1 //===-- MachineBlockPlacement.cpp - Basic Block Code Layout optimization --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements basic block placement transformations using the CFG 11 // structure and branch probability estimates. 12 // 13 // The pass strives to preserve the structure of the CFG (that is, retain 14 // a topological ordering of basic blocks) in the absense of a *strong* signal 15 // to the contrary from probabilities. However, within the CFG structure, it 16 // attempts to choose an ordering which favors placing more likely sequences of 17 // blocks adjacent to each other. 18 // 19 // The algorithm works from the inner-most loop within a function outward, and 20 // at each stage walks through the basic blocks, trying to coalesce them into 21 // sequential chains where allowed by the CFG (or demanded by heavy 22 // probabilities). Finally, it walks the blocks in topological order, and the 23 // first time it reaches a chain of basic blocks, it schedules them in the 24 // function in-order. 25 // 26 //===----------------------------------------------------------------------===// 27 28 #define DEBUG_TYPE "block-placement2" 29 #include "llvm/CodeGen/MachineBasicBlock.h" 30 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" 31 #include "llvm/CodeGen/MachineBranchProbabilityInfo.h" 32 #include "llvm/CodeGen/MachineFunction.h" 33 #include "llvm/CodeGen/MachineFunctionPass.h" 34 #include "llvm/CodeGen/MachineLoopInfo.h" 35 #include "llvm/CodeGen/MachineModuleInfo.h" 36 #include "llvm/CodeGen/Passes.h" 37 #include "llvm/Support/Allocator.h" 38 #include "llvm/Support/Debug.h" 39 #include "llvm/Support/ErrorHandling.h" 40 #include "llvm/ADT/DenseMap.h" 41 #include "llvm/ADT/PostOrderIterator.h" 42 #include "llvm/ADT/SCCIterator.h" 43 #include "llvm/ADT/SmallPtrSet.h" 44 #include "llvm/ADT/SmallVector.h" 45 #include "llvm/ADT/Statistic.h" 46 #include "llvm/Target/TargetInstrInfo.h" 47 #include "llvm/Target/TargetLowering.h" 48 #include <algorithm> 49 using namespace llvm; 50 51 STATISTIC(NumCondBranches, "Number of conditional branches"); 52 STATISTIC(NumUncondBranches, "Number of uncondittional branches"); 53 STATISTIC(CondBranchTakenFreq, 54 "Potential frequency of taking conditional branches"); 55 STATISTIC(UncondBranchTakenFreq, 56 "Potential frequency of taking unconditional branches"); 57 58 namespace { 59 /// \brief A structure for storing a weighted edge. 60 /// 61 /// This stores an edge and its weight, computed as the product of the 62 /// frequency that the starting block is entered with the probability of 63 /// a particular exit block. 64 struct WeightedEdge { 65 BlockFrequency EdgeFrequency; 66 MachineBasicBlock *From, *To; 67 68 bool operator<(const WeightedEdge &RHS) const { 69 return EdgeFrequency < RHS.EdgeFrequency; 70 } 71 }; 72 } 73 74 namespace { 75 class BlockChain; 76 /// \brief Type for our function-wide basic block -> block chain mapping. 77 typedef DenseMap<MachineBasicBlock *, BlockChain *> BlockToChainMapType; 78 } 79 80 namespace { 81 /// \brief A chain of blocks which will be laid out contiguously. 82 /// 83 /// This is the datastructure representing a chain of consecutive blocks that 84 /// are profitable to layout together in order to maximize fallthrough 85 /// probabilities. We also can use a block chain to represent a sequence of 86 /// basic blocks which have some external (correctness) requirement for 87 /// sequential layout. 88 /// 89 /// Eventually, the block chains will form a directed graph over the function. 90 /// We provide an SCC-supporting-iterator in order to quicky build and walk the 91 /// SCCs of block chains within a function. 