1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/ADT/STLExtras.h" 20 #include "llvm/ADT/SetVector.h" 21 #include "llvm/ADT/SmallSet.h" 22 #include "llvm/ADT/Statistic.h" 23 #include "llvm/CodeGen/MachineDominators.h" 24 #include "llvm/CodeGen/MachineFrameInfo.h" 25 #include "llvm/CodeGen/MachineInstr.h" 26 #include "llvm/CodeGen/MachineLoopInfo.h" 27 #include "llvm/CodeGen/MachineModuleInfo.h" 28 #include "llvm/CodeGen/MachineRegisterInfo.h" 29 #include "llvm/CodeGen/Passes.h" 30 #include "llvm/CodeGen/RegisterScavenging.h" 31 #include "llvm/CodeGen/StackProtector.h" 32 #include "llvm/CodeGen/WinEHFuncInfo.h" 33 #include "llvm/IR/DiagnosticInfo.h" 34 #include "llvm/IR/InlineAsm.h" 35 #include "llvm/IR/LLVMContext.h" 36 #include "llvm/Support/CommandLine.h" 37 #include "llvm/Support/Debug.h" 38 #include "llvm/Support/raw_ostream.h" 39 #include "llvm/Target/TargetFrameLowering.h" 40 #include "llvm/Target/TargetInstrInfo.h" 41 #include "llvm/Target/TargetMachine.h" 42 #include "llvm/Target/TargetRegisterInfo.h" 43 #include "llvm/Target/TargetSubtargetInfo.h" 44 #include <climits> 45 46 using namespace llvm; 47 48 #define DEBUG_TYPE "pei" 49 50 typedef SmallVector<MachineBasicBlock *, 4> MBBVector; 51 static void doSpillCalleeSavedRegs(MachineFunction &MF, RegScavenger *RS, 52 unsigned &MinCSFrameIndex, 53 unsigned &MaxCXFrameIndex, 54 const MBBVector &SaveBlocks, 55 const MBBVector &RestoreBlocks); 56 57 static void doScavengeFrameVirtualRegs(MachineFunction &MF, RegScavenger *RS); 58 59 namespace { 60 class PEI : public MachineFunctionPass { 61 public: 62 static char ID; 63 explicit PEI(const TargetMachine *TM = nullptr) : MachineFunctionPass(ID) { 64 initializePEIPass(*PassRegistry::getPassRegistry()); 65 66 if (TM && (!TM->usesPhysRegsForPEI())) { 67 SpillCalleeSavedRegisters = [](MachineFunction &, RegScavenger *, 68 unsigned &, unsigned &, const MBBVector &, 69 const MBBVector &) {}; 70 ScavengeFrameVirtualRegs = [](MachineFunction &, RegScavenger *) {}; 71 } else { 72 SpillCalleeSavedRegisters = doSpillCalleeSavedRegs; 73 ScavengeFrameVirtualRegs = doScavengeFrameVirtualRegs; 74 UsesCalleeSaves = true; 75 } 76 } 77 78 void getAnalysisUsage(AnalysisUsage &AU) const override; 79 80 MachineFunctionProperties getRequiredProperties() const override { 81 MachineFunctionProperties MFP; 82 if (UsesCalleeSaves) 83 MFP.set(MachineFunctionProperties::Property::AllVRegsAllocated); 84 return MFP; 85 } 86 87 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 88 /// frame indexes with appropriate references. 89 /// 90 bool runOnMachineFunction(MachineFunction &Fn) override; 91 92 private: 93 std::function<void(MachineFunction &MF, RegScavenger *RS, 94 unsigned &MinCSFrameIndex, unsigned &MaxCSFrameIndex, 95 const MBBVector &SaveBlocks, 96 const MBBVector &RestoreBlocks)> 97 SpillCalleeSavedRegisters; 98 std::function<void(MachineFunction &MF, RegScavenger *RS)> 99 ScavengeFrameVirtualRegs; 100 101 bool UsesCalleeSaves = false; 102 103 RegScavenger *RS; 104 105 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 106 // stack frame indexes. 107 unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 108 unsigned MaxCSFrameIndex = 0; 109 110 // Save and Restore blocks of the current function. Typically there is a 111 // single save block, unless Windows EH funclets are involved. 112 MBBVector SaveBlocks; 113 MBBVector RestoreBlocks; 114 115 // Flag to control whether to use the register scavenger to resolve 116 // frame index materialization registers. Set according to 117 // TRI->requiresFrameIndexScavenging() for the current function. 118 bool FrameIndexVirtualScavenging; 119 120 void calculateCallFrameInfo(MachineFunction &Fn); 121 void calculateSaveRestoreBlocks(MachineFunction &Fn); 122 123 void calculateFrameObjectOffsets(MachineFunction &Fn); 124 void replaceFrameIndices(MachineFunction &Fn); 125 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 126 int &SPAdj); 127 void insertPrologEpilogCode(MachineFunction &Fn); 128 }; 129 } // namespace 130 131 char PEI::ID = 0; 132 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 133 134 static cl::opt<unsigned> 135 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), 136 cl::desc("Warn for stack size bigger than the given" 137 " number")); 138 139 INITIALIZE_TM_PASS_BEGIN(PEI, "prologepilog", "Prologue/Epilogue Insertion", 140 false, false) 141 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 142 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 143 INITIALIZE_PASS_DEPENDENCY(StackProtector) 144 INITIALIZE_TM_PASS_END(PEI, "prologepilog", 145 "Prologue/Epilogue Insertion & Frame Finalization", 146 false, false) 147 148 MachineFunctionPass * 149 llvm::createPrologEpilogInserterPass(const TargetMachine *TM) { 150 return new PEI(TM); 151 } 152 153 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); 154 STATISTIC(NumBytesStackSpace, 155 "Number of bytes used for stack in all functions"); 156 157 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 158 AU.setPreservesCFG(); 159 AU.addPreserved<MachineLoopInfo>(); 160 AU.addPreserved<MachineDominatorTree>(); 161 AU.addRequired<StackProtector>(); 162 MachineFunctionPass::getAnalysisUsage(AU); 163 } 164 165 166 /// StackObjSet - A set of stack object indexes 167 typedef SmallSetVector<int, 8> StackObjSet; 168 169 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 170 /// frame indexes with appropriate references. 