1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 // This pass provides an optional shrink wrapping variant of prolog/epilog 18 // insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp. 19 // 20 //===----------------------------------------------------------------------===// 21 22 #include "PrologEpilogInserter.h" 23 #include "llvm/CodeGen/MachineDominators.h" 24 #include "llvm/CodeGen/MachineLoopInfo.h" 25 #include "llvm/CodeGen/MachineInstr.h" 26 #include "llvm/CodeGen/MachineFrameInfo.h" 27 #include "llvm/CodeGen/MachineRegisterInfo.h" 28 #include "llvm/CodeGen/RegisterScavenging.h" 29 #include "llvm/Target/TargetMachine.h" 30 #include "llvm/Target/TargetRegisterInfo.h" 31 #include "llvm/Target/TargetFrameInfo.h" 32 #include "llvm/Target/TargetInstrInfo.h" 33 #include "llvm/Support/CommandLine.h" 34 #include "llvm/Support/Compiler.h" 35 #include "llvm/ADT/IndexedMap.h" 36 #include "llvm/ADT/STLExtras.h" 37 #include <climits> 38 39 using namespace llvm; 40 41 char PEI::ID = 0; 42 43 static RegisterPass<PEI> 44 X("prologepilog", "Prologue/Epilogue Insertion"); 45 46 /// createPrologEpilogCodeInserter - This function returns a pass that inserts 47 /// prolog and epilog code, and eliminates abstract frame references. 48 /// 49 FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); } 50 51 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 52 /// frame indexes with appropriate references. 53 /// 54 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 55 const Function* F = Fn.getFunction(); 56 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 57 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL; 58 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 59 FrameConstantRegMap.clear(); 60 61 // Calculate the MaxCallFrameSize and HasCalls variables for the function's 62 // frame information. Also eliminates call frame pseudo instructions. 63 calculateCallsInformation(Fn); 64 65 // Allow the target machine to make some adjustments to the function 66 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters. 67 TRI->processFunctionBeforeCalleeSavedScan(Fn, RS); 68 69 // Scan the function for modified callee saved registers and insert spill code 70 // for any callee saved registers that are modified. 71 calculateCalleeSavedRegisters(Fn); 72 73 // Determine placement of CSR spill/restore code: 74 // - with shrink wrapping, place spills and restores to tightly 75 // enclose regions in the Machine CFG of the function where 76 // they are used. Without shrink wrapping 77 // - default (no shrink wrapping), place all spills in the 78 // entry block, all restores in return blocks. 79 placeCSRSpillsAndRestores(Fn); 80 81 // Add the code to save and restore the callee saved registers 82 if (!F->hasFnAttr(Attribute::Naked)) 83 insertCSRSpillsAndRestores(Fn); 84 85 // Allow the target machine to make final modifications to the function 86 // before the frame layout is finalized. 87 TRI->processFunctionBeforeFrameFinalized(Fn); 88 89 // Calculate actual frame offsets for all abstract stack objects... 90 calculateFrameObjectOffsets(Fn); 91 92 // Add prolog and epilog code to the function. This function is required 93 // to align the stack frame as necessary for any stack variables or 94 // called functions. Because of this, calculateCalleeSavedRegisters 95 // must be called before this function in order to set the HasCalls 96 // and MaxCallFrameSize variables. 97 if (!F->hasFnAttr(Attribute::Naked)) 98 insertPrologEpilogCode(Fn); 99 100 // Replace all MO_FrameIndex operands with physical register references 101 // and actual offsets. 102 // 103 replaceFrameIndices(Fn); 104 105 // If register scavenging is needed, as we've enabled doing it as a 106 // post-pass, scavenge the virtual registers that frame index elimiation 107 // inserted. 