1 //===-- ValueEnumerator.cpp - Number values and types for bitcode writer --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the ValueEnumerator class. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "ValueEnumerator.h" 15 #include "llvm/Constants.h" 16 #include "llvm/DerivedTypes.h" 17 #include "llvm/MDNode.h" 18 #include "llvm/Module.h" 19 #include "llvm/TypeSymbolTable.h" 20 #include "llvm/ValueSymbolTable.h" 21 #include "llvm/Instructions.h" 22 #include <algorithm> 23 using namespace llvm; 24 25 static bool isSingleValueType(const std::pair<const llvm::Type*, 26 unsigned int> &P) { 27 return P.first->isSingleValueType(); 28 } 29 30 static bool isIntegerValue(const std::pair<const Value*, unsigned> &V) { 31 return isa<IntegerType>(V.first->getType()); 32 } 33 34 static bool CompareByFrequency(const std::pair<const llvm::Type*, 35 unsigned int> &P1, 36 const std::pair<const llvm::Type*, 37 unsigned int> &P2) { 38 return P1.second > P2.second; 39 } 40 41 /// ValueEnumerator - Enumerate module-level information. 42 ValueEnumerator::ValueEnumerator(const Module *M) { 43 // Enumerate the global variables. 44 for (Module::const_global_iterator I = M->global_begin(), 45 E = M->global_end(); I != E; ++I) 46 EnumerateValue(I); 47 48 // Enumerate the functions. 49 for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) { 50 EnumerateValue(I); 51 EnumerateAttributes(cast<Function>(I)->getAttributes()); 52 } 53 54 // Enumerate the aliases. 55 for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end(); 56 I != E; ++I) 57 EnumerateValue(I); 58 59 // Remember what is the cutoff between globalvalue's and other constants. 60 unsigned FirstConstant = Values.size(); 61 62 // Enumerate the global variable initializers. 63 for (Module::const_global_iterator I = M->global_begin(), 64 E = M->global_end(); I != E; ++I) 65 if (I->hasInitializer()) 66 EnumerateValue(I->getInitializer()); 67 68 // Enumerate the aliasees. 69 for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end(); 70 I != E; ++I) 71 EnumerateValue(I->getAliasee()); 72 73 // Enumerate types used by the type symbol table. 74 EnumerateTypeSymbolTable(M->getTypeSymbolTable()); 75 76 // Insert constants that are named at module level into the slot pool so that 77 // the module symbol table can refer to them... 78 EnumerateValueSymbolTable(M->getValueSymbolTable()); 79 80 // Enumerate types used by function bodies and argument lists. 81 for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) { 82 83 for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end(); 84 I != E; ++I) 85 EnumerateType(I->getType()); 86 87 for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) 88 for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){ 89 for (User::const_op_iterator OI = I->op_begin(), E = I->op_end(); 90 OI != E; ++OI) 91 EnumerateOperandType(*OI); 92 EnumerateType(I->getType()); 93 if (const CallInst *CI = dyn_cast<CallInst>(I)) 94 EnumerateAttributes(CI->getAttributes()); 95 else if (const InvokeInst *II = dyn_cast<InvokeInst>(I)) 96 EnumerateAttributes(II->getAttributes()); 97 } 98 } 99 100 // Optimize constant ordering. 101 OptimizeConstants(FirstConstant, Values.size()); 102 103 // Sort the type table by frequency so that most commonly used types are early 104 // in the table (have low bit-width). 105 std::stable_sort(Types.begin(), Types.end(), CompareByFrequency); 106 107 // Partition the Type ID's so that the single-value types occur before the 108 // aggregate types. This allows the aggregate types to be dropped from the 109 // type table after parsing the global variable initializers. 110 std::partition(Types.begin(), Types.end(), isSingleValueType); 111 112 // Now that we rearranged the type table, rebuild TypeMap. 