1 //===--------------------- InterleavedAccessPass.cpp ----------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the Interleaved Access pass, which identifies 11 // interleaved memory accesses and transforms them into target specific 12 // intrinsics. 13 // 14 // An interleaved load reads data from memory into several vectors, with 15 // DE-interleaving the data on a factor. An interleaved store writes several 16 // vectors to memory with RE-interleaving the data on a factor. 17 // 18 // As interleaved accesses are difficult to identified in CodeGen (mainly 19 // because the VECTOR_SHUFFLE DAG node is quite different from the shufflevector 20 // IR), we identify and transform them to intrinsics in this pass so the 21 // intrinsics can be easily matched into target specific instructions later in 22 // CodeGen. 23 // 24 // E.g. An interleaved load (Factor = 2): 25 // %wide.vec = load <8 x i32>, <8 x i32>* %ptr 26 // %v0 = shuffle <8 x i32> %wide.vec, <8 x i32> undef, <0, 2, 4, 6> 27 // %v1 = shuffle <8 x i32> %wide.vec, <8 x i32> undef, <1, 3, 5, 7> 28 // 29 // It could be transformed into a ld2 intrinsic in AArch64 backend or a vld2 30 // intrinsic in ARM backend. 31 // 32 // In X86, this can be further optimized into a set of target 33 // specific loads followed by an optimized sequence of shuffles. 34 // 35 // E.g. An interleaved store (Factor = 3): 36 // %i.vec = shuffle <8 x i32> %v0, <8 x i32> %v1, 37 // <0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11> 38 // store <12 x i32> %i.vec, <12 x i32>* %ptr 39 // 40 // It could be transformed into a st3 intrinsic in AArch64 backend or a vst3 41 // intrinsic in ARM backend. 42 // 43 // Similarly, a set of interleaved stores can be transformed into an optimized 44 // sequence of shuffles followed by a set of target specific stores for X86. 45 //===----------------------------------------------------------------------===// 46 47 #include "llvm/CodeGen/Passes.h" 48 #include "llvm/IR/Dominators.h" 49 #include "llvm/IR/InstIterator.h" 50 #include "llvm/Support/Debug.h" 51 #include "llvm/Support/MathExtras.h" 52 #include "llvm/Support/raw_ostream.h" 53 #include "llvm/Target/TargetLowering.h" 54 #include "llvm/Target/TargetSubtargetInfo.h" 55 56 using namespace llvm; 57 58 #define DEBUG_TYPE "interleaved-access" 59 60 static cl::opt<bool> LowerInterleavedAccesses( 61 "lower-interleaved-accesses", 62 cl::desc("Enable lowering interleaved accesses to intrinsics"), 63 cl::init(true), cl::Hidden); 64 65 static unsigned MaxFactor; // The maximum supported interleave factor. 66 67 namespace { 68 69 class InterleavedAccess : public FunctionPass { 70 71 public: 72 static char ID; 73 InterleavedAccess(const TargetMachine *TM = nullptr) 74 : FunctionPass(ID), DT(nullptr), TM(TM), TLI(nullptr) { 75 initializeInterleavedAccessPass(*PassRegistry::getPassRegistry()); 76 } 77 78 StringRef getPassName() const override { return "Interleaved Access Pass"; } 79 80 bool runOnFunction(Function &F) override; 81 82 void getAnalysisUsage(AnalysisUsage &AU) const override { 83 AU.addRequired<DominatorTreeWrapperPass>(); 84 AU.addPreserved<DominatorTreeWrapperPass>(); 85 } 86 87 private: 88 DominatorTree *DT; 89 const TargetMachine *TM; 90 const TargetLowering *TLI; 91 92 /// \brief Transform an interleaved load into target specific intrinsics. 