1 //===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass assigns local frame indices to stack slots relative to one another 11 // and allocates additional base registers to access them when the target 12 // estimates they are likely to be out of range of stack pointer and frame 13 // pointer relative addressing. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #include "llvm/CodeGen/Passes.h" 18 #include "llvm/ADT/STLExtras.h" 19 #include "llvm/ADT/SetVector.h" 20 #include "llvm/ADT/SmallSet.h" 21 #include "llvm/ADT/Statistic.h" 22 #include "llvm/CodeGen/MachineFrameInfo.h" 23 #include "llvm/CodeGen/MachineFunction.h" 24 #include "llvm/CodeGen/MachineFunctionPass.h" 25 #include "llvm/CodeGen/MachineRegisterInfo.h" 26 #include "llvm/CodeGen/StackProtector.h" 27 #include "llvm/IR/Constants.h" 28 #include "llvm/IR/DerivedTypes.h" 29 #include "llvm/IR/Instructions.h" 30 #include "llvm/IR/Intrinsics.h" 31 #include "llvm/IR/LLVMContext.h" 32 #include "llvm/IR/Module.h" 33 #include "llvm/Pass.h" 34 #include "llvm/Support/Debug.h" 35 #include "llvm/Support/ErrorHandling.h" 36 #include "llvm/Support/raw_ostream.h" 37 #include "llvm/Target/TargetFrameLowering.h" 38 #include "llvm/Target/TargetRegisterInfo.h" 39 #include "llvm/Target/TargetSubtargetInfo.h" 40 41 using namespace llvm; 42 43 #define DEBUG_TYPE "localstackalloc" 44 45 STATISTIC(NumAllocations, "Number of frame indices allocated into local block"); 46 STATISTIC(NumBaseRegisters, "Number of virtual frame base registers allocated"); 47 STATISTIC(NumReplacements, "Number of frame indices references replaced"); 48 49 namespace { 50 class FrameRef { 51 MachineBasicBlock::iterator MI; // Instr referencing the frame 52 int64_t LocalOffset; // Local offset of the frame idx referenced 53 int FrameIdx; // The frame index 54 public: 55 FrameRef(MachineBasicBlock::iterator I, int64_t Offset, int Idx) : 56 MI(I), LocalOffset(Offset), FrameIdx(Idx) {} 57 bool operator<(const FrameRef &RHS) const { 58 return std::tie(LocalOffset, FrameIdx) < 59 std::tie(RHS.LocalOffset, RHS.FrameIdx); 60 } 61 MachineBasicBlock::iterator getMachineInstr() const { return MI; } 62 int64_t getLocalOffset() const { return LocalOffset; } 63 int getFrameIndex() const { return FrameIdx; } 64 }; 65 66 class LocalStackSlotPass: public MachineFunctionPass { 67 SmallVector<int64_t,16> LocalOffsets; 68 /// StackObjSet - A set of stack object indexes 69 typedef SmallSetVector<int, 8> StackObjSet; 70 71 void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, int64_t &Offset, 72 bool StackGrowsDown, unsigned &MaxAlign); 73 void AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 74 SmallSet<int, 16> &ProtectedObjs, 75 MachineFrameInfo &MFI, bool StackGrowsDown, 76 int64_t &Offset, unsigned &MaxAlign); 77 void calculateFrameObjectOffsets(MachineFunction &Fn); 78 bool insertFrameReferenceRegisters(MachineFunction &Fn); 79 public: 80 static char ID; // Pass identification, replacement for typeid 81 explicit LocalStackSlotPass() : MachineFunctionPass(ID) { 82 initializeLocalStackSlotPassPass(*PassRegistry::getPassRegistry()); 83 } 84 bool runOnMachineFunction(MachineFunction &MF) override; 85 86 void getAnalysisUsage(AnalysisUsage &AU) const override { 87 AU.setPreservesCFG(); 88 AU.addRequired<StackProtector>(); 89 MachineFunctionPass::getAnalysisUsage(AU); 90 } 91 92 private: 93 }; 94 } // end anonymous namespace 95 96 char LocalStackSlotPass::ID = 0; 97 char &llvm::LocalStackSlotAllocationID = LocalStackSlotPass::ID; 98 INITIALIZE_PASS_BEGIN(LocalStackSlotPass, "localstackalloc", 99 "Local Stack Slot Allocation", false, false) 100 INITIALIZE_PASS_DEPENDENCY(StackProtector) 101 INITIALIZE_PASS_END(LocalStackSlotPass, "localstackalloc", 102 "Local Stack Slot Allocation", false, false) 103 104 105 bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) { 106 MachineFrameInfo &MFI = MF.getFrameInfo(); 107 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 108 unsigned LocalObjectCount = MFI.getObjectIndexEnd(); 109 110 // If the target doesn't want/need this pass, or if there are no locals 111 // to consider, early exit. 112 if (!TRI->requiresVirtualBaseRegisters(MF) || LocalObjectCount == 0) 113 return true; 114 115 // Make sure we have enough space to store the local offsets. 