 550 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 551 552 // Loop over all of the stack objects, assigning sequential addresses... 553 MachineFrameInfo *MFI = Fn.getFrameInfo(); 554 555 // Start at the beginning of the local area. 556 // The Offset is the distance from the stack top in the direction 557 // of stack growth -- so it's always nonnegative. 558 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 559 if (StackGrowsDown) 560 LocalAreaOffset = -LocalAreaOffset; 561 assert(LocalAreaOffset >= 0 562 && "Local area offset should be in direction of stack growth"); 563 int64_t Offset = LocalAreaOffset; 564 565 // Skew to be applied to alignment. 566 unsigned Skew = TFI.getStackAlignmentSkew(Fn); 567 568 // If there are fixed sized objects that are preallocated in the local area, 569 // non-fixed objects can't be allocated right at the start of local area. 570 // We currently don't support filling in holes in between fixed sized 571 // objects, so we adjust 'Offset' to point to the end of last fixed sized 572 // preallocated object. 573 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 574 int64_t FixedOff; 575 if (StackGrowsDown) { 576 // The maximum distance from the stack pointer is at lower address of 577 // the object -- which is given by offset. For down growing stack 578 // the offset is negative, so we negate the offset to get the distance. 579 FixedOff = -MFI->getObjectOffset(i); 580 } else { 581 // The maximum distance from the start pointer is at the upper 582 // address of the object. 583 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 584 } 585 if (FixedOff > Offset) Offset = FixedOff; 586 } 587 588 // First assign frame offsets to stack objects that are used to spill 589 // callee saved registers. 590 if (StackGrowsDown) { 591 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 592 // If the stack grows down, we need to add the size to find the lowest 593 // address of the object. 594 Offset += MFI->getObjectSize(i); 595 596 unsigned Align = MFI->getObjectAlignment(i); 597 // Adjust to alignment boundary 598 Offset = alignTo(Offset, Align, Skew); 599 600 DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n"); 601 MFI->setObjectOffset(i, -Offset); // Set the computed offset 602 } 603 } else { 604 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 605 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 606 unsigned Align = MFI->getObjectAlignment(i); 607 // Adjust to alignment boundary 608 Offset = alignTo(Offset, Align, Skew); 609 610 DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n"); 611 MFI->setObjectOffset(i, Offset); 612 Offset += MFI->getObjectSize(i); 613 } 614 } 615 616 unsigned MaxAlign = MFI->getMaxAlignment(); 617 618 // Make sure the special register scavenging spill slot is closest to the 619 // incoming stack pointer if a frame pointer is required and is closer 620 // to the incoming rather than the final stack pointer. 621 const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo(); 622 bool EarlyScavengingSlots = (TFI.hasFP(Fn) && 623 TFI.isFPCloseToIncomingSP() && 624 RegInfo->useFPForScavengingIndex(Fn) && 625 !RegInfo->needsStackRealignment(Fn)); 626 if (RS && EarlyScavengingSlots) { 627 SmallVector<int, 2> SFIs; 628 RS->getScavengingFrameIndices(SFIs); 629 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 630 IE = SFIs.end(); I != IE; ++I) 631 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); 632 } 633 634 // FIXME: Once this is working, then enable flag will change to a target 635 // check for whether the frame is large enough to want to use virtual 636 // frame index registers. Functions which don't want/need this optimization 637 // will continue to use the existing code path. 638 if (MFI->getUseLocalStackAllocationBlock()) { 639 unsigned Align = MFI->getLocalFrameMaxAlign(); 640 641 // Adjust to alignment boundary. 642 Offset = alignTo(Offset, Align, Skew); 643 644 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 645 646 // Resolve offsets for objects in the local block. 