92 /// 93 /// The block chains also have support for calculating and caching probability 94 /// information related to the chain itself versus other chains. This is used 95 /// for ranking during the final layout of block chains. 96 class BlockChain { 97 /// \brief The sequence of blocks belonging to this chain. 98 /// 99 /// This is the sequence of blocks for a particular chain. These will be laid 100 /// out in-order within the function. 101 SmallVector<MachineBasicBlock *, 4> Blocks; 102 103 /// \brief A handle to the function-wide basic block to block chain mapping. 104 /// 105 /// This is retained in each block chain to simplify the computation of child 106 /// block chains for SCC-formation and iteration. We store the edges to child 107 /// basic blocks, and map them back to their associated chains using this 108 /// structure. 109 BlockToChainMapType &BlockToChain; 110 111 public: 112 /// \brief Construct a new BlockChain. 113 /// 114 /// This builds a new block chain representing a single basic block in the 115 /// function. It also registers itself as the chain that block participates 116 /// in with the BlockToChain mapping. 117 BlockChain(BlockToChainMapType &BlockToChain, MachineBasicBlock *BB) 118 : Blocks(1, BB), BlockToChain(BlockToChain) { 119 assert(BB && "Cannot create a chain with a null basic block"); 120 BlockToChain[BB] = this; 121 } 122 123 /// \brief Iterator over blocks within the chain. 124 typedef SmallVectorImpl<MachineBasicBlock *>::const_iterator iterator; 125 126 /// \brief Beginning of blocks within the chain. 127 iterator begin() const { return Blocks.begin(); } 128 129 /// \brief End of blocks within the chain. 130 iterator end() const { return Blocks.end(); } 131 132 /// \brief Merge a block chain into this one. 133 /// 134 /// This routine merges a block chain into this one. It takes care of forming 135 /// a contiguous sequence of basic blocks, updating the edge list, and 136 /// updating the block -> chain mapping. It does not free or tear down the 137 /// old chain, but the old chain's block list is no longer valid. 138 void merge(MachineBasicBlock *BB, BlockChain *Chain) { 139 assert(BB); 140 assert(!Blocks.empty()); 141 assert(Blocks.back()->isSuccessor(BB)); 142 143 // Fast path in case we don't have a chain already. 144 if (!Chain) { 145 assert(!BlockToChain[BB]); 146 Blocks.push_back(BB); 147 BlockToChain[BB] = this; 148 return; 149 } 150 151 assert(BB == *Chain->begin()); 152 assert(Chain->begin() != Chain->end()); 153 154 // Update the incoming blocks to point to this chain, and add them to the 155 // chain structure. 156 for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end(); 157 BI != BE; ++BI) { 158 Blocks.push_back(*BI); 159 assert(BlockToChain[*BI] == Chain && "Incoming blocks not in chain"); 160 BlockToChain[*BI] = this; 161 } 162 } 163 }; 164 } 165 166 namespace { 167 class MachineBlockPlacement : public MachineFunctionPass { 168 /// \brief A typedef for a block filter set. 169 typedef SmallPtrSet<MachineBasicBlock *, 16> BlockFilterSet; 170 171 /// \brief A handle to the branch probability pass. 172 const MachineBranchProbabilityInfo *MBPI; 173 174 /// \brief A handle to the function-wide block frequency pass. 175 const MachineBlockFrequencyInfo *MBFI; 176 177 /// \brief A handle to the loop info. 178 const MachineLoopInfo *MLI; 179 180 /// \brief A handle to the target's instruction info. 181 const TargetInstrInfo *TII; 182 183 /// \brief A handle to the target's lowering info. 184 const TargetLowering *TLI; 185 186 /// \brief Allocator and owner of BlockChain structures. 187 /// 188 /// We build BlockChains lazily by merging together high probability BB 189 /// sequences acording to the "Algo2" in the paper mentioned at the top of 190 /// the file. To reduce malloc traffic, we allocate them using this slab-like 191 /// allocator, and destroy them after the pass completes. 