108 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) 109 scavengeFrameVirtualRegs(Fn); 110 111 delete RS; 112 clearAllSets(); 113 return true; 114 } 115 116 #if 0 117 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 118 AU.setPreservesCFG(); 119 if (ShrinkWrapping || ShrinkWrapFunc != "") { 120 AU.addRequired<MachineLoopInfo>(); 121 AU.addRequired<MachineDominatorTree>(); 122 } 123 AU.addPreserved<MachineLoopInfo>(); 124 AU.addPreserved<MachineDominatorTree>(); 125 MachineFunctionPass::getAnalysisUsage(AU); 126 } 127 #endif 128 129 /// calculateCallsInformation - Calculate the MaxCallFrameSize and HasCalls 130 /// variables for the function's frame information and eliminate call frame 131 /// pseudo instructions. 132 void PEI::calculateCallsInformation(MachineFunction &Fn) { 133 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 134 MachineFrameInfo *MFI = Fn.getFrameInfo(); 135 136 unsigned MaxCallFrameSize = 0; 137 bool HasCalls = MFI->hasCalls(); 138 139 // Get the function call frame set-up and tear-down instruction opcode 140 int FrameSetupOpcode = RegInfo->getCallFrameSetupOpcode(); 141 int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode(); 142 143 // Early exit for targets which have no call frame setup/destroy pseudo 144 // instructions. 145 if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1) 146 return; 147 148 std::vector<MachineBasicBlock::iterator> FrameSDOps; 149 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 150 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 151 if (I->getOpcode() == FrameSetupOpcode || 152 I->getOpcode() == FrameDestroyOpcode) { 153 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 154 " instructions should have a single immediate argument!"); 155 unsigned Size = I->getOperand(0).getImm(); 156 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 157 HasCalls = true; 158 FrameSDOps.push_back(I); 159 } else if (I->isInlineAsm()) { 160 // An InlineAsm might be a call; assume it is to get the stack frame 161 // aligned correctly for calls. 162 HasCalls = true; 163 } 164 165 MFI->setHasCalls(HasCalls); 166 MFI->setMaxCallFrameSize(MaxCallFrameSize); 167 168 for (std::vector<MachineBasicBlock::iterator>::iterator 169 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 170 MachineBasicBlock::iterator I = *i; 171 172 // If call frames are not being included as part of the stack frame, and 173 // the target doesn't indicate otherwise, remove the call frame pseudos 174 // here. The sub/add sp instruction pairs are still inserted, but we don't 175 // need to track the SP adjustment for frame index elimination. 176 if (RegInfo->canSimplifyCallFramePseudos(Fn)) 177 RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 178 } 179 } 180 181 182 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved 183 /// registers. 184 void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) { 185 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 186 const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo(); 187 MachineFrameInfo *MFI = Fn.getFrameInfo(); 188 189 // Get the callee saved register list... 190 const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn); 191 192 // These are used to keep track the callee-save area. Initialize them. 193 MinCSFrameIndex = INT_MAX; 194 MaxCSFrameIndex = 0; 195 196 // Early exit for targets which have no callee saved registers. 197 if (CSRegs == 0 || CSRegs[0] == 0) 198 return; 199 200 // In Naked functions we aren't going to save any registers. 201 if (Fn.getFunction()->hasFnAttr(Attribute::Naked)) 202 return; 203 204 // Figure out which *callee saved* registers are modified by the current 205 // function, thus needing to be saved and restored in the prolog/epilog. 206 const TargetRegisterClass * const *CSRegClasses = 207 RegInfo->getCalleeSavedRegClasses(&Fn); 208 209 std::vector<CalleeSavedInfo> CSI; 210 for (unsigned i = 0; CSRegs[i]; ++i) { 211 unsigned Reg = CSRegs[i]; 212 if (Fn.getRegInfo().isPhysRegUsed(Reg)) { 213 // If the reg is modified, save it! 214 CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i])); 215 } else { 216 for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg); 217 *AliasSet; ++AliasSet) { // Check alias registers too. 218 if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) { 219 CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i])); 220 break; 221 } 222 } 223 } 224 } 225 226 if (CSI.empty()) 227 return; // Early exit if no callee saved registers are modified! 