171 /// 172 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 173 const Function* F = Fn.getFunction(); 174 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 175 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 176 177 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : nullptr; 178 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 179 180 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 181 // function's frame information. Also eliminates call frame pseudo 182 // instructions. 183 calculateCallFrameInfo(Fn); 184 185 // Determine placement of CSR spill/restore code and prolog/epilog code: 186 // place all spills in the entry block, all restores in return blocks. 187 calculateSaveRestoreBlocks(Fn); 188 189 // Handle CSR spilling and restoring, for targets that need it. 190 SpillCalleeSavedRegisters(Fn, RS, MinCSFrameIndex, MaxCSFrameIndex, 191 SaveBlocks, RestoreBlocks); 192 193 // Allow the target machine to make final modifications to the function 194 // before the frame layout is finalized. 195 TFI->processFunctionBeforeFrameFinalized(Fn, RS); 196 197 // Calculate actual frame offsets for all abstract stack objects... 198 calculateFrameObjectOffsets(Fn); 199 200 // Add prolog and epilog code to the function. This function is required 201 // to align the stack frame as necessary for any stack variables or 202 // called functions. Because of this, calculateCalleeSavedRegisters() 203 // must be called before this function in order to set the AdjustsStack 204 // and MaxCallFrameSize variables. 205 if (!F->hasFnAttribute(Attribute::Naked)) 206 insertPrologEpilogCode(Fn); 207 208 // Replace all MO_FrameIndex operands with physical register references 209 // and actual offsets. 210 // 211 replaceFrameIndices(Fn); 212 213 // If register scavenging is needed, as we've enabled doing it as a 214 // post-pass, scavenge the virtual registers that frame index elimination 215 // inserted. 216 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) { 217 ScavengeFrameVirtualRegs(Fn, RS); 218 219 // Clear any vregs created by virtual scavenging. 220 Fn.getRegInfo().clearVirtRegs(); 221 } 222 223 // Warn on stack size when we exceeds the given limit. 224 MachineFrameInfo *MFI = Fn.getFrameInfo(); 225 uint64_t StackSize = MFI->getStackSize(); 226 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { 227 DiagnosticInfoStackSize DiagStackSize(*F, StackSize); 228 F->getContext().diagnose(DiagStackSize); 229 } 230 231 delete RS; 232 SaveBlocks.clear(); 233 RestoreBlocks.clear(); 234 MFI->setSavePoint(nullptr); 235 MFI->setRestorePoint(nullptr); 236 return true; 237 } 238 239 /// Calculate the MaxCallFrameSize and AdjustsStack 240 /// variables for the function's frame information and eliminate call frame 241 /// pseudo instructions. 242 void PEI::calculateCallFrameInfo(MachineFunction &Fn) { 243 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 244 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 245 MachineFrameInfo *MFI = Fn.getFrameInfo(); 246 247 unsigned MaxCallFrameSize = 0; 248 bool AdjustsStack = MFI->adjustsStack(); 249 250 // Get the function call frame set-up and tear-down instruction opcode 251 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 252 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 253 254 // Early exit for targets which have no call frame setup/destroy pseudo 255 // instructions. 256 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 257 return; 258 259 std::vector<MachineBasicBlock::iterator> FrameSDOps; 260 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 261 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 262 if (I->getOpcode() == FrameSetupOpcode || 263 I->getOpcode() == FrameDestroyOpcode) { 264 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 265 " instructions should have a single immediate argument!"); 266 unsigned Size = I->getOperand(0).getImm(); 267 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 268 AdjustsStack = true; 269 FrameSDOps.push_back(I); 270 } else if (I->isInlineAsm()) { 271 // Some inline asm's need a stack frame, as indicated by operand 1. 272 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 273 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 274 AdjustsStack = true; 275 } 276 277 MFI->setAdjustsStack(AdjustsStack); 278 MFI->setMaxCallFrameSize(MaxCallFrameSize); 279 280 for (std::vector<MachineBasicBlock::iterator>::iterator 281 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 282 MachineBasicBlock::iterator I = *i; 283 284 // If call frames are not being included as part of the stack frame, and 285 // the target doesn't indicate otherwise, remove the call frame pseudos 286 // here. The sub/add sp instruction pairs are still inserted, but we don't 287 // need to track the SP adjustment for frame index elimination. 