192 SpecificBumpPtrAllocator<BlockChain> ChainAllocator; 193 194 /// \brief Function wide BasicBlock to BlockChain mapping. 195 /// 196 /// This mapping allows efficiently moving from any given basic block to the 197 /// BlockChain it participates in, if any. We use it to, among other things, 198 /// allow implicitly defining edges between chains as the existing edges 199 /// between basic blocks. 200 DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain; 201 202 BlockChain *CreateChain(MachineBasicBlock *BB); 203 void mergeSuccessor(MachineBasicBlock *BB, BlockChain *Chain, 204 BlockFilterSet *Filter = 0); 205 void buildLoopChains(MachineFunction &F, MachineLoop &L); 206 void buildCFGChains(MachineFunction &F); 207 void placeChainsTopologically(MachineFunction &F); 208 void AlignLoops(MachineFunction &F); 209 210 public: 211 static char ID; // Pass identification, replacement for typeid 212 MachineBlockPlacement() : MachineFunctionPass(ID) { 213 initializeMachineBlockPlacementPass(*PassRegistry::getPassRegistry()); 214 } 215 216 bool runOnMachineFunction(MachineFunction &F); 217 218 void getAnalysisUsage(AnalysisUsage &AU) const { 219 AU.addRequired<MachineBranchProbabilityInfo>(); 220 AU.addRequired<MachineBlockFrequencyInfo>(); 221 AU.addRequired<MachineLoopInfo>(); 222 MachineFunctionPass::getAnalysisUsage(AU); 223 } 224 225 const char *getPassName() const { return "Block Placement"; } 226 }; 227 } 228 229 char MachineBlockPlacement::ID = 0; 230 INITIALIZE_PASS_BEGIN(MachineBlockPlacement, "block-placement2", 231 "Branch Probability Basic Block Placement", false, false) 232 INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo) 233 INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo) 234 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 235 INITIALIZE_PASS_END(MachineBlockPlacement, "block-placement2", 236 "Branch Probability Basic Block Placement", false, false) 237 238 FunctionPass *llvm::createMachineBlockPlacementPass() { 239 return new MachineBlockPlacement(); 240 } 241 242 #ifndef NDEBUG 243 /// \brief Helper to print the name of a MBB. 244 /// 245 /// Only used by debug logging. 246 static std::string getBlockName(MachineBasicBlock *BB) { 247 std::string Result; 248 raw_string_ostream OS(Result); 249 OS << "BB#" << BB->getNumber() 250 << " (derived from LLVM BB '" << BB->getName() << "')"; 251 OS.flush(); 252 return Result; 253 } 254 255 /// \brief Helper to print the number of a MBB. 256 /// 257 /// Only used by debug logging. 258 static std::string getBlockNum(MachineBasicBlock *BB) { 259 std::string Result; 260 raw_string_ostream OS(Result); 261 OS << "BB#" << BB->getNumber(); 262 OS.flush(); 263 return Result; 264 } 265 #endif 266 267 /// \brief Helper to create a new chain for a single BB. 268 /// 269 /// Takes care of growing the Chains, setting up the BlockChain object, and any 270 /// debug checking logic. 271 /// \returns A pointer to the new BlockChain. 272 BlockChain *MachineBlockPlacement::CreateChain(MachineBasicBlock *BB) { 273 BlockChain *Chain = 274 new (ChainAllocator.Allocate()) BlockChain(BlockToChain, BB); 275 return Chain; 276 } 277 278 /// \brief Merge a chain with any viable successor. 279 /// 280 /// This routine walks the predecessors of the current block, looking for 281 /// viable merge candidates. It has strict rules it uses to determine when 282 /// a predecessor can be merged with the current block, which center around 283 /// preserving the CFG structure. It performs the merge if any viable candidate 284 /// is found. 