1 //===-- MachineFunction.cpp -----------------------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Collect native machine code information for a function. This allows 11 // target-specific information about the generated code to be stored with each 12 // function. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "llvm/DerivedTypes.h" 17 #include "llvm/Function.h" 18 #include "llvm/Instructions.h" 19 #include "llvm/ADT/STLExtras.h" 20 #include "llvm/Config/config.h" 21 #include "llvm/CodeGen/MachineConstantPool.h" 22 #include "llvm/CodeGen/MachineFunction.h" 23 #include "llvm/CodeGen/MachineFunctionPass.h" 24 #include "llvm/CodeGen/MachineFrameInfo.h" 25 #include "llvm/CodeGen/MachineInstr.h" 26 #include "llvm/CodeGen/MachineJumpTableInfo.h" 27 #include "llvm/CodeGen/MachineRegisterInfo.h" 28 #include "llvm/CodeGen/Passes.h" 29 #include "llvm/Target/TargetData.h" 30 #include "llvm/Target/TargetLowering.h" 31 #include "llvm/Target/TargetMachine.h" 32 #include "llvm/Target/TargetFrameInfo.h" 33 #include "llvm/Support/Compiler.h" 34 #include "llvm/Support/GraphWriter.h" 35 #include "llvm/Support/raw_ostream.h" 36 using namespace llvm; 37 38 namespace { 39 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass { 40 static char ID; 41 42 raw_ostream &OS; 43 const std::string Banner; 44 45 Printer(raw_ostream &os, const std::string &banner) 46 : MachineFunctionPass(&ID), OS(os), Banner(banner) {} 47 48 const char *getPassName() const { return "MachineFunction Printer"; } 49 50 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 51 AU.setPreservesAll(); 52 MachineFunctionPass::getAnalysisUsage(AU); 53 } 54 55 bool runOnMachineFunction(MachineFunction &MF) { 56 OS << Banner; 57 MF.print(OS); 58 return false; 59 } 60 }; 61 char Printer::ID = 0; 62 } 63 64 /// Returns a newly-created MachineFunction Printer pass. The default banner is 65 /// empty. 66 /// 67 FunctionPass *llvm::createMachineFunctionPrinterPass(raw_ostream &OS, 68 const std::string &Banner){ 69 return new Printer(OS, Banner); 70 } 71 72 //===---------------------------------------------------------------------===// 73 // MachineFunction implementation 74 //===---------------------------------------------------------------------===// 75 76 // Out of line virtual method. 77 MachineFunctionInfo::~MachineFunctionInfo() {} 78 79 void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) { 80 MBB->getParent()->DeleteMachineBasicBlock(MBB); 81 } 82 83 MachineFunction::MachineFunction(Function *F, 84 const TargetMachine &TM) 85 : Fn(F), Target(TM) { 86 if (TM.getRegisterInfo()) 87 RegInfo = new (Allocator.Allocate<MachineRegisterInfo>()) 88 MachineRegisterInfo(*TM.getRegisterInfo()); 89 else 90 RegInfo = 0; 91 MFInfo = 0; 92 FrameInfo = new (Allocator.Allocate<MachineFrameInfo>()) 93 MachineFrameInfo(*TM.getFrameInfo()); 94 ConstantPool = new (Allocator.Allocate<MachineConstantPool>()) 95 MachineConstantPool(TM.getTargetData()); 96 Alignment = TM.getTargetLowering()->getFunctionAlignment(F); 97 98 // Set up jump table. 99 const TargetData &TD = *TM.getTargetData(); 100 bool IsPic = TM.getRelocationModel() == Reloc::PIC_; 101 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize(); 102 unsigned TyAlignment = IsPic ? 