228 229 unsigned NumFixedSpillSlots; 230 const TargetFrameInfo::SpillSlot *FixedSpillSlots = 231 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 232 233 // Now that we know which registers need to be saved and restored, allocate 234 // stack slots for them. 235 for (std::vector<CalleeSavedInfo>::iterator 236 I = CSI.begin(), E = CSI.end(); I != E; ++I) { 237 unsigned Reg = I->getReg(); 238 const TargetRegisterClass *RC = I->getRegClass(); 239 240 int FrameIdx; 241 if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) { 242 I->setFrameIdx(FrameIdx); 243 continue; 244 } 245 246 // Check to see if this physreg must be spilled to a particular stack slot 247 // on this target. 248 const TargetFrameInfo::SpillSlot *FixedSlot = FixedSpillSlots; 249 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots && 250 FixedSlot->Reg != Reg) 251 ++FixedSlot; 252 253 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 254 // Nope, just spill it anywhere convenient. 255 unsigned Align = RC->getAlignment(); 256 unsigned StackAlign = TFI->getStackAlignment(); 257 258 // We may not be able to satisfy the desired alignment specification of 259 // the TargetRegisterClass if the stack alignment is smaller. Use the 260 // min. 261 Align = std::min(Align, StackAlign); 262 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true); 263 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 264 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 265 } else { 266 // Spill it to the stack where we must. 267 FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, 268 true, false); 269 } 270 271 I->setFrameIdx(FrameIdx); 272 } 273 274 MFI->setCalleeSavedInfo(CSI); 275 } 276 277 /// insertCSRSpillsAndRestores - Insert spill and restore code for 278 /// callee saved registers used in the function, handling shrink wrapping. 279 /// 280 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 281 // Get callee saved register information. 282 MachineFrameInfo *MFI = Fn.getFrameInfo(); 283 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 284 285 MFI->setCalleeSavedInfoValid(true); 286 287 // Early exit if no callee saved registers are modified! 288 if (CSI.empty()) 289 return; 290 291 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 292 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 293 MachineBasicBlock::iterator I; 294 295 if (! ShrinkWrapThisFunction) { 296 // Spill using target interface. 297 I = EntryBlock->begin(); 298 if (!TII.spillCalleeSavedRegisters(*EntryBlock, I, CSI)) { 299 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 300 // Add the callee-saved register as live-in. 301 // It's killed at the spill. 302 EntryBlock->addLiveIn(CSI[i].getReg()); 303 304 // Insert the spill to the stack frame. 305 TII.storeRegToStackSlot(*EntryBlock, I, CSI[i].getReg(), true, 306 CSI[i].getFrameIdx(), CSI[i].getRegClass(),TRI); 307 } 308 } 309 310 // Restore using target interface. 311 for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) { 312 MachineBasicBlock* MBB = ReturnBlocks[ri]; 313 I = MBB->end(); --I; 314 315 // Skip over all terminator instructions, which are part of the return 316 // sequence. 317 MachineBasicBlock::iterator I2 = I; 318 while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator()) 319 I = I2; 320 321 bool AtStart = I == MBB->begin(); 322 MachineBasicBlock::iterator BeforeI = I; 323 if (!AtStart) 324 --BeforeI; 325 326 // Restore all registers immediately before the return and any 327 // terminators that preceed it. 328 if (!TII.restoreCalleeSavedRegisters(*MBB, I, CSI)) { 329 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 330 TII.loadRegFromStackSlot(*MBB, I, CSI[i].getReg(), 331 CSI[i].getFrameIdx(), 332 CSI[i].getRegClass(), TRI); 333 assert(I != MBB->begin() && 334 "loadRegFromStackSlot didn't insert any code!"); 335 // Insert in reverse order. loadRegFromStackSlot can insert 336 // multiple instructions. 