647 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { 648 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); 649 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 650 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << 651 FIOffset << "]\n"); 652 MFI->setObjectOffset(Entry.first, FIOffset); 653 } 654 // Allocate the local block 655 Offset += MFI->getLocalFrameSize(); 656 657 MaxAlign = std::max(Align, MaxAlign); 658 } 659 660 // Make sure that the stack protector comes before the local variables on the 661 // stack. 662 SmallSet<int, 16> ProtectedObjs; 663 if (MFI->getStackProtectorIndex() >= 0) { 664 StackObjSet LargeArrayObjs; 665 StackObjSet SmallArrayObjs; 666 StackObjSet AddrOfObjs; 667 668 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, 669 Offset, MaxAlign, Skew); 670 671 // Assign large stack objects first. 672 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 673 if (MFI->isObjectPreAllocated(i) && 674 MFI->getUseLocalStackAllocationBlock()) 675 continue; 676 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 677 continue; 678 if (RS && RS->isScavengingFrameIndex((int)i)) 679 continue; 680 if (MFI->isDeadObjectIndex(i)) 681 continue; 682 if (MFI->getStackProtectorIndex() == (int)i) 683 continue; 684 685 switch (SP->getSSPLayout(MFI->getObjectAllocation(i))) { 686 case StackProtector::SSPLK_None: 687 continue; 688 case StackProtector::SSPLK_SmallArray: 689 SmallArrayObjs.insert(i); 690 continue; 691 case StackProtector::SSPLK_AddrOf: 692 AddrOfObjs.insert(i); 693 continue; 694 case StackProtector::SSPLK_LargeArray: 695 LargeArrayObjs.insert(i); 696 continue; 697 } 698 llvm_unreachable("Unexpected SSPLayoutKind."); 699 } 700 701 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 702 Offset, MaxAlign, Skew); 703 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 704 Offset, MaxAlign, Skew); 705 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 706 Offset, MaxAlign, Skew); 707 } 708 709 SmallVector<int, 8> ObjectsToAllocate; 710 711 int EHRegNodeFrameIndex = INT_MAX; 712 if (const WinEHFuncInfo *FuncInfo = Fn.getWinEHFuncInfo()) 713 EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex; 714 715 // Then prepare to assign frame offsets to stack objects that are not used to 716 // spill callee saved registers. 717 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 718 if (MFI->isObjectPreAllocated(i) && 719 MFI->getUseLocalStackAllocationBlock()) 720 continue; 721 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 722 continue; 723 if (RS && RS->isScavengingFrameIndex((int)i)) 724 continue; 725 if (MFI->isDeadObjectIndex(i)) 726 continue; 727 if (MFI->getStackProtectorIndex() == (int)i) 728 continue; 729 if (EHRegNodeFrameIndex == (int)i) 730 continue; 731 if (ProtectedObjs.count(i)) 732 continue; 733 734 // Add the objects that we need to allocate to our working set. 735 ObjectsToAllocate.push_back(i); 736 } 737 738 // Allocate the EH registration node first if one is present. 739 if (EHRegNodeFrameIndex != INT_MAX) 740 AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset, 741 MaxAlign, Skew); 742 743 // Give the targets a chance to order the objects the way they like it. 744 if (Fn.getTarget().getOptLevel() != CodeGenOpt::None && 745 Fn.getTarget().Options.StackSymbolOrdering) 746 TFI.orderFrameObjects(Fn, ObjectsToAllocate); 747 748 // Now walk the objects and actually assign base offsets to them. 749 for (auto &Object : ObjectsToAllocate) 750 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew); 751 752 // Make sure the special register scavenging spill slot is closest to the 753 // stack pointer. 