103 TD.getABITypeAlignment(Type::getInt32Ty(F->getContext())) 104 : TD.getPointerABIAlignment(); 105 JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>()) 106 MachineJumpTableInfo(EntrySize, TyAlignment); 107 } 108 109 MachineFunction::~MachineFunction() { 110 BasicBlocks.clear(); 111 InstructionRecycler.clear(Allocator); 112 BasicBlockRecycler.clear(Allocator); 113 if (RegInfo) { 114 RegInfo->~MachineRegisterInfo(); 115 Allocator.Deallocate(RegInfo); 116 } 117 if (MFInfo) { 118 MFInfo->~MachineFunctionInfo(); 119 Allocator.Deallocate(MFInfo); 120 } 121 FrameInfo->~MachineFrameInfo(); Allocator.Deallocate(FrameInfo); 122 ConstantPool->~MachineConstantPool(); Allocator.Deallocate(ConstantPool); 123 JumpTableInfo->~MachineJumpTableInfo(); Allocator.Deallocate(JumpTableInfo); 124 } 125 126 127 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 128 /// recomputes them. This guarantees that the MBB numbers are sequential, 129 /// dense, and match the ordering of the blocks within the function. If a 130 /// specific MachineBasicBlock is specified, only that block and those after 131 /// it are renumbered. 132 void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { 133 if (empty()) { MBBNumbering.clear(); return; } 134 MachineFunction::iterator MBBI, E = end(); 135 if (MBB == 0) 136 MBBI = begin(); 137 else 138 MBBI = MBB; 139 140 // Figure out the block number this should have. 141 unsigned BlockNo = 0; 142 if (MBBI != begin()) 143 BlockNo = prior(MBBI)->getNumber()+1; 144 145 for (; MBBI != E; ++MBBI, ++BlockNo) { 146 if (MBBI->getNumber() != (int)BlockNo) { 147 // Remove use of the old number. 148 if (MBBI->getNumber() != -1) { 149 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && 150 "MBB number mismatch!"); 151 MBBNumbering[MBBI->getNumber()] = 0; 152 } 153 154 // If BlockNo is already taken, set that block's number to -1. 155 if (MBBNumbering[BlockNo]) 156 MBBNumbering[BlockNo]->setNumber(-1); 157 158 MBBNumbering[BlockNo] = MBBI; 159 MBBI->setNumber(BlockNo); 160 } 161 } 162 163 // Okay, all the blocks are renumbered. If we have compactified the block 164 // numbering, shrink MBBNumbering now. 165 assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); 166 MBBNumbering.resize(BlockNo); 167 } 168 169 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 170 /// of `new MachineInstr'. 171 /// 172 MachineInstr * 173 MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID, 174 DebugLoc DL, bool NoImp) { 175 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 176 MachineInstr(TID, DL, NoImp); 177 } 178 179 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the 180 /// 'Orig' instruction, identical in all ways except the the instruction 181 /// has no parent, prev, or next. 182 /// 183 MachineInstr * 184 MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { 185 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 186 MachineInstr(*this, *Orig); 187 } 188 189 /// DeleteMachineInstr - Delete the given MachineInstr. 190 /// 191 void 192 MachineFunction::DeleteMachineInstr(MachineInstr *MI) { 193 // Clear the instructions memoperands. This must be done manually because 194 // the instruction's parent pointer is now null, so it can't properly 195 // deallocate them on its own. 196 MI->clearMemOperands(*this); 197 198 MI->~MachineInstr(); 199 InstructionRecycler.Deallocate(Allocator, MI); 200 } 201 202 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 203 /// instead of `new MachineBasicBlock'. 204 /// 205 MachineBasicBlock * 206 MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) { 207 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator)) 208 MachineBasicBlock(*this, bb); 209 } 210 211 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 212 /// 213 void 214 MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) { 215 assert(MBB->getParent() == this && "MBB parent mismatch!"); 216 MBB->~MachineBasicBlock(); 217 BasicBlockRecycler.Deallocate(Allocator, MBB); 218 } 219 220 void MachineFunction::dump() const { 221 print(errs()); 222 } 223 224 void MachineFunction::print(raw_ostream &OS) const { 225 OS << "# Machine code for " << Fn->getName() << "():\n"; 226 227 // Print Frame Information 228 FrameInfo->print(*this, OS); 229 230 // Print JumpTable Information 231 JumpTableInfo->print(OS); 232 