1 //===-- MachineFrameInfo.cpp ---------------------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 /// \file Implements MachineFrameInfo that manages the stack frame. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/CodeGen/MachineFrameInfo.h" 15 16 #include "llvm/ADT/BitVector.h" 17 #include "llvm/CodeGen/MachineFunction.h" 18 #include "llvm/CodeGen/MachineRegisterInfo.h" 19 #include "llvm/Support/Debug.h" 20 #include "llvm/Support/raw_ostream.h" 21 #include "llvm/Target/TargetFrameLowering.h" 22 #include "llvm/Target/TargetInstrInfo.h" 23 #include "llvm/Target/TargetRegisterInfo.h" 24 #include "llvm/Target/TargetSubtargetInfo.h" 25 #include <cassert> 26 27 #define DEBUG_TYPE "codegen" 28 29 using namespace llvm; 30 31 void MachineFrameInfo::ensureMaxAlignment(unsigned Align) { 32 if (!StackRealignable) 33 assert(Align <= StackAlignment && 34 "For targets without stack realignment, Align is out of limit!"); 35 if (MaxAlignment < Align) MaxAlignment = Align; 36 } 37 38 /// Clamp the alignment if requested and emit a warning. 39 static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align, 40 unsigned StackAlign) { 41 if (!ShouldClamp || Align <= StackAlign) 42 return Align; 43 DEBUG(dbgs() << "Warning: requested alignment " << Align 44 << " exceeds the stack alignment " << StackAlign 45 << " when stack realignment is off" << '\n'); 46 return StackAlign; 47 } 48 49 int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment, 50 bool isSS, const AllocaInst *Alloca, 51 uint8_t ID) { 52 assert(Size != 0 && "Cannot allocate zero size stack objects!"); 53 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); 54 Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, Alloca, 55 !isSS, ID)); 56 int Index = (int)Objects.size() - NumFixedObjects - 1; 57 assert(Index >= 0 && "Bad frame index!"); 58 ensureMaxAlignment(Alignment); 59 return Index; 60 } 61 62 int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, 63 unsigned Alignment) { 64 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); 65 CreateStackObject(Size, Alignment, true); 66 int Index = (int)Objects.size() - NumFixedObjects - 1; 67 ensureMaxAlignment(Alignment); 68 return Index; 69 } 70 71 int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment, 72 const AllocaInst *Alloca) { 73 HasVarSizedObjects = true; 74 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); 75 Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true)); 76 ensureMaxAlignment(Alignment); 77 return (int)Objects.size()-NumFixedObjects-1; 78 } 79 80 int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, 81 bool Immutable, bool isAliased) { 82 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); 83 // The alignment of the frame index can be determined from its offset from 84 // the incoming frame position. If the frame object is at offset 32 and 85 // the stack is guaranteed to be 16-byte aligned, then we know that the 86 // object is 16-byte aligned. Note that unlike the non-fixed case, if the 87 // stack needs realignment, we can't assume that the stack will in fact be 88 // aligned. 89 unsigned Align = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment); 90 Align = clampStackAlignment(!StackRealignable, Align, StackAlignment); 91 Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable, 92 /*isSS*/ false, 93 /*Alloca*/ nullptr, isAliased)); 94 return -++NumFixedObjects; 95 } 96 97 int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size, 98 int64_t SPOffset, 99 bool Immutable) { 100 unsigned Align = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment); 101 Align = clampStackAlignment(!StackRealignable, Align, StackAlignment); 102 Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable, 103 /*isSS*/ true, 104 /*Alloca*/ nullptr, 105 /*isAliased*/ false)); 106 return -++NumFixedObjects; 107 } 108 109 BitVector MachineFrameInfo::getPristineRegs(const MachineFunction &MF) const { 110 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 111 BitVector BV(TRI->getNumRegs()); 112 113 // Before CSI is calculated, no registers are considered pristine. They can be 114 // freely used and PEI will make sure they are saved. 115 if (!isCalleeSavedInfoValid()) 116 return BV; 117 118 const MachineRegisterInfo &MRI = MF.getRegInfo(); 119 for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR; 120 ++CSR) 121 BV.set(*CSR); 122 123 // Saved CSRs are not pristine. 