1 //===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass assigns local frame indices to stack slots relative to one another
11 // and allocates additional base registers to access them when the target
12 // estimates they are likely to be out of range of stack pointer and frame
13 // pointer relative addressing.
14 //
15 //===----------------------------------------------------------------------===//
16 
17 #include "llvm/CodeGen/Passes.h"
18 #include "llvm/ADT/STLExtras.h"
19 #include "llvm/ADT/SetVector.h"
20 #include "llvm/ADT/SmallSet.h"
21 #include "llvm/ADT/Statistic.h"
22 #include "llvm/CodeGen/MachineFrameInfo.h"
23 #include "llvm/CodeGen/MachineFunction.h"
24 #include "llvm/CodeGen/MachineFunctionPass.h"
25 #include "llvm/CodeGen/MachineRegisterInfo.h"
26 #include "llvm/CodeGen/StackProtector.h"
27 #include "llvm/IR/Constants.h"
28 #include "llvm/IR/DerivedTypes.h"
29 #include "llvm/IR/Instructions.h"
30 #include "llvm/IR/Intrinsics.h"
31 #include "llvm/IR/LLVMContext.h"
32 #include "llvm/IR/Module.h"
33 #include "llvm/Pass.h"
34 #include "llvm/Support/Debug.h"
35 #include "llvm/Support/ErrorHandling.h"
36 #include "llvm/Support/raw_ostream.h"
37 #include "llvm/Target/TargetFrameLowering.h"
38 #include "llvm/Target/TargetRegisterInfo.h"
39 #include "llvm/Target/TargetSubtargetInfo.h"
40 
41 using namespace llvm;
42 
43 #define DEBUG_TYPE "localstackalloc"
44 
45 STATISTIC(NumAllocations, "Number of frame indices allocated into local block");
46 STATISTIC(NumBaseRegisters, "Number of virtual frame base registers allocated");
47 STATISTIC(NumReplacements, "Number of frame indices references replaced");
48 
49 namespace {
50   class FrameRef {
51     MachineBasicBlock::iterator MI; // Instr referencing the frame
52     int64_t LocalOffset;            // Local offset of the frame idx referenced
53     int FrameIdx;                   // The frame index
54   public:
55     FrameRef(MachineBasicBlock::iterator I, int64_t Offset, int Idx) :
56       MI(I), LocalOffset(Offset), FrameIdx(Idx) {}
57     bool operator<(const FrameRef &RHS) const {
58       return std::tie(LocalOffset, FrameIdx) <
59              std::tie(RHS.LocalOffset, RHS.FrameIdx);
60     }
61     MachineBasicBlock::iterator getMachineInstr() const { return MI; }
62     int64_t getLocalOffset() const { return LocalOffset; }
63     int getFrameIndex() const { return FrameIdx; }
64   };
65 
66   class LocalStackSlotPass: public MachineFunctionPass {
67     SmallVector<int64_t,16> LocalOffsets;
68     /// StackObjSet - A set of stack object indexes
69     typedef SmallSetVector<int, 8> StackObjSet;
70 
71     void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, int64_t &Offset,
72                            bool StackGrowsDown, unsigned &MaxAlign);
73     void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
74                                SmallSet<int, 16> &ProtectedObjs,
75                                MachineFrameInfo &MFI, bool StackGrowsDown,
76                                int64_t &Offset, unsigned &MaxAlign);
77     void calculateFrameObjectOffsets(MachineFunction &Fn);
78     bool insertFrameReferenceRegisters(MachineFunction &Fn);
79   public:
80     static char ID; // Pass identification, replacement for typeid
81     explicit LocalStackSlotPass() : MachineFunctionPass(ID) {
82       initializeLocalStackSlotPassPass(*PassRegistry::getPassRegistry());
83     }
84     bool runOnMachineFunction(MachineFunction &MF) override;
85 
86     void getAnalysisUsage(AnalysisUsage &AU) const override {
87       AU.setPreservesCFG();
88       AU.addRequired<StackProtector>();
89       MachineFunctionPass::getAnalysisUsage(AU);
90     }
91 
92   private:
93   };
94 } // end anonymous namespace
95 
96 char LocalStackSlotPass::ID = 0;
97 char &llvm::LocalStackSlotAllocationID = LocalStackSlotPass::ID;
98 INITIALIZE_PASS_BEGIN(LocalStackSlotPass, "localstackalloc",
99                       "Local Stack Slot Allocation", false, false)
100 INITIALIZE_PASS_DEPENDENCY(StackProtector)
101 INITIALIZE_PASS_END(LocalStackSlotPass, "localstackalloc",
102                     "Local Stack Slot Allocation", false, false)
103 
104 
105 bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) {
106   MachineFrameInfo &MFI = MF.getFrameInfo();
107   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
108   unsigned LocalObjectCount = MFI.getObjectIndexEnd();
109 
110   // If the target doesn't want/need this pass, or if there are no locals
111   // to consider, early exit.