337 if (AtStart) 338 I = MBB->begin(); 339 else { 340 I = BeforeI; 341 ++I; 342 } 343 } 344 } 345 } 346 return; 347 } 348 349 // Insert spills. 350 std::vector<CalleeSavedInfo> blockCSI; 351 for (CSRegBlockMap::iterator BI = CSRSave.begin(), 352 BE = CSRSave.end(); BI != BE; ++BI) { 353 MachineBasicBlock* MBB = BI->first; 354 CSRegSet save = BI->second; 355 356 if (save.empty()) 357 continue; 358 359 blockCSI.clear(); 360 for (CSRegSet::iterator RI = save.begin(), 361 RE = save.end(); RI != RE; ++RI) { 362 blockCSI.push_back(CSI[*RI]); 363 } 364 assert(blockCSI.size() > 0 && 365 "Could not collect callee saved register info"); 366 367 I = MBB->begin(); 368 369 // When shrink wrapping, use stack slot stores/loads. 370 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 371 // Add the callee-saved register as live-in. 372 // It's killed at the spill. 373 MBB->addLiveIn(blockCSI[i].getReg()); 374 375 // Insert the spill to the stack frame. 376 TII.storeRegToStackSlot(*MBB, I, blockCSI[i].getReg(), 377 true, 378 blockCSI[i].getFrameIdx(), 379 blockCSI[i].getRegClass(), TRI); 380 } 381 } 382 383 for (CSRegBlockMap::iterator BI = CSRRestore.begin(), 384 BE = CSRRestore.end(); BI != BE; ++BI) { 385 MachineBasicBlock* MBB = BI->first; 386 CSRegSet restore = BI->second; 387 388 if (restore.empty()) 389 continue; 390 391 blockCSI.clear(); 392 for (CSRegSet::iterator RI = restore.begin(), 393 RE = restore.end(); RI != RE; ++RI) { 394 blockCSI.push_back(CSI[*RI]); 395 } 396 assert(blockCSI.size() > 0 && 397 "Could not find callee saved register info"); 398 399 // If MBB is empty and needs restores, insert at the _beginning_. 400 if (MBB->empty()) { 401 I = MBB->begin(); 402 } else { 403 I = MBB->end(); 404 --I; 405 406 // Skip over all terminator instructions, which are part of the 407 // return sequence. 408 if (! I->getDesc().isTerminator()) { 409 ++I; 410 } else { 411 MachineBasicBlock::iterator I2 = I; 412 while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator()) 413 I = I2; 414 } 415 } 416 417 bool AtStart = I == MBB->begin(); 418 MachineBasicBlock::iterator BeforeI = I; 419 if (!AtStart) 420 --BeforeI; 421 422 // Restore all registers immediately before the return and any 423 // terminators that preceed it. 424 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 425 TII.loadRegFromStackSlot(*MBB, I, blockCSI[i].getReg(), 426 blockCSI[i].getFrameIdx(), 427 blockCSI[i].getRegClass(), TRI); 428 assert(I != MBB->begin() && 429 "loadRegFromStackSlot didn't insert any code!"); 430 // Insert in reverse order. loadRegFromStackSlot can insert 431 // multiple instructions. 432 if (AtStart) 433 I = MBB->begin(); 434 else { 435 I = BeforeI; 436 ++I; 437 } 438 } 439 } 440 } 441 442 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 443 static inline void 444 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 445 bool StackGrowsDown, int64_t &Offset, 446 unsigned &MaxAlign) { 447 // If the stack grows down, add the object size to find the lowest address. 448 if (StackGrowsDown) 449 Offset += MFI->getObjectSize(FrameIdx); 450 451 unsigned Align = MFI->getObjectAlignment(FrameIdx); 452 453 // If the alignment of this object is greater than that of the stack, then 454 // increase the stack alignment to match. 455 MaxAlign = std::max(MaxAlign, Align); 456 457 // Adjust to alignment boundary. 458 Offset = (Offset + Align - 1) / Align * Align; 459 460 if (StackGrowsDown) { 461 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 462 } else { 463 MFI->setObjectOffset(FrameIdx, Offset); 464 Offset += MFI->getObjectSize(FrameIdx); 465 } 466 } 467 468 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 469 /// abstract stack objects. 470 /// 471 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 472 const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo(); 473 474 bool StackGrowsDown = 475 TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown; 476 477 // Loop over all of the stack objects, assigning sequential addresses... 478 MachineFrameInfo *MFI = Fn.getFrameInfo(); 479 480 // Start at the beginning of the local area. 481 // The Offset is the distance from the stack top in the direction 482 // of stack growth -- so it's always nonnegative. 