116 LocalOffsets.resize(MFI.getObjectIndexEnd()); 117 118 // Lay out the local blob. 119 calculateFrameObjectOffsets(MF); 120 121 // Insert virtual base registers to resolve frame index references. 122 bool UsedBaseRegs = insertFrameReferenceRegisters(MF); 123 124 // Tell MFI whether any base registers were allocated. PEI will only 125 // want to use the local block allocations from this pass if there were any. 126 // Otherwise, PEI can do a bit better job of getting the alignment right 127 // without a hole at the start since it knows the alignment of the stack 128 // at the start of local allocation, and this pass doesn't. 129 MFI.setUseLocalStackAllocationBlock(UsedBaseRegs); 130 131 return true; 132 } 133 134 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 135 void LocalStackSlotPass::AdjustStackOffset(MachineFrameInfo &MFI, 136 int FrameIdx, int64_t &Offset, 137 bool StackGrowsDown, 138 unsigned &MaxAlign) { 139 // If the stack grows down, add the object size to find the lowest address. 140 if (StackGrowsDown) 141 Offset += MFI.getObjectSize(FrameIdx); 142 143 unsigned Align = MFI.getObjectAlignment(FrameIdx); 144 145 // If the alignment of this object is greater than that of the stack, then 146 // increase the stack alignment to match. 147 MaxAlign = std::max(MaxAlign, Align); 148 149 // Adjust to alignment boundary. 150 Offset = (Offset + Align - 1) / Align * Align; 151 152 int64_t LocalOffset = StackGrowsDown ? -Offset : Offset; 153 DEBUG(dbgs() << "Allocate FI(" << FrameIdx << ") to local offset " 154 << LocalOffset << "\n"); 155 // Keep the offset available for base register allocation 156 LocalOffsets[FrameIdx] = LocalOffset; 157 // And tell MFI about it for PEI to use later 158 MFI.mapLocalFrameObject(FrameIdx, LocalOffset); 159 160 if (!StackGrowsDown) 161 Offset += MFI.getObjectSize(FrameIdx); 162 163 ++NumAllocations; 164 } 165 166 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 167 /// those required to be close to the Stack Protector) to stack offsets. 168 void LocalStackSlotPass::AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 169 SmallSet<int, 16> &ProtectedObjs, 170 MachineFrameInfo &MFI, 171 bool StackGrowsDown, int64_t &Offset, 172 unsigned &MaxAlign) { 173 174 for (StackObjSet::const_iterator I = UnassignedObjs.begin(), 175 E = UnassignedObjs.end(); I != E; ++I) { 176 int i = *I; 177 AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign); 178 ProtectedObjs.insert(i); 179 } 180 } 181 182 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 183 /// abstract stack objects. 184 /// 185 void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) { 186 // Loop over all of the stack objects, assigning sequential addresses... 187 MachineFrameInfo &MFI = Fn.getFrameInfo(); 188 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 189 bool StackGrowsDown = 190 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 191 int64_t Offset = 0; 192 unsigned MaxAlign = 0; 193 StackProtector *SP = &getAnalysis<StackProtector>(); 194 195 // Make sure that the stack protector comes before the local variables on the 196 // stack. 197 SmallSet<int, 16> ProtectedObjs; 198 if (MFI.getStackProtectorIndex() >= 0) { 199 StackObjSet LargeArrayObjs; 200 StackObjSet SmallArrayObjs; 201 StackObjSet AddrOfObjs; 202 203 AdjustStackOffset(MFI, MFI.getStackProtectorIndex(), Offset, 204 StackGrowsDown, MaxAlign); 205 206 // Assign large stack objects first. 