285 void MachineBlockPlacement::mergeSuccessor(MachineBasicBlock *BB, 286 BlockChain *Chain, 287 BlockFilterSet *Filter) { 288 assert(BB); 289 assert(Chain); 290 291 // If this block is not at the end of its chain, it cannot merge with any 292 // other chain. 293 if (Chain && *llvm::prior(Chain->end()) != BB) 294 return; 295 296 // Walk through the successors looking for the highest probability edge. 297 MachineBasicBlock *Successor = 0; 298 BranchProbability BestProb = BranchProbability::getZero(); 299 DEBUG(dbgs() << "Attempting merge from: " << getBlockName(BB) << "\n"); 300 for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(), 301 SE = BB->succ_end(); 302 SI != SE; ++SI) { 303 if (BB == *SI || (Filter && !Filter->count(*SI))) 304 continue; 305 306 BranchProbability SuccProb = MBPI->getEdgeProbability(BB, *SI); 307 DEBUG(dbgs() << " " << getBlockName(*SI) << " -> " << SuccProb << "\n"); 308 if (!Successor || SuccProb > BestProb || (!(SuccProb < BestProb) && 309 BB->isLayoutSuccessor(*SI))) { 310 Successor = *SI; 311 BestProb = SuccProb; 312 } 313 } 314 if (!Successor) 315 return; 316 317 // Grab a chain if it exists already for this successor and make sure the 318 // successor is at the start of the chain as we can't merge mid-chain. Also, 319 // if the successor chain is the same as our chain, we're already merged. 320 BlockChain *SuccChain = BlockToChain[Successor]; 321 if (SuccChain && (SuccChain == Chain || Successor != *SuccChain->begin())) 322 return; 323 324 // We only merge chains across a CFG merge when the desired merge path is 325 // significantly hotter than the incoming edge. We define a hot edge more 326 // strictly than the BranchProbabilityInfo does, as the two predecessor 327 // blocks may have dramatically different incoming probabilities we need to 328 // account for. Therefor we use the "global" edge weight which is the 329 // branch's probability times the block frequency of the predecessor. 330 BlockFrequency MergeWeight = MBFI->getBlockFreq(BB); 331 MergeWeight *= MBPI->getEdgeProbability(BB, Successor); 332 // We only want to consider breaking the CFG when the merge weight is much 333 // higher (80% vs. 20%), so multiply it by 1/4. This will require the merged 334 // edge to be 4x more likely before we disrupt the CFG. This number matches 335 // the definition of "hot" in BranchProbabilityAnalysis (80% vs. 20%). 336 MergeWeight *= BranchProbability(1, 4); 337 for (MachineBasicBlock::pred_iterator PI = Successor->pred_begin(), 338 PE = Successor->pred_end(); 339 PI != PE; ++PI) { 340 if (BB == *PI || Successor == *PI) continue; 341 BlockFrequency PredWeight = MBFI->getBlockFreq(*PI); 342 PredWeight *= MBPI->getEdgeProbability(*PI, Successor); 343 344 // Return on the first predecessor we find which outstrips our merge weight. 345 if (MergeWeight < PredWeight) 346 return; 347 DEBUG(dbgs() << "Breaking CFG edge!\n" 348 << " Edge from " << getBlockNum(BB) << " to " 349 << getBlockNum(Successor) << ": " << MergeWeight << "\n" 350 << " vs. " << getBlockNum(BB) << " to " 351 << getBlockNum(*PI) << ": " << PredWeight << "\n"); 352 } 353 354 DEBUG(dbgs() << "Merging from " << getBlockNum(BB) << " to " 355 << getBlockNum(Successor) << "\n"); 356 Chain->merge(Successor, SuccChain); 357 } 358 359 /// \brief Forms basic block chains from the natural loop structures. 360 /// 361 /// These chains are designed to preserve the existing *structure* of the code 362 /// as much as possible. We can then stitch the chains together in a way which 363 /// both preserves the topological structure and minimizes taken conditional 364 /// branches. 365 void MachineBlockPlacement::buildLoopChains(MachineFunction &F, MachineLoop &L) { 366 // First recurse through any nested loops, building chains for those inner 367 // loops. 