124 for (auto &I : getCalleeSavedInfo()) 125 for (MCSubRegIterator S(I.getReg(), TRI, true); S.isValid(); ++S) 126 BV.reset(*S); 127 128 return BV; 129 } 130 131 unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const { 132 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 133 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); 134 unsigned MaxAlign = getMaxAlignment(); 135 int Offset = 0; 136 137 // This code is very, very similar to PEI::calculateFrameObjectOffsets(). 138 // It really should be refactored to share code. Until then, changes 139 // should keep in mind that there's tight coupling between the two. 140 141 for (int i = getObjectIndexBegin(); i != 0; ++i) { 142 int FixedOff = -getObjectOffset(i); 143 if (FixedOff > Offset) Offset = FixedOff; 144 } 145 for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) { 146 if (isDeadObjectIndex(i)) 147 continue; 148 Offset += getObjectSize(i); 149 unsigned Align = getObjectAlignment(i); 150 // Adjust to alignment boundary 151 Offset = (Offset+Align-1)/Align*Align; 152 153 MaxAlign = std::max(Align, MaxAlign); 154 } 155 156 if (adjustsStack() && TFI->hasReservedCallFrame(MF)) 157 Offset += getMaxCallFrameSize(); 158 159 // Round up the size to a multiple of the alignment. If the function has 160 // any calls or alloca's, align to the target's StackAlignment value to 161 // ensure that the callee's frame or the alloca data is suitably aligned; 162 // otherwise, for leaf functions, align to the TransientStackAlignment 163 // value. 164 unsigned StackAlign; 165 if (adjustsStack() || hasVarSizedObjects() || 166 (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0)) 167 StackAlign = TFI->getStackAlignment(); 168 else 169 StackAlign = TFI->getTransientStackAlignment(); 170 171 // If the frame pointer is eliminated, all frame offsets will be relative to 172 // SP not FP. Align to MaxAlign so this works. 173 StackAlign = std::max(StackAlign, MaxAlign); 174 unsigned AlignMask = StackAlign - 1; 175 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 176 177 return (unsigned)Offset; 178 } 179 180 void MachineFrameInfo::computeMaxCallFrameSize(const MachineFunction &MF) { 181 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 182 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 183 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 184 assert(FrameSetupOpcode != ~0u && FrameDestroyOpcode != ~0u && 185 "Can only compute MaxCallFrameSize if Setup/Destroy opcode are known"); 186 187 MaxCallFrameSize = 0; 188 for (const MachineBasicBlock &MBB : MF) { 189 for (const MachineInstr &MI : MBB) { 190 unsigned Opcode = MI.getOpcode(); 191 if (Opcode == FrameSetupOpcode || Opcode == FrameDestroyOpcode) { 192 unsigned Size = TII.getFrameSize(MI); 193 MaxCallFrameSize = std::max(MaxCallFrameSize, Size); 194 AdjustsStack = true; 195 } else if (MI.isInlineAsm()) { 196 // Some inline asm's need a stack frame, as indicated by operand 1. 197 unsigned ExtraInfo = MI.getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 198 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 199 AdjustsStack = true; 200 } 201 } 202 } 203 } 204 205 void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ 206 if (Objects.empty()) return; 207 208 const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering(); 209 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); 210 211 OS << "Frame Objects:\n"; 212 213 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 214 const StackObject &SO = Objects[i]; 215 OS << " fi#" << (int)(i-NumFixedObjects) << ": "; 216 217 if (SO.StackID != 0) 218 OS << "id=" << SO.StackID << ' '; 219 220 if (SO.Size == ~0ULL) { 221 OS << "dead\n"; 222 continue; 223 } 224 if (SO.Size == 0) 225 OS << "variable sized"; 226 else 227 OS << "size=" << SO.Size; 228 OS << ", align=" << SO.Alignment; 229 230 if (i < NumFixedObjects) 231 OS << ", fixed"; 232 if (i < NumFixedObjects || SO.SPOffset != -1) { 233 int64_t Off = SO.SPOffset - ValOffset; 234 OS << ", at location [SP"; 235 if (Off > 0) 236 OS << "+" << Off; 237 else if (Off < 0) 238 OS << Off; 239 OS << "]"; 240 } 241 OS << "\n"; 242 } 243 } 244 245 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 246 LLVM_DUMP_METHOD void MachineFrameInfo::dump(const MachineFunction &MF) const { 247 print(MF, dbgs()); 248 } 249 #endif 250