754 if (RS && !EarlyScavengingSlots) { 755 SmallVector<int, 2> SFIs; 756 RS->getScavengingFrameIndices(SFIs); 757 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 758 IE = SFIs.end(); I != IE; ++I) 759 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); 760 } 761 762 if (!TFI.targetHandlesStackFrameRounding()) { 763 // If we have reserved argument space for call sites in the function 764 // immediately on entry to the current function, count it as part of the 765 // overall stack size. 766 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) 767 Offset += MFI->getMaxCallFrameSize(); 768 769 // Round up the size to a multiple of the alignment. If the function has 770 // any calls or alloca's, align to the target's StackAlignment value to 771 // ensure that the callee's frame or the alloca data is suitably aligned; 772 // otherwise, for leaf functions, align to the TransientStackAlignment 773 // value. 774 unsigned StackAlign; 775 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 776 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 777 StackAlign = TFI.getStackAlignment(); 778 else 779 StackAlign = TFI.getTransientStackAlignment(); 780 781 // If the frame pointer is eliminated, all frame offsets will be relative to 782 // SP not FP. Align to MaxAlign so this works. 783 StackAlign = std::max(StackAlign, MaxAlign); 784 Offset = alignTo(Offset, StackAlign, Skew); 785 } 786 787 // Update frame info to pretend that this is part of the stack... 788 int64_t StackSize = Offset - LocalAreaOffset; 789 MFI->setStackSize(StackSize); 790 NumBytesStackSpace += StackSize; 791 } 792 793 /// insertPrologEpilogCode - Scan the function for modified callee saved 794 /// registers, insert spill code for these callee saved registers, then add 795 /// prolog and epilog code to the function. 796 /// 797 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 798 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 799 800 // Add prologue to the function... 801 for (MachineBasicBlock *SaveBlock : SaveBlocks) 802 TFI.emitPrologue(Fn, *SaveBlock); 803 804 // Add epilogue to restore the callee-save registers in each exiting block. 805 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 806 TFI.emitEpilogue(Fn, *RestoreBlock); 807 808 for (MachineBasicBlock *SaveBlock : SaveBlocks) 809 TFI.inlineStackProbe(Fn, *SaveBlock); 810 811 // Emit additional code that is required to support segmented stacks, if 812 // we've been asked for it. This, when linked with a runtime with support 813 // for segmented stacks (libgcc is one), will result in allocating stack 814 // space in small chunks instead of one large contiguous block. 815 if (Fn.shouldSplitStack()) { 816 for (MachineBasicBlock *SaveBlock : SaveBlocks) 817 TFI.adjustForSegmentedStacks(Fn, *SaveBlock); 818 } 819 820 // Emit additional code that is required to explicitly handle the stack in 821 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 822 // approach is rather similar to that of Segmented Stacks, but it uses a 823 // different conditional check and another BIF for allocating more stack 824 // space. 825 if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE) 826 for (MachineBasicBlock *SaveBlock : SaveBlocks) 827 TFI.adjustForHiPEPrologue(Fn, *SaveBlock); 828 } 829 830 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 831 /// register references and actual offsets. 832 /// 833 void PEI::replaceFrameIndices(MachineFunction &Fn) { 834 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 835 if (!TFI.needsFrameIndexResolution(Fn)) return; 836 837 // Store SPAdj at exit of a basic block. 838 SmallVector<int, 8> SPState; 839 SPState.resize(Fn.getNumBlockIDs()); 840 SmallPtrSet<MachineBasicBlock*, 8> Reachable; 841 842 // Iterate over the reachable blocks in DFS order. 843 for (auto DFI = df_ext_begin(&Fn, Reachable), DFE = df_ext_end(&Fn, Reachable); 844 DFI != DFE; ++DFI) { 845 int SPAdj = 0; 846 // Check the exit state of the DFS stack predecessor. 847 if (DFI.getPathLength() >= 2) { 848 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 849 assert(Reachable.count(StackPred) && 850 "DFS stack predecessor is already visited.\n"); 851 SPAdj = SPState[StackPred->getNumber()]; 852 } 853 MachineBasicBlock *BB = *DFI; 854 replaceFrameIndices(BB, Fn, SPAdj); 855 SPState[BB->getNumber()] = SPAdj; 856 } 857 858 // Handle the unreachable blocks. 859 for (auto &BB : Fn) { 860 if (Reachable.count(&BB)) 861 // Already handled in DFS traversal. 