288 if (TFI->canSimplifyCallFramePseudos(Fn)) 289 TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 290 } 291 } 292 293 /// Compute the sets of entry and return blocks for saving and restoring 294 /// callee-saved registers, and placing prolog and epilog code. 295 void PEI::calculateSaveRestoreBlocks(MachineFunction &Fn) { 296 const MachineFrameInfo *MFI = Fn.getFrameInfo(); 297 298 // Even when we do not change any CSR, we still want to insert the 299 // prologue and epilogue of the function. 300 // So set the save points for those. 301 302 // Use the points found by shrink-wrapping, if any. 303 if (MFI->getSavePoint()) { 304 SaveBlocks.push_back(MFI->getSavePoint()); 305 assert(MFI->getRestorePoint() && "Both restore and save must be set"); 306 MachineBasicBlock *RestoreBlock = MFI->getRestorePoint(); 307 // If RestoreBlock does not have any successor and is not a return block 308 // then the end point is unreachable and we do not need to insert any 309 // epilogue. 310 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) 311 RestoreBlocks.push_back(RestoreBlock); 312 return; 313 } 314 315 // Save refs to entry and return blocks. 316 SaveBlocks.push_back(&Fn.front()); 317 for (MachineBasicBlock &MBB : Fn) { 318 if (MBB.isEHFuncletEntry()) 319 SaveBlocks.push_back(&MBB); 320 if (MBB.isReturnBlock()) 321 RestoreBlocks.push_back(&MBB); 322 } 323 } 324 325 static void assignCalleeSavedSpillSlots(MachineFunction &F, 326 const BitVector &SavedRegs, 327 unsigned &MinCSFrameIndex, 328 unsigned &MaxCSFrameIndex) { 329 if (SavedRegs.empty()) 330 return; 331 332 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 333 const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&F); 334 335 std::vector<CalleeSavedInfo> CSI; 336 for (unsigned i = 0; CSRegs[i]; ++i) { 337 unsigned Reg = CSRegs[i]; 338 if (SavedRegs.test(Reg)) 339 CSI.push_back(CalleeSavedInfo(Reg)); 340 } 341 342 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 343 MachineFrameInfo *MFI = F.getFrameInfo(); 344 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) { 345 // If target doesn't implement this, use generic code. 346 347 if (CSI.empty()) 348 return; // Early exit if no callee saved registers are modified! 349 350 unsigned NumFixedSpillSlots; 351 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 352 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 353 354 // Now that we know which registers need to be saved and restored, allocate 355 // stack slots for them. 356 for (auto &CS : CSI) { 357 unsigned Reg = CS.getReg(); 358 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 359 360 int FrameIdx; 361 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 362 CS.setFrameIdx(FrameIdx); 363 continue; 364 } 365 366 // Check to see if this physreg must be spilled to a particular stack slot 367 // on this target. 368 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 369 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 370 FixedSlot->Reg != Reg) 371 ++FixedSlot; 372 373 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 374 // Nope, just spill it anywhere convenient. 375 unsigned Align = RC->getAlignment(); 376 unsigned StackAlign = TFI->getStackAlignment(); 377 378 // We may not be able to satisfy the desired alignment specification of 379 // the TargetRegisterClass if the stack alignment is smaller. Use the 380 // min. 381 Align = std::min(Align, StackAlign); 382 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true); 383 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 384 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 385 } else { 386 // Spill it to the stack where we must. 387 FrameIdx = 388 MFI->CreateFixedSpillStackObject(RC->getSize(), FixedSlot->Offset); 389 } 390 391 CS.setFrameIdx(FrameIdx); 392 } 393 } 394 395 MFI->setCalleeSavedInfo(CSI); 396 } 397 398 /// Helper function to update the liveness information for the callee-saved 399 /// registers. 400 static void updateLiveness(MachineFunction &MF) { 401 MachineFrameInfo *MFI = MF.getFrameInfo(); 402 // Visited will contain all the basic blocks that are in the region 403 // where the callee saved registers are alive: 404 // - Anything that is not Save or Restore -> LiveThrough. 405 // - Save -> LiveIn. 406 // - Restore -> LiveOut. 407 // The live-out is not attached to the block, so no need to keep 408 // Restore in this set. 409 SmallPtrSet<MachineBasicBlock *, 8> Visited; 410 SmallVector<MachineBasicBlock *, 8> WorkList; 411 MachineBasicBlock *Entry = &MF.front(); 412 MachineBasicBlock *Save = MFI->getSavePoint(); 413 414 if (!Save) 415 Save = Entry; 416 417 if (Entry != Save) { 418 WorkList.push_back(Entry); 419 Visited.insert(Entry); 420 } 421 Visited.insert(Save); 422 423 MachineBasicBlock *Restore = MFI->getRestorePoint(); 424 if (Restore) 425 // By construction Restore cannot be visited, otherwise it 426 // means there exists a path to Restore that does not go 427 // through Save. 428 WorkList.push_back(Restore); 429 430 while (!WorkList.empty()) { 431 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 432 // By construction, the region that is after the save point is 433 // dominated by the Save and post-dominated by the Restore. 434 if (CurBB == Save && Save != Restore) 435 continue; 436 // Enqueue all the successors not already visited. 