112   if (!TRI->requiresVirtualBaseRegisters(MF) || LocalObjectCount == 0)
113     return true;
114 
115   // Make sure we have enough space to store the local offsets.
116   LocalOffsets.resize(MFI.getObjectIndexEnd());
117 
118   // Lay out the local blob.
119   calculateFrameObjectOffsets(MF);
120 
121   // Insert virtual base registers to resolve frame index references.
122   bool UsedBaseRegs = insertFrameReferenceRegisters(MF);
123 
124   // Tell MFI whether any base registers were allocated. PEI will only
125   // want to use the local block allocations from this pass if there were any.
126   // Otherwise, PEI can do a bit better job of getting the alignment right
127   // without a hole at the start since it knows the alignment of the stack
128   // at the start of local allocation, and this pass doesn't.
129   MFI.setUseLocalStackAllocationBlock(UsedBaseRegs);
130 
131   return true;
132 }
133 
134 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
135 void LocalStackSlotPass::AdjustStackOffset(MachineFrameInfo &MFI,
136                                            int FrameIdx, int64_t &Offset,
137                                            bool StackGrowsDown,
138                                            unsigned &MaxAlign) {
139   // If the stack grows down, add the object size to find the lowest address.
140   if (StackGrowsDown)
141     Offset += MFI.getObjectSize(FrameIdx);
142 
143   unsigned Align = MFI.getObjectAlignment(FrameIdx);
144 
145   // If the alignment of this object is greater than that of the stack, then
146   // increase the stack alignment to match.
147   MaxAlign = std::max(MaxAlign, Align);
148 
149   // Adjust to alignment boundary.
150   Offset = (Offset + Align - 1) / Align * Align;
151 
152   int64_t LocalOffset = StackGrowsDown ? -Offset : Offset;
153   DEBUG(dbgs() << "Allocate FI(" << FrameIdx << ") to local offset "
154         << LocalOffset << "\n");
155   // Keep the offset available for base register allocation
156   LocalOffsets[FrameIdx] = LocalOffset;
157   // And tell MFI about it for PEI to use later
158   MFI.mapLocalFrameObject(FrameIdx, LocalOffset);
159 
160   if (!StackGrowsDown)
161     Offset += MFI.getObjectSize(FrameIdx);
162 
163   ++NumAllocations;
164 }
165 
166 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
167 /// those required to be close to the Stack Protector) to stack offsets.
168 void LocalStackSlotPass::AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
169                                            SmallSet<int, 16> &ProtectedObjs,
170                                            MachineFrameInfo &MFI,
171                                            bool StackGrowsDown, int64_t &Offset,
172                                            unsigned &MaxAlign) {
173 
174   for (StackObjSet::const_iterator I = UnassignedObjs.begin(),
175         E = UnassignedObjs.end(); I != E; ++I) {
176     int i = *I;
177     AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
178     ProtectedObjs.insert(i);
179   }
180 }
181 
182 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
183 /// abstract stack objects.
184 ///
185 void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) {
186   // Loop over all of the stack objects, assigning sequential addresses...
187   MachineFrameInfo &MFI = Fn.getFrameInfo();
188   const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
189   bool StackGrowsDown =
190     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
191   int64_t Offset = 0;
192   unsigned MaxAlign = 0;
193   StackProtector *SP = &getAnalysis<StackProtector>();
194 
195   // Make sure that the stack protector comes before the local variables on the
196   // stack.
197   SmallSet<int, 16> ProtectedObjs;
198   if (MFI.getStackProtectorIndex() >= 0) {
199     StackObjSet LargeArrayObjs;
200     StackObjSet SmallArrayObjs;
201     StackObjSet AddrOfObjs;
202 
203     AdjustStackOffset(MFI, MFI.getStackProtectorIndex(), Offset,
204                       StackGrowsDown, MaxAlign);
205 
206     // Assign large stack objects first.