233 // Print Constant Pool 234 ConstantPool->print(OS); 235 236 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo(); 237 238 if (RegInfo && !RegInfo->livein_empty()) { 239 OS << "Live Ins:"; 240 for (MachineRegisterInfo::livein_iterator 241 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { 242 if (TRI) 243 OS << " " << TRI->getName(I->first); 244 else 245 OS << " Reg #" << I->first; 246 247 if (I->second) 248 OS << " in VR#" << I->second << ' '; 249 } 250 OS << '\n'; 251 } 252 if (RegInfo && !RegInfo->liveout_empty()) { 253 OS << "Live Outs:"; 254 for (MachineRegisterInfo::liveout_iterator 255 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I) 256 if (TRI) 257 OS << ' ' << TRI->getName(*I); 258 else 259 OS << " Reg #" << *I; 260 OS << '\n'; 261 } 262 263 for (const_iterator BB = begin(), E = end(); BB != E; ++BB) 264 BB->print(OS); 265 266 OS << "\n# End machine code for " << Fn->getName() << "().\n\n"; 267 } 268 269 namespace llvm { 270 template<> 271 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 272 static std::string getGraphName(const MachineFunction *F) { 273 return "CFG for '" + F->getFunction()->getNameStr() + "' function"; 274 } 275 276 static std::string getNodeLabel(const MachineBasicBlock *Node, 277 const MachineFunction *Graph, 278 bool ShortNames) { 279 if (ShortNames && Node->getBasicBlock() && 280 !Node->getBasicBlock()->getName().empty()) 281 return Node->getBasicBlock()->getNameStr() + ":"; 282 283 std::string OutStr; 284 { 285 raw_string_ostream OSS(OutStr); 286 287 if (ShortNames) 288 OSS << Node->getNumber() << ':'; 289 else 290 Node->print(OSS); 291 } 292 293 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 294 295 // Process string output to make it nicer... 296 for (unsigned i = 0; i != OutStr.length(); ++i) 297 if (OutStr[i] == '\n') { // Left justify 298 OutStr[i] = '\\'; 299 OutStr.insert(OutStr.begin()+i+1, 'l'); 300 } 301 return OutStr; 302 } 303 }; 304 } 305 306 void MachineFunction::viewCFG() const 307 { 308 #ifndef NDEBUG 309 ViewGraph(this, "mf" + getFunction()->getNameStr()); 310 #else 311 errs() << "SelectionDAG::viewGraph is only available in debug builds on " 312 << "systems with Graphviz or gv!\n"; 313 #endif // NDEBUG 314 } 315 316 void MachineFunction::viewCFGOnly() const 317 { 318 #ifndef NDEBUG 319 ViewGraph(this, "mf" + getFunction()->getNameStr(), true); 320 #else 321 errs() << "SelectionDAG::viewGraph is only available in debug builds on " 322 << "systems with Graphviz or gv!\n"; 323 #endif // NDEBUG 324 } 325 326 /// addLiveIn - Add the specified physical register as a live-in value and 327 /// create a corresponding virtual register for it. 328 unsigned MachineFunction::addLiveIn(unsigned PReg, 329 const TargetRegisterClass *RC) { 330 assert(RC->contains(PReg) && "Not the correct regclass!"); 331 unsigned VReg = getRegInfo().createVirtualRegister(RC); 332 getRegInfo().addLiveIn(PReg, VReg); 333 return VReg; 334 } 335 336 /// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given 337 /// source file, line, and column. If none currently exists, create a new 338 /// DebugLocTuple, and insert it into the DebugIdMap. 339 unsigned MachineFunction::getOrCreateDebugLocID(MDNode *CompileUnit, 340 unsigned Line, unsigned Col) { 341 DebugLocTuple Tuple(CompileUnit, Line, Col); 342 DenseMap<DebugLocTuple, unsigned>::iterator II 343 = DebugLocInfo.DebugIdMap.find(Tuple); 344 if (II != DebugLocInfo.DebugIdMap.end()) 345 return II->second; 346 // Add a new tuple. 347 unsigned Id = DebugLocInfo.DebugLocations.size(); 348 DebugLocInfo.DebugLocations.push_back(Tuple); 349 DebugLocInfo.DebugIdMap[Tuple] = Id; 350 return Id; 351 } 352 353 /// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object. 