437 // Those are by construction either before Save or after Restore. 438 for (MachineBasicBlock *SuccBB : CurBB->successors()) 439 if (Visited.insert(SuccBB).second) 440 WorkList.push_back(SuccBB); 441 } 442 443 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 444 445 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 446 for (MachineBasicBlock *MBB : Visited) { 447 MCPhysReg Reg = CSI[i].getReg(); 448 // Add the callee-saved register as live-in. 449 // It's killed at the spill. 450 if (!MBB->isLiveIn(Reg)) 451 MBB->addLiveIn(Reg); 452 } 453 } 454 } 455 456 /// insertCSRSpillsAndRestores - Insert spill and restore code for 457 /// callee saved registers used in the function. 458 /// 459 static void insertCSRSpillsAndRestores(MachineFunction &Fn, 460 const MBBVector &SaveBlocks, 461 const MBBVector &RestoreBlocks) { 462 // Get callee saved register information. 463 MachineFrameInfo *MFI = Fn.getFrameInfo(); 464 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 465 466 MFI->setCalleeSavedInfoValid(true); 467 468 // Early exit if no callee saved registers are modified! 469 if (CSI.empty()) 470 return; 471 472 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 473 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 474 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 475 MachineBasicBlock::iterator I; 476 477 // Spill using target interface. 478 for (MachineBasicBlock *SaveBlock : SaveBlocks) { 479 I = SaveBlock->begin(); 480 if (!TFI->spillCalleeSavedRegisters(*SaveBlock, I, CSI, TRI)) { 481 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 482 // Insert the spill to the stack frame. 483 unsigned Reg = CSI[i].getReg(); 484 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 485 TII.storeRegToStackSlot(*SaveBlock, I, Reg, true, CSI[i].getFrameIdx(), 486 RC, TRI); 487 } 488 } 489 // Update the live-in information of all the blocks up to the save point. 490 updateLiveness(Fn); 491 } 492 493 // Restore using target interface. 494 for (MachineBasicBlock *MBB : RestoreBlocks) { 495 I = MBB->end(); 496 497 // Skip over all terminator instructions, which are part of the return 498 // sequence. 499 MachineBasicBlock::iterator I2 = I; 500 while (I2 != MBB->begin() && (--I2)->isTerminator()) 501 I = I2; 502 503 bool AtStart = I == MBB->begin(); 504 MachineBasicBlock::iterator BeforeI = I; 505 if (!AtStart) 506 --BeforeI; 507 508 // Restore all registers immediately before the return and any 509 // terminators that precede it. 510 if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) { 511 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 512 unsigned Reg = CSI[i].getReg(); 513 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 514 TII.loadRegFromStackSlot(*MBB, I, Reg, CSI[i].getFrameIdx(), RC, TRI); 515 assert(I != MBB->begin() && 516 "loadRegFromStackSlot didn't insert any code!"); 517 // Insert in reverse order. loadRegFromStackSlot can insert 518 // multiple instructions. 519 if (AtStart) 520 I = MBB->begin(); 521 else { 522 I = BeforeI; 523 ++I; 524 } 525 } 526 } 527 } 528 } 529 530 static void doSpillCalleeSavedRegs(MachineFunction &Fn, RegScavenger *RS, 531 unsigned &MinCSFrameIndex, 532 unsigned &MaxCSFrameIndex, 533 const MBBVector &SaveBlocks, 534 const MBBVector &RestoreBlocks) { 535 const Function *F = Fn.getFunction(); 536 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 537 MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 538 MaxCSFrameIndex = 0; 539 540 // Determine which of the registers in the callee save list should be saved. 541 BitVector SavedRegs; 542 TFI->determineCalleeSaves(Fn, SavedRegs, RS); 543 544 // Assign stack slots for any callee-saved registers that must be spilled. 545 assignCalleeSavedSpillSlots(Fn, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex); 546 547 // Add the code to save and restore the callee saved registers. 548 if (!F->hasFnAttribute(Attribute::Naked)) 549 insertCSRSpillsAndRestores(Fn, SaveBlocks, RestoreBlocks); 550 } 551 552 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 553 static inline void 554 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 555 bool StackGrowsDown, int64_t &Offset, 556 unsigned &MaxAlign, unsigned Skew) { 557 // If the stack grows down, add the object size to find the lowest address. 558 if (StackGrowsDown) 559 Offset += MFI->getObjectSize(FrameIdx); 560 561 unsigned Align = MFI->getObjectAlignment(FrameIdx); 562 563 // If the alignment of this object is greater than that of the stack, then 564 // increase the stack alignment to match. 565 MaxAlign = std::max(MaxAlign, Align); 566 567 // Adjust to alignment boundary. 568 Offset = alignTo(Offset, Align, Skew); 569 570 if (StackGrowsDown) { 571 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 572 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 573 } else { 574 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 575 MFI->setObjectOffset(FrameIdx, Offset); 576 Offset += MFI->getObjectSize(FrameIdx); 577 } 578 } 579 580 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 581 /// those required to be close to the Stack Protector) to stack offsets. 