1 //===-- MachineFunction.cpp -----------------------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Collect native machine code information for a function. This allows 11 // target-specific information about the generated code to be stored with each 12 // function. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "llvm/DerivedTypes.h" 17 #include "llvm/CodeGen/MachineConstantPool.h" 18 #include "llvm/CodeGen/MachineFunctionPass.h" 19 #include "llvm/CodeGen/MachineFrameInfo.h" 20 #include "llvm/CodeGen/MachineInstr.h" 21 #include "llvm/CodeGen/MachineJumpTableInfo.h" 22 #include "llvm/CodeGen/MachineRegisterInfo.h" 23 #include "llvm/CodeGen/Passes.h" 24 #include "llvm/Target/TargetData.h" 25 #include "llvm/Target/TargetLowering.h" 26 #include "llvm/Target/TargetMachine.h" 27 #include "llvm/Target/TargetFrameInfo.h" 28 #include "llvm/Function.h" 29 #include "llvm/Instructions.h" 30 #include "llvm/Support/Compiler.h" 31 #include "llvm/Support/GraphWriter.h" 32 #include "llvm/Support/LeakDetector.h" 33 #include "llvm/ADT/STLExtras.h" 34 #include "llvm/Config/config.h" 35 #include <fstream> 36 #include <sstream> 37 using namespace llvm; 38 39 static AnnotationID MF_AID( 40 AnnotationManager::getID("CodeGen::MachineCodeForFunction")); 41 42 // Out of line virtual function to home classes. 43 void MachineFunctionPass::virtfn() {} 44 45 namespace { 46 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass { 47 static char ID; 48 49 std::ostream *OS; 50 const std::string Banner; 51 52 Printer (std::ostream *_OS, const std::string &_Banner) 53 : MachineFunctionPass((intptr_t)&ID), OS (_OS), Banner (_Banner) { } 54 55 const char *getPassName() const { return "MachineFunction Printer"; } 56 57 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 58 AU.setPreservesAll(); 59 } 60 61 bool runOnMachineFunction(MachineFunction &MF) { 62 (*OS) << Banner; 63 MF.print (*OS); 64 return false; 65 } 66 }; 67 char Printer::ID = 0; 68 } 69 70 /// Returns a newly-created MachineFunction Printer pass. The default output 71 /// stream is std::cerr; the default banner is empty. 72 /// 73 FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS, 74 const std::string &Banner){ 75 return new Printer(OS, Banner); 76 } 77 78 namespace { 79 struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass { 80 static char ID; 81 Deleter() : MachineFunctionPass((intptr_t)&ID) {} 82 83 const char *getPassName() const { return "Machine Code Deleter"; } 84 85 bool runOnMachineFunction(MachineFunction &MF) { 86 // Delete the annotation from the function now. 87 MachineFunction::destruct(MF.getFunction()); 88 return true; 89 } 90 }; 91 char Deleter::ID = 0; 92 } 93 94 /// MachineCodeDeletion Pass - This pass deletes all of the machine code for 95 /// the current function, which should happen after the function has been 96 /// emitted to a .s file or to memory. 97 FunctionPass *llvm::createMachineCodeDeleter() { 98 return new Deleter(); 99 } 100 101 102 103 //===---------------------------------------------------------------------===// 104 // MachineFunction implementation 105 //===---------------------------------------------------------------------===// 106 107 MachineBasicBlock* ilist_traits<MachineBasicBlock>::createSentinel() { 108 MachineBasicBlock* dummy = new MachineBasicBlock(); 109 LeakDetector::removeGarbageObject(dummy); 110 return dummy; 111 } 112 113 void ilist_traits<MachineBasicBlock>::transferNodesFromList( 114 iplist<MachineBasicBlock, ilist_traits<MachineBasicBlock> >& toList, 115 ilist_iterator<MachineBasicBlock> first, 116 ilist_iterator<MachineBasicBlock> last) { 117 if (Parent != toList.Parent) 118 for (; first != last; ++first) 119 first->Parent = toList.Parent; 120 } 121 122 MachineFunction::MachineFunction(const Function *F, 123 const TargetMachine &TM) 124 : Annotation(MF_AID), Fn(F), Target(TM) { 125 RegInfo = new MachineRegisterInfo(*TM.getRegisterInfo()); 126 MFInfo = 0; 127 FrameInfo = new MachineFrameInfo(); 128 ConstantPool = new MachineConstantPool(TM.getTargetData()); 129 130 // Set up jump table. 