207     for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
208       if (MFI.isDeadObjectIndex(i))
209         continue;
210       if (MFI.getStackProtectorIndex() == (int)i)
211         continue;
212 
213       switch (SP->getSSPLayout(MFI.getObjectAllocation(i))) {
214       case StackProtector::SSPLK_None:
215         continue;
216       case StackProtector::SSPLK_SmallArray:
217         SmallArrayObjs.insert(i);
218         continue;
219       case StackProtector::SSPLK_AddrOf:
220         AddrOfObjs.insert(i);
221         continue;
222       case StackProtector::SSPLK_LargeArray:
223         LargeArrayObjs.insert(i);
224         continue;
225       }
226       llvm_unreachable("Unexpected SSPLayoutKind.");
227     }
228 
229     AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
230                           Offset, MaxAlign);
231     AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
232                           Offset, MaxAlign);
233     AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
234                           Offset, MaxAlign);
235   }
236 
237   // Then assign frame offsets to stack objects that are not used to spill
238   // callee saved registers.
239   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
240     if (MFI.isDeadObjectIndex(i))
241       continue;
242     if (MFI.getStackProtectorIndex() == (int)i)
243       continue;
244     if (ProtectedObjs.count(i))
245       continue;
246 
247     AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
248   }
249 
250   // Remember how big this blob of stack space is
251   MFI.setLocalFrameSize(Offset);
252   MFI.setLocalFrameMaxAlign(MaxAlign);
253 }
254 
255 static inline bool
256 lookupCandidateBaseReg(unsigned BaseReg,
257                        int64_t BaseOffset,
258                        int64_t FrameSizeAdjust,
259                        int64_t LocalFrameOffset,
260                        const MachineInstr &MI,
261                        const TargetRegisterInfo *TRI) {
262   // Check if the relative offset from the where the base register references
263   // to the target address is in range for the instruction.
264   int64_t Offset = FrameSizeAdjust + LocalFrameOffset - BaseOffset;
265   return TRI->isFrameOffsetLegal(&MI, BaseReg, Offset);
266 }
267 
268 bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
269   // Scan the function's instructions looking for frame index references.
270   // For each, ask the target if it wants a virtual base register for it
271   // based on what we can tell it about where the local will end up in the
272   // stack frame. If it wants one, re-use a suitable one we've previously
273   // allocated, or if there isn't one that fits the bill, allocate a new one
274   // and ask the target to create a defining instruction for it.
275   bool UsedBaseReg = false;
276 
277   MachineFrameInfo &MFI = Fn.getFrameInfo();
278   const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo();
279   const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
280   bool StackGrowsDown =
281     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
282 
283   // Collect all of the instructions in the block that reference
284   // a frame index. Also store the frame index referenced to ease later
285   // lookup. (For any insn that has more than one FI reference, we arbitrarily
286   // choose the first one).
287   SmallVector<FrameRef, 64> FrameReferenceInsns;
288 
289   for (MachineBasicBlock &BB : Fn) {
290     for (MachineInstr &MI : BB) {
291       // Debug value, stackmap and patchpoint instructions can't be out of
292       // range, so they don't need any updates.
293       if (MI.isDebugValue() || MI.getOpcode() == TargetOpcode::STATEPOINT ||
294           MI.getOpcode() == TargetOpcode::STACKMAP ||
295           MI.getOpcode() == TargetOpcode::PATCHPOINT)
296         continue;
297 
298       // For now, allocate the base register(s) within the basic block
299       // where they're used, and don't try to keep them around outside
300       // of that. It may be beneficial to try sharing them more broadly
301       // than that, but the increased register pressure makes that a
302       // tricky thing to balance. Investigate if re-materializing these
303       // becomes an issue.
304       for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
305         // Consider replacing all frame index operands that reference
306         // an object allocated in the local block.
307         if (MI.getOperand(i).isFI()) {
308           // Don't try this with values not in the local block.
309           if (!MFI.isObjectPreAllocated(MI.getOperand(i).getIndex()))
310             break;
311           int Idx = MI.getOperand(i).getIndex();
312           int64_t LocalOffset = LocalOffsets[Idx];
313           if (!TRI->needsFrameBaseReg(&MI, LocalOffset))
314             break;
315           FrameReferenceInsns.push_back(FrameRef(&MI, LocalOffset, Idx));
316           break;
317         }
318       }
319     }
320   }
321 
322   // Sort the frame references by local offset.
323   // Use frame index as a tie-breaker in case MI's have the same offset.