582 static void 583 AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 584 SmallSet<int, 16> &ProtectedObjs, 585 MachineFrameInfo *MFI, bool StackGrowsDown, 586 int64_t &Offset, unsigned &MaxAlign, unsigned Skew) { 587 588 for (StackObjSet::const_iterator I = UnassignedObjs.begin(), 589 E = UnassignedObjs.end(); I != E; ++I) { 590 int i = *I; 591 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); 592 ProtectedObjs.insert(i); 593 } 594 } 595 596 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 597 /// abstract stack objects. 598 /// 599 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 600 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 601 StackProtector *SP = &getAnalysis<StackProtector>(); 602 603 bool StackGrowsDown = 604 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 605 606 // Loop over all of the stack objects, assigning sequential addresses... 607 MachineFrameInfo *MFI = Fn.getFrameInfo(); 608 609 // Start at the beginning of the local area. 610 // The Offset is the distance from the stack top in the direction 611 // of stack growth -- so it's always nonnegative. 612 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 613 if (StackGrowsDown) 614 LocalAreaOffset = -LocalAreaOffset; 615 assert(LocalAreaOffset >= 0 616 && "Local area offset should be in direction of stack growth"); 617 int64_t Offset = LocalAreaOffset; 618 619 // Skew to be applied to alignment. 620 unsigned Skew = TFI.getStackAlignmentSkew(Fn); 621 622 // If there are fixed sized objects that are preallocated in the local area, 623 // non-fixed objects can't be allocated right at the start of local area. 624 // We currently don't support filling in holes in between fixed sized 625 // objects, so we adjust 'Offset' to point to the end of last fixed sized 626 // preallocated object. 627 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 628 int64_t FixedOff; 629 if (StackGrowsDown) { 630 // The maximum distance from the stack pointer is at lower address of 631 // the object -- which is given by offset. For down growing stack 632 // the offset is negative, so we negate the offset to get the distance. 633 FixedOff = -MFI->getObjectOffset(i); 634 } else { 635 // The maximum distance from the start pointer is at the upper 636 // address of the object. 637 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 638 } 639 if (FixedOff > Offset) Offset = FixedOff; 640 } 641 642 // First assign frame offsets to stack objects that are used to spill 643 // callee saved registers. 644 if (StackGrowsDown) { 645 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 646 // If the stack grows down, we need to add the size to find the lowest 647 // address of the object. 648 Offset += MFI->getObjectSize(i); 649 650 unsigned Align = MFI->getObjectAlignment(i); 651 // Adjust to alignment boundary 652 Offset = alignTo(Offset, Align, Skew); 653 654 DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n"); 655 MFI->setObjectOffset(i, -Offset); // Set the computed offset 656 } 657 } else if (MaxCSFrameIndex >= MinCSFrameIndex) { 658 // Be careful about underflow in comparisons agains MinCSFrameIndex. 659 for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) { 660 unsigned Align = MFI->getObjectAlignment(i); 661 // Adjust to alignment boundary 662 Offset = alignTo(Offset, Align, Skew); 663 664 DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n"); 665 MFI->setObjectOffset(i, Offset); 666 Offset += MFI->getObjectSize(i); 667 } 668 } 669 670 unsigned MaxAlign = MFI->getMaxAlignment(); 671 672 // Make sure the special register scavenging spill slot is closest to the 673 // incoming stack pointer if a frame pointer is required and is closer 674 // to the incoming rather than the final stack pointer. 675 const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo(); 676 bool EarlyScavengingSlots = (TFI.hasFP(Fn) && 677 TFI.isFPCloseToIncomingSP() && 678 RegInfo->useFPForScavengingIndex(Fn) && 679 !RegInfo->needsStackRealignment(Fn)); 680 if (RS && EarlyScavengingSlots) { 681 SmallVector<int, 2> SFIs; 682 RS->getScavengingFrameIndices(SFIs); 683 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 684 IE = SFIs.end(); I != IE; ++I) 685 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); 686 } 687 688 // FIXME: Once this is working, then enable flag will change to a target 689 // check for whether the frame is large enough to want to use virtual 690 // frame index registers. Functions which don't want/need this optimization 691 // will continue to use the existing code path. 692 if (MFI->getUseLocalStackAllocationBlock()) { 693 unsigned Align = MFI->getLocalFrameMaxAlign(); 694 695 // Adjust to alignment boundary. 696 Offset = alignTo(Offset, Align, Skew); 697 698 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 699 700 // Resolve offsets for objects in the local block. 701 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { 702 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); 703 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 704 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << 705 FIOffset << "]\n"); 706 MFI->setObjectOffset(Entry.first, FIOffset); 707 } 708 // Allocate the local block 709 Offset += MFI->getLocalFrameSize(); 710 711 MaxAlign = std::max(Align, MaxAlign); 712 } 713 714 // Make sure that the stack protector comes before the local variables on the 715 // stack. 