131 const TargetData &TD = *TM.getTargetData(); 132 bool IsPic = TM.getRelocationModel() == Reloc::PIC_; 133 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize(); 134 unsigned Alignment = IsPic ? TD.getABITypeAlignment(Type::Int32Ty) 135 : TD.getPointerABIAlignment(); 136 JumpTableInfo = new MachineJumpTableInfo(EntrySize, Alignment); 137 138 BasicBlocks.Parent = this; 139 } 140 141 MachineFunction::~MachineFunction() { 142 BasicBlocks.clear(); 143 delete RegInfo; 144 delete MFInfo; 145 delete FrameInfo; 146 delete ConstantPool; 147 delete JumpTableInfo; 148 } 149 150 151 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 152 /// recomputes them. This guarantees that the MBB numbers are sequential, 153 /// dense, and match the ordering of the blocks within the function. If a 154 /// specific MachineBasicBlock is specified, only that block and those after 155 /// it are renumbered. 156 void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { 157 if (empty()) { MBBNumbering.clear(); return; } 158 MachineFunction::iterator MBBI, E = end(); 159 if (MBB == 0) 160 MBBI = begin(); 161 else 162 MBBI = MBB; 163 164 // Figure out the block number this should have. 165 unsigned BlockNo = 0; 166 if (MBBI != begin()) 167 BlockNo = prior(MBBI)->getNumber()+1; 168 169 for (; MBBI != E; ++MBBI, ++BlockNo) { 170 if (MBBI->getNumber() != (int)BlockNo) { 171 // Remove use of the old number. 172 if (MBBI->getNumber() != -1) { 173 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && 174 "MBB number mismatch!"); 175 MBBNumbering[MBBI->getNumber()] = 0; 176 } 177 178 // If BlockNo is already taken, set that block's number to -1. 179 if (MBBNumbering[BlockNo]) 180 MBBNumbering[BlockNo]->setNumber(-1); 181 182 MBBNumbering[BlockNo] = MBBI; 183 MBBI->setNumber(BlockNo); 184 } 185 } 186 187 // Okay, all the blocks are renumbered. If we have compactified the block 188 // numbering, shrink MBBNumbering now. 189 assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); 190 MBBNumbering.resize(BlockNo); 191 } 192 193 194 void MachineFunction::dump() const { print(*cerr.stream()); } 195 196 void MachineFunction::print(std::ostream &OS) const { 197 OS << "# Machine code for " << Fn->getName () << "():\n"; 198 199 // Print Frame Information 200 getFrameInfo()->print(*this, OS); 201 202 // Print JumpTable Information 203 getJumpTableInfo()->print(OS); 204 205 // Print Constant Pool 206 getConstantPool()->print(OS); 207 208 const MRegisterInfo *MRI = getTarget().getRegisterInfo(); 209 210 if (!RegInfo->livein_empty()) { 211 OS << "Live Ins:"; 212 for (MachineRegisterInfo::livein_iterator 213 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { 214 if (MRI) 215 OS << " " << MRI->getName(I->first); 216 else 217 OS << " Reg #" << I->first; 218 219 if (I->second) 220 OS << " in VR#" << I->second << " "; 221 } 222 OS << "\n"; 223 } 224 if (!RegInfo->liveout_empty()) { 225 OS << "Live Outs:"; 226 for (MachineRegisterInfo::liveout_iterator 227 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I) 228 if (MRI) 229 OS << " " << MRI->getName(*I); 230 else 231 OS << " Reg #" << *I; 232 OS << "\n"; 233 } 234 235 for (const_iterator BB = begin(); BB != end(); ++BB) 236 BB->print(OS); 237 238 OS << "\n# End machine code for " << Fn->getName () << "().\n\n"; 239 } 240 241 /// CFGOnly flag - This is used to control whether or not the CFG graph printer 242 /// prints out the contents of basic blocks or not. This is acceptable because 243 /// this code is only really used for debugging purposes. 