207 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 208 if (MFI.isDeadObjectIndex(i)) 209 continue; 210 if (MFI.getStackProtectorIndex() == (int)i) 211 continue; 212 213 switch (SP->getSSPLayout(MFI.getObjectAllocation(i))) { 214 case StackProtector::SSPLK_None: 215 continue; 216 case StackProtector::SSPLK_SmallArray: 217 SmallArrayObjs.insert(i); 218 continue; 219 case StackProtector::SSPLK_AddrOf: 220 AddrOfObjs.insert(i); 221 continue; 222 case StackProtector::SSPLK_LargeArray: 223 LargeArrayObjs.insert(i); 224 continue; 225 } 226 llvm_unreachable("Unexpected SSPLayoutKind."); 227 } 228 229 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 230 Offset, MaxAlign); 231 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 232 Offset, MaxAlign); 233 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 234 Offset, MaxAlign); 235 } 236 237 // Then assign frame offsets to stack objects that are not used to spill 238 // callee saved registers. 239 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 240 if (MFI.isDeadObjectIndex(i)) 241 continue; 242 if (MFI.getStackProtectorIndex() == (int)i) 243 continue; 244 if (ProtectedObjs.count(i)) 245 continue; 246 247 AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign); 248 } 249 250 // Remember how big this blob of stack space is 251 MFI.setLocalFrameSize(Offset); 252 MFI.setLocalFrameMaxAlign(MaxAlign); 253 } 254 255 static inline bool 256 lookupCandidateBaseReg(unsigned BaseReg, 257 int64_t BaseOffset, 258 int64_t FrameSizeAdjust, 259 int64_t LocalFrameOffset, 260 const MachineInstr &MI, 261 const TargetRegisterInfo *TRI) { 262 // Check if the relative offset from the where the base register references 263 // to the target address is in range for the instruction. 264 int64_t Offset = FrameSizeAdjust + LocalFrameOffset - BaseOffset; 265 return TRI->isFrameOffsetLegal(&MI, BaseReg, Offset); 266 } 267 268 bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) { 269 // Scan the function's instructions looking for frame index references. 270 // For each, ask the target if it wants a virtual base register for it 271 // based on what we can tell it about where the local will end up in the 272 // stack frame. If it wants one, re-use a suitable one we've previously 273 // allocated, or if there isn't one that fits the bill, allocate a new one 274 // and ask the target to create a defining instruction for it. 275 bool UsedBaseReg = false; 276 277 MachineFrameInfo &MFI = Fn.getFrameInfo(); 278 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 279 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 280 bool StackGrowsDown = 281 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 282 283 // Collect all of the instructions in the block that reference 284 // a frame index. Also store the frame index referenced to ease later 285 // lookup. (For any insn that has more than one FI reference, we arbitrarily 286 // choose the first one). 287 SmallVector<FrameRef, 64> FrameReferenceInsns; 288 289 for (MachineBasicBlock &BB : Fn) { 290 for (MachineInstr &MI : BB) { 291 // Debug value, stackmap and patchpoint instructions can't be out of 292 // range, so they don't need any updates. 293 if (MI.isDebugValue() || MI.getOpcode() == TargetOpcode::STATEPOINT || 294 MI.getOpcode() == TargetOpcode::STACKMAP || 295 MI.getOpcode() == TargetOpcode::PATCHPOINT) 296 continue; 297 298 // For now, allocate the base register(s) within the basic block 299 // where they're used, and don't try to keep them around outside 300 // of that. It may be beneficial to try sharing them more broadly 301 // than that, but the increased register pressure makes that a 302 // tricky thing to balance. Investigate if re-materializing these 303 // becomes an issue. 304 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { 305 // Consider replacing all frame index operands that reference 306 // an object allocated in the local block. 307 if (MI.getOperand(i).isFI()) { 308 // Don't try this with values not in the local block. 