716 SmallSet<int, 16> ProtectedObjs; 717 if (MFI->getStackProtectorIndex() >= 0) { 718 StackObjSet LargeArrayObjs; 719 StackObjSet SmallArrayObjs; 720 StackObjSet AddrOfObjs; 721 722 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, 723 Offset, MaxAlign, Skew); 724 725 // Assign large stack objects first. 726 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 727 if (MFI->isObjectPreAllocated(i) && 728 MFI->getUseLocalStackAllocationBlock()) 729 continue; 730 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 731 continue; 732 if (RS && RS->isScavengingFrameIndex((int)i)) 733 continue; 734 if (MFI->isDeadObjectIndex(i)) 735 continue; 736 if (MFI->getStackProtectorIndex() == (int)i) 737 continue; 738 739 switch (SP->getSSPLayout(MFI->getObjectAllocation(i))) { 740 case StackProtector::SSPLK_None: 741 continue; 742 case StackProtector::SSPLK_SmallArray: 743 SmallArrayObjs.insert(i); 744 continue; 745 case StackProtector::SSPLK_AddrOf: 746 AddrOfObjs.insert(i); 747 continue; 748 case StackProtector::SSPLK_LargeArray: 749 LargeArrayObjs.insert(i); 750 continue; 751 } 752 llvm_unreachable("Unexpected SSPLayoutKind."); 753 } 754 755 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 756 Offset, MaxAlign, Skew); 757 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 758 Offset, MaxAlign, Skew); 759 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 760 Offset, MaxAlign, Skew); 761 } 762 763 SmallVector<int, 8> ObjectsToAllocate; 764 765 int EHRegNodeFrameIndex = INT_MAX; 766 if (const WinEHFuncInfo *FuncInfo = Fn.getWinEHFuncInfo()) 767 EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex; 768 769 // Then prepare to assign frame offsets to stack objects that are not used to 770 // spill callee saved registers. 771 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 772 if (MFI->isObjectPreAllocated(i) && 773 MFI->getUseLocalStackAllocationBlock()) 774 continue; 775 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 776 continue; 777 if (RS && RS->isScavengingFrameIndex((int)i)) 778 continue; 779 if (MFI->isDeadObjectIndex(i)) 780 continue; 781 if (MFI->getStackProtectorIndex() == (int)i) 782 continue; 783 if (EHRegNodeFrameIndex == (int)i) 784 continue; 785 if (ProtectedObjs.count(i)) 786 continue; 787 788 // Add the objects that we need to allocate to our working set. 789 ObjectsToAllocate.push_back(i); 790 } 791 792 // Allocate the EH registration node first if one is present. 793 if (EHRegNodeFrameIndex != INT_MAX) 794 AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset, 795 MaxAlign, Skew); 796 797 // Give the targets a chance to order the objects the way they like it. 798 if (Fn.getTarget().getOptLevel() != CodeGenOpt::None && 799 Fn.getTarget().Options.StackSymbolOrdering) 800 TFI.orderFrameObjects(Fn, ObjectsToAllocate); 801 802 // Now walk the objects and actually assign base offsets to them. 803 for (auto &Object : ObjectsToAllocate) 804 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew); 805 806 // Make sure the special register scavenging spill slot is closest to the 807 // stack pointer. 808 if (RS && !EarlyScavengingSlots) { 809 SmallVector<int, 2> SFIs; 810 RS->getScavengingFrameIndices(SFIs); 811 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 812 IE = SFIs.end(); I != IE; ++I) 813 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); 814 } 815 816 if (!TFI.targetHandlesStackFrameRounding()) { 817 // If we have reserved argument space for call sites in the function 818 // immediately on entry to the current function, count it as part of the 819 // overall stack size. 820 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) 821 Offset += MFI->getMaxCallFrameSize(); 822 823 // Round up the size to a multiple of the alignment. If the function has 824 // any calls or alloca's, align to the target's StackAlignment value to 825 // ensure that the callee's frame or the alloca data is suitably aligned; 826 // otherwise, for leaf functions, align to the TransientStackAlignment 827 // value. 828 unsigned StackAlign; 829 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 830 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 831 StackAlign = TFI.getStackAlignment(); 832 else 833 StackAlign = TFI.getTransientStackAlignment(); 834 835 // If the frame pointer is eliminated, all frame offsets will be relative to 836 // SP not FP. Align to MaxAlign so this works. 837 StackAlign = std::max(StackAlign, MaxAlign); 838 Offset = alignTo(Offset, StackAlign, Skew); 839 } 840 841 // Update frame info to pretend that this is part of the stack... 842 int64_t StackSize = Offset - LocalAreaOffset; 843 MFI->setStackSize(StackSize); 844 NumBytesStackSpace += StackSize; 845 } 846 847 /// insertPrologEpilogCode - Scan the function for modified callee saved 848 /// registers, insert spill code for these callee saved registers, then add 849 /// prolog and epilog code to the function. 850 /// 851 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 852 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 853 854 // Add prologue to the function... 