483 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 484 if (StackGrowsDown) 485 LocalAreaOffset = -LocalAreaOffset; 486 assert(LocalAreaOffset >= 0 487 && "Local area offset should be in direction of stack growth"); 488 int64_t Offset = LocalAreaOffset; 489 490 // If there are fixed sized objects that are preallocated in the local area, 491 // non-fixed objects can't be allocated right at the start of local area. 492 // We currently don't support filling in holes in between fixed sized 493 // objects, so we adjust 'Offset' to point to the end of last fixed sized 494 // preallocated object. 495 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 496 int64_t FixedOff; 497 if (StackGrowsDown) { 498 // The maximum distance from the stack pointer is at lower address of 499 // the object -- which is given by offset. For down growing stack 500 // the offset is negative, so we negate the offset to get the distance. 501 FixedOff = -MFI->getObjectOffset(i); 502 } else { 503 // The maximum distance from the start pointer is at the upper 504 // address of the object. 505 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 506 } 507 if (FixedOff > Offset) Offset = FixedOff; 508 } 509 510 // First assign frame offsets to stack objects that are used to spill 511 // callee saved registers. 512 if (StackGrowsDown) { 513 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 514 // If the stack grows down, we need to add the size to find the lowest 515 // address of the object. 516 Offset += MFI->getObjectSize(i); 517 518 unsigned Align = MFI->getObjectAlignment(i); 519 // Adjust to alignment boundary 520 Offset = (Offset+Align-1)/Align*Align; 521 522 MFI->setObjectOffset(i, -Offset); // Set the computed offset 523 } 524 } else { 525 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 526 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 527 unsigned Align = MFI->getObjectAlignment(i); 528 // Adjust to alignment boundary 529 Offset = (Offset+Align-1)/Align*Align; 530 531 MFI->setObjectOffset(i, Offset); 532 Offset += MFI->getObjectSize(i); 533 } 534 } 535 536 unsigned MaxAlign = MFI->getMaxAlignment(); 537 538 // Make sure the special register scavenging spill slot is closest to the 539 // frame pointer if a frame pointer is required. 540 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 541 if (RS && RegInfo->hasFP(Fn) && !RegInfo->needsStackRealignment(Fn)) { 542 int SFI = RS->getScavengingFrameIndex(); 543 if (SFI >= 0) 544 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); 545 } 546 547 // Make sure that the stack protector comes before the local variables on the 548 // stack. 549 if (MFI->getStackProtectorIndex() >= 0) 550 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, 551 Offset, MaxAlign); 552 553 // Then assign frame offsets to stack objects that are not used to spill 554 // callee saved registers. 555 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 556 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 557 continue; 558 if (RS && (int)i == RS->getScavengingFrameIndex()) 559 continue; 560 if (MFI->isDeadObjectIndex(i)) 561 continue; 562 if (MFI->getStackProtectorIndex() == (int)i) 563 continue; 564 565 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 566 } 567 568 // Make sure the special register scavenging spill slot is closest to the 569 // stack pointer. 570 if (RS && (!RegInfo->hasFP(Fn) || RegInfo->needsStackRealignment(Fn))) { 571 int SFI = RS->getScavengingFrameIndex(); 572 if (SFI >= 0) 573 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); 574 } 575 576 if (!RegInfo->targetHandlesStackFrameRounding()) { 577 // If we have reserved argument space for call sites in the function 578 // immediately on entry to the current function, count it as part of the 579 // overall stack size. 580 if (MFI->hasCalls() && RegInfo->hasReservedCallFrame(Fn)) 581 Offset += MFI->getMaxCallFrameSize(); 582 583 // Round up the size to a multiple of the alignment. If the function has 584 // any calls or alloca's, align to the target's StackAlignment value to 585 // ensure that the callee's frame or the alloca data is suitably aligned; 586 // otherwise, for leaf functions, align to the TransientStackAlignment 587 // value. 