368 for (MachineLoop::iterator LI = L.begin(), LE = L.end(); LI != LE; ++LI) 369 buildLoopChains(F, **LI); 370 371 SmallPtrSet<MachineBasicBlock *, 16> LoopBlockSet(L.block_begin(), 372 L.block_end()); 373 374 // Begin building up a set of chains of blocks within this loop which should 375 // remain contiguous. Some of the blocks already belong to a chain which 376 // represents an inner loop. 377 for (MachineLoop::block_iterator BI = L.block_begin(), BE = L.block_end(); 378 BI != BE; ++BI) { 379 MachineBasicBlock *BB = *BI; 380 BlockChain *Chain = BlockToChain[BB]; 381 if (!Chain) Chain = CreateChain(BB); 382 mergeSuccessor(BB, Chain, &LoopBlockSet); 383 } 384 } 385 386 void MachineBlockPlacement::buildCFGChains(MachineFunction &F) { 387 // First build any loop-based chains. 388 for (MachineLoopInfo::iterator LI = MLI->begin(), LE = MLI->end(); LI != LE; 389 ++LI) 390 buildLoopChains(F, **LI); 391 392 // Now walk the blocks of the function forming chains where they don't 393 // violate any CFG structure. 394 for (MachineFunction::iterator BI = F.begin(), BE = F.end(); 395 BI != BE; ++BI) { 396 MachineBasicBlock *BB = BI; 397 BlockChain *Chain = BlockToChain[BB]; 398 if (!Chain) Chain = CreateChain(BB); 399 mergeSuccessor(BB, Chain); 400 } 401 } 402 403 void MachineBlockPlacement::placeChainsTopologically(MachineFunction &F) { 404 MachineBasicBlock *EntryB = &F.front(); 405 assert(BlockToChain[EntryB] && "Missing chain for entry block"); 406 assert(*BlockToChain[EntryB]->begin() == EntryB && 407 "Entry block is not the head of the entry block chain"); 408 409 // Walk the blocks in RPO, and insert each block for a chain in order the 410 // first time we see that chain. 411 MachineFunction::iterator InsertPos = F.begin(); 412 SmallPtrSet<BlockChain *, 16> VisitedChains; 413 ReversePostOrderTraversal<MachineBasicBlock *> RPOT(EntryB); 414 typedef ReversePostOrderTraversal<MachineBasicBlock *>::rpo_iterator 415 rpo_iterator; 416 for (rpo_iterator I = RPOT.begin(), E = RPOT.end(); I != E; ++I) { 417 BlockChain *Chain = BlockToChain[*I]; 418 assert(Chain); 419 if(!VisitedChains.insert(Chain)) 420 continue; 421 for (BlockChain::iterator BI = Chain->begin(), BE = Chain->end(); BI != BE; 422 ++BI) { 423 DEBUG(dbgs() << (BI == Chain->begin() ? "Placing chain " 424 : " ... ") 425 << getBlockName(*BI) << "\n"); 426 if (InsertPos != MachineFunction::iterator(*BI)) 427 F.splice(InsertPos, *BI); 428 else 429 ++InsertPos; 430 } 431 } 432 433 // Now that every block is in its final position, update all of the 434 // terminators. 435 SmallVector<MachineOperand, 4> Cond; // For AnalyzeBranch. 436 for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) { 437 // FIXME: It would be awesome of updateTerminator would just return rather 438 // than assert when the branch cannot be analyzed in order to remove this 439 // boiler plate. 440 Cond.clear(); 441 MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch. 442 if (!TII->AnalyzeBranch(*FI, TBB, FBB, Cond)) 443 FI->updateTerminator(); 444 } 445 } 446 447 /// \brief Recursive helper to align a loop and any nested loops. 448 static void AlignLoop(MachineFunction &F, MachineLoop *L, unsigned Align) { 449 // Recurse through nested loops. 450 for (MachineLoop::iterator I = L->begin(), E = L->end(); I != E; ++I) 451 AlignLoop(F, *I, Align); 452 453 L->getTopBlock()->setAlignment(Align); 454 } 455 456 /// \brief Align loop headers to target preferred alignments. 457 void MachineBlockPlacement::AlignLoops(MachineFunction &F) { 458 if (F.getFunction()->hasFnAttr(Attribute::OptimizeForSize)) 459 return; 460 461 unsigned Align = TLI->getPrefLoopAlignment(); 462 if (!Align) 463 return; // Don't care about loop alignment. 