354 DebugLocTuple MachineFunction::getDebugLocTuple(DebugLoc DL) const { 355 unsigned Idx = DL.getIndex(); 356 assert(Idx < DebugLocInfo.DebugLocations.size() && 357 "Invalid index into debug locations!"); 358 return DebugLocInfo.DebugLocations[Idx]; 359 } 360 361 //===----------------------------------------------------------------------===// 362 // MachineFrameInfo implementation 363 //===----------------------------------------------------------------------===// 364 365 /// CreateFixedObject - Create a new object at a fixed location on the stack. 366 /// All fixed objects should be created before other objects are created for 367 /// efficiency. By default, fixed objects are immutable. This returns an 368 /// index with a negative value. 369 /// 370 int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, 371 bool Immutable) { 372 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); 373 Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable)); 374 return -++NumFixedObjects; 375 } 376 377 378 BitVector 379 MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const { 380 assert(MBB && "MBB must be valid"); 381 const MachineFunction *MF = MBB->getParent(); 382 assert(MF && "MBB must be part of a MachineFunction"); 383 const TargetMachine &TM = MF->getTarget(); 384 const TargetRegisterInfo *TRI = TM.getRegisterInfo(); 385 BitVector BV(TRI->getNumRegs()); 386 387 // Before CSI is calculated, no registers are considered pristine. They can be 388 // freely used and PEI will make sure they are saved. 389 if (!isCalleeSavedInfoValid()) 390 return BV; 391 392 for (const unsigned *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR) 393 BV.set(*CSR); 394 395 // The entry MBB always has all CSRs pristine. 396 if (MBB == &MF->front()) 397 return BV; 398 399 // On other MBBs the saved CSRs are not pristine. 400 const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo(); 401 for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(), 402 E = CSI.end(); I != E; ++I) 403 BV.reset(I->getReg()); 404 405 return BV; 406 } 407 408 409 void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ 410 const TargetFrameInfo *FI = MF.getTarget().getFrameInfo(); 411 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); 412 413 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 414 const StackObject &SO = Objects[i]; 415 OS << " <fi#" << (int)(i-NumFixedObjects) << ">: "; 416 if (SO.Size == ~0ULL) { 417 OS << "dead\n"; 418 continue; 419 } 420 if (SO.Size == 0) 421 OS << "variable sized"; 422 else 423 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); 424 OS << " alignment is " << SO.Alignment << " byte" 425 << (SO.Alignment != 1 ? "s," : ","); 426 427 if (i < NumFixedObjects) 428 OS << " fixed"; 429 if (i < NumFixedObjects || SO.SPOffset != -1) { 430 int64_t Off = SO.SPOffset - ValOffset; 431 OS << " at location [SP"; 432 if (Off > 0) 433 OS << "+" << Off; 434 else if (Off < 0) 435 OS << Off; 436 OS << "]"; 437 } 438 OS << "\n"; 439 } 440 441 if (HasVarSizedObjects) 442 OS << " Stack frame contains variable sized objects\n"; 443 } 444 445 void MachineFrameInfo::dump(const MachineFunction &MF) const { 446 print(MF, errs()); 447 } 448 449 //===----------------------------------------------------------------------===// 450 // MachineJumpTableInfo implementation 451 //===----------------------------------------------------------------------===// 452 453 /// getJumpTableIndex - Create a new jump table entry in the jump table info 454 /// or return an existing one. 455 /// 456 unsigned MachineJumpTableInfo::getJumpTableIndex( 457 const std::vector<MachineBasicBlock*> &DestBBs) { 458 assert(!DestBBs.empty() && "Cannot create an empty jump table!"); 459 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) 460 if (JumpTables[i].MBBs == DestBBs) 461 return i; 462 463 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 464 return JumpTables.size()-1; 465 } 466 467 /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update 468 /// the jump tables to branch to New instead. 