862 continue; 863 int SPAdj = 0; 864 replaceFrameIndices(&BB, Fn, SPAdj); 865 } 866 } 867 868 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 869 int &SPAdj) { 870 assert(Fn.getSubtarget().getRegisterInfo() && 871 "getRegisterInfo() must be implemented!"); 872 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 873 const TargetRegisterInfo &TRI = *Fn.getSubtarget().getRegisterInfo(); 874 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 875 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 876 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 877 878 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 879 880 bool InsideCallSequence = false; 881 882 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 883 884 if (I->getOpcode() == FrameSetupOpcode || 885 I->getOpcode() == FrameDestroyOpcode) { 886 InsideCallSequence = (I->getOpcode() == FrameSetupOpcode); 887 SPAdj += TII.getSPAdjust(I); 888 889 MachineBasicBlock::iterator PrevI = BB->end(); 890 if (I != BB->begin()) PrevI = std::prev(I); 891 TFI->eliminateCallFramePseudoInstr(Fn, *BB, I); 892 893 // Visit the instructions created by eliminateCallFramePseudoInstr(). 894 if (PrevI == BB->end()) 895 I = BB->begin(); // The replaced instr was the first in the block. 896 else 897 I = std::next(PrevI); 898 continue; 899 } 900 901 MachineInstr *MI = I; 902 bool DoIncr = true; 903 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 904 if (!MI->getOperand(i).isFI()) 905 continue; 906 907 // Frame indices in debug values are encoded in a target independent 908 // way with simply the frame index and offset rather than any 909 // target-specific addressing mode. 910 if (MI->isDebugValue()) { 911 assert(i == 0 && "Frame indices can only appear as the first " 912 "operand of a DBG_VALUE machine instruction"); 913 unsigned Reg; 914 MachineOperand &Offset = MI->getOperand(1); 915 Offset.setImm(Offset.getImm() + 916 TFI->getFrameIndexReference( 917 Fn, MI->getOperand(0).getIndex(), Reg)); 918 MI->getOperand(0).ChangeToRegister(Reg, false /*isDef*/); 919 continue; 920 } 921 922 // TODO: This code should be commoned with the code for 923 // PATCHPOINT. There's no good reason for the difference in 924 // implementation other than historical accident. The only 925 // remaining difference is the unconditional use of the stack 926 // pointer as the base register. 927 if (MI->getOpcode() == TargetOpcode::STATEPOINT) { 928 assert((!MI->isDebugValue() || i == 0) && 929 "Frame indicies can only appear as the first operand of a " 930 "DBG_VALUE machine instruction"); 931 unsigned Reg; 932 MachineOperand &Offset = MI->getOperand(i + 1); 933 const unsigned refOffset = 934 TFI->getFrameIndexReferenceFromSP(Fn, MI->getOperand(i).getIndex(), 935 Reg); 936 937 Offset.setImm(Offset.getImm() + refOffset); 938 MI->getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 939 continue; 940 } 941 942 // Some instructions (e.g. inline asm instructions) can have 943 // multiple frame indices and/or cause eliminateFrameIndex 944 // to insert more than one instruction. We need the register 945 // scavenger to go through all of these instructions so that 946 // it can update its register information. We keep the 947 // iterator at the point before insertion so that we can 948 // revisit them in full. 949 bool AtBeginning = (I == BB->begin()); 950 if (!AtBeginning) --I; 951 952 // If this instruction has a FrameIndex operand, we need to 953 // use that target machine register info object to eliminate 954 // it. 955 TRI.eliminateFrameIndex(MI, SPAdj, i, 956 FrameIndexVirtualScavenging ? nullptr : RS); 957 958 // Reset the iterator if we were at the beginning of the BB. 959 if (AtBeginning) { 960 I = BB->begin(); 961 DoIncr = false; 962 } 963 964 MI = nullptr; 965 break; 966 } 967 968 // If we are looking at a call sequence, we need to keep track of 969 // the SP adjustment made by each instruction in the sequence. 