464 465 for (MachineLoopInfo::iterator I = MLI->begin(), E = MLI->end(); I != E; ++I) 466 AlignLoop(F, *I, Align); 467 } 468 469 bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) { 470 // Check for single-block functions and skip them. 471 if (llvm::next(F.begin()) == F.end()) 472 return false; 473 474 MBPI = &getAnalysis<MachineBranchProbabilityInfo>(); 475 MBFI = &getAnalysis<MachineBlockFrequencyInfo>(); 476 MLI = &getAnalysis<MachineLoopInfo>(); 477 TII = F.getTarget().getInstrInfo(); 478 TLI = F.getTarget().getTargetLowering(); 479 assert(BlockToChain.empty()); 480 481 buildCFGChains(F); 482 placeChainsTopologically(F); 483 AlignLoops(F); 484 485 BlockToChain.clear(); 486 487 // We always return true as we have no way to track whether the final order 488 // differs from the original order. 489 return true; 490 } 491 492 namespace { 493 /// \brief A pass to compute block placement statistics. 494 /// 495 /// A separate pass to compute interesting statistics for evaluating block 496 /// placement. This is separate from the actual placement pass so that they can 497 /// be computed in the absense of any placement transformations or when using 498 /// alternative placement strategies. 499 class MachineBlockPlacementStats : public MachineFunctionPass { 500 /// \brief A handle to the branch probability pass. 501 const MachineBranchProbabilityInfo *MBPI; 502 503 /// \brief A handle to the function-wide block frequency pass. 504 const MachineBlockFrequencyInfo *MBFI; 505 506 public: 507 static char ID; // Pass identification, replacement for typeid 508 MachineBlockPlacementStats() : MachineFunctionPass(ID) { 509 initializeMachineBlockPlacementStatsPass(*PassRegistry::getPassRegistry()); 510 } 511 512 bool runOnMachineFunction(MachineFunction &F); 513 514 void getAnalysisUsage(AnalysisUsage &AU) const { 515 AU.addRequired<MachineBranchProbabilityInfo>(); 516 AU.addRequired<MachineBlockFrequencyInfo>(); 517 AU.setPreservesAll(); 518 MachineFunctionPass::getAnalysisUsage(AU); 519 } 520 521 const char *getPassName() const { return "Block Placement Stats"; } 522 }; 523 } 524 525 char MachineBlockPlacementStats::ID = 0; 526 INITIALIZE_PASS_BEGIN(MachineBlockPlacementStats, "block-placement-stats", 527 "Basic Block Placement Stats", false, false) 528 INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo) 529 INITIALIZE_PASS_DEPENDENCY(MachineBlockFrequencyInfo) 530 INITIALIZE_PASS_END(MachineBlockPlacementStats, "block-placement-stats", 531 "Basic Block Placement Stats", false, false) 532 533 FunctionPass *llvm::createMachineBlockPlacementStatsPass() { 534 return new MachineBlockPlacementStats(); 535 } 536 537 bool MachineBlockPlacementStats::runOnMachineFunction(MachineFunction &F) { 538 // Check for single-block functions and skip them. 539 if (llvm::next(F.begin()) == F.end()) 540 return false; 541 542 MBPI = &getAnalysis<MachineBranchProbabilityInfo>(); 543 MBFI = &getAnalysis<MachineBlockFrequencyInfo>(); 544 545 for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) { 546 BlockFrequency BlockFreq = MBFI->getBlockFreq(I); 547 Statistic &NumBranches = (I->succ_size() > 1) ? NumCondBranches 548 : NumUncondBranches; 549 Statistic &BranchTakenFreq = (I->succ_size() > 1) ? CondBranchTakenFreq 550 : UncondBranchTakenFreq; 551 for (MachineBasicBlock::succ_iterator SI = I->succ_begin(), 552 SE = I->succ_end(); 553 SI != SE; ++SI) { 554 // Skip if this successor is a fallthrough. 555 if (I->isLayoutSuccessor(*SI)) 556 continue; 557 558 BlockFrequency EdgeFreq = BlockFreq * MBPI->getEdgeProbability(I, *SI); 559 ++NumBranches; 560 BranchTakenFreq += EdgeFreq.getFrequency(); 561 } 562 } 563 564 return false; 565 } 566 567