93 bool lowerInterleavedLoad(LoadInst *LI, 94 SmallVector<Instruction *, 32> &DeadInsts); 95 96 /// \brief Transform an interleaved store into target specific intrinsics. 97 bool lowerInterleavedStore(StoreInst *SI, 98 SmallVector<Instruction *, 32> &DeadInsts); 99 100 /// \brief Returns true if the uses of an interleaved load by the 101 /// extractelement instructions in \p Extracts can be replaced by uses of the 102 /// shufflevector instructions in \p Shuffles instead. If so, the necessary 103 /// replacements are also performed. 104 bool tryReplaceExtracts(ArrayRef<ExtractElementInst *> Extracts, 105 ArrayRef<ShuffleVectorInst *> Shuffles); 106 }; 107 } // end anonymous namespace. 108 109 char InterleavedAccess::ID = 0; 110 INITIALIZE_TM_PASS_BEGIN( 111 InterleavedAccess, "interleaved-access", 112 "Lower interleaved memory accesses to target specific intrinsics", false, 113 false) 114 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) 115 INITIALIZE_TM_PASS_END( 116 InterleavedAccess, "interleaved-access", 117 "Lower interleaved memory accesses to target specific intrinsics", false, 118 false) 119 120 FunctionPass *llvm::createInterleavedAccessPass(const TargetMachine *TM) { 121 return new InterleavedAccess(TM); 122 } 123 124 /// \brief Check if the mask is a DE-interleave mask of the given factor 125 /// \p Factor like: 126 /// <Index, Index+Factor, ..., Index+(NumElts-1)*Factor> 127 static bool isDeInterleaveMaskOfFactor(ArrayRef<int> Mask, unsigned Factor, 128 unsigned &Index) { 129 // Check all potential start indices from 0 to (Factor - 1). 130 for (Index = 0; Index < Factor; Index++) { 131 unsigned i = 0; 132 133 // Check that elements are in ascending order by Factor. Ignore undef 134 // elements. 135 for (; i < Mask.size(); i++) 136 if (Mask[i] >= 0 && static_cast<unsigned>(Mask[i]) != Index + i * Factor) 137 break; 138 139 if (i == Mask.size()) 140 return true; 141 } 142 143 return false; 144 } 145 146 /// \brief Check if the mask is a DE-interleave mask for an interleaved load. 147 /// 148 /// E.g. DE-interleave masks (Factor = 2) could be: 149 /// <0, 2, 4, 6> (mask of index 0 to extract even elements) 150 /// <1, 3, 5, 7> (mask of index 1 to extract odd elements) 151 static bool isDeInterleaveMask(ArrayRef<int> Mask, unsigned &Factor, 152 unsigned &Index) { 153 if (Mask.size() < 2) 154 return false; 155 156 // Check potential Factors. 157 for (Factor = 2; Factor <= MaxFactor; Factor++) 158 if (isDeInterleaveMaskOfFactor(Mask, Factor, Index)) 159 return true; 160 161 return false; 162 } 163 164 /// \brief Check if the mask is RE-interleave mask for an interleaved store. 165 /// 166 /// I.e. <0, NumSubElts, ... , NumSubElts*(Factor - 1), 1, NumSubElts + 1, ...> 167 /// 168 /// E.g. The RE-interleave mask (Factor = 2) could be: 169 /// <0, 4, 1, 5, 2, 6, 3, 7> 170 static bool isReInterleaveMask(ArrayRef<int> Mask, unsigned &Factor) { 171 unsigned NumElts = Mask.size(); 172 if (NumElts < 4) 173 return false; 174 175 // Check potential Factors. 176 for (Factor = 2; Factor <= MaxFactor; Factor++) { 177 if (NumElts % Factor) 178 continue; 179 180 unsigned NumSubElts = NumElts / Factor; 181 if (!isPowerOf2_32(NumSubElts)) 182 continue; 183 184 // Check whether each element matchs the RE-interleaved rule. Ignore undef 185 // elements. 