469 bool 470 MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old, 471 MachineBasicBlock *New) { 472 assert(Old != New && "Not making a change?"); 473 bool MadeChange = false; 474 for (size_t i = 0, e = JumpTables.size(); i != e; ++i) { 475 MachineJumpTableEntry &JTE = JumpTables[i]; 476 for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j) 477 if (JTE.MBBs[j] == Old) { 478 JTE.MBBs[j] = New; 479 MadeChange = true; 480 } 481 } 482 return MadeChange; 483 } 484 485 void MachineJumpTableInfo::print(raw_ostream &OS) const { 486 // FIXME: this is lame, maybe we could print out the MBB numbers or something 487 // like {1, 2, 4, 5, 3, 0} 488 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 489 OS << " <jt#" << i << "> has " << JumpTables[i].MBBs.size() 490 << " entries\n"; 491 } 492 } 493 494 void MachineJumpTableInfo::dump() const { print(errs()); } 495 496 497 //===----------------------------------------------------------------------===// 498 // MachineConstantPool implementation 499 //===----------------------------------------------------------------------===// 500 501 const Type *MachineConstantPoolEntry::getType() const { 502 if (isMachineConstantPoolEntry()) 503 return Val.MachineCPVal->getType(); 504 return Val.ConstVal->getType(); 505 } 506 507 508 unsigned MachineConstantPoolEntry::getRelocationInfo() const { 509 if (isMachineConstantPoolEntry()) 510 return Val.MachineCPVal->getRelocationInfo(); 511 return Val.ConstVal->getRelocationInfo(); 512 } 513 514 MachineConstantPool::~MachineConstantPool() { 515 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 516 if (Constants[i].isMachineConstantPoolEntry()) 517 delete Constants[i].Val.MachineCPVal; 518 } 519 520 /// getConstantPoolIndex - Create a new entry in the constant pool or return 521 /// an existing one. User must specify the log2 of the minimum required 522 /// alignment for the object. 523 /// 524 unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 525 unsigned Alignment) { 526 assert(Alignment && "Alignment must be specified!"); 527 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 528 529 // Check to see if we already have this constant. 530 // 531 // FIXME, this could be made much more efficient for large constant pools. 532 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 533 if (Constants[i].Val.ConstVal == C && 534 (Constants[i].getAlignment() & (Alignment - 1)) == 0) 535 return i; 536 537 Constants.push_back(MachineConstantPoolEntry(C, Alignment)); 538 return Constants.size()-1; 539 } 540 541 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 542 unsigned Alignment) { 543 assert(Alignment && "Alignment must be specified!"); 544 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 545 546 // Check to see if we already have this constant. 547 // 548 // FIXME, this could be made much more efficient for large constant pools. 549 int Idx = V->getExistingMachineCPValue(this, Alignment); 550 if (Idx != -1) 551 return (unsigned)Idx; 552 553 Constants.push_back(MachineConstantPoolEntry(V, Alignment)); 554 return Constants.size()-1; 555 } 556 557 void MachineConstantPool::print(raw_ostream &OS) const { 558 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 559 OS << " <cp#" << i << "> is"; 560 if (Constants[i].isMachineConstantPoolEntry()) 561 Constants[i].Val.MachineCPVal->print(OS); 562 else 563 OS << *(Value*)Constants[i].Val.ConstVal; 564 OS << " , alignment=" << Constants[i].getAlignment(); 565 OS << "\n"; 566 } 567 } 568 569 void MachineConstantPool::dump() const { print(errs()); } 570