309 if (!MFI.isObjectPreAllocated(MI.getOperand(i).getIndex())) 310 break; 311 int Idx = MI.getOperand(i).getIndex(); 312 int64_t LocalOffset = LocalOffsets[Idx]; 313 if (!TRI->needsFrameBaseReg(&MI, LocalOffset)) 314 break; 315 FrameReferenceInsns.push_back(FrameRef(&MI, LocalOffset, Idx)); 316 break; 317 } 318 } 319 } 320 } 321 322 // Sort the frame references by local offset. 323 // Use frame index as a tie-breaker in case MI's have the same offset. 324 std::sort(FrameReferenceInsns.begin(), FrameReferenceInsns.end()); 325 326 MachineBasicBlock *Entry = &Fn.front(); 327 328 unsigned BaseReg = 0; 329 int64_t BaseOffset = 0; 330 331 // Loop through the frame references and allocate for them as necessary. 332 for (int ref = 0, e = FrameReferenceInsns.size(); ref < e ; ++ref) { 333 FrameRef &FR = FrameReferenceInsns[ref]; 334 MachineInstr &MI = *FR.getMachineInstr(); 335 int64_t LocalOffset = FR.getLocalOffset(); 336 int FrameIdx = FR.getFrameIndex(); 337 assert(MFI.isObjectPreAllocated(FrameIdx) && 338 "Only pre-allocated locals expected!"); 339 340 DEBUG(dbgs() << "Considering: " << MI); 341 342 unsigned idx = 0; 343 for (unsigned f = MI.getNumOperands(); idx != f; ++idx) { 344 if (!MI.getOperand(idx).isFI()) 345 continue; 346 347 if (FrameIdx == MI.getOperand(idx).getIndex()) 348 break; 349 } 350 351 assert(idx < MI.getNumOperands() && "Cannot find FI operand"); 352 353 int64_t Offset = 0; 354 int64_t FrameSizeAdjust = StackGrowsDown ? MFI.getLocalFrameSize() : 0; 355 356 DEBUG(dbgs() << " Replacing FI in: " << MI); 357 358 // If we have a suitable base register available, use it; otherwise 359 // create a new one. Note that any offset encoded in the 360 // instruction itself will be taken into account by the target, 361 // so we don't have to adjust for it here when reusing a base 362 // register. 363 if (UsedBaseReg && 364 lookupCandidateBaseReg(BaseReg, BaseOffset, FrameSizeAdjust, 365 LocalOffset, MI, TRI)) { 366 DEBUG(dbgs() << " Reusing base register " << BaseReg << "\n"); 367 // We found a register to reuse. 368 Offset = FrameSizeAdjust + LocalOffset - BaseOffset; 369 } else { 370 // No previously defined register was in range, so create a new one. 371 int64_t InstrOffset = TRI->getFrameIndexInstrOffset(&MI, idx); 372 373 int64_t PrevBaseOffset = BaseOffset; 374 BaseOffset = FrameSizeAdjust + LocalOffset + InstrOffset; 375 376 // We'd like to avoid creating single-use virtual base registers. 377 // Because the FrameRefs are in sorted order, and we've already 378 // processed all FrameRefs before this one, just check whether or not 379 // the next FrameRef will be able to reuse this new register. If not, 380 // then don't bother creating it. 381 if (ref + 1 >= e || 382 !lookupCandidateBaseReg( 383 BaseReg, BaseOffset, FrameSizeAdjust, 384 FrameReferenceInsns[ref + 1].getLocalOffset(), 385 *FrameReferenceInsns[ref + 1].getMachineInstr(), TRI)) { 386 BaseOffset = PrevBaseOffset; 387 continue; 388 } 389 390 const MachineFunction *MF = MI.getParent()->getParent(); 391 const TargetRegisterClass *RC = TRI->getPointerRegClass(*MF); 392 BaseReg = Fn.getRegInfo().createVirtualRegister(RC); 393 394 DEBUG(dbgs() << " Materializing base register " << BaseReg << 395 " at frame local offset " << LocalOffset + InstrOffset << "\n"); 396 397 // Tell the target to insert the instruction to initialize 398 // the base register. 399 // MachineBasicBlock::iterator InsertionPt = Entry->begin(); 400 TRI->materializeFrameBaseRegister(Entry, BaseReg, FrameIdx, 401 InstrOffset); 402 403 // The base register already includes any offset specified 404 // by the instruction, so account for that so it doesn't get 405 // applied twice. 406 Offset = -InstrOffset; 407 408 ++NumBaseRegisters; 409 UsedBaseReg = true; 410 } 411 assert(BaseReg != 0 && "Unable to allocate virtual base register!"); 412 413 // Modify the instruction to use the new base register rather 414 // than the frame index operand. 415 TRI->resolveFrameIndex(MI, BaseReg, Offset); 416 DEBUG(dbgs() << "Resolved: " << MI); 417 418 ++NumReplacements; 419 } 420 421 return UsedBaseReg; 422 } 423