855 for (MachineBasicBlock *SaveBlock : SaveBlocks) 856 TFI.emitPrologue(Fn, *SaveBlock); 857 858 // Add epilogue to restore the callee-save registers in each exiting block. 859 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 860 TFI.emitEpilogue(Fn, *RestoreBlock); 861 862 for (MachineBasicBlock *SaveBlock : SaveBlocks) 863 TFI.inlineStackProbe(Fn, *SaveBlock); 864 865 // Emit additional code that is required to support segmented stacks, if 866 // we've been asked for it. This, when linked with a runtime with support 867 // for segmented stacks (libgcc is one), will result in allocating stack 868 // space in small chunks instead of one large contiguous block. 869 if (Fn.shouldSplitStack()) { 870 for (MachineBasicBlock *SaveBlock : SaveBlocks) 871 TFI.adjustForSegmentedStacks(Fn, *SaveBlock); 872 } 873 874 // Emit additional code that is required to explicitly handle the stack in 875 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 876 // approach is rather similar to that of Segmented Stacks, but it uses a 877 // different conditional check and another BIF for allocating more stack 878 // space. 879 if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE) 880 for (MachineBasicBlock *SaveBlock : SaveBlocks) 881 TFI.adjustForHiPEPrologue(Fn, *SaveBlock); 882 } 883 884 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 885 /// register references and actual offsets. 886 /// 887 void PEI::replaceFrameIndices(MachineFunction &Fn) { 888 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 889 if (!TFI.needsFrameIndexResolution(Fn)) return; 890 891 // Store SPAdj at exit of a basic block. 892 SmallVector<int, 8> SPState; 893 SPState.resize(Fn.getNumBlockIDs()); 894 SmallPtrSet<MachineBasicBlock*, 8> Reachable; 895 896 // Iterate over the reachable blocks in DFS order. 897 for (auto DFI = df_ext_begin(&Fn, Reachable), DFE = df_ext_end(&Fn, Reachable); 898 DFI != DFE; ++DFI) { 899 int SPAdj = 0; 900 // Check the exit state of the DFS stack predecessor. 901 if (DFI.getPathLength() >= 2) { 902 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 903 assert(Reachable.count(StackPred) && 904 "DFS stack predecessor is already visited.\n"); 905 SPAdj = SPState[StackPred->getNumber()]; 906 } 907 MachineBasicBlock *BB = *DFI; 908 replaceFrameIndices(BB, Fn, SPAdj); 909 SPState[BB->getNumber()] = SPAdj; 910 } 911 912 // Handle the unreachable blocks. 913 for (auto &BB : Fn) { 914 if (Reachable.count(&BB)) 915 // Already handled in DFS traversal. 916 continue; 917 int SPAdj = 0; 918 replaceFrameIndices(&BB, Fn, SPAdj); 919 } 920 } 921 922 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 923 int &SPAdj) { 924 assert(Fn.getSubtarget().getRegisterInfo() && 925 "getRegisterInfo() must be implemented!"); 926 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 927 const TargetRegisterInfo &TRI = *Fn.getSubtarget().getRegisterInfo(); 928 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 929 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 930 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 931 932 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(*BB); 933 934 bool InsideCallSequence = false; 935 936 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 937 938 if (I->getOpcode() == FrameSetupOpcode || 939 I->getOpcode() == FrameDestroyOpcode) { 940 InsideCallSequence = (I->getOpcode() == FrameSetupOpcode); 941 SPAdj += TII.getSPAdjust(I); 942 943 I = TFI->eliminateCallFramePseudoInstr(Fn, *BB, I); 944 continue; 945 } 946 947 MachineInstr *MI = I; 948 bool DoIncr = true; 949 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 950 if (!MI->getOperand(i).isFI()) 951 continue; 952 953 // Frame indices in debug values are encoded in a target independent 954 // way with simply the frame index and offset rather than any 955 // target-specific addressing mode. 956 if (MI->isDebugValue()) { 957 assert(i == 0 && "Frame indices can only appear as the first " 958 "operand of a DBG_VALUE machine instruction"); 959 unsigned Reg; 960 MachineOperand &Offset = MI->getOperand(1); 961 Offset.setImm(Offset.getImm() + 962 TFI->getFrameIndexReference( 963 Fn, MI->getOperand(0).getIndex(), Reg)); 964 MI->getOperand(0).ChangeToRegister(Reg, false /*isDef*/); 965 continue; 966 } 967 968 // TODO: This code should be commoned with the code for 969 // PATCHPOINT. There's no good reason for the difference in 970 // implementation other than historical accident. The only 971 // remaining difference is the unconditional use of the stack 972 // pointer as the base register. 