324   std::sort(FrameReferenceInsns.begin(), FrameReferenceInsns.end());
325 
326   MachineBasicBlock *Entry = &Fn.front();
327 
328   unsigned BaseReg = 0;
329   int64_t BaseOffset = 0;
330 
331   // Loop through the frame references and allocate for them as necessary.
332   for (int ref = 0, e = FrameReferenceInsns.size(); ref < e ; ++ref) {
333     FrameRef &FR = FrameReferenceInsns[ref];
334     MachineInstr &MI = *FR.getMachineInstr();
335     int64_t LocalOffset = FR.getLocalOffset();
336     int FrameIdx = FR.getFrameIndex();
337     assert(MFI.isObjectPreAllocated(FrameIdx) &&
338            "Only pre-allocated locals expected!");
339 
340     DEBUG(dbgs() << "Considering: " << MI);
341 
342     unsigned idx = 0;
343     for (unsigned f = MI.getNumOperands(); idx != f; ++idx) {
344       if (!MI.getOperand(idx).isFI())
345         continue;
346 
347       if (FrameIdx == MI.getOperand(idx).getIndex())
348         break;
349     }
350 
351     assert(idx < MI.getNumOperands() && "Cannot find FI operand");
352 
353     int64_t Offset = 0;
354     int64_t FrameSizeAdjust = StackGrowsDown ? MFI.getLocalFrameSize() : 0;
355 
356     DEBUG(dbgs() << "  Replacing FI in: " << MI);
357 
358     // If we have a suitable base register available, use it; otherwise
359     // create a new one. Note that any offset encoded in the
360     // instruction itself will be taken into account by the target,
361     // so we don't have to adjust for it here when reusing a base
362     // register.
363     if (UsedBaseReg &&
364         lookupCandidateBaseReg(BaseReg, BaseOffset, FrameSizeAdjust,
365                                LocalOffset, MI, TRI)) {
366       DEBUG(dbgs() << "  Reusing base register " << BaseReg << "\n");
367       // We found a register to reuse.
368       Offset = FrameSizeAdjust + LocalOffset - BaseOffset;
369     } else {
370       // No previously defined register was in range, so create a new one.
371       int64_t InstrOffset = TRI->getFrameIndexInstrOffset(&MI, idx);
372 
373       int64_t PrevBaseOffset = BaseOffset;
374       BaseOffset = FrameSizeAdjust + LocalOffset + InstrOffset;
375 
376       // We'd like to avoid creating single-use virtual base registers.
377       // Because the FrameRefs are in sorted order, and we've already
378       // processed all FrameRefs before this one, just check whether or not
379       // the next FrameRef will be able to reuse this new register. If not,
380       // then don't bother creating it.
381       if (ref + 1 >= e ||
382           !lookupCandidateBaseReg(
383               BaseReg, BaseOffset, FrameSizeAdjust,
384               FrameReferenceInsns[ref + 1].getLocalOffset(),
385               *FrameReferenceInsns[ref + 1].getMachineInstr(), TRI)) {
386         BaseOffset = PrevBaseOffset;
387         continue;
388       }
389 
390       const MachineFunction *MF = MI.getParent()->getParent();
391       const TargetRegisterClass *RC = TRI->getPointerRegClass(*MF);
392       BaseReg = Fn.getRegInfo().createVirtualRegister(RC);
393 
394       DEBUG(dbgs() << "  Materializing base register " << BaseReg <<
395             " at frame local offset " << LocalOffset + InstrOffset << "\n");
396 
397       // Tell the target to insert the instruction to initialize
398       // the base register.
399       //            MachineBasicBlock::iterator InsertionPt = Entry->begin();
400       TRI->materializeFrameBaseRegister(Entry, BaseReg, FrameIdx,
401                                         InstrOffset);
402 
403       // The base register already includes any offset specified
404       // by the instruction, so account for that so it doesn't get
405       // applied twice.
406       Offset = -InstrOffset;
407 
408       ++NumBaseRegisters;
409       UsedBaseReg = true;
410     }
411     assert(BaseReg != 0 && "Unable to allocate virtual base register!");
412 
413     // Modify the instruction to use the new base register rather
414     // than the frame index operand.
415     TRI->resolveFrameIndex(MI, BaseReg, Offset);
416     DEBUG(dbgs() << "Resolved: " << MI);
417 
418     ++NumReplacements;
419   }
420 
421   return UsedBaseReg;
422 }
423