186 unsigned i = 0; 187 for (; i < NumElts; i++) 188 if (Mask[i] >= 0 && 189 static_cast<unsigned>(Mask[i]) != 190 (i % Factor) * NumSubElts + i / Factor) 191 break; 192 193 // Find a RE-interleaved mask of current factor. 194 if (i == NumElts) 195 return true; 196 } 197 198 return false; 199 } 200 201 bool InterleavedAccess::lowerInterleavedLoad( 202 LoadInst *LI, SmallVector<Instruction *, 32> &DeadInsts) { 203 if (!LI->isSimple()) 204 return false; 205 206 SmallVector<ShuffleVectorInst *, 4> Shuffles; 207 SmallVector<ExtractElementInst *, 4> Extracts; 208 209 // Check if all users of this load are shufflevectors. If we encounter any 210 // users that are extractelement instructions, we save them to later check if 211 // they can be modifed to extract from one of the shufflevectors instead of 212 // the load. 213 for (auto UI = LI->user_begin(), E = LI->user_end(); UI != E; UI++) { 214 auto *Extract = dyn_cast<ExtractElementInst>(*UI); 215 if (Extract && isa<ConstantInt>(Extract->getIndexOperand())) { 216 Extracts.push_back(Extract); 217 continue; 218 } 219 ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(*UI); 220 if (!SVI || !isa<UndefValue>(SVI->getOperand(1))) 221 return false; 222 223 Shuffles.push_back(SVI); 224 } 225 226 if (Shuffles.empty()) 227 return false; 228 229 unsigned Factor, Index; 230 231 // Check if the first shufflevector is DE-interleave shuffle. 232 if (!isDeInterleaveMask(Shuffles[0]->getShuffleMask(), Factor, Index)) 233 return false; 234 235 // Holds the corresponding index for each DE-interleave shuffle. 236 SmallVector<unsigned, 4> Indices; 237 Indices.push_back(Index); 238 239 Type *VecTy = Shuffles[0]->getType(); 240 241 // Check if other shufflevectors are also DE-interleaved of the same type 242 // and factor as the first shufflevector. 243 for (unsigned i = 1; i < Shuffles.size(); i++) { 244 if (Shuffles[i]->getType() != VecTy) 245 return false; 246 247 if (!isDeInterleaveMaskOfFactor(Shuffles[i]->getShuffleMask(), Factor, 248 Index)) 249 return false; 250 251 Indices.push_back(Index); 252 } 253 254 // Try and modify users of the load that are extractelement instructions to 255 // use the shufflevector instructions instead of the load. 256 if (!tryReplaceExtracts(Extracts, Shuffles)) 257 return false; 258 259 DEBUG(dbgs() << "IA: Found an interleaved load: " << *LI << "\n"); 260 261 // Try to create target specific intrinsics to replace the load and shuffles. 262 if (!TLI->lowerInterleavedLoad(LI, Shuffles, Indices, Factor)) 263 return false; 264 265 for (auto SVI : Shuffles) 266 DeadInsts.push_back(SVI); 267 268 DeadInsts.push_back(LI); 269 return true; 270 } 271 272 bool InterleavedAccess::tryReplaceExtracts( 273 ArrayRef<ExtractElementInst *> Extracts, 274 ArrayRef<ShuffleVectorInst *> Shuffles) { 275 276 // If there aren't any extractelement instructions to modify, there's nothing 277 // to do. 278 if (Extracts.empty()) 279 return true; 280 281 // Maps extractelement instructions to vector-index pairs. The extractlement 282 // instructions will be modified to use the new vector and index operands. 283 DenseMap<ExtractElementInst *, std::pair<Value *, int>> ReplacementMap; 284 285 for (auto *Extract : Extracts) { 286 287 // The vector index that is extracted. 