973 if (MI->getOpcode() == TargetOpcode::STATEPOINT) { 974 assert((!MI->isDebugValue() || i == 0) && 975 "Frame indicies can only appear as the first operand of a " 976 "DBG_VALUE machine instruction"); 977 unsigned Reg; 978 MachineOperand &Offset = MI->getOperand(i + 1); 979 const unsigned refOffset = 980 TFI->getFrameIndexReferenceFromSP(Fn, MI->getOperand(i).getIndex(), 981 Reg); 982 983 Offset.setImm(Offset.getImm() + refOffset); 984 MI->getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 985 continue; 986 } 987 988 // Some instructions (e.g. inline asm instructions) can have 989 // multiple frame indices and/or cause eliminateFrameIndex 990 // to insert more than one instruction. We need the register 991 // scavenger to go through all of these instructions so that 992 // it can update its register information. We keep the 993 // iterator at the point before insertion so that we can 994 // revisit them in full. 995 bool AtBeginning = (I == BB->begin()); 996 if (!AtBeginning) --I; 997 998 // If this instruction has a FrameIndex operand, we need to 999 // use that target machine register info object to eliminate 1000 // it. 1001 TRI.eliminateFrameIndex(MI, SPAdj, i, 1002 FrameIndexVirtualScavenging ? nullptr : RS); 1003 1004 // Reset the iterator if we were at the beginning of the BB. 1005 if (AtBeginning) { 1006 I = BB->begin(); 1007 DoIncr = false; 1008 } 1009 1010 MI = nullptr; 1011 break; 1012 } 1013 1014 // If we are looking at a call sequence, we need to keep track of 1015 // the SP adjustment made by each instruction in the sequence. 1016 // This includes both the frame setup/destroy pseudos (handled above), 1017 // as well as other instructions that have side effects w.r.t the SP. 1018 // Note that this must come after eliminateFrameIndex, because 1019 // if I itself referred to a frame index, we shouldn't count its own 1020 // adjustment. 1021 if (MI && InsideCallSequence) 1022 SPAdj += TII.getSPAdjust(MI); 1023 1024 if (DoIncr && I != BB->end()) ++I; 1025 1026 // Update register states. 1027 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 1028 } 1029 } 1030 1031 /// doScavengeFrameVirtualRegs - Replace all frame index virtual registers 1032 /// with physical registers. Use the register scavenger to find an 1033 /// appropriate register to use. 1034 /// 1035 /// FIXME: Iterating over the instruction stream is unnecessary. We can simply 1036 /// iterate over the vreg use list, which at this point only contains machine 1037 /// operands for which eliminateFrameIndex need a new scratch reg. 1038 static void 1039 doScavengeFrameVirtualRegs(MachineFunction &Fn, RegScavenger *RS) { 1040 // Run through the instructions and find any virtual registers. 1041 for (MachineFunction::iterator BB = Fn.begin(), 1042 E = Fn.end(); BB != E; ++BB) { 1043 RS->enterBasicBlock(*BB); 1044 1045 int SPAdj = 0; 1046 1047 // The instruction stream may change in the loop, so check BB->end() 1048 // directly. 1049 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 1050 // We might end up here again with a NULL iterator if we scavenged a 1051 // register for which we inserted spill code for definition by what was 1052 // originally the first instruction in BB. 1053 if (I == MachineBasicBlock::iterator(nullptr)) 1054 I = BB->begin(); 1055 1056 MachineInstr *MI = I; 1057 MachineBasicBlock::iterator J = std::next(I); 1058 MachineBasicBlock::iterator P = 1059 I == BB->begin() ? MachineBasicBlock::iterator(nullptr) 1060 : std::prev(I); 1061 1062 // RS should process this instruction before we might scavenge at this 1063 // location. This is because we might be replacing a virtual register 1064 // defined by this instruction, and if so, registers killed by this 1065 // instruction are available, and defined registers are not. 1066 RS->forward(I); 1067 1068 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 1069 if (MI->getOperand(i).isReg()) { 1070 MachineOperand &MO = MI->getOperand(i); 1071 unsigned Reg = MO.getReg(); 1072 if (Reg == 0) 1073 continue; 1074 if (!TargetRegisterInfo::isVirtualRegister(Reg)) 1075 continue; 1076 1077 // When we first encounter a new virtual register, it 1078 // must be a definition. 1079 assert(MI->getOperand(i).isDef() && 1080 "frame index virtual missing def!"); 1081 // Scavenge a new scratch register 1082 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 1083 unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj); 1084 1085 ++NumScavengedRegs; 1086 1087 // Replace this reference to the virtual register with the 1088 // scratch register. 1089 assert (ScratchReg && "Missing scratch register!"); 1090 Fn.getRegInfo().replaceRegWith(Reg, ScratchReg); 1091 1092 // Because this instruction was processed by the RS before this 1093 // register was allocated, make sure that the RS now records the 1094 // register as being used. 1095 RS->setRegUsed(ScratchReg); 1096 } 1097 } 1098 1099 // If the scavenger needed to use one of its spill slots, the 1100 // spill code will have been inserted in between I and J. This is a 1101 // problem because we need the spill code before I: Move I to just 1102 // prior to J. 1103 if (I != std::prev(J)) { 1104 BB->splice(J, &*BB, I); 1105 1106 // Before we move I, we need to prepare the RS to visit I again. 1107 // Specifically, RS will assert if it sees uses of registers that 1108 // it believes are undefined. Because we have already processed 1109 // register kills in I, when it visits I again, it will believe that 1110 // those registers are undefined. To avoid this situation, unprocess 1111 // the instruction I. 1112 assert(RS->getCurrentPosition() == I && 1113 "The register scavenger has an unexpected position"); 1114 I = P; 1115 RS->unprocess(P); 1116 } else 1117 ++I; 1118 } 1119 } 1120 } 1121