113 for (unsigned i = 0, e = Types.size(); i != e; ++i) 114 TypeMap[Types[i].first] = i+1; 115 } 116 117 // Optimize constant ordering. 118 namespace { 119 struct CstSortPredicate { 120 ValueEnumerator &VE; 121 explicit CstSortPredicate(ValueEnumerator &ve) : VE(ve) {} 122 bool operator()(const std::pair<const Value*, unsigned> &LHS, 123 const std::pair<const Value*, unsigned> &RHS) { 124 // Sort by plane. 125 if (LHS.first->getType() != RHS.first->getType()) 126 return VE.getTypeID(LHS.first->getType()) < 127 VE.getTypeID(RHS.first->getType()); 128 // Then by frequency. 129 return LHS.second > RHS.second; 130 } 131 }; 132 } 133 134 /// OptimizeConstants - Reorder constant pool for denser encoding. 135 void ValueEnumerator::OptimizeConstants(unsigned CstStart, unsigned CstEnd) { 136 if (CstStart == CstEnd || CstStart+1 == CstEnd) return; 137 138 CstSortPredicate P(*this); 139 std::stable_sort(Values.begin()+CstStart, Values.begin()+CstEnd, P); 140 141 // Ensure that integer constants are at the start of the constant pool. This 142 // is important so that GEP structure indices come before gep constant exprs. 143 std::partition(Values.begin()+CstStart, Values.begin()+CstEnd, 144 isIntegerValue); 145 146 // Rebuild the modified portion of ValueMap. 147 for (; CstStart != CstEnd; ++CstStart) 148 ValueMap[Values[CstStart].first] = CstStart+1; 149 } 150 151 152 /// EnumerateTypeSymbolTable - Insert all of the types in the specified symbol 153 /// table. 154 void ValueEnumerator::EnumerateTypeSymbolTable(const TypeSymbolTable &TST) { 155 for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end(); 156 TI != TE; ++TI) 157 EnumerateType(TI->second); 158 } 159 160 /// EnumerateValueSymbolTable - Insert all of the values in the specified symbol 161 /// table into the values table. 162 void ValueEnumerator::EnumerateValueSymbolTable(const ValueSymbolTable &VST) { 163 for (ValueSymbolTable::const_iterator VI = VST.begin(), VE = VST.end(); 164 VI != VE; ++VI) 165 EnumerateValue(VI->getValue()); 166 } 167 168 void ValueEnumerator::EnumerateValue(const Value *V) { 169 assert(V->getType() != Type::VoidTy && "Can't insert void values!"); 170 171 // Check to see if it's already in! 172 unsigned &ValueID = ValueMap[V]; 173 if (ValueID) { 174 // Increment use count. 175 Values[ValueID-1].second++; 176 return; 177 } 178 179 // Enumerate the type of this value. 180 EnumerateType(V->getType()); 181 182 if (const Constant *C = dyn_cast<Constant>(V)) { 183 if (isa<GlobalValue>(C)) { 184 // Initializers for globals are handled explicitly elsewhere. 185 } else if (isa<ConstantArray>(C) && cast<ConstantArray>(C)->isString()) { 186 // Do not enumerate the initializers for an array of simple characters. 187 // The initializers just polute the value table, and we emit the strings 188 // specially. 189 } else if (C->getNumOperands()) { 190 // If a constant has operands, enumerate them. This makes sure that if a 191 // constant has uses (for example an array of const ints), that they are 192 // inserted also. 193 194 // We prefer to enumerate them with values before we enumerate the user 195 // itself. This makes it more likely that we can avoid forward references 196 // in the reader. We know that there can be no cycles in the constants 197 // graph that don't go through a global variable. 198 for (User::const_op_iterator I = C->op_begin(), E = C->op_end(); 199 I != E; ++I) 200 EnumerateValue(*I); 201 202 // Finally, add the value. Doing this could make the ValueID reference be 203 // dangling, don't reuse it. 204 Values.push_back(std::make_pair(V, 1U)); 205 ValueMap[V] = Values.size(); 206 return; 207 } else if (const MDNode *N = dyn_cast<MDNode>(C)) { 208 for (MDNode::const_elem_iterator I = N->elem_begin(), E = N->elem_end(); 209 I != E; ++I) { 210 if (*I) 211 EnumerateValue(*I); 212 else 213 EnumerateType(Type::VoidTy); 214 } 215 216 Values.push_back(std::make_pair(V, 1U)); 217 ValueMap[V] = Values.size(); 218 return; 219 } 220 } 221 222 // Add the value. 