288 auto *IndexOperand = cast<ConstantInt>(Extract->getIndexOperand()); 289 auto Index = IndexOperand->getSExtValue(); 290 291 // Look for a suitable shufflevector instruction. The goal is to modify the 292 // extractelement instruction (which uses an interleaved load) to use one 293 // of the shufflevector instructions instead of the load. 294 for (auto *Shuffle : Shuffles) { 295 296 // If the shufflevector instruction doesn't dominate the extract, we 297 // can't create a use of it. 298 if (!DT->dominates(Shuffle, Extract)) 299 continue; 300 301 // Inspect the indices of the shufflevector instruction. If the shuffle 302 // selects the same index that is extracted, we can modify the 303 // extractelement instruction. 304 SmallVector<int, 4> Indices; 305 Shuffle->getShuffleMask(Indices); 306 for (unsigned I = 0; I < Indices.size(); ++I) 307 if (Indices[I] == Index) { 308 assert(Extract->getOperand(0) == Shuffle->getOperand(0) && 309 "Vector operations do not match"); 310 ReplacementMap[Extract] = std::make_pair(Shuffle, I); 311 break; 312 } 313 314 // If we found a suitable shufflevector instruction, stop looking. 315 if (ReplacementMap.count(Extract)) 316 break; 317 } 318 319 // If we did not find a suitable shufflevector instruction, the 320 // extractelement instruction cannot be modified, so we must give up. 321 if (!ReplacementMap.count(Extract)) 322 return false; 323 } 324 325 // Finally, perform the replacements. 326 IRBuilder<> Builder(Extracts[0]->getContext()); 327 for (auto &Replacement : ReplacementMap) { 328 auto *Extract = Replacement.first; 329 auto *Vector = Replacement.second.first; 330 auto Index = Replacement.second.second; 331 Builder.SetInsertPoint(Extract); 332 Extract->replaceAllUsesWith(Builder.CreateExtractElement(Vector, Index)); 333 Extract->eraseFromParent(); 334 } 335 336 return true; 337 } 338 339 bool InterleavedAccess::lowerInterleavedStore( 340 StoreInst *SI, SmallVector<Instruction *, 32> &DeadInsts) { 341 if (!SI->isSimple()) 342 return false; 343 344 ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(SI->getValueOperand()); 345 if (!SVI || !SVI->hasOneUse()) 346 return false; 347 348 // Check if the shufflevector is RE-interleave shuffle. 349 unsigned Factor; 350 if (!isReInterleaveMask(SVI->getShuffleMask(), Factor)) 351 return false; 352 353 DEBUG(dbgs() << "IA: Found an interleaved store: " << *SI << "\n"); 354 355 // Try to create target specific intrinsics to replace the store and shuffle. 356 if (!TLI->lowerInterleavedStore(SI, SVI, Factor)) 357 return false; 358 359 // Already have a new target specific interleaved store. Erase the old store. 360 DeadInsts.push_back(SI); 361 DeadInsts.push_back(SVI); 362 return true; 363 } 364 365 bool InterleavedAccess::runOnFunction(Function &F) { 366 if (!TM || !LowerInterleavedAccesses) 367 return false; 368 369 DEBUG(dbgs() << "*** " << getPassName() << ": " << F.getName() << "\n"); 370 371 DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 372 TLI = TM->getSubtargetImpl(F)->getTargetLowering(); 373 MaxFactor = TLI->getMaxSupportedInterleaveFactor(); 374 375 // Holds dead instructions that will be erased later. 376 SmallVector<Instruction *, 32> DeadInsts; 377 bool Changed = false; 378 379 for (auto &I : instructions(F)) { 380 if (LoadInst *LI = dyn_cast<LoadInst>(&I)) 381 Changed |= lowerInterleavedLoad(LI, DeadInsts); 382 383 if (StoreInst *SI = dyn_cast<StoreInst>(&I)) 384 Changed |= lowerInterleavedStore(SI, DeadInsts); 385 } 386 387 for (auto I : DeadInsts) 388 I->eraseFromParent(); 389 390 return Changed; 391 } 392