588 unsigned StackAlign; 589 if (MFI->hasCalls() || MFI->hasVarSizedObjects() || 590 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 591 StackAlign = TFI.getStackAlignment(); 592 else 593 StackAlign = TFI.getTransientStackAlignment(); 594 // If the frame pointer is eliminated, all frame offsets will be relative 595 // to SP not FP; align to MaxAlign so this works. 596 StackAlign = std::max(StackAlign, MaxAlign); 597 unsigned AlignMask = StackAlign - 1; 598 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 599 } 600 601 // Update frame info to pretend that this is part of the stack... 602 MFI->setStackSize(Offset - LocalAreaOffset); 603 } 604 605 606 /// insertPrologEpilogCode - Scan the function for modified callee saved 607 /// registers, insert spill code for these callee saved registers, then add 608 /// prolog and epilog code to the function. 609 /// 610 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 611 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 612 613 // Add prologue to the function... 614 TRI->emitPrologue(Fn); 615 616 // Add epilogue to restore the callee-save registers in each exiting block 617 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) { 618 // If last instruction is a return instruction, add an epilogue 619 if (!I->empty() && I->back().getDesc().isReturn()) 620 TRI->emitEpilogue(Fn, *I); 621 } 622 } 623 624 625 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 626 /// register references and actual offsets. 627 /// 628 void PEI::replaceFrameIndices(MachineFunction &Fn) { 629 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do? 630 631 const TargetMachine &TM = Fn.getTarget(); 632 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!"); 633 const TargetRegisterInfo &TRI = *TM.getRegisterInfo(); 634 const TargetFrameInfo *TFI = TM.getFrameInfo(); 635 bool StackGrowsDown = 636 TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown; 637 int FrameSetupOpcode = TRI.getCallFrameSetupOpcode(); 638 int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode(); 639 640 for (MachineFunction::iterator BB = Fn.begin(), 641 E = Fn.end(); BB != E; ++BB) { 642 int SPAdj = 0; // SP offset due to call frame setup / destroy. 643 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 644 645 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 646 647 if (I->getOpcode() == FrameSetupOpcode || 648 I->getOpcode() == FrameDestroyOpcode) { 649 // Remember how much SP has been adjusted to create the call 650 // frame. 651 int Size = I->getOperand(0).getImm(); 652 653 if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) || 654 (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode)) 655 Size = -Size; 656 657 SPAdj += Size; 658 659 MachineBasicBlock::iterator PrevI = BB->end(); 660 if (I != BB->begin()) PrevI = prior(I); 661 TRI.eliminateCallFramePseudoInstr(Fn, *BB, I); 662 663 // Visit the instructions created by eliminateCallFramePseudoInstr(). 664 if (PrevI == BB->end()) 665 I = BB->begin(); // The replaced instr was the first in the block. 666 else 667 I = llvm::next(PrevI); 668 continue; 669 } 670 671 MachineInstr *MI = I; 672 bool DoIncr = true; 673 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) 674 if (MI->getOperand(i).isFI()) { 675 // Some instructions (e.g. inline asm instructions) can have 676 // multiple frame indices and/or cause eliminateFrameIndex 677 // to insert more than one instruction. We need the register 678 // scavenger to go through all of these instructions so that 679 // it can update its register information. We keep the 680 // iterator at the point before insertion so that we can 681 // revisit them in full. 682 bool AtBeginning = (I == BB->begin()); 683 if (!AtBeginning) --I; 684 685 // If this instruction has a FrameIndex operand, we need to 686 // use that target machine register info object to eliminate 