970 // This includes both the frame setup/destroy pseudos (handled above), 971 // as well as other instructions that have side effects w.r.t the SP. 972 // Note that this must come after eliminateFrameIndex, because 973 // if I itself referred to a frame index, we shouldn't count its own 974 // adjustment. 975 if (MI && InsideCallSequence) 976 SPAdj += TII.getSPAdjust(MI); 977 978 if (DoIncr && I != BB->end()) ++I; 979 980 // Update register states. 981 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 982 } 983 } 984 985 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers 986 /// with physical registers. Use the register scavenger to find an 987 /// appropriate register to use. 988 /// 989 /// FIXME: Iterating over the instruction stream is unnecessary. We can simply 990 /// iterate over the vreg use list, which at this point only contains machine 991 /// operands for which eliminateFrameIndex need a new scratch reg. 992 void 993 PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 994 // Run through the instructions and find any virtual registers. 995 for (MachineFunction::iterator BB = Fn.begin(), 996 E = Fn.end(); BB != E; ++BB) { 997 RS->enterBasicBlock(&*BB); 998 999 int SPAdj = 0; 1000 1001 // The instruction stream may change in the loop, so check BB->end() 1002 // directly. 1003 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 1004 // We might end up here again with a NULL iterator if we scavenged a 1005 // register for which we inserted spill code for definition by what was 1006 // originally the first instruction in BB. 1007 if (I == MachineBasicBlock::iterator(nullptr)) 1008 I = BB->begin(); 1009 1010 MachineInstr *MI = I; 1011 MachineBasicBlock::iterator J = std::next(I); 1012 MachineBasicBlock::iterator P = 1013 I == BB->begin() ? MachineBasicBlock::iterator(nullptr) 1014 : std::prev(I); 1015 1016 // RS should process this instruction before we might scavenge at this 1017 // location. This is because we might be replacing a virtual register 1018 // defined by this instruction, and if so, registers killed by this 1019 // instruction are available, and defined registers are not. 1020 RS->forward(I); 1021 1022 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 1023 if (MI->getOperand(i).isReg()) { 1024 MachineOperand &MO = MI->getOperand(i); 1025 unsigned Reg = MO.getReg(); 1026 if (Reg == 0) 1027 continue; 1028 if (!TargetRegisterInfo::isVirtualRegister(Reg)) 1029 continue; 1030 1031 // When we first encounter a new virtual register, it 1032 // must be a definition. 1033 assert(MI->getOperand(i).isDef() && 1034 "frame index virtual missing def!"); 1035 // Scavenge a new scratch register 1036 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 1037 unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj); 1038 1039 ++NumScavengedRegs; 1040 1041 // Replace this reference to the virtual register with the 1042 // scratch register. 1043 assert (ScratchReg && "Missing scratch register!"); 1044 Fn.getRegInfo().replaceRegWith(Reg, ScratchReg); 1045 1046 // Because this instruction was processed by the RS before this 1047 // register was allocated, make sure that the RS now records the 1048 // register as being used. 1049 RS->setRegUsed(ScratchReg); 1050 } 1051 } 1052 1053 // If the scavenger needed to use one of its spill slots, the 1054 // spill code will have been inserted in between I and J. This is a 1055 // problem because we need the spill code before I: Move I to just 1056 // prior to J. 1057 if (I != std::prev(J)) { 1058 BB->splice(J, &*BB, I); 1059 1060 // Before we move I, we need to prepare the RS to visit I again. 1061 // Specifically, RS will assert if it sees uses of registers that 1062 // it believes are undefined. Because we have already processed 1063 // register kills in I, when it visits I again, it will believe that 1064 // those registers are undefined. To avoid this situation, unprocess 1065 // the instruction I. 1066 assert(RS->getCurrentPosition() == I && 1067 "The register scavenger has an unexpected position"); 1068 I = P; 1069 RS->unprocess(P); 1070 } else 1071 ++I; 1072 } 1073 } 1074 } 1075