244 /// 245 static bool CFGOnly = false; 246 247 namespace llvm { 248 template<> 249 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 250 static std::string getGraphName(const MachineFunction *F) { 251 return "CFG for '" + F->getFunction()->getName() + "' function"; 252 } 253 254 static std::string getNodeLabel(const MachineBasicBlock *Node, 255 const MachineFunction *Graph) { 256 if (CFGOnly && Node->getBasicBlock() && 257 !Node->getBasicBlock()->getName().empty()) 258 return Node->getBasicBlock()->getName() + ":"; 259 260 std::ostringstream Out; 261 if (CFGOnly) { 262 Out << Node->getNumber() << ':'; 263 return Out.str(); 264 } 265 266 Node->print(Out); 267 268 std::string OutStr = Out.str(); 269 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 270 271 // Process string output to make it nicer... 272 for (unsigned i = 0; i != OutStr.length(); ++i) 273 if (OutStr[i] == '\n') { // Left justify 274 OutStr[i] = '\\'; 275 OutStr.insert(OutStr.begin()+i+1, 'l'); 276 } 277 return OutStr; 278 } 279 }; 280 } 281 282 void MachineFunction::viewCFG() const 283 { 284 #ifndef NDEBUG 285 ViewGraph(this, "mf" + getFunction()->getName()); 286 #else 287 cerr << "SelectionDAG::viewGraph is only available in debug builds on " 288 << "systems with Graphviz or gv!\n"; 289 #endif // NDEBUG 290 } 291 292 void MachineFunction::viewCFGOnly() const 293 { 294 CFGOnly = true; 295 viewCFG(); 296 CFGOnly = false; 297 } 298 299 // The next two methods are used to construct and to retrieve 300 // the MachineCodeForFunction object for the given function. 301 // construct() -- Allocates and initializes for a given function and target 302 // get() -- Returns a handle to the object. 303 // This should not be called before "construct()" 304 // for a given Function. 305 // 306 MachineFunction& 307 MachineFunction::construct(const Function *Fn, const TargetMachine &Tar) 308 { 309 assert(Fn->getAnnotation(MF_AID) == 0 && 310 "Object already exists for this function!"); 311 MachineFunction* mcInfo = new MachineFunction(Fn, Tar); 312 Fn->addAnnotation(mcInfo); 313 return *mcInfo; 314 } 315 316 void MachineFunction::destruct(const Function *Fn) { 317 bool Deleted = Fn->deleteAnnotation(MF_AID); 318 assert(Deleted && "Machine code did not exist for function!"); 319 } 320 321 MachineFunction& MachineFunction::get(const Function *F) 322 { 323 MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID); 324 assert(mc && "Call construct() method first to allocate the object"); 325 return *mc; 326 } 327 328 //===----------------------------------------------------------------------===// 329 // MachineFrameInfo implementation 330 //===----------------------------------------------------------------------===// 331 332 void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{ 333 int ValOffset = MF.getTarget().getFrameInfo()->getOffsetOfLocalArea(); 334 335 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 336 const StackObject &SO = Objects[i]; 337 OS << " <fi #" << (int)(i-NumFixedObjects) << ">: "; 338 if (SO.Size == 0) 339 OS << "variable sized"; 340 else 341 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); 342 OS << " alignment is " << SO.Alignment << " byte" 343 << (SO.Alignment != 1 ? "s," : ","); 344 345 if (i < NumFixedObjects) 346 OS << " fixed"; 347 if (i < NumFixedObjects || SO.SPOffset != -1) { 348 int64_t Off = SO.SPOffset - ValOffset; 349 OS << " at location [SP"; 350 if (Off > 0) 351 OS << "+" << Off; 352 else if (Off < 0) 353 OS << Off; 354 OS << "]"; 355 } 356 OS << "\n"; 357 } 358 359 if (HasVarSizedObjects) 360 OS << " Stack frame contains variable sized objects\n"; 361 } 362 363 void MachineFrameInfo::dump(const MachineFunction &MF) const { 364 print(MF, *cerr.stream()); 365 } 366 367 368 //===----------------------------------------------------------------------===// 369 // MachineJumpTableInfo implementation 370 //===----------------------------------------------------------------------===// 371 372 /// getJumpTableIndex - Create a new jump table entry in the jump table info 373 /// or return an existing one. 374 /// 375 unsigned MachineJumpTableInfo::getJumpTableIndex( 376 const std::vector<MachineBasicBlock*> &DestBBs) { 377 assert(!DestBBs.empty() && "Cannot create an empty jump table!"); 378 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) 379 if (JumpTables[i].MBBs == DestBBs) 380 return i; 381 382 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 383 return JumpTables.size()-1; 384 } 385 386 387 void MachineJumpTableInfo::print(std::ostream &OS) const { 388 // FIXME: this is lame, maybe we could print out the MBB numbers or something 389 // like {1, 2, 4, 5, 3, 0} 390 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 391 OS << " <jt #" << i << "> has " << JumpTables[i].MBBs.size() 392 << " entries\n"; 393 } 394 } 395 396 void MachineJumpTableInfo::dump() const { print(*cerr.stream()); } 397 398 399 //===----------------------------------------------------------------------===// 400 // MachineConstantPool implementation 401 //===----------------------------------------------------------------------===// 402 403 const Type *MachineConstantPoolEntry::getType() const { 404 if (isMachineConstantPoolEntry()) 405 return Val.MachineCPVal->getType(); 406 return Val.ConstVal->getType(); 407 } 408 409 MachineConstantPool::~MachineConstantPool() { 410 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 411 if (Constants[i].isMachineConstantPoolEntry()) 412 delete Constants[i].Val.MachineCPVal; 413 } 414 415 /// getConstantPoolIndex - Create a new entry in the constant pool or return 416 /// an existing one. User must specify an alignment in bytes for the object. 417 /// 418 unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 419 unsigned Alignment) { 420 assert(Alignment && "Alignment must be specified!"); 421 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 422 423 // Check to see if we already have this constant. 424 // 425 // FIXME, this could be made much more efficient for large constant pools. 426 unsigned AlignMask = (1 << Alignment)-1; 427 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 428 if (Constants[i].Val.ConstVal == C && (Constants[i].Offset & AlignMask)== 0) 429 return i; 430 431 unsigned Offset = 0; 432 if (!Constants.empty()) { 433 Offset = Constants.back().getOffset(); 434 Offset += TD->getABITypeSize(Constants.back().getType()); 435 Offset = (Offset+AlignMask)&~AlignMask; 436 } 437 438 Constants.push_back(MachineConstantPoolEntry(C, Offset)); 439 return Constants.size()-1; 440 } 441 442 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 443 unsigned Alignment) { 444 assert(Alignment && "Alignment must be specified!"); 445 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 446 447 // Check to see if we already have this constant. 448 // 449 // FIXME, this could be made much more efficient for large constant pools. 450 unsigned AlignMask = (1 << Alignment)-1; 451 int Idx = V->getExistingMachineCPValue(this, Alignment); 452 if (Idx != -1) 453 return (unsigned)Idx; 454 455 unsigned Offset = 0; 456 if (!Constants.empty()) { 457 Offset = Constants.back().getOffset(); 458 Offset += TD->getABITypeSize(Constants.back().getType()); 459 Offset = (Offset+AlignMask)&~AlignMask; 460 } 461 462 Constants.push_back(MachineConstantPoolEntry(V, Offset)); 463 return Constants.size()-1; 464 } 465 466 467 void MachineConstantPool::print(std::ostream &OS) const { 468 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 469 OS << " <cp #" << i << "> is"; 470 if (Constants[i].isMachineConstantPoolEntry()) 471 Constants[i].Val.MachineCPVal->print(OS); 472 else 473 OS << *(Value*)Constants[i].Val.ConstVal; 474 OS << " , offset=" << Constants[i].getOffset(); 475 OS << "\n"; 476 } 477 } 478 479 void MachineConstantPool::dump() const { print(*cerr.stream()); } 480