223 Values.push_back(std::make_pair(V, 1U)); 224 ValueID = Values.size(); 225 } 226 227 228 void ValueEnumerator::EnumerateType(const Type *Ty) { 229 unsigned &TypeID = TypeMap[Ty]; 230 231 if (TypeID) { 232 // If we've already seen this type, just increase its occurrence count. 233 Types[TypeID-1].second++; 234 return; 235 } 236 237 // First time we saw this type, add it. 238 Types.push_back(std::make_pair(Ty, 1U)); 239 TypeID = Types.size(); 240 241 // Enumerate subtypes. 242 for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end(); 243 I != E; ++I) 244 EnumerateType(*I); 245 } 246 247 // Enumerate the types for the specified value. If the value is a constant, 248 // walk through it, enumerating the types of the constant. 249 void ValueEnumerator::EnumerateOperandType(const Value *V) { 250 EnumerateType(V->getType()); 251 if (const Constant *C = dyn_cast<Constant>(V)) { 252 // If this constant is already enumerated, ignore it, we know its type must 253 // be enumerated. 254 if (ValueMap.count(V)) return; 255 256 // This constant may have operands, make sure to enumerate the types in 257 // them. 258 for (unsigned i = 0, e = C->getNumOperands(); i != e; ++i) 259 EnumerateOperandType(C->getOperand(i)); 260 261 if (const MDNode *N = dyn_cast<MDNode>(V)) { 262 for (unsigned i = 0, e = N->getNumElements(); i != e; ++i) 263 EnumerateOperandType(N->getElement(i)); 264 } 265 } 266 } 267 268 void ValueEnumerator::EnumerateAttributes(const AttrListPtr &PAL) { 269 if (PAL.isEmpty()) return; // null is always 0. 270 // Do a lookup. 271 unsigned &Entry = AttributeMap[PAL.getRawPointer()]; 272 if (Entry == 0) { 273 // Never saw this before, add it. 274 Attributes.push_back(PAL); 275 Entry = Attributes.size(); 276 } 277 } 278 279 280 void ValueEnumerator::incorporateFunction(const Function &F) { 281 NumModuleValues = Values.size(); 282 283 // Adding function arguments to the value table. 284 for(Function::const_arg_iterator I = F.arg_begin(), E = F.arg_end(); 285 I != E; ++I) 286 EnumerateValue(I); 287 288 FirstFuncConstantID = Values.size(); 289 290 // Add all function-level constants to the value table. 291 for (Function::const_iterator BB = F.begin(), E = F.end(); BB != E; ++BB) { 292 for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) 293 for (User::const_op_iterator OI = I->op_begin(), E = I->op_end(); 294 OI != E; ++OI) { 295 if ((isa<Constant>(*OI) && !isa<GlobalValue>(*OI)) || 296 isa<InlineAsm>(*OI)) 297 EnumerateValue(*OI); 298 } 299 BasicBlocks.push_back(BB); 300 ValueMap[BB] = BasicBlocks.size(); 301 } 302 303 // Optimize the constant layout. 304 OptimizeConstants(FirstFuncConstantID, Values.size()); 305 306 // Add the function's parameter attributes so they are available for use in 307 // the function's instruction. 308 EnumerateAttributes(F.getAttributes()); 309 310 FirstInstID = Values.size(); 311 312 // Add all of the instructions. 313 for (Function::const_iterator BB = F.begin(), E = F.end(); BB != E; ++BB) { 314 for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) { 315 if (I->getType() != Type::VoidTy) 316 EnumerateValue(I); 317 } 318 } 319 } 320 321 void ValueEnumerator::purgeFunction() { 322 /// Remove purged values from the ValueMap. 323 for (unsigned i = NumModuleValues, e = Values.size(); i != e; ++i) 324 ValueMap.erase(Values[i].first); 325 for (unsigned i = 0, e = BasicBlocks.size(); i != e; ++i) 326 ValueMap.erase(BasicBlocks[i]); 327 328 Values.resize(NumModuleValues); 329 BasicBlocks.clear(); 330 } 331 332