687 // it. 688 TargetRegisterInfo::FrameIndexValue Value; 689 unsigned VReg = 690 TRI.eliminateFrameIndex(MI, SPAdj, &Value, 691 FrameIndexVirtualScavenging ? NULL : RS); 692 if (VReg) { 693 assert (FrameIndexVirtualScavenging && 694 "Not scavenging, but virtual returned from " 695 "eliminateFrameIndex()!"); 696 FrameConstantRegMap[VReg] = FrameConstantEntry(Value, SPAdj); 697 } 698 699 // Reset the iterator if we were at the beginning of the BB. 700 if (AtBeginning) { 701 I = BB->begin(); 702 DoIncr = false; 703 } 704 705 MI = 0; 706 break; 707 } 708 709 if (DoIncr && I != BB->end()) ++I; 710 711 // Update register states. 712 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 713 } 714 715 assert(SPAdj == 0 && "Unbalanced call frame setup / destroy pairs?"); 716 } 717 } 718 719 /// findLastUseReg - find the killing use of the specified register within 720 /// the instruciton range. Return the operand number of the kill in Operand. 721 static MachineBasicBlock::iterator 722 findLastUseReg(MachineBasicBlock::iterator I, MachineBasicBlock::iterator ME, 723 unsigned Reg) { 724 // Scan forward to find the last use of this virtual register 725 for (++I; I != ME; ++I) { 726 MachineInstr *MI = I; 727 bool isDefInsn = false; 728 bool isKillInsn = false; 729 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) 730 if (MI->getOperand(i).isReg()) { 731 unsigned OpReg = MI->getOperand(i).getReg(); 732 if (OpReg == 0 || !TargetRegisterInfo::isVirtualRegister(OpReg)) 733 continue; 734 assert (OpReg == Reg 735 && "overlapping use of scavenged index register!"); 736 // If this is the killing use, we have a candidate. 737 if (MI->getOperand(i).isKill()) 738 isKillInsn = true; 739 else if (MI->getOperand(i).isDef()) 740 isDefInsn = true; 741 } 742 if (isKillInsn && !isDefInsn) 743 return I; 744 } 745 // If we hit the end of the basic block, there was no kill of 746 // the virtual register, which is wrong. 747 assert (0 && "scavenged index register never killed!"); 748 return ME; 749 } 750 751 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers 752 /// with physical registers. Use the register scavenger to find an 753 /// appropriate register to use. 754 void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 755 // Run through the instructions and find any virtual registers. 756 for (MachineFunction::iterator BB = Fn.begin(), 757 E = Fn.end(); BB != E; ++BB) { 758 RS->enterBasicBlock(BB); 759 760 // FIXME: The logic flow in this function is still too convoluted. 761 // It needs a cleanup refactoring. Do that in preparation for tracking 762 // more than one scratch register value and using ranges to find 763 // available scratch registers. 764 unsigned CurrentVirtReg = 0; 765 unsigned CurrentScratchReg = 0; 766 bool havePrevValue = false; 767 TargetRegisterInfo::FrameIndexValue PrevValue(0,0); 768 TargetRegisterInfo::FrameIndexValue Value(0,0); 769 MachineInstr *PrevLastUseMI = NULL; 770 unsigned PrevLastUseOp = 0; 771 bool trackingCurrentValue = false; 772 int SPAdj = 0; 773 774 // The instruction stream may change in the loop, so check BB->end() 775 // directly. 776 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 777 MachineInstr *MI = I; 778 bool isDefInsn = false; 779 bool isKillInsn = false; 780 bool clobbersScratchReg = false; 781 bool DoIncr = true; 782 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 783 if (MI->getOperand(i).isReg()) { 784 MachineOperand &MO = MI->getOperand(i); 785 unsigned Reg = MO.getReg(); 786 if (Reg == 0) 787 continue; 788 if (!TargetRegisterInfo::isVirtualRegister(Reg)) { 789 // If we have a previous scratch reg, check and see if anything 790 // here kills whatever value is in there. 791 if (Reg == CurrentScratchReg) { 792 if (MO.isUse()) { 793 // Two-address operands implicitly kill 794 if (MO.isKill() || MI->isRegTiedToDefOperand(i)) 795 clobbersScratchReg = true; 796 } else { 797 assert (MO.isDef()); 798 clobbersScratchReg = true; 799 } 800 } 801 continue; 802 } 803 // If this is a def, remember that this insn defines the value. 