1 //===-- llvm/CodeGen/DwarfStringPool.cpp - Dwarf Debug Framework ----------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "DwarfStringPool.h" 11 #include "llvm/MC/MCStreamer.h" 12 13 using namespace llvm; 14 15 DwarfStringPool::EntryRef DwarfStringPool::getEntry(AsmPrinter &Asm, 16 StringRef Str) { 17 auto I = Pool.insert(std::make_pair(Str, EntryTy())); 18 if (I.second) { 19 auto &Entry = I.first->second; 20 Entry.Index = Pool.size() - 1; 21 Entry.Offset = NumBytes; 22 Entry.Symbol = Asm.createTempSymbol(Prefix); 23 24 NumBytes += Str.size() + 1; 25 assert(NumBytes > Entry.Offset && "Unexpected overflow"); 26 } 27 return EntryRef(*I.first); 28 } 29 30 void DwarfStringPool::emit(AsmPrinter &Asm, MCSection *StrSection, 31 MCSection *OffsetSection) { 32 if (Pool.empty()) 33 return; 34 35 // Start the dwarf str section. 36 Asm.OutStreamer->SwitchSection(StrSection); 37 38 // Get all of the string pool entries and put them in an array by their ID so 39 // we can sort them. 40 SmallVector<const StringMapEntry<EntryTy> *, 64> Entries(Pool.size()); 41 42 for (const auto &E : Pool) 43 Entries[E.getValue().Index] = &E; 44 45 for (const auto &Entry : Entries) { 46 // Emit a label for reference from debug information entries. 47 Asm.OutStreamer->EmitLabel(Entry->getValue().Symbol); 48 49 // Emit the string itself with a terminating null byte. 50 Asm.OutStreamer->AddComment("string offset=" + 51 Twine(Entry->getValue().Offset)); 52 Asm.OutStreamer->EmitBytes( 53 StringRef(Entry->getKeyData(), Entry->getKeyLength() + 1)); 54 } 55 56 // If we've got an offset section go ahead and emit that now as well. 57 if (OffsetSection) { 58 Asm.OutStreamer->SwitchSection(OffsetSection); 59 unsigned size = 4; // FIXME: DWARF64 is 8. 60 for (const auto &Entry : Entries) 61 Asm.OutStreamer->EmitIntValue(Entry->getValue().Offset, size); 62 } 63 } 64