804 // This lets us properly consider insns which re-use the scratch 805 // register, such as r2 = sub r2, #imm, in the middle of the 806 // scratch range. 807 if (MO.isDef()) 808 isDefInsn = true; 809 810 // Have we already allocated a scratch register for this virtual? 811 if (Reg != CurrentVirtReg) { 812 // When we first encounter a new virtual register, it 813 // must be a definition. 814 assert(MI->getOperand(i).isDef() && 815 "frame index virtual missing def!"); 816 // We can't have nested virtual register live ranges because 817 // there's only a guarantee of one scavenged register at a time. 818 assert (CurrentVirtReg == 0 && 819 "overlapping frame index virtual registers!"); 820 821 // If the target gave us information about what's in the register, 822 // we can use that to re-use scratch regs. 823 DenseMap<unsigned, FrameConstantEntry>::iterator Entry = 824 FrameConstantRegMap.find(Reg); 825 trackingCurrentValue = Entry != FrameConstantRegMap.end(); 826 if (trackingCurrentValue) { 827 SPAdj = (*Entry).second.second; 828 Value = (*Entry).second.first; 829 } else { 830 SPAdj = 0; 831 Value.first = 0; 832 Value.second = 0; 833 } 834 835 // If the scratch register from the last allocation is still 836 // available, see if the value matches. If it does, just re-use it. 837 if (trackingCurrentValue && havePrevValue && PrevValue == Value) { 838 // FIXME: This assumes that the instructions in the live range 839 // for the virtual register are exclusively for the purpose 840 // of populating the value in the register. That's reasonable 841 // for these frame index registers, but it's still a very, very 842 // strong assumption. rdar://7322732. Better would be to 843 // explicitly check each instruction in the range for references 844 // to the virtual register. Only delete those insns that 845 // touch the virtual register. 846 847 // Find the last use of the new virtual register. Remove all 848 // instruction between here and there, and update the current 849 // instruction to reference the last use insn instead. 850 MachineBasicBlock::iterator LastUseMI = 851 findLastUseReg(I, BB->end(), Reg); 852 853 // Remove all instructions up 'til the last use, since they're 854 // just calculating the value we already have. 855 BB->erase(I, LastUseMI); 856 I = LastUseMI; 857 858 // Extend the live range of the scratch register 859 PrevLastUseMI->getOperand(PrevLastUseOp).setIsKill(false); 860 RS->setUsed(CurrentScratchReg); 861 CurrentVirtReg = Reg; 862 863 // We deleted the instruction we were scanning the operands of. 864 // Jump back to the instruction iterator loop. Don't increment 865 // past this instruction since we updated the iterator already. 866 DoIncr = false; 867 break; 868 } 869 870 // Scavenge a new scratch register 871 CurrentVirtReg = Reg; 872 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 873 CurrentScratchReg = RS->FindUnusedReg(RC); 874 if (CurrentScratchReg == 0) 875 // No register is "free". Scavenge a register. 876 CurrentScratchReg = RS->scavengeRegister(RC, I, SPAdj); 877 878 PrevValue = Value; 879 } 880 // replace this reference to the virtual register with the 881 // scratch register. 882 assert (CurrentScratchReg && "Missing scratch register!"); 883 MI->getOperand(i).setReg(CurrentScratchReg); 884 885 if (MI->getOperand(i).isKill()) { 886 isKillInsn = true; 887 PrevLastUseOp = i; 888 PrevLastUseMI = MI; 889 } 890 } 891 } 892 // If this is the last use of the scratch, stop tracking it. The 893 // last use will be a kill operand in an instruction that does 894 // not also define the scratch register. 895 if (isKillInsn && !isDefInsn) { 896 CurrentVirtReg = 0; 897 havePrevValue = trackingCurrentValue; 898 } 899 // Similarly, notice if instruction clobbered the value in the 900 // register we're tracking for possible later reuse. This is noted 901 // above, but enforced here since the value is still live while we 902 // process the rest of the operands of the instruction. 903 if (clobbersScratchReg) { 904 havePrevValue = false; 905 CurrentScratchReg = 0; 906 } 907 if (DoIncr) { 908 RS->forward(I); 909 ++I; 910 } 911 } 912 } 913 } 914